cat568

Untitled

Dec 22nd, 2018
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  1. UnionOperation631.Name = "Wooden Walkway T"
  2. UnionOperation631.Parent = Model629
  3. UnionOperation631.CFrame = CFrame.new(108.591064, 29.6970673, 60.296875, -0.906014204, 3.58255875e-07, 0.423247367, 3.66167455e-07, 1, -6.26098569e-08, -0.423247367, 9.82567343e-08, -0.906014204)
  4. UnionOperation631.Orientation = Vector3.new(0, 154.960007, 0)
  5. UnionOperation631.Position = Vector3.new(108.591064, 29.6970673, 60.296875)
  6. UnionOperation631.Rotation = Vector3.new(180, 25.0400009, -180)
  7. UnionOperation631.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8. UnionOperation631.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  9. UnionOperation631.Anchored = true
  10. UnionOperation631.BrickColor = BrickColor.new("Reddish brown")
  11. UnionOperation631.Material = Enum.Material.WoodPlanks
  12. UnionOperation631.brickColor = BrickColor.new("Reddish brown")
  13. Model632.Name = "Wooden Walkway "
  14. Model632.Parent = Model1
  15. UnionOperation633.Parent = Model632
  16. UnionOperation633.CFrame = CFrame.new(53.7241211, -5.11982155, -41.463623, 0.00027001978, 0.926215112, 0.376995355, -1, 0.000339888415, -0.00011880797, -0.00023817808, -0.376995265, 0.926215231)
  17. UnionOperation633.Orientation = Vector3.new(0.00999999978, 22.1499996, -89.9800034)
  18. UnionOperation633.Position = Vector3.new(53.7241211, -5.11982155, -41.463623)
  19. UnionOperation633.Rotation = Vector3.new(0.00999999978, 22.1499996, -89.9800034)
  20. UnionOperation633.Color = Color3.new(0.337255, 0.258824, 0.211765)
  21. UnionOperation633.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  22. UnionOperation633.Anchored = true
  23. UnionOperation633.BrickColor = BrickColor.new("Dirt brown")
  24. UnionOperation633.Material = Enum.Material.Fabric
  25. UnionOperation633.Reflectance = 0.20000000298023
  26. UnionOperation633.brickColor = BrickColor.new("Dirt brown")
  27. UnionOperation634.Name = "Wooden Walkway T"
  28. UnionOperation634.Parent = Model632
  29. UnionOperation634.CFrame = CFrame.new(53.7241211, -5.12047768, -41.4643555, 0.377114654, -0.000153920002, -0.926166534, -0.00011910389, 1, -0.000214686865, 0.926166534, 0.000191271611, 0.377114624)
  30. UnionOperation634.Orientation = Vector3.new(0.00999999978, -67.8399963, -0.00999999978)
  31. UnionOperation634.Position = Vector3.new(53.7241211, -5.12047768, -41.4643555)
  32. UnionOperation634.Rotation = Vector3.new(0.0299999993, -67.8399963, 0.0199999996)
  33. UnionOperation634.Color = Color3.new(0.411765, 0.25098, 0.156863)
  34. UnionOperation634.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  35. UnionOperation634.Anchored = true
  36. UnionOperation634.BrickColor = BrickColor.new("Reddish brown")
  37. UnionOperation634.Material = Enum.Material.WoodPlanks
  38. UnionOperation634.brickColor = BrickColor.new("Reddish brown")
  39. Model635.Name = "Wooden Walkway "
  40. Model635.Parent = Model1
  41. UnionOperation636.Parent = Model635
  42. UnionOperation636.CFrame = CFrame.new(112.943726, 14.9660606, 6.09545898, -5.44623217e-05, 0.432336718, -0.901712179, 1, 0.000125361839, -2.92558042e-07, 0.000112913811, -0.901712179, -0.432336718)
  43. UnionOperation636.Orientation = Vector3.new(0, -115.620003, 89.9899979)
  44. UnionOperation636.Position = Vector3.new(112.943726, 14.9660606, 6.09545898)
  45. UnionOperation636.Rotation = Vector3.new(180, -64.3799973, -90.0100021)
  46. UnionOperation636.Color = Color3.new(0.337255, 0.258824, 0.211765)
  47. UnionOperation636.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  48. UnionOperation636.Anchored = true
  49. UnionOperation636.BrickColor = BrickColor.new("Dirt brown")
  50. UnionOperation636.Material = Enum.Material.Fabric
  51. UnionOperation636.Reflectance = 0.20000000298023
  52. UnionOperation636.brickColor = BrickColor.new("Dirt brown")
  53. UnionOperation637.Name = "Wooden Walkway T"
  54. UnionOperation637.Parent = Model635
  55. UnionOperation637.CFrame = CFrame.new(112.944588, 14.9654808, 6.09545898, 0.901656389, -3.57231386e-07, -0.432453215, 3.66095094e-07, 1, -6.27649115e-08, 0.432453215, -1.01723828e-07, 0.901656389)
  56. UnionOperation637.Orientation = Vector3.new(0, -25.6200008, 0)
  57. UnionOperation637.Position = Vector3.new(112.944588, 14.9654808, 6.09545898)
  58. UnionOperation637.Rotation = Vector3.new(0, -25.6200008, 0)
  59. UnionOperation637.Color = Color3.new(0.411765, 0.25098, 0.156863)
  60. UnionOperation637.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  61. UnionOperation637.Anchored = true
  62. UnionOperation637.BrickColor = BrickColor.new("Reddish brown")
  63. UnionOperation637.Material = Enum.Material.WoodPlanks
  64. UnionOperation637.brickColor = BrickColor.new("Reddish brown")
  65. Model638.Name = "Wooden Walkway "
  66. Model638.Parent = Model1
  67. UnionOperation639.Parent = Model638
  68. UnionOperation639.CFrame = CFrame.new(118.527832, 14.9986382, 42.7763672, -0.000110384135, 0.881625772, 0.4719491, 1, 0.000125361796, -2.92525158e-07, -5.94222874e-05, 0.4719491, -0.881625772)
  69. UnionOperation639.Orientation = Vector3.new(0, 151.839996, 89.9899979)
  70. UnionOperation639.Position = Vector3.new(118.527832, 14.9986382, 42.7763672)
  71. UnionOperation639.Rotation = Vector3.new(180, 28.1599998, -90.0100021)
  72. UnionOperation639.Color = Color3.new(0.337255, 0.258824, 0.211765)
  73. UnionOperation639.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  74. UnionOperation639.Anchored = true
  75. UnionOperation639.BrickColor = BrickColor.new("Dirt brown")
  76. UnionOperation639.Material = Enum.Material.Fabric
  77. UnionOperation639.Reflectance = 0.20000000298023
  78. UnionOperation639.brickColor = BrickColor.new("Dirt brown")
  79. UnionOperation640.Name = "Wooden Walkway T"
  80. UnionOperation640.Parent = Model638
  81. UnionOperation640.CFrame = CFrame.new(118.527466, 14.99757, 42.7773438, -0.472063005, 1.17486906e-07, -0.881564736, 3.6609336e-07, 1, -6.27698782e-08, 0.881564736, -3.523636e-07, -0.472063005)
  82. UnionOperation640.Orientation = Vector3.new(0, -118.169998, 0)
  83. UnionOperation640.Position = Vector3.new(118.527466, 14.99757, 42.7773438)
  84. UnionOperation640.Rotation = Vector3.new(180, -61.8300018, -180)
  85. UnionOperation640.Color = Color3.new(0.411765, 0.25098, 0.156863)
  86. UnionOperation640.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  87. UnionOperation640.Anchored = true
  88. UnionOperation640.BrickColor = BrickColor.new("Reddish brown")
  89. UnionOperation640.Material = Enum.Material.WoodPlanks
  90. UnionOperation640.brickColor = BrickColor.new("Reddish brown")
  91. Model641.Name = "Wooden Walkway "
  92. Model641.Parent = Model1
  93. UnionOperation642.Parent = Model641
  94. UnionOperation642.CFrame = CFrame.new(182.89917, 1.81825852, -21.0942383, 0.00012173022, -0.747040272, 0.664778769, 1, 0.000112442765, -5.67571587e-05, -3.23496788e-05, 0.664778769, 0.747040272)
  95. UnionOperation642.Orientation = Vector3.new(0, 41.6699982, 89.9899979)
  96. UnionOperation642.Position = Vector3.new(182.89917, 1.81825852, -21.0942383)
  97. UnionOperation642.Rotation = Vector3.new(0, 41.6699982, 89.9899979)
  98. UnionOperation642.Color = Color3.new(0.337255, 0.258824, 0.211765)
  99. UnionOperation642.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  100. UnionOperation642.Anchored = true
  101. UnionOperation642.BrickColor = BrickColor.new("Dirt brown")
  102. UnionOperation642.Material = Enum.Material.Fabric
  103. UnionOperation642.Reflectance = 0.20000000298023
  104. UnionOperation642.brickColor = BrickColor.new("Dirt brown")
  105. UnionOperation643.Name = "Wooden Walkway T"
  106. UnionOperation643.Parent = Model641
  107. UnionOperation643.CFrame = CFrame.new(182.898438, 1.81719041, -21.0947266, -0.664680958, 2.88602751e-05, 0.747127295, 5.78591098e-05, 1, 1.2845966e-05, -0.747127295, 5.17665867e-05, -0.664680958)
  108. UnionOperation643.Orientation = Vector3.new(0, 131.660004, 0)
  109. UnionOperation643.Position = Vector3.new(182.898438, 1.81719041, -21.0947266)
  110. UnionOperation643.Rotation = Vector3.new(-180, 48.3400002, -180)
  111. UnionOperation643.Color = Color3.new(0.411765, 0.25098, 0.156863)
  112. UnionOperation643.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  113. UnionOperation643.Anchored = true
  114. UnionOperation643.BrickColor = BrickColor.new("Reddish brown")
  115. UnionOperation643.Material = Enum.Material.WoodPlanks
  116. UnionOperation643.brickColor = BrickColor.new("Reddish brown")
  117. Model644.Name = "Wooden Walkway "
  118. Model644.Parent = Model1
  119. UnionOperation645.Parent = Model644
  120. UnionOperation645.CFrame = CFrame.new(145.371826, 1.85935056, -64.0620117, -0.000124557599, 0.993843555, 0.110792428, 1, 0.00012536181, -2.92531809e-07, -1.41798628e-05, 0.110792428, -0.993843555)
  121. UnionOperation645.Orientation = Vector3.new(0, 173.639999, 89.9899979)
  122. UnionOperation645.Position = Vector3.new(145.371826, 1.85935056, -64.0620117)
  123. UnionOperation645.Rotation = Vector3.new(180, 6.36000013, -90.0100021)
  124. UnionOperation645.Color = Color3.new(0.337255, 0.258824, 0.211765)
  125. UnionOperation645.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  126. UnionOperation645.Anchored = true
  127. UnionOperation645.BrickColor = BrickColor.new("Dirt brown")
  128. UnionOperation645.Material = Enum.Material.Fabric
  129. UnionOperation645.Reflectance = 0.20000000298023
  130. UnionOperation645.brickColor = BrickColor.new("Dirt brown")
  131. UnionOperation646.Name = "Wooden Walkway T"
  132. UnionOperation646.Parent = Model644
  133. UnionOperation646.CFrame = CFrame.new(145.371826, 1.85883176, -64.0612793, -0.110920876, -2.17706884e-08, -0.99382925, 3.66094412e-07, 1, -6.27691321e-08, 0.99382925, -3.70794965e-07, -0.110920876)
  134. UnionOperation646.Orientation = Vector3.new(0, -96.3700027, 0)
  135. UnionOperation646.Position = Vector3.new(145.371826, 1.85883176, -64.0612793)
  136. UnionOperation646.Rotation = Vector3.new(180, -83.6299973, 180)
  137. UnionOperation646.Color = Color3.new(0.411765, 0.25098, 0.156863)
  138. UnionOperation646.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  139. UnionOperation646.Anchored = true
  140. UnionOperation646.BrickColor = BrickColor.new("Reddish brown")
  141. UnionOperation646.Material = Enum.Material.WoodPlanks
  142. UnionOperation646.brickColor = BrickColor.new("Reddish brown")
  143. Model647.Name = "Wooden Walkway "
  144. Model647.Parent = Model1
  145. UnionOperation648.Parent = Model647
  146. UnionOperation648.CFrame = CFrame.new(168.59021, 33.1947479, 15.4526358, 0.537917614, 0.643867016, 0.544132233, 0.767953932, -0.640503824, -0.00128044898, 0.347694308, 0.418557286, -0.838998556)
  147. UnionOperation648.Orientation = Vector3.new(0.0700000003, 147.029999, 129.830002)
  148. UnionOperation648.Position = Vector3.new(168.59021, 33.1947479, 15.4526358)
  149. UnionOperation648.Rotation = Vector3.new(179.910004, 32.9700012, -50.1199989)
  150. UnionOperation648.Color = Color3.new(0.337255, 0.258824, 0.211765)
  151. UnionOperation648.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  152. UnionOperation648.Anchored = true
  153. UnionOperation648.BrickColor = BrickColor.new("Dirt brown")
  154. UnionOperation648.Material = Enum.Material.Fabric
  155. UnionOperation648.Reflectance = 0.20000000298023
  156. UnionOperation648.brickColor = BrickColor.new("Dirt brown")
  157. UnionOperation649.Name = "Wooden Walkway T"
  158. UnionOperation649.Parent = Model647
  159. UnionOperation649.CFrame = CFrame.new(168.589722, 33.1943512, 15.453124, -0.544215798, 0.537998319, -0.643729031, 0.0013634999, 0.767873645, 0.640599906, 0.838944316, 0.34774676, -0.418622494)
  160. UnionOperation649.Orientation = Vector3.new(-39.8400002, -123.040001, 0.100000001)
  161. UnionOperation649.Position = Vector3.new(168.589722, 33.1943512, 15.453124)
  162. UnionOperation649.Rotation = Vector3.new(-123.160004, -40.0699997, -135.330002)
  163. UnionOperation649.Color = Color3.new(0.411765, 0.25098, 0.156863)
  164. UnionOperation649.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  165. UnionOperation649.Anchored = true
  166. UnionOperation649.BrickColor = BrickColor.new("Reddish brown")
  167. UnionOperation649.Material = Enum.Material.WoodPlanks
  168. UnionOperation649.brickColor = BrickColor.new("Reddish brown")
  169. Model650.Name = "Wooden Walkway "
  170. Model650.Parent = Model1
  171. UnionOperation651.Parent = Model650
  172. UnionOperation651.CFrame = CFrame.new(45.776123, -5.15651894, -37.7871094, -0.000111652102, 0.88957268, -0.456793696, 1, 0.000125361839, -2.92559463e-07, 5.70042394e-05, -0.456793696, -0.88957268)
  173. UnionOperation651.Orientation = Vector3.new(0, -152.820007, 89.9899979)
  174. UnionOperation651.Position = Vector3.new(45.776123, -5.15651894, -37.7871094)
  175. UnionOperation651.Rotation = Vector3.new(180, -27.1800003, -90.0100021)
  176. UnionOperation651.Color = Color3.new(0.337255, 0.258824, 0.211765)
  177. UnionOperation651.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  178. UnionOperation651.Anchored = true
  179. UnionOperation651.BrickColor = BrickColor.new("Dirt brown")
  180. UnionOperation651.Material = Enum.Material.Fabric
  181. UnionOperation651.Reflectance = 0.20000000298023
  182. UnionOperation651.brickColor = BrickColor.new("Dirt brown")
  183. UnionOperation652.Name = "Wooden Walkway T"
  184. UnionOperation652.Parent = Model650
  185. UnionOperation652.CFrame = CFrame.new(45.7766113, -5.15748024, -37.7866211, 0.456678867, -2.23023534e-07, -0.889631748, 3.66089068e-07, 1, -6.27657855e-08, 0.889631748, -2.97020591e-07, 0.456678867)
  186. UnionOperation652.Orientation = Vector3.new(0, -62.8300018, 0)
  187. UnionOperation652.Position = Vector3.new(45.7766113, -5.15748024, -37.7866211)
  188. UnionOperation652.Rotation = Vector3.new(0, -62.8300018, 0)
  189. UnionOperation652.Color = Color3.new(0.411765, 0.25098, 0.156863)
  190. UnionOperation652.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  191. UnionOperation652.Anchored = true
  192. UnionOperation652.BrickColor = BrickColor.new("Reddish brown")
  193. UnionOperation652.Material = Enum.Material.WoodPlanks
  194. UnionOperation652.brickColor = BrickColor.new("Reddish brown")
  195. Model653.Name = "Wooden Walkway "
  196. Model653.Parent = Model1
  197. UnionOperation654.Parent = Model653
  198. UnionOperation654.CFrame = CFrame.new(-5.54089308, 9.54966164, -6.25244093, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
  199. UnionOperation654.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
  200. UnionOperation654.Position = Vector3.new(-5.54089308, 9.54966164, -6.25244093)
  201. UnionOperation654.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
  202. UnionOperation654.Color = Color3.new(0.337255, 0.258824, 0.211765)
  203. UnionOperation654.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  204. UnionOperation654.Anchored = true
  205. UnionOperation654.BrickColor = BrickColor.new("Dirt brown")
  206. UnionOperation654.Material = Enum.Material.Fabric
  207. UnionOperation654.Reflectance = 0.20000000298023
  208. UnionOperation654.brickColor = BrickColor.new("Dirt brown")
  209. UnionOperation655.Name = "Wooden Walkway T"
  210. UnionOperation655.Parent = Model653
  211. UnionOperation655.CFrame = CFrame.new(-5.54187012, 9.54870033, -6.25244093, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
  212. UnionOperation655.Orientation = Vector3.new(0, -171.639999, 0)
  213. UnionOperation655.Position = Vector3.new(-5.54187012, 9.54870033, -6.25244093)
  214. UnionOperation655.Rotation = Vector3.new(180, -8.35999966, -180)
  215. UnionOperation655.Color = Color3.new(0.411765, 0.25098, 0.156863)
  216. UnionOperation655.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  217. UnionOperation655.Anchored = true
  218. UnionOperation655.BrickColor = BrickColor.new("Reddish brown")
  219. UnionOperation655.Material = Enum.Material.WoodPlanks
  220. UnionOperation655.brickColor = BrickColor.new("Reddish brown")
  221. Model656.Name = "Wooden Walkway "
  222. Model656.Parent = Model1
  223. UnionOperation657.Parent = Model656
  224. UnionOperation657.CFrame = CFrame.new(160.348999, 36.72229, 10.1706543, -0.000117341231, 0.844620943, 0.535364807, 1, 0.00013918645, -4.08208592e-07, -7.48603052e-05, 0.535364866, -0.844620883)
  225. UnionOperation657.Orientation = Vector3.new(0, 147.630005, 89.9899979)
  226. UnionOperation657.Position = Vector3.new(160.348999, 36.72229, 10.1706543)
  227. UnionOperation657.Rotation = Vector3.new(180, 32.3699989, -90.0100021)
  228. UnionOperation657.Color = Color3.new(0.337255, 0.258824, 0.211765)
  229. UnionOperation657.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  230. UnionOperation657.Anchored = true
  231. UnionOperation657.BrickColor = BrickColor.new("Dirt brown")
  232. UnionOperation657.Material = Enum.Material.Fabric
  233. UnionOperation657.Reflectance = 0.20000000298023
  234. UnionOperation657.brickColor = BrickColor.new("Dirt brown")
  235. UnionOperation658.Name = "Wooden Walkway T"
  236. UnionOperation658.Parent = Model656
  237. UnionOperation658.CFrame = CFrame.new(160.348755, 36.7213745, 10.1713858, -0.53547442, -1.14969916e-05, -0.844551563, 4.83821793e-07, 1, -1.3919901e-05, 0.844551563, -7.86235796e-06, -0.53547436)
  238. UnionOperation658.Orientation = Vector3.new(0, -122.379997, 0)
  239. UnionOperation658.Position = Vector3.new(160.348755, 36.7213745, 10.1713858)
  240. UnionOperation658.Rotation = Vector3.new(180, -57.6199989, 180)
  241. UnionOperation658.Color = Color3.new(0.411765, 0.25098, 0.156863)
  242. UnionOperation658.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  243. UnionOperation658.Anchored = true
  244. UnionOperation658.BrickColor = BrickColor.new("Reddish brown")
  245. UnionOperation658.Material = Enum.Material.WoodPlanks
  246. UnionOperation658.brickColor = BrickColor.new("Reddish brown")
  247. Model659.Name = "Wooden Walkway "
  248. Model659.Parent = Model1
  249. UnionOperation660.Parent = Model659
  250. UnionOperation660.CFrame = CFrame.new(95.1500244, 29.6982574, 74.9428711, 0.000106955893, -0.851962566, 0.523602664, 1, 0.000125360748, -2.9262722e-07, -6.53899115e-05, 0.523602664, 0.851962566)
  251. UnionOperation660.Orientation = Vector3.new(0, 31.5699997, 89.9899979)
  252. UnionOperation660.Position = Vector3.new(95.1500244, 29.6982574, 74.9428711)
  253. UnionOperation660.Rotation = Vector3.new(0, 31.5699997, 89.9899979)
  254. UnionOperation660.Color = Color3.new(0.337255, 0.258824, 0.211765)
  255. UnionOperation660.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  256. UnionOperation660.Anchored = true
  257. UnionOperation660.BrickColor = BrickColor.new("Dirt brown")
  258. UnionOperation660.Material = Enum.Material.Fabric
  259. UnionOperation660.Reflectance = 0.20000000298023
  260. UnionOperation660.brickColor = BrickColor.new("Dirt brown")
  261. UnionOperation661.Name = "Wooden Walkway T"
  262. UnionOperation661.Parent = Model659
  263. UnionOperation661.CFrame = CFrame.new(95.1489258, 29.6976471, 74.9423828, -0.523492217, 2.45033078e-07, 0.852030456, 3.66167342e-07, 1, -6.26078815e-08, -0.852030456, 2.7921368e-07, -0.523492217)
  264. UnionOperation661.Orientation = Vector3.new(0, 121.57, 0)
  265. UnionOperation661.Position = Vector3.new(95.1489258, 29.6976471, 74.9423828)
  266. UnionOperation661.Rotation = Vector3.new(180, 58.4300003, -180)
  267. UnionOperation661.Color = Color3.new(0.411765, 0.25098, 0.156863)
  268. UnionOperation661.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  269. UnionOperation661.Anchored = true
  270. UnionOperation661.BrickColor = BrickColor.new("Reddish brown")
  271. UnionOperation661.Material = Enum.Material.WoodPlanks
  272. UnionOperation661.brickColor = BrickColor.new("Reddish brown")
  273. Model662.Name = "Wooden Walkway "
  274. Model662.Parent = Model1
  275. UnionOperation663.Parent = Model662
  276. UnionOperation663.CFrame = CFrame.new(-57.3879395, 15.4665184, -40.5490723, 5.44623217e-05, -0.432336718, 0.901712239, 1, 0.000125361825, -2.92554887e-07, -0.000112913811, 0.901712239, 0.432336718)
  277. UnionOperation663.Orientation = Vector3.new(0, 64.3799973, 89.9899979)
  278. UnionOperation663.Position = Vector3.new(-57.3879395, 15.4665184, -40.5490723)
  279. UnionOperation663.Rotation = Vector3.new(0, 64.3799973, 89.9899979)
  280. UnionOperation663.Color = Color3.new(0.337255, 0.258824, 0.211765)
  281. UnionOperation663.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  282. UnionOperation663.Anchored = true
  283. UnionOperation663.BrickColor = BrickColor.new("Dirt brown")
  284. UnionOperation663.Material = Enum.Material.Fabric
  285. UnionOperation663.Reflectance = 0.20000000298023
  286. UnionOperation663.brickColor = BrickColor.new("Dirt brown")
  287. UnionOperation664.Name = "Wooden Walkway T"
  288. UnionOperation664.Parent = Model662
  289. UnionOperation664.CFrame = CFrame.new(-57.3886719, 15.4655418, -40.5493164, -0.901656449, 3.57232636e-07, 0.432453215, 3.66092024e-07, 1, -6.27661834e-08, -0.432453215, 1.01724133e-07, -0.901656449)
  290. UnionOperation664.Orientation = Vector3.new(0, 154.380005, 0)
  291. UnionOperation664.Position = Vector3.new(-57.3886719, 15.4655418, -40.5493164)
  292. UnionOperation664.Rotation = Vector3.new(180, 25.6200008, -180)
  293. UnionOperation664.Color = Color3.new(0.411765, 0.25098, 0.156863)
  294. UnionOperation664.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  295. UnionOperation664.Anchored = true
  296. UnionOperation664.BrickColor = BrickColor.new("Reddish brown")
  297. UnionOperation664.Material = Enum.Material.WoodPlanks
  298. UnionOperation664.brickColor = BrickColor.new("Reddish brown")
  299. Model665.Name = "Wooden Walkway "
  300. Model665.Parent = Model1
  301. UnionOperation666.Parent = Model665
  302. UnionOperation666.CFrame = CFrame.new(-49.0594482, 19.4166889, -57.6030273, -0.281852186, 0.339680284, -0.897318006, 0.767941058, 0.6405195, 0.0012548978, 0.575180233, -0.688738763, -0.441382915)
  303. UnionOperation666.Orientation = Vector3.new(-0.0700000003, -116.190002, 50.1699982)
  304. UnionOperation666.Position = Vector3.new(-49.0594482, 19.4166889, -57.6030273)
  305. UnionOperation666.Rotation = Vector3.new(-179.839996, -63.8100014, -129.679993)
  306. UnionOperation666.Color = Color3.new(0.337255, 0.258824, 0.211765)
  307. UnionOperation666.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  308. UnionOperation666.Anchored = true
  309. UnionOperation666.BrickColor = BrickColor.new("Dirt brown")
  310. UnionOperation666.Material = Enum.Material.Fabric
  311. UnionOperation666.Reflectance = 0.20000000298023
  312. UnionOperation666.brickColor = BrickColor.new("Dirt brown")
  313. UnionOperation667.Name = "Wooden Walkway T"
  314. UnionOperation667.Parent = Model665
  315. UnionOperation667.CFrame = CFrame.new(-49.0585938, 19.4172382, -57.6022949, -0.897274196, 0.281894445, -0.339760959, 0.00133795734, -0.767860651, -0.640615582, -0.441471785, -0.575266719, 0.68860954)
  316. UnionOperation667.Orientation = Vector3.new(39.8400002, -26.2600002, 179.899994)
  317. UnionOperation667.Position = Vector3.new(-49.0585938, 19.4172382, -57.6022949)
  318. UnionOperation667.Rotation = Vector3.new(42.9300003, -19.8600006, -162.559998)
  319. UnionOperation667.Color = Color3.new(0.411765, 0.25098, 0.156863)
  320. UnionOperation667.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  321. UnionOperation667.Anchored = true
  322. UnionOperation667.BrickColor = BrickColor.new("Reddish brown")
  323. UnionOperation667.Material = Enum.Material.WoodPlanks
  324. UnionOperation667.brickColor = BrickColor.new("Reddish brown")
  325. Model668.Name = "Wooden Walkway "
  326. Model668.Parent = Model1
  327. UnionOperation669.Parent = Model668
  328. UnionOperation669.CFrame = CFrame.new(92.1771317, 22.3706837, 50.9455566, -0.000125502804, 0.901867151, 0.432013601, 1, 0.000139323049, -3.42687059e-07, -6.04984925e-05, 0.432013571, -0.901867092)
  329. UnionOperation669.Orientation = Vector3.new(0, 154.399994, 89.9899979)
  330. UnionOperation669.Position = Vector3.new(92.1771317, 22.3706837, 50.9455566)
  331. UnionOperation669.Rotation = Vector3.new(180, 25.6000004, -90.0100021)
  332. UnionOperation669.Color = Color3.new(0.337255, 0.258824, 0.211765)
  333. UnionOperation669.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  334. UnionOperation669.Anchored = true
  335. UnionOperation669.BrickColor = BrickColor.new("Dirt brown")
  336. UnionOperation669.Material = Enum.Material.Fabric
  337. UnionOperation669.Reflectance = 0.20000000298023
  338. UnionOperation669.brickColor = BrickColor.new("Dirt brown")
  339. UnionOperation670.Name = "Wooden Walkway T"
  340. UnionOperation670.Parent = Model668
  341. UnionOperation670.CFrame = CFrame.new(92.177002, 22.3699207, 50.9462891, -0.432130039, -1.24946655e-05, -0.901811361, 4.18279853e-07, 1, -1.40555157e-05, 0.901811242, -6.45101682e-06, -0.432130069)
  342. UnionOperation670.Orientation = Vector3.new(0, -115.599998, 0)
  343. UnionOperation670.Position = Vector3.new(92.177002, 22.3699207, 50.9462891)
  344. UnionOperation670.Rotation = Vector3.new(180, -64.4000015, 180)
  345. UnionOperation670.Color = Color3.new(0.411765, 0.25098, 0.156863)
  346. UnionOperation670.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  347. UnionOperation670.Anchored = true
  348. UnionOperation670.BrickColor = BrickColor.new("Reddish brown")
  349. UnionOperation670.Material = Enum.Material.WoodPlanks
  350. UnionOperation670.brickColor = BrickColor.new("Reddish brown")
  351. Model671.Name = "Wooden Walkway "
  352. Model671.Parent = Model1
  353. UnionOperation672.Parent = Model671
  354. UnionOperation672.CFrame = CFrame.new(123.851685, 1.85997617, -66.0222168, -0.000124557599, 0.993843555, 0.110792428, 1, 0.00012536181, -2.92531809e-07, -1.41798628e-05, 0.110792428, -0.993843555)
  355. UnionOperation672.Orientation = Vector3.new(0, 173.639999, 89.9899979)
  356. UnionOperation672.Position = Vector3.new(123.851685, 1.85997617, -66.0222168)
  357. UnionOperation672.Rotation = Vector3.new(180, 6.36000013, -90.0100021)
  358. UnionOperation672.Color = Color3.new(0.337255, 0.258824, 0.211765)
  359. UnionOperation672.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  360. UnionOperation672.Anchored = true
  361. UnionOperation672.BrickColor = BrickColor.new("Dirt brown")
  362. UnionOperation672.Material = Enum.Material.Fabric
  363. UnionOperation672.Reflectance = 0.20000000298023
  364. UnionOperation672.brickColor = BrickColor.new("Dirt brown")
  365. UnionOperation673.Name = "Wooden Walkway T"
  366. UnionOperation673.Parent = Model671
  367. UnionOperation673.CFrame = CFrame.new(123.851685, 1.85883176, -66.0214844, -0.110920876, -2.17706884e-08, -0.99382925, 3.66094412e-07, 1, -6.27691321e-08, 0.99382925, -3.70794965e-07, -0.110920876)
  368. UnionOperation673.Orientation = Vector3.new(0, -96.3700027, 0)
  369. UnionOperation673.Position = Vector3.new(123.851685, 1.85883176, -66.0214844)
  370. UnionOperation673.Rotation = Vector3.new(180, -83.6299973, 180)
  371. UnionOperation673.Color = Color3.new(0.411765, 0.25098, 0.156863)
  372. UnionOperation673.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  373. UnionOperation673.Anchored = true
  374. UnionOperation673.BrickColor = BrickColor.new("Reddish brown")
  375. UnionOperation673.Material = Enum.Material.WoodPlanks
  376. UnionOperation673.brickColor = BrickColor.new("Reddish brown")
  377. Model674.Name = "Wooden Walkway "
  378. Model674.Parent = Model1
  379. UnionOperation675.Parent = Model674
  380. UnionOperation675.CFrame = CFrame.new(53.5783691, 29.5178986, 103.788574, 1.84786823e-05, -0.14509429, 0.989417911, 1, 0.000125360762, -2.92645495e-07, -0.000123991718, 0.989417791, 0.145094305)
  381. UnionOperation675.Orientation = Vector3.new(0, 81.6600037, 89.9899979)
  382. UnionOperation675.Position = Vector3.new(53.5783691, 29.5178986, 103.788574)
  383. UnionOperation675.Rotation = Vector3.new(0, 81.6600037, 89.9899979)
  384. UnionOperation675.Color = Color3.new(0.337255, 0.258824, 0.211765)
  385. UnionOperation675.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  386. UnionOperation675.Anchored = true
  387. UnionOperation675.BrickColor = BrickColor.new("Dirt brown")
  388. UnionOperation675.Material = Enum.Material.Fabric
  389. UnionOperation675.Reflectance = 0.20000000298023
  390. UnionOperation675.brickColor = BrickColor.new("Dirt brown")
  391. UnionOperation676.Name = "Wooden Walkway T"
  392. UnionOperation676.Parent = Model674
  393. UnionOperation676.CFrame = CFrame.new(53.5773926, 29.5173798, 103.789307, -0.989399076, 3.7137778e-07, 0.145222455, 3.66167257e-07, 1, -6.26092032e-08, -0.145222455, -8.76977868e-09, -0.989399076)
  394. UnionOperation676.Orientation = Vector3.new(0, 171.649994, 0)
  395. UnionOperation676.Position = Vector3.new(53.5773926, 29.5173798, 103.789307)
  396. UnionOperation676.Rotation = Vector3.new(180, 8.35000038, -180)
  397. UnionOperation676.Color = Color3.new(0.411765, 0.25098, 0.156863)
  398. UnionOperation676.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  399. UnionOperation676.Anchored = true
  400. UnionOperation676.BrickColor = BrickColor.new("Reddish brown")
  401. UnionOperation676.Material = Enum.Material.WoodPlanks
  402. UnionOperation676.brickColor = BrickColor.new("Reddish brown")
  403. Model677.Name = "Wooden Walkway "
  404. Model677.Parent = Model1
  405. UnionOperation678.Parent = Model677
  406. UnionOperation678.CFrame = CFrame.new(125.415894, 1.89928281, -10.7321777, 7.80488626e-05, -0.624411404, -0.781095564, 1, 0.000125361839, -2.92533514e-07, 9.81022094e-05, -0.781095505, 0.624411464)
  407. UnionOperation678.Orientation = Vector3.new(0, -51.3600006, 89.9899979)
  408. UnionOperation678.Position = Vector3.new(125.415894, 1.89928281, -10.7321777)
  409. UnionOperation678.Rotation = Vector3.new(0, -51.3600006, 89.9899979)
  410. UnionOperation678.Color = Color3.new(0.337255, 0.258824, 0.211765)
  411. UnionOperation678.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  412. UnionOperation678.Anchored = true
  413. UnionOperation678.BrickColor = BrickColor.new("Dirt brown")
  414. UnionOperation678.Material = Enum.Material.Fabric
  415. UnionOperation678.Reflectance = 0.20000000298023
  416. UnionOperation678.brickColor = BrickColor.new("Dirt brown")
  417. UnionOperation679.Name = "Wooden Walkway T"
  418. UnionOperation679.Parent = Model677
  419. UnionOperation679.CFrame = CFrame.new(125.416504, 1.89862669, -10.7331543, 0.781176388, -2.46795679e-07, 0.624310493, 3.66092507e-07, 1, -6.27630641e-08, -0.624310493, 2.77587048e-07, 0.781176388)
  420. UnionOperation679.Orientation = Vector3.new(0, 38.6300011, 0)
  421. UnionOperation679.Position = Vector3.new(125.416504, 1.89862669, -10.7331543)
  422. UnionOperation679.Rotation = Vector3.new(0, 38.6300011, 0)
  423. UnionOperation679.Color = Color3.new(0.411765, 0.25098, 0.156863)
  424. UnionOperation679.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  425. UnionOperation679.Anchored = true
  426. UnionOperation679.BrickColor = BrickColor.new("Reddish brown")
  427. UnionOperation679.Material = Enum.Material.WoodPlanks
  428. UnionOperation679.brickColor = BrickColor.new("Reddish brown")
  429. Model680.Name = "Wooden Walkway "
  430. Model680.Parent = Model1
  431. UnionOperation681.Parent = Model680
  432. UnionOperation681.CFrame = CFrame.new(156.047241, 1.82114244, -62.9909668, 0.000106703781, -0.99570322, -0.0926026106, 1, 0.000112442809, -5.67571951e-05, 6.69258152e-05, -0.0926026106, 0.99570322)
  433. UnionOperation681.Orientation = Vector3.new(0, -5.30999994, 89.9899979)
  434. UnionOperation681.Position = Vector3.new(156.047241, 1.82114244, -62.9909668)
  435. UnionOperation681.Rotation = Vector3.new(0, -5.30999994, 89.9899979)
  436. UnionOperation681.Color = Color3.new(0.337255, 0.258824, 0.211765)
  437. UnionOperation681.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  438. UnionOperation681.Anchored = true
  439. UnionOperation681.BrickColor = BrickColor.new("Dirt brown")
  440. UnionOperation681.Material = Enum.Material.Fabric
  441. UnionOperation681.Reflectance = 0.20000000298023
  442. UnionOperation681.brickColor = BrickColor.new("Dirt brown")
  443. UnionOperation682.Name = "Wooden Walkway T"
  444. UnionOperation682.Parent = Model680
  445. UnionOperation682.CFrame = CFrame.new(156.047119, 1.8205626, -62.9916992, 0.0927330554, -1.81560627e-05, 0.995690942, 5.78590989e-05, 1, 1.2845966e-05, -0.995690942, 5.64185393e-05, 0.0927330554)
  446. UnionOperation682.Orientation = Vector3.new(0, 84.6800003, 0)
  447. UnionOperation682.Position = Vector3.new(156.047119, 1.8205626, -62.9916992)
  448. UnionOperation682.Rotation = Vector3.new(-0.00999999978, 84.6800003, 0.00999999978)
  449. UnionOperation682.Color = Color3.new(0.411765, 0.25098, 0.156863)
  450. UnionOperation682.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  451. UnionOperation682.Anchored = true
  452. UnionOperation682.BrickColor = BrickColor.new("Reddish brown")
  453. UnionOperation682.Material = Enum.Material.WoodPlanks
  454. UnionOperation682.brickColor = BrickColor.new("Reddish brown")
  455. Model683.Name = "Wooden Walkway "
  456. Model683.Parent = Model1
  457. UnionOperation684.Parent = Model683
  458. UnionOperation684.CFrame = CFrame.new(112.359009, 36.7050476, -97.1413574, -9.24251071e-05, 0.732197762, 0.681092143, 1, 0.000126723651, -5.3101229e-07, -8.6699285e-05, 0.681092143, -0.732197762)
  459. UnionOperation684.Orientation = Vector3.new(0, 137.070007, 89.9899979)
  460. UnionOperation684.Position = Vector3.new(112.359009, 36.7050476, -97.1413574)
  461. UnionOperation684.Rotation = Vector3.new(180, 42.9300003, -90.0100021)
  462. UnionOperation684.Color = Color3.new(0.337255, 0.258824, 0.211765)
  463. UnionOperation684.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  464. UnionOperation684.Anchored = true
  465. UnionOperation684.BrickColor = BrickColor.new("Dirt brown")
  466. UnionOperation684.Material = Enum.Material.Fabric
  467. UnionOperation684.Reflectance = 0.20000000298023
  468. UnionOperation684.brickColor = BrickColor.new("Dirt brown")
  469. UnionOperation685.Name = "Wooden Walkway T"
  470. UnionOperation685.Parent = Model683
  471. UnionOperation685.CFrame = CFrame.new(112.358643, 36.7042847, -97.1403809, -0.681187689, -6.61569061e-07, -0.732108891, 5.95352049e-07, 1, -1.457596e-06, 0.732108831, -1.42875626e-06, -0.68118763)
  472. UnionOperation685.Orientation = Vector3.new(0, -132.940002, 0)
  473. UnionOperation685.Position = Vector3.new(112.358643, 36.7042847, -97.1403809)
  474. UnionOperation685.Rotation = Vector3.new(180, -47.0600014, 180)
  475. UnionOperation685.Color = Color3.new(0.411765, 0.25098, 0.156863)
  476. UnionOperation685.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  477. UnionOperation685.Anchored = true
  478. UnionOperation685.BrickColor = BrickColor.new("Reddish brown")
  479. UnionOperation685.Material = Enum.Material.WoodPlanks
  480. UnionOperation685.brickColor = BrickColor.new("Reddish brown")
  481. Model686.Name = "Wooden Walkway "
  482. Model686.Parent = Model1
  483. UnionOperation687.Parent = Model686
  484. UnionOperation687.CFrame = CFrame.new(11.8663321, 6.31553078, -18.0507812, -0.101830631, 0.12045908, 0.987481713, 0.767943859, 0.640516341, 0.00105745438, -0.63237071, 0.75843823, -0.157729998)
  485. UnionOperation687.Orientation = Vector3.new(-0.0599999987, 99.0800018, 50.1699982)
  486. UnionOperation687.Position = Vector3.new(11.8663321, 6.31553078, -18.0507812)
  487. UnionOperation687.Rotation = Vector3.new(-179.619995, 80.9199982, -130.210007)
  488. UnionOperation687.Color = Color3.new(0.337255, 0.258824, 0.211765)
  489. UnionOperation687.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  490. UnionOperation687.Anchored = true
  491. UnionOperation687.BrickColor = BrickColor.new("Dirt brown")
  492. UnionOperation687.Material = Enum.Material.Fabric
  493. UnionOperation687.Reflectance = 0.20000000298023
  494. UnionOperation687.brickColor = BrickColor.new("Dirt brown")
  495. UnionOperation688.Name = "Wooden Walkway T"
  496. UnionOperation688.Parent = Model686
  497. UnionOperation688.CFrame = CFrame.new(11.8653564, 6.31608009, -18.0510254, 0.987497211, 0.101845987, -0.120318703, 0.00114044966, -0.76786381, -0.640612245, -0.157632142, 0.632465661, -0.758379459)
  498. UnionOperation688.Orientation = Vector3.new(39.8400002, -170.990005, 179.910004)
  499. UnionOperation688.Position = Vector3.new(11.8653564, 6.31608009, -18.0510254)
  500. UnionOperation688.Rotation = Vector3.new(139.809998, -6.90999985, -5.88999987)
  501. UnionOperation688.Color = Color3.new(0.411765, 0.25098, 0.156863)
  502. UnionOperation688.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  503. UnionOperation688.Anchored = true
  504. UnionOperation688.BrickColor = BrickColor.new("Reddish brown")
  505. UnionOperation688.Material = Enum.Material.WoodPlanks
  506. UnionOperation688.brickColor = BrickColor.new("Reddish brown")
  507. Model689.Name = "Wooden Walkway "
  508. Model689.Parent = Model1
  509. UnionOperation690.Parent = Model689
  510. UnionOperation690.CFrame = CFrame.new(118.624634, 1.86107481, -19.0385742, -2.8127266e-05, 0.638588488, 0.769548357, 1, 0.000112442802, -5.6757206e-05, -0.000122774669, 0.769548297, -0.638588548)
  511. UnionOperation690.Orientation = Vector3.new(0, 129.690002, 89.9899979)
  512. UnionOperation690.Position = Vector3.new(118.624634, 1.86107481, -19.0385742)
  513. UnionOperation690.Rotation = Vector3.new(179.990005, 50.3100014, -90)
  514. UnionOperation690.Color = Color3.new(0.337255, 0.258824, 0.211765)
  515. UnionOperation690.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  516. UnionOperation690.Anchored = true
  517. UnionOperation690.BrickColor = BrickColor.new("Dirt brown")
  518. UnionOperation690.Material = Enum.Material.Fabric
  519. UnionOperation690.Reflectance = 0.20000000298023
  520. UnionOperation690.brickColor = BrickColor.new("Dirt brown")
  521. UnionOperation691.Name = "Wooden Walkway T"
  522. UnionOperation691.Parent = Model689
  523. UnionOperation691.CFrame = CFrame.new(118.624146, 1.86041868, -19.0378418, -0.769632041, 5.27322118e-05, -0.638487697, 5.78591025e-05, 1, 1.28459578e-05, 0.638487697, -2.70556593e-05, -0.769632041)
  524. UnionOperation691.Orientation = Vector3.new(0, -140.320007, 0)
  525. UnionOperation691.Position = Vector3.new(118.624146, 1.86041868, -19.0378418)
  526. UnionOperation691.Rotation = Vector3.new(-180, -39.6800003, -180)
  527. UnionOperation691.Color = Color3.new(0.411765, 0.25098, 0.156863)
  528. UnionOperation691.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  529. UnionOperation691.Anchored = true
  530. UnionOperation691.BrickColor = BrickColor.new("Reddish brown")
  531. UnionOperation691.Material = Enum.Material.WoodPlanks
  532. UnionOperation691.brickColor = BrickColor.new("Reddish brown")
  533. Model692.Name = "Wooden Walkway "
  534. Model692.Parent = Model1
  535. UnionOperation693.Parent = Model692
  536. UnionOperation693.CFrame = CFrame.new(156.560181, 29.7279816, 32.8154297, -0.000124073093, 0.989374459, -0.145390064, 1, 0.000125362611, -2.92536072e-07, 1.79370509e-05, -0.145390064, -0.989374459)
  537. UnionOperation693.Orientation = Vector3.new(0, -171.639999, 89.9899979)
  538. UnionOperation693.Position = Vector3.new(156.560181, 29.7279816, 32.8154297)
  539. UnionOperation693.Rotation = Vector3.new(180, -8.35999966, -90.0100021)
  540. UnionOperation693.Color = Color3.new(0.337255, 0.258824, 0.211765)
  541. UnionOperation693.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  542. UnionOperation693.Anchored = true
  543. UnionOperation693.BrickColor = BrickColor.new("Dirt brown")
  544. UnionOperation693.Material = Enum.Material.Fabric
  545. UnionOperation693.Reflectance = 0.20000000298023
  546. UnionOperation693.brickColor = BrickColor.new("Dirt brown")
  547. UnionOperation694.Name = "Wooden Walkway T"
  548. UnionOperation694.Parent = Model692
  549. UnionOperation694.CFrame = CFrame.new(156.560425, 29.7268829, 32.815918, 0.145262212, -1.15278638e-07, -0.989393234, 3.66092792e-07, 1, -6.27684287e-08, 0.989393234, -3.53089007e-07, 0.145262212)
  550. UnionOperation694.Orientation = Vector3.new(0, -81.6500015, 0)
  551. UnionOperation694.Position = Vector3.new(156.560425, 29.7268829, 32.815918)
  552. UnionOperation694.Rotation = Vector3.new(0, -81.6500015, 0)
  553. UnionOperation694.Color = Color3.new(0.411765, 0.25098, 0.156863)
  554. UnionOperation694.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  555. UnionOperation694.Anchored = true
  556. UnionOperation694.BrickColor = BrickColor.new("Reddish brown")
  557. UnionOperation694.Material = Enum.Material.WoodPlanks
  558. UnionOperation694.brickColor = BrickColor.new("Reddish brown")
  559. Model695.Name = "Wooden Walkway "
  560. Model695.Parent = Model1
  561. UnionOperation696.Parent = Model695
  562. UnionOperation696.CFrame = CFrame.new(103.996452, 14.9666862, 25.7651367, -5.44623217e-05, 0.432336718, -0.901712179, 1, 0.000125361839, -2.92558042e-07, 0.000112913811, -0.901712179, -0.432336718)
  563. UnionOperation696.Orientation = Vector3.new(0, -115.620003, 89.9899979)
  564. UnionOperation696.Position = Vector3.new(103.996452, 14.9666862, 25.7651367)
  565. UnionOperation696.Rotation = Vector3.new(180, -64.3799973, -90.0100021)
  566. UnionOperation696.Color = Color3.new(0.337255, 0.258824, 0.211765)
  567. UnionOperation696.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  568. UnionOperation696.Anchored = true
  569. UnionOperation696.BrickColor = BrickColor.new("Dirt brown")
  570. UnionOperation696.Material = Enum.Material.Fabric
  571. UnionOperation696.Reflectance = 0.20000000298023
  572. UnionOperation696.brickColor = BrickColor.new("Dirt brown")
  573. UnionOperation697.Name = "Wooden Walkway T"
  574. UnionOperation697.Parent = Model695
  575. UnionOperation697.CFrame = CFrame.new(103.997192, 14.9655418, 25.7653809, 0.901656389, -3.57231386e-07, -0.432453215, 3.66095094e-07, 1, -6.27649115e-08, 0.432453215, -1.01723828e-07, 0.901656389)
  576. UnionOperation697.Orientation = Vector3.new(0, -25.6200008, 0)
  577. UnionOperation697.Position = Vector3.new(103.997192, 14.9655418, 25.7653809)
  578. UnionOperation697.Rotation = Vector3.new(0, -25.6200008, 0)
  579. UnionOperation697.Color = Color3.new(0.411765, 0.25098, 0.156863)
  580. UnionOperation697.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  581. UnionOperation697.Anchored = true
  582. UnionOperation697.BrickColor = BrickColor.new("Reddish brown")
  583. UnionOperation697.Material = Enum.Material.WoodPlanks
  584. UnionOperation697.brickColor = BrickColor.new("Reddish brown")
  585. Model698.Name = "Wooden Walkway "
  586. Model698.Parent = Model1
  587. UnionOperation699.Parent = Model698
  588. UnionOperation699.CFrame = CFrame.new(95.6679688, 18.9166889, 42.8190918, 0.281852126, -0.339680314, 0.897318006, 0.767941117, 0.64051944, 0.00125489791, -0.575180233, 0.688738763, 0.441382915)
  589. UnionOperation699.Orientation = Vector3.new(-0.0700000003, 63.8100014, 50.1699982)
  590. UnionOperation699.Position = Vector3.new(95.6679688, 18.9166889, 42.8190918)
  591. UnionOperation699.Rotation = Vector3.new(-0.159999996, 63.8100014, 50.3199997)
  592. UnionOperation699.Color = Color3.new(0.337255, 0.258824, 0.211765)
  593. UnionOperation699.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  594. UnionOperation699.Anchored = true
  595. UnionOperation699.BrickColor = BrickColor.new("Dirt brown")
  596. UnionOperation699.Material = Enum.Material.Fabric
  597. UnionOperation699.Reflectance = 0.20000000298023
  598. UnionOperation699.brickColor = BrickColor.new("Dirt brown")
  599. UnionOperation700.Name = "Wooden Walkway T"
  600. UnionOperation700.Parent = Model698
  601. UnionOperation700.CFrame = CFrame.new(95.6673584, 18.9172077, 42.8183594, 0.897274137, -0.281894445, 0.3397609, 0.00133795745, -0.767860711, -0.640615523, 0.441471785, 0.575266719, -0.68860954)
  602. UnionOperation700.Orientation = Vector3.new(39.8400002, 153.740005, 179.899994)
  603. UnionOperation700.Position = Vector3.new(95.6673584, 18.9172077, 42.8183594)
  604. UnionOperation700.Rotation = Vector3.new(137.070007, 19.8600006, 17.4400005)
  605. UnionOperation700.Color = Color3.new(0.411765, 0.25098, 0.156863)
  606. UnionOperation700.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  607. UnionOperation700.Anchored = true
  608. UnionOperation700.BrickColor = BrickColor.new("Reddish brown")
  609. UnionOperation700.Material = Enum.Material.WoodPlanks
  610. UnionOperation700.brickColor = BrickColor.new("Reddish brown")
  611. Model701.Name = "Wooden Walkway "
  612. Model701.Parent = Model1
  613. UnionOperation702.Parent = Model701
  614. UnionOperation702.CFrame = CFrame.new(113.022095, 29.734848, 50.4667969, 5.33090533e-05, -0.423130065, 0.906068921, 1, 0.000125360748, -2.92627533e-07, -0.000113461647, 0.906068921, 0.423130065)
  615. UnionOperation702.Orientation = Vector3.new(0, 64.9700012, 89.9899979)
  616. UnionOperation702.Position = Vector3.new(113.022095, 29.734848, 50.4667969)
  617. UnionOperation702.Rotation = Vector3.new(0, 64.9700012, 89.9899979)
  618. UnionOperation702.Color = Color3.new(0.337255, 0.258824, 0.211765)
  619. UnionOperation702.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  620. UnionOperation702.Anchored = true
  621. UnionOperation702.BrickColor = BrickColor.new("Dirt brown")
  622. UnionOperation702.Material = Enum.Material.Fabric
  623. UnionOperation702.Reflectance = 0.20000000298023
  624. UnionOperation702.brickColor = BrickColor.new("Dirt brown")
  625. UnionOperation703.Name = "Wooden Walkway T"
  626. UnionOperation703.Parent = Model701
  627. UnionOperation703.CFrame = CFrame.new(113.021118, 29.734024, 50.467041, -0.906014204, 3.58255875e-07, 0.423247367, 3.66167455e-07, 1, -6.26098569e-08, -0.423247367, 9.82567343e-08, -0.906014204)
  628. UnionOperation703.Orientation = Vector3.new(0, 154.960007, 0)
  629. UnionOperation703.Position = Vector3.new(113.021118, 29.734024, 50.467041)
  630. UnionOperation703.Rotation = Vector3.new(180, 25.0400009, -180)
  631. UnionOperation703.Color = Color3.new(0.411765, 0.25098, 0.156863)
  632. UnionOperation703.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  633. UnionOperation703.Anchored = true
  634. UnionOperation703.BrickColor = BrickColor.new("Reddish brown")
  635. UnionOperation703.Material = Enum.Material.WoodPlanks
  636. UnionOperation703.brickColor = BrickColor.new("Reddish brown")
  637. Model704.Name = "Wooden Walkway "
  638. Model704.Parent = Model1
  639. UnionOperation705.Parent = Model704
  640. UnionOperation705.CFrame = CFrame.new(71.0931396, 2.26383066, -47.9038086, 0.000193929111, 0.376994908, -0.926215351, -1, 2.07861522e-05, -0.000200917479, -5.64924121e-05, 0.926215291, 0.376994938)
  641. UnionOperation705.Orientation = Vector3.new(0.00999999978, -67.8499985, -90)
  642. UnionOperation705.Position = Vector3.new(71.0931396, 2.26383066, -47.9038086)
  643. UnionOperation705.Rotation = Vector3.new(0.0299999993, -67.8499985, -89.9700012)
  644. UnionOperation705.Color = Color3.new(0.337255, 0.258824, 0.211765)
  645. UnionOperation705.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  646. UnionOperation705.Anchored = true
  647. UnionOperation705.BrickColor = BrickColor.new("Dirt brown")
  648. UnionOperation705.Material = Enum.Material.Fabric
  649. UnionOperation705.Reflectance = 0.20000000298023
  650. UnionOperation705.brickColor = BrickColor.new("Dirt brown")
  651. UnionOperation706.Name = "Wooden Walkway T"
  652. UnionOperation706.Parent = Model704
  653. UnionOperation706.CFrame = CFrame.new(71.0939941, 2.2631135, -47.9040527, -0.926166475, -0.000146925027, -0.377114773, -0.000201128394, 1, 0.000104353792, 0.377114743, 0.000172497501, -0.926166475)
  654. UnionOperation706.Orientation = Vector3.new(-0.00999999978, -157.839996, -0.00999999978)
  655. UnionOperation706.Position = Vector3.new(71.0939941, 2.2631135, -47.9040527)
  656. UnionOperation706.Rotation = Vector3.new(-179.990005, -22.1599998, 179.990005)
  657. UnionOperation706.Color = Color3.new(0.411765, 0.25098, 0.156863)
  658. UnionOperation706.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  659. UnionOperation706.Anchored = true
  660. UnionOperation706.BrickColor = BrickColor.new("Reddish brown")
  661. UnionOperation706.Material = Enum.Material.WoodPlanks
  662. UnionOperation706.brickColor = BrickColor.new("Reddish brown")
  663. Model707.Name = "Wooden Walkway "
  664. Model707.Parent = Model1
  665. UnionOperation708.Parent = Model707
  666. UnionOperation708.CFrame = CFrame.new(-39.4776611, 30.1482391, -95.3237305, -0.000107969536, 0.860080183, -0.510159075, 1, 0.000125360719, -2.92638106e-07, 6.37022022e-05, -0.510159075, -0.860080123)
  667. UnionOperation708.Orientation = Vector3.new(0, -149.330002, 89.9899979)
  668. UnionOperation708.Position = Vector3.new(-39.4776611, 30.1482391, -95.3237305)
  669. UnionOperation708.Rotation = Vector3.new(180, -30.6700001, -90.0100021)
  670. UnionOperation708.Color = Color3.new(0.337255, 0.258824, 0.211765)
  671. UnionOperation708.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  672. UnionOperation708.Anchored = true
  673. UnionOperation708.BrickColor = BrickColor.new("Dirt brown")
  674. UnionOperation708.Material = Enum.Material.Fabric
  675. UnionOperation708.Reflectance = 0.20000000298023
  676. UnionOperation708.brickColor = BrickColor.new("Dirt brown")
  677. UnionOperation709.Name = "Wooden Walkway T"
  678. UnionOperation709.Parent = Model707
  679. UnionOperation709.CFrame = CFrame.new(-39.4766846, 30.14711, -95.3232422, 0.510047615, -2.4061697e-07, -0.860146284, 3.66170696e-07, 1, -6.26085921e-08, 0.860146284, -2.83026935e-07, 0.510047615)
  680. UnionOperation709.Orientation = Vector3.new(0, -59.3300018, 0)
  681. UnionOperation709.Position = Vector3.new(-39.4766846, 30.14711, -95.3232422)
  682. UnionOperation709.Rotation = Vector3.new(0, -59.3300018, 0)
  683. UnionOperation709.Color = Color3.new(0.411765, 0.25098, 0.156863)
  684. UnionOperation709.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  685. UnionOperation709.Anchored = true
  686. UnionOperation709.BrickColor = BrickColor.new("Reddish brown")
  687. UnionOperation709.Material = Enum.Material.WoodPlanks
  688. UnionOperation709.brickColor = BrickColor.new("Reddish brown")
  689. Model710.Name = "Wooden Walkway "
  690. Model710.Parent = Model1
  691. UnionOperation711.Parent = Model710
  692. UnionOperation711.CFrame = CFrame.new(171.588623, 22.8375721, -45.4033203, 4.74469671e-05, -0.380637586, -0.924724281, 1, 0.000125361927, -2.92511686e-07, 0.000116036565, -0.924724281, 0.380637527)
  693. UnionOperation711.Orientation = Vector3.new(0, -67.6299973, 89.9899979)
  694. UnionOperation711.Position = Vector3.new(171.588623, 22.8375721, -45.4033203)
  695. UnionOperation711.Rotation = Vector3.new(0, -67.6299973, 89.9899979)
  696. UnionOperation711.Color = Color3.new(0.337255, 0.258824, 0.211765)
  697. UnionOperation711.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  698. UnionOperation711.Anchored = true
  699. UnionOperation711.BrickColor = BrickColor.new("Dirt brown")
  700. UnionOperation711.Material = Enum.Material.Fabric
  701. UnionOperation711.Reflectance = 0.20000000298023
  702. UnionOperation711.brickColor = BrickColor.new("Dirt brown")
  703. UnionOperation712.Name = "Wooden Walkway T"
  704. UnionOperation712.Parent = Model710
  705. UnionOperation712.CFrame = CFrame.new(171.589233, 22.8369923, -45.4038086, 0.924773455, -3.14664874e-07, 0.380518138, 3.66090745e-07, 1, -6.27632133e-08, -0.380518138, 1.97348641e-07, 0.924773455)
  706. UnionOperation712.Orientation = Vector3.new(0, 22.3700008, 0)
  707. UnionOperation712.Position = Vector3.new(171.589233, 22.8369923, -45.4038086)
  708. UnionOperation712.Rotation = Vector3.new(0, 22.3700008, 0)
  709. UnionOperation712.Color = Color3.new(0.411765, 0.25098, 0.156863)
  710. UnionOperation712.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  711. UnionOperation712.Anchored = true
  712. UnionOperation712.BrickColor = BrickColor.new("Reddish brown")
  713. UnionOperation712.Material = Enum.Material.WoodPlanks
  714. UnionOperation712.brickColor = BrickColor.new("Reddish brown")
  715. Model713.Name = "Wooden Walkway "
  716. Model713.Parent = Model1
  717. UnionOperation714.Parent = Model713
  718. UnionOperation714.CFrame = CFrame.new(-109.438843, 2.32114267, 48.2070312, -0.000106703781, 0.99570322, 0.092602618, 1, 0.000112442809, -5.67571988e-05, -6.69258152e-05, 0.0926026106, -0.99570322)
  719. UnionOperation714.Orientation = Vector3.new(0, 174.690002, 89.9899979)
  720. UnionOperation714.Position = Vector3.new(-109.438843, 2.32114267, 48.2070312)
  721. UnionOperation714.Rotation = Vector3.new(180, 5.30999994, -90.0100021)
  722. UnionOperation714.Color = Color3.new(0.337255, 0.258824, 0.211765)
  723. UnionOperation714.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  724. UnionOperation714.Anchored = true
  725. UnionOperation714.BrickColor = BrickColor.new("Dirt brown")
  726. UnionOperation714.Material = Enum.Material.Fabric
  727. UnionOperation714.Reflectance = 0.20000000298023
  728. UnionOperation714.brickColor = BrickColor.new("Dirt brown")
  729. UnionOperation715.Name = "Wooden Walkway T"
  730. UnionOperation715.Parent = Model713
  731. UnionOperation715.CFrame = CFrame.new(-109.438599, 2.32034922, 48.2080078, -0.0927330256, 1.81560608e-05, -0.995691001, 5.78591025e-05, 1, 1.28459633e-05, 0.995691001, -5.6418543e-05, -0.0927330256)
  732. UnionOperation715.Orientation = Vector3.new(0, -95.3199997, 0)
  733. UnionOperation715.Position = Vector3.new(-109.438599, 2.32034922, 48.2080078)
  734. UnionOperation715.Rotation = Vector3.new(-179.990005, -84.6800003, -179.990005)
  735. UnionOperation715.Color = Color3.new(0.411765, 0.25098, 0.156863)
  736. UnionOperation715.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  737. UnionOperation715.Anchored = true
  738. UnionOperation715.BrickColor = BrickColor.new("Reddish brown")
  739. UnionOperation715.Material = Enum.Material.WoodPlanks
  740. UnionOperation715.brickColor = BrickColor.new("Reddish brown")
  741. Model716.Name = "Wooden Walkway "
  742. Model716.Parent = Model1
  743. UnionOperation717.Parent = Model716
  744. UnionOperation717.CFrame = CFrame.new(-66.3352051, 15.4660606, -20.8791504, 5.44623217e-05, -0.432336718, 0.901712239, 1, 0.000125361825, -2.92554887e-07, -0.000112913811, 0.901712239, 0.432336718)
  745. UnionOperation717.Orientation = Vector3.new(0, 64.3799973, 89.9899979)
  746. UnionOperation717.Position = Vector3.new(-66.3352051, 15.4660606, -20.8791504)
  747. UnionOperation717.Rotation = Vector3.new(0, 64.3799973, 89.9899979)
  748. UnionOperation717.Color = Color3.new(0.337255, 0.258824, 0.211765)
  749. UnionOperation717.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  750. UnionOperation717.Anchored = true
  751. UnionOperation717.BrickColor = BrickColor.new("Dirt brown")
  752. UnionOperation717.Material = Enum.Material.Fabric
  753. UnionOperation717.Reflectance = 0.20000000298023
  754. UnionOperation717.brickColor = BrickColor.new("Dirt brown")
  755. UnionOperation718.Name = "Wooden Walkway T"
  756. UnionOperation718.Parent = Model716
  757. UnionOperation718.CFrame = CFrame.new(-66.3360596, 15.4653435, -20.8793945, -0.901656449, 3.57232636e-07, 0.432453215, 3.66092024e-07, 1, -6.27661834e-08, -0.432453215, 1.01724133e-07, -0.901656449)
  758. UnionOperation718.Orientation = Vector3.new(0, 154.380005, 0)
  759. UnionOperation718.Position = Vector3.new(-66.3360596, 15.4653435, -20.8793945)
  760. UnionOperation718.Rotation = Vector3.new(180, 25.6200008, -180)
  761. UnionOperation718.Color = Color3.new(0.411765, 0.25098, 0.156863)
  762. UnionOperation718.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  763. UnionOperation718.Anchored = true
  764. UnionOperation718.BrickColor = BrickColor.new("Reddish brown")
  765. UnionOperation718.Material = Enum.Material.WoodPlanks
  766. UnionOperation718.brickColor = BrickColor.new("Reddish brown")
  767. Model719.Name = "Wooden Walkway "
  768. Model719.Parent = Model1
  769. UnionOperation720.Parent = Model719
  770. UnionOperation720.CFrame = CFrame.new(104.469238, 36.7079468, -104.431396, -9.24251071e-05, 0.732197762, 0.681092143, 1, 0.000126723651, -5.3101229e-07, -8.6699285e-05, 0.681092143, -0.732197762)
  771. UnionOperation720.Orientation = Vector3.new(0, 137.070007, 89.9899979)
  772. UnionOperation720.Position = Vector3.new(104.469238, 36.7079468, -104.431396)
  773. UnionOperation720.Rotation = Vector3.new(180, 42.9300003, -90.0100021)
  774. UnionOperation720.Color = Color3.new(0.337255, 0.258824, 0.211765)
  775. UnionOperation720.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  776. UnionOperation720.Anchored = true
  777. UnionOperation720.BrickColor = BrickColor.new("Dirt brown")
  778. UnionOperation720.Material = Enum.Material.Fabric
  779. UnionOperation720.Reflectance = 0.20000000298023
  780. UnionOperation720.brickColor = BrickColor.new("Dirt brown")
  781. UnionOperation721.Name = "Wooden Walkway T"
  782. UnionOperation721.Parent = Model719
  783. UnionOperation721.CFrame = CFrame.new(104.46875, 36.7072754, -104.430664, -0.681187689, -6.61569061e-07, -0.732108891, 5.95352049e-07, 1, -1.457596e-06, 0.732108831, -1.42875626e-06, -0.68118763)
  784. UnionOperation721.Orientation = Vector3.new(0, -132.940002, 0)
  785. UnionOperation721.Position = Vector3.new(104.46875, 36.7072754, -104.430664)
  786. UnionOperation721.Rotation = Vector3.new(180, -47.0600014, 180)
  787. UnionOperation721.Color = Color3.new(0.411765, 0.25098, 0.156863)
  788. UnionOperation721.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  789. UnionOperation721.Anchored = true
  790. UnionOperation721.BrickColor = BrickColor.new("Reddish brown")
  791. UnionOperation721.Material = Enum.Material.WoodPlanks
  792. UnionOperation721.brickColor = BrickColor.new("Reddish brown")
  793. Model722.Name = "Wooden Walkway "
  794. Model722.Parent = Model1
  795. UnionOperation723.Parent = Model722
  796. UnionOperation723.CFrame = CFrame.new(5.2492671, 9.55632973, 2.83740211, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
  797. UnionOperation723.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
  798. UnionOperation723.Position = Vector3.new(5.2492671, 9.55632973, 2.83740211)
  799. UnionOperation723.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
  800. UnionOperation723.Color = Color3.new(0.337255, 0.258824, 0.211765)
  801. UnionOperation723.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  802. UnionOperation723.Anchored = true
  803. UnionOperation723.BrickColor = BrickColor.new("Dirt brown")
  804. UnionOperation723.Material = Enum.Material.Fabric
  805. UnionOperation723.Reflectance = 0.20000000298023
  806. UnionOperation723.brickColor = BrickColor.new("Dirt brown")
  807. UnionOperation724.Name = "Wooden Walkway T"
  808. UnionOperation724.Parent = Model722
  809. UnionOperation724.CFrame = CFrame.new(5.24841309, 9.55539894, 2.83764601, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
  810. UnionOperation724.Orientation = Vector3.new(0, -171.639999, 0)
  811. UnionOperation724.Position = Vector3.new(5.24841309, 9.55539894, 2.83764601)
  812. UnionOperation724.Rotation = Vector3.new(180, -8.35999966, -180)
  813. UnionOperation724.Color = Color3.new(0.411765, 0.25098, 0.156863)
  814. UnionOperation724.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  815. UnionOperation724.Anchored = true
  816. UnionOperation724.BrickColor = BrickColor.new("Reddish brown")
  817. UnionOperation724.Material = Enum.Material.WoodPlanks
  818. UnionOperation724.brickColor = BrickColor.new("Reddish brown")
  819. Model725.Name = "Wooden Walkway "
  820. Model725.Parent = Model1
  821. UnionOperation726.Parent = Model725
  822. UnionOperation726.CFrame = CFrame.new(-61.9194336, 15.4279289, -30.8237305, -9.83699574e-05, 0.415777862, -0.909466267, 1, 0.000112442773, -5.67571915e-05, 7.86645178e-05, -0.909466267, -0.415777862)
  823. UnionOperation726.Orientation = Vector3.new(0, -114.57, 89.9899979)
  824. UnionOperation726.Position = Vector3.new(-61.9194336, 15.4279289, -30.8237305)
  825. UnionOperation726.Rotation = Vector3.new(179.990005, -65.4300003, -90.0100021)
  826. UnionOperation726.Color = Color3.new(0.337255, 0.258824, 0.211765)
  827. UnionOperation726.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  828. UnionOperation726.Anchored = true
  829. UnionOperation726.BrickColor = BrickColor.new("Dirt brown")
  830. UnionOperation726.Material = Enum.Material.Fabric
  831. UnionOperation726.Reflectance = 0.20000000298023
  832. UnionOperation726.brickColor = BrickColor.new("Dirt brown")
  833. UnionOperation727.Name = "Wooden Walkway T"
  834. UnionOperation727.Parent = Model725
  835. UnionOperation727.CFrame = CFrame.new(-61.9187012, 15.4273338, -30.8237305, 0.909411728, -4.72751672e-05, -0.415897042, 5.78591171e-05, 1, 1.28459433e-05, 0.415897042, -3.57456847e-05, 0.909411728)
  836. UnionOperation727.Orientation = Vector3.new(0, -24.5799999, 0)
  837. UnionOperation727.Position = Vector3.new(-61.9187012, 15.4273338, -30.8237305)
  838. UnionOperation727.Rotation = Vector3.new(0, -24.5799999, 0)
  839. UnionOperation727.Color = Color3.new(0.411765, 0.25098, 0.156863)
  840. UnionOperation727.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  841. UnionOperation727.Anchored = true
  842. UnionOperation727.BrickColor = BrickColor.new("Reddish brown")
  843. UnionOperation727.Material = Enum.Material.WoodPlanks
  844. UnionOperation727.brickColor = BrickColor.new("Reddish brown")
  845. Model728.Name = "Wooden Walkway "
  846. Model728.Parent = Model1
  847. UnionOperation729.Parent = Model728
  848. UnionOperation729.CFrame = CFrame.new(-53.3323975, 15.4906578, -48.7961426, -6.04989218e-05, 0.432016999, -0.901867092, 1, 0.000139323121, -3.42686064e-07, 0.000125503662, -0.901873887, -0.432013601)
  849. UnionOperation729.Orientation = Vector3.new(0, -115.599998, 89.9899979)
  850. UnionOperation729.Position = Vector3.new(-53.3323975, 15.4906578, -48.7961426)
  851. UnionOperation729.Rotation = Vector3.new(180, -64.4000015, -90.0100021)
  852. UnionOperation729.Color = Color3.new(0.337255, 0.258824, 0.211765)
  853. UnionOperation729.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  854. UnionOperation729.Anchored = true
  855. UnionOperation729.BrickColor = BrickColor.new("Dirt brown")
  856. UnionOperation729.Material = Enum.Material.Fabric
  857. UnionOperation729.Reflectance = 0.20000000298023
  858. UnionOperation729.brickColor = BrickColor.new("Dirt brown")
  859. UnionOperation730.Name = "Wooden Walkway T"
  860. UnionOperation730.Parent = Model728
  861. UnionOperation730.CFrame = CFrame.new(-53.331543, 15.4897423, -48.7958984, 0.901811302, -6.45101682e-06, -0.432133466, 4.18278603e-07, 1, -1.40556149e-05, 0.432130069, 1.24946673e-05, 0.901818097)
  862. UnionOperation730.Orientation = Vector3.new(0, -25.6000004, 0)
  863. UnionOperation730.Position = Vector3.new(-53.331543, 15.4897423, -48.7958984)
  864. UnionOperation730.Rotation = Vector3.new(0, -25.6000004, 0)
  865. UnionOperation730.Color = Color3.new(0.411765, 0.25098, 0.156863)
  866. UnionOperation730.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  867. UnionOperation730.Anchored = true
  868. UnionOperation730.BrickColor = BrickColor.new("Reddish brown")
  869. UnionOperation730.Material = Enum.Material.WoodPlanks
  870. UnionOperation730.brickColor = BrickColor.new("Reddish brown")
  871. Model731.Name = "Wooden Walkway "
  872. Model731.Parent = Model1
  873. UnionOperation732.Parent = Model731
  874. UnionOperation732.CFrame = CFrame.new(-3.95092797, 9.57793617, 4.17724609, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
  875. UnionOperation732.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
  876. UnionOperation732.Position = Vector3.new(-3.95092797, 9.57793617, 4.17724609)
  877. UnionOperation732.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
  878. UnionOperation732.Color = Color3.new(0.337255, 0.258824, 0.211765)
  879. UnionOperation732.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  880. UnionOperation732.Anchored = true
  881. UnionOperation732.BrickColor = BrickColor.new("Dirt brown")
  882. UnionOperation732.Material = Enum.Material.Fabric
  883. UnionOperation732.Reflectance = 0.20000000298023
  884. UnionOperation732.brickColor = BrickColor.new("Dirt brown")
  885. UnionOperation733.Name = "Wooden Walkway T"
  886. UnionOperation733.Parent = Model731
  887. UnionOperation733.CFrame = CFrame.new(-3.95178199, 9.57714272, 4.1777339, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
  888. UnionOperation733.Orientation = Vector3.new(0, -171.639999, 0)
  889. UnionOperation733.Position = Vector3.new(-3.95178199, 9.57714272, 4.1777339)
  890. UnionOperation733.Rotation = Vector3.new(180, -8.35999966, -180)
  891. UnionOperation733.Color = Color3.new(0.411765, 0.25098, 0.156863)
  892. UnionOperation733.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  893. UnionOperation733.Anchored = true
  894. UnionOperation733.BrickColor = BrickColor.new("Reddish brown")
  895. UnionOperation733.Material = Enum.Material.WoodPlanks
  896. UnionOperation733.brickColor = BrickColor.new("Reddish brown")
  897. Model734.Name = "Wooden Walkway "
  898. Model734.Parent = Model1
  899. UnionOperation735.Parent = Model734
  900. UnionOperation735.CFrame = CFrame.new(12.7089844, 9.63971901, -8.96288967, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
  901. UnionOperation735.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
  902. UnionOperation735.Position = Vector3.new(12.7089844, 9.63971901, -8.96288967)
  903. UnionOperation735.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
  904. UnionOperation735.Color = Color3.new(0.337255, 0.258824, 0.211765)
  905. UnionOperation735.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  906. UnionOperation735.Anchored = true
  907. UnionOperation735.BrickColor = BrickColor.new("Dirt brown")
  908. UnionOperation735.Material = Enum.Material.Fabric
  909. UnionOperation735.Reflectance = 0.20000000298023
  910. UnionOperation735.brickColor = BrickColor.new("Dirt brown")
  911. UnionOperation736.Name = "Wooden Walkway T"
  912. UnionOperation736.Parent = Model734
  913. UnionOperation736.CFrame = CFrame.new(12.708252, 9.63900185, -8.96240234, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
  914. UnionOperation736.Orientation = Vector3.new(0, -171.639999, 0)
  915. UnionOperation736.Position = Vector3.new(12.708252, 9.63900185, -8.96240234)
  916. UnionOperation736.Rotation = Vector3.new(180, -8.35999966, -180)
  917. UnionOperation736.Color = Color3.new(0.411765, 0.25098, 0.156863)
  918. UnionOperation736.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  919. UnionOperation736.Anchored = true
  920. UnionOperation736.BrickColor = BrickColor.new("Reddish brown")
  921. UnionOperation736.Material = Enum.Material.WoodPlanks
  922. UnionOperation736.brickColor = BrickColor.new("Reddish brown")
  923. Model737.Name = "Wooden Walkway "
  924. Model737.Parent = Model1
  925. UnionOperation738.Parent = Model737
  926. UnionOperation738.CFrame = CFrame.new(146.957397, 29.7286835, 32.7927246, 0.000123531907, -0.985797048, -0.167940915, 1, 0.000125361548, -2.92700065e-07, 2.13418753e-05, -0.167940944, 0.985797048)
  927. UnionOperation738.Orientation = Vector3.new(0, -9.67000008, 89.9899979)
  928. UnionOperation738.Position = Vector3.new(146.957397, 29.7286835, 32.7927246)
  929. UnionOperation738.Rotation = Vector3.new(0, -9.67000008, 89.9899979)
  930. UnionOperation738.Color = Color3.new(0.337255, 0.258824, 0.211765)
  931. UnionOperation738.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  932. UnionOperation738.Anchored = true
  933. UnionOperation738.BrickColor = BrickColor.new("Dirt brown")
  934. UnionOperation738.Material = Enum.Material.Fabric
  935. UnionOperation738.Reflectance = 0.20000000298023
  936. UnionOperation738.brickColor = BrickColor.new("Dirt brown")
  937. UnionOperation739.Name = "Wooden Walkway T"
  938. UnionOperation739.Parent = Model737
  939. UnionOperation739.CFrame = CFrame.new(146.957275, 29.7281342, 32.7919922, 0.16806826, 2.70105716e-10, 0.985775292, 3.66263947e-07, 1, -6.27159977e-08, -0.985775292, 3.71597281e-07, 0.16806826)
  940. UnionOperation739.Orientation = Vector3.new(0, 80.3199997, 0)
  941. UnionOperation739.Position = Vector3.new(146.957275, 29.7281342, 32.7919922)
  942. UnionOperation739.Rotation = Vector3.new(0, 80.3199997, 0)
  943. UnionOperation739.Color = Color3.new(0.411765, 0.25098, 0.156863)
  944. UnionOperation739.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  945. UnionOperation739.Anchored = true
  946. UnionOperation739.BrickColor = BrickColor.new("Reddish brown")
  947. UnionOperation739.Material = Enum.Material.WoodPlanks
  948. UnionOperation739.brickColor = BrickColor.new("Reddish brown")
  949. Model740.Name = "Wooden Walkway "
  950. Model740.Parent = Model1
  951. UnionOperation741.Parent = Model740
  952. UnionOperation741.CFrame = CFrame.new(23.4992676, 9.64637184, 0.127441004, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
  953. UnionOperation741.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
  954. UnionOperation741.Position = Vector3.new(23.4992676, 9.64637184, 0.127441004)
  955. UnionOperation741.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
  956. UnionOperation741.Color = Color3.new(0.337255, 0.258824, 0.211765)
  957. UnionOperation741.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  958. UnionOperation741.Anchored = true
  959. UnionOperation741.BrickColor = BrickColor.new("Dirt brown")
  960. UnionOperation741.Material = Enum.Material.Fabric
  961. UnionOperation741.Reflectance = 0.20000000298023
  962. UnionOperation741.brickColor = BrickColor.new("Dirt brown")
  963. UnionOperation742.Name = "Wooden Walkway T"
  964. UnionOperation742.Parent = Model740
  965. UnionOperation742.CFrame = CFrame.new(23.4984131, 9.64531898, 0.127685994, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
  966. UnionOperation742.Orientation = Vector3.new(0, -171.639999, 0)
  967. UnionOperation742.Position = Vector3.new(23.4984131, 9.64531898, 0.127685994)
  968. UnionOperation742.Rotation = Vector3.new(180, -8.35999966, -180)
  969. UnionOperation742.Color = Color3.new(0.411765, 0.25098, 0.156863)
  970. UnionOperation742.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  971. UnionOperation742.Anchored = true
  972. UnionOperation742.BrickColor = BrickColor.new("Reddish brown")
  973. UnionOperation742.Material = Enum.Material.WoodPlanks
  974. UnionOperation742.brickColor = BrickColor.new("Reddish brown")
  975. Model743.Name = "Wooden Walkway "
  976. Model743.Parent = Model1
  977. UnionOperation744.Parent = Model743
  978. UnionOperation744.CFrame = CFrame.new(-38.9224854, 5.93912697, 18.2819824, -0.634347081, -0.760867715, 0.13669005, 0.767958641, -0.640498161, -0.00133252214, 0.0885635987, 0.104127005, 0.990613043)
  979. UnionOperation744.Orientation = Vector3.new(0.0799999982, 7.86000013, 129.830002)
  980. UnionOperation744.Position = Vector3.new(-38.9224854, 5.93912697, 18.2819824)
  981. UnionOperation744.Rotation = Vector3.new(0.0799999982, 7.86000013, 129.820007)
  982. UnionOperation744.Color = Color3.new(0.337255, 0.258824, 0.211765)
  983. UnionOperation744.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  984. UnionOperation744.Anchored = true
  985. UnionOperation744.BrickColor = BrickColor.new("Dirt brown")
  986. UnionOperation744.Material = Enum.Material.Fabric
  987. UnionOperation744.Reflectance = 0.20000000298023
  988. UnionOperation744.brickColor = BrickColor.new("Dirt brown")
  989. UnionOperation745.Name = "Wooden Walkway T"
  990. UnionOperation745.Parent = Model743
  991. UnionOperation745.CFrame = CFrame.new(-38.9226074, 5.93860817, 18.28125, -0.136590555, -0.634442151, 0.760806262, 0.00141770288, 0.767878354, 0.640594125, -0.990626574, 0.0885777101, -0.103985474)
  992. UnionOperation745.Orientation = Vector3.new(-39.8400002, 97.7799988, 0.109999999)
  993. UnionOperation745.Position = Vector3.new(-38.9226074, 5.93860817, 18.28125)
  994. UnionOperation745.Rotation = Vector3.new(-99.2200012, 49.5400009, 102.150002)
  995. UnionOperation745.Color = Color3.new(0.411765, 0.25098, 0.156863)
  996. UnionOperation745.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  997. UnionOperation745.Anchored = true
  998. UnionOperation745.BrickColor = BrickColor.new("Reddish brown")
  999. UnionOperation745.Material = Enum.Material.WoodPlanks
  1000. UnionOperation745.brickColor = BrickColor.new("Reddish brown")
  1001. Model746.Name = "Wooden Walkway "
  1002. Model746.Parent = Model1
  1003. UnionOperation747.Parent = Model746
  1004. UnionOperation747.CFrame = CFrame.new(-20.4661865, 30.0881805, -104.83374, -0.000114622439, 0.913390875, -0.407083571, 1, 0.000125360675, -2.92630716e-07, 5.07649893e-05, -0.407083541, -0.913390934)
  1005. UnionOperation747.Orientation = Vector3.new(0, -155.979996, 89.9899979)
  1006. UnionOperation747.Position = Vector3.new(-20.4661865, 30.0881805, -104.83374)
  1007. UnionOperation747.Rotation = Vector3.new(180, -24.0200005, -90.0100021)
  1008. UnionOperation747.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1009. UnionOperation747.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1010. UnionOperation747.Anchored = true
  1011. UnionOperation747.BrickColor = BrickColor.new("Dirt brown")
  1012. UnionOperation747.Material = Enum.Material.Fabric
  1013. UnionOperation747.Reflectance = 0.20000000298023
  1014. UnionOperation747.brickColor = BrickColor.new("Dirt brown")
  1015. UnionOperation748.Name = "Wooden Walkway T"
  1016. UnionOperation748.Parent = Model746
  1017. UnionOperation748.CFrame = CFrame.new(-20.46521, 30.0874786, -104.833008, 0.406965256, -2.06208128e-07, -0.913443685, 3.66170639e-07, 1, -6.2608585e-08, 0.913443685, -3.08996732e-07, 0.406965256)
  1018. UnionOperation748.Orientation = Vector3.new(0, -65.9899979, 0)
  1019. UnionOperation748.Position = Vector3.new(-20.46521, 30.0874786, -104.833008)
  1020. UnionOperation748.Rotation = Vector3.new(0, -65.9899979, 0)
  1021. UnionOperation748.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1022. UnionOperation748.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1023. UnionOperation748.Anchored = true
  1024. UnionOperation748.BrickColor = BrickColor.new("Reddish brown")
  1025. UnionOperation748.Material = Enum.Material.WoodPlanks
  1026. UnionOperation748.brickColor = BrickColor.new("Reddish brown")
  1027. Model749.Name = "Wooden Walkway "
  1028. Model749.Parent = Model1
  1029. UnionOperation750.Parent = Model749
  1030. UnionOperation750.CFrame = CFrame.new(-54.3753662, 26.7965488, -70.0024414, 0.575175941, -0.688733578, -0.441382855, 0.767940998, 0.6405195, 0.0012548978, 0.28185004, -0.339677721, 0.897318065)
  1031. UnionOperation750.Orientation = Vector3.new(-0.0700000003, -26.1900005, 50.1699982)
  1032. UnionOperation750.Position = Vector3.new(-54.3753662, 26.7965488, -70.0024414)
  1033. UnionOperation750.Rotation = Vector3.new(-0.0799999982, -26.1900005, 50.1300011)
  1034. UnionOperation750.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1035. UnionOperation750.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1036. UnionOperation750.Anchored = true
  1037. UnionOperation750.BrickColor = BrickColor.new("Dirt brown")
  1038. UnionOperation750.Material = Enum.Material.Fabric
  1039. UnionOperation750.Reflectance = 0.20000000298023
  1040. UnionOperation750.brickColor = BrickColor.new("Dirt brown")
  1041. UnionOperation751.Name = "Wooden Walkway T"
  1042. UnionOperation751.Parent = Model749
  1043. UnionOperation751.CFrame = CFrame.new(-54.3747559, 26.7970982, -70.0029297, -0.441471696, -0.575262368, 0.688604355, 0.00133795734, -0.767860591, -0.640615582, 0.897274196, -0.28189227, 0.339758366)
  1044. UnionOperation751.Orientation = Vector3.new(39.8400002, 63.7400017, 179.899994)
  1045. UnionOperation751.Position = Vector3.new(-54.3747559, 26.7970982, -70.0029297)
  1046. UnionOperation751.Rotation = Vector3.new(62.0600014, 43.5200005, 127.5)
  1047. UnionOperation751.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1048. UnionOperation751.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1049. UnionOperation751.Anchored = true
  1050. UnionOperation751.BrickColor = BrickColor.new("Reddish brown")
  1051. UnionOperation751.Material = Enum.Material.WoodPlanks
  1052. UnionOperation751.brickColor = BrickColor.new("Reddish brown")
  1053. Model752.Name = "Wooden Walkway "
  1054. Model752.Parent = Model1
  1055. UnionOperation753.Parent = Model752
  1056. UnionOperation753.CFrame = CFrame.new(-14.7615957, 9.49929237, 1.04809594, 0.000150528314, -0.989367247, 0.145479649, 1, 0.00014444103, -5.24014431e-05, 3.08303934e-05, 0.145479649, 0.989367127)
  1057. UnionOperation753.Orientation = Vector3.new(0, 8.36999989, 89.9899979)
  1058. UnionOperation753.Position = Vector3.new(-14.7615957, 9.49929237, 1.04809594)
  1059. UnionOperation753.Rotation = Vector3.new(0, 8.36999989, 89.9899979)
  1060. UnionOperation753.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1061. UnionOperation753.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1062. UnionOperation753.Anchored = true
  1063. UnionOperation753.BrickColor = BrickColor.new("Dirt brown")
  1064. UnionOperation753.Material = Enum.Material.Fabric
  1065. UnionOperation753.Reflectance = 0.20000000298023
  1066. UnionOperation753.brickColor = BrickColor.new("Dirt brown")
  1067. UnionOperation754.Name = "Wooden Walkway T"
  1068. UnionOperation754.Parent = Model752
  1069. UnionOperation754.CFrame = CFrame.new(-14.762084, 9.49866676, 1.04736304, -0.145349979, 2.68994118e-05, 0.989386439, 5.47041782e-05, 1, -1.91516829e-05, -0.989386439, 5.13392115e-05, -0.145349979)
  1070. UnionOperation754.Orientation = Vector3.new(0, 98.3600006, 0)
  1071. UnionOperation754.Position = Vector3.new(-14.762084, 9.49866676, 1.04736304)
  1072. UnionOperation754.Rotation = Vector3.new(179.990005, 81.6399994, -179.990005)
  1073. UnionOperation754.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1074. UnionOperation754.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1075. UnionOperation754.Anchored = true
  1076. UnionOperation754.BrickColor = BrickColor.new("Reddish brown")
  1077. UnionOperation754.Material = Enum.Material.WoodPlanks
  1078. UnionOperation754.brickColor = BrickColor.new("Reddish brown")
  1079. Model755.Name = "Wooden Walkway "
  1080. Model755.Parent = Model1
  1081. UnionOperation756.Parent = Model755
  1082. UnionOperation756.CFrame = CFrame.new(-81.4335938, 15.4599266, -62.5192871, -7.42190459e-05, 0.890107572, 0.455750644, 1, 0.000112442802, -5.67571988e-05, -0.00010176588, 0.455750644, -0.890107572)
  1083. UnionOperation756.Orientation = Vector3.new(0, 152.889999, 89.9899979)
  1084. UnionOperation756.Position = Vector3.new(-81.4335938, 15.4599266, -62.5192871)
  1085. UnionOperation756.Rotation = Vector3.new(180, 27.1100006, -90)
  1086. UnionOperation756.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1087. UnionOperation756.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1088. UnionOperation756.Anchored = true
  1089. UnionOperation756.BrickColor = BrickColor.new("Dirt brown")
  1090. UnionOperation756.Material = Enum.Material.Fabric
  1091. UnionOperation756.Reflectance = 0.20000000298023
  1092. UnionOperation756.brickColor = BrickColor.new("Dirt brown")
  1093. UnionOperation757.Name = "Wooden Walkway T"
  1094. UnionOperation757.Parent = Model755
  1095. UnionOperation757.CFrame = CFrame.new(-81.43396, 15.459362, -62.5185547, -0.455867141, 3.78095938e-05, -0.890047908, 5.78591098e-05, 1, 1.28459715e-05, 0.890047908, -4.56413181e-05, -0.455867141)
  1096. UnionOperation757.Orientation = Vector3.new(0, -117.120003, 0)
  1097. UnionOperation757.Position = Vector3.new(-81.43396, 15.459362, -62.5185547)
  1098. UnionOperation757.Rotation = Vector3.new(-180, -62.8800011, -180)
  1099. UnionOperation757.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1100. UnionOperation757.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1101. UnionOperation757.Anchored = true
  1102. UnionOperation757.BrickColor = BrickColor.new("Reddish brown")
  1103. UnionOperation757.Material = Enum.Material.WoodPlanks
  1104. UnionOperation757.brickColor = BrickColor.new("Reddish brown")
  1105. Model758.Name = "Wooden Walkway "
  1106. Model758.Parent = Model1
  1107. UnionOperation759.Parent = Model758
  1108. UnionOperation759.CFrame = CFrame.new(-4.53967285, 30.0679474, -117.663086, -8.55938124e-05, 0.681070566, -0.732217789, 1, 0.000125360762, -2.92637907e-07, 9.15920755e-05, -0.732217789, -0.681070566)
  1109. UnionOperation759.Orientation = Vector3.new(0, -132.929993, 89.9899979)
  1110. UnionOperation759.Position = Vector3.new(-4.53967285, 30.0679474, -117.663086)
  1111. UnionOperation759.Rotation = Vector3.new(180, -47.0699997, -90.0100021)
  1112. UnionOperation759.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1113. UnionOperation759.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1114. UnionOperation759.Anchored = true
  1115. UnionOperation759.BrickColor = BrickColor.new("Dirt brown")
  1116. UnionOperation759.Material = Enum.Material.Fabric
  1117. UnionOperation759.Reflectance = 0.20000000298023
  1118. UnionOperation759.brickColor = BrickColor.new("Dirt brown")
  1119. ManualWeld760.Name = "Union-to-Stone Pillar Strong Joint"
  1120. ManualWeld760.Parent = UnionOperation759
  1121. ManualWeld760.C0 = CFrame.new(0.160137951, -5.60067558, 4.55984116, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1122. ManualWeld760.C1 = CFrame.new(-10.8946533, -9.22479248, -0.563720703, 0.036167264, 0.999345899, -0.000125289356, 2.92637907e-07, 0.000125360762, 1, 0.999345899, -0.036167264, 4.2415013e-06)
  1123. ManualWeld760.Part0 = UnionOperation759
  1124. ManualWeld760.Part1 = UnionOperation249
  1125. ManualWeld760.part1 = UnionOperation249
  1126. UnionOperation761.Name = "Wooden Walkway T"
  1127. UnionOperation761.Parent = Model758
  1128. UnionOperation761.CFrame = CFrame.new(-4.53845215, 30.0671234, -117.663086, 0.732129633, -3.10731167e-07, -0.681165338, 3.66170639e-07, 1, -6.2608585e-08, 0.681165338, -2.03585145e-07, 0.732129633)
  1129. UnionOperation761.Orientation = Vector3.new(0, -42.9300003, 0)
  1130. UnionOperation761.Position = Vector3.new(-4.53845215, 30.0671234, -117.663086)
  1131. UnionOperation761.Rotation = Vector3.new(0, -42.9300003, 0)
  1132. UnionOperation761.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1133. UnionOperation761.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1134. UnionOperation761.Anchored = true
  1135. UnionOperation761.BrickColor = BrickColor.new("Reddish brown")
  1136. UnionOperation761.Material = Enum.Material.WoodPlanks
  1137. UnionOperation761.brickColor = BrickColor.new("Reddish brown")
  1138. Model762.Name = "Wooden Walkway "
  1139. Model762.Parent = Model1
  1140. UnionOperation763.Parent = Model762
  1141. UnionOperation763.CFrame = CFrame.new(132.455566, 1.86162412, -2.43554711, -2.8127266e-05, 0.638588488, 0.769548357, 1, 0.000112442802, -5.6757206e-05, -0.000122774669, 0.769548297, -0.638588548)
  1142. UnionOperation763.Orientation = Vector3.new(0, 129.690002, 89.9899979)
  1143. UnionOperation763.Position = Vector3.new(132.455566, 1.86162412, -2.43554711)
  1144. UnionOperation763.Rotation = Vector3.new(179.990005, 50.3100014, -90)
  1145. UnionOperation763.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1146. UnionOperation763.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1147. UnionOperation763.Anchored = true
  1148. UnionOperation763.BrickColor = BrickColor.new("Dirt brown")
  1149. UnionOperation763.Material = Enum.Material.Fabric
  1150. UnionOperation763.Reflectance = 0.20000000298023
  1151. UnionOperation763.brickColor = BrickColor.new("Dirt brown")
  1152. UnionOperation764.Name = "Wooden Walkway T"
  1153. UnionOperation764.Parent = Model762
  1154. UnionOperation764.CFrame = CFrame.new(132.455322, 1.86047971, -2.43505812, -0.769632041, 5.27322118e-05, -0.638487697, 5.78591025e-05, 1, 1.28459578e-05, 0.638487697, -2.70556593e-05, -0.769632041)
  1155. UnionOperation764.Orientation = Vector3.new(0, -140.320007, 0)
  1156. UnionOperation764.Position = Vector3.new(132.455322, 1.86047971, -2.43505812)
  1157. UnionOperation764.Rotation = Vector3.new(-180, -39.6800003, -180)
  1158. UnionOperation764.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1159. UnionOperation764.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1160. UnionOperation764.Anchored = true
  1161. UnionOperation764.BrickColor = BrickColor.new("Reddish brown")
  1162. UnionOperation764.Material = Enum.Material.WoodPlanks
  1163. UnionOperation764.brickColor = BrickColor.new("Reddish brown")
  1164. Model765.Name = "Wooden Walkway "
  1165. Model765.Parent = Model1
  1166. UnionOperation766.Parent = Model765
  1167. UnionOperation766.CFrame = CFrame.new(166.622192, 1.83801866, -6.63012695, -9.53488561e-05, 0.759070098, -0.651008904, 1, 0.000125361839, -2.92532661e-07, 8.13896258e-05, -0.651008904, -0.759070158)
  1168. UnionOperation766.Orientation = Vector3.new(0, -139.380005, 89.9899979)
  1169. UnionOperation766.Position = Vector3.new(166.622192, 1.83801866, -6.63012695)
  1170. UnionOperation766.Rotation = Vector3.new(180, -40.6199989, -90.0100021)
  1171. UnionOperation766.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1172. UnionOperation766.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1173. UnionOperation766.Anchored = true
  1174. UnionOperation766.BrickColor = BrickColor.new("Dirt brown")
  1175. UnionOperation766.Material = Enum.Material.Fabric
  1176. UnionOperation766.Reflectance = 0.20000000298023
  1177. UnionOperation766.brickColor = BrickColor.new("Dirt brown")
  1178. UnionOperation767.Name = "Wooden Walkway T"
  1179. UnionOperation767.Parent = Model765
  1180. UnionOperation767.CFrame = CFrame.new(166.622681, 1.83736253, -6.62988281, 0.650910735, -2.8594161e-07, -0.75915432, 3.66095634e-07, 1, -6.2766631e-08, 0.75915432, -2.37064839e-07, 0.650910735)
  1181. UnionOperation767.Orientation = Vector3.new(0, -49.3899994, 0)
  1182. UnionOperation767.Position = Vector3.new(166.622681, 1.83736253, -6.62988281)
  1183. UnionOperation767.Rotation = Vector3.new(0, -49.3899994, 0)
  1184. UnionOperation767.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1185. UnionOperation767.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1186. UnionOperation767.Anchored = true
  1187. UnionOperation767.BrickColor = BrickColor.new("Reddish brown")
  1188. UnionOperation767.Material = Enum.Material.WoodPlanks
  1189. UnionOperation767.brickColor = BrickColor.new("Reddish brown")
  1190. Model768.Name = "Wooden Walkway "
  1191. Model768.Parent = Model1
  1192. UnionOperation769.Parent = Model768
  1193. UnionOperation769.CFrame = CFrame.new(142.2323, 15.839138, -50.597168, 7.69793915e-05, -0.596703887, 0.802464008, 1, 0.000126689672, -2.29896636e-06, -0.000100553036, 0.802461147, 0.596706092)
  1194. UnionOperation769.Orientation = Vector3.new(0, 53.3699989, 89.9899979)
  1195. UnionOperation769.Position = Vector3.new(142.2323, 15.839138, -50.597168)
  1196. UnionOperation769.Rotation = Vector3.new(0, 53.3699989, 89.9899979)
  1197. UnionOperation769.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1198. UnionOperation769.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1199. UnionOperation769.Anchored = true
  1200. UnionOperation769.BrickColor = BrickColor.new("Dirt brown")
  1201. UnionOperation769.Material = Enum.Material.Fabric
  1202. UnionOperation769.Reflectance = 0.20000000298023
  1203. UnionOperation769.brickColor = BrickColor.new("Dirt brown")
  1204. UnionOperation770.Name = "Wooden Walkway T"
  1205. UnionOperation770.Parent = Model768
  1206. UnionOperation770.CFrame = CFrame.new(142.231445, 15.8385582, -50.5974121, -0.802386165, 2.26497764e-06, 0.596808672, 2.3539144e-06, 1, -1.46031437e-06, -0.596810877, 2.98025498e-08, -0.802383304)
  1207. UnionOperation770.Orientation = Vector3.new(0, 143.360001, 0)
  1208. UnionOperation770.Position = Vector3.new(142.231445, 15.8385582, -50.5974121)
  1209. UnionOperation770.Rotation = Vector3.new(180, 36.6399994, -180)
  1210. UnionOperation770.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1211. UnionOperation770.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1212. UnionOperation770.Anchored = true
  1213. UnionOperation770.BrickColor = BrickColor.new("Reddish brown")
  1214. UnionOperation770.Material = Enum.Material.WoodPlanks
  1215. UnionOperation770.brickColor = BrickColor.new("Reddish brown")
  1216. Model771.Name = "Wooden Walkway "
  1217. Model771.Parent = Model1
  1218. UnionOperation772.Parent = Model771
  1219. UnionOperation772.CFrame = CFrame.new(165.647583, 1.85745847, -62.1909142, 0.000106703781, -0.99570322, -0.0926026106, 1, 0.000112442809, -5.67571951e-05, 6.69258152e-05, -0.0926026106, 0.99570322)
  1220. UnionOperation772.Orientation = Vector3.new(0, -5.30999994, 89.9899979)
  1221. UnionOperation772.Position = Vector3.new(165.647583, 1.85745847, -62.1909142)
  1222. UnionOperation772.Rotation = Vector3.new(0, -5.30999994, 89.9899979)
  1223. UnionOperation772.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1224. UnionOperation772.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1225. UnionOperation772.Anchored = true
  1226. UnionOperation772.BrickColor = BrickColor.new("Dirt brown")
  1227. UnionOperation772.Material = Enum.Material.Fabric
  1228. UnionOperation772.Reflectance = 0.20000000298023
  1229. UnionOperation772.brickColor = BrickColor.new("Dirt brown")
  1230. UnionOperation773.Name = "Wooden Walkway T"
  1231. UnionOperation773.Parent = Model771
  1232. UnionOperation773.CFrame = CFrame.new(165.647339, 1.85652769, -62.1918945, 0.0927330554, -1.81560627e-05, 0.995690942, 5.78590989e-05, 1, 1.2845966e-05, -0.995690942, 5.64185393e-05, 0.0927330554)
  1233. UnionOperation773.Orientation = Vector3.new(0, 84.6800003, 0)
  1234. UnionOperation773.Position = Vector3.new(165.647339, 1.85652769, -62.1918945)
  1235. UnionOperation773.Rotation = Vector3.new(-0.00999999978, 84.6800003, 0.00999999978)
  1236. UnionOperation773.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1237. UnionOperation773.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1238. UnionOperation773.Anchored = true
  1239. UnionOperation773.BrickColor = BrickColor.new("Reddish brown")
  1240. UnionOperation773.Material = Enum.Material.WoodPlanks
  1241. UnionOperation773.brickColor = BrickColor.new("Reddish brown")
  1242. Model774.Name = "Wooden Walkway "
  1243. Model774.Parent = Model1
  1244. UnionOperation775.Parent = Model774
  1245. UnionOperation775.CFrame = CFrame.new(-113.740479, 37.2219849, -24.9545898, 0.000117341238, -0.844620943, -0.535364807, 1, 0.00013918645, -4.08207711e-07, 7.48603052e-05, -0.535364866, 0.844620883)
  1246. UnionOperation775.Orientation = Vector3.new(0, -32.3699989, 89.9899979)
  1247. UnionOperation775.Position = Vector3.new(-113.740479, 37.2219849, -24.9545898)
  1248. UnionOperation775.Rotation = Vector3.new(0, -32.3699989, 89.9899979)
  1249. UnionOperation775.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1250. UnionOperation775.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1251. UnionOperation775.Anchored = true
  1252. UnionOperation775.BrickColor = BrickColor.new("Dirt brown")
  1253. UnionOperation775.Material = Enum.Material.Fabric
  1254. UnionOperation775.Reflectance = 0.20000000298023
  1255. UnionOperation775.brickColor = BrickColor.new("Dirt brown")
  1256. UnionOperation776.Name = "Wooden Walkway T"
  1257. UnionOperation776.Parent = Model774
  1258. UnionOperation776.CFrame = CFrame.new(-113.740112, 37.2213745, -24.9553223, 0.53547442, 1.14969935e-05, 0.844551563, 4.83820997e-07, 1, -1.39198964e-05, -0.844551504, 7.86235887e-06, 0.53547442)
  1259. UnionOperation776.Orientation = Vector3.new(0, 57.6199989, 0)
  1260. UnionOperation776.Position = Vector3.new(-113.740112, 37.2213745, -24.9553223)
  1261. UnionOperation776.Rotation = Vector3.new(0, 57.6199989, 0)
  1262. UnionOperation776.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1263. UnionOperation776.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1264. UnionOperation776.Anchored = true
  1265. UnionOperation776.BrickColor = BrickColor.new("Reddish brown")
  1266. UnionOperation776.Material = Enum.Material.WoodPlanks
  1267. UnionOperation776.brickColor = BrickColor.new("Reddish brown")
  1268. Model777.Name = "Wooden Walkway "
  1269. Model777.Parent = Model1
  1270. UnionOperation778.Parent = Model777
  1271. UnionOperation778.CFrame = CFrame.new(179.778442, 29.830368, -7.38330078, 4.74469671e-05, -0.380637586, -0.924724281, 1, 0.000125361927, -2.92511686e-07, 0.000116036565, -0.924724281, 0.380637527)
  1272. UnionOperation778.Orientation = Vector3.new(0, -67.6299973, 89.9899979)
  1273. UnionOperation778.Position = Vector3.new(179.778442, 29.830368, -7.38330078)
  1274. UnionOperation778.Rotation = Vector3.new(0, -67.6299973, 89.9899979)
  1275. UnionOperation778.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1276. UnionOperation778.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1277. UnionOperation778.Anchored = true
  1278. UnionOperation778.BrickColor = BrickColor.new("Dirt brown")
  1279. UnionOperation778.Material = Enum.Material.Fabric
  1280. UnionOperation778.Reflectance = 0.20000000298023
  1281. UnionOperation778.brickColor = BrickColor.new("Dirt brown")
  1282. UnionOperation779.Name = "Wooden Walkway T"
  1283. UnionOperation779.Parent = Model777
  1284. UnionOperation779.CFrame = CFrame.new(179.779175, 29.8292389, -7.38378906, 0.924773455, -3.14664874e-07, 0.380518138, 3.66090745e-07, 1, -6.27632133e-08, -0.380518138, 1.97348641e-07, 0.924773455)
  1285. UnionOperation779.Orientation = Vector3.new(0, 22.3700008, 0)
  1286. UnionOperation779.Position = Vector3.new(179.779175, 29.8292389, -7.38378906)
  1287. UnionOperation779.Rotation = Vector3.new(0, 22.3700008, 0)
  1288. UnionOperation779.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1289. UnionOperation779.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1290. UnionOperation779.Anchored = true
  1291. UnionOperation779.BrickColor = BrickColor.new("Reddish brown")
  1292. UnionOperation779.Material = Enum.Material.WoodPlanks
  1293. UnionOperation779.brickColor = BrickColor.new("Reddish brown")
  1294. Model780.Name = "Wooden Walkway "
  1295. Model780.Parent = Model1
  1296. UnionOperation781.Parent = Model780
  1297. UnionOperation781.CFrame = CFrame.new(-48.5415039, 30.1982574, -89.7265625, -0.000106955893, 0.851962626, -0.523602664, 1, 0.000125360762, -2.92630745e-07, 6.53899115e-05, -0.523602664, -0.851962626)
  1298. UnionOperation781.Orientation = Vector3.new(0, -148.429993, 89.9899979)
  1299. UnionOperation781.Position = Vector3.new(-48.5415039, 30.1982574, -89.7265625)
  1300. UnionOperation781.Rotation = Vector3.new(180, -31.5699997, -90.0100021)
  1301. UnionOperation781.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1302. UnionOperation781.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1303. UnionOperation781.Anchored = true
  1304. UnionOperation781.BrickColor = BrickColor.new("Dirt brown")
  1305. UnionOperation781.Material = Enum.Material.Fabric
  1306. UnionOperation781.Reflectance = 0.20000000298023
  1307. UnionOperation781.brickColor = BrickColor.new("Dirt brown")
  1308. UnionOperation782.Name = "Wooden Walkway T"
  1309. UnionOperation782.Parent = Model780
  1310. UnionOperation782.CFrame = CFrame.new(-48.5404053, 30.1971283, -89.7263184, 0.523492217, -2.45031941e-07, -0.852030456, 3.66170696e-07, 1, -6.26086134e-08, 0.852030456, -2.79213452e-07, 0.523492217)
  1311. UnionOperation782.Orientation = Vector3.new(0, -58.4300003, 0)
  1312. UnionOperation782.Position = Vector3.new(-48.5404053, 30.1971283, -89.7263184)
  1313. UnionOperation782.Rotation = Vector3.new(0, -58.4300003, 0)
  1314. UnionOperation782.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1315. UnionOperation782.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1316. UnionOperation782.Anchored = true
  1317. UnionOperation782.BrickColor = BrickColor.new("Reddish brown")
  1318. UnionOperation782.Material = Enum.Material.WoodPlanks
  1319. UnionOperation782.brickColor = BrickColor.new("Reddish brown")
  1320. Model783.Name = "Wooden Walkway "
  1321. Model783.Parent = Model1
  1322. UnionOperation784.Parent = Model783
  1323. UnionOperation784.CFrame = CFrame.new(14.2990723, 9.66777992, 1.46728504, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
  1324. UnionOperation784.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
  1325. UnionOperation784.Position = Vector3.new(14.2990723, 9.66777992, 1.46728504)
  1326. UnionOperation784.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
  1327. UnionOperation784.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1328. UnionOperation784.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1329. UnionOperation784.Anchored = true
  1330. UnionOperation784.BrickColor = BrickColor.new("Dirt brown")
  1331. UnionOperation784.Material = Enum.Material.Fabric
  1332. UnionOperation784.Reflectance = 0.20000000298023
  1333. UnionOperation784.brickColor = BrickColor.new("Dirt brown")
  1334. UnionOperation785.Name = "Wooden Walkway T"
  1335. UnionOperation785.Parent = Model783
  1336. UnionOperation785.CFrame = CFrame.new(14.2982178, 9.66720009, 1.46777296, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
  1337. UnionOperation785.Orientation = Vector3.new(0, -171.639999, 0)
  1338. UnionOperation785.Position = Vector3.new(14.2982178, 9.66720009, 1.46777296)
  1339. UnionOperation785.Rotation = Vector3.new(180, -8.35999966, -180)
  1340. UnionOperation785.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1341. UnionOperation785.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1342. UnionOperation785.Anchored = true
  1343. UnionOperation785.BrickColor = BrickColor.new("Reddish brown")
  1344. UnionOperation785.Material = Enum.Material.WoodPlanks
  1345. UnionOperation785.brickColor = BrickColor.new("Reddish brown")
  1346. Model786.Name = "Wooden Walkway "
  1347. Model786.Parent = Model1
  1348. UnionOperation787.Parent = Model786
  1349. UnionOperation787.CFrame = CFrame.new(-70.8665771, 15.4279289, -11.1540518, -9.83699574e-05, 0.415777862, -0.909466267, 1, 0.000112442773, -5.67571915e-05, 7.86645178e-05, -0.909466267, -0.415777862)
  1350. UnionOperation787.Orientation = Vector3.new(0, -114.57, 89.9899979)
  1351. UnionOperation787.Position = Vector3.new(-70.8665771, 15.4279289, -11.1540518)
  1352. UnionOperation787.Rotation = Vector3.new(179.990005, -65.4300003, -90.0100021)
  1353. UnionOperation787.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1354. UnionOperation787.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1355. UnionOperation787.Anchored = true
  1356. UnionOperation787.BrickColor = BrickColor.new("Dirt brown")
  1357. UnionOperation787.Material = Enum.Material.Fabric
  1358. UnionOperation787.Reflectance = 0.20000000298023
  1359. UnionOperation787.brickColor = BrickColor.new("Dirt brown")
  1360. UnionOperation788.Name = "Wooden Walkway T"
  1361. UnionOperation788.Parent = Model786
  1362. UnionOperation788.CFrame = CFrame.new(-70.8658447, 15.426754, -11.1535645, 0.909411728, -4.72751672e-05, -0.415897042, 5.78591171e-05, 1, 1.28459433e-05, 0.415897042, -3.57456847e-05, 0.909411728)
  1363. UnionOperation788.Orientation = Vector3.new(0, -24.5799999, 0)
  1364. UnionOperation788.Position = Vector3.new(-70.8658447, 15.426754, -11.1535645)
  1365. UnionOperation788.Rotation = Vector3.new(0, -24.5799999, 0)
  1366. UnionOperation788.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1367. UnionOperation788.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1368. UnionOperation788.Anchored = true
  1369. UnionOperation788.BrickColor = BrickColor.new("Reddish brown")
  1370. UnionOperation788.Material = Enum.Material.WoodPlanks
  1371. UnionOperation788.brickColor = BrickColor.new("Reddish brown")
  1372. Model789.Name = "Wooden Walkway "
  1373. Model789.Parent = Model1
  1374. UnionOperation790.Parent = Model789
  1375. UnionOperation790.CFrame = CFrame.new(174.688965, 1.79980683, -13.7041016, 0.00012173022, -0.747040272, 0.664778769, 1, 0.000112442765, -5.67571587e-05, -3.23496788e-05, 0.664778769, 0.747040272)
  1376. UnionOperation790.Orientation = Vector3.new(0, 41.6699982, 89.9899979)
  1377. UnionOperation790.Position = Vector3.new(174.688965, 1.79980683, -13.7041016)
  1378. UnionOperation790.Rotation = Vector3.new(0, 41.6699982, 89.9899979)
  1379. UnionOperation790.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1380. UnionOperation790.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1381. UnionOperation790.Anchored = true
  1382. UnionOperation790.BrickColor = BrickColor.new("Dirt brown")
  1383. UnionOperation790.Material = Enum.Material.Fabric
  1384. UnionOperation790.Reflectance = 0.20000000298023
  1385. UnionOperation790.brickColor = BrickColor.new("Dirt brown")
  1386. UnionOperation791.Name = "Wooden Walkway T"
  1387. UnionOperation791.Parent = Model789
  1388. UnionOperation791.CFrame = CFrame.new(174.688354, 1.79915071, -13.7043457, -0.664680958, 2.88602751e-05, 0.747127295, 5.78591098e-05, 1, 1.2845966e-05, -0.747127295, 5.17665867e-05, -0.664680958)
  1389. UnionOperation791.Orientation = Vector3.new(0, 131.660004, 0)
  1390. UnionOperation791.Position = Vector3.new(174.688354, 1.79915071, -13.7043457)
  1391. UnionOperation791.Rotation = Vector3.new(-180, 48.3400002, -180)
  1392. UnionOperation791.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1393. UnionOperation791.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1394. UnionOperation791.Anchored = true
  1395. UnionOperation791.BrickColor = BrickColor.new("Reddish brown")
  1396. UnionOperation791.Material = Enum.Material.WoodPlanks
  1397. UnionOperation791.brickColor = BrickColor.new("Reddish brown")
  1398. Model792.Name = "Wooden Walkway "
  1399. Model792.Parent = Model1
  1400. UnionOperation793.Parent = Model792
  1401. UnionOperation793.CFrame = CFrame.new(111.977783, 1.89928281, -27.0996094, -2.8127266e-05, 0.638588488, 0.769548357, 1, 0.000112442802, -5.6757206e-05, -0.000122774669, 0.769548297, -0.638588548)
  1402. UnionOperation793.Orientation = Vector3.new(0, 129.690002, 89.9899979)
  1403. UnionOperation793.Position = Vector3.new(111.977783, 1.89928281, -27.0996094)
  1404. UnionOperation793.Rotation = Vector3.new(179.990005, 50.3100014, -90)
  1405. UnionOperation793.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1406. UnionOperation793.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1407. UnionOperation793.Anchored = true
  1408. UnionOperation793.BrickColor = BrickColor.new("Dirt brown")
  1409. UnionOperation793.Material = Enum.Material.Fabric
  1410. UnionOperation793.Reflectance = 0.20000000298023
  1411. UnionOperation793.brickColor = BrickColor.new("Dirt brown")
  1412. UnionOperation794.Name = "Wooden Walkway T"
  1413. UnionOperation794.Parent = Model792
  1414. UnionOperation794.CFrame = CFrame.new(111.977417, 1.89862669, -27.0991211, -0.769632041, 5.27322118e-05, -0.638487697, 5.78591025e-05, 1, 1.28459578e-05, 0.638487697, -2.70556593e-05, -0.769632041)
  1415. UnionOperation794.Orientation = Vector3.new(0, -140.320007, 0)
  1416. UnionOperation794.Position = Vector3.new(111.977417, 1.89862669, -27.0991211)
  1417. UnionOperation794.Rotation = Vector3.new(-180, -39.6800003, -180)
  1418. UnionOperation794.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1419. UnionOperation794.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1420. UnionOperation794.Anchored = true
  1421. UnionOperation794.BrickColor = BrickColor.new("Reddish brown")
  1422. UnionOperation794.Material = Enum.Material.WoodPlanks
  1423. UnionOperation794.brickColor = BrickColor.new("Reddish brown")
  1424. Model795.Name = "Wooden Walkway "
  1425. Model795.Parent = Model1
  1426. UnionOperation796.Parent = Model795
  1427. UnionOperation796.CFrame = CFrame.new(158.588623, 22.8375721, -60.8032227, 9.9108569e-05, -0.792003989, -0.610515952, 1, 0.000125361956, -2.92520838e-07, 7.67671445e-05, -0.610515952, 0.792003989)
  1428. UnionOperation796.Orientation = Vector3.new(0, -37.6300011, 89.9899979)
  1429. UnionOperation796.Position = Vector3.new(158.588623, 22.8375721, -60.8032227)
  1430. UnionOperation796.Rotation = Vector3.new(0, -37.6300011, 89.9899979)
  1431. UnionOperation796.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1432. UnionOperation796.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1433. UnionOperation796.Anchored = true
  1434. UnionOperation796.BrickColor = BrickColor.new("Dirt brown")
  1435. UnionOperation796.Material = Enum.Material.Fabric
  1436. UnionOperation796.Reflectance = 0.20000000298023
  1437. UnionOperation796.brickColor = BrickColor.new("Dirt brown")
  1438. UnionOperation797.Name = "Wooden Walkway T"
  1439. UnionOperation797.Parent = Model795
  1440. UnionOperation797.CFrame = CFrame.new(158.588989, 22.8369923, -60.8037109, 0.610618234, -1.73833286e-07, 0.791925073, 3.66088869e-07, 1, -6.27631067e-08, -0.791925073, 3.28242095e-07, 0.610618234)
  1441. UnionOperation797.Orientation = Vector3.new(0, 52.3699989, 0)
  1442. UnionOperation797.Position = Vector3.new(158.588989, 22.8369923, -60.8037109)
  1443. UnionOperation797.Rotation = Vector3.new(0, 52.3699989, 0)
  1444. UnionOperation797.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1445. UnionOperation797.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1446. UnionOperation797.Anchored = true
  1447. UnionOperation797.BrickColor = BrickColor.new("Reddish brown")
  1448. UnionOperation797.Material = Enum.Material.WoodPlanks
  1449. UnionOperation797.brickColor = BrickColor.new("Reddish brown")
  1450. Model798.Name = "Wooden Walkway "
  1451. Model798.Parent = Model1
  1452. UnionOperation799.Parent = Model798
  1453. UnionOperation799.CFrame = CFrame.new(176.098145, 26.3027363, -16.4536076, -0.238535479, -0.284135282, -0.928637743, 0.767944574, -0.640515089, -0.0012805569, -0.594442487, -0.713447869, 0.370985687)
  1454. UnionOperation799.Orientation = Vector3.new(0.0700000003, -68.2200012, 129.830002)
  1455. UnionOperation799.Position = Vector3.new(176.098145, 26.3027363, -16.4536076)
  1456. UnionOperation799.Rotation = Vector3.new(0.200000003, -68.2200012, 130.009995)
  1457. UnionOperation799.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1458. UnionOperation799.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1459. UnionOperation799.Anchored = true
  1460. UnionOperation799.BrickColor = BrickColor.new("Dirt brown")
  1461. UnionOperation799.Material = Enum.Material.Fabric
  1462. UnionOperation799.Reflectance = 0.20000000298023
  1463. UnionOperation799.brickColor = BrickColor.new("Dirt brown")
  1464. UnionOperation800.Name = "Wooden Walkway T"
  1465. UnionOperation800.Parent = Model798
  1466. UnionOperation800.CFrame = CFrame.new(176.098877, 26.3021564, -16.4538555, 0.928674459, -0.238571286, 0.283985317, 0.00136352854, 0.767864406, 0.640611053, -0.370893538, -0.594531894, 0.713421345)
  1467. UnionOperation800.Orientation = Vector3.new(-39.8400002, 21.7099991, 0.100000001)
  1468. UnionOperation800.Position = Vector3.new(176.098877, 26.3021564, -16.4538555)
  1469. UnionOperation800.Rotation = Vector3.new(-41.9199982, 16.5, 14.4099998)
  1470. UnionOperation800.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1471. UnionOperation800.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1472. UnionOperation800.Anchored = true
  1473. UnionOperation800.BrickColor = BrickColor.new("Reddish brown")
  1474. UnionOperation800.Material = Enum.Material.WoodPlanks
  1475. UnionOperation800.brickColor = BrickColor.new("Reddish brown")
  1476. Model801.Name = "Wooden Walkway "
  1477. Model801.Parent = Model1
  1478. UnionOperation802.Parent = Model801
  1479. UnionOperation802.CFrame = CFrame.new(9.84033203, 30.0966034, -132.853027, -8.55938124e-05, 0.681070566, -0.732217789, 1, 0.000125360762, -2.92637907e-07, 9.15920755e-05, -0.732217789, -0.681070566)
  1480. UnionOperation802.Orientation = Vector3.new(0, -132.929993, 89.9899979)
  1481. UnionOperation802.Position = Vector3.new(9.84033203, 30.0966034, -132.853027)
  1482. UnionOperation802.Rotation = Vector3.new(180, -47.0699997, -90.0100021)
  1483. UnionOperation802.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1484. UnionOperation802.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1485. UnionOperation802.Anchored = true
  1486. UnionOperation802.BrickColor = BrickColor.new("Dirt brown")
  1487. UnionOperation802.Material = Enum.Material.Fabric
  1488. UnionOperation802.Reflectance = 0.20000000298023
  1489. UnionOperation802.brickColor = BrickColor.new("Dirt brown")
  1490. UnionOperation803.Name = "Wooden Walkway T"
  1491. UnionOperation803.Parent = Model801
  1492. UnionOperation803.CFrame = CFrame.new(9.84155178, 30.0954437, -132.853027, 0.732129633, -3.10731167e-07, -0.681165338, 3.66170639e-07, 1, -6.2608585e-08, 0.681165338, -2.03585145e-07, 0.732129633)
  1493. UnionOperation803.Orientation = Vector3.new(0, -42.9300003, 0)
  1494. UnionOperation803.Position = Vector3.new(9.84155178, 30.0954437, -132.853027)
  1495. UnionOperation803.Rotation = Vector3.new(0, -42.9300003, 0)
  1496. UnionOperation803.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1497. UnionOperation803.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1498. UnionOperation803.Anchored = true
  1499. UnionOperation803.BrickColor = BrickColor.new("Reddish brown")
  1500. UnionOperation803.Material = Enum.Material.WoodPlanks
  1501. UnionOperation803.brickColor = BrickColor.new("Reddish brown")
  1502. Model804.Name = "Wooden Walkway "
  1503. Model804.Parent = Model1
  1504. UnionOperation805.Parent = Model804
  1505. UnionOperation805.CFrame = CFrame.new(-64.4945068, 16.3481407, 2.53808594, -0.00012587657, 0.908100307, -0.418752849, 1, 0.000112442794, -5.67572206e-05, -4.45550904e-06, -0.418752849, -0.908100307)
  1506. UnionOperation805.Orientation = Vector3.new(0, -155.240005, 89.9899979)
  1507. UnionOperation805.Position = Vector3.new(-64.4945068, 16.3481407, 2.53808594)
  1508. UnionOperation805.Rotation = Vector3.new(180, -24.7600002, -90.0100021)
  1509. UnionOperation805.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1510. UnionOperation805.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1511. UnionOperation805.Anchored = true
  1512. UnionOperation805.BrickColor = BrickColor.new("Dirt brown")
  1513. UnionOperation805.Material = Enum.Material.Fabric
  1514. UnionOperation805.Reflectance = 0.20000000298023
  1515. UnionOperation805.brickColor = BrickColor.new("Dirt brown")
  1516. UnionOperation806.Name = "Wooden Walkway T"
  1517. UnionOperation806.Parent = Model804
  1518. UnionOperation806.CFrame = CFrame.new(-64.4940186, 16.3475304, 2.53833008, 0.418633789, -1.25556517e-05, -0.908155203, 5.78591171e-05, 1, 1.28459615e-05, 0.908155203, -5.79228035e-05, 0.418633789)
  1519. UnionOperation806.Orientation = Vector3.new(0, -65.25, 0)
  1520. UnionOperation806.Position = Vector3.new(-64.4940186, 16.3475304, 2.53833008)
  1521. UnionOperation806.Rotation = Vector3.new(0, -65.25, 0)
  1522. UnionOperation806.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1523. UnionOperation806.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1524. UnionOperation806.Anchored = true
  1525. UnionOperation806.BrickColor = BrickColor.new("Reddish brown")
  1526. UnionOperation806.Material = Enum.Material.WoodPlanks
  1527. UnionOperation806.brickColor = BrickColor.new("Reddish brown")
  1528. Model807.Name = "Wooden Walkway "
  1529. Model807.Parent = Model1
  1530. UnionOperation808.Parent = Model807
  1531. UnionOperation808.CFrame = CFrame.new(-45.8314209, 12.8946648, -5.60351515, 0.585216522, 0.702456415, -0.405063808, 0.767945588, -0.640513897, -0.00128052628, -0.260348499, -0.310317516, -0.914287567)
  1532. UnionOperation808.Orientation = Vector3.new(0.0700000003, -156.100006, 129.830002)
  1533. UnionOperation808.Position = Vector3.new(-45.8314209, 12.8946648, -5.60351515)
  1534. UnionOperation808.Rotation = Vector3.new(179.919998, -23.8999996, -50.2000008)
  1535. UnionOperation808.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1536. UnionOperation808.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1537. UnionOperation808.Anchored = true
  1538. UnionOperation808.BrickColor = BrickColor.new("Dirt brown")
  1539. UnionOperation808.Material = Enum.Material.Fabric
  1540. UnionOperation808.Reflectance = 0.20000000298023
  1541. UnionOperation808.brickColor = BrickColor.new("Dirt brown")
  1542. UnionOperation809.Name = "Wooden Walkway T"
  1543. UnionOperation809.Parent = Model807
  1544. UnionOperation809.CFrame = CFrame.new(-45.8310547, 12.8940697, -5.60253906, 0.404972494, 0.585304499, -0.702435732, 0.00136352517, 0.76786536, 0.64060986, 0.91432786, -0.260387152, 0.310166299)
  1545. UnionOperation809.Orientation = Vector3.new(-39.8400002, -66.1800003, 0.100000001)
  1546. UnionOperation809.Position = Vector3.new(-45.8310547, 12.8940697, -5.60253906)
  1547. UnionOperation809.Rotation = Vector3.new(-64.1600037, -44.6199989, -55.3199997)
  1548. UnionOperation809.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1549. UnionOperation809.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1550. UnionOperation809.Anchored = true
  1551. UnionOperation809.BrickColor = BrickColor.new("Reddish brown")
  1552. UnionOperation809.Material = Enum.Material.WoodPlanks
  1553. UnionOperation809.brickColor = BrickColor.new("Reddish brown")
  1554. Model810.Name = "Wooden Walkway "
  1555. Model810.Parent = Model1
  1556. UnionOperation811.Parent = Model810
  1557. UnionOperation811.CFrame = CFrame.new(-77.2431717, 2.3599, 51.2385254, 0.000124557613, -0.993843555, -0.110792398, 1, 0.00012536181, -2.92529592e-07, 1.41798646e-05, -0.110792398, 0.993843555)
  1558. UnionOperation811.Orientation = Vector3.new(0, -6.36000013, 89.9899979)
  1559. UnionOperation811.Position = Vector3.new(-77.2431717, 2.3599, 51.2385254)
  1560. UnionOperation811.Rotation = Vector3.new(0, -6.36000013, 89.9899979)
  1561. UnionOperation811.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1562. UnionOperation811.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1563. UnionOperation811.Anchored = true
  1564. UnionOperation811.BrickColor = BrickColor.new("Dirt brown")
  1565. UnionOperation811.Material = Enum.Material.Fabric
  1566. UnionOperation811.Reflectance = 0.20000000298023
  1567. UnionOperation811.brickColor = BrickColor.new("Dirt brown")
  1568. UnionOperation812.Name = "Wooden Walkway T"
  1569. UnionOperation812.Parent = Model810
  1570. UnionOperation812.CFrame = CFrame.new(-77.2431717, 2.35883188, 51.237793, 0.110920876, 2.17718821e-08, 0.99382925, 3.66092252e-07, 1, -6.27664747e-08, -0.99382925, 3.70795306e-07, 0.110920876)
  1571. UnionOperation812.Orientation = Vector3.new(0, 83.6299973, 0)
  1572. UnionOperation812.Position = Vector3.new(-77.2431717, 2.35883188, 51.237793)
  1573. UnionOperation812.Rotation = Vector3.new(0, 83.6299973, 0)
  1574. UnionOperation812.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1575. UnionOperation812.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1576. UnionOperation812.Anchored = true
  1577. UnionOperation812.BrickColor = BrickColor.new("Reddish brown")
  1578. UnionOperation812.Material = Enum.Material.WoodPlanks
  1579. UnionOperation812.brickColor = BrickColor.new("Reddish brown")
  1580. Model813.Name = "Wooden Walkway "
  1581. Model813.Parent = Model1
  1582. UnionOperation814.Parent = Model813
  1583. UnionOperation814.CFrame = CFrame.new(-140.389526, 16.3958702, -0.576659977, 1.4179861e-05, -0.110792413, 0.993843615, 1, 0.000125361825, -2.92523197e-07, -0.000124557628, 0.993843615, 0.110792413)
  1584. UnionOperation814.Orientation = Vector3.new(0, 83.6399994, 89.9899979)
  1585. UnionOperation814.Position = Vector3.new(-140.389526, 16.3958702, -0.576659977)
  1586. UnionOperation814.Rotation = Vector3.new(0, 83.6399994, 89.9899979)
  1587. UnionOperation814.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1588. UnionOperation814.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1589. UnionOperation814.Anchored = true
  1590. UnionOperation814.BrickColor = BrickColor.new("Dirt brown")
  1591. UnionOperation814.Material = Enum.Material.Fabric
  1592. UnionOperation814.Reflectance = 0.20000000298023
  1593. UnionOperation814.brickColor = BrickColor.new("Dirt brown")
  1594. UnionOperation815.Name = "Wooden Walkway T"
  1595. UnionOperation815.Parent = Model813
  1596. UnionOperation815.CFrame = CFrame.new(-140.390259, 16.3953362, -0.576659977, -0.99382925, 3.70792321e-07, 0.110920832, 3.66089267e-07, 1, -6.27665102e-08, -0.110920839, -2.17722693e-08, -0.99382925)
  1597. UnionOperation815.Orientation = Vector3.new(0, 173.630005, 0)
  1598. UnionOperation815.Position = Vector3.new(-140.390259, 16.3953362, -0.576659977)
  1599. UnionOperation815.Rotation = Vector3.new(180, 6.36999989, -180)
  1600. UnionOperation815.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1601. UnionOperation815.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1602. UnionOperation815.Anchored = true
  1603. UnionOperation815.BrickColor = BrickColor.new("Reddish brown")
  1604. UnionOperation815.Material = Enum.Material.WoodPlanks
  1605. UnionOperation815.brickColor = BrickColor.new("Reddish brown")
  1606. Model816.Name = "Wooden Walkway "
  1607. Model816.Parent = Model1
  1608. UnionOperation817.Parent = Model816
  1609. UnionOperation817.CFrame = CFrame.new(-45.5684814, 22.8706532, -65.7294922, 0.000125502804, -0.901867151, -0.432013601, 1, 0.000139323034, -3.42685723e-07, 6.04984998e-05, -0.432013631, 0.901867092)
  1610. UnionOperation817.Orientation = Vector3.new(0, -25.6000004, 89.9899979)
  1611. UnionOperation817.Position = Vector3.new(-45.5684814, 22.8706532, -65.7294922)
  1612. UnionOperation817.Rotation = Vector3.new(0, -25.6000004, 89.9899979)
  1613. UnionOperation817.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1614. UnionOperation817.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1615. UnionOperation817.Anchored = true
  1616. UnionOperation817.BrickColor = BrickColor.new("Dirt brown")
  1617. UnionOperation817.Material = Enum.Material.Fabric
  1618. UnionOperation817.Reflectance = 0.20000000298023
  1619. UnionOperation817.brickColor = BrickColor.new("Dirt brown")
  1620. UnionOperation818.Name = "Wooden Walkway T"
  1621. UnionOperation818.Parent = Model816
  1622. UnionOperation818.CFrame = CFrame.new(-45.5683594, 22.869585, -65.7302246, 0.432130069, 1.24946673e-05, 0.901811361, 4.18278603e-07, 1, -1.40555112e-05, -0.901811302, 6.45101682e-06, 0.432130098)
  1623. UnionOperation818.Orientation = Vector3.new(0, 64.4000015, 0)
  1624. UnionOperation818.Position = Vector3.new(-45.5683594, 22.869585, -65.7302246)
  1625. UnionOperation818.Rotation = Vector3.new(0, 64.4000015, 0)
  1626. UnionOperation818.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1627. UnionOperation818.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1628. UnionOperation818.Anchored = true
  1629. UnionOperation818.BrickColor = BrickColor.new("Reddish brown")
  1630. UnionOperation818.Material = Enum.Material.WoodPlanks
  1631. UnionOperation818.brickColor = BrickColor.new("Reddish brown")
  1632. Model819.Name = "Wooden Walkway "
  1633. Model819.Parent = Model1
  1634. UnionOperation820.Parent = Model819
  1635. UnionOperation820.CFrame = CFrame.new(-61.9835205, 30.1976776, -75.0805664, -5.33090497e-05, 0.423130125, -0.906068921, 1, 0.000125360733, -2.92630745e-07, 0.000113461647, -0.906068921, -0.423130125)
  1636. UnionOperation820.Orientation = Vector3.new(0, -115.029999, 89.9899979)
  1637. UnionOperation820.Position = Vector3.new(-61.9835205, 30.1976776, -75.0805664)
  1638. UnionOperation820.Rotation = Vector3.new(180, -64.9700012, -90.0100021)
  1639. UnionOperation820.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1640. UnionOperation820.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1641. UnionOperation820.Anchored = true
  1642. UnionOperation820.BrickColor = BrickColor.new("Dirt brown")
  1643. UnionOperation820.Material = Enum.Material.Fabric
  1644. UnionOperation820.Reflectance = 0.20000000298023
  1645. UnionOperation820.brickColor = BrickColor.new("Dirt brown")
  1646. UnionOperation821.Name = "Wooden Walkway T"
  1647. UnionOperation821.Parent = Model819
  1648. UnionOperation821.CFrame = CFrame.new(-61.9825439, 30.1969452, -75.0808105, 0.906014204, -3.58254766e-07, -0.423247427, 3.66170752e-07, 1, -6.26085779e-08, 0.423247427, -9.82565425e-08, 0.906014204)
  1649. UnionOperation821.Orientation = Vector3.new(0, -25.0400009, 0)
  1650. UnionOperation821.Position = Vector3.new(-61.9825439, 30.1969452, -75.0808105)
  1651. UnionOperation821.Rotation = Vector3.new(0, -25.0400009, 0)
  1652. UnionOperation821.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1653. UnionOperation821.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1654. UnionOperation821.Anchored = true
  1655. UnionOperation821.BrickColor = BrickColor.new("Reddish brown")
  1656. UnionOperation821.Material = Enum.Material.WoodPlanks
  1657. UnionOperation821.brickColor = BrickColor.new("Reddish brown")
  1658. Model822.Name = "Wooden Walkway "
  1659. Model822.Parent = Model1
  1660. UnionOperation823.Parent = Model822
  1661. UnionOperation823.CFrame = CFrame.new(-98.7633057, 2.35935068, 49.2785645, 0.000124557613, -0.993843555, -0.110792398, 1, 0.00012536181, -2.92529592e-07, 1.41798646e-05, -0.110792398, 0.993843555)
  1662. UnionOperation823.Orientation = Vector3.new(0, -6.36000013, 89.9899979)
  1663. UnionOperation823.Position = Vector3.new(-98.7633057, 2.35935068, 49.2785645)
  1664. UnionOperation823.Rotation = Vector3.new(0, -6.36000013, 89.9899979)
  1665. UnionOperation823.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1666. UnionOperation823.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1667. UnionOperation823.Anchored = true
  1668. UnionOperation823.BrickColor = BrickColor.new("Dirt brown")
  1669. UnionOperation823.Material = Enum.Material.Fabric
  1670. UnionOperation823.Reflectance = 0.20000000298023
  1671. UnionOperation823.brickColor = BrickColor.new("Dirt brown")
  1672. UnionOperation824.Name = "Wooden Walkway T"
  1673. UnionOperation824.Parent = Model822
  1674. UnionOperation824.CFrame = CFrame.new(-98.7633057, 2.35869455, 49.2775879, 0.110920876, 2.17718821e-08, 0.99382925, 3.66092252e-07, 1, -6.27664747e-08, -0.99382925, 3.70795306e-07, 0.110920876)
  1675. UnionOperation824.Orientation = Vector3.new(0, 83.6299973, 0)
  1676. UnionOperation824.Position = Vector3.new(-98.7633057, 2.35869455, 49.2775879)
  1677. UnionOperation824.Rotation = Vector3.new(0, 83.6299973, 0)
  1678. UnionOperation824.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1679. UnionOperation824.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1680. UnionOperation824.Anchored = true
  1681. UnionOperation824.BrickColor = BrickColor.new("Reddish brown")
  1682. UnionOperation824.Material = Enum.Material.WoodPlanks
  1683. UnionOperation824.brickColor = BrickColor.new("Reddish brown")
  1684. Model825.Name = "Wooden Walkway "
  1685. Model825.Parent = Model1
  1686. UnionOperation826.Parent = Model825
  1687. UnionOperation826.CFrame = CFrame.new(-71.9193115, 15.4984703, -57.5603027, 0.000110384135, -0.881625831, -0.4719491, 1, 0.000125361796, -2.92524135e-07, 5.94222802e-05, -0.4719491, 0.881625831)
  1688. UnionOperation826.Orientation = Vector3.new(0, -28.1599998, 89.9899979)
  1689. UnionOperation826.Position = Vector3.new(-71.9193115, 15.4984703, -57.5603027)
  1690. UnionOperation826.Rotation = Vector3.new(0, -28.1599998, 89.9899979)
  1691. UnionOperation826.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1692. UnionOperation826.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1693. UnionOperation826.Anchored = true
  1694. UnionOperation826.BrickColor = BrickColor.new("Dirt brown")
  1695. UnionOperation826.Material = Enum.Material.Fabric
  1696. UnionOperation826.Reflectance = 0.20000000298023
  1697. UnionOperation826.brickColor = BrickColor.new("Dirt brown")
  1698. UnionOperation827.Name = "Wooden Walkway T"
  1699. UnionOperation827.Parent = Model825
  1700. UnionOperation827.CFrame = CFrame.new(-71.9188232, 15.49757, -57.5610352, 0.472063035, -1.17485854e-07, 0.881564796, 3.66092252e-07, 1, -6.27665244e-08, -0.881564796, 3.52363799e-07, 0.472063035)
  1701. UnionOperation827.Orientation = Vector3.new(0, 61.8300018, 0)
  1702. UnionOperation827.Position = Vector3.new(-71.9188232, 15.49757, -57.5610352)
  1703. UnionOperation827.Rotation = Vector3.new(0, 61.8300018, 0)
  1704. UnionOperation827.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1705. UnionOperation827.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1706. UnionOperation827.Anchored = true
  1707. UnionOperation827.BrickColor = BrickColor.new("Reddish brown")
  1708. UnionOperation827.Material = Enum.Material.WoodPlanks
  1709. UnionOperation827.brickColor = BrickColor.new("Reddish brown")
  1710. Model828.Name = "Wooden Walkway "
  1711. Model828.Parent = Model1
  1712. UnionOperation829.Parent = Model828
  1713. UnionOperation829.CFrame = CFrame.new(-65.3692627, 2.39928293, 12.315918, 2.81272678e-05, -0.638588548, -0.769548357, 1, 0.000112442794, -5.6757206e-05, 0.000122774669, -0.769548357, 0.638588607)
  1714. UnionOperation829.Orientation = Vector3.new(0, -50.3100014, 89.9899979)
  1715. UnionOperation829.Position = Vector3.new(-65.3692627, 2.39928293, 12.315918)
  1716. UnionOperation829.Rotation = Vector3.new(0.00999999978, -50.3100014, 90)
  1717. UnionOperation829.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1718. UnionOperation829.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1719. UnionOperation829.Anchored = true
  1720. UnionOperation829.BrickColor = BrickColor.new("Dirt brown")
  1721. UnionOperation829.Material = Enum.Material.Fabric
  1722. UnionOperation829.Reflectance = 0.20000000298023
  1723. UnionOperation829.brickColor = BrickColor.new("Dirt brown")
  1724. UnionOperation830.Name = "Wooden Walkway T"
  1725. UnionOperation830.Parent = Model828
  1726. UnionOperation830.CFrame = CFrame.new(-65.3690186, 2.39856577, 12.3151855, 0.769632041, -5.27322081e-05, 0.638487697, 5.78591025e-05, 1, 1.28459615e-05, -0.638487697, 2.70556611e-05, 0.769632041)
  1727. UnionOperation830.Orientation = Vector3.new(0, 39.6800003, 0)
  1728. UnionOperation830.Position = Vector3.new(-65.3690186, 2.39856577, 12.3151855)
  1729. UnionOperation830.Rotation = Vector3.new(0, 39.6800003, 0)
  1730. UnionOperation830.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1731. UnionOperation830.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1732. UnionOperation830.Anchored = true
  1733. UnionOperation830.BrickColor = BrickColor.new("Reddish brown")
  1734. UnionOperation830.Material = Enum.Material.WoodPlanks
  1735. UnionOperation830.brickColor = BrickColor.new("Reddish brown")
  1736. Model831.Name = "Wooden Walkway "
  1737. Model831.Parent = Model1
  1738. UnionOperation832.Parent = Model831
  1739. UnionOperation832.CFrame = CFrame.new(-121.981812, 33.6943893, -30.2363281, -0.537917674, -0.643867075, -0.544132233, 0.767953932, -0.640503824, -0.00128044898, -0.347694308, -0.418557286, 0.838998556)
  1740. UnionOperation832.Orientation = Vector3.new(0.0700000003, -32.9700012, 129.830002)
  1741. UnionOperation832.Position = Vector3.new(-121.981812, 33.6943893, -30.2363281)
  1742. UnionOperation832.Rotation = Vector3.new(0.0900000036, -32.9700012, 129.880005)
  1743. UnionOperation832.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1744. UnionOperation832.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1745. UnionOperation832.Anchored = true
  1746. UnionOperation832.BrickColor = BrickColor.new("Dirt brown")
  1747. UnionOperation832.Material = Enum.Material.Fabric
  1748. UnionOperation832.Reflectance = 0.20000000298023
  1749. UnionOperation832.brickColor = BrickColor.new("Dirt brown")
  1750. UnionOperation833.Name = "Wooden Walkway T"
  1751. UnionOperation833.Parent = Model831
  1752. UnionOperation833.CFrame = CFrame.new(-121.981079, 33.69384, -30.2370605, 0.544215739, -0.537998319, 0.643729091, 0.0013634999, 0.767873645, 0.640599906, -0.838944316, -0.347746789, 0.418622464)
  1753. UnionOperation833.Orientation = Vector3.new(-39.8400002, 56.9599991, 0.100000001)
  1754. UnionOperation833.Position = Vector3.new(-121.981079, 33.69384, -30.2370605)
  1755. UnionOperation833.Rotation = Vector3.new(-56.8400002, 40.0699997, 44.6699982)
  1756. UnionOperation833.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1757. UnionOperation833.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1758. UnionOperation833.Anchored = true
  1759. UnionOperation833.BrickColor = BrickColor.new("Reddish brown")
  1760. UnionOperation833.Material = Enum.Material.WoodPlanks
  1761. UnionOperation833.brickColor = BrickColor.new("Reddish brown")
  1762. Model834.Name = "Wooden Walkway "
  1763. Model834.Parent = Model1
  1764. UnionOperation835.Parent = Model834
  1765. UnionOperation835.CFrame = CFrame.new(-141.460449, 16.3576927, 10.0986319, -6.69258297e-05, 0.092602618, -0.99570322, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570322, -0.092602618)
  1766. UnionOperation835.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
  1767. UnionOperation835.Position = Vector3.new(-141.460449, 16.3576927, 10.0986319)
  1768. UnionOperation835.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
  1769. UnionOperation835.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1770. UnionOperation835.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1771. UnionOperation835.Anchored = true
  1772. UnionOperation835.BrickColor = BrickColor.new("Dirt brown")
  1773. UnionOperation835.Material = Enum.Material.Fabric
  1774. UnionOperation835.Reflectance = 0.20000000298023
  1775. UnionOperation835.brickColor = BrickColor.new("Dirt brown")
  1776. UnionOperation836.Name = "Wooden Walkway T"
  1777. UnionOperation836.Parent = Model834
  1778. UnionOperation836.CFrame = CFrame.new(-141.459839, 16.3571281, 10.0986319, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
  1779. UnionOperation836.Orientation = Vector3.new(0, -5.32000017, 0)
  1780. UnionOperation836.Position = Vector3.new(-141.459839, 16.3571281, 10.0986319)
  1781. UnionOperation836.Rotation = Vector3.new(0, -5.32000017, 0)
  1782. UnionOperation836.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1783. UnionOperation836.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1784. UnionOperation836.Anchored = true
  1785. UnionOperation836.BrickColor = BrickColor.new("Reddish brown")
  1786. UnionOperation836.Material = Enum.Material.WoodPlanks
  1787. UnionOperation836.brickColor = BrickColor.new("Reddish brown")
  1788. Model837.Name = "Wooden Walkway "
  1789. Model837.Parent = Model1
  1790. UnionOperation838.Parent = Model837
  1791. UnionOperation838.CFrame = CFrame.new(-62.1809082, 15.4604607, -52.7075195, -7.42190459e-05, 0.890107572, 0.455750644, 1, 0.000112442802, -5.67571988e-05, -0.00010176588, 0.455750644, -0.890107572)
  1792. UnionOperation838.Orientation = Vector3.new(0, 152.889999, 89.9899979)
  1793. UnionOperation838.Position = Vector3.new(-62.1809082, 15.4604607, -52.7075195)
  1794. UnionOperation838.Rotation = Vector3.new(180, 27.1100006, -90)
  1795. UnionOperation838.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1796. UnionOperation838.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1797. UnionOperation838.Anchored = true
  1798. UnionOperation838.BrickColor = BrickColor.new("Dirt brown")
  1799. UnionOperation838.Material = Enum.Material.Fabric
  1800. UnionOperation838.Reflectance = 0.20000000298023
  1801. UnionOperation838.brickColor = BrickColor.new("Dirt brown")
  1802. UnionOperation839.Name = "Wooden Walkway T"
  1803. UnionOperation839.Parent = Model837
  1804. UnionOperation839.CFrame = CFrame.new(-62.1807861, 15.4598045, -52.7067871, -0.455867141, 3.78095938e-05, -0.890047908, 5.78591098e-05, 1, 1.28459715e-05, 0.890047908, -4.56413181e-05, -0.455867141)
  1805. UnionOperation839.Orientation = Vector3.new(0, -117.120003, 0)
  1806. UnionOperation839.Position = Vector3.new(-62.1807861, 15.4598045, -52.7067871)
  1807. UnionOperation839.Rotation = Vector3.new(-180, -62.8800011, -180)
  1808. UnionOperation839.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1809. UnionOperation839.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1810. UnionOperation839.Anchored = true
  1811. UnionOperation839.BrickColor = BrickColor.new("Reddish brown")
  1812. UnionOperation839.Material = Enum.Material.WoodPlanks
  1813. UnionOperation839.brickColor = BrickColor.new("Reddish brown")
  1814. Model840.Name = "Wooden Walkway "
  1815. Model840.Parent = Model1
  1816. UnionOperation841.Parent = Model840
  1817. UnionOperation841.CFrame = CFrame.new(3.65917993, 9.52787209, -7.59277296, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
  1818. UnionOperation841.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
  1819. UnionOperation841.Position = Vector3.new(3.65917993, 9.52787209, -7.59277296)
  1820. UnionOperation841.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
  1821. UnionOperation841.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1822. UnionOperation841.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1823. UnionOperation841.Anchored = true
  1824. UnionOperation841.BrickColor = BrickColor.new("Dirt brown")
  1825. UnionOperation841.Material = Enum.Material.Fabric
  1826. UnionOperation841.Reflectance = 0.20000000298023
  1827. UnionOperation841.brickColor = BrickColor.new("Dirt brown")
  1828. UnionOperation842.Name = "Wooden Walkway T"
  1829. UnionOperation842.Parent = Model840
  1830. UnionOperation842.CFrame = CFrame.new(3.65832496, 9.52674294, -7.59228516, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
  1831. UnionOperation842.Orientation = Vector3.new(0, -171.639999, 0)
  1832. UnionOperation842.Position = Vector3.new(3.65832496, 9.52674294, -7.59228516)
  1833. UnionOperation842.Rotation = Vector3.new(180, -8.35999966, -180)
  1834. UnionOperation842.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1835. UnionOperation842.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1836. UnionOperation842.Anchored = true
  1837. UnionOperation842.BrickColor = BrickColor.new("Reddish brown")
  1838. UnionOperation842.Material = Enum.Material.WoodPlanks
  1839. UnionOperation842.brickColor = BrickColor.new("Reddish brown")
  1840. Model843.Name = "Wooden Walkway "
  1841. Model843.Parent = Model1
  1842. UnionOperation844.Parent = Model843
  1843. UnionOperation844.CFrame = CFrame.new(21.9091797, 9.61779213, -10.3027344, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
  1844. UnionOperation844.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
  1845. UnionOperation844.Position = Vector3.new(21.9091797, 9.61779213, -10.3027344)
  1846. UnionOperation844.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
  1847. UnionOperation844.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1848. UnionOperation844.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1849. UnionOperation844.Anchored = true
  1850. UnionOperation844.BrickColor = BrickColor.new("Dirt brown")
  1851. UnionOperation844.Material = Enum.Material.Fabric
  1852. UnionOperation844.Reflectance = 0.20000000298023
  1853. UnionOperation844.brickColor = BrickColor.new("Dirt brown")
  1854. UnionOperation845.Name = "Wooden Walkway T"
  1855. UnionOperation845.Parent = Model843
  1856. UnionOperation845.CFrame = CFrame.new(21.9083252, 9.6172123, -10.3022461, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
  1857. UnionOperation845.Orientation = Vector3.new(0, -171.639999, 0)
  1858. UnionOperation845.Position = Vector3.new(21.9083252, 9.6172123, -10.3022461)
  1859. UnionOperation845.Rotation = Vector3.new(180, -8.35999966, -180)
  1860. UnionOperation845.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1861. UnionOperation845.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1862. UnionOperation845.Anchored = true
  1863. UnionOperation845.BrickColor = BrickColor.new("Reddish brown")
  1864. UnionOperation845.Material = Enum.Material.WoodPlanks
  1865. UnionOperation845.brickColor = BrickColor.new("Reddish brown")
  1866. Model846.Name = "Wooden Walkway "
  1867. Model846.Parent = Model1
  1868. UnionOperation847.Parent = Model846
  1869. UnionOperation847.CFrame = CFrame.new(-72.0161133, 2.36107492, 4.25488281, 2.81272678e-05, -0.638588548, -0.769548357, 1, 0.000112442794, -5.6757206e-05, 0.000122774669, -0.769548357, 0.638588607)
  1870. UnionOperation847.Orientation = Vector3.new(0, -50.3100014, 89.9899979)
  1871. UnionOperation847.Position = Vector3.new(-72.0161133, 2.36107492, 4.25488281)
  1872. UnionOperation847.Rotation = Vector3.new(0.00999999978, -50.3100014, 90)
  1873. UnionOperation847.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1874. UnionOperation847.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1875. UnionOperation847.Anchored = true
  1876. UnionOperation847.BrickColor = BrickColor.new("Dirt brown")
  1877. UnionOperation847.Material = Enum.Material.Fabric
  1878. UnionOperation847.Reflectance = 0.20000000298023
  1879. UnionOperation847.brickColor = BrickColor.new("Dirt brown")
  1880. UnionOperation848.Name = "Wooden Walkway T"
  1881. UnionOperation848.Parent = Model846
  1882. UnionOperation848.CFrame = CFrame.new(-72.0157471, 2.36028147, 4.25414991, 0.769632041, -5.27322081e-05, 0.638487697, 5.78591025e-05, 1, 1.28459615e-05, -0.638487697, 2.70556611e-05, 0.769632041)
  1883. UnionOperation848.Orientation = Vector3.new(0, 39.6800003, 0)
  1884. UnionOperation848.Position = Vector3.new(-72.0157471, 2.36028147, 4.25414991)
  1885. UnionOperation848.Rotation = Vector3.new(0, 39.6800003, 0)
  1886. UnionOperation848.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1887. UnionOperation848.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1888. UnionOperation848.Anchored = true
  1889. UnionOperation848.BrickColor = BrickColor.new("Reddish brown")
  1890. UnionOperation848.Material = Enum.Material.WoodPlanks
  1891. UnionOperation848.brickColor = BrickColor.new("Reddish brown")
  1892. Model849.Name = "Wooden Walkway "
  1893. Model849.Parent = Model1
  1894. UnionOperation850.Parent = Model849
  1895. UnionOperation850.CFrame = CFrame.new(-138.429321, 16.3964653, -22.0966797, 1.4179861e-05, -0.110792413, 0.993843615, 1, 0.000125361825, -2.92523197e-07, -0.000124557628, 0.993843615, 0.110792413)
  1896. UnionOperation850.Orientation = Vector3.new(0, 83.6399994, 89.9899979)
  1897. UnionOperation850.Position = Vector3.new(-138.429321, 16.3964653, -22.0966797)
  1898. UnionOperation850.Rotation = Vector3.new(0, 83.6399994, 89.9899979)
  1899. UnionOperation850.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1900. UnionOperation850.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1901. UnionOperation850.Anchored = true
  1902. UnionOperation850.BrickColor = BrickColor.new("Dirt brown")
  1903. UnionOperation850.Material = Enum.Material.Fabric
  1904. UnionOperation850.Reflectance = 0.20000000298023
  1905. UnionOperation850.brickColor = BrickColor.new("Dirt brown")
  1906. UnionOperation851.Name = "Wooden Walkway T"
  1907. UnionOperation851.Parent = Model849
  1908. UnionOperation851.CFrame = CFrame.new(-138.430054, 16.3958702, -22.0966797, -0.99382925, 3.70792321e-07, 0.110920832, 3.66089267e-07, 1, -6.27665102e-08, -0.110920839, -2.17722693e-08, -0.99382925)
  1909. UnionOperation851.Orientation = Vector3.new(0, 173.630005, 0)
  1910. UnionOperation851.Position = Vector3.new(-138.430054, 16.3958702, -22.0966797)
  1911. UnionOperation851.Rotation = Vector3.new(180, 6.36999989, -180)
  1912. UnionOperation851.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1913. UnionOperation851.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1914. UnionOperation851.Anchored = true
  1915. UnionOperation851.BrickColor = BrickColor.new("Reddish brown")
  1916. UnionOperation851.Material = Enum.Material.WoodPlanks
  1917. UnionOperation851.brickColor = BrickColor.new("Reddish brown")
  1918. Model852.Name = "Wooden Walkway "
  1919. Model852.Parent = Model1
  1920. UnionOperation853.Parent = Model852
  1921. UnionOperation853.CFrame = CFrame.new(-48.081665, 2.38690805, 19.5881348, 0.000150527441, -0.989361346, 0.145479128, 1, 0.000144440855, -5.24010247e-05, 3.08304225e-05, 0.145479143, 0.989361286)
  1922. UnionOperation853.Orientation = Vector3.new(0, 8.36999989, 89.9899979)
  1923. UnionOperation853.Position = Vector3.new(-48.081665, 2.38690805, 19.5881348)
  1924. UnionOperation853.Rotation = Vector3.new(0, 8.36999989, 89.9899979)
  1925. UnionOperation853.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1926. UnionOperation853.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1927. UnionOperation853.Anchored = true
  1928. UnionOperation853.BrickColor = BrickColor.new("Dirt brown")
  1929. UnionOperation853.Material = Enum.Material.Fabric
  1930. UnionOperation853.Reflectance = 0.20000000298023
  1931. UnionOperation853.brickColor = BrickColor.new("Dirt brown")
  1932. UnionOperation854.Name = "Wooden Walkway T"
  1933. UnionOperation854.Parent = Model852
  1934. UnionOperation854.CFrame = CFrame.new(-48.0820312, 2.3861146, 19.5874023, -0.145349458, 2.68992826e-05, 0.989380479, 5.47037562e-05, 1, -1.91515046e-05, -0.989380479, 5.13391569e-05, -0.145349458)
  1935. UnionOperation854.Orientation = Vector3.new(0, 98.3600006, 0)
  1936. UnionOperation854.Position = Vector3.new(-48.0820312, 2.3861146, 19.5874023)
  1937. UnionOperation854.Rotation = Vector3.new(179.990005, 81.6399994, -179.990005)
  1938. UnionOperation854.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1939. UnionOperation854.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1940. UnionOperation854.Anchored = true
  1941. UnionOperation854.BrickColor = BrickColor.new("Reddish brown")
  1942. UnionOperation854.Material = Enum.Material.WoodPlanks
  1943. UnionOperation854.brickColor = BrickColor.new("Reddish brown")
  1944. Model855.Name = "Wooden Walkway "
  1945. Model855.Parent = Model1
  1946. UnionOperation856.Parent = Model855
  1947. UnionOperation856.CFrame = CFrame.new(-108.755493, 40.7045746, -31.7314453, -0.347692966, -0.41855979, 0.839004874, 0.767952442, -0.640505254, -0.00128049124, 0.537914932, 0.643869579, 0.544136643)
  1948. UnionOperation856.Orientation = Vector3.new(0.0700000003, 57.0299988, 129.830002)
  1949. UnionOperation856.Position = Vector3.new(-108.755493, 40.7045746, -31.7314453)
  1950. UnionOperation856.Rotation = Vector3.new(0.129999995, 57.0400009, 129.720001)
  1951. UnionOperation856.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1952. UnionOperation856.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1953. UnionOperation856.Anchored = true
  1954. UnionOperation856.BrickColor = BrickColor.new("Dirt brown")
  1955. UnionOperation856.Material = Enum.Material.Fabric
  1956. UnionOperation856.Reflectance = 0.20000000298023
  1957. UnionOperation856.brickColor = BrickColor.new("Dirt brown")
  1958. UnionOperation857.Name = "Wooden Walkway T"
  1959. UnionOperation857.Parent = Model855
  1960. UnionOperation857.CFrame = CFrame.new(-108.756226, 40.7039948, -31.7321777, -0.838950574, -0.347745448, 0.418624997, 0.00136351597, 0.767872155, 0.640601337, -0.54422009, 0.537995636, -0.643731594)
  1961. UnionOperation857.Orientation = Vector3.new(-39.8400002, 146.960007, 0.100000001)
  1962. UnionOperation857.Position = Vector3.new(-108.756226, 40.7039948, -31.7321777)
  1963. UnionOperation857.Rotation = Vector3.new(-135.139999, 24.75, 157.490005)
  1964. UnionOperation857.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1965. UnionOperation857.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1966. UnionOperation857.Anchored = true
  1967. UnionOperation857.BrickColor = BrickColor.new("Reddish brown")
  1968. UnionOperation857.Material = Enum.Material.WoodPlanks
  1969. UnionOperation857.brickColor = BrickColor.new("Reddish brown")
  1970. Model858.Name = "Wooden Walkway "
  1971. Model858.Parent = Model1
  1972. UnionOperation859.Parent = Model858
  1973. UnionOperation859.CFrame = CFrame.new(-95.6237793, 16.3391533, 35.8134766, -7.69793987e-05, 0.596703887, -0.802464008, 1, 0.000126689672, -2.29896978e-06, 0.000100553036, -0.802461147, -0.596706092)
  1974. UnionOperation859.Orientation = Vector3.new(0, -126.629997, 89.9899979)
  1975. UnionOperation859.Position = Vector3.new(-95.6237793, 16.3391533, 35.8134766)
  1976. UnionOperation859.Rotation = Vector3.new(180, -53.3699989, -90.0100021)
  1977. UnionOperation859.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1978. UnionOperation859.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  1979. UnionOperation859.Anchored = true
  1980. UnionOperation859.BrickColor = BrickColor.new("Dirt brown")
  1981. UnionOperation859.Material = Enum.Material.Fabric
  1982. UnionOperation859.Reflectance = 0.20000000298023
  1983. UnionOperation859.brickColor = BrickColor.new("Dirt brown")
  1984. UnionOperation860.Name = "Wooden Walkway T"
  1985. UnionOperation860.Parent = Model858
  1986. UnionOperation860.CFrame = CFrame.new(-95.6229248, 16.3384819, 35.8137207, 0.802386105, -2.2649765e-06, -0.596808672, 2.35391781e-06, 1, -1.4603138e-06, 0.596810877, -2.98023224e-08, 0.802383363)
  1987. UnionOperation860.Orientation = Vector3.new(0, -36.6399994, 0)
  1988. UnionOperation860.Position = Vector3.new(-95.6229248, 16.3384819, 35.8137207)
  1989. UnionOperation860.Rotation = Vector3.new(0, -36.6399994, 0)
  1990. UnionOperation860.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1991. UnionOperation860.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  1992. UnionOperation860.Anchored = true
  1993. UnionOperation860.BrickColor = BrickColor.new("Reddish brown")
  1994. UnionOperation860.Material = Enum.Material.WoodPlanks
  1995. UnionOperation860.brickColor = BrickColor.new("Reddish brown")
  1996. Model861.Name = "Wooden Walkway "
  1997. Model861.Parent = Model1
  1998. UnionOperation862.Parent = Model861
  1999. UnionOperation862.CFrame = CFrame.new(17.0789795, 30.046524, -140.668701, -8.70215008e-05, 0.692485392, -0.721431971, 1, 0.00012536069, -2.9254582e-07, 9.02366228e-05, -0.721431911, -0.692485452)
  2000. UnionOperation862.Orientation = Vector3.new(0, -133.830002, 89.9899979)
  2001. UnionOperation862.Position = Vector3.new(17.0789795, 30.046524, -140.668701)
  2002. UnionOperation862.Rotation = Vector3.new(180, -46.1699982, -90.0100021)
  2003. UnionOperation862.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2004. UnionOperation862.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2005. UnionOperation862.Anchored = true
  2006. UnionOperation862.BrickColor = BrickColor.new("Dirt brown")
  2007. UnionOperation862.Material = Enum.Material.Fabric
  2008. UnionOperation862.Reflectance = 0.20000000298023
  2009. UnionOperation862.brickColor = BrickColor.new("Dirt brown")
  2010. UnionOperation863.Name = "Wooden Walkway T"
  2011. UnionOperation863.Parent = Model861
  2012. UnionOperation863.CFrame = CFrame.new(17.0802002, 30.0455475, -140.668457, 0.721342444, -3.07495583e-07, -0.692578614, 3.66170354e-07, 1, -6.26086063e-08, 0.692578614, -2.08439502e-07, 0.721342444)
  2013. UnionOperation863.Orientation = Vector3.new(0, -43.8300018, 0)
  2014. UnionOperation863.Position = Vector3.new(17.0802002, 30.0455475, -140.668457)
  2015. UnionOperation863.Rotation = Vector3.new(0, -43.8300018, 0)
  2016. UnionOperation863.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2017. UnionOperation863.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2018. UnionOperation863.Anchored = true
  2019. UnionOperation863.BrickColor = BrickColor.new("Reddish brown")
  2020. UnionOperation863.Material = Enum.Material.WoodPlanks
  2021. UnionOperation863.brickColor = BrickColor.new("Reddish brown")
  2022. Model864.Name = "Wooden Walkway "
  2023. Model864.Parent = Model1
  2024. UnionOperation865.Parent = Model864
  2025. UnionOperation865.CFrame = CFrame.new(-87.9187012, 2.32155466, 50.1674805, -0.000106703781, 0.99570322, 0.092602618, 1, 0.000112442809, -5.67571988e-05, -6.69258152e-05, 0.0926026106, -0.99570322)
  2026. UnionOperation865.Orientation = Vector3.new(0, 174.690002, 89.9899979)
  2027. UnionOperation865.Position = Vector3.new(-87.9187012, 2.32155466, 50.1674805)
  2028. UnionOperation865.Rotation = Vector3.new(180, 5.30999994, -90.0100021)
  2029. UnionOperation865.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2030. UnionOperation865.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2031. UnionOperation865.Anchored = true
  2032. UnionOperation865.BrickColor = BrickColor.new("Dirt brown")
  2033. UnionOperation865.Material = Enum.Material.Fabric
  2034. UnionOperation865.Reflectance = 0.20000000298023
  2035. UnionOperation865.brickColor = BrickColor.new("Dirt brown")
  2036. UnionOperation866.Name = "Wooden Walkway T"
  2037. UnionOperation866.Parent = Model864
  2038. UnionOperation866.CFrame = CFrame.new(-87.9185791, 2.32062387, 50.1679688, -0.0927330256, 1.81560608e-05, -0.995691001, 5.78591025e-05, 1, 1.28459633e-05, 0.995691001, -5.6418543e-05, -0.0927330256)
  2039. UnionOperation866.Orientation = Vector3.new(0, -95.3199997, 0)
  2040. UnionOperation866.Position = Vector3.new(-87.9185791, 2.32062387, 50.1679688)
  2041. UnionOperation866.Rotation = Vector3.new(-179.990005, -84.6800003, -179.990005)
  2042. UnionOperation866.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2043. UnionOperation866.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2044. UnionOperation866.Anchored = true
  2045. UnionOperation866.BrickColor = BrickColor.new("Reddish brown")
  2046. UnionOperation866.Material = Enum.Material.WoodPlanks
  2047. UnionOperation866.brickColor = BrickColor.new("Reddish brown")
  2048. Model867.Name = "Wooden Walkway "
  2049. Model867.Parent = Model1
  2050. UnionOperation868.Parent = Model867
  2051. UnionOperation868.CFrame = CFrame.new(-100.348877, 30.2286835, -47.5766602, -0.000123531907, 0.985797048, 0.1679409, 1, 0.000125361563, -2.92702055e-07, -2.13418789e-05, 0.167940885, -0.985797107)
  2052. UnionOperation868.Orientation = Vector3.new(0, 170.330002, 89.9899979)
  2053. UnionOperation868.Position = Vector3.new(-100.348877, 30.2286835, -47.5766602)
  2054. UnionOperation868.Rotation = Vector3.new(180, 9.67000008, -90.0100021)
  2055. UnionOperation868.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2056. UnionOperation868.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2057. UnionOperation868.Anchored = true
  2058. UnionOperation868.BrickColor = BrickColor.new("Dirt brown")
  2059. UnionOperation868.Material = Enum.Material.Fabric
  2060. UnionOperation868.Reflectance = 0.20000000298023
  2061. UnionOperation868.brickColor = BrickColor.new("Dirt brown")
  2062. UnionOperation869.Name = "Wooden Walkway T"
  2063. UnionOperation869.Parent = Model867
  2064. UnionOperation869.CFrame = CFrame.new(-100.348755, 30.2279816, -47.5759277, -0.168068305, -2.68965294e-10, -0.985775352, 3.66265994e-07, 1, -6.27188186e-08, 0.985775352, -3.71597025e-07, -0.168068305)
  2065. UnionOperation869.Orientation = Vector3.new(0, -99.6800003, 0)
  2066. UnionOperation869.Position = Vector3.new(-100.348755, 30.2279816, -47.5759277)
  2067. UnionOperation869.Rotation = Vector3.new(180, -80.3199997, 180)
  2068. UnionOperation869.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2069. UnionOperation869.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2070. UnionOperation869.Anchored = true
  2071. UnionOperation869.BrickColor = BrickColor.new("Reddish brown")
  2072. UnionOperation869.Material = Enum.Material.WoodPlanks
  2073. UnionOperation869.brickColor = BrickColor.new("Reddish brown")
  2074. Model870.Name = "Wooden Walkway "
  2075. Model870.Parent = Model1
  2076. UnionOperation871.Parent = Model870
  2077. UnionOperation871.CFrame = CFrame.new(-119.039185, 2.3571229, 47.4072266, -0.000106703781, 0.99570322, 0.092602618, 1, 0.000112442809, -5.67571988e-05, -6.69258152e-05, 0.0926026106, -0.99570322)
  2078. UnionOperation871.Orientation = Vector3.new(0, 174.690002, 89.9899979)
  2079. UnionOperation871.Position = Vector3.new(-119.039185, 2.3571229, 47.4072266)
  2080. UnionOperation871.Rotation = Vector3.new(180, 5.30999994, -90.0100021)
  2081. UnionOperation871.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2082. UnionOperation871.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2083. UnionOperation871.Anchored = true
  2084. UnionOperation871.BrickColor = BrickColor.new("Dirt brown")
  2085. UnionOperation871.Material = Enum.Material.Fabric
  2086. UnionOperation871.Reflectance = 0.20000000298023
  2087. UnionOperation871.brickColor = BrickColor.new("Dirt brown")
  2088. UnionOperation872.Name = "Wooden Walkway T"
  2089. UnionOperation872.Parent = Model870
  2090. UnionOperation872.CFrame = CFrame.new(-119.038818, 2.35646677, 47.407959, -0.0927330256, 1.81560608e-05, -0.995691001, 5.78591025e-05, 1, 1.28459633e-05, 0.995691001, -5.6418543e-05, -0.0927330256)
  2091. UnionOperation872.Orientation = Vector3.new(0, -95.3199997, 0)
  2092. UnionOperation872.Position = Vector3.new(-119.038818, 2.35646677, 47.407959)
  2093. UnionOperation872.Rotation = Vector3.new(-179.990005, -84.6800003, -179.990005)
  2094. UnionOperation872.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2095. UnionOperation872.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2096. UnionOperation872.Anchored = true
  2097. UnionOperation872.BrickColor = BrickColor.new("Reddish brown")
  2098. UnionOperation872.Material = Enum.Material.WoodPlanks
  2099. UnionOperation872.brickColor = BrickColor.new("Reddish brown")
  2100. Model873.Name = "Wooden Walkway "
  2101. Model873.Parent = Model1
  2102. UnionOperation874.Parent = Model873
  2103. UnionOperation874.CFrame = CFrame.new(2.69909692, 30.0179901, -125.478516, -8.70215008e-05, 0.692485392, -0.721431971, 1, 0.00012536069, -2.9254582e-07, 9.02366228e-05, -0.721431911, -0.692485452)
  2104. UnionOperation874.Orientation = Vector3.new(0, -133.830002, 89.9899979)
  2105. UnionOperation874.Position = Vector3.new(2.69909692, 30.0179901, -125.478516)
  2106. UnionOperation874.Rotation = Vector3.new(180, -46.1699982, -90.0100021)
  2107. UnionOperation874.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2108. UnionOperation874.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2109. UnionOperation874.Anchored = true
  2110. UnionOperation874.BrickColor = BrickColor.new("Dirt brown")
  2111. UnionOperation874.Material = Enum.Material.Fabric
  2112. UnionOperation874.Reflectance = 0.20000000298023
  2113. UnionOperation874.brickColor = BrickColor.new("Dirt brown")
  2114. UnionOperation875.Name = "Wooden Walkway T"
  2115. UnionOperation875.Parent = Model873
  2116. UnionOperation875.CFrame = CFrame.new(2.70031691, 30.0172272, -125.478516, 0.721342444, -3.07495583e-07, -0.692578614, 3.66170354e-07, 1, -6.26086063e-08, 0.692578614, -2.08439502e-07, 0.721342444)
  2117. UnionOperation875.Orientation = Vector3.new(0, -43.8300018, 0)
  2118. UnionOperation875.Position = Vector3.new(2.70031691, 30.0172272, -125.478516)
  2119. UnionOperation875.Rotation = Vector3.new(0, -43.8300018, 0)
  2120. UnionOperation875.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2121. UnionOperation875.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2122. UnionOperation875.Anchored = true
  2123. UnionOperation875.BrickColor = BrickColor.new("Reddish brown")
  2124. UnionOperation875.Material = Enum.Material.WoodPlanks
  2125. UnionOperation875.brickColor = BrickColor.new("Reddish brown")
  2126. ManualWeld876.Name = "Wooden Walkway T-to-Stone Pillar Strong Joint"
  2127. ManualWeld876.Parent = UnionOperation875
  2128. ManualWeld876.C0 = CFrame.new(-5.02457952, 0.20003888, 5.39998579, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2129. ManualWeld876.C1 = CFrame.new(0.0120849609, -9.23501587, -1.5300293, -0.0203398466, -0.999793291, -7.00434839e-08, -3.66170354e-07, -6.26086063e-08, 1, -0.999793291, 0.0203398466, -3.64821176e-07)
  2130. ManualWeld876.Part0 = UnionOperation875
  2131. ManualWeld876.Part1 = UnionOperation249
  2132. ManualWeld876.part1 = UnionOperation249
  2133. ManualWeld877.Name = "Wooden Walkway T-to-Stone Pillar Strong Joint"
  2134. ManualWeld877.Parent = UnionOperation875
  2135. ManualWeld877.C0 = CFrame.new(-5.02457952, 0.20003888, 5.39998579, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2136. ManualWeld877.C1 = CFrame.new(12.4866943, -9.23495483, 1.52978516, 0.0203398466, 0.999793291, 7.00434839e-08, -3.66170354e-07, -6.26086063e-08, 1, 0.999793291, -0.0203398466, 3.64821176e-07)
  2137. ManualWeld877.Part0 = UnionOperation875
  2138. ManualWeld877.Part1 = UnionOperation251
  2139. ManualWeld877.part1 = UnionOperation251
  2140. Model878.Name = "Wooden Walkway "
  2141. Model878.Parent = Model1
  2142. UnionOperation879.Parent = Model878
  2143. UnionOperation879.CFrame = CFrame.new(-101.176514, 19.8914204, 43.213623, 0.385959834, 0.464344352, -0.797134519, 0.767946541, -0.640512705, -0.0012826263, -0.511168361, -0.611659646, -0.603805959)
  2144. UnionOperation879.Orientation = Vector3.new(0.0700000003, -127.139999, 129.830002)
  2145. UnionOperation879.Position = Vector3.new(-101.176514, 19.8914204, 43.213623)
  2146. UnionOperation879.Rotation = Vector3.new(179.880005, -52.8600006, -50.2700005)
  2147. UnionOperation879.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2148. UnionOperation879.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2149. UnionOperation879.Anchored = true
  2150. UnionOperation879.BrickColor = BrickColor.new("Dirt brown")
  2151. UnionOperation879.Material = Enum.Material.Fabric
  2152. UnionOperation879.Reflectance = 0.20000000298023
  2153. UnionOperation879.brickColor = BrickColor.new("Dirt brown")
  2154. UnionOperation880.Name = "Wooden Walkway T"
  2155. UnionOperation880.Parent = Model878
  2156. UnionOperation880.CFrame = CFrame.new(-101.175781, 19.890871, 43.2143555, 0.79707402, 0.386018366, -0.464399606, 0.00136553426, 0.767866313, 0.640608668, 0.60388577, -0.511244655, 0.611517131)
  2157. UnionOperation880.Orientation = Vector3.new(-39.8400002, -37.2099991, 0.100000001)
  2158. UnionOperation880.Position = Vector3.new(-101.175781, 19.890871, 43.2143555)
  2159. UnionOperation880.Rotation = Vector3.new(-46.3300018, -27.6700001, -25.8400002)
  2160. UnionOperation880.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2161. UnionOperation880.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2162. UnionOperation880.Anchored = true
  2163. UnionOperation880.BrickColor = BrickColor.new("Reddish brown")
  2164. UnionOperation880.Material = Enum.Material.WoodPlanks
  2165. UnionOperation880.brickColor = BrickColor.new("Reddish brown")
  2166. Model881.Name = "Wooden Walkway "
  2167. Model881.Parent = Model1
  2168. UnionOperation882.Parent = Model881
  2169. UnionOperation882.CFrame = CFrame.new(-30.1173096, 30.1381989, -100.324463, -0.000113811155, 0.906885505, -0.421377152, 1, 0.000125360748, -2.92634354e-07, 5.25587675e-05, -0.421377152, -0.906885505)
  2170. UnionOperation882.Orientation = Vector3.new(0, -155.080002, 89.9899979)
  2171. UnionOperation882.Position = Vector3.new(-30.1173096, 30.1381989, -100.324463)
  2172. UnionOperation882.Rotation = Vector3.new(180, -24.9200001, -90.0100021)
  2173. UnionOperation882.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2174. UnionOperation882.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2175. UnionOperation882.Anchored = true
  2176. UnionOperation882.BrickColor = BrickColor.new("Dirt brown")
  2177. UnionOperation882.Material = Enum.Material.Fabric
  2178. UnionOperation882.Reflectance = 0.20000000298023
  2179. UnionOperation882.brickColor = BrickColor.new("Dirt brown")
  2180. UnionOperation883.Name = "Wooden Walkway T"
  2181. UnionOperation883.Parent = Model881
  2182. UnionOperation883.CFrame = CFrame.new(-30.1163349, 30.1373444, -100.32373, 0.421259612, -2.11035157e-07, -0.906940162, 3.66170696e-07, 1, -6.26085992e-08, 0.906940162, -3.05720363e-07, 0.421259612)
  2183. UnionOperation883.Orientation = Vector3.new(0, -65.0899963, 0)
  2184. UnionOperation883.Position = Vector3.new(-30.1163349, 30.1373444, -100.32373)
  2185. UnionOperation883.Rotation = Vector3.new(0, -65.0899963, 0)
  2186. UnionOperation883.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2187. UnionOperation883.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2188. UnionOperation883.Anchored = true
  2189. UnionOperation883.BrickColor = BrickColor.new("Reddish brown")
  2190. UnionOperation883.Material = Enum.Material.WoodPlanks
  2191. UnionOperation883.brickColor = BrickColor.new("Reddish brown")
  2192. Model884.Name = "Wooden Walkway "
  2193. Model884.Parent = Model1
  2194. UnionOperation885.Parent = Model884
  2195. UnionOperation885.CFrame = CFrame.new(24.4289551, 30.0477142, -148.288574, -8.70215008e-05, 0.692485392, -0.721431971, 1, 0.00012536069, -2.9254582e-07, 9.02366228e-05, -0.721431911, -0.692485452)
  2196. UnionOperation885.Orientation = Vector3.new(0, -133.830002, 89.9899979)
  2197. UnionOperation885.Position = Vector3.new(24.4289551, 30.0477142, -148.288574)
  2198. UnionOperation885.Rotation = Vector3.new(180, -46.1699982, -90.0100021)
  2199. UnionOperation885.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2200. UnionOperation885.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2201. UnionOperation885.Anchored = true
  2202. UnionOperation885.BrickColor = BrickColor.new("Dirt brown")
  2203. UnionOperation885.Material = Enum.Material.Fabric
  2204. UnionOperation885.Reflectance = 0.20000000298023
  2205. UnionOperation885.brickColor = BrickColor.new("Dirt brown")
  2206. UnionOperation886.Name = "Wooden Walkway T"
  2207. UnionOperation886.Parent = Model884
  2208. UnionOperation886.CFrame = CFrame.new(24.4301758, 30.0468903, -148.288086, 0.721342444, -3.07495583e-07, -0.692578614, 3.66170354e-07, 1, -6.26086063e-08, 0.692578614, -2.08439502e-07, 0.721342444)
  2209. UnionOperation886.Orientation = Vector3.new(0, -43.8300018, 0)
  2210. UnionOperation886.Position = Vector3.new(24.4301758, 30.0468903, -148.288086)
  2211. UnionOperation886.Rotation = Vector3.new(0, -43.8300018, 0)
  2212. UnionOperation886.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2213. UnionOperation886.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2214. UnionOperation886.Anchored = true
  2215. UnionOperation886.BrickColor = BrickColor.new("Reddish brown")
  2216. UnionOperation886.Material = Enum.Material.WoodPlanks
  2217. UnionOperation886.brickColor = BrickColor.new("Reddish brown")
  2218. Model887.Name = "Wooden Walkway "
  2219. Model887.Parent = Model1
  2220. UnionOperation888.Parent = Model887
  2221. UnionOperation888.CFrame = CFrame.new(-139.500504, 16.3582573, -11.4213858, -6.69258297e-05, 0.092602618, -0.99570322, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570322, -0.092602618)
  2222. UnionOperation888.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
  2223. UnionOperation888.Position = Vector3.new(-139.500504, 16.3582573, -11.4213858)
  2224. UnionOperation888.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
  2225. UnionOperation888.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2226. UnionOperation888.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2227. UnionOperation888.Anchored = true
  2228. UnionOperation888.BrickColor = BrickColor.new("Dirt brown")
  2229. UnionOperation888.Material = Enum.Material.Fabric
  2230. UnionOperation888.Reflectance = 0.20000000298023
  2231. UnionOperation888.brickColor = BrickColor.new("Dirt brown")
  2232. UnionOperation889.Name = "Wooden Walkway T"
  2233. UnionOperation889.Parent = Model887
  2234. UnionOperation889.CFrame = CFrame.new(-139.499756, 16.3575249, -11.4213858, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
  2235. UnionOperation889.Orientation = Vector3.new(0, -5.32000017, 0)
  2236. UnionOperation889.Position = Vector3.new(-139.499756, 16.3575249, -11.4213858)
  2237. UnionOperation889.Rotation = Vector3.new(0, -5.32000017, 0)
  2238. UnionOperation889.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2239. UnionOperation889.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2240. UnionOperation889.Anchored = true
  2241. UnionOperation889.BrickColor = BrickColor.new("Reddish brown")
  2242. UnionOperation889.Material = Enum.Material.WoodPlanks
  2243. UnionOperation889.brickColor = BrickColor.new("Reddish brown")
  2244. Model890.Name = "Wooden Walkway "
  2245. Model890.Parent = Model1
  2246. UnionOperation891.Parent = Model890
  2247. UnionOperation891.CFrame = CFrame.new(-127.690063, 30.2393341, -36.4897461, 6.69898582e-05, -0.532396197, 0.84649533, 1, 0.00012536197, -2.92521349e-07, -0.000105962579, 0.846495271, 0.532396197)
  2248. UnionOperation891.Orientation = Vector3.new(0, 57.8300018, 89.9899979)
  2249. UnionOperation891.Position = Vector3.new(-127.690063, 30.2393341, -36.4897461)
  2250. UnionOperation891.Rotation = Vector3.new(0, 57.8300018, 89.9899979)
  2251. UnionOperation891.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2252. UnionOperation891.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2253. UnionOperation891.Anchored = true
  2254. UnionOperation891.BrickColor = BrickColor.new("Dirt brown")
  2255. UnionOperation891.Material = Enum.Material.Fabric
  2256. UnionOperation891.Reflectance = 0.20000000298023
  2257. UnionOperation891.brickColor = BrickColor.new("Dirt brown")
  2258. UnionOperation892.Name = "Wooden Walkway T"
  2259. UnionOperation892.Parent = Model890
  2260. UnionOperation892.CFrame = CFrame.new(-127.690674, 30.2387238, -36.4899902, -0.846426547, 3.43291276e-07, 0.532505631, 3.66089381e-07, 1, -6.27665955e-08, -0.532505631, 1.41817324e-07, -0.846426547)
  2261. UnionOperation892.Orientation = Vector3.new(0, 147.830002, 0)
  2262. UnionOperation892.Position = Vector3.new(-127.690674, 30.2387238, -36.4899902)
  2263. UnionOperation892.Rotation = Vector3.new(180, 32.1699982, -180)
  2264. UnionOperation892.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2265. UnionOperation892.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2266. UnionOperation892.Anchored = true
  2267. UnionOperation892.BrickColor = BrickColor.new("Reddish brown")
  2268. UnionOperation892.Material = Enum.Material.WoodPlanks
  2269. UnionOperation892.brickColor = BrickColor.new("Reddish brown")
  2270. Model893.Name = "Wooden Walkway "
  2271. Model893.Parent = Model1
  2272. UnionOperation894.Parent = Model893
  2273. UnionOperation894.CFrame = CFrame.new(-85.8470459, 2.36107492, -12.3481436, 2.81272678e-05, -0.638588548, -0.769548357, 1, 0.000112442794, -5.6757206e-05, 0.000122774669, -0.769548357, 0.638588607)
  2274. UnionOperation894.Orientation = Vector3.new(0, -50.3100014, 89.9899979)
  2275. UnionOperation894.Position = Vector3.new(-85.8470459, 2.36107492, -12.3481436)
  2276. UnionOperation894.Rotation = Vector3.new(0.00999999978, -50.3100014, 90)
  2277. UnionOperation894.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2278. UnionOperation894.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2279. UnionOperation894.Anchored = true
  2280. UnionOperation894.BrickColor = BrickColor.new("Dirt brown")
  2281. UnionOperation894.Material = Enum.Material.Fabric
  2282. UnionOperation894.Reflectance = 0.20000000298023
  2283. UnionOperation894.brickColor = BrickColor.new("Dirt brown")
  2284. UnionOperation895.Name = "Wooden Walkway T"
  2285. UnionOperation895.Parent = Model893
  2286. UnionOperation895.CFrame = CFrame.new(-85.8466797, 2.36047983, -12.348876, 0.769632041, -5.27322081e-05, 0.638487697, 5.78591025e-05, 1, 1.28459615e-05, -0.638487697, 2.70556611e-05, 0.769632041)
  2287. UnionOperation895.Orientation = Vector3.new(0, 39.6800003, 0)
  2288. UnionOperation895.Position = Vector3.new(-85.8466797, 2.36047983, -12.348876)
  2289. UnionOperation895.Rotation = Vector3.new(0, 39.6800003, 0)
  2290. UnionOperation895.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2291. UnionOperation895.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2292. UnionOperation895.Anchored = true
  2293. UnionOperation895.BrickColor = BrickColor.new("Reddish brown")
  2294. UnionOperation895.Material = Enum.Material.WoodPlanks
  2295. UnionOperation895.brickColor = BrickColor.new("Reddish brown")
  2296. Model896.Name = "Wooden Walkway "
  2297. Model896.Parent = Model1
  2298. UnionOperation897.Parent = Model896
  2299. UnionOperation897.CFrame = CFrame.new(-136.290649, 2.31781626, 6.31030178, -0.000121730227, 0.747040272, -0.664778829, 1, 0.000112442765, -5.67571624e-05, 3.23496861e-05, -0.664778829, -0.747040272)
  2300. UnionOperation897.Orientation = Vector3.new(0, -138.330002, 89.9899979)
  2301. UnionOperation897.Position = Vector3.new(-136.290649, 2.31781626, 6.31030178)
  2302. UnionOperation897.Rotation = Vector3.new(180, -41.6699982, -90.0100021)
  2303. UnionOperation897.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2304. UnionOperation897.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2305. UnionOperation897.Anchored = true
  2306. UnionOperation897.BrickColor = BrickColor.new("Dirt brown")
  2307. UnionOperation897.Material = Enum.Material.Fabric
  2308. UnionOperation897.Reflectance = 0.20000000298023
  2309. UnionOperation897.brickColor = BrickColor.new("Dirt brown")
  2310. UnionOperation898.Name = "Wooden Walkway T"
  2311. UnionOperation898.Parent = Model896
  2312. UnionOperation898.CFrame = CFrame.new(-136.289917, 2.31719065, 6.31079102, 0.664680958, -2.88602751e-05, -0.747127354, 5.78591098e-05, 1, 1.2845966e-05, 0.747127354, -5.17665867e-05, 0.664680958)
  2313. UnionOperation898.Orientation = Vector3.new(0, -48.3400002, 0)
  2314. UnionOperation898.Position = Vector3.new(-136.289917, 2.31719065, 6.31079102)
  2315. UnionOperation898.Rotation = Vector3.new(0, -48.3400002, 0)
  2316. UnionOperation898.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2317. UnionOperation898.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2318. UnionOperation898.Anchored = true
  2319. UnionOperation898.BrickColor = BrickColor.new("Reddish brown")
  2320. UnionOperation898.Material = Enum.Material.WoodPlanks
  2321. UnionOperation898.brickColor = BrickColor.new("Reddish brown")
  2322. Model899.Name = "Torch"
  2323. Model899.Parent = Model1
  2324. UnionOperation900.Parent = Model899
  2325. UnionOperation900.CFrame = CFrame.new(23.5068359, 11.6531467, -15.465332, 0.593464494, 8.60248903e-08, 0.804860175, -2.29662618e-08, 1, -9.13683209e-08, -0.804860175, 2.12092797e-08, 0.593464494)
  2326. UnionOperation900.Orientation = Vector3.new(0, 53.5999985, 0)
  2327. UnionOperation900.Position = Vector3.new(23.5068359, 11.6531467, -15.465332)
  2328. UnionOperation900.Rotation = Vector3.new(0, 53.5999985, 0)
  2329. UnionOperation900.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2330. UnionOperation900.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  2331. UnionOperation900.Anchored = true
  2332. UnionOperation900.BrickColor = BrickColor.new("Reddish brown")
  2333. UnionOperation900.Material = Enum.Material.Wood
  2334. UnionOperation900.brickColor = BrickColor.new("Reddish brown")
  2335. UnionOperation900.UsePartColor = true
  2336. Part901.Parent = Model899
  2337. Part901.CFrame = CFrame.new(23.5068359, 13.5475578, -15.465332, 0.593464494, 8.60248903e-08, 0.804860175, -2.29662653e-08, 1, -9.13683209e-08, -0.804860175, 2.1209285e-08, 0.593464494)
  2338. Part901.Orientation = Vector3.new(0, 53.5999985, 0)
  2339. Part901.Position = Vector3.new(23.5068359, 13.5475578, -15.465332)
  2340. Part901.Rotation = Vector3.new(0, 53.5999985, 0)
  2341. Part901.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2342. Part901.Transparency = 1
  2343. Part901.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  2344. Part901.Anchored = true
  2345. Part901.BrickColor = BrickColor.new("Dirt brown")
  2346. Part901.Material = Enum.Material.Wood
  2347. Part901.TopSurface = Enum.SurfaceType.Smooth
  2348. Part901.brickColor = BrickColor.new("Dirt brown")
  2349. Part901.FormFactor = Enum.FormFactor.Custom
  2350. Part901.formFactor = Enum.FormFactor.Custom
  2351. Fire902.Parent = Part901
  2352. Fire902.Color = Color3.new(1, 0.666667, 0)
  2353. Fire902.Size = 2
  2354. Fire902.Heat = 4
  2355. Fire902.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  2356. Fire902.size = 2
  2357. PointLight903.Parent = Part901
  2358. PointLight903.Color = Color3.new(1, 0.666667, 0)
  2359. PointLight903.Range = 30
  2360. Model904.Name = "Wooden Walkway "
  2361. Model904.Parent = Model1
  2362. UnionOperation905.Parent = Model904
  2363. UnionOperation905.CFrame = CFrame.new(-78.807373, 2.39928293, -4.05126905, -7.80488626e-05, 0.624411464, 0.781095624, 1, 0.000125361825, -2.92533201e-07, -9.8102224e-05, 0.781095505, -0.624411523)
  2364. UnionOperation905.Orientation = Vector3.new(0, 128.639999, 89.9899979)
  2365. UnionOperation905.Position = Vector3.new(-78.807373, 2.39928293, -4.05126905)
  2366. UnionOperation905.Rotation = Vector3.new(180, 51.3600006, -90.0100021)
  2367. UnionOperation905.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2368. UnionOperation905.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2369. UnionOperation905.Anchored = true
  2370. UnionOperation905.BrickColor = BrickColor.new("Dirt brown")
  2371. UnionOperation905.Material = Enum.Material.Fabric
  2372. UnionOperation905.Reflectance = 0.20000000298023
  2373. UnionOperation905.brickColor = BrickColor.new("Dirt brown")
  2374. UnionOperation906.Name = "Wooden Walkway T"
  2375. UnionOperation906.Parent = Model904
  2376. UnionOperation906.CFrame = CFrame.new(-78.8079834, 2.39856577, -4.05078077, -0.781176329, 2.46796787e-07, -0.624310493, 3.66092195e-07, 1, -6.27664818e-08, 0.624310493, -2.77586878e-07, -0.781176329)
  2377. UnionOperation906.Orientation = Vector3.new(0, -141.369995, 0)
  2378. UnionOperation906.Position = Vector3.new(-78.8079834, 2.39856577, -4.05078077)
  2379. UnionOperation906.Rotation = Vector3.new(180, -38.6300011, -180)
  2380. UnionOperation906.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2381. UnionOperation906.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2382. UnionOperation906.Anchored = true
  2383. UnionOperation906.BrickColor = BrickColor.new("Reddish brown")
  2384. UnionOperation906.Material = Enum.Material.WoodPlanks
  2385. UnionOperation906.brickColor = BrickColor.new("Reddish brown")
  2386. Model907.Name = "Wooden Walkway "
  2387. Model907.Parent = Model1
  2388. UnionOperation908.Parent = Model907
  2389. UnionOperation908.CFrame = CFrame.new(-70.4608154, 2.42061472, 81.6987305, -6.69258297e-05, 0.0926026255, -0.99570328, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570328, -0.0926026255)
  2390. UnionOperation908.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
  2391. UnionOperation908.Position = Vector3.new(-70.4608154, 2.42061472, 81.6987305)
  2392. UnionOperation908.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
  2393. UnionOperation908.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2394. UnionOperation908.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2395. UnionOperation908.Anchored = true
  2396. UnionOperation908.BrickColor = BrickColor.new("Dirt brown")
  2397. UnionOperation908.Material = Enum.Material.Fabric
  2398. UnionOperation908.Reflectance = 0.20000000298023
  2399. UnionOperation908.brickColor = BrickColor.new("Dirt brown")
  2400. UnionOperation909.Name = "Wooden Walkway T"
  2401. UnionOperation909.Parent = Model907
  2402. UnionOperation909.CFrame = CFrame.new(-70.460083, 2.41995859, 81.6984863, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
  2403. UnionOperation909.Orientation = Vector3.new(0, -5.32000017, 0)
  2404. UnionOperation909.Position = Vector3.new(-70.460083, 2.41995859, 81.6984863)
  2405. UnionOperation909.Rotation = Vector3.new(0, -5.32000017, 0)
  2406. UnionOperation909.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2407. UnionOperation909.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2408. UnionOperation909.Anchored = true
  2409. UnionOperation909.BrickColor = BrickColor.new("Reddish brown")
  2410. UnionOperation909.Material = Enum.Material.WoodPlanks
  2411. UnionOperation909.brickColor = BrickColor.new("Reddish brown")
  2412. Model910.Name = "Wooden Walkway "
  2413. Model910.Parent = Model1
  2414. UnionOperation911.Parent = Model910
  2415. UnionOperation911.CFrame = CFrame.new(-111.980103, 23.3375721, 46.0192871, -9.9108569e-05, 0.792003989, 0.610515952, 1, 0.000125361956, -2.92521435e-07, -7.67671445e-05, 0.610515952, -0.792003989)
  2416. UnionOperation911.Orientation = Vector3.new(0, 142.369995, 89.9899979)
  2417. UnionOperation911.Position = Vector3.new(-111.980103, 23.3375721, 46.0192871)
  2418. UnionOperation911.Rotation = Vector3.new(180, 37.6300011, -90.0100021)
  2419. UnionOperation911.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2420. UnionOperation911.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2421. UnionOperation911.Anchored = true
  2422. UnionOperation911.BrickColor = BrickColor.new("Dirt brown")
  2423. UnionOperation911.Material = Enum.Material.Fabric
  2424. UnionOperation911.Reflectance = 0.20000000298023
  2425. UnionOperation911.brickColor = BrickColor.new("Dirt brown")
  2426. UnionOperation912.Name = "Wooden Walkway T"
  2427. UnionOperation912.Parent = Model910
  2428. UnionOperation912.CFrame = CFrame.new(-111.980469, 23.3368397, 46.0200195, -0.610618234, 1.73834422e-07, -0.791925073, 3.66089381e-07, 1, -6.27665884e-08, 0.791925073, -3.28241782e-07, -0.610618234)
  2429. UnionOperation912.Orientation = Vector3.new(0, -127.629997, 0)
  2430. UnionOperation912.Position = Vector3.new(-111.980469, 23.3368397, 46.0200195)
  2431. UnionOperation912.Rotation = Vector3.new(180, -52.3699989, -180)
  2432. UnionOperation912.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2433. UnionOperation912.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2434. UnionOperation912.Anchored = true
  2435. UnionOperation912.BrickColor = BrickColor.new("Reddish brown")
  2436. UnionOperation912.Material = Enum.Material.WoodPlanks
  2437. UnionOperation912.brickColor = BrickColor.new("Reddish brown")
  2438. Model913.Name = "Wooden Walkway "
  2439. Model913.Parent = Model1
  2440. UnionOperation914.Parent = Model913
  2441. UnionOperation914.CFrame = CFrame.new(-57.8607178, 37.2079468, 89.6474609, 9.24250999e-05, -0.732197762, -0.681092143, 1, 0.000126723651, -5.31012063e-07, 8.6699285e-05, -0.681092143, 0.732197762)
  2442. UnionOperation914.Orientation = Vector3.new(0, -42.9300003, 89.9899979)
  2443. UnionOperation914.Position = Vector3.new(-57.8607178, 37.2079468, 89.6474609)
  2444. UnionOperation914.Rotation = Vector3.new(0, -42.9300003, 89.9899979)
  2445. UnionOperation914.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2446. UnionOperation914.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2447. UnionOperation914.Anchored = true
  2448. UnionOperation914.BrickColor = BrickColor.new("Dirt brown")
  2449. UnionOperation914.Material = Enum.Material.Fabric
  2450. UnionOperation914.Reflectance = 0.20000000298023
  2451. UnionOperation914.brickColor = BrickColor.new("Dirt brown")
  2452. UnionOperation915.Name = "Wooden Walkway T"
  2453. UnionOperation915.Parent = Model913
  2454. UnionOperation915.CFrame = CFrame.new(-57.8602295, 37.2071533, 89.6467285, 0.681187689, 6.61570084e-07, 0.732108891, 5.95351764e-07, 1, -1.45759259e-06, -0.732108891, 1.42875638e-06, 0.68118763)
  2455. UnionOperation915.Orientation = Vector3.new(0, 47.0600014, 0)
  2456. UnionOperation915.Position = Vector3.new(-57.8602295, 37.2071533, 89.6467285)
  2457. UnionOperation915.Rotation = Vector3.new(0, 47.0600014, 0)
  2458. UnionOperation915.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2459. UnionOperation915.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2460. UnionOperation915.Anchored = true
  2461. UnionOperation915.BrickColor = BrickColor.new("Reddish brown")
  2462. UnionOperation915.Material = Enum.Material.WoodPlanks
  2463. UnionOperation915.brickColor = BrickColor.new("Reddish brown")
  2464. Model916.Name = "Wooden Walkway "
  2465. Model916.Parent = Model1
  2466. UnionOperation917.Parent = Model916
  2467. UnionOperation917.CFrame = CFrame.new(-73.760376, 37.2202454, 74.8474197, 9.24250999e-05, -0.732197762, -0.681092143, 1, 0.000126723651, -5.31012063e-07, 8.6699285e-05, -0.681092143, 0.732197762)
  2468. UnionOperation917.Orientation = Vector3.new(0, -42.9300003, 89.9899979)
  2469. UnionOperation917.Position = Vector3.new(-73.760376, 37.2202454, 74.8474197)
  2470. UnionOperation917.Rotation = Vector3.new(0, -42.9300003, 89.9899979)
  2471. UnionOperation917.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2472. UnionOperation917.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2473. UnionOperation917.Anchored = true
  2474. UnionOperation917.BrickColor = BrickColor.new("Dirt brown")
  2475. UnionOperation917.Material = Enum.Material.Fabric
  2476. UnionOperation917.Reflectance = 0.20000000298023
  2477. UnionOperation917.brickColor = BrickColor.new("Dirt brown")
  2478. UnionOperation918.Name = "Wooden Walkway T"
  2479. UnionOperation918.Parent = Model916
  2480. UnionOperation918.CFrame = CFrame.new(-73.7598877, 37.2191467, 74.8466797, 0.681187689, 6.61570084e-07, 0.732108891, 5.95351764e-07, 1, -1.45759259e-06, -0.732108891, 1.42875638e-06, 0.68118763)
  2481. UnionOperation918.Orientation = Vector3.new(0, 47.0600014, 0)
  2482. UnionOperation918.Position = Vector3.new(-73.7598877, 37.2191467, 74.8466797)
  2483. UnionOperation918.Rotation = Vector3.new(0, 47.0600014, 0)
  2484. UnionOperation918.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2485. UnionOperation918.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2486. UnionOperation918.Anchored = true
  2487. UnionOperation918.BrickColor = BrickColor.new("Reddish brown")
  2488. UnionOperation918.Material = Enum.Material.WoodPlanks
  2489. UnionOperation918.brickColor = BrickColor.new("Reddish brown")
  2490. Model919.Name = "Wooden Walkway "
  2491. Model919.Parent = Model1
  2492. UnionOperation920.Parent = Model919
  2493. UnionOperation920.CFrame = CFrame.new(-66.4294434, 2.42108774, 39.1030273, 1.41798619e-05, -0.110792406, 0.993843615, 1, 0.000125361825, -2.92522202e-07, -0.000124557628, 0.993843615, 0.110792413)
  2494. UnionOperation920.Orientation = Vector3.new(0, 83.6399994, 89.9899979)
  2495. UnionOperation920.Position = Vector3.new(-66.4294434, 2.42108774, 39.1030273)
  2496. UnionOperation920.Rotation = Vector3.new(0, 83.6399994, 89.9899979)
  2497. UnionOperation920.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2498. UnionOperation920.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2499. UnionOperation920.Anchored = true
  2500. UnionOperation920.BrickColor = BrickColor.new("Dirt brown")
  2501. UnionOperation920.Material = Enum.Material.Fabric
  2502. UnionOperation920.Reflectance = 0.20000000298023
  2503. UnionOperation920.brickColor = BrickColor.new("Dirt brown")
  2504. UnionOperation921.Name = "Wooden Walkway T"
  2505. UnionOperation921.Parent = Model919
  2506. UnionOperation921.CFrame = CFrame.new(-66.4300537, 2.42003489, 39.1032715, -0.99382925, 3.70790531e-07, 0.110920839, 3.66092195e-07, 1, -6.27660484e-08, -0.110920846, -2.17723937e-08, -0.99382925)
  2507. UnionOperation921.Orientation = Vector3.new(0, 173.630005, 0)
  2508. UnionOperation921.Position = Vector3.new(-66.4300537, 2.42003489, 39.1032715)
  2509. UnionOperation921.Rotation = Vector3.new(180, 6.36999989, -180)
  2510. UnionOperation921.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2511. UnionOperation921.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2512. UnionOperation921.Anchored = true
  2513. UnionOperation921.BrickColor = BrickColor.new("Reddish brown")
  2514. UnionOperation921.Material = Enum.Material.WoodPlanks
  2515. UnionOperation921.brickColor = BrickColor.new("Reddish brown")
  2516. Model922.Name = "Wooden Walkway "
  2517. Model922.Parent = Model1
  2518. UnionOperation923.Parent = Model922
  2519. UnionOperation923.CFrame = CFrame.new(-68.3895264, 2.42061472, 60.6230469, 1.41798619e-05, -0.110792406, 0.993843615, 1, 0.000125361825, -2.92522202e-07, -0.000124557628, 0.993843615, 0.110792413)
  2520. UnionOperation923.Orientation = Vector3.new(0, 83.6399994, 89.9899979)
  2521. UnionOperation923.Position = Vector3.new(-68.3895264, 2.42061472, 60.6230469)
  2522. UnionOperation923.Rotation = Vector3.new(0, 83.6399994, 89.9899979)
  2523. UnionOperation923.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2524. UnionOperation923.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2525. UnionOperation923.Anchored = true
  2526. UnionOperation923.BrickColor = BrickColor.new("Dirt brown")
  2527. UnionOperation923.Material = Enum.Material.Fabric
  2528. UnionOperation923.Reflectance = 0.20000000298023
  2529. UnionOperation923.brickColor = BrickColor.new("Dirt brown")
  2530. UnionOperation924.Name = "Wooden Walkway T"
  2531. UnionOperation924.Parent = Model922
  2532. UnionOperation924.CFrame = CFrame.new(-68.3902588, 2.41995859, 60.623291, -0.99382925, 3.70790531e-07, 0.110920839, 3.66092195e-07, 1, -6.27660484e-08, -0.110920846, -2.17723937e-08, -0.99382925)
  2533. UnionOperation924.Orientation = Vector3.new(0, 173.630005, 0)
  2534. UnionOperation924.Position = Vector3.new(-68.3902588, 2.41995859, 60.623291)
  2535. UnionOperation924.Rotation = Vector3.new(180, 6.36999989, -180)
  2536. UnionOperation924.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2537. UnionOperation924.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2538. UnionOperation924.Anchored = true
  2539. UnionOperation924.BrickColor = BrickColor.new("Reddish brown")
  2540. UnionOperation924.Material = Enum.Material.WoodPlanks
  2541. UnionOperation924.brickColor = BrickColor.new("Reddish brown")
  2542. Model925.Name = "Wooden Walkway "
  2543. Model925.Parent = Model1
  2544. UnionOperation926.Parent = Model925
  2545. UnionOperation926.CFrame = CFrame.new(-103.180412, 23.3463917, 52.8190918, -9.9108569e-05, 0.792003989, 0.610515952, 1, 0.000125361956, -2.92521435e-07, -7.67671445e-05, 0.610515952, -0.792003989)
  2546. UnionOperation926.Orientation = Vector3.new(0, 142.369995, 89.9899979)
  2547. UnionOperation926.Position = Vector3.new(-103.180412, 23.3463917, 52.8190918)
  2548. UnionOperation926.Rotation = Vector3.new(180, 37.6300011, -90.0100021)
  2549. UnionOperation926.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2550. UnionOperation926.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2551. UnionOperation926.Anchored = true
  2552. UnionOperation926.BrickColor = BrickColor.new("Dirt brown")
  2553. UnionOperation926.Material = Enum.Material.Fabric
  2554. UnionOperation926.Reflectance = 0.20000000298023
  2555. UnionOperation926.brickColor = BrickColor.new("Dirt brown")
  2556. UnionOperation927.Name = "Wooden Walkway T"
  2557. UnionOperation927.Parent = Model925
  2558. UnionOperation927.CFrame = CFrame.new(-103.180786, 23.3454151, 52.8200684, -0.610618234, 1.73834422e-07, -0.791925073, 3.66089381e-07, 1, -6.27665884e-08, 0.791925073, -3.28241782e-07, -0.610618234)
  2559. UnionOperation927.Orientation = Vector3.new(0, -127.629997, 0)
  2560. UnionOperation927.Position = Vector3.new(-103.180786, 23.3454151, 52.8200684)
  2561. UnionOperation927.Rotation = Vector3.new(180, -52.3699989, -180)
  2562. UnionOperation927.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2563. UnionOperation927.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2564. UnionOperation927.Anchored = true
  2565. UnionOperation927.BrickColor = BrickColor.new("Reddish brown")
  2566. UnionOperation927.Material = Enum.Material.WoodPlanks
  2567. UnionOperation927.brickColor = BrickColor.new("Reddish brown")
  2568. Model928.Name = "Wooden Walkway "
  2569. Model928.Parent = Model1
  2570. UnionOperation929.Parent = Model928
  2571. UnionOperation929.CFrame = CFrame.new(-120.013672, 2.33801889, -8.15380478, 9.53488634e-05, -0.759070098, 0.651008964, 1, 0.000125361839, -2.92529421e-07, -8.13896258e-05, 0.651008904, 0.759070098)
  2572. UnionOperation929.Orientation = Vector3.new(0, 40.6199989, 89.9899979)
  2573. UnionOperation929.Position = Vector3.new(-120.013672, 2.33801889, -8.15380478)
  2574. UnionOperation929.Rotation = Vector3.new(0, 40.6199989, 89.9899979)
  2575. UnionOperation929.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2576. UnionOperation929.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2577. UnionOperation929.Anchored = true
  2578. UnionOperation929.BrickColor = BrickColor.new("Dirt brown")
  2579. UnionOperation929.Material = Enum.Material.Fabric
  2580. UnionOperation929.Reflectance = 0.20000000298023
  2581. UnionOperation929.brickColor = BrickColor.new("Dirt brown")
  2582. UnionOperation930.Name = "Wooden Walkway T"
  2583. UnionOperation930.Parent = Model928
  2584. UnionOperation930.CFrame = CFrame.new(-120.01416, 2.33730173, -8.15405178, -0.650910676, 2.85942775e-07, 0.759154379, 3.66092252e-07, 1, -6.27664676e-08, -0.759154379, 2.37065152e-07, -0.650910676)
  2585. UnionOperation930.Orientation = Vector3.new(0, 130.610001, 0)
  2586. UnionOperation930.Position = Vector3.new(-120.01416, 2.33730173, -8.15405178)
  2587. UnionOperation930.Rotation = Vector3.new(180, 49.3899994, -180)
  2588. UnionOperation930.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2589. UnionOperation930.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2590. UnionOperation930.Anchored = true
  2591. UnionOperation930.BrickColor = BrickColor.new("Reddish brown")
  2592. UnionOperation930.Material = Enum.Material.WoodPlanks
  2593. UnionOperation930.brickColor = BrickColor.new("Reddish brown")
  2594. Model931.Name = "Torch"
  2595. Model931.Parent = Model1
  2596. UnionOperation932.Parent = Model931
  2597. UnionOperation932.CFrame = CFrame.new(-24.9927979, 11.5333958, 17.8349609, 0.593464494, 8.55403428e-08, 0.804860175, -1.82997706e-08, 1, -9.54108685e-08, -0.804860175, 1.5054086e-08, 0.593464494)
  2598. UnionOperation932.Orientation = Vector3.new(0, 53.5999985, 0)
  2599. UnionOperation932.Position = Vector3.new(-24.9927979, 11.5333958, 17.8349609)
  2600. UnionOperation932.Rotation = Vector3.new(0, 53.5999985, 0)
  2601. UnionOperation932.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2602. UnionOperation932.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  2603. UnionOperation932.Anchored = true
  2604. UnionOperation932.BrickColor = BrickColor.new("Reddish brown")
  2605. UnionOperation932.Material = Enum.Material.Wood
  2606. UnionOperation932.brickColor = BrickColor.new("Reddish brown")
  2607. UnionOperation932.UsePartColor = true
  2608. Part933.Parent = Model931
  2609. Part933.CFrame = CFrame.new(-24.9926758, 13.4278221, 17.8349609, 0.593464494, 8.55403428e-08, 0.804860175, -1.82997741e-08, 1, -9.54108685e-08, -0.804860175, 1.50540913e-08, 0.593464494)
  2610. Part933.Orientation = Vector3.new(0, 53.5999985, 0)
  2611. Part933.Position = Vector3.new(-24.9926758, 13.4278221, 17.8349609)
  2612. Part933.Rotation = Vector3.new(0, 53.5999985, 0)
  2613. Part933.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2614. Part933.Transparency = 1
  2615. Part933.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  2616. Part933.Anchored = true
  2617. Part933.BrickColor = BrickColor.new("Dirt brown")
  2618. Part933.Material = Enum.Material.Wood
  2619. Part933.TopSurface = Enum.SurfaceType.Smooth
  2620. Part933.brickColor = BrickColor.new("Dirt brown")
  2621. Part933.FormFactor = Enum.FormFactor.Custom
  2622. Part933.formFactor = Enum.FormFactor.Custom
  2623. Fire934.Parent = Part933
  2624. Fire934.Color = Color3.new(1, 0.666667, 0)
  2625. Fire934.Size = 2
  2626. Fire934.Heat = 4
  2627. Fire934.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  2628. Fire934.size = 2
  2629. PointLight935.Parent = Part933
  2630. PointLight935.Color = Color3.new(1, 0.666667, 0)
  2631. PointLight935.Range = 30
  2632. Model936.Name = "Torch"
  2633. Model936.Parent = Model1
  2634. UnionOperation937.Parent = Model936
  2635. UnionOperation937.CFrame = CFrame.new(-13.1932364, 11.5333958, 5.33447218, 0.593464494, 8.65927561e-08, 0.804860175, -2.84367641e-08, 1, -8.66291145e-08, -0.804860175, 2.84248447e-08, 0.593464494)
  2636. UnionOperation937.Orientation = Vector3.new(0, 53.5999985, 0)
  2637. UnionOperation937.Position = Vector3.new(-13.1932364, 11.5333958, 5.33447218)
  2638. UnionOperation937.Rotation = Vector3.new(0, 53.5999985, 0)
  2639. UnionOperation937.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2640. UnionOperation937.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  2641. UnionOperation937.Anchored = true
  2642. UnionOperation937.BrickColor = BrickColor.new("Reddish brown")
  2643. UnionOperation937.Material = Enum.Material.Wood
  2644. UnionOperation937.brickColor = BrickColor.new("Reddish brown")
  2645. UnionOperation937.UsePartColor = true
  2646. Part938.Parent = Model936
  2647. Part938.CFrame = CFrame.new(-13.1932364, 13.4278221, 5.3347168, 0.593464494, 8.65927561e-08, 0.804860175, -2.84367676e-08, 1, -8.66291145e-08, -0.804860175, 2.84248483e-08, 0.593464494)
  2648. Part938.Orientation = Vector3.new(0, 53.5999985, 0)
  2649. Part938.Position = Vector3.new(-13.1932364, 13.4278221, 5.3347168)
  2650. Part938.Rotation = Vector3.new(0, 53.5999985, 0)
  2651. Part938.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2652. Part938.Transparency = 1
  2653. Part938.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  2654. Part938.Anchored = true
  2655. Part938.BrickColor = BrickColor.new("Dirt brown")
  2656. Part938.Material = Enum.Material.Wood
  2657. Part938.TopSurface = Enum.SurfaceType.Smooth
  2658. Part938.brickColor = BrickColor.new("Dirt brown")
  2659. Part938.FormFactor = Enum.FormFactor.Custom
  2660. Part938.formFactor = Enum.FormFactor.Custom
  2661. Fire939.Parent = Part938
  2662. Fire939.Color = Color3.new(1, 0.666667, 0)
  2663. Fire939.Size = 2
  2664. Fire939.Heat = 4
  2665. Fire939.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  2666. Fire939.size = 2
  2667. PointLight940.Parent = Part938
  2668. PointLight940.Color = Color3.new(1, 0.666667, 0)
  2669. PointLight940.Range = 30
  2670. Model941.Name = "Torch"
  2671. Model941.Parent = Model1
  2672. UnionOperation942.Parent = Model941
  2673. UnionOperation942.CFrame = CFrame.new(-74.3930664, 39.2443924, 68.3344727, 0.593464494, 8.60518909e-08, 0.804860175, -2.32754545e-08, 1, -9.11067701e-08, -0.804860175, 2.16134666e-08, 0.593464494)
  2674. UnionOperation942.Orientation = Vector3.new(0, 53.5999985, 0)
  2675. UnionOperation942.Position = Vector3.new(-74.3930664, 39.2443924, 68.3344727)
  2676. UnionOperation942.Rotation = Vector3.new(0, 53.5999985, 0)
  2677. UnionOperation942.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2678. UnionOperation942.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  2679. UnionOperation942.Anchored = true
  2680. UnionOperation942.BrickColor = BrickColor.new("Reddish brown")
  2681. UnionOperation942.Material = Enum.Material.Wood
  2682. UnionOperation942.brickColor = BrickColor.new("Reddish brown")
  2683. UnionOperation942.UsePartColor = true
  2684. Part943.Parent = Model941
  2685. Part943.CFrame = CFrame.new(-74.3929443, 41.1387787, 68.3344727, 0.593464494, 8.60518909e-08, 0.804860175, -2.3275458e-08, 1, -9.11067701e-08, -0.804860175, 2.16134648e-08, 0.593464494)
  2686. Part943.Orientation = Vector3.new(0, 53.5999985, 0)
  2687. Part943.Position = Vector3.new(-74.3929443, 41.1387787, 68.3344727)
  2688. Part943.Rotation = Vector3.new(0, 53.5999985, 0)
  2689. Part943.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2690. Part943.Transparency = 1
  2691. Part943.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  2692. Part943.Anchored = true
  2693. Part943.BrickColor = BrickColor.new("Dirt brown")
  2694. Part943.Material = Enum.Material.Wood
  2695. Part943.TopSurface = Enum.SurfaceType.Smooth
  2696. Part943.brickColor = BrickColor.new("Dirt brown")
  2697. Part943.FormFactor = Enum.FormFactor.Custom
  2698. Part943.formFactor = Enum.FormFactor.Custom
  2699. Fire944.Parent = Part943
  2700. Fire944.Color = Color3.new(1, 0.666667, 0)
  2701. Fire944.Size = 2
  2702. Fire944.Heat = 4
  2703. Fire944.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  2704. Fire944.size = 2
  2705. PointLight945.Parent = Part943
  2706. PointLight945.Color = Color3.new(1, 0.666667, 0)
  2707. PointLight945.Range = 30
  2708. Model946.Name = "Wooden Walkway "
  2709. Model946.Parent = Model1
  2710. UnionOperation947.Parent = Model946
  2711. UnionOperation947.CFrame = CFrame.new(-133.570435, 30.3454742, -27.0895996, 6.69898582e-05, -0.532396197, 0.84649533, 1, 0.00012536197, -2.92521349e-07, -0.000105962579, 0.846495271, 0.532396197)
  2712. UnionOperation947.Orientation = Vector3.new(0, 57.8300018, 89.9899979)
  2713. UnionOperation947.Position = Vector3.new(-133.570435, 30.3454742, -27.0895996)
  2714. UnionOperation947.Rotation = Vector3.new(0, 57.8300018, 89.9899979)
  2715. UnionOperation947.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2716. UnionOperation947.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2717. UnionOperation947.Anchored = true
  2718. UnionOperation947.BrickColor = BrickColor.new("Dirt brown")
  2719. UnionOperation947.Material = Enum.Material.Fabric
  2720. UnionOperation947.Reflectance = 0.20000000298023
  2721. UnionOperation947.brickColor = BrickColor.new("Dirt brown")
  2722. UnionOperation948.Name = "Wooden Walkway T"
  2723. UnionOperation948.Parent = Model946
  2724. UnionOperation948.CFrame = CFrame.new(-133.571045, 30.3447418, -27.0898438, -0.846426547, 3.43291276e-07, 0.532505631, 3.66089381e-07, 1, -6.27665955e-08, -0.532505631, 1.41817324e-07, -0.846426547)
  2725. UnionOperation948.Orientation = Vector3.new(0, 147.830002, 0)
  2726. UnionOperation948.Position = Vector3.new(-133.571045, 30.3447418, -27.0898438)
  2727. UnionOperation948.Rotation = Vector3.new(180, 32.1699982, -180)
  2728. UnionOperation948.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2729. UnionOperation948.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2730. UnionOperation948.Anchored = true
  2731. UnionOperation948.BrickColor = BrickColor.new("Reddish brown")
  2732. UnionOperation948.Material = Enum.Material.WoodPlanks
  2733. UnionOperation948.brickColor = BrickColor.new("Reddish brown")
  2734. Model949.Name = "Wooden Walkway "
  2735. Model949.Parent = Model1
  2736. UnionOperation950.Parent = Model949
  2737. UnionOperation950.CFrame = CFrame.new(-54.7188721, 16.3863182, -1.88403296, 0.000114899565, -0.915604949, 0.402079165, 1, 0.000125361883, -2.92514159e-07, -5.01375689e-05, 0.402079165, 0.915604949)
  2738. UnionOperation950.Orientation = Vector3.new(0, 23.7099991, 89.9899979)
  2739. UnionOperation950.Position = Vector3.new(-54.7188721, 16.3863182, -1.88403296)
  2740. UnionOperation950.Rotation = Vector3.new(0, 23.7099991, 89.9899979)
  2741. UnionOperation950.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2742. UnionOperation950.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2743. UnionOperation950.Anchored = true
  2744. UnionOperation950.BrickColor = BrickColor.new("Dirt brown")
  2745. UnionOperation950.Material = Enum.Material.Fabric
  2746. UnionOperation950.Reflectance = 0.20000000298023
  2747. UnionOperation950.brickColor = BrickColor.new("Dirt brown")
  2748. UnionOperation951.Name = "Wooden Walkway T"
  2749. UnionOperation951.Parent = Model949
  2750. UnionOperation951.CFrame = CFrame.new(-54.7193604, 16.3857841, -1.88476598, -0.401960909, 2.04626218e-07, 0.915656924, 3.66089438e-07, 1, -6.27665173e-08, -0.915656924, 3.09982596e-07, -0.401960909)
  2751. UnionOperation951.Orientation = Vector3.new(0, 113.699997, 0)
  2752. UnionOperation951.Position = Vector3.new(-54.7193604, 16.3857841, -1.88476598)
  2753. UnionOperation951.Rotation = Vector3.new(180, 66.3000031, -180)
  2754. UnionOperation951.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2755. UnionOperation951.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2756. UnionOperation951.Anchored = true
  2757. UnionOperation951.BrickColor = BrickColor.new("Reddish brown")
  2758. UnionOperation951.Material = Enum.Material.WoodPlanks
  2759. UnionOperation951.brickColor = BrickColor.new("Reddish brown")
  2760. Model952.Name = "Wooden Walkway "
  2761. Model952.Parent = Model1
  2762. UnionOperation953.Parent = Model952
  2763. UnionOperation953.CFrame = CFrame.new(-67.5004883, 2.38287973, 49.7785645, -6.69258297e-05, 0.0926026255, -0.99570328, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570328, -0.0926026255)
  2764. UnionOperation953.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
  2765. UnionOperation953.Position = Vector3.new(-67.5004883, 2.38287973, 49.7785645)
  2766. UnionOperation953.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
  2767. UnionOperation953.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2768. UnionOperation953.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2769. UnionOperation953.Anchored = true
  2770. UnionOperation953.BrickColor = BrickColor.new("Dirt brown")
  2771. UnionOperation953.Material = Enum.Material.Fabric
  2772. UnionOperation953.Reflectance = 0.20000000298023
  2773. UnionOperation953.brickColor = BrickColor.new("Dirt brown")
  2774. UnionOperation954.Name = "Wooden Walkway T"
  2775. UnionOperation954.Parent = Model952
  2776. UnionOperation954.CFrame = CFrame.new(-67.4997482, 2.38182688, 49.7785645, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
  2777. UnionOperation954.Orientation = Vector3.new(0, -5.32000017, 0)
  2778. UnionOperation954.Position = Vector3.new(-67.4997482, 2.38182688, 49.7785645)
  2779. UnionOperation954.Rotation = Vector3.new(0, -5.32000017, 0)
  2780. UnionOperation954.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2781. UnionOperation954.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2782. UnionOperation954.Anchored = true
  2783. UnionOperation954.BrickColor = BrickColor.new("Reddish brown")
  2784. UnionOperation954.Material = Enum.Material.WoodPlanks
  2785. UnionOperation954.brickColor = BrickColor.new("Reddish brown")
  2786. Model955.Name = "Wooden Walkway "
  2787. Model955.Parent = Model1
  2788. UnionOperation956.Parent = Model955
  2789. UnionOperation956.CFrame = CFrame.new(-107.213745, 16.379528, -14.0158682, -3.68829496e-05, -0.169450432, -0.985538781, 1, 0.000112442831, -5.67572206e-05, 0.000120434284, -0.985538781, 0.169450432)
  2790. UnionOperation956.Orientation = Vector3.new(0, -80.2399979, 89.9899979)
  2791. UnionOperation956.Position = Vector3.new(-107.213745, 16.379528, -14.0158682)
  2792. UnionOperation956.Rotation = Vector3.new(0.0199999996, -80.2399979, 90.0100021)
  2793. UnionOperation956.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2794. UnionOperation956.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2795. UnionOperation956.Anchored = true
  2796. UnionOperation956.BrickColor = BrickColor.new("Dirt brown")
  2797. UnionOperation956.Material = Enum.Material.Fabric
  2798. UnionOperation956.Reflectance = 0.20000000298023
  2799. UnionOperation956.brickColor = BrickColor.new("Dirt brown")
  2800. UnionOperation957.Name = "Wooden Walkway T"
  2801. UnionOperation957.Parent = Model955
  2802. UnionOperation957.CFrame = CFrame.new(-107.213013, 16.3787956, -14.0163565, 0.985560954, -5.91987664e-05, 0.169321373, 5.78591098e-05, 1, 1.2845966e-05, -0.169321373, -2.86369823e-06, 0.985560954)
  2803. UnionOperation957.Orientation = Vector3.new(0, 9.75, 0)
  2804. UnionOperation957.Position = Vector3.new(-107.213013, 16.3787956, -14.0163565)
  2805. UnionOperation957.Rotation = Vector3.new(0, 9.75, 0)
  2806. UnionOperation957.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2807. UnionOperation957.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2808. UnionOperation957.Anchored = true
  2809. UnionOperation957.BrickColor = BrickColor.new("Reddish brown")
  2810. UnionOperation957.Material = Enum.Material.WoodPlanks
  2811. UnionOperation957.brickColor = BrickColor.new("Reddish brown")
  2812. Model958.Name = "Wooden Walkway "
  2813. Model958.Parent = Model1
  2814. UnionOperation959.Parent = Model958
  2815. UnionOperation959.CFrame = CFrame.new(-111.964966, 2.29981089, -15.4755859, -0.000121730227, 0.747040272, -0.664778829, 1, 0.000112442765, -5.67571624e-05, 3.23496861e-05, -0.664778829, -0.747040272)
  2816. UnionOperation959.Orientation = Vector3.new(0, -138.330002, 89.9899979)
  2817. UnionOperation959.Position = Vector3.new(-111.964966, 2.29981089, -15.4755859)
  2818. UnionOperation959.Rotation = Vector3.new(180, -41.6699982, -90.0100021)
  2819. UnionOperation959.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2820. UnionOperation959.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2821. UnionOperation959.Anchored = true
  2822. UnionOperation959.BrickColor = BrickColor.new("Dirt brown")
  2823. UnionOperation959.Material = Enum.Material.Fabric
  2824. UnionOperation959.Reflectance = 0.20000000298023
  2825. UnionOperation959.brickColor = BrickColor.new("Dirt brown")
  2826. UnionOperation960.Name = "Wooden Walkway T"
  2827. UnionOperation960.Parent = Model958
  2828. UnionOperation960.CFrame = CFrame.new(-111.964111, 2.29929209, -15.4750977, 0.664680958, -2.88602751e-05, -0.747127354, 5.78591098e-05, 1, 1.2845966e-05, 0.747127354, -5.17665867e-05, 0.664680958)
  2829. UnionOperation960.Orientation = Vector3.new(0, -48.3400002, 0)
  2830. UnionOperation960.Position = Vector3.new(-111.964111, 2.29929209, -15.4750977)
  2831. UnionOperation960.Rotation = Vector3.new(0, -48.3400002, 0)
  2832. UnionOperation960.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2833. UnionOperation960.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2834. UnionOperation960.Anchored = true
  2835. UnionOperation960.BrickColor = BrickColor.new("Reddish brown")
  2836. UnionOperation960.Material = Enum.Material.WoodPlanks
  2837. UnionOperation960.brickColor = BrickColor.new("Reddish brown")
  2838. Model961.Name = "Wooden Walkway "
  2839. Model961.Parent = Model1
  2840. UnionOperation962.Parent = Model961
  2841. UnionOperation962.CFrame = CFrame.new(-103.473755, 44.2321777, -39.9729004, 7.74562359e-05, -0.535365939, 0.844627202, 0.999999821, 0.000137090683, -4.4843182e-07, -0.000121027231, 0.844621241, 0.535369098)
  2842. UnionOperation962.Orientation = Vector3.new(0, 57.6300011, 89.9899979)
  2843. UnionOperation962.Position = Vector3.new(-103.473755, 44.2321777, -39.9729004)
  2844. UnionOperation962.Rotation = Vector3.new(0, 57.6300011, 89.9899979)
  2845. UnionOperation962.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2846. UnionOperation962.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2847. UnionOperation962.Anchored = true
  2848. UnionOperation962.BrickColor = BrickColor.new("Dirt brown")
  2849. UnionOperation962.Material = Enum.Material.Fabric
  2850. UnionOperation962.Reflectance = 0.20000000298023
  2851. UnionOperation962.brickColor = BrickColor.new("Dirt brown")
  2852. UnionOperation963.Name = "Wooden Walkway T"
  2853. UnionOperation963.Parent = Model961
  2854. UnionOperation963.CFrame = CFrame.new(-103.474365, 44.2313843, -39.9731445, -0.844557762, 1.04606152e-05, 0.535475492, 5.16884029e-07, 0.999999762, -1.18613243e-05, -0.535478711, -1.51991844e-05, -0.844551802)
  2855. UnionOperation963.Orientation = Vector3.new(0, 147.619995, 0)
  2856. UnionOperation963.Position = Vector3.new(-103.474365, 44.2313843, -39.9731445)
  2857. UnionOperation963.Rotation = Vector3.new(180, 32.3800011, -180)
  2858. UnionOperation963.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2859. UnionOperation963.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2860. UnionOperation963.Anchored = true
  2861. UnionOperation963.BrickColor = BrickColor.new("Reddish brown")
  2862. UnionOperation963.Material = Enum.Material.WoodPlanks
  2863. UnionOperation963.brickColor = BrickColor.new("Reddish brown")
  2864. Model964.Name = "Wooden Walkway "
  2865. Model964.Parent = Model1
  2866. UnionOperation965.Parent = Model964
  2867. UnionOperation965.CFrame = CFrame.new(-88.2259521, 30.1401825, 63.2900391, 0.00010137388, -0.802460611, -0.596705079, 1, 0.000126723651, -5.3101553e-07, 7.60427647e-05, -0.596705079, 0.802460611)
  2868. UnionOperation965.Orientation = Vector3.new(0, -36.6300011, 89.9899979)
  2869. UnionOperation965.Position = Vector3.new(-88.2259521, 30.1401825, 63.2900391)
  2870. UnionOperation965.Rotation = Vector3.new(0, -36.6300011, 89.9899979)
  2871. UnionOperation965.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2872. UnionOperation965.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2873. UnionOperation965.Anchored = true
  2874. UnionOperation965.BrickColor = BrickColor.new("Dirt brown")
  2875. UnionOperation965.Material = Enum.Material.Fabric
  2876. UnionOperation965.Reflectance = 0.20000000298023
  2877. UnionOperation965.brickColor = BrickColor.new("Dirt brown")
  2878. UnionOperation966.Name = "Wooden Walkway T"
  2879. UnionOperation966.Parent = Model964
  2880. UnionOperation966.CFrame = CFrame.new(-88.2254639, 30.139328, 63.2893066, 0.596809804, 8.14235136e-07, 0.802382767, 5.95351707e-07, 1, -1.45759248e-06, -0.802382708, 1.34760546e-06, 0.596809864)
  2881. UnionOperation966.Orientation = Vector3.new(0, 53.3600006, 0)
  2882. UnionOperation966.Position = Vector3.new(-88.2254639, 30.139328, 63.2893066)
  2883. UnionOperation966.Rotation = Vector3.new(0, 53.3600006, 0)
  2884. UnionOperation966.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2885. UnionOperation966.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2886. UnionOperation966.Anchored = true
  2887. UnionOperation966.BrickColor = BrickColor.new("Reddish brown")
  2888. UnionOperation966.Material = Enum.Material.WoodPlanks
  2889. UnionOperation966.brickColor = BrickColor.new("Reddish brown")
  2890. Model967.Name = "Wooden Walkway "
  2891. Model967.Parent = Model1
  2892. UnionOperation968.Parent = Model967
  2893. UnionOperation968.CFrame = CFrame.new(-129.489624, 26.8026199, 1.66967797, 0.238535479, 0.284135252, 0.928637743, 0.767944634, -0.640515029, -0.0012805569, 0.594442487, 0.713447809, -0.370985687)
  2894. UnionOperation968.Orientation = Vector3.new(0.0700000003, 111.779999, 129.830002)
  2895. UnionOperation968.Position = Vector3.new(-129.489624, 26.8026199, 1.66967797)
  2896. UnionOperation968.Rotation = Vector3.new(179.800003, 68.2200012, -49.9900017)
  2897. UnionOperation968.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2898. UnionOperation968.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2899. UnionOperation968.Anchored = true
  2900. UnionOperation968.BrickColor = BrickColor.new("Dirt brown")
  2901. UnionOperation968.Material = Enum.Material.Fabric
  2902. UnionOperation968.Reflectance = 0.20000000298023
  2903. UnionOperation968.brickColor = BrickColor.new("Dirt brown")
  2904. UnionOperation969.Name = "Wooden Walkway T"
  2905. UnionOperation969.Parent = Model967
  2906. UnionOperation969.CFrame = CFrame.new(-129.490356, 26.8021011, 1.66992199, -0.928674459, 0.238571256, -0.283985287, 0.00136352843, 0.767864466, 0.640610993, 0.370893568, 0.594531834, -0.713421345)
  2907. UnionOperation969.Orientation = Vector3.new(-39.8400002, -158.289993, 0.100000001)
  2908. UnionOperation969.Position = Vector3.new(-129.490356, 26.8021011, 1.66992199)
  2909. UnionOperation969.Rotation = Vector3.new(-138.080002, -16.5, -165.589996)
  2910. UnionOperation969.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2911. UnionOperation969.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2912. UnionOperation969.Anchored = true
  2913. UnionOperation969.BrickColor = BrickColor.new("Reddish brown")
  2914. UnionOperation969.Material = Enum.Material.WoodPlanks
  2915. UnionOperation969.brickColor = BrickColor.new("Reddish brown")
  2916. Model970.Name = "Torch"
  2917. Model970.Parent = Model1
  2918. UnionOperation971.Parent = Model970
  2919. UnionOperation971.CFrame = CFrame.new(30.8068848, 22.4071827, 8.93457031, 0.593464494, -0.000103439947, 0.804860175, 8.15061721e-05, 1, 6.80482553e-05, -0.804860175, 2.14099909e-05, 0.593464494)
  2920. UnionOperation971.Orientation = Vector3.new(0, 53.5999985, 0)
  2921. UnionOperation971.Position = Vector3.new(30.8068848, 22.4071827, 8.93457031)
  2922. UnionOperation971.Rotation = Vector3.new(-0.00999999978, 53.5999985, 0.00999999978)
  2923. UnionOperation971.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2924. UnionOperation971.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  2925. UnionOperation971.Anchored = true
  2926. UnionOperation971.BrickColor = BrickColor.new("Reddish brown")
  2927. UnionOperation971.Material = Enum.Material.Wood
  2928. UnionOperation971.brickColor = BrickColor.new("Reddish brown")
  2929. UnionOperation971.UsePartColor = true
  2930. Part972.Parent = Model970
  2931. Part972.CFrame = CFrame.new(30.8066406, 24.3016071, 8.93457031, 0.593464494, -0.000103439947, 0.804860175, 8.15061721e-05, 1, 6.80482553e-05, -0.804860175, 2.14099909e-05, 0.593464494)
  2932. Part972.Orientation = Vector3.new(0, 53.5999985, 0)
  2933. Part972.Position = Vector3.new(30.8066406, 24.3016071, 8.93457031)
  2934. Part972.Rotation = Vector3.new(-0.00999999978, 53.5999985, 0.00999999978)
  2935. Part972.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2936. Part972.Transparency = 1
  2937. Part972.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  2938. Part972.Anchored = true
  2939. Part972.BrickColor = BrickColor.new("Dirt brown")
  2940. Part972.Material = Enum.Material.Wood
  2941. Part972.TopSurface = Enum.SurfaceType.Smooth
  2942. Part972.brickColor = BrickColor.new("Dirt brown")
  2943. Part972.FormFactor = Enum.FormFactor.Custom
  2944. Part972.formFactor = Enum.FormFactor.Custom
  2945. Fire973.Parent = Part972
  2946. Fire973.Color = Color3.new(1, 0.666667, 0)
  2947. Fire973.Size = 2
  2948. Fire973.Heat = 4
  2949. Fire973.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  2950. Fire973.size = 2
  2951. PointLight974.Parent = Part972
  2952. PointLight974.Color = Color3.new(1, 0.666667, 0)
  2953. PointLight974.Range = 30
  2954. Model975.Name = "Wooden Walkway "
  2955. Model975.Parent = Model1
  2956. UnionOperation976.Parent = Model975
  2957. UnionOperation976.CFrame = CFrame.new(-69.4606934, 2.38240671, 71.2988358, -6.69258297e-05, 0.0926026255, -0.99570328, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570328, -0.0926026255)
  2958. UnionOperation976.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
  2959. UnionOperation976.Position = Vector3.new(-69.4606934, 2.38240671, 71.2988358)
  2960. UnionOperation976.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
  2961. UnionOperation976.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2962. UnionOperation976.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  2963. UnionOperation976.Anchored = true
  2964. UnionOperation976.BrickColor = BrickColor.new("Dirt brown")
  2965. UnionOperation976.Material = Enum.Material.Fabric
  2966. UnionOperation976.Reflectance = 0.20000000298023
  2967. UnionOperation976.brickColor = BrickColor.new("Dirt brown")
  2968. UnionOperation977.Name = "Wooden Walkway T"
  2969. UnionOperation977.Parent = Model975
  2970. UnionOperation977.CFrame = CFrame.new(-69.4599609, 2.38161325, 71.298584, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
  2971. UnionOperation977.Orientation = Vector3.new(0, -5.32000017, 0)
  2972. UnionOperation977.Position = Vector3.new(-69.4599609, 2.38161325, 71.298584)
  2973. UnionOperation977.Rotation = Vector3.new(0, -5.32000017, 0)
  2974. UnionOperation977.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2975. UnionOperation977.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  2976. UnionOperation977.Anchored = true
  2977. UnionOperation977.BrickColor = BrickColor.new("Reddish brown")
  2978. UnionOperation977.Material = Enum.Material.WoodPlanks
  2979. UnionOperation977.brickColor = BrickColor.new("Reddish brown")
  2980. Model978.Name = "Torch"
  2981. Model978.Parent = Model1
  2982. UnionOperation979.Parent = Model978
  2983. UnionOperation979.CFrame = CFrame.new(-122.893066, 25.3834858, 6.83447218, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736288e-08, 1, -8.65971899e-08, -0.804860175, 2.84734796e-08, 0.593464494)
  2984. UnionOperation979.Orientation = Vector3.new(0, 53.5999985, 0)
  2985. UnionOperation979.Position = Vector3.new(-122.893066, 25.3834858, 6.83447218)
  2986. UnionOperation979.Rotation = Vector3.new(0, 53.5999985, 0)
  2987. UnionOperation979.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2988. UnionOperation979.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  2989. UnionOperation979.Anchored = true
  2990. UnionOperation979.BrickColor = BrickColor.new("Reddish brown")
  2991. UnionOperation979.Material = Enum.Material.Wood
  2992. UnionOperation979.brickColor = BrickColor.new("Reddish brown")
  2993. UnionOperation979.UsePartColor = true
  2994. Part980.Parent = Model978
  2995. Part980.CFrame = CFrame.new(-122.893066, 27.2779312, 6.83447218, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736323e-08, 1, -8.65971899e-08, -0.804860175, 2.84734831e-08, 0.593464494)
  2996. Part980.Orientation = Vector3.new(0, 53.5999985, 0)
  2997. Part980.Position = Vector3.new(-122.893066, 27.2779312, 6.83447218)
  2998. Part980.Rotation = Vector3.new(0, 53.5999985, 0)
  2999. Part980.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3000. Part980.Transparency = 1
  3001. Part980.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3002. Part980.Anchored = true
  3003. Part980.BrickColor = BrickColor.new("Dirt brown")
  3004. Part980.Material = Enum.Material.Wood
  3005. Part980.TopSurface = Enum.SurfaceType.Smooth
  3006. Part980.brickColor = BrickColor.new("Dirt brown")
  3007. Part980.FormFactor = Enum.FormFactor.Custom
  3008. Part980.formFactor = Enum.FormFactor.Custom
  3009. Fire981.Parent = Part980
  3010. Fire981.Color = Color3.new(1, 0.666667, 0)
  3011. Fire981.Size = 2
  3012. Fire981.Heat = 4
  3013. Fire981.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3014. Fire981.size = 2
  3015. PointLight982.Parent = Part980
  3016. PointLight982.Color = Color3.new(1, 0.666667, 0)
  3017. PointLight982.Range = 30
  3018. Model983.Name = "Torch"
  3019. Model983.Parent = Model1
  3020. UnionOperation984.Parent = Model983
  3021. UnionOperation984.CFrame = CFrame.new(7.70690918, 11.6733189, -12.965332, 0.593464494, 8.65890613e-08, 0.804860175, -2.84013399e-08, 1, -8.66597816e-08, -0.804860175, 2.83781052e-08, 0.593464494)
  3022. UnionOperation984.Orientation = Vector3.new(0, 53.5999985, 0)
  3023. UnionOperation984.Position = Vector3.new(7.70690918, 11.6733189, -12.965332)
  3024. UnionOperation984.Rotation = Vector3.new(0, 53.5999985, 0)
  3025. UnionOperation984.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3026. UnionOperation984.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3027. UnionOperation984.Anchored = true
  3028. UnionOperation984.BrickColor = BrickColor.new("Reddish brown")
  3029. UnionOperation984.Material = Enum.Material.Wood
  3030. UnionOperation984.brickColor = BrickColor.new("Reddish brown")
  3031. UnionOperation984.UsePartColor = true
  3032. Part985.Parent = Model983
  3033. Part985.CFrame = CFrame.new(7.70690918, 13.5677299, -12.965332, 0.593464494, 8.65890613e-08, 0.804860175, -2.84013435e-08, 1, -8.66597816e-08, -0.804860175, 2.83781088e-08, 0.593464494)
  3034. Part985.Orientation = Vector3.new(0, 53.5999985, 0)
  3035. Part985.Position = Vector3.new(7.70690918, 13.5677299, -12.965332)
  3036. Part985.Rotation = Vector3.new(0, 53.5999985, 0)
  3037. Part985.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3038. Part985.Transparency = 1
  3039. Part985.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3040. Part985.Anchored = true
  3041. Part985.BrickColor = BrickColor.new("Dirt brown")
  3042. Part985.Material = Enum.Material.Wood
  3043. Part985.TopSurface = Enum.SurfaceType.Smooth
  3044. Part985.brickColor = BrickColor.new("Dirt brown")
  3045. Part985.FormFactor = Enum.FormFactor.Custom
  3046. Part985.formFactor = Enum.FormFactor.Custom
  3047. Fire986.Parent = Part985
  3048. Fire986.Color = Color3.new(1, 0.666667, 0)
  3049. Fire986.Size = 2
  3050. Fire986.Heat = 4
  3051. Fire986.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3052. Fire986.size = 2
  3053. PointLight987.Parent = Part985
  3054. PointLight987.Color = Color3.new(1, 0.666667, 0)
  3055. PointLight987.Range = 30
  3056. Model988.Name = "Wooden Walkway "
  3057. Model988.Parent = Model1
  3058. UnionOperation989.Parent = Model988
  3059. UnionOperation989.CFrame = CFrame.new(-124.980103, 23.3375721, 30.6196289, -4.74469671e-05, 0.380637556, 0.92472434, 1, 0.000125361941, -2.92510435e-07, -0.000116036579, 0.924724281, -0.380637556)
  3060. UnionOperation989.Orientation = Vector3.new(0, 112.370003, 89.9899979)
  3061. UnionOperation989.Position = Vector3.new(-124.980103, 23.3375721, 30.6196289)
  3062. UnionOperation989.Rotation = Vector3.new(180, 67.6299973, -90.0100021)
  3063. UnionOperation989.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3064. UnionOperation989.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  3065. UnionOperation989.Anchored = true
  3066. UnionOperation989.BrickColor = BrickColor.new("Dirt brown")
  3067. UnionOperation989.Material = Enum.Material.Fabric
  3068. UnionOperation989.Reflectance = 0.20000000298023
  3069. UnionOperation989.brickColor = BrickColor.new("Dirt brown")
  3070. UnionOperation990.Name = "Wooden Walkway T"
  3071. UnionOperation990.Parent = Model988
  3072. UnionOperation990.CFrame = CFrame.new(-124.980835, 23.3368397, 30.6201172, -0.924773514, 3.14665897e-07, -0.380518109, 3.66089381e-07, 1, -6.2766631e-08, 0.380518109, -1.97348541e-07, -0.924773514)
  3073. UnionOperation990.Orientation = Vector3.new(0, -157.630005, 0)
  3074. UnionOperation990.Position = Vector3.new(-124.980835, 23.3368397, 30.6201172)
  3075. UnionOperation990.Rotation = Vector3.new(180, -22.3700008, -180)
  3076. UnionOperation990.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3077. UnionOperation990.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  3078. UnionOperation990.Anchored = true
  3079. UnionOperation990.BrickColor = BrickColor.new("Reddish brown")
  3080. UnionOperation990.Material = Enum.Material.WoodPlanks
  3081. UnionOperation990.brickColor = BrickColor.new("Reddish brown")
  3082. Model991.Name = "Torch"
  3083. Model991.Parent = Model1
  3084. UnionOperation992.Parent = Model991
  3085. UnionOperation992.CFrame = CFrame.new(13.6068115, 32.1336517, -130.165283, 0.593464494, 8.65880665e-08, 0.804860175, -2.83918027e-08, 1, -8.66680381e-08, -0.804860175, 2.83655215e-08, 0.593464494)
  3086. UnionOperation992.Orientation = Vector3.new(0, 53.5999985, 0)
  3087. UnionOperation992.Position = Vector3.new(13.6068115, 32.1336517, -130.165283)
  3088. UnionOperation992.Rotation = Vector3.new(0, 53.5999985, 0)
  3089. UnionOperation992.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3090. UnionOperation992.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3091. UnionOperation992.Anchored = true
  3092. UnionOperation992.BrickColor = BrickColor.new("Reddish brown")
  3093. UnionOperation992.Material = Enum.Material.Wood
  3094. UnionOperation992.brickColor = BrickColor.new("Reddish brown")
  3095. UnionOperation992.UsePartColor = true
  3096. Part993.Parent = Model991
  3097. Part993.CFrame = CFrame.new(13.6068115, 34.0280685, -130.165283, 0.593464494, 8.65880665e-08, 0.804860175, -2.83918062e-08, 1, -8.66680381e-08, -0.804860175, 2.8365525e-08, 0.593464494)
  3098. Part993.Orientation = Vector3.new(0, 53.5999985, 0)
  3099. Part993.Position = Vector3.new(13.6068115, 34.0280685, -130.165283)
  3100. Part993.Rotation = Vector3.new(0, 53.5999985, 0)
  3101. Part993.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3102. Part993.Transparency = 1
  3103. Part993.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3104. Part993.Anchored = true
  3105. Part993.BrickColor = BrickColor.new("Dirt brown")
  3106. Part993.Material = Enum.Material.Wood
  3107. Part993.TopSurface = Enum.SurfaceType.Smooth
  3108. Part993.brickColor = BrickColor.new("Dirt brown")
  3109. Part993.FormFactor = Enum.FormFactor.Custom
  3110. Part993.formFactor = Enum.FormFactor.Custom
  3111. Fire994.Parent = Part993
  3112. Fire994.Color = Color3.new(1, 0.666667, 0)
  3113. Fire994.Size = 2
  3114. Fire994.Heat = 4
  3115. Fire994.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3116. Fire994.size = 2
  3117. PointLight995.Parent = Part993
  3118. PointLight995.Color = Color3.new(1, 0.666667, 0)
  3119. PointLight995.Range = 30
  3120. Model996.Name = "Wooden Walkway "
  3121. Model996.Parent = Model1
  3122. UnionOperation997.Parent = Model996
  3123. UnionOperation997.CFrame = CFrame.new(-109.951668, 30.2279816, -47.5991211, 0.000124073093, -0.989374459, 0.145390064, 1, 0.000125362611, -2.92533343e-07, -1.79370509e-05, 0.145390064, 0.989374459)
  3124. UnionOperation997.Orientation = Vector3.new(0, 8.35999966, 89.9899979)
  3125. UnionOperation997.Position = Vector3.new(-109.951668, 30.2279816, -47.5991211)
  3126. UnionOperation997.Rotation = Vector3.new(0, 8.35999966, 89.9899979)
  3127. UnionOperation997.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3128. UnionOperation997.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  3129. UnionOperation997.Anchored = true
  3130. UnionOperation997.BrickColor = BrickColor.new("Dirt brown")
  3131. UnionOperation997.Material = Enum.Material.Fabric
  3132. UnionOperation997.Reflectance = 0.20000000298023
  3133. UnionOperation997.brickColor = BrickColor.new("Dirt brown")
  3134. UnionOperation998.Name = "Wooden Walkway T"
  3135. UnionOperation998.Parent = Model996
  3136. UnionOperation998.CFrame = CFrame.new(-109.951904, 30.226944, -47.5998535, -0.145262212, 1.1527974e-07, 0.989393234, 3.66089864e-07, 1, -6.27664747e-08, -0.989393234, 3.53089206e-07, -0.145262212)
  3137. UnionOperation998.Orientation = Vector3.new(0, 98.3499985, 0)
  3138. UnionOperation998.Position = Vector3.new(-109.951904, 30.226944, -47.5998535)
  3139. UnionOperation998.Rotation = Vector3.new(180, 81.6500015, -180)
  3140. UnionOperation998.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3141. UnionOperation998.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  3142. UnionOperation998.Anchored = true
  3143. UnionOperation998.BrickColor = BrickColor.new("Reddish brown")
  3144. UnionOperation998.Material = Enum.Material.WoodPlanks
  3145. UnionOperation998.brickColor = BrickColor.new("Reddish brown")
  3146. Model999.Name = "Wooden Walkway "
  3147. Model999.Parent = Model1
  3148. UnionOperation1000.Parent = Model999
  3149. UnionOperation1000.CFrame = CFrame.new(-95.9066162, 26.6126499, 58.0964355, -0.550403655, -0.658884406, -0.512764275, 0.767946541, -0.640512705, -0.00128082966, -0.327588111, -0.394480526, 0.858528495)
  3150. UnionOperation1000.Orientation = Vector3.new(0.0700000003, -30.8500004, 129.830002)
  3151. UnionOperation1000.Position = Vector3.new(-95.9066162, 26.6126499, 58.0964355)
  3152. UnionOperation1000.Rotation = Vector3.new(0.0900000036, -30.8500004, 129.869995)
  3153. UnionOperation1000.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3154. UnionOperation1000.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  3155. UnionOperation1000.Anchored = true
  3156. UnionOperation1000.BrickColor = BrickColor.new("Dirt brown")
  3157. UnionOperation1000.Material = Enum.Material.Fabric
  3158. UnionOperation1000.Reflectance = 0.20000000298023
  3159. UnionOperation1000.brickColor = BrickColor.new("Dirt brown")
  3160. UnionOperation1001.Name = "Wooden Walkway T"
  3161. UnionOperation1001.Parent = Model999
  3162. UnionOperation1001.CFrame = CFrame.new(-95.9061279, 26.6121006, 58.0957031, 0.512850285, -0.550485849, 0.658748806, 0.00136372971, 0.767866433, 0.640608609, -0.858476996, -0.32763797, 0.394551218)
  3163. UnionOperation1001.Orientation = Vector3.new(-39.8400002, 59.0800018, 0.100000001)
  3164. UnionOperation1001.Position = Vector3.new(-95.9061279, 26.6121006, 58.0957031)
  3165. UnionOperation1001.Rotation = Vector3.new(-58.3699989, 41.2000008, 47.0299988)
  3166. UnionOperation1001.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3167. UnionOperation1001.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  3168. UnionOperation1001.Anchored = true
  3169. UnionOperation1001.BrickColor = BrickColor.new("Reddish brown")
  3170. UnionOperation1001.Material = Enum.Material.WoodPlanks
  3171. UnionOperation1001.brickColor = BrickColor.new("Reddish brown")
  3172. Model1002.Name = "Wooden Walkway "
  3173. Model1002.Parent = Model1
  3174. UnionOperation1003.Parent = Model1002
  3175. UnionOperation1003.CFrame = CFrame.new(-128.080444, 2.29973459, -1.07958996, -0.000121730227, 0.747040272, -0.664778829, 1, 0.000112442765, -5.67571624e-05, 3.23496861e-05, -0.664778829, -0.747040272)
  3176. UnionOperation1003.Orientation = Vector3.new(0, -138.330002, 89.9899979)
  3177. UnionOperation1003.Position = Vector3.new(-128.080444, 2.29973459, -1.07958996)
  3178. UnionOperation1003.Rotation = Vector3.new(180, -41.6699982, -90.0100021)
  3179. UnionOperation1003.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3180. UnionOperation1003.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
  3181. UnionOperation1003.Anchored = true
  3182. UnionOperation1003.BrickColor = BrickColor.new("Dirt brown")
  3183. UnionOperation1003.Material = Enum.Material.Fabric
  3184. UnionOperation1003.Reflectance = 0.20000000298023
  3185. UnionOperation1003.brickColor = BrickColor.new("Dirt brown")
  3186. UnionOperation1004.Name = "Wooden Walkway T"
  3187. UnionOperation1004.Parent = Model1002
  3188. UnionOperation1004.CFrame = CFrame.new(-128.079834, 2.29871225, -1.07910097, 0.664680958, -2.88602751e-05, -0.747127354, 5.78591098e-05, 1, 1.2845966e-05, 0.747127354, -5.17665867e-05, 0.664680958)
  3189. UnionOperation1004.Orientation = Vector3.new(0, -48.3400002, 0)
  3190. UnionOperation1004.Position = Vector3.new(-128.079834, 2.29871225, -1.07910097)
  3191. UnionOperation1004.Rotation = Vector3.new(0, -48.3400002, 0)
  3192. UnionOperation1004.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3193. UnionOperation1004.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
  3194. UnionOperation1004.Anchored = true
  3195. UnionOperation1004.BrickColor = BrickColor.new("Reddish brown")
  3196. UnionOperation1004.Material = Enum.Material.WoodPlanks
  3197. UnionOperation1004.brickColor = BrickColor.new("Reddish brown")
  3198. Model1005.Name = "Torch"
  3199. Model1005.Parent = Model1
  3200. UnionOperation1006.Parent = Model1005
  3201. UnionOperation1006.CFrame = CFrame.new(-7.79321289, 11.6132908, 9.73461819, 0.593464494, 8.65940351e-08, 0.804860175, -2.84490262e-08, 1, -8.6618499e-08, -0.804860175, 2.84410238e-08, 0.593464494)
  3202. UnionOperation1006.Orientation = Vector3.new(0, 53.5999985, 0)
  3203. UnionOperation1006.Position = Vector3.new(-7.79321289, 11.6132908, 9.73461819)
  3204. UnionOperation1006.Rotation = Vector3.new(0, 53.5999985, 0)
  3205. UnionOperation1006.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3206. UnionOperation1006.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3207. UnionOperation1006.Anchored = true
  3208. UnionOperation1006.BrickColor = BrickColor.new("Reddish brown")
  3209. UnionOperation1006.Material = Enum.Material.Wood
  3210. UnionOperation1006.brickColor = BrickColor.new("Reddish brown")
  3211. UnionOperation1006.UsePartColor = true
  3212. Part1007.Parent = Model1005
  3213. Part1007.CFrame = CFrame.new(-7.79321289, 13.5077019, 9.73461819, 0.593464494, 8.65940351e-08, 0.804860175, -2.84490298e-08, 1, -8.6618499e-08, -0.804860175, 2.84410273e-08, 0.593464494)
  3214. Part1007.Orientation = Vector3.new(0, 53.5999985, 0)
  3215. Part1007.Position = Vector3.new(-7.79321289, 13.5077019, 9.73461819)
  3216. Part1007.Rotation = Vector3.new(0, 53.5999985, 0)
  3217. Part1007.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3218. Part1007.Transparency = 1
  3219. Part1007.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3220. Part1007.Anchored = true
  3221. Part1007.BrickColor = BrickColor.new("Dirt brown")
  3222. Part1007.Material = Enum.Material.Wood
  3223. Part1007.TopSurface = Enum.SurfaceType.Smooth
  3224. Part1007.brickColor = BrickColor.new("Dirt brown")
  3225. Part1007.FormFactor = Enum.FormFactor.Custom
  3226. Part1007.formFactor = Enum.FormFactor.Custom
  3227. Fire1008.Parent = Part1007
  3228. Fire1008.Color = Color3.new(1, 0.666667, 0)
  3229. Fire1008.Size = 2
  3230. Fire1008.Heat = 4
  3231. Fire1008.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3232. Fire1008.size = 2
  3233. PointLight1009.Parent = Part1007
  3234. PointLight1009.Color = Color3.new(1, 0.666667, 0)
  3235. PointLight1009.Range = 30
  3236. Model1010.Name = "Torch"
  3237. Model1010.Parent = Model1
  3238. UnionOperation1011.Parent = Model1010
  3239. UnionOperation1011.CFrame = CFrame.new(-67.4934082, 18.3818302, 13.034668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84742256e-08, 1, -8.6596593e-08, -0.804860175, 2.84742256e-08, 0.593464494)
  3240. UnionOperation1011.Orientation = Vector3.new(0, 53.5999985, 0)
  3241. UnionOperation1011.Position = Vector3.new(-67.4934082, 18.3818302, 13.034668)
  3242. UnionOperation1011.Rotation = Vector3.new(0, 53.5999985, 0)
  3243. UnionOperation1011.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3244. UnionOperation1011.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3245. UnionOperation1011.Anchored = true
  3246. UnionOperation1011.BrickColor = BrickColor.new("Reddish brown")
  3247. UnionOperation1011.Material = Enum.Material.Wood
  3248. UnionOperation1011.brickColor = BrickColor.new("Reddish brown")
  3249. UnionOperation1011.UsePartColor = true
  3250. Part1012.Parent = Model1010
  3251. Part1012.CFrame = CFrame.new(-67.4932861, 20.2762775, 13.034668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84742292e-08, 1, -8.6596593e-08, -0.804860175, 2.84742292e-08, 0.593464494)
  3252. Part1012.Orientation = Vector3.new(0, 53.5999985, 0)
  3253. Part1012.Position = Vector3.new(-67.4932861, 20.2762775, 13.034668)
  3254. Part1012.Rotation = Vector3.new(0, 53.5999985, 0)
  3255. Part1012.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3256. Part1012.Transparency = 1
  3257. Part1012.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3258. Part1012.Anchored = true
  3259. Part1012.BrickColor = BrickColor.new("Dirt brown")
  3260. Part1012.Material = Enum.Material.Wood
  3261. Part1012.TopSurface = Enum.SurfaceType.Smooth
  3262. Part1012.brickColor = BrickColor.new("Dirt brown")
  3263. Part1012.FormFactor = Enum.FormFactor.Custom
  3264. Part1012.formFactor = Enum.FormFactor.Custom
  3265. Fire1013.Parent = Part1012
  3266. Fire1013.Color = Color3.new(1, 0.666667, 0)
  3267. Fire1013.Size = 2
  3268. Fire1013.Heat = 4
  3269. Fire1013.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3270. Fire1013.size = 2
  3271. PointLight1014.Parent = Part1012
  3272. PointLight1014.Color = Color3.new(1, 0.666667, 0)
  3273. PointLight1014.Range = 30
  3274. Model1015.Name = "Torch"
  3275. Model1015.Parent = Model1
  3276. UnionOperation1016.Parent = Model1015
  3277. UnionOperation1016.CFrame = CFrame.new(-57.192749, 39.2293167, 84.1345215, 0.593464494, 8.65898713e-08, 0.804860175, -2.84081647e-08, 1, -8.66538699e-08, -0.804860175, 2.83871238e-08, 0.593464494)
  3278. UnionOperation1016.Orientation = Vector3.new(0, 53.5999985, 0)
  3279. UnionOperation1016.Position = Vector3.new(-57.192749, 39.2293167, 84.1345215)
  3280. UnionOperation1016.Rotation = Vector3.new(0, 53.5999985, 0)
  3281. UnionOperation1016.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3282. UnionOperation1016.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3283. UnionOperation1016.Anchored = true
  3284. UnionOperation1016.BrickColor = BrickColor.new("Reddish brown")
  3285. UnionOperation1016.Material = Enum.Material.Wood
  3286. UnionOperation1016.brickColor = BrickColor.new("Reddish brown")
  3287. UnionOperation1016.UsePartColor = true
  3288. Part1017.Parent = Model1015
  3289. Part1017.CFrame = CFrame.new(-57.192627, 41.123642, 84.1345215, 0.593464494, 8.65898713e-08, 0.804860175, -2.84081683e-08, 1, -8.66538699e-08, -0.804860175, 2.83871273e-08, 0.593464494)
  3290. Part1017.Orientation = Vector3.new(0, 53.5999985, 0)
  3291. Part1017.Position = Vector3.new(-57.192627, 41.123642, 84.1345215)
  3292. Part1017.Rotation = Vector3.new(0, 53.5999985, 0)
  3293. Part1017.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3294. Part1017.Transparency = 1
  3295. Part1017.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3296. Part1017.Anchored = true
  3297. Part1017.BrickColor = BrickColor.new("Dirt brown")
  3298. Part1017.Material = Enum.Material.Wood
  3299. Part1017.TopSurface = Enum.SurfaceType.Smooth
  3300. Part1017.brickColor = BrickColor.new("Dirt brown")
  3301. Part1017.FormFactor = Enum.FormFactor.Custom
  3302. Part1017.formFactor = Enum.FormFactor.Custom
  3303. Fire1018.Parent = Part1017
  3304. Fire1018.Color = Color3.new(1, 0.666667, 0)
  3305. Fire1018.Size = 2
  3306. Fire1018.Heat = 4
  3307. Fire1018.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3308. Fire1018.size = 2
  3309. PointLight1019.Parent = Part1017
  3310. PointLight1019.Color = Color3.new(1, 0.666667, 0)
  3311. PointLight1019.Range = 30
  3312. Model1020.Name = "Torch"
  3313. Model1020.Parent = Model1
  3314. UnionOperation1021.Parent = Model1020
  3315. UnionOperation1021.CFrame = CFrame.new(-116.993172, 25.3935261, 37.3347168, 0.593464494, 8.6596593e-08, 0.804860175, -2.84734227e-08, 1, -8.65973959e-08, -0.804860175, 2.8473222e-08, 0.593464494)
  3316. UnionOperation1021.Orientation = Vector3.new(0, 53.5999985, 0)
  3317. UnionOperation1021.Position = Vector3.new(-116.993172, 25.3935261, 37.3347168)
  3318. UnionOperation1021.Rotation = Vector3.new(0, 53.5999985, 0)
  3319. UnionOperation1021.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3320. UnionOperation1021.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3321. UnionOperation1021.Anchored = true
  3322. UnionOperation1021.BrickColor = BrickColor.new("Reddish brown")
  3323. UnionOperation1021.Material = Enum.Material.Wood
  3324. UnionOperation1021.brickColor = BrickColor.new("Reddish brown")
  3325. UnionOperation1021.UsePartColor = true
  3326. Part1022.Parent = Model1020
  3327. Part1022.CFrame = CFrame.new(-116.993172, 27.287941, 37.3347168, 0.593464494, 8.6596593e-08, 0.804860175, -2.84734263e-08, 1, -8.65973959e-08, -0.804860175, 2.84732256e-08, 0.593464494)
  3328. Part1022.Orientation = Vector3.new(0, 53.5999985, 0)
  3329. Part1022.Position = Vector3.new(-116.993172, 27.287941, 37.3347168)
  3330. Part1022.Rotation = Vector3.new(0, 53.5999985, 0)
  3331. Part1022.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3332. Part1022.Transparency = 1
  3333. Part1022.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3334. Part1022.Anchored = true
  3335. Part1022.BrickColor = BrickColor.new("Dirt brown")
  3336. Part1022.Material = Enum.Material.Wood
  3337. Part1022.TopSurface = Enum.SurfaceType.Smooth
  3338. Part1022.brickColor = BrickColor.new("Dirt brown")
  3339. Part1022.FormFactor = Enum.FormFactor.Custom
  3340. Part1022.formFactor = Enum.FormFactor.Custom
  3341. Fire1023.Parent = Part1022
  3342. Fire1023.Color = Color3.new(1, 0.666667, 0)
  3343. Fire1023.Size = 2
  3344. Fire1023.Heat = 4
  3345. Fire1023.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3346. Fire1023.size = 2
  3347. PointLight1024.Parent = Part1022
  3348. PointLight1024.Color = Color3.new(1, 0.666667, 0)
  3349. PointLight1024.Range = 30
  3350. Model1025.Name = "Torch"
  3351. Model1025.Parent = Model1
  3352. UnionOperation1026.Parent = Model1025
  3353. UnionOperation1026.CFrame = CFrame.new(-64.6931152, 4.45318794, 66.2346191, 0.593464494, 8.65872138e-08, 0.804860175, -2.83836279e-08, 1, -8.66751151e-08, -0.804860175, 2.83547354e-08, 0.593464494)
  3354. UnionOperation1026.Orientation = Vector3.new(0, 53.5999985, 0)
  3355. UnionOperation1026.Position = Vector3.new(-64.6931152, 4.45318794, 66.2346191)
  3356. UnionOperation1026.Rotation = Vector3.new(0, 53.5999985, 0)
  3357. UnionOperation1026.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3358. UnionOperation1026.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3359. UnionOperation1026.Anchored = true
  3360. UnionOperation1026.BrickColor = BrickColor.new("Reddish brown")
  3361. UnionOperation1026.Material = Enum.Material.Wood
  3362. UnionOperation1026.brickColor = BrickColor.new("Reddish brown")
  3363. UnionOperation1026.UsePartColor = true
  3364. Part1027.Parent = Model1025
  3365. Part1027.CFrame = CFrame.new(-64.6929932, 6.34755898, 66.2346191, 0.593464494, 8.65872138e-08, 0.804860175, -2.83836314e-08, 1, -8.66751151e-08, -0.804860175, 2.8354739e-08, 0.593464494)
  3366. Part1027.Orientation = Vector3.new(0, 53.5999985, 0)
  3367. Part1027.Position = Vector3.new(-64.6929932, 6.34755898, 66.2346191)
  3368. Part1027.Rotation = Vector3.new(0, 53.5999985, 0)
  3369. Part1027.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3370. Part1027.Transparency = 1
  3371. Part1027.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3372. Part1027.Anchored = true
  3373. Part1027.BrickColor = BrickColor.new("Dirt brown")
  3374. Part1027.Material = Enum.Material.Wood
  3375. Part1027.TopSurface = Enum.SurfaceType.Smooth
  3376. Part1027.brickColor = BrickColor.new("Dirt brown")
  3377. Part1027.FormFactor = Enum.FormFactor.Custom
  3378. Part1027.formFactor = Enum.FormFactor.Custom
  3379. Fire1028.Parent = Part1027
  3380. Fire1028.Color = Color3.new(1, 0.666667, 0)
  3381. Fire1028.Size = 2
  3382. Fire1028.Heat = 4
  3383. Fire1028.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3384. Fire1028.size = 2
  3385. PointLight1029.Parent = Part1027
  3386. PointLight1029.Color = Color3.new(1, 0.666667, 0)
  3387. PointLight1029.Range = 30
  3388. Model1030.Name = "Torch"
  3389. Model1030.Parent = Model1
  3390. UnionOperation1031.Parent = Model1030
  3391. UnionOperation1031.CFrame = CFrame.new(-63.3933105, 17.4931049, -58.6652832, 0.593464494, 8.65941772e-08, 0.804860175, -2.84503887e-08, 1, -8.66173195e-08, -0.804860175, 2.84428214e-08, 0.593464494)
  3392. UnionOperation1031.Orientation = Vector3.new(0, 53.5999985, 0)
  3393. UnionOperation1031.Position = Vector3.new(-63.3933105, 17.4931049, -58.6652832)
  3394. UnionOperation1031.Rotation = Vector3.new(0, 53.5999985, 0)
  3395. UnionOperation1031.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3396. UnionOperation1031.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3397. UnionOperation1031.Anchored = true
  3398. UnionOperation1031.BrickColor = BrickColor.new("Reddish brown")
  3399. UnionOperation1031.Material = Enum.Material.Wood
  3400. UnionOperation1031.brickColor = BrickColor.new("Reddish brown")
  3401. UnionOperation1031.UsePartColor = true
  3402. Part1032.Parent = Model1030
  3403. Part1032.CFrame = CFrame.new(-63.3931885, 19.3875141, -58.6652832, 0.593464494, 8.65941772e-08, 0.804860175, -2.84503923e-08, 1, -8.66173195e-08, -0.804860175, 2.8442825e-08, 0.593464494)
  3404. Part1032.Orientation = Vector3.new(0, 53.5999985, 0)
  3405. Part1032.Position = Vector3.new(-63.3931885, 19.3875141, -58.6652832)
  3406. Part1032.Rotation = Vector3.new(0, 53.5999985, 0)
  3407. Part1032.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3408. Part1032.Transparency = 1
  3409. Part1032.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3410. Part1032.Anchored = true
  3411. Part1032.BrickColor = BrickColor.new("Dirt brown")
  3412. Part1032.Material = Enum.Material.Wood
  3413. Part1032.TopSurface = Enum.SurfaceType.Smooth
  3414. Part1032.brickColor = BrickColor.new("Dirt brown")
  3415. Part1032.FormFactor = Enum.FormFactor.Custom
  3416. Part1032.formFactor = Enum.FormFactor.Custom
  3417. Fire1033.Parent = Part1032
  3418. Fire1033.Color = Color3.new(1, 0.666667, 0)
  3419. Fire1033.Size = 2
  3420. Fire1033.Heat = 4
  3421. Fire1033.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3422. Fire1033.size = 2
  3423. PointLight1034.Parent = Part1032
  3424. PointLight1034.Color = Color3.new(1, 0.666667, 0)
  3425. PointLight1034.Range = 30
  3426. Model1035.Name = "Torch"
  3427. Model1035.Parent = Model1
  3428. UnionOperation1036.Parent = Model1035
  3429. UnionOperation1036.CFrame = CFrame.new(-29.493042, 11.4733829, -11.1652822, 0.593464494, 8.65910508e-08, 0.804860175, -2.84204145e-08, 1, -8.66432686e-08, -0.804860175, 2.84032726e-08, 0.593464494)
  3430. UnionOperation1036.Orientation = Vector3.new(0, 53.5999985, 0)
  3431. UnionOperation1036.Position = Vector3.new(-29.493042, 11.4733829, -11.1652822)
  3432. UnionOperation1036.Rotation = Vector3.new(0, 53.5999985, 0)
  3433. UnionOperation1036.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3434. UnionOperation1036.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3435. UnionOperation1036.Anchored = true
  3436. UnionOperation1036.BrickColor = BrickColor.new("Reddish brown")
  3437. UnionOperation1036.Material = Enum.Material.Wood
  3438. UnionOperation1036.brickColor = BrickColor.new("Reddish brown")
  3439. UnionOperation1036.UsePartColor = true
  3440. Part1037.Parent = Model1035
  3441. Part1037.CFrame = CFrame.new(-29.493042, 13.3677177, -11.1652822, 0.593464494, 8.65910508e-08, 0.804860175, -2.8420418e-08, 1, -8.66432686e-08, -0.804860175, 2.84032762e-08, 0.593464494)
  3442. Part1037.Orientation = Vector3.new(0, 53.5999985, 0)
  3443. Part1037.Position = Vector3.new(-29.493042, 13.3677177, -11.1652822)
  3444. Part1037.Rotation = Vector3.new(0, 53.5999985, 0)
  3445. Part1037.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3446. Part1037.Transparency = 1
  3447. Part1037.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3448. Part1037.Anchored = true
  3449. Part1037.BrickColor = BrickColor.new("Dirt brown")
  3450. Part1037.Material = Enum.Material.Wood
  3451. Part1037.TopSurface = Enum.SurfaceType.Smooth
  3452. Part1037.brickColor = BrickColor.new("Dirt brown")
  3453. Part1037.FormFactor = Enum.FormFactor.Custom
  3454. Part1037.formFactor = Enum.FormFactor.Custom
  3455. Fire1038.Parent = Part1037
  3456. Fire1038.Color = Color3.new(1, 0.666667, 0)
  3457. Fire1038.Size = 2
  3458. Fire1038.Heat = 4
  3459. Fire1038.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3460. Fire1038.size = 2
  3461. PointLight1039.Parent = Part1037
  3462. PointLight1039.Color = Color3.new(1, 0.666667, 0)
  3463. PointLight1039.Range = 30
  3464. Model1040.Name = "Torch"
  3465. Model1040.Parent = Model1
  3466. UnionOperation1041.Parent = Model1040
  3467. UnionOperation1041.CFrame = CFrame.new(158.70166, 38.7538528, 3.78173804, -0.593464494, -8.65863186e-08, -0.804860234, -2.83843349e-08, 1, -8.66772965e-08, 0.804860234, -2.83563519e-08, -0.593464494)
  3468. UnionOperation1041.Orientation = Vector3.new(0, -126.400002, 0)
  3469. UnionOperation1041.Position = Vector3.new(158.70166, 38.7538528, 3.78173804)
  3470. UnionOperation1041.Rotation = Vector3.new(180, -53.5999985, 180)
  3471. UnionOperation1041.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3472. UnionOperation1041.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3473. UnionOperation1041.Anchored = true
  3474. UnionOperation1041.BrickColor = BrickColor.new("Reddish brown")
  3475. UnionOperation1041.Material = Enum.Material.Wood
  3476. UnionOperation1041.brickColor = BrickColor.new("Reddish brown")
  3477. UnionOperation1041.UsePartColor = true
  3478. Part1042.Parent = Model1040
  3479. Part1042.CFrame = CFrame.new(158.701538, 40.6482697, 3.78173804, -0.593464494, -8.65863186e-08, -0.804860234, -2.83843349e-08, 1, -8.66772965e-08, 0.804860234, -2.83563537e-08, -0.593464494)
  3480. Part1042.Orientation = Vector3.new(0, -126.400002, 0)
  3481. Part1042.Position = Vector3.new(158.701538, 40.6482697, 3.78173804)
  3482. Part1042.Rotation = Vector3.new(180, -53.5999985, 180)
  3483. Part1042.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3484. Part1042.Transparency = 1
  3485. Part1042.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3486. Part1042.Anchored = true
  3487. Part1042.BrickColor = BrickColor.new("Dirt brown")
  3488. Part1042.Material = Enum.Material.Wood
  3489. Part1042.TopSurface = Enum.SurfaceType.Smooth
  3490. Part1042.brickColor = BrickColor.new("Dirt brown")
  3491. Part1042.FormFactor = Enum.FormFactor.Custom
  3492. Part1042.formFactor = Enum.FormFactor.Custom
  3493. Fire1043.Parent = Part1042
  3494. Fire1043.Color = Color3.new(1, 0.666667, 0)
  3495. Fire1043.Size = 2
  3496. Fire1043.Heat = 4
  3497. Fire1043.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3498. Fire1043.size = 2
  3499. PointLight1044.Parent = Part1042
  3500. PointLight1044.Color = Color3.new(1, 0.666667, 0)
  3501. PointLight1044.Range = 30
  3502. Model1045.Name = "Torch"
  3503. Model1045.Parent = Model1
  3504. UnionOperation1046.Parent = Model1045
  3505. UnionOperation1046.CFrame = CFrame.new(-125.892456, 18.4031925, -36.0654297, 0.593464494, 8.6596593e-08, 0.804860175, -2.84730248e-08, 1, -8.65977938e-08, -0.804860175, 2.84727246e-08, 0.593464494)
  3506. UnionOperation1046.Orientation = Vector3.new(0, 53.5999985, 0)
  3507. UnionOperation1046.Position = Vector3.new(-125.892456, 18.4031925, -36.0654297)
  3508. UnionOperation1046.Rotation = Vector3.new(0, 53.5999985, 0)
  3509. UnionOperation1046.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3510. UnionOperation1046.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3511. UnionOperation1046.Anchored = true
  3512. UnionOperation1046.BrickColor = BrickColor.new("Reddish brown")
  3513. UnionOperation1046.Material = Enum.Material.Wood
  3514. UnionOperation1046.brickColor = BrickColor.new("Reddish brown")
  3515. UnionOperation1046.UsePartColor = true
  3516. Part1047.Parent = Model1045
  3517. Part1047.CFrame = CFrame.new(-125.892456, 20.2976093, -36.0654297, 0.593464494, 8.6596593e-08, 0.804860175, -2.84730284e-08, 1, -8.65977938e-08, -0.804860175, 2.84727282e-08, 0.593464494)
  3518. Part1047.Orientation = Vector3.new(0, 53.5999985, 0)
  3519. Part1047.Position = Vector3.new(-125.892456, 20.2976093, -36.0654297)
  3520. Part1047.Rotation = Vector3.new(0, 53.5999985, 0)
  3521. Part1047.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3522. Part1047.Transparency = 1
  3523. Part1047.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3524. Part1047.Anchored = true
  3525. Part1047.BrickColor = BrickColor.new("Dirt brown")
  3526. Part1047.Material = Enum.Material.Wood
  3527. Part1047.TopSurface = Enum.SurfaceType.Smooth
  3528. Part1047.brickColor = BrickColor.new("Dirt brown")
  3529. Part1047.FormFactor = Enum.FormFactor.Custom
  3530. Part1047.formFactor = Enum.FormFactor.Custom
  3531. Fire1048.Parent = Part1047
  3532. Fire1048.Color = Color3.new(1, 0.666667, 0)
  3533. Fire1048.Size = 2
  3534. Fire1048.Heat = 4
  3535. Fire1048.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3536. Fire1048.size = 2
  3537. PointLight1049.Parent = Part1047
  3538. PointLight1049.Color = Color3.new(1, 0.666667, 0)
  3539. PointLight1049.Range = 30
  3540. Model1050.Name = "Torch"
  3541. Model1050.Parent = Model1
  3542. UnionOperation1051.Parent = Model1050
  3543. UnionOperation1051.CFrame = CFrame.new(76.1015625, 10.9733829, -3.61840796, -0.593464494, -8.658985e-08, -0.804860234, -2.84197483e-08, 1, -8.66467147e-08, 0.804860234, -2.84030595e-08, -0.593464494)
  3544. UnionOperation1051.Orientation = Vector3.new(0, -126.400002, 0)
  3545. UnionOperation1051.Position = Vector3.new(76.1015625, 10.9733829, -3.61840796)
  3546. UnionOperation1051.Rotation = Vector3.new(180, -53.5999985, 180)
  3547. UnionOperation1051.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3548. UnionOperation1051.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3549. UnionOperation1051.Anchored = true
  3550. UnionOperation1051.BrickColor = BrickColor.new("Reddish brown")
  3551. UnionOperation1051.Material = Enum.Material.Wood
  3552. UnionOperation1051.brickColor = BrickColor.new("Reddish brown")
  3553. UnionOperation1051.UsePartColor = true
  3554. Part1052.Parent = Model1050
  3555. Part1052.CFrame = CFrame.new(76.1015625, 12.867794, -3.61865211, -0.593464494, -8.658985e-08, -0.804860234, -2.84197483e-08, 1, -8.66467147e-08, 0.804860234, -2.84030612e-08, -0.593464494)
  3556. Part1052.Orientation = Vector3.new(0, -126.400002, 0)
  3557. Part1052.Position = Vector3.new(76.1015625, 12.867794, -3.61865211)
  3558. Part1052.Rotation = Vector3.new(180, -53.5999985, 180)
  3559. Part1052.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3560. Part1052.Transparency = 1
  3561. Part1052.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3562. Part1052.Anchored = true
  3563. Part1052.BrickColor = BrickColor.new("Dirt brown")
  3564. Part1052.Material = Enum.Material.Wood
  3565. Part1052.TopSurface = Enum.SurfaceType.Smooth
  3566. Part1052.brickColor = BrickColor.new("Dirt brown")
  3567. Part1052.FormFactor = Enum.FormFactor.Custom
  3568. Part1052.formFactor = Enum.FormFactor.Custom
  3569. Fire1053.Parent = Part1052
  3570. Fire1053.Color = Color3.new(1, 0.666667, 0)
  3571. Fire1053.Size = 2
  3572. Fire1053.Heat = 4
  3573. Fire1053.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3574. Fire1053.size = 2
  3575. PointLight1054.Parent = Part1052
  3576. PointLight1054.Color = Color3.new(1, 0.666667, 0)
  3577. PointLight1054.Range = 30
  3578. Model1055.Name = "Torch"
  3579. Model1055.Parent = Model1
  3580. UnionOperation1056.Parent = Model1055
  3581. UnionOperation1056.CFrame = CFrame.new(-14.6933584, 11.5333958, -3.36547804, 0.593464494, 8.65791137e-08, 0.804860175, -2.83059673e-08, 1, -8.67423466e-08, -0.804860175, 2.82522681e-08, 0.593464494)
  3582. UnionOperation1056.Orientation = Vector3.new(0, 53.5999985, 0)
  3583. UnionOperation1056.Position = Vector3.new(-14.6933584, 11.5333958, -3.36547804)
  3584. UnionOperation1056.Rotation = Vector3.new(0, 53.5999985, 0)
  3585. UnionOperation1056.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3586. UnionOperation1056.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3587. UnionOperation1056.Anchored = true
  3588. UnionOperation1056.BrickColor = BrickColor.new("Reddish brown")
  3589. UnionOperation1056.Material = Enum.Material.Wood
  3590. UnionOperation1056.brickColor = BrickColor.new("Reddish brown")
  3591. UnionOperation1056.UsePartColor = true
  3592. Part1057.Parent = Model1055
  3593. Part1057.CFrame = CFrame.new(-14.6932364, 13.4278221, -3.3652339, 0.593464494, 8.65791137e-08, 0.804860175, -2.83059709e-08, 1, -8.67423466e-08, -0.804860175, 2.82522716e-08, 0.593464494)
  3594. Part1057.Orientation = Vector3.new(0, 53.5999985, 0)
  3595. Part1057.Position = Vector3.new(-14.6932364, 13.4278221, -3.3652339)
  3596. Part1057.Rotation = Vector3.new(0, 53.5999985, 0)
  3597. Part1057.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3598. Part1057.Transparency = 1
  3599. Part1057.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3600. Part1057.Anchored = true
  3601. Part1057.BrickColor = BrickColor.new("Dirt brown")
  3602. Part1057.Material = Enum.Material.Wood
  3603. Part1057.TopSurface = Enum.SurfaceType.Smooth
  3604. Part1057.brickColor = BrickColor.new("Dirt brown")
  3605. Part1057.FormFactor = Enum.FormFactor.Custom
  3606. Part1057.formFactor = Enum.FormFactor.Custom
  3607. Fire1058.Parent = Part1057
  3608. Fire1058.Color = Color3.new(1, 0.666667, 0)
  3609. Fire1058.Size = 2
  3610. Fire1058.Heat = 4
  3611. Fire1058.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3612. Fire1058.size = 2
  3613. PointLight1059.Parent = Part1057
  3614. PointLight1059.Color = Color3.new(1, 0.666667, 0)
  3615. PointLight1059.Range = 30
  3616. Model1060.Name = "Torch"
  3617. Model1060.Parent = Model1
  3618. UnionOperation1061.Parent = Model1060
  3619. UnionOperation1061.CFrame = CFrame.new(-107.99292, 32.2634735, -43.3652344, 0.593464494, 8.658224e-08, 0.804860175, -2.83359416e-08, 1, -8.67163976e-08, -0.804860175, 2.82918169e-08, 0.593464494)
  3620. UnionOperation1061.Orientation = Vector3.new(0, 53.5999985, 0)
  3621. UnionOperation1061.Position = Vector3.new(-107.99292, 32.2634735, -43.3652344)
  3622. UnionOperation1061.Rotation = Vector3.new(0, 53.5999985, 0)
  3623. UnionOperation1061.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3624. UnionOperation1061.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3625. UnionOperation1061.Anchored = true
  3626. UnionOperation1061.BrickColor = BrickColor.new("Reddish brown")
  3627. UnionOperation1061.Material = Enum.Material.Wood
  3628. UnionOperation1061.brickColor = BrickColor.new("Reddish brown")
  3629. UnionOperation1061.UsePartColor = true
  3630. Part1062.Parent = Model1060
  3631. Part1062.CFrame = CFrame.new(-107.99292, 34.1578598, -43.3652344, 0.593464494, 8.658224e-08, 0.804860175, -2.83359451e-08, 1, -8.67163976e-08, -0.804860175, 2.82918204e-08, 0.593464494)
  3632. Part1062.Orientation = Vector3.new(0, 53.5999985, 0)
  3633. Part1062.Position = Vector3.new(-107.99292, 34.1578598, -43.3652344)
  3634. Part1062.Rotation = Vector3.new(0, 53.5999985, 0)
  3635. Part1062.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3636. Part1062.Transparency = 1
  3637. Part1062.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3638. Part1062.Anchored = true
  3639. Part1062.BrickColor = BrickColor.new("Dirt brown")
  3640. Part1062.Material = Enum.Material.Wood
  3641. Part1062.TopSurface = Enum.SurfaceType.Smooth
  3642. Part1062.brickColor = BrickColor.new("Dirt brown")
  3643. Part1062.FormFactor = Enum.FormFactor.Custom
  3644. Part1062.formFactor = Enum.FormFactor.Custom
  3645. Fire1063.Parent = Part1062
  3646. Fire1063.Color = Color3.new(1, 0.666667, 0)
  3647. Fire1063.Size = 2
  3648. Fire1063.Heat = 4
  3649. Fire1063.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3650. Fire1063.size = 2
  3651. PointLight1064.Parent = Part1062
  3652. PointLight1064.Color = Color3.new(1, 0.666667, 0)
  3653. PointLight1064.Range = 30
  3654. Model1065.Name = "Torch"
  3655. Model1065.Parent = Model1
  3656. UnionOperation1066.Parent = Model1065
  3657. UnionOperation1066.CFrame = CFrame.new(-131.793213, 32.3836517, -21.465332, 0.593464494, 8.6596593e-08, 0.804860175, -2.84737638e-08, 1, -8.65970549e-08, -0.804860175, 2.84736483e-08, 0.593464494)
  3658. UnionOperation1066.Orientation = Vector3.new(0, 53.5999985, 0)
  3659. UnionOperation1066.Position = Vector3.new(-131.793213, 32.3836517, -21.465332)
  3660. UnionOperation1066.Rotation = Vector3.new(0, 53.5999985, 0)
  3661. UnionOperation1066.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3662. UnionOperation1066.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3663. UnionOperation1066.Anchored = true
  3664. UnionOperation1066.BrickColor = BrickColor.new("Reddish brown")
  3665. UnionOperation1066.Material = Enum.Material.Wood
  3666. UnionOperation1066.brickColor = BrickColor.new("Reddish brown")
  3667. UnionOperation1066.UsePartColor = true
  3668. Part1067.Parent = Model1065
  3669. Part1067.CFrame = CFrame.new(-131.793091, 34.2780991, -21.465332, 0.593464494, 8.6596593e-08, 0.804860175, -2.84737673e-08, 1, -8.65970549e-08, -0.804860175, 2.84736519e-08, 0.593464494)
  3670. Part1067.Orientation = Vector3.new(0, 53.5999985, 0)
  3671. Part1067.Position = Vector3.new(-131.793091, 34.2780991, -21.465332)
  3672. Part1067.Rotation = Vector3.new(0, 53.5999985, 0)
  3673. Part1067.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3674. Part1067.Transparency = 1
  3675. Part1067.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3676. Part1067.Anchored = true
  3677. Part1067.BrickColor = BrickColor.new("Dirt brown")
  3678. Part1067.Material = Enum.Material.Wood
  3679. Part1067.TopSurface = Enum.SurfaceType.Smooth
  3680. Part1067.brickColor = BrickColor.new("Dirt brown")
  3681. Part1067.FormFactor = Enum.FormFactor.Custom
  3682. Part1067.formFactor = Enum.FormFactor.Custom
  3683. Fire1068.Parent = Part1067
  3684. Fire1068.Color = Color3.new(1, 0.666667, 0)
  3685. Fire1068.Size = 2
  3686. Fire1068.Heat = 4
  3687. Fire1068.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3688. Fire1068.size = 2
  3689. PointLight1069.Parent = Part1067
  3690. PointLight1069.Color = Color3.new(1, 0.666667, 0)
  3691. PointLight1069.Range = 30
  3692. Model1070.Name = "Torch"
  3693. Model1070.Parent = Model1
  3694. UnionOperation1071.Parent = Model1070
  3695. UnionOperation1071.CFrame = CFrame.new(-39.2930908, 24.9032612, -67.3652344, 0.593464494, 8.6591335e-08, 0.804860175, -2.84231394e-08, 1, -8.66409096e-08, -0.804860175, 2.8406868e-08, 0.593464494)
  3696. UnionOperation1071.Orientation = Vector3.new(0, 53.5999985, 0)
  3697. UnionOperation1071.Position = Vector3.new(-39.2930908, 24.9032612, -67.3652344)
  3698. UnionOperation1071.Rotation = Vector3.new(0, 53.5999985, 0)
  3699. UnionOperation1071.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3700. UnionOperation1071.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3701. UnionOperation1071.Anchored = true
  3702. UnionOperation1071.BrickColor = BrickColor.new("Reddish brown")
  3703. UnionOperation1071.Material = Enum.Material.Wood
  3704. UnionOperation1071.brickColor = BrickColor.new("Reddish brown")
  3705. UnionOperation1071.UsePartColor = true
  3706. Part1072.Parent = Model1070
  3707. Part1072.CFrame = CFrame.new(-39.2930908, 26.797678, -67.3652344, 0.593464494, 8.6591335e-08, 0.804860175, -2.8423143e-08, 1, -8.66409096e-08, -0.804860175, 2.84068715e-08, 0.593464494)
  3708. Part1072.Orientation = Vector3.new(0, 53.5999985, 0)
  3709. Part1072.Position = Vector3.new(-39.2930908, 26.797678, -67.3652344)
  3710. Part1072.Rotation = Vector3.new(0, 53.5999985, 0)
  3711. Part1072.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3712. Part1072.Transparency = 1
  3713. Part1072.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3714. Part1072.Anchored = true
  3715. Part1072.BrickColor = BrickColor.new("Dirt brown")
  3716. Part1072.Material = Enum.Material.Wood
  3717. Part1072.TopSurface = Enum.SurfaceType.Smooth
  3718. Part1072.brickColor = BrickColor.new("Dirt brown")
  3719. Part1072.FormFactor = Enum.FormFactor.Custom
  3720. Part1072.formFactor = Enum.FormFactor.Custom
  3721. Fire1073.Parent = Part1072
  3722. Fire1073.Color = Color3.new(1, 0.666667, 0)
  3723. Fire1073.Size = 2
  3724. Fire1073.Heat = 4
  3725. Fire1073.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3726. Fire1073.size = 2
  3727. PointLight1074.Parent = Part1072
  3728. PointLight1074.Color = Color3.new(1, 0.666667, 0)
  3729. PointLight1074.Range = 30
  3730. Model1075.Name = "Torch"
  3731. Model1075.Parent = Model1
  3732. UnionOperation1076.Parent = Model1075
  3733. UnionOperation1076.CFrame = CFrame.new(-60.8929443, 18.4233952, -4.06543016, 0.593464494, 8.65862191e-08, 0.804860175, -2.83740906e-08, 1, -8.66833716e-08, -0.804860175, 2.83421517e-08, 0.593464494)
  3734. UnionOperation1076.Orientation = Vector3.new(0, 53.5999985, 0)
  3735. UnionOperation1076.Position = Vector3.new(-60.8929443, 18.4233952, -4.06543016)
  3736. UnionOperation1076.Rotation = Vector3.new(0, 53.5999985, 0)
  3737. UnionOperation1076.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3738. UnionOperation1076.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3739. UnionOperation1076.Anchored = true
  3740. UnionOperation1076.BrickColor = BrickColor.new("Reddish brown")
  3741. UnionOperation1076.Material = Enum.Material.Wood
  3742. UnionOperation1076.brickColor = BrickColor.new("Reddish brown")
  3743. UnionOperation1076.UsePartColor = true
  3744. Part1077.Parent = Model1075
  3745. Part1077.CFrame = CFrame.new(-60.8929443, 20.3178425, -4.06543016, 0.593464494, 8.65862191e-08, 0.804860175, -2.83740942e-08, 1, -8.66833716e-08, -0.804860175, 2.83421553e-08, 0.593464494)
  3746. Part1077.Orientation = Vector3.new(0, 53.5999985, 0)
  3747. Part1077.Position = Vector3.new(-60.8929443, 20.3178425, -4.06543016)
  3748. Part1077.Rotation = Vector3.new(0, 53.5999985, 0)
  3749. Part1077.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3750. Part1077.Transparency = 1
  3751. Part1077.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3752. Part1077.Anchored = true
  3753. Part1077.BrickColor = BrickColor.new("Dirt brown")
  3754. Part1077.Material = Enum.Material.Wood
  3755. Part1077.TopSurface = Enum.SurfaceType.Smooth
  3756. Part1077.brickColor = BrickColor.new("Dirt brown")
  3757. Part1077.FormFactor = Enum.FormFactor.Custom
  3758. Part1077.formFactor = Enum.FormFactor.Custom
  3759. Fire1078.Parent = Part1077
  3760. Fire1078.Color = Color3.new(1, 0.666667, 0)
  3761. Fire1078.Size = 2
  3762. Fire1078.Heat = 4
  3763. Fire1078.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3764. Fire1078.size = 2
  3765. PointLight1079.Parent = Part1077
  3766. PointLight1079.Color = Color3.new(1, 0.666667, 0)
  3767. PointLight1079.Range = 30
  3768. Model1080.Name = "Torch"
  3769. Model1080.Parent = Model1
  3770. UnionOperation1081.Parent = Model1080
  3771. UnionOperation1081.CFrame = CFrame.new(151.801758, 45.7636414, 29.8815918, -0.593464494, -8.65879741e-08, -0.804860234, -2.84007058e-08, 1, -8.66631993e-08, 0.804860234, -2.83778334e-08, -0.593464494)
  3772. UnionOperation1081.Orientation = Vector3.new(0, -126.400002, 0)
  3773. UnionOperation1081.Position = Vector3.new(151.801758, 45.7636414, 29.8815918)
  3774. UnionOperation1081.Rotation = Vector3.new(180, -53.5999985, 180)
  3775. UnionOperation1081.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3776. UnionOperation1081.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3777. UnionOperation1081.Anchored = true
  3778. UnionOperation1081.BrickColor = BrickColor.new("Reddish brown")
  3779. UnionOperation1081.Material = Enum.Material.Wood
  3780. UnionOperation1081.brickColor = BrickColor.new("Reddish brown")
  3781. UnionOperation1081.UsePartColor = true
  3782. Part1082.Parent = Model1080
  3783. Part1082.CFrame = CFrame.new(151.801758, 47.65802, 29.8813477, -0.593464494, -8.65879741e-08, -0.804860234, -2.84007058e-08, 1, -8.66631993e-08, 0.804860234, -2.83778352e-08, -0.593464494)
  3784. Part1082.Orientation = Vector3.new(0, -126.400002, 0)
  3785. Part1082.Position = Vector3.new(151.801758, 47.65802, 29.8813477)
  3786. Part1082.Rotation = Vector3.new(180, -53.5999985, 180)
  3787. Part1082.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3788. Part1082.Transparency = 1
  3789. Part1082.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3790. Part1082.Anchored = true
  3791. Part1082.BrickColor = BrickColor.new("Dirt brown")
  3792. Part1082.Material = Enum.Material.Wood
  3793. Part1082.TopSurface = Enum.SurfaceType.Smooth
  3794. Part1082.brickColor = BrickColor.new("Dirt brown")
  3795. Part1082.FormFactor = Enum.FormFactor.Custom
  3796. Part1082.formFactor = Enum.FormFactor.Custom
  3797. Fire1083.Parent = Part1082
  3798. Fire1083.Color = Color3.new(1, 0.666667, 0)
  3799. Fire1083.Size = 2
  3800. Fire1083.Heat = 4
  3801. Fire1083.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3802. Fire1083.size = 2
  3803. PointLight1084.Parent = Part1082
  3804. PointLight1084.Color = Color3.new(1, 0.666667, 0)
  3805. PointLight1084.Range = 30
  3806. Model1085.Name = "Torch"
  3807. Model1085.Parent = Model1
  3808. UnionOperation1086.Parent = Model1085
  3809. UnionOperation1086.CFrame = CFrame.new(-119.793091, 4.37332344, -2.2653811, 0.593464494, 8.65874981e-08, 0.804860175, -2.83863528e-08, 1, -8.66727561e-08, -0.804860175, 2.83583308e-08, 0.593464494)
  3810. UnionOperation1086.Orientation = Vector3.new(0, 53.5999985, 0)
  3811. UnionOperation1086.Position = Vector3.new(-119.793091, 4.37332344, -2.2653811)
  3812. UnionOperation1086.Rotation = Vector3.new(0, 53.5999985, 0)
  3813. UnionOperation1086.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3814. UnionOperation1086.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3815. UnionOperation1086.Anchored = true
  3816. UnionOperation1086.BrickColor = BrickColor.new("Reddish brown")
  3817. UnionOperation1086.Material = Enum.Material.Wood
  3818. UnionOperation1086.brickColor = BrickColor.new("Reddish brown")
  3819. UnionOperation1086.UsePartColor = true
  3820. Part1087.Parent = Model1085
  3821. Part1087.CFrame = CFrame.new(-119.793091, 6.26774025, -2.2653811, 0.593464494, 8.65874981e-08, 0.804860175, -2.83863564e-08, 1, -8.66727561e-08, -0.804860175, 2.83583343e-08, 0.593464494)
  3822. Part1087.Orientation = Vector3.new(0, 53.5999985, 0)
  3823. Part1087.Position = Vector3.new(-119.793091, 6.26774025, -2.2653811)
  3824. Part1087.Rotation = Vector3.new(0, 53.5999985, 0)
  3825. Part1087.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3826. Part1087.Transparency = 1
  3827. Part1087.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3828. Part1087.Anchored = true
  3829. Part1087.BrickColor = BrickColor.new("Dirt brown")
  3830. Part1087.Material = Enum.Material.Wood
  3831. Part1087.TopSurface = Enum.SurfaceType.Smooth
  3832. Part1087.brickColor = BrickColor.new("Dirt brown")
  3833. Part1087.FormFactor = Enum.FormFactor.Custom
  3834. Part1087.formFactor = Enum.FormFactor.Custom
  3835. Fire1088.Parent = Part1087
  3836. Fire1088.Color = Color3.new(1, 0.666667, 0)
  3837. Fire1088.Size = 2
  3838. Fire1088.Heat = 4
  3839. Fire1088.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3840. Fire1088.size = 2
  3841. PointLight1089.Parent = Part1087
  3842. PointLight1089.Color = Color3.new(1, 0.666667, 0)
  3843. PointLight1089.Range = 30
  3844. Model1090.Name = "Torch"
  3845. Model1090.Parent = Model1
  3846. UnionOperation1091.Parent = Model1090
  3847. UnionOperation1091.CFrame = CFrame.new(-63.6929932, 32.2735443, -60.1652832, 0.593464494, 8.65904823e-08, 0.804860175, -2.84149646e-08, 1, -8.66479866e-08, -0.804860175, 2.83960819e-08, 0.593464494)
  3848. UnionOperation1091.Orientation = Vector3.new(0, 53.5999985, 0)
  3849. UnionOperation1091.Position = Vector3.new(-63.6929932, 32.2735443, -60.1652832)
  3850. UnionOperation1091.Rotation = Vector3.new(0, 53.5999985, 0)
  3851. UnionOperation1091.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3852. UnionOperation1091.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3853. UnionOperation1091.Anchored = true
  3854. UnionOperation1091.BrickColor = BrickColor.new("Reddish brown")
  3855. UnionOperation1091.Material = Enum.Material.Wood
  3856. UnionOperation1091.brickColor = BrickColor.new("Reddish brown")
  3857. UnionOperation1091.UsePartColor = true
  3858. Part1092.Parent = Model1090
  3859. Part1092.CFrame = CFrame.new(-63.6929932, 34.1679611, -60.1652832, 0.593464494, 8.65904823e-08, 0.804860175, -2.84149682e-08, 1, -8.66479866e-08, -0.804860175, 2.83960855e-08, 0.593464494)
  3860. Part1092.Orientation = Vector3.new(0, 53.5999985, 0)
  3861. Part1092.Position = Vector3.new(-63.6929932, 34.1679611, -60.1652832)
  3862. Part1092.Rotation = Vector3.new(0, 53.5999985, 0)
  3863. Part1092.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3864. Part1092.Transparency = 1
  3865. Part1092.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3866. Part1092.Anchored = true
  3867. Part1092.BrickColor = BrickColor.new("Dirt brown")
  3868. Part1092.Material = Enum.Material.Wood
  3869. Part1092.TopSurface = Enum.SurfaceType.Smooth
  3870. Part1092.brickColor = BrickColor.new("Dirt brown")
  3871. Part1092.FormFactor = Enum.FormFactor.Custom
  3872. Part1092.formFactor = Enum.FormFactor.Custom
  3873. Fire1093.Parent = Part1092
  3874. Fire1093.Color = Color3.new(1, 0.666667, 0)
  3875. Fire1093.Size = 2
  3876. Fire1093.Heat = 4
  3877. Fire1093.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3878. Fire1093.size = 2
  3879. PointLight1094.Parent = Part1092
  3880. PointLight1094.Color = Color3.new(1, 0.666667, 0)
  3881. PointLight1094.Range = 30
  3882. Model1095.Name = "Torch"
  3883. Model1095.Parent = Model1
  3884. UnionOperation1096.Parent = Model1095
  3885. UnionOperation1096.CFrame = CFrame.new(-86.2930908, 18.3334293, -5.06542921, 0.593464494, 8.6596593e-08, 0.804860175, -2.84733659e-08, 1, -8.65974528e-08, -0.804860175, 2.84731509e-08, 0.593464494)
  3886. UnionOperation1096.Orientation = Vector3.new(0, 53.5999985, 0)
  3887. UnionOperation1096.Position = Vector3.new(-86.2930908, 18.3334293, -5.06542921)
  3888. UnionOperation1096.Rotation = Vector3.new(0, 53.5999985, 0)
  3889. UnionOperation1096.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3890. UnionOperation1096.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3891. UnionOperation1096.Anchored = true
  3892. UnionOperation1096.BrickColor = BrickColor.new("Reddish brown")
  3893. UnionOperation1096.Material = Enum.Material.Wood
  3894. UnionOperation1096.brickColor = BrickColor.new("Reddish brown")
  3895. UnionOperation1096.UsePartColor = true
  3896. Part1097.Parent = Model1095
  3897. Part1097.CFrame = CFrame.new(-86.2930908, 20.2278461, -5.06542921, 0.593464494, 8.6596593e-08, 0.804860175, -2.84733694e-08, 1, -8.65974528e-08, -0.804860175, 2.84731545e-08, 0.593464494)
  3898. Part1097.Orientation = Vector3.new(0, 53.5999985, 0)
  3899. Part1097.Position = Vector3.new(-86.2930908, 20.2278461, -5.06542921)
  3900. Part1097.Rotation = Vector3.new(0, 53.5999985, 0)
  3901. Part1097.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3902. Part1097.Transparency = 1
  3903. Part1097.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3904. Part1097.Anchored = true
  3905. Part1097.BrickColor = BrickColor.new("Dirt brown")
  3906. Part1097.Material = Enum.Material.Wood
  3907. Part1097.TopSurface = Enum.SurfaceType.Smooth
  3908. Part1097.brickColor = BrickColor.new("Dirt brown")
  3909. Part1097.FormFactor = Enum.FormFactor.Custom
  3910. Part1097.formFactor = Enum.FormFactor.Custom
  3911. Fire1098.Parent = Part1097
  3912. Fire1098.Color = Color3.new(1, 0.666667, 0)
  3913. Fire1098.Size = 2
  3914. Fire1098.Heat = 4
  3915. Fire1098.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3916. Fire1098.size = 2
  3917. PointLight1099.Parent = Part1097
  3918. PointLight1099.Color = Color3.new(1, 0.666667, 0)
  3919. PointLight1099.Range = 30
  3920. Model1100.Name = "Torch"
  3921. Model1100.Parent = Model1
  3922. UnionOperation1101.Parent = Model1100
  3923. UnionOperation1101.CFrame = CFrame.new(-135.252563, 18.4334049, -7.8652339, 0.593464494, 8.6596593e-08, 0.804860175, -2.84710779e-08, 1, -8.65997407e-08, -0.804860175, 2.8470291e-08, 0.593464494)
  3924. UnionOperation1101.Orientation = Vector3.new(0, 53.5999985, 0)
  3925. UnionOperation1101.Position = Vector3.new(-135.252563, 18.4334049, -7.8652339)
  3926. UnionOperation1101.Rotation = Vector3.new(0, 53.5999985, 0)
  3927. UnionOperation1101.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3928. UnionOperation1101.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3929. UnionOperation1101.Anchored = true
  3930. UnionOperation1101.BrickColor = BrickColor.new("Reddish brown")
  3931. UnionOperation1101.Material = Enum.Material.Wood
  3932. UnionOperation1101.brickColor = BrickColor.new("Reddish brown")
  3933. UnionOperation1101.UsePartColor = true
  3934. Part1102.Parent = Model1100
  3935. Part1102.CFrame = CFrame.new(-135.252563, 20.3278522, -7.8652339, 0.593464494, 8.6596593e-08, 0.804860175, -2.84710815e-08, 1, -8.65997407e-08, -0.804860175, 2.84702946e-08, 0.593464494)
  3936. Part1102.Orientation = Vector3.new(0, 53.5999985, 0)
  3937. Part1102.Position = Vector3.new(-135.252563, 20.3278522, -7.8652339)
  3938. Part1102.Rotation = Vector3.new(0, 53.5999985, 0)
  3939. Part1102.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3940. Part1102.Transparency = 1
  3941. Part1102.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3942. Part1102.Anchored = true
  3943. Part1102.BrickColor = BrickColor.new("Dirt brown")
  3944. Part1102.Material = Enum.Material.Wood
  3945. Part1102.TopSurface = Enum.SurfaceType.Smooth
  3946. Part1102.brickColor = BrickColor.new("Dirt brown")
  3947. Part1102.FormFactor = Enum.FormFactor.Custom
  3948. Part1102.formFactor = Enum.FormFactor.Custom
  3949. Fire1103.Parent = Part1102
  3950. Fire1103.Color = Color3.new(1, 0.666667, 0)
  3951. Fire1103.Size = 2
  3952. Fire1103.Heat = 4
  3953. Fire1103.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3954. Fire1103.size = 2
  3955. PointLight1104.Parent = Part1102
  3956. PointLight1104.Color = Color3.new(1, 0.666667, 0)
  3957. PointLight1104.Range = 30
  3958. Model1105.Name = "Torch"
  3959. Model1105.Parent = Model1
  3960. UnionOperation1106.Parent = Model1105
  3961. UnionOperation1106.CFrame = CFrame.new(-7.79321289, 32.0634918, -107.765381, 0.593464494, 7.57455609e-08, 0.804860175, 7.6067515e-08, 1, -1.77162491e-07, -0.804860175, -1.09414856e-07, 0.593464494)
  3962. UnionOperation1106.Orientation = Vector3.new(0, 53.5999985, 0)
  3963. UnionOperation1106.Position = Vector3.new(-7.79321289, 32.0634918, -107.765381)
  3964. UnionOperation1106.Rotation = Vector3.new(0, 53.5999985, 0)
  3965. UnionOperation1106.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3966. UnionOperation1106.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  3967. UnionOperation1106.Anchored = true
  3968. UnionOperation1106.BrickColor = BrickColor.new("Reddish brown")
  3969. UnionOperation1106.Material = Enum.Material.Wood
  3970. UnionOperation1106.brickColor = BrickColor.new("Reddish brown")
  3971. UnionOperation1106.UsePartColor = true
  3972. Part1107.Parent = Model1105
  3973. Part1107.CFrame = CFrame.new(-7.79321289, 33.9579391, -107.765381, 0.593464494, 7.57455538e-08, 0.804860175, 7.60675078e-08, 1, -1.77162491e-07, -0.804860175, -1.09414849e-07, 0.593464494)
  3974. Part1107.Orientation = Vector3.new(0, 53.5999985, 0)
  3975. Part1107.Position = Vector3.new(-7.79321289, 33.9579391, -107.765381)
  3976. Part1107.Rotation = Vector3.new(0, 53.5999985, 0)
  3977. Part1107.Color = Color3.new(0.337255, 0.258824, 0.211765)
  3978. Part1107.Transparency = 1
  3979. Part1107.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  3980. Part1107.Anchored = true
  3981. Part1107.BrickColor = BrickColor.new("Dirt brown")
  3982. Part1107.Material = Enum.Material.Wood
  3983. Part1107.TopSurface = Enum.SurfaceType.Smooth
  3984. Part1107.brickColor = BrickColor.new("Dirt brown")
  3985. Part1107.FormFactor = Enum.FormFactor.Custom
  3986. Part1107.formFactor = Enum.FormFactor.Custom
  3987. Fire1108.Parent = Part1107
  3988. Fire1108.Color = Color3.new(1, 0.666667, 0)
  3989. Fire1108.Size = 2
  3990. Fire1108.Heat = 4
  3991. Fire1108.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  3992. Fire1108.size = 2
  3993. PointLight1109.Parent = Part1107
  3994. PointLight1109.Color = Color3.new(1, 0.666667, 0)
  3995. PointLight1109.Range = 30
  3996. Model1110.Name = "Torch"
  3997. Model1110.Parent = Model1
  3998. UnionOperation1111.Parent = Model1110
  3999. UnionOperation1111.CFrame = CFrame.new(-79.293335, 4.39308357, -10.965332, 0.593464494, 8.6342709e-08, 0.804860175, -2.60278785e-08, 1, -8.87159501e-08, -0.804860175, 2.52475516e-08, 0.593464494)
  4000. UnionOperation1111.Orientation = Vector3.new(0, 53.5999985, 0)
  4001. UnionOperation1111.Position = Vector3.new(-79.293335, 4.39308357, -10.965332)
  4002. UnionOperation1111.Rotation = Vector3.new(0, 53.5999985, 0)
  4003. UnionOperation1111.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4004. UnionOperation1111.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4005. UnionOperation1111.Anchored = true
  4006. UnionOperation1111.BrickColor = BrickColor.new("Reddish brown")
  4007. UnionOperation1111.Material = Enum.Material.Wood
  4008. UnionOperation1111.brickColor = BrickColor.new("Reddish brown")
  4009. UnionOperation1111.UsePartColor = true
  4010. Part1112.Parent = Model1110
  4011. Part1112.CFrame = CFrame.new(-79.2932129, 6.28750038, -10.965332, 0.593464494, 8.6342709e-08, 0.804860175, -2.60278821e-08, 1, -8.87159501e-08, -0.804860175, 2.52475534e-08, 0.593464494)
  4012. Part1112.Orientation = Vector3.new(0, 53.5999985, 0)
  4013. Part1112.Position = Vector3.new(-79.2932129, 6.28750038, -10.965332)
  4014. Part1112.Rotation = Vector3.new(0, 53.5999985, 0)
  4015. Part1112.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4016. Part1112.Transparency = 1
  4017. Part1112.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4018. Part1112.Anchored = true
  4019. Part1112.BrickColor = BrickColor.new("Dirt brown")
  4020. Part1112.Material = Enum.Material.Wood
  4021. Part1112.TopSurface = Enum.SurfaceType.Smooth
  4022. Part1112.brickColor = BrickColor.new("Dirt brown")
  4023. Part1112.FormFactor = Enum.FormFactor.Custom
  4024. Part1112.formFactor = Enum.FormFactor.Custom
  4025. Fire1113.Parent = Part1112
  4026. Fire1113.Color = Color3.new(1, 0.666667, 0)
  4027. Fire1113.Size = 2
  4028. Fire1113.Heat = 4
  4029. Fire1113.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4030. Fire1113.size = 2
  4031. PointLight1114.Parent = Part1112
  4032. PointLight1114.Color = Color3.new(1, 0.666667, 0)
  4033. PointLight1114.Range = 30
  4034. Model1115.Name = "Torch"
  4035. Model1115.Parent = Model1
  4036. UnionOperation1116.Parent = Model1115
  4037. UnionOperation1116.CFrame = CFrame.new(27.3068848, 27.0089493, -14.0654297, 0.593464494, -0.000161003627, 0.804860175, 0.000124776809, 1, 0.000108034939, -0.804860175, 3.63129766e-05, 0.593464494)
  4038. UnionOperation1116.Orientation = Vector3.new(-0.00999999978, 53.5999985, 0.00999999978)
  4039. UnionOperation1116.Position = Vector3.new(27.3068848, 27.0089493, -14.0654297)
  4040. UnionOperation1116.Rotation = Vector3.new(-0.00999999978, 53.5999985, 0.0199999996)
  4041. UnionOperation1116.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4042. UnionOperation1116.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4043. UnionOperation1116.Anchored = true
  4044. UnionOperation1116.BrickColor = BrickColor.new("Reddish brown")
  4045. UnionOperation1116.Material = Enum.Material.Wood
  4046. UnionOperation1116.brickColor = BrickColor.new("Reddish brown")
  4047. UnionOperation1116.UsePartColor = true
  4048. Part1117.Parent = Model1115
  4049. Part1117.CFrame = CFrame.new(27.3066406, 28.9032669, -14.0654297, 0.593464494, -0.000161003627, 0.804860175, 0.000124776809, 1, 0.000108034939, -0.804860175, 3.63129766e-05, 0.593464494)
  4050. Part1117.Orientation = Vector3.new(-0.00999999978, 53.5999985, 0.00999999978)
  4051. Part1117.Position = Vector3.new(27.3066406, 28.9032669, -14.0654297)
  4052. Part1117.Rotation = Vector3.new(-0.00999999978, 53.5999985, 0.0199999996)
  4053. Part1117.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4054. Part1117.Transparency = 1
  4055. Part1117.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4056. Part1117.Anchored = true
  4057. Part1117.BrickColor = BrickColor.new("Dirt brown")
  4058. Part1117.Material = Enum.Material.Wood
  4059. Part1117.TopSurface = Enum.SurfaceType.Smooth
  4060. Part1117.brickColor = BrickColor.new("Dirt brown")
  4061. Part1117.FormFactor = Enum.FormFactor.Custom
  4062. Part1117.formFactor = Enum.FormFactor.Custom
  4063. Fire1118.Parent = Part1117
  4064. Fire1118.Color = Color3.new(1, 0.666667, 0)
  4065. Fire1118.Size = 2
  4066. Fire1118.Heat = 4
  4067. Fire1118.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4068. Fire1118.size = 2
  4069. PointLight1119.Parent = Part1117
  4070. PointLight1119.Color = Color3.new(1, 0.666667, 0)
  4071. PointLight1119.Range = 30
  4072. Model1120.Name = "Torch"
  4073. Model1120.Parent = Model1
  4074. UnionOperation1121.Parent = Model1120
  4075. UnionOperation1121.CFrame = CFrame.new(-104.093262, 18.4531803, -21.8652344, 0.593464494, 8.6596593e-08, 0.804860175, -2.84735506e-08, 1, -8.6597268e-08, -0.804860175, 2.84733819e-08, 0.593464494)
  4076. UnionOperation1121.Orientation = Vector3.new(0, 53.5999985, 0)
  4077. UnionOperation1121.Position = Vector3.new(-104.093262, 18.4531803, -21.8652344)
  4078. UnionOperation1121.Rotation = Vector3.new(0, 53.5999985, 0)
  4079. UnionOperation1121.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4080. UnionOperation1121.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4081. UnionOperation1121.Anchored = true
  4082. UnionOperation1121.BrickColor = BrickColor.new("Reddish brown")
  4083. UnionOperation1121.Material = Enum.Material.Wood
  4084. UnionOperation1121.brickColor = BrickColor.new("Reddish brown")
  4085. UnionOperation1121.UsePartColor = true
  4086. Part1122.Parent = Model1120
  4087. Part1122.CFrame = CFrame.new(-104.09314, 20.3475971, -21.8652344, 0.593464494, 8.6596593e-08, 0.804860175, -2.84735542e-08, 1, -8.6597268e-08, -0.804860175, 2.84733854e-08, 0.593464494)
  4088. Part1122.Orientation = Vector3.new(0, 53.5999985, 0)
  4089. Part1122.Position = Vector3.new(-104.09314, 20.3475971, -21.8652344)
  4090. Part1122.Rotation = Vector3.new(0, 53.5999985, 0)
  4091. Part1122.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4092. Part1122.Transparency = 1
  4093. Part1122.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4094. Part1122.Anchored = true
  4095. Part1122.BrickColor = BrickColor.new("Dirt brown")
  4096. Part1122.Material = Enum.Material.Wood
  4097. Part1122.TopSurface = Enum.SurfaceType.Smooth
  4098. Part1122.brickColor = BrickColor.new("Dirt brown")
  4099. Part1122.FormFactor = Enum.FormFactor.Custom
  4100. Part1122.formFactor = Enum.FormFactor.Custom
  4101. Fire1123.Parent = Part1122
  4102. Fire1123.Color = Color3.new(1, 0.666667, 0)
  4103. Fire1123.Size = 2
  4104. Fire1123.Heat = 4
  4105. Fire1123.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4106. Fire1123.size = 2
  4107. PointLight1124.Parent = Part1122
  4108. PointLight1124.Color = Color3.new(1, 0.666667, 0)
  4109. PointLight1124.Range = 30
  4110. Model1125.Name = "Torch"
  4111. Model1125.Parent = Model1
  4112. UnionOperation1126.Parent = Model1125
  4113. UnionOperation1126.CFrame = CFrame.new(-94.2938232, 18.3734074, 41.1347656, 0.593464494, 8.6596593e-08, 0.804860175, -2.84737496e-08, 1, -8.65970691e-08, -0.804860175, 2.84736306e-08, 0.593464494)
  4114. UnionOperation1126.Orientation = Vector3.new(0, 53.5999985, 0)
  4115. UnionOperation1126.Position = Vector3.new(-94.2938232, 18.3734074, 41.1347656)
  4116. UnionOperation1126.Rotation = Vector3.new(0, 53.5999985, 0)
  4117. UnionOperation1126.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4118. UnionOperation1126.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4119. UnionOperation1126.Anchored = true
  4120. UnionOperation1126.BrickColor = BrickColor.new("Reddish brown")
  4121. UnionOperation1126.Material = Enum.Material.Wood
  4122. UnionOperation1126.brickColor = BrickColor.new("Reddish brown")
  4123. UnionOperation1126.UsePartColor = true
  4124. Part1127.Parent = Model1125
  4125. Part1127.CFrame = CFrame.new(-94.2938232, 20.2678242, 41.1347656, 0.593464494, 8.6596593e-08, 0.804860175, -2.84737531e-08, 1, -8.65970691e-08, -0.804860175, 2.84736341e-08, 0.593464494)
  4126. Part1127.Orientation = Vector3.new(0, 53.5999985, 0)
  4127. Part1127.Position = Vector3.new(-94.2938232, 20.2678242, 41.1347656)
  4128. Part1127.Rotation = Vector3.new(0, 53.5999985, 0)
  4129. Part1127.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4130. Part1127.Transparency = 1
  4131. Part1127.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4132. Part1127.Anchored = true
  4133. Part1127.BrickColor = BrickColor.new("Dirt brown")
  4134. Part1127.Material = Enum.Material.Wood
  4135. Part1127.TopSurface = Enum.SurfaceType.Smooth
  4136. Part1127.brickColor = BrickColor.new("Dirt brown")
  4137. Part1127.FormFactor = Enum.FormFactor.Custom
  4138. Part1127.formFactor = Enum.FormFactor.Custom
  4139. Fire1128.Parent = Part1127
  4140. Fire1128.Color = Color3.new(1, 0.666667, 0)
  4141. Fire1128.Size = 2
  4142. Fire1128.Heat = 4
  4143. Fire1128.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4144. Fire1128.size = 2
  4145. PointLight1129.Parent = Part1127
  4146. PointLight1129.Color = Color3.new(1, 0.666667, 0)
  4147. PointLight1129.Range = 30
  4148. Model1130.Name = "Torch"
  4149. Model1130.Parent = Model1
  4150. UnionOperation1131.Parent = Model1130
  4151. UnionOperation1131.CFrame = CFrame.new(-89.7932129, 18.4133244, 23.034668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84739059e-08, 1, -8.65969128e-08, -0.804860175, 2.8473826e-08, 0.593464494)
  4152. UnionOperation1131.Orientation = Vector3.new(0, 53.5999985, 0)
  4153. UnionOperation1131.Position = Vector3.new(-89.7932129, 18.4133244, 23.034668)
  4154. UnionOperation1131.Rotation = Vector3.new(0, 53.5999985, 0)
  4155. UnionOperation1131.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4156. UnionOperation1131.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4157. UnionOperation1131.Anchored = true
  4158. UnionOperation1131.BrickColor = BrickColor.new("Reddish brown")
  4159. UnionOperation1131.Material = Enum.Material.Wood
  4160. UnionOperation1131.brickColor = BrickColor.new("Reddish brown")
  4161. UnionOperation1131.UsePartColor = true
  4162. Part1132.Parent = Model1130
  4163. Part1132.CFrame = CFrame.new(-89.7930908, 20.3077412, 23.034668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84739095e-08, 1, -8.65969128e-08, -0.804860175, 2.84738295e-08, 0.593464494)
  4164. Part1132.Orientation = Vector3.new(0, 53.5999985, 0)
  4165. Part1132.Position = Vector3.new(-89.7930908, 20.3077412, 23.034668)
  4166. Part1132.Rotation = Vector3.new(0, 53.5999985, 0)
  4167. Part1132.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4168. Part1132.Transparency = 1
  4169. Part1132.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4170. Part1132.Anchored = true
  4171. Part1132.BrickColor = BrickColor.new("Dirt brown")
  4172. Part1132.Material = Enum.Material.Wood
  4173. Part1132.TopSurface = Enum.SurfaceType.Smooth
  4174. Part1132.brickColor = BrickColor.new("Dirt brown")
  4175. Part1132.FormFactor = Enum.FormFactor.Custom
  4176. Part1132.formFactor = Enum.FormFactor.Custom
  4177. Fire1133.Parent = Part1132
  4178. Fire1133.Color = Color3.new(1, 0.666667, 0)
  4179. Fire1133.Size = 2
  4180. Fire1133.Heat = 4
  4181. Fire1133.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4182. Fire1133.size = 2
  4183. PointLight1134.Parent = Part1132
  4184. PointLight1134.Color = Color3.new(1, 0.666667, 0)
  4185. PointLight1134.Range = 30
  4186. Model1135.Name = "Torch"
  4187. Model1135.Parent = Model1
  4188. UnionOperation1136.Parent = Model1135
  4189. UnionOperation1136.CFrame = CFrame.new(-57.1928711, 4.45318794, 15.1345196, 0.593464494, 8.65840875e-08, 0.804860175, -2.83536536e-08, 1, -8.67010641e-08, -0.804860175, 2.83151866e-08, 0.593464494)
  4190. UnionOperation1136.Orientation = Vector3.new(0, 53.5999985, 0)
  4191. UnionOperation1136.Position = Vector3.new(-57.1928711, 4.45318794, 15.1345196)
  4192. UnionOperation1136.Rotation = Vector3.new(0, 53.5999985, 0)
  4193. UnionOperation1136.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4194. UnionOperation1136.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4195. UnionOperation1136.Anchored = true
  4196. UnionOperation1136.BrickColor = BrickColor.new("Reddish brown")
  4197. UnionOperation1136.Material = Enum.Material.Wood
  4198. UnionOperation1136.brickColor = BrickColor.new("Reddish brown")
  4199. UnionOperation1136.UsePartColor = true
  4200. Part1137.Parent = Model1135
  4201. Part1137.CFrame = CFrame.new(-57.192749, 6.34755898, 15.1347656, 0.593464494, 8.65840875e-08, 0.804860175, -2.83536572e-08, 1, -8.67010641e-08, -0.804860175, 2.83151902e-08, 0.593464494)
  4202. Part1137.Orientation = Vector3.new(0, 53.5999985, 0)
  4203. Part1137.Position = Vector3.new(-57.192749, 6.34755898, 15.1347656)
  4204. Part1137.Rotation = Vector3.new(0, 53.5999985, 0)
  4205. Part1137.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4206. Part1137.Transparency = 1
  4207. Part1137.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4208. Part1137.Anchored = true
  4209. Part1137.BrickColor = BrickColor.new("Dirt brown")
  4210. Part1137.Material = Enum.Material.Wood
  4211. Part1137.TopSurface = Enum.SurfaceType.Smooth
  4212. Part1137.brickColor = BrickColor.new("Dirt brown")
  4213. Part1137.FormFactor = Enum.FormFactor.Custom
  4214. Part1137.formFactor = Enum.FormFactor.Custom
  4215. Fire1138.Parent = Part1137
  4216. Fire1138.Color = Color3.new(1, 0.666667, 0)
  4217. Fire1138.Size = 2
  4218. Fire1138.Heat = 4
  4219. Fire1138.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4220. Fire1138.size = 2
  4221. PointLight1139.Parent = Part1137
  4222. PointLight1139.Color = Color3.new(1, 0.666667, 0)
  4223. PointLight1139.Range = 30
  4224. Model1140.Name = "Torch"
  4225. Model1140.Parent = Model1
  4226. UnionOperation1141.Parent = Model1140
  4227. UnionOperation1141.CFrame = CFrame.new(-88.1928711, 32.1735382, 57.534668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736572e-08, 1, -8.65971614e-08, -0.804860175, 2.84735151e-08, 0.593464494)
  4228. UnionOperation1141.Orientation = Vector3.new(0, 53.5999985, 0)
  4229. UnionOperation1141.Position = Vector3.new(-88.1928711, 32.1735382, 57.534668)
  4230. UnionOperation1141.Rotation = Vector3.new(0, 53.5999985, 0)
  4231. UnionOperation1141.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4232. UnionOperation1141.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4233. UnionOperation1141.Anchored = true
  4234. UnionOperation1141.BrickColor = BrickColor.new("Reddish brown")
  4235. UnionOperation1141.Material = Enum.Material.Wood
  4236. UnionOperation1141.brickColor = BrickColor.new("Reddish brown")
  4237. UnionOperation1141.UsePartColor = true
  4238. Part1142.Parent = Model1140
  4239. Part1142.CFrame = CFrame.new(-88.1928711, 34.0680161, 57.534668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736608e-08, 1, -8.65971614e-08, -0.804860175, 2.84735187e-08, 0.593464494)
  4240. Part1142.Orientation = Vector3.new(0, 53.5999985, 0)
  4241. Part1142.Position = Vector3.new(-88.1928711, 34.0680161, 57.534668)
  4242. Part1142.Rotation = Vector3.new(0, 53.5999985, 0)
  4243. Part1142.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4244. Part1142.Transparency = 1
  4245. Part1142.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4246. Part1142.Anchored = true
  4247. Part1142.BrickColor = BrickColor.new("Dirt brown")
  4248. Part1142.Material = Enum.Material.Wood
  4249. Part1142.TopSurface = Enum.SurfaceType.Smooth
  4250. Part1142.brickColor = BrickColor.new("Dirt brown")
  4251. Part1142.FormFactor = Enum.FormFactor.Custom
  4252. Part1142.formFactor = Enum.FormFactor.Custom
  4253. Fire1143.Parent = Part1142
  4254. Fire1143.Color = Color3.new(1, 0.666667, 0)
  4255. Fire1143.Size = 2
  4256. Fire1143.Heat = 4
  4257. Fire1143.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4258. Fire1143.size = 2
  4259. PointLight1144.Parent = Part1142
  4260. PointLight1144.Color = Color3.new(1, 0.666667, 0)
  4261. PointLight1144.Range = 30
  4262. Model1145.Name = "Torch"
  4263. Model1145.Parent = Model1
  4264. UnionOperation1146.Parent = Model1145
  4265. UnionOperation1146.CFrame = CFrame.new(-94.993042, 4.39308357, 45.1347656, 0.593464494, 8.65802505e-08, 0.804860175, -2.83168671e-08, 1, -8.67329106e-08, -0.804860175, 2.82666495e-08, 0.593464494)
  4266. UnionOperation1146.Orientation = Vector3.new(0, 53.5999985, 0)
  4267. UnionOperation1146.Position = Vector3.new(-94.993042, 4.39308357, 45.1347656)
  4268. UnionOperation1146.Rotation = Vector3.new(0, 53.5999985, 0)
  4269. UnionOperation1146.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4270. UnionOperation1146.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4271. UnionOperation1146.Anchored = true
  4272. UnionOperation1146.BrickColor = BrickColor.new("Reddish brown")
  4273. UnionOperation1146.Material = Enum.Material.Wood
  4274. UnionOperation1146.brickColor = BrickColor.new("Reddish brown")
  4275. UnionOperation1146.UsePartColor = true
  4276. Part1147.Parent = Model1145
  4277. Part1147.CFrame = CFrame.new(-94.993042, 6.28750038, 45.1347656, 0.593464494, 8.65802505e-08, 0.804860175, -2.83168706e-08, 1, -8.67329106e-08, -0.804860175, 2.8266653e-08, 0.593464494)
  4278. Part1147.Orientation = Vector3.new(0, 53.5999985, 0)
  4279. Part1147.Position = Vector3.new(-94.993042, 6.28750038, 45.1347656)
  4280. Part1147.Rotation = Vector3.new(0, 53.5999985, 0)
  4281. Part1147.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4282. Part1147.Transparency = 1
  4283. Part1147.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4284. Part1147.Anchored = true
  4285. Part1147.BrickColor = BrickColor.new("Dirt brown")
  4286. Part1147.Material = Enum.Material.Wood
  4287. Part1147.TopSurface = Enum.SurfaceType.Smooth
  4288. Part1147.brickColor = BrickColor.new("Dirt brown")
  4289. Part1147.FormFactor = Enum.FormFactor.Custom
  4290. Part1147.formFactor = Enum.FormFactor.Custom
  4291. Fire1148.Parent = Part1147
  4292. Fire1148.Color = Color3.new(1, 0.666667, 0)
  4293. Fire1148.Size = 2
  4294. Fire1148.Heat = 4
  4295. Fire1148.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4296. Fire1148.size = 2
  4297. PointLight1149.Parent = Part1147
  4298. PointLight1149.Color = Color3.new(1, 0.666667, 0)
  4299. PointLight1149.Range = 30
  4300. Model1150.Name = "Torch"
  4301. Model1150.Parent = Model1
  4302. UnionOperation1151.Parent = Model1150
  4303. UnionOperation1151.CFrame = CFrame.new(-105.193237, 46.2636414, -44.6652832, 0.593464494, 8.65890613e-08, 0.804860175, -2.84013399e-08, 1, -8.66597816e-08, -0.804860175, 2.83781052e-08, 0.593464494)
  4304. UnionOperation1151.Orientation = Vector3.new(0, 53.5999985, 0)
  4305. UnionOperation1151.Position = Vector3.new(-105.193237, 46.2636414, -44.6652832)
  4306. UnionOperation1151.Rotation = Vector3.new(0, 53.5999985, 0)
  4307. UnionOperation1151.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4308. UnionOperation1151.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4309. UnionOperation1151.Anchored = true
  4310. UnionOperation1151.BrickColor = BrickColor.new("Reddish brown")
  4311. UnionOperation1151.Material = Enum.Material.Wood
  4312. UnionOperation1151.brickColor = BrickColor.new("Reddish brown")
  4313. UnionOperation1151.UsePartColor = true
  4314. Part1152.Parent = Model1150
  4315. Part1152.CFrame = CFrame.new(-105.193237, 48.15802, -44.6652832, 0.593464494, 8.65890613e-08, 0.804860175, -2.84013435e-08, 1, -8.66597816e-08, -0.804860175, 2.83781088e-08, 0.593464494)
  4316. Part1152.Orientation = Vector3.new(0, 53.5999985, 0)
  4317. Part1152.Position = Vector3.new(-105.193237, 48.15802, -44.6652832)
  4318. Part1152.Rotation = Vector3.new(0, 53.5999985, 0)
  4319. Part1152.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4320. Part1152.Transparency = 1
  4321. Part1152.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4322. Part1152.Anchored = true
  4323. Part1152.BrickColor = BrickColor.new("Dirt brown")
  4324. Part1152.Material = Enum.Material.Wood
  4325. Part1152.TopSurface = Enum.SurfaceType.Smooth
  4326. Part1152.brickColor = BrickColor.new("Dirt brown")
  4327. Part1152.FormFactor = Enum.FormFactor.Custom
  4328. Part1152.formFactor = Enum.FormFactor.Custom
  4329. Fire1153.Parent = Part1152
  4330. Fire1153.Color = Color3.new(1, 0.666667, 0)
  4331. Fire1153.Size = 2
  4332. Fire1153.Heat = 4
  4333. Fire1153.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4334. Fire1153.size = 2
  4335. PointLight1154.Parent = Part1152
  4336. PointLight1154.Color = Color3.new(1, 0.666667, 0)
  4337. PointLight1154.Range = 30
  4338. Model1155.Name = "Torch"
  4339. Model1155.Parent = Model1
  4340. UnionOperation1156.Parent = Model1155
  4341. UnionOperation1156.CFrame = CFrame.new(-110.493286, 4.38339424, -22.6652832, 0.593464494, 8.65899139e-08, 0.804860175, -2.84095147e-08, 1, -8.66527046e-08, -0.804860175, 2.83888912e-08, 0.593464494)
  4342. UnionOperation1156.Orientation = Vector3.new(0, 53.5999985, 0)
  4343. UnionOperation1156.Position = Vector3.new(-110.493286, 4.38339424, -22.6652832)
  4344. UnionOperation1156.Rotation = Vector3.new(0, 53.5999985, 0)
  4345. UnionOperation1156.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4346. UnionOperation1156.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4347. UnionOperation1156.Anchored = true
  4348. UnionOperation1156.BrickColor = BrickColor.new("Reddish brown")
  4349. UnionOperation1156.Material = Enum.Material.Wood
  4350. UnionOperation1156.brickColor = BrickColor.new("Reddish brown")
  4351. UnionOperation1156.UsePartColor = true
  4352. Part1157.Parent = Model1155
  4353. Part1157.CFrame = CFrame.new(-110.493172, 6.27779579, -22.6652832, 0.593464494, 8.65899139e-08, 0.804860175, -2.84095183e-08, 1, -8.66527046e-08, -0.804860175, 2.83888948e-08, 0.593464494)
  4354. Part1157.Orientation = Vector3.new(0, 53.5999985, 0)
  4355. Part1157.Position = Vector3.new(-110.493172, 6.27779579, -22.6652832)
  4356. Part1157.Rotation = Vector3.new(0, 53.5999985, 0)
  4357. Part1157.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4358. Part1157.Transparency = 1
  4359. Part1157.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4360. Part1157.Anchored = true
  4361. Part1157.BrickColor = BrickColor.new("Dirt brown")
  4362. Part1157.Material = Enum.Material.Wood
  4363. Part1157.TopSurface = Enum.SurfaceType.Smooth
  4364. Part1157.brickColor = BrickColor.new("Dirt brown")
  4365. Part1157.FormFactor = Enum.FormFactor.Custom
  4366. Part1157.formFactor = Enum.FormFactor.Custom
  4367. Fire1158.Parent = Part1157
  4368. Fire1158.Color = Color3.new(1, 0.666667, 0)
  4369. Fire1158.Size = 2
  4370. Fire1158.Heat = 4
  4371. Fire1158.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4372. Fire1158.size = 2
  4373. PointLight1159.Parent = Part1157
  4374. PointLight1159.Color = Color3.new(1, 0.666667, 0)
  4375. PointLight1159.Range = 30
  4376. Model1160.Name = "Torch"
  4377. Model1160.Parent = Model1
  4378. UnionOperation1161.Parent = Model1160
  4379. UnionOperation1161.CFrame = CFrame.new(-67.3929443, 17.4795856, -27.5654297, 0.593464494, 8.65849401e-08, 0.804860175, -2.83618284e-08, 1, -8.66939871e-08, -0.804860175, 2.83259727e-08, 0.593464494)
  4380. UnionOperation1161.Orientation = Vector3.new(0, 53.5999985, 0)
  4381. UnionOperation1161.Position = Vector3.new(-67.3929443, 17.4795856, -27.5654297)
  4382. UnionOperation1161.Rotation = Vector3.new(0, 53.5999985, 0)
  4383. UnionOperation1161.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4384. UnionOperation1161.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4385. UnionOperation1161.Anchored = true
  4386. UnionOperation1161.BrickColor = BrickColor.new("Reddish brown")
  4387. UnionOperation1161.Material = Enum.Material.Wood
  4388. UnionOperation1161.brickColor = BrickColor.new("Reddish brown")
  4389. UnionOperation1161.UsePartColor = true
  4390. Part1162.Parent = Model1160
  4391. Part1162.CFrame = CFrame.new(-67.3928223, 19.3740253, -27.5654297, 0.593464494, 8.65849401e-08, 0.804860175, -2.8361832e-08, 1, -8.66939871e-08, -0.804860175, 2.83259762e-08, 0.593464494)
  4392. Part1162.Orientation = Vector3.new(0, 53.5999985, 0)
  4393. Part1162.Position = Vector3.new(-67.3928223, 19.3740253, -27.5654297)
  4394. Part1162.Rotation = Vector3.new(0, 53.5999985, 0)
  4395. Part1162.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4396. Part1162.Transparency = 1
  4397. Part1162.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4398. Part1162.Anchored = true
  4399. Part1162.BrickColor = BrickColor.new("Dirt brown")
  4400. Part1162.Material = Enum.Material.Wood
  4401. Part1162.TopSurface = Enum.SurfaceType.Smooth
  4402. Part1162.brickColor = BrickColor.new("Dirt brown")
  4403. Part1162.FormFactor = Enum.FormFactor.Custom
  4404. Part1162.formFactor = Enum.FormFactor.Custom
  4405. Fire1163.Parent = Part1162
  4406. Fire1163.Color = Color3.new(1, 0.666667, 0)
  4407. Fire1163.Size = 2
  4408. Fire1163.Heat = 4
  4409. Fire1163.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4410. Fire1163.size = 2
  4411. PointLight1164.Parent = Part1162
  4412. PointLight1164.Color = Color3.new(1, 0.666667, 0)
  4413. PointLight1164.Range = 30
  4414. Model1165.Name = "Torch"
  4415. Model1165.Parent = Model1
  4416. UnionOperation1166.Parent = Model1165
  4417. UnionOperation1166.CFrame = CFrame.new(-51.1932373, 17.5234089, -42.465332, 0.593464494, 8.65916192e-08, 0.804860175, -2.84258643e-08, 1, -8.66385506e-08, -0.804860175, 2.84104633e-08, 0.593464494)
  4418. UnionOperation1166.Orientation = Vector3.new(0, 53.5999985, 0)
  4419. UnionOperation1166.Position = Vector3.new(-51.1932373, 17.5234089, -42.465332)
  4420. UnionOperation1166.Rotation = Vector3.new(0, 53.5999985, 0)
  4421. UnionOperation1166.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4422. UnionOperation1166.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4423. UnionOperation1166.Anchored = true
  4424. UnionOperation1166.BrickColor = BrickColor.new("Reddish brown")
  4425. UnionOperation1166.Material = Enum.Material.Wood
  4426. UnionOperation1166.brickColor = BrickColor.new("Reddish brown")
  4427. UnionOperation1166.UsePartColor = true
  4428. Part1167.Parent = Model1165
  4429. Part1167.CFrame = CFrame.new(-51.1932373, 19.417757, -42.465332, 0.593464494, 8.65916192e-08, 0.804860175, -2.84258679e-08, 1, -8.66385506e-08, -0.804860175, 2.84104669e-08, 0.593464494)
  4430. Part1167.Orientation = Vector3.new(0, 53.5999985, 0)
  4431. Part1167.Position = Vector3.new(-51.1932373, 19.417757, -42.465332)
  4432. Part1167.Rotation = Vector3.new(0, 53.5999985, 0)
  4433. Part1167.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4434. Part1167.Transparency = 1
  4435. Part1167.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4436. Part1167.Anchored = true
  4437. Part1167.BrickColor = BrickColor.new("Dirt brown")
  4438. Part1167.Material = Enum.Material.Wood
  4439. Part1167.TopSurface = Enum.SurfaceType.Smooth
  4440. Part1167.brickColor = BrickColor.new("Dirt brown")
  4441. Part1167.FormFactor = Enum.FormFactor.Custom
  4442. Part1167.formFactor = Enum.FormFactor.Custom
  4443. Fire1168.Parent = Part1167
  4444. Fire1168.Color = Color3.new(1, 0.666667, 0)
  4445. Fire1168.Size = 2
  4446. Fire1168.Heat = 4
  4447. Fire1168.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4448. Fire1168.size = 2
  4449. PointLight1169.Parent = Part1167
  4450. PointLight1169.Color = Color3.new(1, 0.666667, 0)
  4451. PointLight1169.Range = 30
  4452. Model1170.Name = "Torch"
  4453. Model1170.Parent = Model1
  4454. UnionOperation1171.Parent = Model1170
  4455. UnionOperation1171.CFrame = CFrame.new(-113.093262, 18.4633121, -42.1652832, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736359e-08, 1, -8.65971828e-08, -0.804860175, 2.84734885e-08, 0.593464494)
  4456. UnionOperation1171.Orientation = Vector3.new(0, 53.5999985, 0)
  4457. UnionOperation1171.Position = Vector3.new(-113.093262, 18.4633121, -42.1652832)
  4458. UnionOperation1171.Rotation = Vector3.new(0, 53.5999985, 0)
  4459. UnionOperation1171.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4460. UnionOperation1171.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4461. UnionOperation1171.Anchored = true
  4462. UnionOperation1171.BrickColor = BrickColor.new("Reddish brown")
  4463. UnionOperation1171.Material = Enum.Material.Wood
  4464. UnionOperation1171.brickColor = BrickColor.new("Reddish brown")
  4465. UnionOperation1171.UsePartColor = true
  4466. Part1172.Parent = Model1170
  4467. Part1172.CFrame = CFrame.new(-113.093262, 20.3577595, -42.1652832, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736394e-08, 1, -8.65971828e-08, -0.804860175, 2.8473492e-08, 0.593464494)
  4468. Part1172.Orientation = Vector3.new(0, 53.5999985, 0)
  4469. Part1172.Position = Vector3.new(-113.093262, 20.3577595, -42.1652832)
  4470. Part1172.Rotation = Vector3.new(0, 53.5999985, 0)
  4471. Part1172.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4472. Part1172.Transparency = 1
  4473. Part1172.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4474. Part1172.Anchored = true
  4475. Part1172.BrickColor = BrickColor.new("Dirt brown")
  4476. Part1172.Material = Enum.Material.Wood
  4477. Part1172.TopSurface = Enum.SurfaceType.Smooth
  4478. Part1172.brickColor = BrickColor.new("Dirt brown")
  4479. Part1172.FormFactor = Enum.FormFactor.Custom
  4480. Part1172.formFactor = Enum.FormFactor.Custom
  4481. Fire1173.Parent = Part1172
  4482. Fire1173.Color = Color3.new(1, 0.666667, 0)
  4483. Fire1173.Size = 2
  4484. Fire1173.Heat = 4
  4485. Fire1173.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4486. Fire1173.size = 2
  4487. PointLight1174.Parent = Part1172
  4488. PointLight1174.Color = Color3.new(1, 0.666667, 0)
  4489. PointLight1174.Range = 30
  4490. Model1175.Name = "Torch"
  4491. Model1175.Parent = Model1
  4492. UnionOperation1176.Parent = Model1175
  4493. UnionOperation1176.CFrame = CFrame.new(169.501587, 24.8836079, -21.6184082, -0.593464494, -8.6595513e-08, -0.804860234, -2.84729538e-08, 1, -8.66006715e-08, 0.804860234, -2.84733765e-08, -0.593464494)
  4494. UnionOperation1176.Orientation = Vector3.new(0, -126.400002, 0)
  4495. UnionOperation1176.Position = Vector3.new(169.501587, 24.8836079, -21.6184082)
  4496. UnionOperation1176.Rotation = Vector3.new(180, -53.5999985, 180)
  4497. UnionOperation1176.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4498. UnionOperation1176.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4499. UnionOperation1176.Anchored = true
  4500. UnionOperation1176.BrickColor = BrickColor.new("Reddish brown")
  4501. UnionOperation1176.Material = Enum.Material.Wood
  4502. UnionOperation1176.brickColor = BrickColor.new("Reddish brown")
  4503. UnionOperation1176.UsePartColor = true
  4504. Part1177.Parent = Model1175
  4505. Part1177.CFrame = CFrame.new(169.501587, 26.7780552, -21.6184082, -0.593464494, -8.6595513e-08, -0.804860234, -2.84729538e-08, 1, -8.66006715e-08, 0.804860234, -2.84733765e-08, -0.593464494)
  4506. Part1177.Orientation = Vector3.new(0, -126.400002, 0)
  4507. Part1177.Position = Vector3.new(169.501587, 26.7780552, -21.6184082)
  4508. Part1177.Rotation = Vector3.new(180, -53.5999985, 180)
  4509. Part1177.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4510. Part1177.Transparency = 1
  4511. Part1177.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4512. Part1177.Anchored = true
  4513. Part1177.BrickColor = BrickColor.new("Dirt brown")
  4514. Part1177.Material = Enum.Material.Wood
  4515. Part1177.TopSurface = Enum.SurfaceType.Smooth
  4516. Part1177.brickColor = BrickColor.new("Dirt brown")
  4517. Part1177.FormFactor = Enum.FormFactor.Custom
  4518. Part1177.formFactor = Enum.FormFactor.Custom
  4519. Fire1178.Parent = Part1177
  4520. Fire1178.Color = Color3.new(1, 0.666667, 0)
  4521. Fire1178.Size = 2
  4522. Fire1178.Heat = 4
  4523. Fire1178.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4524. Fire1178.size = 2
  4525. PointLight1179.Parent = Part1177
  4526. PointLight1179.Color = Color3.new(1, 0.666667, 0)
  4527. PointLight1179.Range = 30
  4528. Model1180.Name = "Torch"
  4529. Model1180.Parent = Model1
  4530. UnionOperation1181.Parent = Model1180
  4531. UnionOperation1181.CFrame = CFrame.new(103.80127, 38.7293167, -98.918457, -0.593464494, -8.65887486e-08, -0.804860234, -2.8407527e-08, 1, -8.66572876e-08, 0.804860234, -2.83869444e-08, -0.593464494)
  4532. UnionOperation1181.Orientation = Vector3.new(0, -126.400002, 0)
  4533. UnionOperation1181.Position = Vector3.new(103.80127, 38.7293167, -98.918457)
  4534. UnionOperation1181.Rotation = Vector3.new(180, -53.5999985, 180)
  4535. UnionOperation1181.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4536. UnionOperation1181.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4537. UnionOperation1181.Anchored = true
  4538. UnionOperation1181.BrickColor = BrickColor.new("Reddish brown")
  4539. UnionOperation1181.Material = Enum.Material.Wood
  4540. UnionOperation1181.brickColor = BrickColor.new("Reddish brown")
  4541. UnionOperation1181.UsePartColor = true
  4542. Part1182.Parent = Model1180
  4543. Part1182.CFrame = CFrame.new(103.801147, 40.623642, -98.918457, -0.593464494, -8.65887415e-08, -0.804860234, -2.8407527e-08, 1, -8.66572876e-08, 0.804860234, -2.83869461e-08, -0.593464494)
  4544. Part1182.Orientation = Vector3.new(0, -126.400002, 0)
  4545. Part1182.Position = Vector3.new(103.801147, 40.623642, -98.918457)
  4546. Part1182.Rotation = Vector3.new(180, -53.5999985, 180)
  4547. Part1182.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4548. Part1182.Transparency = 1
  4549. Part1182.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4550. Part1182.Anchored = true
  4551. Part1182.BrickColor = BrickColor.new("Dirt brown")
  4552. Part1182.Material = Enum.Material.Wood
  4553. Part1182.TopSurface = Enum.SurfaceType.Smooth
  4554. Part1182.brickColor = BrickColor.new("Dirt brown")
  4555. Part1182.FormFactor = Enum.FormFactor.Custom
  4556. Part1182.formFactor = Enum.FormFactor.Custom
  4557. Fire1183.Parent = Part1182
  4558. Fire1183.Color = Color3.new(1, 0.666667, 0)
  4559. Fire1183.Size = 2
  4560. Fire1183.Heat = 4
  4561. Fire1183.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4562. Fire1183.size = 2
  4563. PointLight1184.Parent = Part1182
  4564. PointLight1184.Color = Color3.new(1, 0.666667, 0)
  4565. PointLight1184.Range = 30
  4566. Model1185.Name = "Torch"
  4567. Model1185.Parent = Model1
  4568. UnionOperation1186.Parent = Model1185
  4569. UnionOperation1186.CFrame = CFrame.new(114.101929, 17.8818302, -27.8183594, -0.593464494, -8.65953922e-08, -0.804860234, -2.84735791e-08, 1, -8.65999894e-08, 0.804860234, -2.84739574e-08, -0.593464494)
  4570. UnionOperation1186.Orientation = Vector3.new(0, -126.400002, 0)
  4571. UnionOperation1186.Position = Vector3.new(114.101929, 17.8818302, -27.8183594)
  4572. UnionOperation1186.Rotation = Vector3.new(180, -53.5999985, 180)
  4573. UnionOperation1186.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4574. UnionOperation1186.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4575. UnionOperation1186.Anchored = true
  4576. UnionOperation1186.BrickColor = BrickColor.new("Reddish brown")
  4577. UnionOperation1186.Material = Enum.Material.Wood
  4578. UnionOperation1186.brickColor = BrickColor.new("Reddish brown")
  4579. UnionOperation1186.UsePartColor = true
  4580. Part1187.Parent = Model1185
  4581. Part1187.CFrame = CFrame.new(114.101807, 19.776247, -27.8183594, -0.593464494, -8.65953922e-08, -0.804860234, -2.84735791e-08, 1, -8.65999894e-08, 0.804860234, -2.84739574e-08, -0.593464494)
  4582. Part1187.Orientation = Vector3.new(0, -126.400002, 0)
  4583. Part1187.Position = Vector3.new(114.101807, 19.776247, -27.8183594)
  4584. Part1187.Rotation = Vector3.new(180, -53.5999985, 180)
  4585. Part1187.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4586. Part1187.Transparency = 1
  4587. Part1187.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4588. Part1187.Anchored = true
  4589. Part1187.BrickColor = BrickColor.new("Dirt brown")
  4590. Part1187.Material = Enum.Material.Wood
  4591. Part1187.TopSurface = Enum.SurfaceType.Smooth
  4592. Part1187.brickColor = BrickColor.new("Dirt brown")
  4593. Part1187.FormFactor = Enum.FormFactor.Custom
  4594. Part1187.formFactor = Enum.FormFactor.Custom
  4595. Fire1188.Parent = Part1187
  4596. Fire1188.Color = Color3.new(1, 0.666667, 0)
  4597. Fire1188.Size = 2
  4598. Fire1188.Heat = 4
  4599. Fire1188.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4600. Fire1188.size = 2
  4601. PointLight1189.Parent = Part1187
  4602. PointLight1189.Color = Color3.new(1, 0.666667, 0)
  4603. PointLight1189.Range = 30
  4604. Model1190.Name = "Torch"
  4605. Model1190.Parent = Model1
  4606. UnionOperation1191.Parent = Model1190
  4607. UnionOperation1191.CFrame = CFrame.new(58.3015137, -3.08666492, -38.918457, -0.593464494, -8.55881908e-08, -0.804860234, -2.01577617e-08, 1, -9.39830187e-08, 0.804860234, -1.73995964e-08, -0.593464494)
  4608. UnionOperation1191.Orientation = Vector3.new(0, -126.400002, 0)
  4609. UnionOperation1191.Position = Vector3.new(58.3015137, -3.08666492, -38.918457)
  4610. UnionOperation1191.Rotation = Vector3.new(180, -53.5999985, 180)
  4611. UnionOperation1191.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4612. UnionOperation1191.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4613. UnionOperation1191.Anchored = true
  4614. UnionOperation1191.BrickColor = BrickColor.new("Reddish brown")
  4615. UnionOperation1191.Material = Enum.Material.Wood
  4616. UnionOperation1191.brickColor = BrickColor.new("Reddish brown")
  4617. UnionOperation1191.UsePartColor = true
  4618. Part1192.Parent = Model1190
  4619. Part1192.CFrame = CFrame.new(58.3013916, -1.19228911, -38.918457, -0.593464494, -8.55881979e-08, -0.804860234, -2.01577617e-08, 1, -9.39830187e-08, 0.804860234, -1.73996e-08, -0.593464494)
  4620. Part1192.Orientation = Vector3.new(0, -126.400002, 0)
  4621. Part1192.Position = Vector3.new(58.3013916, -1.19228911, -38.918457)
  4622. Part1192.Rotation = Vector3.new(180, -53.5999985, 180)
  4623. Part1192.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4624. Part1192.Transparency = 1
  4625. Part1192.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4626. Part1192.Anchored = true
  4627. Part1192.BrickColor = BrickColor.new("Dirt brown")
  4628. Part1192.Material = Enum.Material.Wood
  4629. Part1192.TopSurface = Enum.SurfaceType.Smooth
  4630. Part1192.brickColor = BrickColor.new("Dirt brown")
  4631. Part1192.FormFactor = Enum.FormFactor.Custom
  4632. Part1192.formFactor = Enum.FormFactor.Custom
  4633. Fire1193.Parent = Part1192
  4634. Fire1193.Color = Color3.new(1, 0.666667, 0)
  4635. Fire1193.Size = 2
  4636. Fire1193.Heat = 4
  4637. Fire1193.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4638. Fire1193.size = 2
  4639. PointLight1194.Parent = Part1192
  4640. PointLight1194.Color = Color3.new(1, 0.666667, 0)
  4641. PointLight1194.Range = 30
  4642. Model1195.Name = "Torch"
  4643. Model1195.Parent = Model1
  4644. UnionOperation1196.Parent = Model1195
  4645. UnionOperation1196.CFrame = CFrame.new(166.401489, 3.87340379, -12.5185537, -0.593464494, -8.6586482e-08, -0.804860234, -2.83856991e-08, 1, -8.66761596e-08, 0.804860234, -2.83582295e-08, -0.593464494)
  4646. UnionOperation1196.Orientation = Vector3.new(0, -126.400002, 0)
  4647. UnionOperation1196.Position = Vector3.new(166.401489, 3.87340379, -12.5185537)
  4648. UnionOperation1196.Rotation = Vector3.new(180, -53.5999985, 180)
  4649. UnionOperation1196.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4650. UnionOperation1196.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4651. UnionOperation1196.Anchored = true
  4652. UnionOperation1196.BrickColor = BrickColor.new("Reddish brown")
  4653. UnionOperation1196.Material = Enum.Material.Wood
  4654. UnionOperation1196.brickColor = BrickColor.new("Reddish brown")
  4655. UnionOperation1196.UsePartColor = true
  4656. Part1197.Parent = Model1195
  4657. Part1197.CFrame = CFrame.new(166.401489, 5.76777077, -12.5185537, -0.593464494, -8.6586482e-08, -0.804860234, -2.83856991e-08, 1, -8.66761596e-08, 0.804860234, -2.83582295e-08, -0.593464494)
  4658. Part1197.Orientation = Vector3.new(0, -126.400002, 0)
  4659. Part1197.Position = Vector3.new(166.401489, 5.76777077, -12.5185537)
  4660. Part1197.Rotation = Vector3.new(180, -53.5999985, 180)
  4661. Part1197.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4662. Part1197.Transparency = 1
  4663. Part1197.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4664. Part1197.Anchored = true
  4665. Part1197.BrickColor = BrickColor.new("Dirt brown")
  4666. Part1197.Material = Enum.Material.Wood
  4667. Part1197.TopSurface = Enum.SurfaceType.Smooth
  4668. Part1197.brickColor = BrickColor.new("Dirt brown")
  4669. Part1197.FormFactor = Enum.FormFactor.Custom
  4670. Part1197.formFactor = Enum.FormFactor.Custom
  4671. Fire1198.Parent = Part1197
  4672. Fire1198.Color = Color3.new(1, 0.666667, 0)
  4673. Fire1198.Size = 2
  4674. Fire1198.Heat = 4
  4675. Fire1198.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4676. Fire1198.size = 2
  4677. PointLight1199.Parent = Part1197
  4678. PointLight1199.Color = Color3.new(1, 0.666667, 0)
  4679. PointLight1199.Range = 30
  4680. Model1200.Name = "Torch"
  4681. Model1200.Parent = Model1
  4682. UnionOperation1201.Parent = Model1200
  4683. UnionOperation1201.CFrame = CFrame.new(-61.6934814, 4.41333199, 33.4345703, 0.593464494, 8.65901981e-08, 0.804860175, -2.84122397e-08, 1, -8.66503456e-08, -0.804860175, 2.83924866e-08, 0.593464494)
  4684. UnionOperation1201.Orientation = Vector3.new(0, 53.5999985, 0)
  4685. UnionOperation1201.Position = Vector3.new(-61.6934814, 4.41333199, 33.4345703)
  4686. UnionOperation1201.Rotation = Vector3.new(0, 53.5999985, 0)
  4687. UnionOperation1201.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4688. UnionOperation1201.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4689. UnionOperation1201.Anchored = true
  4690. UnionOperation1201.BrickColor = BrickColor.new("Reddish brown")
  4691. UnionOperation1201.Material = Enum.Material.Wood
  4692. UnionOperation1201.brickColor = BrickColor.new("Reddish brown")
  4693. UnionOperation1201.UsePartColor = true
  4694. Part1202.Parent = Model1200
  4695. Part1202.CFrame = CFrame.new(-61.6934814, 6.30770302, 33.4345703, 0.593464494, 8.65901981e-08, 0.804860175, -2.84122432e-08, 1, -8.66503456e-08, -0.804860175, 2.83924901e-08, 0.593464494)
  4696. Part1202.Orientation = Vector3.new(0, 53.5999985, 0)
  4697. Part1202.Position = Vector3.new(-61.6934814, 6.30770302, 33.4345703)
  4698. Part1202.Rotation = Vector3.new(0, 53.5999985, 0)
  4699. Part1202.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4700. Part1202.Transparency = 1
  4701. Part1202.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4702. Part1202.Anchored = true
  4703. Part1202.BrickColor = BrickColor.new("Dirt brown")
  4704. Part1202.Material = Enum.Material.Wood
  4705. Part1202.TopSurface = Enum.SurfaceType.Smooth
  4706. Part1202.brickColor = BrickColor.new("Dirt brown")
  4707. Part1202.FormFactor = Enum.FormFactor.Custom
  4708. Part1202.formFactor = Enum.FormFactor.Custom
  4709. Fire1203.Parent = Part1202
  4710. Fire1203.Color = Color3.new(1, 0.666667, 0)
  4711. Fire1203.Size = 2
  4712. Fire1203.Heat = 4
  4713. Fire1203.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4714. Fire1203.size = 2
  4715. PointLight1204.Parent = Part1202
  4716. PointLight1204.Color = Color3.new(1, 0.666667, 0)
  4717. PointLight1204.Range = 30
  4718. Model1205.Name = "Torch"
  4719. Model1205.Parent = Model1
  4720. UnionOperation1206.Parent = Model1205
  4721. UnionOperation1206.CFrame = CFrame.new(108.302002, 3.91333604, -48.2182617, -0.593464494, -8.65890826e-08, -0.804860234, -2.84115629e-08, 1, -8.66537633e-08, 0.804860234, -2.83922645e-08, -0.593464494)
  4722. UnionOperation1206.Orientation = Vector3.new(0, -126.400002, 0)
  4723. UnionOperation1206.Position = Vector3.new(108.302002, 3.91333604, -48.2182617)
  4724. UnionOperation1206.Rotation = Vector3.new(180, -53.5999985, 180)
  4725. UnionOperation1206.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4726. UnionOperation1206.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4727. UnionOperation1206.Anchored = true
  4728. UnionOperation1206.BrickColor = BrickColor.new("Reddish brown")
  4729. UnionOperation1206.Material = Enum.Material.Wood
  4730. UnionOperation1206.brickColor = BrickColor.new("Reddish brown")
  4731. UnionOperation1206.UsePartColor = true
  4732. Part1207.Parent = Model1205
  4733. Part1207.CFrame = CFrame.new(108.30188, 5.80770302, -48.2182617, -0.593464494, -8.65890755e-08, -0.804860234, -2.84115629e-08, 1, -8.66537633e-08, 0.804860234, -2.83922645e-08, -0.593464494)
  4734. Part1207.Orientation = Vector3.new(0, -126.400002, 0)
  4735. Part1207.Position = Vector3.new(108.30188, 5.80770302, -48.2182617)
  4736. Part1207.Rotation = Vector3.new(180, -53.5999985, 180)
  4737. Part1207.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4738. Part1207.Transparency = 1
  4739. Part1207.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4740. Part1207.Anchored = true
  4741. Part1207.BrickColor = BrickColor.new("Dirt brown")
  4742. Part1207.Material = Enum.Material.Wood
  4743. Part1207.TopSurface = Enum.SurfaceType.Smooth
  4744. Part1207.brickColor = BrickColor.new("Dirt brown")
  4745. Part1207.FormFactor = Enum.FormFactor.Custom
  4746. Part1207.formFactor = Enum.FormFactor.Custom
  4747. Fire1208.Parent = Part1207
  4748. Fire1208.Color = Color3.new(1, 0.666667, 0)
  4749. Fire1208.Size = 2
  4750. Fire1208.Heat = 4
  4751. Fire1208.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4752. Fire1208.size = 2
  4753. PointLight1209.Parent = Part1207
  4754. PointLight1209.Color = Color3.new(1, 0.666667, 0)
  4755. PointLight1209.Range = 30
  4756. Model1210.Name = "Torch"
  4757. Model1210.Parent = Model1
  4758. UnionOperation1211.Parent = Model1210
  4759. UnionOperation1211.CFrame = CFrame.new(110.001831, 16.9935627, 43.8813477, -0.593464494, -8.6592955e-08, -0.804860234, -2.84497617e-08, 1, -8.66206804e-08, 0.804860234, -2.84426047e-08, -0.593464494)
  4760. UnionOperation1211.Orientation = Vector3.new(0, -126.400002, 0)
  4761. UnionOperation1211.Position = Vector3.new(110.001831, 16.9935627, 43.8813477)
  4762. UnionOperation1211.Rotation = Vector3.new(180, -53.5999985, 180)
  4763. UnionOperation1211.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4764. UnionOperation1211.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4765. UnionOperation1211.Anchored = true
  4766. UnionOperation1211.BrickColor = BrickColor.new("Reddish brown")
  4767. UnionOperation1211.Material = Enum.Material.Wood
  4768. UnionOperation1211.brickColor = BrickColor.new("Reddish brown")
  4769. UnionOperation1211.UsePartColor = true
  4770. Part1212.Parent = Model1210
  4771. Part1212.CFrame = CFrame.new(110.001831, 18.8879719, 43.8818359, -0.593464494, -8.6592955e-08, -0.804860234, -2.84497617e-08, 1, -8.66206804e-08, 0.804860234, -2.84426047e-08, -0.593464494)
  4772. Part1212.Orientation = Vector3.new(0, -126.400002, 0)
  4773. Part1212.Position = Vector3.new(110.001831, 18.8879719, 43.8818359)
  4774. Part1212.Rotation = Vector3.new(180, -53.5999985, 180)
  4775. Part1212.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4776. Part1212.Transparency = 1
  4777. Part1212.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4778. Part1212.Anchored = true
  4779. Part1212.BrickColor = BrickColor.new("Dirt brown")
  4780. Part1212.Material = Enum.Material.Wood
  4781. Part1212.TopSurface = Enum.SurfaceType.Smooth
  4782. Part1212.brickColor = BrickColor.new("Dirt brown")
  4783. Part1212.FormFactor = Enum.FormFactor.Custom
  4784. Part1212.formFactor = Enum.FormFactor.Custom
  4785. Fire1213.Parent = Part1212
  4786. Fire1213.Color = Color3.new(1, 0.666667, 0)
  4787. Fire1213.Size = 2
  4788. Fire1213.Heat = 4
  4789. Fire1213.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4790. Fire1213.size = 2
  4791. PointLight1214.Parent = Part1212
  4792. PointLight1214.Color = Color3.new(1, 0.666667, 0)
  4793. PointLight1214.Range = 30
  4794. Model1215.Name = "Torch"
  4795. Model1215.Parent = Model1
  4796. UnionOperation1216.Parent = Model1215
  4797. UnionOperation1216.CFrame = CFrame.new(103.801392, 3.95357347, -29.9184589, -0.593464494, -8.65830501e-08, -0.804860234, -2.83530142e-08, 1, -8.67044676e-08, 0.804860234, -2.83150445e-08, -0.593464494)
  4798. UnionOperation1216.Orientation = Vector3.new(0, -126.400002, 0)
  4799. UnionOperation1216.Position = Vector3.new(103.801392, 3.95357347, -29.9184589)
  4800. UnionOperation1216.Rotation = Vector3.new(180, -53.5999985, 180)
  4801. UnionOperation1216.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4802. UnionOperation1216.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4803. UnionOperation1216.Anchored = true
  4804. UnionOperation1216.BrickColor = BrickColor.new("Reddish brown")
  4805. UnionOperation1216.Material = Enum.Material.Wood
  4806. UnionOperation1216.brickColor = BrickColor.new("Reddish brown")
  4807. UnionOperation1216.UsePartColor = true
  4808. Part1217.Parent = Model1215
  4809. Part1217.CFrame = CFrame.new(103.80127, 5.8479557, -29.9184589, -0.593464494, -8.65830501e-08, -0.804860234, -2.83530142e-08, 1, -8.67044676e-08, 0.804860234, -2.83150463e-08, -0.593464494)
  4810. Part1217.Orientation = Vector3.new(0, -126.400002, 0)
  4811. Part1217.Position = Vector3.new(103.80127, 5.8479557, -29.9184589)
  4812. Part1217.Rotation = Vector3.new(180, -53.5999985, 180)
  4813. Part1217.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4814. Part1217.Transparency = 1
  4815. Part1217.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4816. Part1217.Anchored = true
  4817. Part1217.BrickColor = BrickColor.new("Dirt brown")
  4818. Part1217.Material = Enum.Material.Wood
  4819. Part1217.TopSurface = Enum.SurfaceType.Smooth
  4820. Part1217.brickColor = BrickColor.new("Dirt brown")
  4821. Part1217.FormFactor = Enum.FormFactor.Custom
  4822. Part1217.formFactor = Enum.FormFactor.Custom
  4823. Fire1218.Parent = Part1217
  4824. Fire1218.Color = Color3.new(1, 0.666667, 0)
  4825. Fire1218.Size = 2
  4826. Fire1218.Heat = 4
  4827. Fire1218.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4828. Fire1218.size = 2
  4829. PointLight1219.Parent = Part1217
  4830. PointLight1219.Color = Color3.new(1, 0.666667, 0)
  4831. PointLight1219.Range = 30
  4832. Model1220.Name = "Torch"
  4833. Model1220.Parent = Model1
  4834. UnionOperation1221.Parent = Model1220
  4835. UnionOperation1221.CFrame = CFrame.new(111.301636, 3.95357347, -81.0185547, -0.593464494, -8.6586148e-08, -0.804860234, -2.83829706e-08, 1, -8.6678547e-08, 0.804860234, -2.83545933e-08, -0.593464494)
  4836. UnionOperation1221.Orientation = Vector3.new(0, -126.400002, 0)
  4837. UnionOperation1221.Position = Vector3.new(111.301636, 3.95357347, -81.0185547)
  4838. UnionOperation1221.Rotation = Vector3.new(180, -53.5999985, 180)
  4839. UnionOperation1221.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4840. UnionOperation1221.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4841. UnionOperation1221.Anchored = true
  4842. UnionOperation1221.BrickColor = BrickColor.new("Reddish brown")
  4843. UnionOperation1221.Material = Enum.Material.Wood
  4844. UnionOperation1221.brickColor = BrickColor.new("Reddish brown")
  4845. UnionOperation1221.UsePartColor = true
  4846. Part1222.Parent = Model1220
  4847. Part1222.CFrame = CFrame.new(111.301636, 5.8479557, -81.0185547, -0.593464494, -8.6586148e-08, -0.804860234, -2.83829706e-08, 1, -8.6678547e-08, 0.804860234, -2.83545933e-08, -0.593464494)
  4848. Part1222.Orientation = Vector3.new(0, -126.400002, 0)
  4849. Part1222.Position = Vector3.new(111.301636, 5.8479557, -81.0185547)
  4850. Part1222.Rotation = Vector3.new(180, -53.5999985, 180)
  4851. Part1222.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4852. Part1222.Transparency = 1
  4853. Part1222.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4854. Part1222.Anchored = true
  4855. Part1222.BrickColor = BrickColor.new("Dirt brown")
  4856. Part1222.Material = Enum.Material.Wood
  4857. Part1222.TopSurface = Enum.SurfaceType.Smooth
  4858. Part1222.brickColor = BrickColor.new("Dirt brown")
  4859. Part1222.FormFactor = Enum.FormFactor.Custom
  4860. Part1222.formFactor = Enum.FormFactor.Custom
  4861. Fire1223.Parent = Part1222
  4862. Fire1223.Color = Color3.new(1, 0.666667, 0)
  4863. Fire1223.Size = 2
  4864. Fire1223.Heat = 4
  4865. Fire1223.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4866. Fire1223.size = 2
  4867. PointLight1224.Parent = Part1222
  4868. PointLight1224.Color = Color3.new(1, 0.666667, 0)
  4869. PointLight1224.Range = 30
  4870. Model1225.Name = "Torch"
  4871. Model1225.Parent = Model1
  4872. UnionOperation1226.Parent = Model1225
  4873. UnionOperation1226.CFrame = CFrame.new(-102.293579, 18.3834171, 2.63476491, 0.593464494, 8.65965859e-08, 0.804860175, -2.84741386e-08, 1, -8.65966001e-08, -0.804860175, 2.84740516e-08, 0.593464494)
  4874. UnionOperation1226.Orientation = Vector3.new(0, 53.5999985, 0)
  4875. UnionOperation1226.Position = Vector3.new(-102.293579, 18.3834171, 2.63476491)
  4876. UnionOperation1226.Rotation = Vector3.new(0, 53.5999985, 0)
  4877. UnionOperation1226.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4878. UnionOperation1226.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4879. UnionOperation1226.Anchored = true
  4880. UnionOperation1226.BrickColor = BrickColor.new("Reddish brown")
  4881. UnionOperation1226.Material = Enum.Material.Wood
  4882. UnionOperation1226.brickColor = BrickColor.new("Reddish brown")
  4883. UnionOperation1226.UsePartColor = true
  4884. Part1227.Parent = Model1225
  4885. Part1227.CFrame = CFrame.new(-102.293457, 20.2778645, 2.63476491, 0.593464494, 8.6596593e-08, 0.804860175, -2.84741422e-08, 1, -8.65966001e-08, -0.804860175, 2.84740551e-08, 0.593464494)
  4886. Part1227.Orientation = Vector3.new(0, 53.5999985, 0)
  4887. Part1227.Position = Vector3.new(-102.293457, 20.2778645, 2.63476491)
  4888. Part1227.Rotation = Vector3.new(0, 53.5999985, 0)
  4889. Part1227.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4890. Part1227.Transparency = 1
  4891. Part1227.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4892. Part1227.Anchored = true
  4893. Part1227.BrickColor = BrickColor.new("Dirt brown")
  4894. Part1227.Material = Enum.Material.Wood
  4895. Part1227.TopSurface = Enum.SurfaceType.Smooth
  4896. Part1227.brickColor = BrickColor.new("Dirt brown")
  4897. Part1227.FormFactor = Enum.FormFactor.Custom
  4898. Part1227.formFactor = Enum.FormFactor.Custom
  4899. Fire1228.Parent = Part1227
  4900. Fire1228.Color = Color3.new(1, 0.666667, 0)
  4901. Fire1228.Size = 2
  4902. Fire1228.Heat = 4
  4903. Fire1228.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4904. Fire1228.size = 2
  4905. PointLight1229.Parent = Part1227
  4906. PointLight1229.Color = Color3.new(1, 0.666667, 0)
  4907. PointLight1229.Range = 30
  4908. Model1230.Name = "Torch"
  4909. Model1230.Parent = Model1
  4910. UnionOperation1231.Parent = Model1230
  4911. UnionOperation1231.CFrame = CFrame.new(72.4017334, 31.6623383, 81.9814453, -0.593464494, -8.641166e-08, -0.804860234, -2.67017128e-08, 1, -8.81351028e-08, 0.804860234, -2.61369824e-08, -0.593464494)
  4912. UnionOperation1231.Orientation = Vector3.new(0, -126.400002, 0)
  4913. UnionOperation1231.Position = Vector3.new(72.4017334, 31.6623383, 81.9814453)
  4914. UnionOperation1231.Rotation = Vector3.new(180, -53.5999985, 180)
  4915. UnionOperation1231.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4916. UnionOperation1231.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4917. UnionOperation1231.Anchored = true
  4918. UnionOperation1231.BrickColor = BrickColor.new("Reddish brown")
  4919. UnionOperation1231.Material = Enum.Material.Wood
  4920. UnionOperation1231.brickColor = BrickColor.new("Reddish brown")
  4921. UnionOperation1231.UsePartColor = true
  4922. Part1232.Parent = Model1230
  4923. Part1232.CFrame = CFrame.new(72.4017334, 33.5567551, 81.9814453, -0.593464494, -8.641166e-08, -0.804860234, -2.67017128e-08, 1, -8.81351028e-08, 0.804860234, -2.61369841e-08, -0.593464494)
  4924. Part1232.Orientation = Vector3.new(0, -126.400002, 0)
  4925. Part1232.Position = Vector3.new(72.4017334, 33.5567551, 81.9814453)
  4926. Part1232.Rotation = Vector3.new(180, -53.5999985, 180)
  4927. Part1232.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4928. Part1232.Transparency = 1
  4929. Part1232.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4930. Part1232.Anchored = true
  4931. Part1232.BrickColor = BrickColor.new("Dirt brown")
  4932. Part1232.Material = Enum.Material.Wood
  4933. Part1232.TopSurface = Enum.SurfaceType.Smooth
  4934. Part1232.brickColor = BrickColor.new("Dirt brown")
  4935. Part1232.FormFactor = Enum.FormFactor.Custom
  4936. Part1232.formFactor = Enum.FormFactor.Custom
  4937. Fire1233.Parent = Part1232
  4938. Fire1233.Color = Color3.new(1, 0.666667, 0)
  4939. Fire1233.Size = 2
  4940. Fire1233.Heat = 4
  4941. Fire1233.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4942. Fire1233.size = 2
  4943. PointLight1234.Parent = Part1232
  4944. PointLight1234.Color = Color3.new(1, 0.666667, 0)
  4945. PointLight1234.Range = 30
  4946. Model1235.Name = "Torch"
  4947. Model1235.Parent = Model1
  4948. UnionOperation1236.Parent = Model1235
  4949. UnionOperation1236.CFrame = CFrame.new(154.60144, 31.7634754, 28.5815411, -0.593464494, -8.65811103e-08, -0.804860234, -2.8335279e-08, 1, -8.67198153e-08, 0.804860234, -2.82915806e-08, -0.593464494)
  4950. UnionOperation1236.Orientation = Vector3.new(0, -126.400002, 0)
  4951. UnionOperation1236.Position = Vector3.new(154.60144, 31.7634754, 28.5815411)
  4952. UnionOperation1236.Rotation = Vector3.new(180, -53.5999985, 180)
  4953. UnionOperation1236.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4954. UnionOperation1236.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4955. UnionOperation1236.Anchored = true
  4956. UnionOperation1236.BrickColor = BrickColor.new("Reddish brown")
  4957. UnionOperation1236.Material = Enum.Material.Wood
  4958. UnionOperation1236.brickColor = BrickColor.new("Reddish brown")
  4959. UnionOperation1236.UsePartColor = true
  4960. Part1237.Parent = Model1235
  4961. Part1237.CFrame = CFrame.new(154.60144, 33.6578598, 28.5815411, -0.593464494, -8.65811103e-08, -0.804860234, -2.8335279e-08, 1, -8.67198153e-08, 0.804860234, -2.82915824e-08, -0.593464494)
  4962. Part1237.Orientation = Vector3.new(0, -126.400002, 0)
  4963. Part1237.Position = Vector3.new(154.60144, 33.6578598, 28.5815411)
  4964. Part1237.Rotation = Vector3.new(180, -53.5999985, 180)
  4965. Part1237.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4966. Part1237.Transparency = 1
  4967. Part1237.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  4968. Part1237.Anchored = true
  4969. Part1237.BrickColor = BrickColor.new("Dirt brown")
  4970. Part1237.Material = Enum.Material.Wood
  4971. Part1237.TopSurface = Enum.SurfaceType.Smooth
  4972. Part1237.brickColor = BrickColor.new("Dirt brown")
  4973. Part1237.FormFactor = Enum.FormFactor.Custom
  4974. Part1237.formFactor = Enum.FormFactor.Custom
  4975. Fire1238.Parent = Part1237
  4976. Fire1238.Color = Color3.new(1, 0.666667, 0)
  4977. Fire1238.Size = 2
  4978. Fire1238.Heat = 4
  4979. Fire1238.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  4980. Fire1238.size = 2
  4981. PointLight1239.Parent = Part1237
  4982. PointLight1239.Color = Color3.new(1, 0.666667, 0)
  4983. PointLight1239.Range = 30
  4984. Model1240.Name = "Torch"
  4985. Model1240.Parent = Model1
  4986. UnionOperation1241.Parent = Model1240
  4987. UnionOperation1241.CFrame = CFrame.new(114.001343, 16.9799824, 12.7814941, -0.593464494, -8.65838246e-08, -0.804860234, -2.83611996e-08, 1, -8.6697419e-08, 0.804860234, -2.8325843e-08, -0.593464494)
  4988. UnionOperation1241.Orientation = Vector3.new(0, -126.400002, 0)
  4989. UnionOperation1241.Position = Vector3.new(114.001343, 16.9799824, 12.7814941)
  4990. UnionOperation1241.Rotation = Vector3.new(180, -53.5999985, 180)
  4991. UnionOperation1241.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4992. UnionOperation1241.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  4993. UnionOperation1241.Anchored = true
  4994. UnionOperation1241.BrickColor = BrickColor.new("Reddish brown")
  4995. UnionOperation1241.Material = Enum.Material.Wood
  4996. UnionOperation1241.brickColor = BrickColor.new("Reddish brown")
  4997. UnionOperation1241.UsePartColor = true
  4998. Part1242.Parent = Model1240
  4999. Part1242.CFrame = CFrame.new(114.001343, 18.8743916, 12.7814941, -0.593464494, -8.65838174e-08, -0.804860234, -2.83611996e-08, 1, -8.6697419e-08, 0.804860234, -2.83258448e-08, -0.593464494)
  5000. Part1242.Orientation = Vector3.new(0, -126.400002, 0)
  5001. Part1242.Position = Vector3.new(114.001343, 18.8743916, 12.7814941)
  5002. Part1242.Rotation = Vector3.new(180, -53.5999985, 180)
  5003. Part1242.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5004. Part1242.Transparency = 1
  5005. Part1242.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5006. Part1242.Anchored = true
  5007. Part1242.BrickColor = BrickColor.new("Dirt brown")
  5008. Part1242.Material = Enum.Material.Wood
  5009. Part1242.TopSurface = Enum.SurfaceType.Smooth
  5010. Part1242.brickColor = BrickColor.new("Dirt brown")
  5011. Part1242.FormFactor = Enum.FormFactor.Custom
  5012. Part1242.formFactor = Enum.FormFactor.Custom
  5013. Fire1243.Parent = Part1242
  5014. Fire1243.Color = Color3.new(1, 0.666667, 0)
  5015. Fire1243.Size = 2
  5016. Fire1243.Heat = 4
  5017. Fire1243.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5018. Fire1243.size = 2
  5019. PointLight1244.Parent = Part1242
  5020. PointLight1244.Color = Color3.new(1, 0.666667, 0)
  5021. PointLight1244.Range = 30
  5022. Model1245.Name = "Torch"
  5023. Model1245.Parent = Model1
  5024. UnionOperation1246.Parent = Model1245
  5025. UnionOperation1246.CFrame = CFrame.new(25.8017578, -2.95688891, -26.6186523, -0.593464494, -8.60015419e-08, -0.804860234, -2.35642545e-08, 1, -9.09577764e-08, 0.804860234, -2.19367049e-08, -0.593464494)
  5026. UnionOperation1246.Orientation = Vector3.new(0, -126.400002, 0)
  5027. UnionOperation1246.Position = Vector3.new(25.8017578, -2.95688891, -26.6186523)
  5028. UnionOperation1246.Rotation = Vector3.new(180, -53.5999985, 180)
  5029. UnionOperation1246.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5030. UnionOperation1246.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5031. UnionOperation1246.Anchored = true
  5032. UnionOperation1246.BrickColor = BrickColor.new("Reddish brown")
  5033. UnionOperation1246.Material = Enum.Material.Wood
  5034. UnionOperation1246.brickColor = BrickColor.new("Reddish brown")
  5035. UnionOperation1246.UsePartColor = true
  5036. Part1247.Parent = Model1245
  5037. Part1247.CFrame = CFrame.new(25.8017578, -1.06217742, -26.6184082, -0.593464494, -8.6001549e-08, -0.804860234, -2.35642545e-08, 1, -9.09577764e-08, 0.804860234, -2.19367084e-08, -0.593464494)
  5038. Part1247.Orientation = Vector3.new(0, -126.400002, 0)
  5039. Part1247.Position = Vector3.new(25.8017578, -1.06217742, -26.6184082)
  5040. Part1247.Rotation = Vector3.new(180, -53.5999985, 180)
  5041. Part1247.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5042. Part1247.Transparency = 1
  5043. Part1247.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5044. Part1247.Anchored = true
  5045. Part1247.BrickColor = BrickColor.new("Dirt brown")
  5046. Part1247.Material = Enum.Material.Wood
  5047. Part1247.TopSurface = Enum.SurfaceType.Smooth
  5048. Part1247.brickColor = BrickColor.new("Dirt brown")
  5049. Part1247.FormFactor = Enum.FormFactor.Custom
  5050. Part1247.formFactor = Enum.FormFactor.Custom
  5051. Fire1248.Parent = Part1247
  5052. Fire1248.Color = Color3.new(1, 0.666667, 0)
  5053. Fire1248.Size = 2
  5054. Fire1248.Heat = 4
  5055. Fire1248.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5056. Fire1248.size = 2
  5057. PointLight1249.Parent = Part1247
  5058. PointLight1249.Color = Color3.new(1, 0.666667, 0)
  5059. PointLight1249.Range = 30
  5060. Model1250.Name = "Torch"
  5061. Model1250.Parent = Model1
  5062. UnionOperation1251.Parent = Model1250
  5063. UnionOperation1251.CFrame = CFrame.new(54.4018555, 31.5634918, 92.9814453, -0.593464494, -7.57444667e-08, -0.804860234, 7.60681758e-08, 1, -1.77165873e-07, 0.804860234, 1.09415069e-07, -0.593464494)
  5064. UnionOperation1251.Orientation = Vector3.new(0, -126.400002, 0)
  5065. UnionOperation1251.Position = Vector3.new(54.4018555, 31.5634918, 92.9814453)
  5066. UnionOperation1251.Rotation = Vector3.new(180, -53.5999985, 180)
  5067. UnionOperation1251.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5068. UnionOperation1251.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5069. UnionOperation1251.Anchored = true
  5070. UnionOperation1251.BrickColor = BrickColor.new("Reddish brown")
  5071. UnionOperation1251.Material = Enum.Material.Wood
  5072. UnionOperation1251.brickColor = BrickColor.new("Reddish brown")
  5073. UnionOperation1251.UsePartColor = true
  5074. Part1252.Parent = Model1250
  5075. Part1252.CFrame = CFrame.new(54.4018555, 33.4579391, 92.9814453, -0.593464494, -7.57444525e-08, -0.804860234, 7.60681758e-08, 1, -1.77165873e-07, 0.804860234, 1.09415069e-07, -0.593464494)
  5076. Part1252.Orientation = Vector3.new(0, -126.400002, 0)
  5077. Part1252.Position = Vector3.new(54.4018555, 33.4579391, 92.9814453)
  5078. Part1252.Rotation = Vector3.new(180, -53.5999985, 180)
  5079. Part1252.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5080. Part1252.Transparency = 1
  5081. Part1252.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5082. Part1252.Anchored = true
  5083. Part1252.BrickColor = BrickColor.new("Dirt brown")
  5084. Part1252.Material = Enum.Material.Wood
  5085. Part1252.TopSurface = Enum.SurfaceType.Smooth
  5086. Part1252.brickColor = BrickColor.new("Dirt brown")
  5087. Part1252.FormFactor = Enum.FormFactor.Custom
  5088. Part1252.formFactor = Enum.FormFactor.Custom
  5089. Fire1253.Parent = Part1252
  5090. Fire1253.Color = Color3.new(1, 0.666667, 0)
  5091. Fire1253.Size = 2
  5092. Fire1253.Heat = 4
  5093. Fire1253.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5094. Fire1253.size = 2
  5095. PointLight1254.Parent = Part1252
  5096. PointLight1254.Color = Color3.new(1, 0.666667, 0)
  5097. PointLight1254.Range = 30
  5098. Model1255.Name = "Torch"
  5099. Model1255.Parent = Model1
  5100. UnionOperation1256.Parent = Model1255
  5101. UnionOperation1256.CFrame = CFrame.new(48.5018311, 31.6033478, 107.981445, -0.593464494, 6.7857568e-06, -0.804860234, 7.60308149e-06, 1, 2.17760271e-06, 0.804860234, 1.79165511e-06, -0.593464494)
  5102. UnionOperation1256.Orientation = Vector3.new(0, -126.400002, 0)
  5103. UnionOperation1256.Position = Vector3.new(48.5018311, 31.6033478, 107.981445)
  5104. UnionOperation1256.Rotation = Vector3.new(-180, -53.5999985, -180)
  5105. UnionOperation1256.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5106. UnionOperation1256.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5107. UnionOperation1256.Anchored = true
  5108. UnionOperation1256.BrickColor = BrickColor.new("Reddish brown")
  5109. UnionOperation1256.Material = Enum.Material.Wood
  5110. UnionOperation1256.brickColor = BrickColor.new("Reddish brown")
  5111. UnionOperation1256.UsePartColor = true
  5112. Part1257.Parent = Model1255
  5113. Part1257.CFrame = CFrame.new(48.5018311, 33.4977646, 107.981445, -0.593464494, 6.7857568e-06, -0.804860234, 7.60308149e-06, 1, 2.17760271e-06, 0.804860234, 1.79165511e-06, -0.593464494)
  5114. Part1257.Orientation = Vector3.new(0, -126.400002, 0)
  5115. Part1257.Position = Vector3.new(48.5018311, 33.4977646, 107.981445)
  5116. Part1257.Rotation = Vector3.new(-180, -53.5999985, -180)
  5117. Part1257.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5118. Part1257.Transparency = 1
  5119. Part1257.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5120. Part1257.Anchored = true
  5121. Part1257.BrickColor = BrickColor.new("Dirt brown")
  5122. Part1257.Material = Enum.Material.Wood
  5123. Part1257.TopSurface = Enum.SurfaceType.Smooth
  5124. Part1257.brickColor = BrickColor.new("Dirt brown")
  5125. Part1257.FormFactor = Enum.FormFactor.Custom
  5126. Part1257.formFactor = Enum.FormFactor.Custom
  5127. Fire1258.Parent = Part1257
  5128. Fire1258.Color = Color3.new(1, 0.666667, 0)
  5129. Fire1258.Size = 2
  5130. Fire1258.Heat = 4
  5131. Fire1258.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5132. Fire1258.size = 2
  5133. PointLight1259.Parent = Part1257
  5134. PointLight1259.Color = Color3.new(1, 0.666667, 0)
  5135. PointLight1259.Range = 30
  5136. Model1260.Name = "Torch"
  5137. Model1260.Parent = Model1
  5138. UnionOperation1261.Parent = Model1260
  5139. UnionOperation1261.CFrame = CFrame.new(-112.09314, 39.2533951, -18.5654297, 0.593464494, 8.6587356e-08, 0.804860175, -2.83849904e-08, 1, -8.66739356e-08, -0.804860175, 2.83565331e-08, 0.593464494)
  5140. UnionOperation1261.Orientation = Vector3.new(0, 53.5999985, 0)
  5141. UnionOperation1261.Position = Vector3.new(-112.09314, 39.2533951, -18.5654297)
  5142. UnionOperation1261.Rotation = Vector3.new(0, 53.5999985, 0)
  5143. UnionOperation1261.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5144. UnionOperation1261.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5145. UnionOperation1261.Anchored = true
  5146. UnionOperation1261.BrickColor = BrickColor.new("Reddish brown")
  5147. UnionOperation1261.Material = Enum.Material.Wood
  5148. UnionOperation1261.brickColor = BrickColor.new("Reddish brown")
  5149. UnionOperation1261.UsePartColor = true
  5150. Part1262.Parent = Model1260
  5151. Part1262.CFrame = CFrame.new(-112.09314, 41.1478424, -18.5654297, 0.593464494, 8.6587356e-08, 0.804860175, -2.83849939e-08, 1, -8.66739356e-08, -0.804860175, 2.83565367e-08, 0.593464494)
  5152. Part1262.Orientation = Vector3.new(0, 53.5999985, 0)
  5153. Part1262.Position = Vector3.new(-112.09314, 41.1478424, -18.5654297)
  5154. Part1262.Rotation = Vector3.new(0, 53.5999985, 0)
  5155. Part1262.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5156. Part1262.Transparency = 1
  5157. Part1262.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5158. Part1262.Anchored = true
  5159. Part1262.BrickColor = BrickColor.new("Dirt brown")
  5160. Part1262.Material = Enum.Material.Wood
  5161. Part1262.TopSurface = Enum.SurfaceType.Smooth
  5162. Part1262.brickColor = BrickColor.new("Dirt brown")
  5163. Part1262.FormFactor = Enum.FormFactor.Custom
  5164. Part1262.formFactor = Enum.FormFactor.Custom
  5165. Fire1263.Parent = Part1262
  5166. Fire1263.Color = Color3.new(1, 0.666667, 0)
  5167. Fire1263.Size = 2
  5168. Fire1263.Heat = 4
  5169. Fire1263.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5170. Fire1263.size = 2
  5171. PointLight1264.Parent = Part1262
  5172. PointLight1264.Color = Color3.new(1, 0.666667, 0)
  5173. PointLight1264.Range = 30
  5174. Model1265.Name = "Torch"
  5175. Model1265.Parent = Model1
  5176. UnionOperation1266.Parent = Model1265
  5177. UnionOperation1266.CFrame = CFrame.new(128.301636, 31.7735462, 30.6816406, -0.593464494, -8.65834906e-08, -0.804860234, -2.83584711e-08, 1, -8.66998064e-08, 0.804860234, -2.83220931e-08, -0.593464494)
  5178. UnionOperation1266.Orientation = Vector3.new(0, -126.400002, 0)
  5179. UnionOperation1266.Position = Vector3.new(128.301636, 31.7735462, 30.6816406)
  5180. UnionOperation1266.Rotation = Vector3.new(180, -53.5999985, 180)
  5181. UnionOperation1266.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5182. UnionOperation1266.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5183. UnionOperation1266.Anchored = true
  5184. UnionOperation1266.BrickColor = BrickColor.new("Reddish brown")
  5185. UnionOperation1266.Material = Enum.Material.Wood
  5186. UnionOperation1266.brickColor = BrickColor.new("Reddish brown")
  5187. UnionOperation1266.UsePartColor = true
  5188. Part1267.Parent = Model1265
  5189. Part1267.CFrame = CFrame.new(128.301636, 33.6679611, 30.6816406, -0.593464494, -8.65834835e-08, -0.804860234, -2.83584711e-08, 1, -8.66998064e-08, 0.804860234, -2.83220949e-08, -0.593464494)
  5190. Part1267.Orientation = Vector3.new(0, -126.400002, 0)
  5191. Part1267.Position = Vector3.new(128.301636, 33.6679611, 30.6816406)
  5192. Part1267.Rotation = Vector3.new(180, -53.5999985, 180)
  5193. Part1267.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5194. Part1267.Transparency = 1
  5195. Part1267.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5196. Part1267.Anchored = true
  5197. Part1267.BrickColor = BrickColor.new("Dirt brown")
  5198. Part1267.Material = Enum.Material.Wood
  5199. Part1267.TopSurface = Enum.SurfaceType.Smooth
  5200. Part1267.brickColor = BrickColor.new("Dirt brown")
  5201. Part1267.FormFactor = Enum.FormFactor.Custom
  5202. Part1267.formFactor = Enum.FormFactor.Custom
  5203. Fire1268.Parent = Part1267
  5204. Fire1268.Color = Color3.new(1, 0.666667, 0)
  5205. Fire1268.Size = 2
  5206. Fire1268.Heat = 4
  5207. Fire1268.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5208. Fire1268.size = 2
  5209. PointLight1269.Parent = Part1267
  5210. PointLight1269.Color = Color3.new(1, 0.666667, 0)
  5211. PointLight1269.Range = 30
  5212. Model1270.Name = "Torch"
  5213. Model1270.Parent = Model1
  5214. UnionOperation1271.Parent = Model1270
  5215. UnionOperation1271.CFrame = CFrame.new(90.1015625, 32.1033478, 71.9814453, -0.593464494, -8.4913907e-08, -0.804860234, -1.2274171e-08, 1, -1.0063372e-07, 0.804860234, -7.10717885e-09, -0.593464494)
  5216. UnionOperation1271.Orientation = Vector3.new(0, -126.400002, 0)
  5217. UnionOperation1271.Position = Vector3.new(90.1015625, 32.1033478, 71.9814453)
  5218. UnionOperation1271.Rotation = Vector3.new(180, -53.5999985, 180)
  5219. UnionOperation1271.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5220. UnionOperation1271.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5221. UnionOperation1271.Anchored = true
  5222. UnionOperation1271.BrickColor = BrickColor.new("Reddish brown")
  5223. UnionOperation1271.Material = Enum.Material.Wood
  5224. UnionOperation1271.brickColor = BrickColor.new("Reddish brown")
  5225. UnionOperation1271.UsePartColor = true
  5226. Part1272.Parent = Model1270
  5227. Part1272.CFrame = CFrame.new(90.1015625, 33.9981308, 71.9814453, -0.593464494, -8.49138999e-08, -0.804860234, -1.22742279e-08, 1, -1.0063372e-07, 0.804860234, -7.10718417e-09, -0.593464494)
  5228. Part1272.Orientation = Vector3.new(0, -126.400002, 0)
  5229. Part1272.Position = Vector3.new(90.1015625, 33.9981308, 71.9814453)
  5230. Part1272.Rotation = Vector3.new(180, -53.5999985, 180)
  5231. Part1272.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5232. Part1272.Transparency = 1
  5233. Part1272.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5234. Part1272.Anchored = true
  5235. Part1272.BrickColor = BrickColor.new("Dirt brown")
  5236. Part1272.Material = Enum.Material.Wood
  5237. Part1272.TopSurface = Enum.SurfaceType.Smooth
  5238. Part1272.brickColor = BrickColor.new("Dirt brown")
  5239. Part1272.FormFactor = Enum.FormFactor.Custom
  5240. Part1272.formFactor = Enum.FormFactor.Custom
  5241. Fire1273.Parent = Part1272
  5242. Fire1273.Color = Color3.new(1, 0.666667, 0)
  5243. Fire1273.Size = 2
  5244. Fire1273.Heat = 4
  5245. Fire1273.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5246. Fire1273.size = 2
  5247. PointLight1274.Parent = Part1272
  5248. PointLight1274.Color = Color3.new(1, 0.666667, 0)
  5249. PointLight1274.Range = 30
  5250. Model1275.Name = "Torch"
  5251. Model1275.Parent = Model1
  5252. UnionOperation1276.Parent = Model1275
  5253. UnionOperation1276.CFrame = CFrame.new(136.401733, 17.9133244, -37.8183594, -0.593464494, -8.65954632e-08, -0.804860234, -2.8473238e-08, 1, -8.66003305e-08, 0.804860234, -2.84737141e-08, -0.593464494)
  5254. UnionOperation1276.Orientation = Vector3.new(0, -126.400002, 0)
  5255. UnionOperation1276.Position = Vector3.new(136.401733, 17.9133244, -37.8183594)
  5256. UnionOperation1276.Rotation = Vector3.new(180, -53.5999985, 180)
  5257. UnionOperation1276.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5258. UnionOperation1276.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5259. UnionOperation1276.Anchored = true
  5260. UnionOperation1276.BrickColor = BrickColor.new("Reddish brown")
  5261. UnionOperation1276.Material = Enum.Material.Wood
  5262. UnionOperation1276.brickColor = BrickColor.new("Reddish brown")
  5263. UnionOperation1276.UsePartColor = true
  5264. Part1277.Parent = Model1275
  5265. Part1277.CFrame = CFrame.new(136.401733, 19.8077412, -37.8183594, -0.593464494, -8.65954632e-08, -0.804860234, -2.8473238e-08, 1, -8.66003305e-08, 0.804860234, -2.84737158e-08, -0.593464494)
  5266. Part1277.Orientation = Vector3.new(0, -126.400002, 0)
  5267. Part1277.Position = Vector3.new(136.401733, 19.8077412, -37.8183594)
  5268. Part1277.Rotation = Vector3.new(180, -53.5999985, 180)
  5269. Part1277.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5270. Part1277.Transparency = 1
  5271. Part1277.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5272. Part1277.Anchored = true
  5273. Part1277.BrickColor = BrickColor.new("Dirt brown")
  5274. Part1277.Material = Enum.Material.Wood
  5275. Part1277.TopSurface = Enum.SurfaceType.Smooth
  5276. Part1277.brickColor = BrickColor.new("Dirt brown")
  5277. Part1277.FormFactor = Enum.FormFactor.Custom
  5278. Part1277.formFactor = Enum.FormFactor.Custom
  5279. Fire1278.Parent = Part1277
  5280. Fire1278.Color = Color3.new(1, 0.666667, 0)
  5281. Fire1278.Size = 2
  5282. Fire1278.Heat = 4
  5283. Fire1278.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5284. Fire1278.size = 2
  5285. PointLight1279.Parent = Part1277
  5286. PointLight1279.Color = Color3.new(1, 0.666667, 0)
  5287. PointLight1279.Range = 30
  5288. Model1280.Name = "Torch"
  5289. Model1280.Parent = Model1
  5290. UnionOperation1281.Parent = Model1280
  5291. UnionOperation1281.CFrame = CFrame.new(107.501465, 17.9233952, -10.7185059, -0.593464494, -8.65850964e-08, -0.804860234, -2.83734209e-08, 1, -8.66868461e-08, 0.804860234, -2.83420345e-08, -0.593464494)
  5292. UnionOperation1281.Orientation = Vector3.new(0, -126.400002, 0)
  5293. UnionOperation1281.Position = Vector3.new(107.501465, 17.9233952, -10.7185059)
  5294. UnionOperation1281.Rotation = Vector3.new(180, -53.5999985, 180)
  5295. UnionOperation1281.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5296. UnionOperation1281.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5297. UnionOperation1281.Anchored = true
  5298. UnionOperation1281.BrickColor = BrickColor.new("Reddish brown")
  5299. UnionOperation1281.Material = Enum.Material.Wood
  5300. UnionOperation1281.brickColor = BrickColor.new("Reddish brown")
  5301. UnionOperation1281.UsePartColor = true
  5302. Part1282.Parent = Model1280
  5303. Part1282.CFrame = CFrame.new(107.501465, 19.817812, -10.7185059, -0.593464494, -8.65850964e-08, -0.804860234, -2.83734209e-08, 1, -8.66868461e-08, 0.804860234, -2.83420363e-08, -0.593464494)
  5304. Part1282.Orientation = Vector3.new(0, -126.400002, 0)
  5305. Part1282.Position = Vector3.new(107.501465, 19.817812, -10.7185059)
  5306. Part1282.Rotation = Vector3.new(180, -53.5999985, 180)
  5307. Part1282.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5308. Part1282.Transparency = 1
  5309. Part1282.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5310. Part1282.Anchored = true
  5311. Part1282.BrickColor = BrickColor.new("Dirt brown")
  5312. Part1282.Material = Enum.Material.Wood
  5313. Part1282.TopSurface = Enum.SurfaceType.Smooth
  5314. Part1282.brickColor = BrickColor.new("Dirt brown")
  5315. Part1282.FormFactor = Enum.FormFactor.Custom
  5316. Part1282.formFactor = Enum.FormFactor.Custom
  5317. Fire1283.Parent = Part1282
  5318. Fire1283.Color = Color3.new(1, 0.666667, 0)
  5319. Fire1283.Size = 2
  5320. Fire1283.Heat = 4
  5321. Fire1283.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5322. Fire1283.size = 2
  5323. PointLight1284.Parent = Part1282
  5324. PointLight1284.Color = Color3.new(1, 0.666667, 0)
  5325. PointLight1284.Range = 30
  5326. Model1285.Name = "Torch"
  5327. Model1285.Parent = Model1
  5328. UnionOperation1286.Parent = Model1285
  5329. UnionOperation1286.CFrame = CFrame.new(150.701782, 17.9531803, 7.08154297, -0.593464494, -8.65954419e-08, -0.804860234, -2.84728969e-08, 1, -8.66006715e-08, 0.804860234, -2.84731172e-08, -0.593464494)
  5330. UnionOperation1286.Orientation = Vector3.new(0, -126.400002, 0)
  5331. UnionOperation1286.Position = Vector3.new(150.701782, 17.9531803, 7.08154297)
  5332. UnionOperation1286.Rotation = Vector3.new(180, -53.5999985, 180)
  5333. UnionOperation1286.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5334. UnionOperation1286.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5335. UnionOperation1286.Anchored = true
  5336. UnionOperation1286.BrickColor = BrickColor.new("Reddish brown")
  5337. UnionOperation1286.Material = Enum.Material.Wood
  5338. UnionOperation1286.brickColor = BrickColor.new("Reddish brown")
  5339. UnionOperation1286.UsePartColor = true
  5340. Part1287.Parent = Model1285
  5341. Part1287.CFrame = CFrame.new(150.70166, 19.8479939, 7.08154297, -0.593464494, -8.65954419e-08, -0.804860234, -2.84728969e-08, 1, -8.66006715e-08, 0.804860234, -2.8473119e-08, -0.593464494)
  5342. Part1287.Orientation = Vector3.new(0, -126.400002, 0)
  5343. Part1287.Position = Vector3.new(150.70166, 19.8479939, 7.08154297)
  5344. Part1287.Rotation = Vector3.new(180, -53.5999985, 180)
  5345. Part1287.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5346. Part1287.Transparency = 1
  5347. Part1287.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5348. Part1287.Anchored = true
  5349. Part1287.BrickColor = BrickColor.new("Dirt brown")
  5350. Part1287.Material = Enum.Material.Wood
  5351. Part1287.TopSurface = Enum.SurfaceType.Smooth
  5352. Part1287.brickColor = BrickColor.new("Dirt brown")
  5353. Part1287.FormFactor = Enum.FormFactor.Custom
  5354. Part1287.formFactor = Enum.FormFactor.Custom
  5355. Fire1288.Parent = Part1287
  5356. Fire1288.Color = Color3.new(1, 0.666667, 0)
  5357. Fire1288.Size = 2
  5358. Fire1288.Heat = 4
  5359. Fire1288.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5360. Fire1288.size = 2
  5361. PointLight1289.Parent = Part1287
  5362. PointLight1289.Color = Color3.new(1, 0.666667, 0)
  5363. PointLight1289.Range = 30
  5364. Model1290.Name = "Torch"
  5365. Model1290.Parent = Model1
  5366. UnionOperation1291.Parent = Model1290
  5367. UnionOperation1291.CFrame = CFrame.new(-81.6932373, 32.2735443, -45.465332, 0.593464494, 8.65846559e-08, 0.804860175, -2.83591035e-08, 1, -8.66963461e-08, -0.804860175, 2.83223773e-08, 0.593464494)
  5368. UnionOperation1291.Orientation = Vector3.new(0, 53.5999985, 0)
  5369. UnionOperation1291.Position = Vector3.new(-81.6932373, 32.2735443, -45.465332)
  5370. UnionOperation1291.Rotation = Vector3.new(0, 53.5999985, 0)
  5371. UnionOperation1291.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5372. UnionOperation1291.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5373. UnionOperation1291.Anchored = true
  5374. UnionOperation1291.BrickColor = BrickColor.new("Reddish brown")
  5375. UnionOperation1291.Material = Enum.Material.Wood
  5376. UnionOperation1291.brickColor = BrickColor.new("Reddish brown")
  5377. UnionOperation1291.UsePartColor = true
  5378. Part1292.Parent = Model1290
  5379. Part1292.CFrame = CFrame.new(-81.6932373, 34.1679611, -45.465332, 0.593464494, 8.65846559e-08, 0.804860175, -2.83591071e-08, 1, -8.66963461e-08, -0.804860175, 2.83223809e-08, 0.593464494)
  5380. Part1292.Orientation = Vector3.new(0, 53.5999985, 0)
  5381. Part1292.Position = Vector3.new(-81.6932373, 34.1679611, -45.465332)
  5382. Part1292.Rotation = Vector3.new(0, 53.5999985, 0)
  5383. Part1292.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5384. Part1292.Transparency = 1
  5385. Part1292.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5386. Part1292.Anchored = true
  5387. Part1292.BrickColor = BrickColor.new("Dirt brown")
  5388. Part1292.Material = Enum.Material.Wood
  5389. Part1292.TopSurface = Enum.SurfaceType.Smooth
  5390. Part1292.brickColor = BrickColor.new("Dirt brown")
  5391. Part1292.FormFactor = Enum.FormFactor.Custom
  5392. Part1292.formFactor = Enum.FormFactor.Custom
  5393. Fire1293.Parent = Part1292
  5394. Fire1293.Color = Color3.new(1, 0.666667, 0)
  5395. Fire1293.Size = 2
  5396. Fire1293.Heat = 4
  5397. Fire1293.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5398. Fire1293.size = 2
  5399. PointLight1294.Parent = Part1292
  5400. PointLight1294.Color = Color3.new(1, 0.666667, 0)
  5401. PointLight1294.Range = 30
  5402. Model1295.Name = "Torch"
  5403. Model1295.Parent = Model1
  5404. UnionOperation1296.Parent = Model1295
  5405. UnionOperation1296.CFrame = CFrame.new(85.9016113, 24.4036579, 52.581543, -0.593464494, -8.65901839e-08, -0.804860234, -2.84224768e-08, 1, -8.66443273e-08, 0.804860234, -2.84066957e-08, -0.593464494)
  5406. UnionOperation1296.Orientation = Vector3.new(0, -126.400002, 0)
  5407. UnionOperation1296.Position = Vector3.new(85.9016113, 24.4036579, 52.581543)
  5408. UnionOperation1296.Rotation = Vector3.new(180, -53.5999985, 180)
  5409. UnionOperation1296.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5410. UnionOperation1296.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5411. UnionOperation1296.Anchored = true
  5412. UnionOperation1296.BrickColor = BrickColor.new("Reddish brown")
  5413. UnionOperation1296.Material = Enum.Material.Wood
  5414. UnionOperation1296.brickColor = BrickColor.new("Reddish brown")
  5415. UnionOperation1296.UsePartColor = true
  5416. Part1297.Parent = Model1295
  5417. Part1297.CFrame = CFrame.new(85.9016113, 26.2980061, 52.581543, -0.593464494, -8.65901839e-08, -0.804860234, -2.84224768e-08, 1, -8.66443273e-08, 0.804860234, -2.84066974e-08, -0.593464494)
  5418. Part1297.Orientation = Vector3.new(0, -126.400002, 0)
  5419. Part1297.Position = Vector3.new(85.9016113, 26.2980061, 52.581543)
  5420. Part1297.Rotation = Vector3.new(180, -53.5999985, 180)
  5421. Part1297.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5422. Part1297.Transparency = 1
  5423. Part1297.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5424. Part1297.Anchored = true
  5425. Part1297.BrickColor = BrickColor.new("Dirt brown")
  5426. Part1297.Material = Enum.Material.Wood
  5427. Part1297.TopSurface = Enum.SurfaceType.Smooth
  5428. Part1297.brickColor = BrickColor.new("Dirt brown")
  5429. Part1297.FormFactor = Enum.FormFactor.Custom
  5430. Part1297.formFactor = Enum.FormFactor.Custom
  5431. Fire1298.Parent = Part1297
  5432. Fire1298.Color = Color3.new(1, 0.666667, 0)
  5433. Fire1298.Size = 2
  5434. Fire1298.Heat = 4
  5435. Fire1298.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5436. Fire1298.size = 2
  5437. PointLight1299.Parent = Part1297
  5438. PointLight1299.Color = Color3.new(1, 0.666667, 0)
  5439. PointLight1299.Range = 30
  5440. Model1300.Name = "Torch"
  5441. Model1300.Parent = Model1
  5442. UnionOperation1301.Parent = Model1300
  5443. UnionOperation1301.CFrame = CFrame.new(172.500977, 17.9035892, 21.2814941, -0.593464494, -8.65955272e-08, -0.804860234, -2.84723853e-08, 1, -8.660124e-08, 0.804860234, -2.84725648e-08, -0.593464494)
  5444. UnionOperation1301.Orientation = Vector3.new(0, -126.400002, 0)
  5445. UnionOperation1301.Position = Vector3.new(172.500977, 17.9035892, 21.2814941)
  5446. UnionOperation1301.Rotation = Vector3.new(180, -53.5999985, 180)
  5447. UnionOperation1301.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5448. UnionOperation1301.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5449. UnionOperation1301.Anchored = true
  5450. UnionOperation1301.BrickColor = BrickColor.new("Reddish brown")
  5451. UnionOperation1301.Material = Enum.Material.Wood
  5452. UnionOperation1301.brickColor = BrickColor.new("Reddish brown")
  5453. UnionOperation1301.UsePartColor = true
  5454. Part1302.Parent = Model1300
  5455. Part1302.CFrame = CFrame.new(172.500854, 19.7980061, 21.2814941, -0.593464494, -8.65955201e-08, -0.804860234, -2.84723853e-08, 1, -8.660124e-08, 0.804860234, -2.84725665e-08, -0.593464494)
  5456. Part1302.Orientation = Vector3.new(0, -126.400002, 0)
  5457. Part1302.Position = Vector3.new(172.500854, 19.7980061, 21.2814941)
  5458. Part1302.Rotation = Vector3.new(180, -53.5999985, 180)
  5459. Part1302.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5460. Part1302.Transparency = 1
  5461. Part1302.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5462. Part1302.Anchored = true
  5463. Part1302.BrickColor = BrickColor.new("Dirt brown")
  5464. Part1302.Material = Enum.Material.Wood
  5465. Part1302.TopSurface = Enum.SurfaceType.Smooth
  5466. Part1302.brickColor = BrickColor.new("Dirt brown")
  5467. Part1302.FormFactor = Enum.FormFactor.Custom
  5468. Part1302.formFactor = Enum.FormFactor.Custom
  5469. Fire1303.Parent = Part1302
  5470. Fire1303.Color = Color3.new(1, 0.666667, 0)
  5471. Fire1303.Size = 2
  5472. Fire1303.Heat = 4
  5473. Fire1303.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5474. Fire1303.size = 2
  5475. PointLight1304.Parent = Part1302
  5476. PointLight1304.Color = Color3.new(1, 0.666667, 0)
  5477. PointLight1304.Range = 30
  5478. Model1305.Name = "Torch"
  5479. Model1305.Parent = Model1
  5480. UnionOperation1306.Parent = Model1305
  5481. UnionOperation1306.CFrame = CFrame.new(157.101807, 3.88347459, 7.88134718, -0.593464494, -8.65887486e-08, -0.804860234, -2.84088344e-08, 1, -8.66561507e-08, 0.804860234, -2.83886283e-08, -0.593464494)
  5482. UnionOperation1306.Orientation = Vector3.new(0, -126.400002, 0)
  5483. UnionOperation1306.Position = Vector3.new(157.101807, 3.88347459, 7.88134718)
  5484. UnionOperation1306.Rotation = Vector3.new(180, -53.5999985, 180)
  5485. UnionOperation1306.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5486. UnionOperation1306.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5487. UnionOperation1306.Anchored = true
  5488. UnionOperation1306.BrickColor = BrickColor.new("Reddish brown")
  5489. UnionOperation1306.Material = Enum.Material.Wood
  5490. UnionOperation1306.brickColor = BrickColor.new("Reddish brown")
  5491. UnionOperation1306.UsePartColor = true
  5492. Part1307.Parent = Model1305
  5493. Part1307.CFrame = CFrame.new(157.101685, 5.77787209, 7.88134718, -0.593464494, -8.65887415e-08, -0.804860234, -2.84088912e-08, 1, -8.66561507e-08, 0.804860234, -2.83886301e-08, -0.593464494)
  5494. Part1307.Orientation = Vector3.new(0, -126.400002, 0)
  5495. Part1307.Position = Vector3.new(157.101685, 5.77787209, 7.88134718)
  5496. Part1307.Rotation = Vector3.new(180, -53.5999985, 180)
  5497. Part1307.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5498. Part1307.Transparency = 1
  5499. Part1307.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5500. Part1307.Anchored = true
  5501. Part1307.BrickColor = BrickColor.new("Dirt brown")
  5502. Part1307.Material = Enum.Material.Wood
  5503. Part1307.TopSurface = Enum.SurfaceType.Smooth
  5504. Part1307.brickColor = BrickColor.new("Dirt brown")
  5505. Part1307.FormFactor = Enum.FormFactor.Custom
  5506. Part1307.formFactor = Enum.FormFactor.Custom
  5507. Fire1308.Parent = Part1307
  5508. Fire1308.Color = Color3.new(1, 0.666667, 0)
  5509. Fire1308.Size = 2
  5510. Fire1308.Heat = 4
  5511. Fire1308.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5512. Fire1308.size = 2
  5513. PointLight1309.Parent = Part1307
  5514. PointLight1309.Color = Color3.new(1, 0.666667, 0)
  5515. PointLight1309.Range = 30
  5516. Model1310.Name = "Torch"
  5517. Model1310.Parent = Model1
  5518. UnionOperation1311.Parent = Model1310
  5519. UnionOperation1311.CFrame = CFrame.new(159.701782, 17.9633121, 27.3813477, -0.593464494, -8.65955059e-08, -0.804860234, -2.84730106e-08, 1, -8.66006715e-08, 0.804860234, -2.84733783e-08, -0.593464494)
  5520. UnionOperation1311.Orientation = Vector3.new(0, -126.400002, 0)
  5521. UnionOperation1311.Position = Vector3.new(159.701782, 17.9633121, 27.3813477)
  5522. UnionOperation1311.Rotation = Vector3.new(180, -53.5999985, 180)
  5523. UnionOperation1311.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5524. UnionOperation1311.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5525. UnionOperation1311.Anchored = true
  5526. UnionOperation1311.BrickColor = BrickColor.new("Reddish brown")
  5527. UnionOperation1311.Material = Enum.Material.Wood
  5528. UnionOperation1311.brickColor = BrickColor.new("Reddish brown")
  5529. UnionOperation1311.UsePartColor = true
  5530. Part1312.Parent = Model1310
  5531. Part1312.CFrame = CFrame.new(159.701782, 19.857729, 27.3813477, -0.593464494, -8.65955059e-08, -0.804860234, -2.84730106e-08, 1, -8.66006715e-08, 0.804860234, -2.84733801e-08, -0.593464494)
  5532. Part1312.Orientation = Vector3.new(0, -126.400002, 0)
  5533. Part1312.Position = Vector3.new(159.701782, 19.857729, 27.3813477)
  5534. Part1312.Rotation = Vector3.new(180, -53.5999985, 180)
  5535. Part1312.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5536. Part1312.Transparency = 1
  5537. Part1312.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5538. Part1312.Anchored = true
  5539. Part1312.BrickColor = BrickColor.new("Dirt brown")
  5540. Part1312.Material = Enum.Material.Wood
  5541. Part1312.TopSurface = Enum.SurfaceType.Smooth
  5542. Part1312.brickColor = BrickColor.new("Dirt brown")
  5543. Part1312.FormFactor = Enum.FormFactor.Custom
  5544. Part1312.formFactor = Enum.FormFactor.Custom
  5545. Fire1313.Parent = Part1312
  5546. Fire1313.Color = Color3.new(1, 0.666667, 0)
  5547. Fire1313.Size = 2
  5548. Fire1313.Heat = 4
  5549. Fire1313.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5550. Fire1313.size = 2
  5551. PointLight1314.Parent = Part1312
  5552. PointLight1314.Color = Color3.new(1, 0.666667, 0)
  5553. PointLight1314.Range = 30
  5554. Model1315.Name = "Torch"
  5555. Model1315.Parent = Model1
  5556. UnionOperation1316.Parent = Model1315
  5557. UnionOperation1316.CFrame = CFrame.new(5.20153809, 4.42338753, -32.0185547, -0.593464494, -8.61231158e-08, -0.804860234, -2.45661642e-08, 1, -9.00679993e-08, 0.804860234, -2.32711486e-08, -0.593464494)
  5558. UnionOperation1316.Orientation = Vector3.new(0, -126.400002, 0)
  5559. UnionOperation1316.Position = Vector3.new(5.20153809, 4.42338753, -32.0185547)
  5560. UnionOperation1316.Rotation = Vector3.new(180, -53.5999985, 180)
  5561. UnionOperation1316.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5562. UnionOperation1316.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5563. UnionOperation1316.Anchored = true
  5564. UnionOperation1316.BrickColor = BrickColor.new("Reddish brown")
  5565. UnionOperation1316.Material = Enum.Material.Wood
  5566. UnionOperation1316.brickColor = BrickColor.new("Reddish brown")
  5567. UnionOperation1316.UsePartColor = true
  5568. Part1317.Parent = Model1315
  5569. Part1317.CFrame = CFrame.new(5.20141602, 6.31780434, -32.0185547, -0.593464494, -8.61231229e-08, -0.804860234, -2.45661642e-08, 1, -9.00679993e-08, 0.804860234, -2.32711521e-08, -0.593464494)
  5570. Part1317.Orientation = Vector3.new(0, -126.400002, 0)
  5571. Part1317.Position = Vector3.new(5.20141602, 6.31780434, -32.0185547)
  5572. Part1317.Rotation = Vector3.new(180, -53.5999985, 180)
  5573. Part1317.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5574. Part1317.Transparency = 1
  5575. Part1317.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5576. Part1317.Anchored = true
  5577. Part1317.BrickColor = BrickColor.new("Dirt brown")
  5578. Part1317.Material = Enum.Material.Wood
  5579. Part1317.TopSurface = Enum.SurfaceType.Smooth
  5580. Part1317.brickColor = BrickColor.new("Dirt brown")
  5581. Part1317.FormFactor = Enum.FormFactor.Custom
  5582. Part1317.formFactor = Enum.FormFactor.Custom
  5583. Fire1318.Parent = Part1317
  5584. Fire1318.Color = Color3.new(1, 0.666667, 0)
  5585. Fire1318.Size = 2
  5586. Fire1318.Heat = 4
  5587. Fire1318.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5588. Fire1318.size = 2
  5589. PointLight1319.Parent = Part1317
  5590. PointLight1319.Color = Color3.new(1, 0.666667, 0)
  5591. PointLight1319.Range = 30
  5592. Model1320.Name = "Torch"
  5593. Model1320.Parent = Model1
  5594. UnionOperation1321.Parent = Model1320
  5595. UnionOperation1321.CFrame = CFrame.new(110.301392, 31.7735462, 45.3815918, -0.593464494, -8.65894165e-08, -0.804860234, -2.84142914e-08, 1, -8.66513759e-08, 0.804860234, -2.83959007e-08, -0.593464494)
  5596. UnionOperation1321.Orientation = Vector3.new(0, -126.400002, 0)
  5597. UnionOperation1321.Position = Vector3.new(110.301392, 31.7735462, 45.3815918)
  5598. UnionOperation1321.Rotation = Vector3.new(180, -53.5999985, 180)
  5599. UnionOperation1321.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5600. UnionOperation1321.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5601. UnionOperation1321.Anchored = true
  5602. UnionOperation1321.BrickColor = BrickColor.new("Reddish brown")
  5603. UnionOperation1321.Material = Enum.Material.Wood
  5604. UnionOperation1321.brickColor = BrickColor.new("Reddish brown")
  5605. UnionOperation1321.UsePartColor = true
  5606. Part1322.Parent = Model1320
  5607. Part1322.CFrame = CFrame.new(110.301392, 33.6679611, 45.3815918, -0.593464494, -8.65894094e-08, -0.804860234, -2.84142914e-08, 1, -8.66513759e-08, 0.804860234, -2.83959025e-08, -0.593464494)
  5608. Part1322.Orientation = Vector3.new(0, -126.400002, 0)
  5609. Part1322.Position = Vector3.new(110.301392, 33.6679611, 45.3815918)
  5610. Part1322.Rotation = Vector3.new(180, -53.5999985, 180)
  5611. Part1322.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5612. Part1322.Transparency = 1
  5613. Part1322.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5614. Part1322.Anchored = true
  5615. Part1322.BrickColor = BrickColor.new("Dirt brown")
  5616. Part1322.Material = Enum.Material.Wood
  5617. Part1322.TopSurface = Enum.SurfaceType.Smooth
  5618. Part1322.brickColor = BrickColor.new("Dirt brown")
  5619. Part1322.FormFactor = Enum.FormFactor.Custom
  5620. Part1322.formFactor = Enum.FormFactor.Custom
  5621. Fire1323.Parent = Part1322
  5622. Fire1323.Color = Color3.new(1, 0.666667, 0)
  5623. Fire1323.Size = 2
  5624. Fire1323.Heat = 4
  5625. Fire1323.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5626. Fire1323.size = 2
  5627. PointLight1324.Parent = Part1322
  5628. PointLight1324.Color = Color3.new(1, 0.666667, 0)
  5629. PointLight1324.Range = 30
  5630. Model1325.Name = "Torch"
  5631. Model1325.Parent = Model1
  5632. UnionOperation1326.Parent = Model1325
  5633. UnionOperation1326.CFrame = CFrame.new(-44.0927734, 4.42338753, 23.3347168, 0.593464494, 8.65859349e-08, 0.804860175, -2.83713657e-08, 1, -8.66857306e-08, -0.804860175, 2.83385564e-08, 0.593464494)
  5634. UnionOperation1326.Orientation = Vector3.new(0, 53.5999985, 0)
  5635. UnionOperation1326.Position = Vector3.new(-44.0927734, 4.42338753, 23.3347168)
  5636. UnionOperation1326.Rotation = Vector3.new(0, 53.5999985, 0)
  5637. UnionOperation1326.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5638. UnionOperation1326.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5639. UnionOperation1326.Anchored = true
  5640. UnionOperation1326.BrickColor = BrickColor.new("Reddish brown")
  5641. UnionOperation1326.Material = Enum.Material.Wood
  5642. UnionOperation1326.brickColor = BrickColor.new("Reddish brown")
  5643. UnionOperation1326.UsePartColor = true
  5644. Part1327.Parent = Model1325
  5645. Part1327.CFrame = CFrame.new(-44.0927734, 6.31772804, 23.3347168, 0.593464494, 8.65859349e-08, 0.804860175, -2.83713693e-08, 1, -8.66857306e-08, -0.804860175, 2.83385599e-08, 0.593464494)
  5646. Part1327.Orientation = Vector3.new(0, 53.5999985, 0)
  5647. Part1327.Position = Vector3.new(-44.0927734, 6.31772804, 23.3347168)
  5648. Part1327.Rotation = Vector3.new(0, 53.5999985, 0)
  5649. Part1327.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5650. Part1327.Transparency = 1
  5651. Part1327.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5652. Part1327.Anchored = true
  5653. Part1327.BrickColor = BrickColor.new("Dirt brown")
  5654. Part1327.Material = Enum.Material.Wood
  5655. Part1327.TopSurface = Enum.SurfaceType.Smooth
  5656. Part1327.brickColor = BrickColor.new("Dirt brown")
  5657. Part1327.FormFactor = Enum.FormFactor.Custom
  5658. Part1327.formFactor = Enum.FormFactor.Custom
  5659. Fire1328.Parent = Part1327
  5660. Fire1328.Color = Color3.new(1, 0.666667, 0)
  5661. Fire1328.Size = 2
  5662. Fire1328.Heat = 4
  5663. Fire1328.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5664. Fire1328.size = 2
  5665. PointLight1329.Parent = Part1327
  5666. PointLight1329.Color = Color3.new(1, 0.666667, 0)
  5667. PointLight1329.Range = 30
  5668. Model1330.Name = "Torch"
  5669. Model1330.Parent = Model1
  5670. UnionOperation1331.Parent = Model1330
  5671. UnionOperation1331.CFrame = CFrame.new(71.6011963, 11.0334721, -32.6186523, -0.593464494, -8.55392273e-08, -0.804860234, -1.82991187e-08, 1, -9.54143573e-08, 0.804860234, -1.50537947e-08, -0.593464494)
  5672. UnionOperation1331.Orientation = Vector3.new(0, -126.400002, 0)
  5673. UnionOperation1331.Position = Vector3.new(71.6011963, 11.0334721, -32.6186523)
  5674. UnionOperation1331.Rotation = Vector3.new(180, -53.5999985, 180)
  5675. UnionOperation1331.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5676. UnionOperation1331.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5677. UnionOperation1331.Anchored = true
  5678. UnionOperation1331.BrickColor = BrickColor.new("Reddish brown")
  5679. UnionOperation1331.Material = Enum.Material.Wood
  5680. UnionOperation1331.brickColor = BrickColor.new("Reddish brown")
  5681. UnionOperation1331.UsePartColor = true
  5682. Part1332.Parent = Model1330
  5683. Part1332.CFrame = CFrame.new(71.6011963, 12.9279289, -32.6186523, -0.593464494, -8.55392202e-08, -0.804860234, -1.82991187e-08, 1, -9.54143573e-08, 0.804860234, -1.50537964e-08, -0.593464494)
  5684. Part1332.Orientation = Vector3.new(0, -126.400002, 0)
  5685. Part1332.Position = Vector3.new(71.6011963, 12.9279289, -32.6186523)
  5686. Part1332.Rotation = Vector3.new(180, -53.5999985, 180)
  5687. Part1332.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5688. Part1332.Transparency = 1
  5689. Part1332.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5690. Part1332.Anchored = true
  5691. Part1332.BrickColor = BrickColor.new("Dirt brown")
  5692. Part1332.Material = Enum.Material.Wood
  5693. Part1332.TopSurface = Enum.SurfaceType.Smooth
  5694. Part1332.brickColor = BrickColor.new("Dirt brown")
  5695. Part1332.FormFactor = Enum.FormFactor.Custom
  5696. Part1332.formFactor = Enum.FormFactor.Custom
  5697. Fire1333.Parent = Part1332
  5698. Fire1333.Color = Color3.new(1, 0.666667, 0)
  5699. Fire1333.Size = 2
  5700. Fire1333.Heat = 4
  5701. Fire1333.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5702. Fire1333.size = 2
  5703. PointLight1334.Parent = Part1332
  5704. PointLight1334.Color = Color3.new(1, 0.666667, 0)
  5705. PointLight1334.Range = 30
  5706. Model1335.Name = "Torch"
  5707. Model1335.Parent = Model1
  5708. UnionOperation1336.Parent = Model1335
  5709. UnionOperation1336.CFrame = CFrame.new(163.601685, 24.8936176, -52.1186523, -0.593464494, -8.65955201e-08, -0.804860234, -2.84727832e-08, 1, -8.66007852e-08, 0.804860234, -2.84730657e-08, -0.593464494)
  5710. UnionOperation1336.Orientation = Vector3.new(0, -126.400002, 0)
  5711. UnionOperation1336.Position = Vector3.new(163.601685, 24.8936176, -52.1186523)
  5712. UnionOperation1336.Rotation = Vector3.new(180, -53.5999985, 180)
  5713. UnionOperation1336.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5714. UnionOperation1336.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5715. UnionOperation1336.Anchored = true
  5716. UnionOperation1336.BrickColor = BrickColor.new("Reddish brown")
  5717. UnionOperation1336.Material = Enum.Material.Wood
  5718. UnionOperation1336.brickColor = BrickColor.new("Reddish brown")
  5719. UnionOperation1336.UsePartColor = true
  5720. Part1337.Parent = Model1335
  5721. Part1337.CFrame = CFrame.new(163.601685, 26.788065, -52.1186523, -0.593464494, -8.65955201e-08, -0.804860234, -2.84727832e-08, 1, -8.66007852e-08, 0.804860234, -2.84730675e-08, -0.593464494)
  5722. Part1337.Orientation = Vector3.new(0, -126.400002, 0)
  5723. Part1337.Position = Vector3.new(163.601685, 26.788065, -52.1186523)
  5724. Part1337.Rotation = Vector3.new(180, -53.5999985, 180)
  5725. Part1337.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5726. Part1337.Transparency = 1
  5727. Part1337.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5728. Part1337.Anchored = true
  5729. Part1337.BrickColor = BrickColor.new("Dirt brown")
  5730. Part1337.Material = Enum.Material.Wood
  5731. Part1337.TopSurface = Enum.SurfaceType.Smooth
  5732. Part1337.brickColor = BrickColor.new("Dirt brown")
  5733. Part1337.FormFactor = Enum.FormFactor.Custom
  5734. Part1337.formFactor = Enum.FormFactor.Custom
  5735. Fire1338.Parent = Part1337
  5736. Fire1338.Color = Color3.new(1, 0.666667, 0)
  5737. Fire1338.Size = 2
  5738. Fire1338.Heat = 4
  5739. Fire1338.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5740. Fire1338.size = 2
  5741. PointLight1339.Parent = Part1337
  5742. PointLight1339.Color = Color3.new(1, 0.666667, 0)
  5743. PointLight1339.Range = 30
  5744. Model1340.Name = "Torch"
  5745. Model1340.Parent = Model1
  5746. UnionOperation1341.Parent = Model1340
  5747. UnionOperation1341.CFrame = CFrame.new(121.001587, 38.7445145, -83.1184082, -0.593464494, -8.60506901e-08, -0.804860234, -2.32747936e-08, 1, -9.11101736e-08, 0.804860234, -2.16131859e-08, -0.593464494)
  5748. UnionOperation1341.Orientation = Vector3.new(0, -126.400002, 0)
  5749. UnionOperation1341.Position = Vector3.new(121.001587, 38.7445145, -83.1184082)
  5750. UnionOperation1341.Rotation = Vector3.new(180, -53.5999985, 180)
  5751. UnionOperation1341.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5752. UnionOperation1341.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5753. UnionOperation1341.Anchored = true
  5754. UnionOperation1341.BrickColor = BrickColor.new("Reddish brown")
  5755. UnionOperation1341.Material = Enum.Material.Wood
  5756. UnionOperation1341.brickColor = BrickColor.new("Reddish brown")
  5757. UnionOperation1341.UsePartColor = true
  5758. Part1342.Parent = Model1340
  5759. Part1342.CFrame = CFrame.new(121.001465, 40.6389008, -83.1184082, -0.593464494, -8.60506901e-08, -0.804860234, -2.32747936e-08, 1, -9.11101736e-08, 0.804860234, -2.16131841e-08, -0.593464494)
  5760. Part1342.Orientation = Vector3.new(0, -126.400002, 0)
  5761. Part1342.Position = Vector3.new(121.001465, 40.6389008, -83.1184082)
  5762. Part1342.Rotation = Vector3.new(180, -53.5999985, 180)
  5763. Part1342.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5764. Part1342.Transparency = 1
  5765. Part1342.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5766. Part1342.Anchored = true
  5767. Part1342.BrickColor = BrickColor.new("Dirt brown")
  5768. Part1342.Material = Enum.Material.Wood
  5769. Part1342.TopSurface = Enum.SurfaceType.Smooth
  5770. Part1342.brickColor = BrickColor.new("Dirt brown")
  5771. Part1342.FormFactor = Enum.FormFactor.Custom
  5772. Part1342.formFactor = Enum.FormFactor.Custom
  5773. Fire1343.Parent = Part1342
  5774. Fire1343.Color = Color3.new(1, 0.666667, 0)
  5775. Fire1343.Size = 2
  5776. Fire1343.Heat = 4
  5777. Fire1343.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5778. Fire1343.size = 2
  5779. PointLight1344.Parent = Part1342
  5780. PointLight1344.Color = Color3.new(1, 0.666667, 0)
  5781. PointLight1344.Range = 30
  5782. Model1345.Name = "Torch"
  5783. Model1345.Parent = Model1
  5784. UnionOperation1346.Parent = Model1345
  5785. UnionOperation1346.CFrame = CFrame.new(97.8017578, 17.0234089, 27.6816406, -0.593464494, -8.65905179e-08, -0.804860234, -2.84252053e-08, 1, -8.66419398e-08, 0.804860234, -2.84103336e-08, -0.593464494)
  5786. UnionOperation1346.Orientation = Vector3.new(0, -126.400002, 0)
  5787. UnionOperation1346.Position = Vector3.new(97.8017578, 17.0234089, 27.6816406)
  5788. UnionOperation1346.Rotation = Vector3.new(180, -53.5999985, 180)
  5789. UnionOperation1346.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5790. UnionOperation1346.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5791. UnionOperation1346.Anchored = true
  5792. UnionOperation1346.BrickColor = BrickColor.new("Reddish brown")
  5793. UnionOperation1346.Material = Enum.Material.Wood
  5794. UnionOperation1346.brickColor = BrickColor.new("Reddish brown")
  5795. UnionOperation1346.UsePartColor = true
  5796. Part1347.Parent = Model1345
  5797. Part1347.CFrame = CFrame.new(97.8017578, 18.9178181, 27.6816406, -0.593464494, -8.65905179e-08, -0.804860234, -2.84252053e-08, 1, -8.66419398e-08, 0.804860234, -2.84103336e-08, -0.593464494)
  5798. Part1347.Orientation = Vector3.new(0, -126.400002, 0)
  5799. Part1347.Position = Vector3.new(97.8017578, 18.9178181, 27.6816406)
  5800. Part1347.Rotation = Vector3.new(180, -53.5999985, 180)
  5801. Part1347.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5802. Part1347.Transparency = 1
  5803. Part1347.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5804. Part1347.Anchored = true
  5805. Part1347.BrickColor = BrickColor.new("Dirt brown")
  5806. Part1347.Material = Enum.Material.Wood
  5807. Part1347.TopSurface = Enum.SurfaceType.Smooth
  5808. Part1347.brickColor = BrickColor.new("Dirt brown")
  5809. Part1347.FormFactor = Enum.FormFactor.Custom
  5810. Part1347.formFactor = Enum.FormFactor.Custom
  5811. Fire1348.Parent = Part1347
  5812. Fire1348.Color = Color3.new(1, 0.666667, 0)
  5813. Fire1348.Size = 2
  5814. Fire1348.Heat = 4
  5815. Fire1348.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5816. Fire1348.size = 2
  5817. PointLight1349.Parent = Part1347
  5818. PointLight1349.Color = Color3.new(1, 0.666667, 0)
  5819. PointLight1349.Range = 30
  5820. Model1350.Name = "Torch"
  5821. Model1350.Parent = Model1
  5822. UnionOperation1351.Parent = Model1350
  5823. UnionOperation1351.CFrame = CFrame.new(-26.7932129, 32.6033478, -97.7653809, 0.593464494, 8.23665687e-08, 0.804860175, 1.22793171e-08, 1, -1.21901991e-07, -0.804860175, -2.52791246e-08, 0.593464494)
  5824. UnionOperation1351.Orientation = Vector3.new(0, 53.5999985, 0)
  5825. UnionOperation1351.Position = Vector3.new(-26.7932129, 32.6033478, -97.7653809)
  5826. UnionOperation1351.Rotation = Vector3.new(0, 53.5999985, 0)
  5827. UnionOperation1351.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5828. UnionOperation1351.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5829. UnionOperation1351.Anchored = true
  5830. UnionOperation1351.BrickColor = BrickColor.new("Reddish brown")
  5831. UnionOperation1351.Material = Enum.Material.Wood
  5832. UnionOperation1351.brickColor = BrickColor.new("Reddish brown")
  5833. UnionOperation1351.UsePartColor = true
  5834. Part1352.Parent = Model1350
  5835. Part1352.CFrame = CFrame.new(-26.7932129, 34.4977646, -97.7653809, 0.593464494, 8.23665616e-08, 0.804860175, 1.22793136e-08, 1, -1.21901991e-07, -0.804860175, -2.52791192e-08, 0.593464494)
  5836. Part1352.Orientation = Vector3.new(0, 53.5999985, 0)
  5837. Part1352.Position = Vector3.new(-26.7932129, 34.4977646, -97.7653809)
  5838. Part1352.Rotation = Vector3.new(0, 53.5999985, 0)
  5839. Part1352.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5840. Part1352.Transparency = 1
  5841. Part1352.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5842. Part1352.Anchored = true
  5843. Part1352.BrickColor = BrickColor.new("Dirt brown")
  5844. Part1352.Material = Enum.Material.Wood
  5845. Part1352.TopSurface = Enum.SurfaceType.Smooth
  5846. Part1352.brickColor = BrickColor.new("Dirt brown")
  5847. Part1352.FormFactor = Enum.FormFactor.Custom
  5848. Part1352.formFactor = Enum.FormFactor.Custom
  5849. Fire1353.Parent = Part1352
  5850. Fire1353.Color = Color3.new(1, 0.666667, 0)
  5851. Fire1353.Size = 2
  5852. Fire1353.Heat = 4
  5853. Fire1353.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5854. Fire1353.size = 2
  5855. PointLight1354.Parent = Part1352
  5856. PointLight1354.Color = Color3.new(1, 0.666667, 0)
  5857. PointLight1354.Range = 30
  5858. Model1355.Name = "Lantern"
  5859. Model1355.Parent = Model1
  5860. UnionOperation1356.Parent = Model1355
  5861. UnionOperation1356.CFrame = CFrame.new(106.385498, 42.4647064, -99.6467285, 0.959326982, -3.44349519e-06, -0.282297611, -2.79909796e-06, 1, -2.1710237e-05, 0.282297611, 2.16173939e-05, 0.959326982)
  5862. UnionOperation1356.Orientation = Vector3.new(0, -16.3999996, 0)
  5863. UnionOperation1356.Position = Vector3.new(106.385498, 42.4647064, -99.6467285)
  5864. UnionOperation1356.Rotation = Vector3.new(0, -16.3999996, 0)
  5865. UnionOperation1356.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5866. UnionOperation1356.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
  5867. UnionOperation1356.Anchored = true
  5868. UnionOperation1356.BrickColor = BrickColor.new("Reddish brown")
  5869. UnionOperation1356.Material = Enum.Material.WoodPlanks
  5870. UnionOperation1356.brickColor = BrickColor.new("Reddish brown")
  5871. Model1357.Name = "Lantern"
  5872. Model1357.Parent = Model1355
  5873. Part1358.Parent = Model1357
  5874. Part1358.CFrame = CFrame.new(106.213135, 41.2549896, -99.0839844, -0.282297373, -3.01087766e-06, -0.959326923, -1.93317101e-05, 1, 2.55013333e-06, 0.959326923, 1.92653279e-05, -0.282297373)
  5875. Part1358.Orientation = Vector3.new(0, -106.400002, 0)
  5876. Part1358.Position = Vector3.new(106.213135, 41.2549896, -99.0839844)
  5877. Part1358.Rotation = Vector3.new(-180, -73.5999985, 180)
  5878. Part1358.Color = Color3.new(1, 0.686275, 0)
  5879. Part1358.Transparency = 0.69999998807907
  5880. Part1358.Size = Vector3.new(0.909999967, 1, 1)
  5881. Part1358.Anchored = true
  5882. Part1358.BrickColor = BrickColor.new("Deep orange")
  5883. Part1358.Material = Enum.Material.Neon
  5884. Part1358.TopSurface = Enum.SurfaceType.Smooth
  5885. Part1358.brickColor = BrickColor.new("Deep orange")
  5886. Part1358.FormFactor = Enum.FormFactor.Custom
  5887. Part1358.formFactor = Enum.FormFactor.Custom
  5888. CylinderMesh1359.Parent = Part1358
  5889. PointLight1360.Parent = Part1358
  5890. PointLight1360.Color = Color3.new(1, 0.666667, 0)
  5891. PointLight1360.Range = 20
  5892. UnionOperation1361.Parent = Model1357
  5893. UnionOperation1361.CFrame = CFrame.new(106.212044, 41.2545624, -99.0795898, 0.959326982, -3.44349519e-06, -0.282297611, -2.79909796e-06, 1, -2.1710237e-05, 0.282297611, 2.16173939e-05, 0.959326982)
  5894. UnionOperation1361.Orientation = Vector3.new(0, -16.3999996, 0)
  5895. UnionOperation1361.Position = Vector3.new(106.212044, 41.2545624, -99.0795898)
  5896. UnionOperation1361.Rotation = Vector3.new(0, -16.3999996, 0)
  5897. UnionOperation1361.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5898. UnionOperation1361.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  5899. UnionOperation1361.Anchored = true
  5900. UnionOperation1361.BrickColor = BrickColor.new("Black")
  5901. UnionOperation1361.Material = Enum.Material.Metal
  5902. UnionOperation1361.brickColor = BrickColor.new("Black")
  5903. UnionOperation1361.UsePartColor = true
  5904. UnionOperation1362.Parent = Model1357
  5905. UnionOperation1362.CFrame = CFrame.new(106.211792, 41.384903, -99.0793457, -0.282297373, -3.01087766e-06, -0.959326923, -1.93317101e-05, 1, 2.55013333e-06, 0.959326923, 1.92653279e-05, -0.282297373)
  5906. UnionOperation1362.Orientation = Vector3.new(0, -106.400002, 0)
  5907. UnionOperation1362.Position = Vector3.new(106.211792, 41.384903, -99.0793457)
  5908. UnionOperation1362.Rotation = Vector3.new(-180, -73.5999985, 180)
  5909. UnionOperation1362.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5910. UnionOperation1362.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
  5911. UnionOperation1362.Anchored = true
  5912. UnionOperation1362.BrickColor = BrickColor.new("Black")
  5913. UnionOperation1362.Material = Enum.Material.Metal
  5914. UnionOperation1362.brickColor = BrickColor.new("Black")
  5915. UnionOperation1362.UsePartColor = true
  5916. UnionOperation1363.Parent = Model1357
  5917. UnionOperation1363.CFrame = CFrame.new(106.212044, 41.2545624, -99.0795898, 0.282297105, -3.10922496e-06, 0.959327042, 1.93299456e-05, 1, -2.44708986e-06, -0.959327042, 1.92345469e-05, 0.282297105)
  5918. UnionOperation1363.Orientation = Vector3.new(0, 73.5999985, 0)
  5919. UnionOperation1363.Position = Vector3.new(106.212044, 41.2545624, -99.0795898)
  5920. UnionOperation1363.Rotation = Vector3.new(0, 73.5999985, 0)
  5921. UnionOperation1363.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5922. UnionOperation1363.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  5923. UnionOperation1363.Anchored = true
  5924. UnionOperation1363.BrickColor = BrickColor.new("Black")
  5925. UnionOperation1363.Material = Enum.Material.Metal
  5926. UnionOperation1363.brickColor = BrickColor.new("Black")
  5927. Model1364.Name = "Torch"
  5928. Model1364.Parent = Model1
  5929. UnionOperation1365.Parent = Model1364
  5930. UnionOperation1365.CFrame = CFrame.new(148.901978, 17.8834782, -17.4184589, -0.593464494, -8.65954703e-08, -0.804860234, -2.84734654e-08, 1, -8.65999894e-08, 0.804860234, -2.84739041e-08, -0.593464494)
  5931. UnionOperation1365.Orientation = Vector3.new(0, -126.400002, 0)
  5932. UnionOperation1365.Position = Vector3.new(148.901978, 17.8834782, -17.4184589)
  5933. UnionOperation1365.Rotation = Vector3.new(180, -53.5999985, 180)
  5934. UnionOperation1365.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5935. UnionOperation1365.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5936. UnionOperation1365.Anchored = true
  5937. UnionOperation1365.BrickColor = BrickColor.new("Reddish brown")
  5938. UnionOperation1365.Material = Enum.Material.Wood
  5939. UnionOperation1365.brickColor = BrickColor.new("Reddish brown")
  5940. UnionOperation1365.UsePartColor = true
  5941. Part1366.Parent = Model1364
  5942. Part1366.CFrame = CFrame.new(148.901978, 19.777956, -17.4184589, -0.593464494, -8.65954703e-08, -0.804860234, -2.84734654e-08, 1, -8.65999894e-08, 0.804860234, -2.84739006e-08, -0.593464494)
  5943. Part1366.Orientation = Vector3.new(0, -126.400002, 0)
  5944. Part1366.Position = Vector3.new(148.901978, 19.777956, -17.4184589)
  5945. Part1366.Rotation = Vector3.new(180, -53.5999985, 180)
  5946. Part1366.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5947. Part1366.Transparency = 1
  5948. Part1366.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5949. Part1366.Anchored = true
  5950. Part1366.BrickColor = BrickColor.new("Dirt brown")
  5951. Part1366.Material = Enum.Material.Wood
  5952. Part1366.TopSurface = Enum.SurfaceType.Smooth
  5953. Part1366.brickColor = BrickColor.new("Dirt brown")
  5954. Part1366.FormFactor = Enum.FormFactor.Custom
  5955. Part1366.formFactor = Enum.FormFactor.Custom
  5956. Fire1367.Parent = Part1366
  5957. Fire1367.Color = Color3.new(1, 0.666667, 0)
  5958. Fire1367.Size = 2
  5959. Fire1367.Heat = 4
  5960. Fire1367.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5961. Fire1367.size = 2
  5962. PointLight1368.Parent = Part1366
  5963. PointLight1368.Color = Color3.new(1, 0.666667, 0)
  5964. PointLight1368.Range = 30
  5965. Model1369.Name = "Torch"
  5966. Model1369.Parent = Model1
  5967. UnionOperation1370.Parent = Model1369
  5968. UnionOperation1370.CFrame = CFrame.new(132.901733, 17.8334904, -9.71850586, -0.593464494, -8.65954419e-08, -0.804860234, -2.84727264e-08, 1, -8.66008989e-08, 0.804860234, -2.84729289e-08, -0.593464494)
  5969. UnionOperation1370.Orientation = Vector3.new(0, -126.400002, 0)
  5970. UnionOperation1370.Position = Vector3.new(132.901733, 17.8334904, -9.71850586)
  5971. UnionOperation1370.Rotation = Vector3.new(180, -53.5999985, 180)
  5972. UnionOperation1370.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5973. UnionOperation1370.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  5974. UnionOperation1370.Anchored = true
  5975. UnionOperation1370.BrickColor = BrickColor.new("Reddish brown")
  5976. UnionOperation1370.Material = Enum.Material.Wood
  5977. UnionOperation1370.brickColor = BrickColor.new("Reddish brown")
  5978. UnionOperation1370.UsePartColor = true
  5979. Part1371.Parent = Model1369
  5980. Part1371.CFrame = CFrame.new(132.901733, 19.7279682, -9.71826172, -0.593464494, -8.65954348e-08, -0.804860234, -2.84727264e-08, 1, -8.66008989e-08, 0.804860234, -2.84729307e-08, -0.593464494)
  5981. Part1371.Orientation = Vector3.new(0, -126.400002, 0)
  5982. Part1371.Position = Vector3.new(132.901733, 19.7279682, -9.71826172)
  5983. Part1371.Rotation = Vector3.new(180, -53.5999985, 180)
  5984. Part1371.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5985. Part1371.Transparency = 1
  5986. Part1371.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  5987. Part1371.Anchored = true
  5988. Part1371.BrickColor = BrickColor.new("Dirt brown")
  5989. Part1371.Material = Enum.Material.Wood
  5990. Part1371.TopSurface = Enum.SurfaceType.Smooth
  5991. Part1371.brickColor = BrickColor.new("Dirt brown")
  5992. Part1371.FormFactor = Enum.FormFactor.Custom
  5993. Part1371.formFactor = Enum.FormFactor.Custom
  5994. Fire1372.Parent = Part1371
  5995. Fire1372.Color = Color3.new(1, 0.666667, 0)
  5996. Fire1372.Size = 2
  5997. Fire1372.Heat = 4
  5998. Fire1372.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  5999. Fire1372.size = 2
  6000. PointLight1373.Parent = Part1371
  6001. PointLight1373.Color = Color3.new(1, 0.666667, 0)
  6002. PointLight1373.Range = 30
  6003. Model1374.Name = "Lantern"
  6004. Model1374.Parent = Model1
  6005. UnionOperation1375.Parent = Model1374
  6006. UnionOperation1375.CFrame = CFrame.new(-123.616577, 29.2337112, 36.7958984, -0.349104792, 1.93722353e-05, 0.937083662, -2.78448238e-06, 1, -2.17102388e-05, -0.937083662, -1.01884416e-05, -0.349104822)
  6007. UnionOperation1375.Orientation = Vector3.new(0, 110.43, 0)
  6008. UnionOperation1375.Position = Vector3.new(-123.616577, 29.2337112, 36.7958984)
  6009. UnionOperation1375.Rotation = Vector3.new(180, 69.5699997, -180)
  6010. UnionOperation1375.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6011. UnionOperation1375.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
  6012. UnionOperation1375.Anchored = true
  6013. UnionOperation1375.BrickColor = BrickColor.new("Reddish brown")
  6014. UnionOperation1375.Material = Enum.Material.WoodPlanks
  6015. UnionOperation1375.brickColor = BrickColor.new("Reddish brown")
  6016. Model1376.Name = "Lantern"
  6017. Model1376.Parent = Model1374
  6018. Part1377.Parent = Model1376
  6019. Part1377.CFrame = CFrame.new(-123.062866, 28.0239029, 36.5966797, 0.937083781, 1.72201399e-05, 0.349104822, -1.93317155e-05, 1, 2.56454132e-06, -0.349104851, -9.15198325e-06, 0.937083781)
  6020. Part1377.Orientation = Vector3.new(0, 20.4300003, 0)
  6021. Part1377.Position = Vector3.new(-123.062866, 28.0239029, 36.5966797)
  6022. Part1377.Rotation = Vector3.new(0, 20.4300003, 0)
  6023. Part1377.Color = Color3.new(1, 0.686275, 0)
  6024. Part1377.Transparency = 0.69999998807907
  6025. Part1377.Size = Vector3.new(0.909999967, 1, 1)
  6026. Part1377.Anchored = true
  6027. Part1377.BrickColor = BrickColor.new("Deep orange")
  6028. Part1377.Material = Enum.Material.Neon
  6029. Part1377.TopSurface = Enum.SurfaceType.Smooth
  6030. Part1377.brickColor = BrickColor.new("Deep orange")
  6031. Part1377.FormFactor = Enum.FormFactor.Custom
  6032. Part1377.formFactor = Enum.FormFactor.Custom
  6033. CylinderMesh1378.Parent = Part1377
  6034. PointLight1379.Parent = Part1377
  6035. PointLight1379.Color = Color3.new(1, 0.666667, 0)
  6036. PointLight1379.Range = 20
  6037. UnionOperation1380.Parent = Model1376
  6038. UnionOperation1380.CFrame = CFrame.new(-123.058708, 28.0235062, 36.5947266, -0.349104792, 1.93722371e-05, 0.937083662, -2.78448238e-06, 1, -2.17102406e-05, -0.937083662, -1.01884425e-05, -0.349104822)
  6039. UnionOperation1380.Orientation = Vector3.new(0, 110.43, 0)
  6040. UnionOperation1380.Position = Vector3.new(-123.058708, 28.0235062, 36.5947266)
  6041. UnionOperation1380.Rotation = Vector3.new(180, 69.5699997, -180)
  6042. UnionOperation1380.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6043. UnionOperation1380.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  6044. UnionOperation1380.Anchored = true
  6045. UnionOperation1380.BrickColor = BrickColor.new("Black")
  6046. UnionOperation1380.Material = Enum.Material.Metal
  6047. UnionOperation1380.brickColor = BrickColor.new("Black")
  6048. UnionOperation1380.UsePartColor = true
  6049. UnionOperation1381.Parent = Model1376
  6050. UnionOperation1381.CFrame = CFrame.new(-123.058228, 28.1538773, 36.5947266, 0.937083781, 1.72201399e-05, 0.349104822, -1.93317155e-05, 1, 2.56454132e-06, -0.349104851, -9.15198325e-06, 0.937083781)
  6051. UnionOperation1381.Orientation = Vector3.new(0, 20.4300003, 0)
  6052. UnionOperation1381.Position = Vector3.new(-123.058228, 28.1538773, 36.5947266)
  6053. UnionOperation1381.Rotation = Vector3.new(0, 20.4300003, 0)
  6054. UnionOperation1381.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6055. UnionOperation1381.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
  6056. UnionOperation1381.Anchored = true
  6057. UnionOperation1381.BrickColor = BrickColor.new("Black")
  6058. UnionOperation1381.Material = Enum.Material.Metal
  6059. UnionOperation1381.brickColor = BrickColor.new("Black")
  6060. UnionOperation1381.UsePartColor = true
  6061. UnionOperation1382.Parent = Model1376
  6062. UnionOperation1382.CFrame = CFrame.new(-123.058708, 28.0235062, 36.5947266, -0.937083662, 1.72544605e-05, -0.34910506, 1.93299493e-05, 1, -2.46148738e-06, 0.34910509, -9.05480101e-06, -0.937083662)
  6063. UnionOperation1382.Orientation = Vector3.new(0, -159.570007, 0)
  6064. UnionOperation1382.Position = Vector3.new(-123.058708, 28.0235062, 36.5947266)
  6065. UnionOperation1382.Rotation = Vector3.new(180, -20.4300003, -180)
  6066. UnionOperation1382.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6067. UnionOperation1382.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  6068. UnionOperation1382.Anchored = true
  6069. UnionOperation1382.BrickColor = BrickColor.new("Black")
  6070. UnionOperation1382.Material = Enum.Material.Metal
  6071. UnionOperation1382.brickColor = BrickColor.new("Black")
  6072. Model1383.Name = "Torch"
  6073. Model1383.Parent = Model1
  6074. UnionOperation1384.Parent = Model1383
  6075. UnionOperation1384.CFrame = CFrame.new(-42.4930382, 32.6033478, -87.7648926, 0.593464494, 4.79228177e-08, 0.804860175, 3.44112038e-07, 1, -4.09373655e-07, -0.804860175, -4.62962475e-07, 0.593464494)
  6076. UnionOperation1384.Orientation = Vector3.new(0, 53.5999985, 0)
  6077. UnionOperation1384.Position = Vector3.new(-42.4930382, 32.6033478, -87.7648926)
  6078. UnionOperation1384.Rotation = Vector3.new(0, 53.5999985, 0)
  6079. UnionOperation1384.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6080. UnionOperation1384.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6081. UnionOperation1384.Anchored = true
  6082. UnionOperation1384.BrickColor = BrickColor.new("Reddish brown")
  6083. UnionOperation1384.Material = Enum.Material.Wood
  6084. UnionOperation1384.brickColor = BrickColor.new("Reddish brown")
  6085. UnionOperation1384.UsePartColor = true
  6086. Part1385.Parent = Model1383
  6087. Part1385.CFrame = CFrame.new(-42.4930382, 34.4977646, -87.7648926, 0.593464494, 4.79228177e-08, 0.804860175, 3.44112038e-07, 1, -4.09373655e-07, -0.804860175, -4.62962447e-07, 0.593464494)
  6088. Part1385.Orientation = Vector3.new(0, 53.5999985, 0)
  6089. Part1385.Position = Vector3.new(-42.4930382, 34.4977646, -87.7648926)
  6090. Part1385.Rotation = Vector3.new(0, 53.5999985, 0)
  6091. Part1385.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6092. Part1385.Transparency = 1
  6093. Part1385.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6094. Part1385.Anchored = true
  6095. Part1385.BrickColor = BrickColor.new("Dirt brown")
  6096. Part1385.Material = Enum.Material.Wood
  6097. Part1385.TopSurface = Enum.SurfaceType.Smooth
  6098. Part1385.brickColor = BrickColor.new("Dirt brown")
  6099. Part1385.FormFactor = Enum.FormFactor.Custom
  6100. Part1385.formFactor = Enum.FormFactor.Custom
  6101. Fire1386.Parent = Part1385
  6102. Fire1386.Color = Color3.new(1, 0.666667, 0)
  6103. Fire1386.Size = 2
  6104. Fire1386.Heat = 4
  6105. Fire1386.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6106. Fire1386.size = 2
  6107. PointLight1387.Parent = Part1385
  6108. PointLight1387.Color = Color3.new(1, 0.666667, 0)
  6109. PointLight1387.Range = 30
  6110. Model1388.Name = "Torch"
  6111. Model1388.Parent = Model1
  6112. UnionOperation1389.Parent = Model1388
  6113. UnionOperation1389.CFrame = CFrame.new(90.7012939, 3.92339158, -38.1186523, -0.593464494, -8.65847625e-08, -0.804860234, -2.83706925e-08, 1, -8.66891199e-08, 0.804860234, -2.83383983e-08, -0.593464494)
  6114. UnionOperation1389.Orientation = Vector3.new(0, -126.400002, 0)
  6115. UnionOperation1389.Position = Vector3.new(90.7012939, 3.92339158, -38.1186523)
  6116. UnionOperation1389.Rotation = Vector3.new(180, -53.5999985, 180)
  6117. UnionOperation1389.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6118. UnionOperation1389.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6119. UnionOperation1389.Anchored = true
  6120. UnionOperation1389.BrickColor = BrickColor.new("Reddish brown")
  6121. UnionOperation1389.Material = Enum.Material.Wood
  6122. UnionOperation1389.brickColor = BrickColor.new("Reddish brown")
  6123. UnionOperation1389.UsePartColor = true
  6124. Part1390.Parent = Model1388
  6125. Part1390.CFrame = CFrame.new(90.7012939, 5.81780434, -38.1186523, -0.593464494, -8.65847625e-08, -0.804860234, -2.83706925e-08, 1, -8.66891199e-08, 0.804860234, -2.83383983e-08, -0.593464494)
  6126. Part1390.Orientation = Vector3.new(0, -126.400002, 0)
  6127. Part1390.Position = Vector3.new(90.7012939, 5.81780434, -38.1186523)
  6128. Part1390.Rotation = Vector3.new(180, -53.5999985, 180)
  6129. Part1390.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6130. Part1390.Transparency = 1
  6131. Part1390.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6132. Part1390.Anchored = true
  6133. Part1390.BrickColor = BrickColor.new("Dirt brown")
  6134. Part1390.Material = Enum.Material.Wood
  6135. Part1390.TopSurface = Enum.SurfaceType.Smooth
  6136. Part1390.brickColor = BrickColor.new("Dirt brown")
  6137. Part1390.FormFactor = Enum.FormFactor.Custom
  6138. Part1390.formFactor = Enum.FormFactor.Custom
  6139. Fire1391.Parent = Part1390
  6140. Fire1391.Color = Color3.new(1, 0.666667, 0)
  6141. Fire1391.Size = 2
  6142. Fire1391.Heat = 4
  6143. Fire1391.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6144. Fire1391.size = 2
  6145. PointLight1392.Parent = Part1390
  6146. PointLight1392.Color = Color3.new(1, 0.666667, 0)
  6147. PointLight1392.Range = 30
  6148. Model1393.Name = "Torch"
  6149. Model1393.Parent = Model1
  6150. UnionOperation1394.Parent = Model1393
  6151. UnionOperation1394.CFrame = CFrame.new(140.902328, 17.8734074, -55.918457, -0.593464494, -8.65954419e-08, -0.804860234, -2.84731243e-08, 1, -8.66004441e-08, 0.804860234, -2.84734245e-08, -0.593464494)
  6152. UnionOperation1394.Orientation = Vector3.new(0, -126.400002, 0)
  6153. UnionOperation1394.Position = Vector3.new(140.902328, 17.8734074, -55.918457)
  6154. UnionOperation1394.Rotation = Vector3.new(180, -53.5999985, 180)
  6155. UnionOperation1394.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6156. UnionOperation1394.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6157. UnionOperation1394.Anchored = true
  6158. UnionOperation1394.BrickColor = BrickColor.new("Reddish brown")
  6159. UnionOperation1394.Material = Enum.Material.Wood
  6160. UnionOperation1394.brickColor = BrickColor.new("Reddish brown")
  6161. UnionOperation1394.UsePartColor = true
  6162. Part1395.Parent = Model1393
  6163. Part1395.CFrame = CFrame.new(140.902222, 19.7678242, -55.918457, -0.593464494, -8.65954419e-08, -0.804860234, -2.84731243e-08, 1, -8.66004441e-08, 0.804860234, -2.84734245e-08, -0.593464494)
  6164. Part1395.Orientation = Vector3.new(0, -126.400002, 0)
  6165. Part1395.Position = Vector3.new(140.902222, 19.7678242, -55.918457)
  6166. Part1395.Rotation = Vector3.new(180, -53.5999985, 180)
  6167. Part1395.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6168. Part1395.Transparency = 1
  6169. Part1395.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6170. Part1395.Anchored = true
  6171. Part1395.BrickColor = BrickColor.new("Dirt brown")
  6172. Part1395.Material = Enum.Material.Wood
  6173. Part1395.TopSurface = Enum.SurfaceType.Smooth
  6174. Part1395.brickColor = BrickColor.new("Dirt brown")
  6175. Part1395.FormFactor = Enum.FormFactor.Custom
  6176. Part1395.formFactor = Enum.FormFactor.Custom
  6177. Fire1396.Parent = Part1395
  6178. Fire1396.Color = Color3.new(1, 0.666667, 0)
  6179. Fire1396.Size = 2
  6180. Fire1396.Heat = 4
  6181. Fire1396.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6182. Fire1396.size = 2
  6183. PointLight1397.Parent = Part1395
  6184. PointLight1397.Color = Color3.new(1, 0.666667, 0)
  6185. PointLight1397.Range = 30
  6186. Model1398.Name = "Torch"
  6187. Model1398.Parent = Model1
  6188. UnionOperation1399.Parent = Model1398
  6189. UnionOperation1399.CFrame = CFrame.new(134.801514, 31.6735382, -72.3183594, -0.593464494, -8.65954988e-08, -0.804860234, -2.84730106e-08, 1, -8.66005578e-08, 0.804860234, -2.84733872e-08, -0.593464494)
  6190. UnionOperation1399.Orientation = Vector3.new(0, -126.400002, 0)
  6191. UnionOperation1399.Position = Vector3.new(134.801514, 31.6735382, -72.3183594)
  6192. UnionOperation1399.Rotation = Vector3.new(180, -53.5999985, 180)
  6193. UnionOperation1399.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6194. UnionOperation1399.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6195. UnionOperation1399.Anchored = true
  6196. UnionOperation1399.BrickColor = BrickColor.new("Reddish brown")
  6197. UnionOperation1399.Material = Enum.Material.Wood
  6198. UnionOperation1399.brickColor = BrickColor.new("Reddish brown")
  6199. UnionOperation1399.UsePartColor = true
  6200. Part1400.Parent = Model1398
  6201. Part1400.CFrame = CFrame.new(134.801392, 33.5680161, -72.3183594, -0.593464494, -8.65954988e-08, -0.804860234, -2.84730106e-08, 1, -8.66005578e-08, 0.804860234, -2.84733872e-08, -0.593464494)
  6202. Part1400.Orientation = Vector3.new(0, -126.400002, 0)
  6203. Part1400.Position = Vector3.new(134.801392, 33.5680161, -72.3183594)
  6204. Part1400.Rotation = Vector3.new(180, -53.5999985, 180)
  6205. Part1400.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6206. Part1400.Transparency = 1
  6207. Part1400.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6208. Part1400.Anchored = true
  6209. Part1400.BrickColor = BrickColor.new("Dirt brown")
  6210. Part1400.Material = Enum.Material.Wood
  6211. Part1400.TopSurface = Enum.SurfaceType.Smooth
  6212. Part1400.brickColor = BrickColor.new("Dirt brown")
  6213. Part1400.FormFactor = Enum.FormFactor.Custom
  6214. Part1400.formFactor = Enum.FormFactor.Custom
  6215. Fire1401.Parent = Part1400
  6216. Fire1401.Color = Color3.new(1, 0.666667, 0)
  6217. Fire1401.Size = 2
  6218. Fire1401.Heat = 4
  6219. Fire1401.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6220. Fire1401.size = 2
  6221. PointLight1402.Parent = Part1400
  6222. PointLight1402.Color = Color3.new(1, 0.666667, 0)
  6223. PointLight1402.Range = 30
  6224. Model1403.Name = "Torch"
  6225. Model1403.Parent = Model1
  6226. UnionOperation1404.Parent = Model1403
  6227. UnionOperation1404.CFrame = CFrame.new(181.861084, 17.9334965, -6.91870117, -0.593464494, -8.65955201e-08, -0.804860234, -2.84703958e-08, 1, -8.66031726e-08, 0.804860234, -2.84700779e-08, -0.593464494)
  6228. UnionOperation1404.Orientation = Vector3.new(0, -126.400002, 0)
  6229. UnionOperation1404.Position = Vector3.new(181.861084, 17.9334965, -6.91870117)
  6230. UnionOperation1404.Rotation = Vector3.new(180, -53.5999985, 180)
  6231. UnionOperation1404.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6232. UnionOperation1404.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6233. UnionOperation1404.Anchored = true
  6234. UnionOperation1404.BrickColor = BrickColor.new("Reddish brown")
  6235. UnionOperation1404.Material = Enum.Material.Wood
  6236. UnionOperation1404.brickColor = BrickColor.new("Reddish brown")
  6237. UnionOperation1404.UsePartColor = true
  6238. Part1405.Parent = Model1403
  6239. Part1405.CFrame = CFrame.new(181.861084, 19.8279133, -6.91870117, -0.593464494, -8.65955201e-08, -0.804860234, -2.84704527e-08, 1, -8.66031726e-08, 0.804860234, -2.84700796e-08, -0.593464494)
  6240. Part1405.Orientation = Vector3.new(0, -126.400002, 0)
  6241. Part1405.Position = Vector3.new(181.861084, 19.8279133, -6.91870117)
  6242. Part1405.Rotation = Vector3.new(180, -53.5999985, 180)
  6243. Part1405.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6244. Part1405.Transparency = 1
  6245. Part1405.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6246. Part1405.Anchored = true
  6247. Part1405.BrickColor = BrickColor.new("Dirt brown")
  6248. Part1405.Material = Enum.Material.Wood
  6249. Part1405.TopSurface = Enum.SurfaceType.Smooth
  6250. Part1405.brickColor = BrickColor.new("Dirt brown")
  6251. Part1405.FormFactor = Enum.FormFactor.Custom
  6252. Part1405.formFactor = Enum.FormFactor.Custom
  6253. Fire1406.Parent = Part1405
  6254. Fire1406.Color = Color3.new(1, 0.666667, 0)
  6255. Fire1406.Size = 2
  6256. Fire1406.Heat = 4
  6257. Fire1406.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6258. Fire1406.size = 2
  6259. PointLight1407.Parent = Part1405
  6260. PointLight1407.Color = Color3.new(1, 0.666667, 0)
  6261. PointLight1407.Range = 30
  6262. Model1408.Name = "Goblin Shack"
  6263. Model1408.Parent = Model1
  6264. UnionOperation1409.Parent = Model1408
  6265. UnionOperation1409.CFrame = CFrame.new(-71.4562988, 7.78182411, 82.4438477, -0.868868291, 8.30488443e-06, 0.495043337, -2.72337616e-06, 1, -2.15559721e-05, -0.495043308, -2.00774884e-05, -0.868868351)
  6266. UnionOperation1409.Orientation = Vector3.new(0, 150.330002, 0)
  6267. UnionOperation1409.Position = Vector3.new(-71.4562988, 7.78182411, 82.4438477)
  6268. UnionOperation1409.Rotation = Vector3.new(180, 29.6700001, -180)
  6269. UnionOperation1409.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6270. UnionOperation1409.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6271. UnionOperation1409.Anchored = true
  6272. UnionOperation1409.BrickColor = BrickColor.new("Dirt brown")
  6273. UnionOperation1409.Material = Enum.Material.WoodPlanks
  6274. UnionOperation1409.brickColor = BrickColor.new("Dirt brown")
  6275. Model1410.Name = "Lantern"
  6276. Model1410.Parent = Model1408
  6277. UnionOperation1411.Parent = Model1410
  6278. UnionOperation1411.CFrame = CFrame.new(-67.5509033, 8.29181862, 82.7719727, -0.868868232, 8.32093792e-06, 0.495043516, -2.79292772e-06, 1, -2.17104625e-05, -0.495043546, -2.02461506e-05, -0.868868172)
  6279. UnionOperation1411.Orientation = Vector3.new(0, 150.330002, 0)
  6280. UnionOperation1411.Position = Vector3.new(-67.5509033, 8.29181862, 82.7719727)
  6281. UnionOperation1411.Rotation = Vector3.new(180, 29.6700001, -180)
  6282. UnionOperation1411.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6283. UnionOperation1411.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
  6284. UnionOperation1411.Anchored = true
  6285. UnionOperation1411.BrickColor = BrickColor.new("Reddish brown")
  6286. UnionOperation1411.Material = Enum.Material.WoodPlanks
  6287. UnionOperation1411.brickColor = BrickColor.new("Reddish brown")
  6288. Model1412.Name = "Lantern"
  6289. Model1412.Parent = Model1410
  6290. Part1413.Parent = Model1412
  6291. Part1413.CFrame = CFrame.new(-67.2540283, 7.08175087, 82.2639236, 0.495043218, 7.34886453e-06, 0.868868291, -1.93315591e-05, 1, 2.5563063e-06, -0.868868291, -1.80620627e-05, 0.495043218)
  6292. Part1413.Orientation = Vector3.new(0, 60.3300018, 0)
  6293. Part1413.Position = Vector3.new(-67.2540283, 7.08175087, 82.2639236)
  6294. Part1413.Rotation = Vector3.new(0, 60.3300018, 0)
  6295. Part1413.Color = Color3.new(1, 0.686275, 0)
  6296. Part1413.Transparency = 0.69999998807907
  6297. Part1413.Size = Vector3.new(0.909999967, 1, 1)
  6298. Part1413.Anchored = true
  6299. Part1413.BrickColor = BrickColor.new("Deep orange")
  6300. Part1413.Material = Enum.Material.Neon
  6301. Part1413.TopSurface = Enum.SurfaceType.Smooth
  6302. Part1413.brickColor = BrickColor.new("Deep orange")
  6303. Part1413.FormFactor = Enum.FormFactor.Custom
  6304. Part1413.formFactor = Enum.FormFactor.Custom
  6305. CylinderMesh1414.Parent = Part1413
  6306. PointLight1415.Parent = Part1413
  6307. PointLight1415.Color = Color3.new(1, 0.666667, 0)
  6308. PointLight1415.Range = 20
  6309. UnionOperation1416.Parent = Model1412
  6310. UnionOperation1416.CFrame = CFrame.new(-67.2518311, 7.08130836, 82.2597656, -0.868868232, 8.32093792e-06, 0.495043516, -2.79292772e-06, 1, -2.17104625e-05, -0.495043546, -2.02461506e-05, -0.868868172)
  6311. UnionOperation1416.Orientation = Vector3.new(0, 150.330002, 0)
  6312. UnionOperation1416.Position = Vector3.new(-67.2518311, 7.08130836, 82.2597656)
  6313. UnionOperation1416.Rotation = Vector3.new(180, 29.6700001, -180)
  6314. UnionOperation1416.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6315. UnionOperation1416.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  6316. UnionOperation1416.Anchored = true
  6317. UnionOperation1416.BrickColor = BrickColor.new("Black")
  6318. UnionOperation1416.Material = Enum.Material.Metal
  6319. UnionOperation1416.brickColor = BrickColor.new("Black")
  6320. UnionOperation1416.UsePartColor = true
  6321. UnionOperation1417.Parent = Model1412
  6322. UnionOperation1417.CFrame = CFrame.new(-67.2515869, 7.21158791, 82.2592773, 0.495043218, 7.34886453e-06, 0.868868291, -1.93315591e-05, 1, 2.5563063e-06, -0.868868291, -1.80620627e-05, 0.495043218)
  6323. UnionOperation1417.Orientation = Vector3.new(0, 60.3300018, 0)
  6324. UnionOperation1417.Position = Vector3.new(-67.2515869, 7.21158791, 82.2592773)
  6325. UnionOperation1417.Rotation = Vector3.new(0, 60.3300018, 0)
  6326. UnionOperation1417.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6327. UnionOperation1417.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
  6328. UnionOperation1417.Anchored = true
  6329. UnionOperation1417.BrickColor = BrickColor.new("Black")
  6330. UnionOperation1417.Material = Enum.Material.Metal
  6331. UnionOperation1417.brickColor = BrickColor.new("Black")
  6332. UnionOperation1417.UsePartColor = true
  6333. UnionOperation1418.Parent = Model1412
  6334. UnionOperation1418.CFrame = CFrame.new(-67.2518311, 7.08130836, 82.2597656, -0.49504292, 7.43752071e-06, -0.868868589, 1.93297928e-05, 1, -2.45325441e-06, 0.86886853, -1.8009514e-05, -0.49504295)
  6335. UnionOperation1418.Orientation = Vector3.new(0, -119.669998, 0)
  6336. UnionOperation1418.Position = Vector3.new(-67.2518311, 7.08130836, 82.2597656)
  6337. UnionOperation1418.Rotation = Vector3.new(180, -60.3300018, -180)
  6338. UnionOperation1418.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6339. UnionOperation1418.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  6340. UnionOperation1418.Anchored = true
  6341. UnionOperation1418.BrickColor = BrickColor.new("Black")
  6342. UnionOperation1418.Material = Enum.Material.Metal
  6343. UnionOperation1418.brickColor = BrickColor.new("Black")
  6344. Model1419.Name = "Torch"
  6345. Model1419.Parent = Model1
  6346. UnionOperation1420.Parent = Model1419
  6347. UnionOperation1420.CFrame = CFrame.new(-10.7928457, 11.5833988, -10.3652344, 0.593464494, 8.65855085e-08, 0.804860175, -2.83672783e-08, 1, -8.66892691e-08, -0.804860175, 2.83331634e-08, 0.593464494)
  6348. UnionOperation1420.Orientation = Vector3.new(0, 53.5999985, 0)
  6349. UnionOperation1420.Position = Vector3.new(-10.7928457, 11.5833988, -10.3652344)
  6350. UnionOperation1420.Rotation = Vector3.new(0, 53.5999985, 0)
  6351. UnionOperation1420.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6352. UnionOperation1420.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6353. UnionOperation1420.Anchored = true
  6354. UnionOperation1420.BrickColor = BrickColor.new("Reddish brown")
  6355. UnionOperation1420.Material = Enum.Material.Wood
  6356. UnionOperation1420.brickColor = BrickColor.new("Reddish brown")
  6357. UnionOperation1420.UsePartColor = true
  6358. Part1421.Parent = Model1419
  6359. Part1421.CFrame = CFrame.new(-10.7928457, 13.4778099, -10.3652344, 0.593464494, 8.65855085e-08, 0.804860175, -2.83672819e-08, 1, -8.66892691e-08, -0.804860175, 2.83331669e-08, 0.593464494)
  6360. Part1421.Orientation = Vector3.new(0, 53.5999985, 0)
  6361. Part1421.Position = Vector3.new(-10.7928457, 13.4778099, -10.3652344)
  6362. Part1421.Rotation = Vector3.new(0, 53.5999985, 0)
  6363. Part1421.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6364. Part1421.Transparency = 1
  6365. Part1421.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6366. Part1421.Anchored = true
  6367. Part1421.BrickColor = BrickColor.new("Dirt brown")
  6368. Part1421.Material = Enum.Material.Wood
  6369. Part1421.TopSurface = Enum.SurfaceType.Smooth
  6370. Part1421.brickColor = BrickColor.new("Dirt brown")
  6371. Part1421.FormFactor = Enum.FormFactor.Custom
  6372. Part1421.formFactor = Enum.FormFactor.Custom
  6373. Fire1422.Parent = Part1421
  6374. Fire1422.Color = Color3.new(1, 0.666667, 0)
  6375. Fire1422.Size = 2
  6376. Fire1422.Heat = 4
  6377. Fire1422.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6378. Fire1422.size = 2
  6379. PointLight1423.Parent = Part1421
  6380. PointLight1423.Color = Color3.new(1, 0.666667, 0)
  6381. PointLight1423.Range = 30
  6382. Model1424.Name = "Torch"
  6383. Model1424.Parent = Model1
  6384. UnionOperation1425.Parent = Model1424
  6385. UnionOperation1425.CFrame = CFrame.new(178.401733, 31.8836842, 6.68139601, -0.593464494, -8.65954348e-08, -0.804860234, -2.84731243e-08, 1, -8.66004441e-08, 0.804860234, -2.84734298e-08, -0.593464494)
  6386. UnionOperation1425.Orientation = Vector3.new(0, -126.400002, 0)
  6387. UnionOperation1425.Position = Vector3.new(178.401733, 31.8836842, 6.68139601)
  6388. UnionOperation1425.Rotation = Vector3.new(180, -53.5999985, 180)
  6389. UnionOperation1425.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6390. UnionOperation1425.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6391. UnionOperation1425.Anchored = true
  6392. UnionOperation1425.BrickColor = BrickColor.new("Reddish brown")
  6393. UnionOperation1425.Material = Enum.Material.Wood
  6394. UnionOperation1425.brickColor = BrickColor.new("Reddish brown")
  6395. UnionOperation1425.UsePartColor = true
  6396. Part1426.Parent = Model1424
  6397. Part1426.CFrame = CFrame.new(178.401733, 33.7781601, 6.68139601, -0.593464494, -8.65954348e-08, -0.804860234, -2.84731243e-08, 1, -8.66004441e-08, 0.804860234, -2.84734316e-08, -0.593464494)
  6398. Part1426.Orientation = Vector3.new(0, -126.400002, 0)
  6399. Part1426.Position = Vector3.new(178.401733, 33.7781601, 6.68139601)
  6400. Part1426.Rotation = Vector3.new(180, -53.5999985, 180)
  6401. Part1426.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6402. Part1426.Transparency = 1
  6403. Part1426.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6404. Part1426.Anchored = true
  6405. Part1426.BrickColor = BrickColor.new("Dirt brown")
  6406. Part1426.Material = Enum.Material.Wood
  6407. Part1426.TopSurface = Enum.SurfaceType.Smooth
  6408. Part1426.brickColor = BrickColor.new("Dirt brown")
  6409. Part1426.FormFactor = Enum.FormFactor.Custom
  6410. Part1426.formFactor = Enum.FormFactor.Custom
  6411. Fire1427.Parent = Part1426
  6412. Fire1427.Color = Color3.new(1, 0.666667, 0)
  6413. Fire1427.Size = 2
  6414. Fire1427.Heat = 4
  6415. Fire1427.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6416. Fire1427.size = 2
  6417. PointLight1428.Parent = Part1426
  6418. PointLight1428.Color = Color3.new(1, 0.666667, 0)
  6419. PointLight1428.Range = 30
  6420. Model1429.Name = "Torch"
  6421. Model1429.Parent = Model1
  6422. UnionOperation1430.Parent = Model1429
  6423. UnionOperation1430.CFrame = CFrame.new(73.3015137, 4.30316353, -54.2185059, -0.593464494, -8.51991544e-08, -0.804860234, -1.69516507e-08, 1, -9.68303056e-08, 0.804860234, -1.31293767e-08, -0.593464494)
  6424. UnionOperation1430.Orientation = Vector3.new(0, -126.400002, 0)
  6425. UnionOperation1430.Position = Vector3.new(73.3015137, 4.30316353, -54.2185059)
  6426. UnionOperation1430.Rotation = Vector3.new(180, -53.5999985, 180)
  6427. UnionOperation1430.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6428. UnionOperation1430.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6429. UnionOperation1430.Anchored = true
  6430. UnionOperation1430.BrickColor = BrickColor.new("Reddish brown")
  6431. UnionOperation1430.Material = Enum.Material.Wood
  6432. UnionOperation1430.brickColor = BrickColor.new("Reddish brown")
  6433. UnionOperation1430.UsePartColor = true
  6434. Part1431.Parent = Model1429
  6435. Part1431.CFrame = CFrame.new(73.3015137, 6.19758034, -54.2185059, -0.593464494, -8.51991615e-08, -0.804860234, -1.69516507e-08, 1, -9.68303056e-08, 0.804860234, -1.31293794e-08, -0.593464494)
  6436. Part1431.Orientation = Vector3.new(0, -126.400002, 0)
  6437. Part1431.Position = Vector3.new(73.3015137, 6.19758034, -54.2185059)
  6438. Part1431.Rotation = Vector3.new(180, -53.5999985, 180)
  6439. Part1431.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6440. Part1431.Transparency = 1
  6441. Part1431.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6442. Part1431.Anchored = true
  6443. Part1431.BrickColor = BrickColor.new("Dirt brown")
  6444. Part1431.Material = Enum.Material.Wood
  6445. Part1431.TopSurface = Enum.SurfaceType.Smooth
  6446. Part1431.brickColor = BrickColor.new("Dirt brown")
  6447. Part1431.FormFactor = Enum.FormFactor.Custom
  6448. Part1431.formFactor = Enum.FormFactor.Custom
  6449. Fire1432.Parent = Part1431
  6450. Fire1432.Color = Color3.new(1, 0.666667, 0)
  6451. Fire1432.Size = 2
  6452. Fire1432.Heat = 4
  6453. Fire1432.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6454. Fire1432.size = 2
  6455. PointLight1433.Parent = Part1431
  6456. PointLight1433.Color = Color3.new(1, 0.666667, 0)
  6457. PointLight1433.Range = 30
  6458. Model1434.Name = "Torch"
  6459. Model1434.Parent = Model1
  6460. UnionOperation1435.Parent = Model1434
  6461. UnionOperation1435.CFrame = CFrame.new(125.901978, 3.89349961, -3.81860304, -0.593464494, -8.63415366e-08, -0.804860234, -2.60272088e-08, 1, -8.87193394e-08, 0.804860234, -2.52472958e-08, -0.593464494)
  6462. UnionOperation1435.Orientation = Vector3.new(0, -126.400002, 0)
  6463. UnionOperation1435.Position = Vector3.new(125.901978, 3.89349961, -3.81860304)
  6464. UnionOperation1435.Rotation = Vector3.new(180, -53.5999985, 180)
  6465. UnionOperation1435.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6466. UnionOperation1435.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6467. UnionOperation1435.Anchored = true
  6468. UnionOperation1435.BrickColor = BrickColor.new("Reddish brown")
  6469. UnionOperation1435.Material = Enum.Material.Wood
  6470. UnionOperation1435.brickColor = BrickColor.new("Reddish brown")
  6471. UnionOperation1435.UsePartColor = true
  6472. Part1436.Parent = Model1434
  6473. Part1436.CFrame = CFrame.new(125.901733, 5.78788185, -3.81860304, -0.593464494, -8.63415366e-08, -0.804860234, -2.60272088e-08, 1, -8.87193394e-08, 0.804860234, -2.52472958e-08, -0.593464494)
  6474. Part1436.Orientation = Vector3.new(0, -126.400002, 0)
  6475. Part1436.Position = Vector3.new(125.901733, 5.78788185, -3.81860304)
  6476. Part1436.Rotation = Vector3.new(180, -53.5999985, 180)
  6477. Part1436.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6478. Part1436.Transparency = 1
  6479. Part1436.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6480. Part1436.Anchored = true
  6481. Part1436.BrickColor = BrickColor.new("Dirt brown")
  6482. Part1436.Material = Enum.Material.Wood
  6483. Part1436.TopSurface = Enum.SurfaceType.Smooth
  6484. Part1436.brickColor = BrickColor.new("Dirt brown")
  6485. Part1436.FormFactor = Enum.FormFactor.Custom
  6486. Part1436.formFactor = Enum.FormFactor.Custom
  6487. Fire1437.Parent = Part1436
  6488. Fire1437.Color = Color3.new(1, 0.666667, 0)
  6489. Fire1437.Size = 2
  6490. Fire1437.Heat = 4
  6491. Fire1437.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6492. Fire1437.size = 2
  6493. PointLight1438.Parent = Part1436
  6494. PointLight1438.Color = Color3.new(1, 0.666667, 0)
  6495. PointLight1438.Range = 30
  6496. Model1439.Name = "Lantern"
  6497. Model1439.Parent = Model1
  6498. UnionOperation1440.Parent = Model1439
  6499. UnionOperation1440.CFrame = CFrame.new(-59.7769775, 42.9647217, 84.862793, -0.959326923, 3.44349633e-06, 0.282297641, -2.79910091e-06, 1, -2.17102388e-05, -0.282297641, -2.16173939e-05, -0.959326923)
  6500. UnionOperation1440.Orientation = Vector3.new(0, 163.600006, 0)
  6501. UnionOperation1440.Position = Vector3.new(-59.7769775, 42.9647217, 84.862793)
  6502. UnionOperation1440.Rotation = Vector3.new(180, 16.3999996, -180)
  6503. UnionOperation1440.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6504. UnionOperation1440.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
  6505. UnionOperation1440.Anchored = true
  6506. UnionOperation1440.BrickColor = BrickColor.new("Reddish brown")
  6507. UnionOperation1440.Material = Enum.Material.WoodPlanks
  6508. UnionOperation1440.brickColor = BrickColor.new("Reddish brown")
  6509. Model1441.Name = "Lantern"
  6510. Model1441.Parent = Model1439
  6511. Part1442.Parent = Model1441
  6512. Part1442.CFrame = CFrame.new(-59.6046143, 41.7545624, 84.3000488, 0.282297432, 3.01087857e-06, 0.959326923, -1.93317119e-05, 1, 2.55013651e-06, -0.959326923, -1.92653297e-05, 0.282297432)
  6513. Part1442.Orientation = Vector3.new(0, 73.5999985, 0)
  6514. Part1442.Position = Vector3.new(-59.6046143, 41.7545624, 84.3000488)
  6515. Part1442.Rotation = Vector3.new(0, 73.5999985, 0)
  6516. Part1442.Color = Color3.new(1, 0.686275, 0)
  6517. Part1442.Transparency = 0.69999998807907
  6518. Part1442.Size = Vector3.new(0.909999967, 1, 1)
  6519. Part1442.Anchored = true
  6520. Part1442.BrickColor = BrickColor.new("Deep orange")
  6521. Part1442.Material = Enum.Material.Neon
  6522. Part1442.TopSurface = Enum.SurfaceType.Smooth
  6523. Part1442.brickColor = BrickColor.new("Deep orange")
  6524. Part1442.FormFactor = Enum.FormFactor.Custom
  6525. Part1442.formFactor = Enum.FormFactor.Custom
  6526. CylinderMesh1443.Parent = Part1442
  6527. PointLight1444.Parent = Part1442
  6528. PointLight1444.Color = Color3.new(1, 0.666667, 0)
  6529. PointLight1444.Range = 20
  6530. UnionOperation1445.Parent = Model1441
  6531. UnionOperation1445.CFrame = CFrame.new(-59.6036377, 41.7540741, 84.2956543, -0.959326923, 3.44349633e-06, 0.282297641, -2.79910091e-06, 1, -2.17102388e-05, -0.282297641, -2.16173939e-05, -0.959326923)
  6532. UnionOperation1445.Orientation = Vector3.new(0, 163.600006, 0)
  6533. UnionOperation1445.Position = Vector3.new(-59.6036377, 41.7540741, 84.2956543)
  6534. UnionOperation1445.Rotation = Vector3.new(180, 16.3999996, -180)
  6535. UnionOperation1445.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6536. UnionOperation1445.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  6537. UnionOperation1445.Anchored = true
  6538. UnionOperation1445.BrickColor = BrickColor.new("Black")
  6539. UnionOperation1445.Material = Enum.Material.Metal
  6540. UnionOperation1445.brickColor = BrickColor.new("Black")
  6541. UnionOperation1445.UsePartColor = true
  6542. UnionOperation1446.Parent = Model1441
  6543. UnionOperation1446.CFrame = CFrame.new(-59.6032715, 41.8848419, 84.2954102, 0.282297432, 3.01087857e-06, 0.959326923, -1.93317119e-05, 1, 2.55013651e-06, -0.959326923, -1.92653297e-05, 0.282297432)
  6544. UnionOperation1446.Orientation = Vector3.new(0, 73.5999985, 0)
  6545. UnionOperation1446.Position = Vector3.new(-59.6032715, 41.8848419, 84.2954102)
  6546. UnionOperation1446.Rotation = Vector3.new(0, 73.5999985, 0)
  6547. UnionOperation1446.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6548. UnionOperation1446.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
  6549. UnionOperation1446.Anchored = true
  6550. UnionOperation1446.BrickColor = BrickColor.new("Black")
  6551. UnionOperation1446.Material = Enum.Material.Metal
  6552. UnionOperation1446.brickColor = BrickColor.new("Black")
  6553. UnionOperation1446.UsePartColor = true
  6554. UnionOperation1447.Parent = Model1441
  6555. UnionOperation1447.CFrame = CFrame.new(-59.6036377, 41.7540741, 84.2956543, -0.282297105, 3.10922519e-06, -0.959327102, 1.93299475e-05, 1, -2.44709304e-06, 0.959327042, -1.92345469e-05, -0.282297105)
  6556. UnionOperation1447.Orientation = Vector3.new(0, -106.400002, 0)
  6557. UnionOperation1447.Position = Vector3.new(-59.6036377, 41.7540741, 84.2956543)
  6558. UnionOperation1447.Rotation = Vector3.new(180, -73.5999985, -180)
  6559. UnionOperation1447.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6560. UnionOperation1447.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  6561. UnionOperation1447.Anchored = true
  6562. UnionOperation1447.BrickColor = BrickColor.new("Black")
  6563. UnionOperation1447.Material = Enum.Material.Metal
  6564. UnionOperation1447.brickColor = BrickColor.new("Black")
  6565. Model1448.Name = "Torch"
  6566. Model1448.Parent = Model1
  6567. UnionOperation1449.Parent = Model1448
  6568. UnionOperation1449.CFrame = CFrame.new(141.601685, 3.89349961, -59.918457, -0.593464494, -8.65791208e-08, -0.804860234, -2.83162365e-08, 1, -8.67362999e-08, 0.804860234, -2.8266351e-08, -0.593464494)
  6569. UnionOperation1449.Orientation = Vector3.new(0, -126.400002, 0)
  6570. UnionOperation1449.Position = Vector3.new(141.601685, 3.89349961, -59.918457)
  6571. UnionOperation1449.Rotation = Vector3.new(180, -53.5999985, 180)
  6572. UnionOperation1449.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6573. UnionOperation1449.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
  6574. UnionOperation1449.Anchored = true
  6575. UnionOperation1449.BrickColor = BrickColor.new("Reddish brown")
  6576. UnionOperation1449.Material = Enum.Material.Wood
  6577. UnionOperation1449.brickColor = BrickColor.new("Reddish brown")
  6578. UnionOperation1449.UsePartColor = true
  6579. Part1450.Parent = Model1448
  6580. Part1450.CFrame = CFrame.new(141.601562, 5.78788185, -59.918457, -0.593464494, -8.65791208e-08, -0.804860234, -2.83162365e-08, 1, -8.67362999e-08, 0.804860234, -2.8266351e-08, -0.593464494)
  6581. Part1450.Orientation = Vector3.new(0, -126.400002, 0)
  6582. Part1450.Position = Vector3.new(141.601562, 5.78788185, -59.918457)
  6583. Part1450.Rotation = Vector3.new(180, -53.5999985, 180)
  6584. Part1450.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6585. Part1450.Transparency = 1
  6586. Part1450.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
  6587. Part1450.Anchored = true
  6588. Part1450.BrickColor = BrickColor.new("Dirt brown")
  6589. Part1450.Material = Enum.Material.Wood
  6590. Part1450.TopSurface = Enum.SurfaceType.Smooth
  6591. Part1450.brickColor = BrickColor.new("Dirt brown")
  6592. Part1450.FormFactor = Enum.FormFactor.Custom
  6593. Part1450.formFactor = Enum.FormFactor.Custom
  6594. Fire1451.Parent = Part1450
  6595. Fire1451.Color = Color3.new(1, 0.666667, 0)
  6596. Fire1451.Size = 2
  6597. Fire1451.Heat = 4
  6598. Fire1451.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  6599. Fire1451.size = 2
  6600. PointLight1452.Parent = Part1450
  6601. PointLight1452.Color = Color3.new(1, 0.666667, 0)
  6602. PointLight1452.Range = 30
  6603. Model1453.Name = "Goblin Shack"
  6604. Model1453.Parent = Model1
  6605. Model1453.PrimaryPart = UnionOperation1463
  6606. UnionOperation1454.Parent = Model1453
  6607. UnionOperation1454.CFrame = CFrame.new(-58.0463867, 35.6084518, -89.3918457, 0.71053791, 1.79732724e-05, 0.703658938, -3.91968479e-06, 1, -2.15845885e-05, -0.703658998, 1.25785455e-05, 0.71053791)
  6608. UnionOperation1454.Orientation = Vector3.new(0, 44.7200012, 0)
  6609. UnionOperation1454.Position = Vector3.new(-58.0463867, 35.6084518, -89.3918457)
  6610. UnionOperation1454.Rotation = Vector3.new(0, 44.7200012, 0)
  6611. UnionOperation1454.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6612. UnionOperation1454.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6613. UnionOperation1454.Anchored = true
  6614. UnionOperation1454.BrickColor = BrickColor.new("Dirt brown")
  6615. UnionOperation1454.Material = Enum.Material.WoodPlanks
  6616. UnionOperation1454.brickColor = BrickColor.new("Dirt brown")
  6617. Model1455.Name = "Lantern"
  6618. Model1455.Parent = Model1453
  6619. Model1455.PrimaryPart = UnionOperation1463
  6620. UnionOperation1456.Parent = Model1455
  6621. UnionOperation1456.CFrame = CFrame.new(-59.4129639, 36.1186829, -85.71875, 0.710538089, 1.81313862e-05, 0.703658819, -3.98923476e-06, 1, -2.17390661e-05, -0.703658819, 1.26393725e-05, 0.710538089)
  6622. UnionOperation1456.Orientation = Vector3.new(0, 44.7200012, 0)
  6623. UnionOperation1456.Position = Vector3.new(-59.4129639, 36.1186829, -85.71875)
  6624. UnionOperation1456.Rotation = Vector3.new(0, 44.7200012, 0)
  6625. UnionOperation1456.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6626. UnionOperation1456.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
  6627. UnionOperation1456.Anchored = true
  6628. UnionOperation1456.BrickColor = BrickColor.new("Reddish brown")
  6629. UnionOperation1456.Material = Enum.Material.WoodPlanks
  6630. UnionOperation1456.brickColor = BrickColor.new("Reddish brown")
  6631. Model1457.Name = "Lantern"
  6632. Model1457.Parent = Model1455
  6633. Model1457.PrimaryPart = UnionOperation1463
  6634. Part1458.Parent = Model1457
  6635. Part1458.CFrame = CFrame.new(-59.0034142, 34.9084091, -85.2958984, 0.703653812, 1.57927225e-05, -0.710542977, -1.93446904e-05, 1, 3.06914239e-06, 0.710542977, 1.1585621e-05, 0.703653872)
  6636. Part1458.Orientation = Vector3.new(0, -45.2799988, 0)
  6637. Part1458.Position = Vector3.new(-59.0034142, 34.9084091, -85.2958984)
  6638. Part1458.Rotation = Vector3.new(0, -45.2799988, 0)
  6639. Part1458.Color = Color3.new(1, 0.686275, 0)
  6640. Part1458.Transparency = 0.69999998807907
  6641. Part1458.Size = Vector3.new(0.909999967, 1, 1)
  6642. Part1458.Anchored = true
  6643. Part1458.BrickColor = BrickColor.new("Deep orange")
  6644. Part1458.Material = Enum.Material.Neon
  6645. Part1458.TopSurface = Enum.SurfaceType.Smooth
  6646. Part1458.brickColor = BrickColor.new("Deep orange")
  6647. Part1458.FormFactor = Enum.FormFactor.Custom
  6648. Part1458.formFactor = Enum.FormFactor.Custom
  6649. CylinderMesh1459.Parent = Part1458
  6650. PointLight1460.Parent = Part1458
  6651. PointLight1460.Color = Color3.new(1, 0.666667, 0)
  6652. PointLight1460.Range = 20
  6653. UnionOperation1461.Parent = Model1457
  6654. UnionOperation1461.CFrame = CFrame.new(-58.9998741, 34.9083481, -85.2927246, 0.710538089, 1.81313862e-05, 0.703658819, -3.98923476e-06, 1, -2.17390661e-05, -0.703658819, 1.26393725e-05, 0.710538089)
  6655. UnionOperation1461.Orientation = Vector3.new(0, 44.7200012, 0)
  6656. UnionOperation1461.Position = Vector3.new(-58.9998741, 34.9083481, -85.2927246)
  6657. UnionOperation1461.Rotation = Vector3.new(0, 44.7200012, 0)
  6658. UnionOperation1461.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6659. UnionOperation1461.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  6660. UnionOperation1461.Anchored = true
  6661. UnionOperation1461.BrickColor = BrickColor.new("Black")
  6662. UnionOperation1461.Material = Enum.Material.Metal
  6663. UnionOperation1461.brickColor = BrickColor.new("Black")
  6664. UnionOperation1461.UsePartColor = true
  6665. UnionOperation1462.Parent = Model1457
  6666. UnionOperation1462.CFrame = CFrame.new(-58.9998741, 35.0386276, -85.2927246, 0.703653812, 1.57927225e-05, -0.710542977, -1.93446904e-05, 1, 3.06914239e-06, 0.710542977, 1.1585621e-05, 0.703653872)
  6667. UnionOperation1462.Orientation = Vector3.new(0, -45.2799988, 0)
  6668. UnionOperation1462.Position = Vector3.new(-58.9998741, 35.0386276, -85.2927246)
  6669. UnionOperation1462.Rotation = Vector3.new(0, -45.2799988, 0)
  6670. UnionOperation1462.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6671. UnionOperation1462.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
  6672. UnionOperation1462.Anchored = true
  6673. UnionOperation1462.BrickColor = BrickColor.new("Black")
  6674. UnionOperation1462.Material = Enum.Material.Metal
  6675. UnionOperation1462.brickColor = BrickColor.new("Black")
  6676. UnionOperation1462.UsePartColor = true
  6677. UnionOperation1463.Parent = Model1457
  6678. UnionOperation1463.CFrame = CFrame.new(-58.9998741, 34.9083481, -85.2927246, -0.703653932, 1.57182621e-05, 0.710542858, 1.9342926e-05, 1, -2.96609164e-06, -0.710542858, 1.16568754e-05, -0.703653932)
  6679. UnionOperation1463.Orientation = Vector3.new(0, 134.720001, 0)
  6680. UnionOperation1463.Position = Vector3.new(-58.9998741, 34.9083481, -85.2927246)
  6681. UnionOperation1463.Rotation = Vector3.new(180, 45.2799988, -180)
  6682. UnionOperation1463.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6683. UnionOperation1463.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
  6684. UnionOperation1463.Anchored = true
  6685. UnionOperation1463.BrickColor = BrickColor.new("Black")
  6686. UnionOperation1463.Material = Enum.Material.Metal
  6687. UnionOperation1463.brickColor = BrickColor.new("Black")
  6688. UnionOperation1464.Name = "Stone Pillar"
  6689. UnionOperation1464.Parent = Model1
  6690. UnionOperation1464.CFrame = CFrame.new(48.6668701, -69.7643433, 63.3076172, 0.303667486, -0.357471198, 0.883176327, -0.762130678, -0.647423267, -1.01543969e-06, 0.571789205, -0.673095345, -0.469041139)
  6691. UnionOperation1464.Orientation = Vector3.new(0, 117.970001, -130.350006)
  6692. UnionOperation1464.Position = Vector3.new(48.6668701, -69.7643433, 63.3076172)
  6693. UnionOperation1464.Rotation = Vector3.new(180, 62.0299988, 49.6500015)
  6694. UnionOperation1464.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6695. UnionOperation1464.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  6696. UnionOperation1464.Anchored = true
  6697. UnionOperation1464.BrickColor = BrickColor.new("Dark stone grey")
  6698. UnionOperation1464.Material = Enum.Material.Slate
  6699. UnionOperation1464.brickColor = BrickColor.new("Dark stone grey")
  6700. UnionOperation1465.Name = "Stone Pillar"
  6701. UnionOperation1465.Parent = Model1
  6702. UnionOperation1465.CFrame = CFrame.new(37.4144287, -67.6843567, 55.5168457, 0.477025628, -0.687643588, 0.547350824, -0.512293935, -0.723586261, -0.462577462, 0.714143932, -0.059743192, -0.697444856)
  6703. UnionOperation1465.Orientation = Vector3.new(27.5499992, 141.880005, -144.699997)
  6704. UnionOperation1465.Position = Vector3.new(37.4144287, -67.6843567, 55.5168457)
  6705. UnionOperation1465.Rotation = Vector3.new(146.449997, 33.1899986, 55.25)
  6706. UnionOperation1465.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6707. UnionOperation1465.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  6708. UnionOperation1465.Anchored = true
  6709. UnionOperation1465.BrickColor = BrickColor.new("Dark stone grey")
  6710. UnionOperation1465.Material = Enum.Material.Slate
  6711. UnionOperation1465.brickColor = BrickColor.new("Dark stone grey")
  6712. UnionOperation1466.Name = "Stone Pillar"
  6713. UnionOperation1466.Parent = Model1
  6714. UnionOperation1466.CFrame = CFrame.new(7.64892578, -69.9636078, 43.6228027, 0.495266497, 0.334392428, -0.801805973, 0.0146196159, -0.926028967, -0.377169162, -0.868618071, 0.17507717, -0.463519812)
  6715. UnionOperation1466.Orientation = Vector3.new(22.1599998, -120.029999, 179.100006)
  6716. UnionOperation1466.Position = Vector3.new(7.64892578, -69.9636078, 43.6228027)
  6717. UnionOperation1466.Rotation = Vector3.new(140.860001, -53.2999992, -34.0299988)
  6718. UnionOperation1466.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6719. UnionOperation1466.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  6720. UnionOperation1466.Anchored = true
  6721. UnionOperation1466.BrickColor = BrickColor.new("Dark stone grey")
  6722. UnionOperation1466.Material = Enum.Material.Slate
  6723. UnionOperation1466.brickColor = BrickColor.new("Dark stone grey")
  6724. UnionOperation1467.Parent = Model1
  6725. UnionOperation1467.CFrame = CFrame.new(161.452881, 35.1398239, 37.4833984, -0.975713372, -8.55630242e-06, -0.219051123, -3.92380434e-06, 1, -2.15830751e-05, 0.219051182, -2.01993789e-05, -0.975713432)
  6726. UnionOperation1467.Orientation = Vector3.new(0, -167.350006, 0)
  6727. UnionOperation1467.Position = Vector3.new(161.452881, 35.1398239, 37.4833984)
  6728. UnionOperation1467.Rotation = Vector3.new(180, -12.6499996, 180)
  6729. UnionOperation1467.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6730. UnionOperation1467.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6731. UnionOperation1467.Anchored = true
  6732. UnionOperation1467.BrickColor = BrickColor.new("Dirt brown")
  6733. UnionOperation1467.Material = Enum.Material.WoodPlanks
  6734. UnionOperation1467.brickColor = BrickColor.new("Dirt brown")
  6735. UnionOperation1468.Parent = Model1
  6736. UnionOperation1468.CFrame = CFrame.new(163.437134, 28.2370071, -63.9797363, 0.791924953, 4.32351044e-08, -0.610618234, 9.75363577e-08, 0.999999881, 2.21699935e-07, 0.610618234, -2.20223257e-07, 0.791925073)
  6737. UnionOperation1468.Orientation = Vector3.new(0, -37.6300011, 0)
  6738. UnionOperation1468.Position = Vector3.new(163.437134, 28.2370071, -63.9797363)
  6739. UnionOperation1468.Rotation = Vector3.new(0, -37.6300011, 0)
  6740. UnionOperation1468.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6741. UnionOperation1468.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6742. UnionOperation1468.Anchored = true
  6743. UnionOperation1468.BrickColor = BrickColor.new("Dirt brown")
  6744. UnionOperation1468.Material = Enum.Material.WoodPlanks
  6745. UnionOperation1468.brickColor = BrickColor.new("Dirt brown")
  6746. UnionOperation1469.Name = "Stone Pillar"
  6747. UnionOperation1469.Parent = Model1
  6748. UnionOperation1469.CFrame = CFrame.new(20.7949219, -76.8343201, 49.6152344, 0.627458692, -1.33690008e-07, -0.778649867, -1.30285252e-06, -1, -8.78181709e-07, -0.778649867, 1.56548867e-06, -0.627458692)
  6749. UnionOperation1469.Orientation = Vector3.new(0, -128.860001, -180)
  6750. UnionOperation1469.Position = Vector3.new(20.7949219, -76.8343201, 49.6152344)
  6751. UnionOperation1469.Rotation = Vector3.new(180, -51.1399994, 0)
  6752. UnionOperation1469.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6753. UnionOperation1469.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  6754. UnionOperation1469.Anchored = true
  6755. UnionOperation1469.BrickColor = BrickColor.new("Dark stone grey")
  6756. UnionOperation1469.Material = Enum.Material.Slate
  6757. UnionOperation1469.brickColor = BrickColor.new("Dark stone grey")
  6758. UnionOperation1470.Parent = Model1
  6759. UnionOperation1470.CFrame = CFrame.new(173.011353, 28.2240982, -48.8232422, 0.349105, -1.92517564e-05, -0.937083781, -2.71492604e-06, 1, -2.15557611e-05, 0.93708384, 1.00693369e-05, 0.349104941)
  6760. UnionOperation1470.Orientation = Vector3.new(0, -69.5699997, 0)
  6761. UnionOperation1470.Position = Vector3.new(173.011353, 28.2240982, -48.8232422)
  6762. UnionOperation1470.Rotation = Vector3.new(0, -69.5699997, 0)
  6763. UnionOperation1470.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6764. UnionOperation1470.Size = Vector3.new(9, 10.3999996, 3.0000205)
  6765. UnionOperation1470.Anchored = true
  6766. UnionOperation1470.BrickColor = BrickColor.new("Dirt brown")
  6767. UnionOperation1470.Material = Enum.Material.WoodPlanks
  6768. UnionOperation1470.brickColor = BrickColor.new("Dirt brown")
  6769. UnionOperation1471.Parent = Model1
  6770. UnionOperation1471.CFrame = CFrame.new(185.896729, 35.2296677, -7.08764601, 0.323987573, -1.95109351e-05, -0.946061373, -2.7233732e-06, 1, -2.15559758e-05, 0.946061373, 9.5603491e-06, 0.323987573)
  6771. UnionOperation1471.Orientation = Vector3.new(0, -71.0999985, 0)
  6772. UnionOperation1471.Position = Vector3.new(185.896729, 35.2296677, -7.08764601)
  6773. UnionOperation1471.Rotation = Vector3.new(0, -71.0999985, 0)
  6774. UnionOperation1471.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6775. UnionOperation1471.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6776. UnionOperation1471.Anchored = true
  6777. UnionOperation1471.BrickColor = BrickColor.new("Dirt brown")
  6778. UnionOperation1471.Material = Enum.Material.WoodPlanks
  6779. UnionOperation1471.brickColor = BrickColor.new("Dirt brown")
  6780. UnionOperation1472.Parent = Model1
  6781. UnionOperation1472.CFrame = CFrame.new(190.216064, 21.2886448, 2.786865, 0.108276039, -2.10313156e-05, -0.994120955, -3.9238912e-06, 1, -2.15830787e-05, 0.994120896, 6.23775259e-06, 0.10827598)
  6782. UnionOperation1472.Orientation = Vector3.new(0, -83.7799988, 0)
  6783. UnionOperation1472.Position = Vector3.new(190.216064, 21.2886448, 2.786865)
  6784. UnionOperation1472.Rotation = Vector3.new(0.00999999978, -83.7799988, 0.00999999978)
  6785. UnionOperation1472.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6786. UnionOperation1472.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6787. UnionOperation1472.Anchored = true
  6788. UnionOperation1472.BrickColor = BrickColor.new("Dirt brown")
  6789. UnionOperation1472.Material = Enum.Material.WoodPlanks
  6790. UnionOperation1472.brickColor = BrickColor.new("Dirt brown")
  6791. UnionOperation1473.Parent = Model1
  6792. UnionOperation1473.CFrame = CFrame.new(-135.0177, 7.71712685, 5.46118116, -0.848314643, 8.92217031e-06, 0.529492438, -2.94012057e-06, 1, -2.15608688e-05, -0.529492438, -1.98471735e-05, -0.848314643)
  6793. UnionOperation1473.Orientation = Vector3.new(0, 148.029999, 0)
  6794. UnionOperation1473.Position = Vector3.new(-135.0177, 7.71712685, 5.46118116)
  6795. UnionOperation1473.Rotation = Vector3.new(180, 31.9699993, -180)
  6796. UnionOperation1473.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6797. UnionOperation1473.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6798. UnionOperation1473.Anchored = true
  6799. UnionOperation1473.BrickColor = BrickColor.new("Dirt brown")
  6800. UnionOperation1473.Material = Enum.Material.WoodPlanks
  6801. UnionOperation1473.brickColor = BrickColor.new("Dirt brown")
  6802. UnionOperation1474.Parent = Model1
  6803. UnionOperation1474.CFrame = CFrame.new(24.6529541, 10.7975559, -5.28076077, -0.145410612, -0.989366412, -3.8847691e-05, -6.49265567e-05, -2.97266979e-05, 0.999990463, -0.989366174, 0.145410657, -5.99141931e-05)
  6804. UnionOperation1474.Orientation = Vector3.new(-89.75, -147.039993, -114.599998)
  6805. UnionOperation1474.Position = Vector3.new(24.6529541, 10.7975559, -5.28076077)
  6806. UnionOperation1474.Rotation = Vector3.new(-90, 0, 98.3600006)
  6807. UnionOperation1474.Color = Color3.new(0.623529, 0.631373, 0.67451)
  6808. UnionOperation1474.Size = Vector3.new(9.00058937, 8.00064278, 2.60000038)
  6809. UnionOperation1474.Anchored = true
  6810. UnionOperation1474.BrickColor = BrickColor.new("Fossil")
  6811. UnionOperation1474.Material = Enum.Material.Slate
  6812. UnionOperation1474.brickColor = BrickColor.new("Fossil")
  6813. UnionOperation1474.UsePartColor = true
  6814. UnionOperation1475.Parent = Model1
  6815. UnionOperation1475.CFrame = CFrame.new(-74.0877686, 15.9351006, -4.32592678, 0.909390271, 0.0855700746, -0.407046884, -0.0174743123, 0.985605597, 0.168155953, 0.415576786, -0.145806521, 0.897795379)
  6816. UnionOperation1475.Orientation = Vector3.new(-9.68000031, -24.3899994, -1.01999998)
  6817. UnionOperation1475.Position = Vector3.new(-74.0877686, 15.9351006, -4.32592678)
  6818. UnionOperation1475.Rotation = Vector3.new(-10.6099997, -24.0200005, -5.38000011)
  6819. UnionOperation1475.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6820. UnionOperation1475.Size = Vector3.new(10.0491581, 0.400032878, 5.2000103)
  6821. UnionOperation1475.Anchored = true
  6822. UnionOperation1475.BrickColor = BrickColor.new("Reddish brown")
  6823. UnionOperation1475.Material = Enum.Material.WoodPlanks
  6824. UnionOperation1475.brickColor = BrickColor.new("Reddish brown")
  6825. UnionOperation1476.Parent = Model1
  6826. UnionOperation1476.CFrame = CFrame.new(-114.84436, 35.6393356, -52.2673302, 0.975713372, 8.55630333e-06, 0.219051167, -3.92380252e-06, 1, -2.15830732e-05, -0.219051152, 2.01993789e-05, 0.975713432)
  6827. UnionOperation1476.Orientation = Vector3.new(0, 12.6499996, 0)
  6828. UnionOperation1476.Position = Vector3.new(-114.84436, 35.6393356, -52.2673302)
  6829. UnionOperation1476.Rotation = Vector3.new(0, 12.6499996, 0)
  6830. UnionOperation1476.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6831. UnionOperation1476.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6832. UnionOperation1476.Anchored = true
  6833. UnionOperation1476.BrickColor = BrickColor.new("Dirt brown")
  6834. UnionOperation1476.Material = Enum.Material.WoodPlanks
  6835. UnionOperation1476.brickColor = BrickColor.new("Dirt brown")
  6836. UnionOperation1477.Parent = Model1
  6837. UnionOperation1477.CFrame = CFrame.new(120.696289, 15.4351768, -10.4580078, -0.909390211, -0.0855700746, 0.407046914, -0.0174743123, 0.985605657, 0.168155938, -0.415576756, 0.145806521, -0.897795379)
  6838. UnionOperation1477.Orientation = Vector3.new(-9.68000031, 155.610001, -1.01999998)
  6839. UnionOperation1477.Position = Vector3.new(120.696289, 15.4351768, -10.4580078)
  6840. UnionOperation1477.Rotation = Vector3.new(-169.389999, 24.0200005, 174.619995)
  6841. UnionOperation1477.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6842. UnionOperation1477.Size = Vector3.new(10.0491581, 0.400032878, 5.2000103)
  6843. UnionOperation1477.Anchored = true
  6844. UnionOperation1477.BrickColor = BrickColor.new("Reddish brown")
  6845. UnionOperation1477.Material = Enum.Material.WoodPlanks
  6846. UnionOperation1477.brickColor = BrickColor.new("Reddish brown")
  6847. UnionOperation1478.Parent = Model1
  6848. UnionOperation1478.CFrame = CFrame.new(122.840454, 20.4083042, 44.8901367, -0.457662135, -2.07230005e-05, -0.889126182, -3.37360734e-06, 1, -2.15706532e-05, 0.889126182, -6.8725044e-06, -0.457662046)
  6849. UnionOperation1478.Orientation = Vector3.new(0, -117.239998, 0)
  6850. UnionOperation1478.Position = Vector3.new(122.840454, 20.4083042, 44.8901367)
  6851. UnionOperation1478.Rotation = Vector3.new(180, -62.7599983, 180)
  6852. UnionOperation1478.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6853. UnionOperation1478.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6854. UnionOperation1478.Anchored = true
  6855. UnionOperation1478.BrickColor = BrickColor.new("Dirt brown")
  6856. UnionOperation1478.Material = Enum.Material.WoodPlanks
  6857. UnionOperation1478.brickColor = BrickColor.new("Dirt brown")
  6858. UnionOperation1479.Parent = Model1
  6859. UnionOperation1479.CFrame = CFrame.new(-74.0742188, 15.9301567, -4.35839796, 0.0855200812, 0.406938493, -0.909443438, 0.985626578, -0.168030187, 0.0174974203, -0.145693585, -0.897868097, -0.415459275)
  6860. UnionOperation1479.Orientation = Vector3.new(-1, -114.550003, 99.6699982)
  6861. UnionOperation1479.Position = Vector3.new(-74.0742188, 15.9301567, -4.35839796)
  6862. UnionOperation1479.Rotation = Vector3.new(-177.589996, -65.4300003, -78.1299973)
  6863. UnionOperation1479.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6864. UnionOperation1479.Size = Vector3.new(0.32027787, 5.52999926, 9.1196928)
  6865. UnionOperation1479.Anchored = true
  6866. UnionOperation1479.BrickColor = BrickColor.new("Dirt brown")
  6867. UnionOperation1479.Material = Enum.Material.Fabric
  6868. UnionOperation1479.Reflectance = 0.20000000298023
  6869. UnionOperation1479.brickColor = BrickColor.new("Dirt brown")
  6870. UnionOperation1480.Parent = Model1
  6871. UnionOperation1480.CFrame = CFrame.new(-63.6533203, 42.4545441, 85.4404297, -0.959326982, 3.46660727e-06, 0.282297462, -2.72954821e-06, 1, -2.15557575e-05, -0.282297492, -2.14495649e-05, -0.959326923)
  6872. UnionOperation1480.Orientation = Vector3.new(0, 163.600006, 0)
  6873. UnionOperation1480.Position = Vector3.new(-63.6533203, 42.4545441, 85.4404297)
  6874. UnionOperation1480.Rotation = Vector3.new(180, 16.3999996, -180)
  6875. UnionOperation1480.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6876. UnionOperation1480.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6877. UnionOperation1480.Anchored = true
  6878. UnionOperation1480.BrickColor = BrickColor.new("Dirt brown")
  6879. UnionOperation1480.Material = Enum.Material.WoodPlanks
  6880. UnionOperation1480.brickColor = BrickColor.new("Dirt brown")
  6881. UnionOperation1481.Parent = Model1
  6882. UnionOperation1481.CFrame = CFrame.new(27.5365009, 14.7975578, -5.60351515, -0.145415068, -3.97417571e-05, 0.989370823, -6.35878896e-05, 1.00000012, 3.08227427e-05, -0.989370883, -5.84299087e-05, -0.145415068)
  6883. UnionOperation1481.Orientation = Vector3.new(0, 98.3600006, 0)
  6884. UnionOperation1481.Position = Vector3.new(27.5365009, 14.7975578, -5.60351515)
  6885. UnionOperation1481.Rotation = Vector3.new(-179.990005, 81.6399994, 179.979996)
  6886. UnionOperation1481.Color = Color3.new(0.623529, 0.631373, 0.67451)
  6887. UnionOperation1481.Size = Vector3.new(6.00000191, 6.20000172, 2.20000029)
  6888. UnionOperation1481.Anchored = true
  6889. UnionOperation1481.BrickColor = BrickColor.new("Fossil")
  6890. UnionOperation1481.Material = Enum.Material.Slate
  6891. UnionOperation1481.brickColor = BrickColor.new("Fossil")
  6892. UnionOperation1481.UsePartColor = true
  6893. UnionOperation1482.Parent = Model1
  6894. UnionOperation1482.CFrame = CFrame.new(24.739624, 13.296978, -1.25073195, -0.14534907, 5.16162036e-05, 0.98938036, -1.91425388e-05, 1, -5.49794495e-05, -0.989380419, -2.69335578e-05, -0.145349026)
  6895. UnionOperation1482.Orientation = Vector3.new(0, 98.3600006, 0)
  6896. UnionOperation1482.Position = Vector3.new(24.739624, 13.296978, -1.25073195)
  6897. UnionOperation1482.Rotation = Vector3.new(179.979996, 81.6399994, -179.979996)
  6898. UnionOperation1482.Color = Color3.new(0.623529, 0.631373, 0.67451)
  6899. UnionOperation1482.Size = Vector3.new(1.00003242, 2.8000257, 5)
  6900. UnionOperation1482.Anchored = true
  6901. UnionOperation1482.BrickColor = BrickColor.new("Fossil")
  6902. UnionOperation1482.Material = Enum.Material.Slate
  6903. UnionOperation1482.brickColor = BrickColor.new("Fossil")
  6904. UnionOperation1482.UsePartColor = true
  6905. UnionOperation1483.Parent = Model1
  6906. UnionOperation1483.CFrame = CFrame.new(-116.828613, 28.7369766, 49.1960449, -0.791925073, -4.32338432e-08, 0.610618234, 9.75328476e-08, 0.999999881, 2.21699423e-07, -0.610618293, 2.20223498e-07, -0.791925073)
  6907. UnionOperation1483.Orientation = Vector3.new(0, 142.369995, 0)
  6908. UnionOperation1483.Position = Vector3.new(-116.828613, 28.7369766, 49.1960449)
  6909. UnionOperation1483.Rotation = Vector3.new(-180, 37.6300011, 180)
  6910. UnionOperation1483.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6911. UnionOperation1483.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6912. UnionOperation1483.Anchored = true
  6913. UnionOperation1483.BrickColor = BrickColor.new("Dirt brown")
  6914. UnionOperation1483.Material = Enum.Material.WoodPlanks
  6915. UnionOperation1483.brickColor = BrickColor.new("Dirt brown")
  6916. UnionOperation1484.Parent = Model1
  6917. UnionOperation1484.CFrame = CFrame.new(-126.40271, 28.7240677, 34.0395508, -0.349104971, 1.92517582e-05, 0.937083781, -2.71492922e-06, 1, -2.15557611e-05, -0.93708384, -1.00693387e-05, -0.349104941)
  6918. UnionOperation1484.Orientation = Vector3.new(0, 110.43, 0)
  6919. UnionOperation1484.Position = Vector3.new(-126.40271, 28.7240677, 34.0395508)
  6920. UnionOperation1484.Rotation = Vector3.new(180, 69.5699997, -180)
  6921. UnionOperation1484.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6922. UnionOperation1484.Size = Vector3.new(9, 10.3999996, 3.0000205)
  6923. UnionOperation1484.Anchored = true
  6924. UnionOperation1484.BrickColor = BrickColor.new("Dirt brown")
  6925. UnionOperation1484.Material = Enum.Material.WoodPlanks
  6926. UnionOperation1484.brickColor = BrickColor.new("Dirt brown")
  6927. UnionOperation1485.Parent = Model1
  6928. UnionOperation1485.CFrame = CFrame.new(-98.4598389, 49.678894, -53.9123535, 0.999804437, 3.78290997e-06, 0.0197786316, -3.3569363e-06, 1, -2.15702712e-05, -0.0197786316, 2.14996562e-05, 0.999804378)
  6929. UnionOperation1485.Orientation = Vector3.new(0, 1.13, 0)
  6930. UnionOperation1485.Position = Vector3.new(-98.4598389, 49.678894, -53.9123535)
  6931. UnionOperation1485.Rotation = Vector3.new(0, 1.13, 0)
  6932. UnionOperation1485.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6933. UnionOperation1485.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6934. UnionOperation1485.Anchored = true
  6935. UnionOperation1485.BrickColor = BrickColor.new("Dirt brown")
  6936. UnionOperation1485.Material = Enum.Material.WoodPlanks
  6937. UnionOperation1485.brickColor = BrickColor.new("Dirt brown")
  6938. UnionOperation1486.Parent = Model1
  6939. UnionOperation1486.CFrame = CFrame.new(137.247192, 34.8842697, -82.8598633, 0.791924953, -1.10203173e-05, -0.610618234, -2.72521743e-06, 1, -2.15557538e-05, 0.610618234, 1.87221576e-05, 0.791925073)
  6940. UnionOperation1486.Orientation = Vector3.new(0, -37.6300011, 0)
  6941. UnionOperation1486.Position = Vector3.new(137.247192, 34.8842697, -82.8598633)
  6942. UnionOperation1486.Rotation = Vector3.new(0, -37.6300011, 0)
  6943. UnionOperation1486.Color = Color3.new(0.337255, 0.258824, 0.211765)
  6944. UnionOperation1486.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  6945. UnionOperation1486.Anchored = true
  6946. UnionOperation1486.BrickColor = BrickColor.new("Dirt brown")
  6947. UnionOperation1486.Material = Enum.Material.WoodPlanks
  6948. UnionOperation1486.brickColor = BrickColor.new("Dirt brown")
  6949. UnionOperation1487.Name = "Stone Pillar"
  6950. UnionOperation1487.Parent = Model1
  6951. UnionOperation1487.CFrame = CFrame.new(79.9022217, -30.623209, -12.0019522, -0.906832993, 0.191699058, -0.375373751, -0.135864407, 0.710103393, 0.690864742, 0.39899224, 0.677498817, -0.617900133)
  6952. UnionOperation1487.Orientation = Vector3.new(-43.7000008, -148.720001, -10.8299999)
  6953. UnionOperation1487.Position = Vector3.new(79.9022217, -30.623209, -12.0019522)
  6954. UnionOperation1487.Rotation = Vector3.new(-131.809998, -22.0499992, -168.059998)
  6955. UnionOperation1487.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6956. UnionOperation1487.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  6957. UnionOperation1487.Anchored = true
  6958. UnionOperation1487.BrickColor = BrickColor.new("Dark stone grey")
  6959. UnionOperation1487.Material = Enum.Material.Slate
  6960. UnionOperation1487.brickColor = BrickColor.new("Dark stone grey")
  6961. UnionOperation1488.Name = "Stone Pillar"
  6962. UnionOperation1488.Parent = Model1
  6963. UnionOperation1488.CFrame = CFrame.new(82.9411621, 37.6034546, -144.843994, 0.994267821, -0.0285618752, 0.103033654, 0.0302734915, 0.999427795, -0.0150865186, -0.102543809, 0.0181192271, 0.99456346)
  6964. UnionOperation1488.Orientation = Vector3.new(0.860000014, 5.90999985, 1.74000001)
  6965. UnionOperation1488.Position = Vector3.new(82.9411621, 37.6034546, -144.843994)
  6966. UnionOperation1488.Rotation = Vector3.new(0.870000005, 5.90999985, 1.64999998)
  6967. UnionOperation1488.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6968. UnionOperation1488.Size = Vector3.new(69.0709686, 187.29422, 70.8424377)
  6969. UnionOperation1488.Anchored = true
  6970. UnionOperation1488.BrickColor = BrickColor.new("Dark stone grey")
  6971. UnionOperation1488.Material = Enum.Material.Slate
  6972. UnionOperation1488.brickColor = BrickColor.new("Dark stone grey")
  6973. UnionOperation1489.Name = "Stone Pillar"
  6974. UnionOperation1489.Parent = Model1
  6975. UnionOperation1489.CFrame = CFrame.new(-30.3416748, -18.5861511, -18.6855469, -0.639397919, -0.429637283, 0.637637973, -0.30421865, 0.903001606, 0.303379655, -0.706131339, -1.05310073e-06, -0.708081007)
  6976. UnionOperation1489.Orientation = Vector3.new(-17.6599998, 138, -18.6200008)
  6977. UnionOperation1489.Position = Vector3.new(-30.3416748, -18.5861511, -18.6855469)
  6978. UnionOperation1489.Rotation = Vector3.new(-156.809998, 39.6199989, 146.100006)
  6979. UnionOperation1489.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6980. UnionOperation1489.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  6981. UnionOperation1489.Anchored = true
  6982. UnionOperation1489.BrickColor = BrickColor.new("Dark stone grey")
  6983. UnionOperation1489.Material = Enum.Material.Slate
  6984. UnionOperation1489.brickColor = BrickColor.new("Dark stone grey")
  6985. UnionOperation1490.Name = "Stone Pillar"
  6986. UnionOperation1490.Parent = Model1
  6987. UnionOperation1490.CFrame = CFrame.new(-22.5122089, 38.1242371, 166.379639, -0.880936742, -0.0660600662, 0.468600631, -0.058322154, 0.997815728, 0.0310235023, -0.469626456, -5.77116133e-08, -0.88286525)
  6988. UnionOperation1490.Orientation = Vector3.new(-1.77999997, 152.039993, -3.3499999)
  6989. UnionOperation1490.Position = Vector3.new(-22.5122089, 38.1242371, 166.379639)
  6990. UnionOperation1490.Rotation = Vector3.new(-177.990005, 27.9400005, 175.710007)
  6991. UnionOperation1490.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6992. UnionOperation1490.Size = Vector3.new(69.0709686, 187.29422, 70.8424377)
  6993. UnionOperation1490.Anchored = true
  6994. UnionOperation1490.BrickColor = BrickColor.new("Dark stone grey")
  6995. UnionOperation1490.Material = Enum.Material.Slate
  6996. UnionOperation1490.brickColor = BrickColor.new("Dark stone grey")
  6997. UnionOperation1491.Parent = Model1
  6998. UnionOperation1491.CFrame = CFrame.new(64.5531006, 34.9876938, 96.7285156, -0.967864275, -9.22521667e-06, -0.25147295, -3.92375432e-06, 1, -2.15830696e-05, 0.25147301, -1.990276e-05, -0.967864394)
  6999. UnionOperation1491.Orientation = Vector3.new(0, -165.440002, 0)
  7000. UnionOperation1491.Position = Vector3.new(64.5531006, 34.9876938, 96.7285156)
  7001. UnionOperation1491.Rotation = Vector3.new(180, -14.5600004, 180)
  7002. UnionOperation1491.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7003. UnionOperation1491.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  7004. UnionOperation1491.Anchored = true
  7005. UnionOperation1491.BrickColor = BrickColor.new("Dirt brown")
  7006. UnionOperation1491.Material = Enum.Material.WoodPlanks
  7007. UnionOperation1491.brickColor = BrickColor.new("Dirt brown")
  7008. UnionOperation1492.Parent = Model1
  7009. UnionOperation1492.CFrame = CFrame.new(145.068359, 49.178894, 39.1284142, -0.999804497, -3.78290952e-06, -0.0197786689, -3.35693881e-06, 1, -2.1570273e-05, 0.0197786987, -2.1499658e-05, -0.999804378)
  7010. UnionOperation1492.Orientation = Vector3.new(0, -178.869995, 0)
  7011. UnionOperation1492.Position = Vector3.new(145.068359, 49.178894, 39.1284142)
  7012. UnionOperation1492.Rotation = Vector3.new(180, -1.13, 180)
  7013. UnionOperation1492.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7014. UnionOperation1492.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  7015. UnionOperation1492.Anchored = true
  7016. UnionOperation1492.BrickColor = BrickColor.new("Dirt brown")
  7017. UnionOperation1492.Material = Enum.Material.WoodPlanks
  7018. UnionOperation1492.brickColor = BrickColor.new("Dirt brown")
  7019. UnionOperation1493.Parent = Model1
  7020. UnionOperation1493.CFrame = CFrame.new(23.5767822, 13.296978, -9.16576958, -0.14534907, 5.16162036e-05, 0.98938036, -1.91425388e-05, 1, -5.49794495e-05, -0.989380419, -2.69335578e-05, -0.145349026)
  7021. UnionOperation1493.Orientation = Vector3.new(0, 98.3600006, 0)
  7022. UnionOperation1493.Position = Vector3.new(23.5767822, 13.296978, -9.16576958)
  7023. UnionOperation1493.Rotation = Vector3.new(179.979996, 81.6399994, -179.979996)
  7024. UnionOperation1493.Color = Color3.new(0.623529, 0.631373, 0.67451)
  7025. UnionOperation1493.Size = Vector3.new(1.00003242, 2.8000257, 5)
  7026. UnionOperation1493.Anchored = true
  7027. UnionOperation1493.BrickColor = BrickColor.new("Fossil")
  7028. UnionOperation1493.Material = Enum.Material.Slate
  7029. UnionOperation1493.brickColor = BrickColor.new("Fossil")
  7030. UnionOperation1493.UsePartColor = true
  7031. UnionOperation1494.Parent = Model1
  7032. UnionOperation1494.CFrame = CFrame.new(-90.6387939, 35.3841171, 68.0759277, -0.791925073, 1.10203182e-05, 0.610618234, -2.72522084e-06, 1, -2.15557538e-05, -0.610618293, -1.87221576e-05, -0.791925073)
  7033. UnionOperation1494.Orientation = Vector3.new(0, 142.369995, 0)
  7034. UnionOperation1494.Position = Vector3.new(-90.6387939, 35.3841171, 68.0759277)
  7035. UnionOperation1494.Rotation = Vector3.new(180, 37.6300011, -180)
  7036. UnionOperation1494.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7037. UnionOperation1494.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  7038. UnionOperation1494.Anchored = true
  7039. UnionOperation1494.BrickColor = BrickColor.new("Dirt brown")
  7040. UnionOperation1494.Material = Enum.Material.WoodPlanks
  7041. UnionOperation1494.brickColor = BrickColor.new("Dirt brown")
  7042. UnionOperation1495.Name = "Stone Pillar"
  7043. UnionOperation1495.Parent = Model1
  7044. UnionOperation1495.CFrame = CFrame.new(162.531738, -27.1821709, -37.3483887, 0.658250451, 0.264204532, 0.704912961, -0.387879848, 0.92155689, 0.0168000218, -0.645178795, -0.284480155, 0.709094763)
  7045. UnionOperation1495.Orientation = Vector3.new(-0.959999979, 44.8300018, -22.8299999)
  7046. UnionOperation1495.Position = Vector3.new(162.531738, -27.1821709, -37.3483887)
  7047. UnionOperation1495.Rotation = Vector3.new(-1.36000001, 44.8199997, -21.8700008)
  7048. UnionOperation1495.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7049. UnionOperation1495.Size = Vector3.new(27.0223026, 73.2742157, 27.7153473)
  7050. UnionOperation1495.Anchored = true
  7051. UnionOperation1495.BrickColor = BrickColor.new("Dark stone grey")
  7052. UnionOperation1495.Material = Enum.Material.Slate
  7053. UnionOperation1495.brickColor = BrickColor.new("Dark stone grey")
  7054. UnionOperation1496.Name = "Stone Pillar"
  7055. UnionOperation1496.Parent = Model1
  7056. UnionOperation1496.CFrame = CFrame.new(48.6668701, -30.182169, 63.3076172, -0.303667486, -0.357471198, 0.883176327, -0.762130678, 0.647423267, 1.01543969e-06, -0.571789205, -0.673095345, -0.469041139)
  7057. UnionOperation1496.Orientation = Vector3.new(0, 117.970001, -49.6500015)
  7058. UnionOperation1496.Position = Vector3.new(48.6668701, -30.182169, 63.3076172)
  7059. UnionOperation1496.Rotation = Vector3.new(-180, 62.0299988, 130.350006)
  7060. UnionOperation1496.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7061. UnionOperation1496.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7062. UnionOperation1496.Anchored = true
  7063. UnionOperation1496.BrickColor = BrickColor.new("Dark stone grey")
  7064. UnionOperation1496.Material = Enum.Material.Slate
  7065. UnionOperation1496.brickColor = BrickColor.new("Dark stone grey")
  7066. UnionOperation1497.Name = "Stone Pillar"
  7067. UnionOperation1497.Parent = Model1
  7068. UnionOperation1497.CFrame = CFrame.new(33.3066406, -9.35933304, -12.7924805, 0.949415147, 0.187256277, 0.252083421, -0.185995892, 0.982121289, -0.0290422346, -0.253014833, -0.0193133429, 0.967269599)
  7069. UnionOperation1497.Orientation = Vector3.new(1.65999997, 14.6099997, -10.7200003)
  7070. UnionOperation1497.Position = Vector3.new(33.3066406, -9.35933304, -12.7924805)
  7071. UnionOperation1497.Rotation = Vector3.new(1.72000003, 14.6000004, -11.1599998)
  7072. UnionOperation1497.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7073. UnionOperation1497.Size = Vector3.new(54.1241837, 146.764221, 55.51231)
  7074. UnionOperation1497.Anchored = true
  7075. UnionOperation1497.BrickColor = BrickColor.new("Dark stone grey")
  7076. UnionOperation1497.Material = Enum.Material.Slate
  7077. UnionOperation1497.brickColor = BrickColor.new("Dark stone grey")
  7078. UnionOperation1498.Name = "Stone Pillar"
  7079. UnionOperation1498.Parent = Model1
  7080. UnionOperation1498.CFrame = CFrame.new(-16.2087402, 3.42391038, 100.686035, 0.850608528, 0.515693963, -0.10259147, 0.518429339, -0.85512054, -7.31564569e-07, -0.0877284482, -0.0531858057, -0.994723618)
  7081. UnionOperation1498.Orientation = Vector3.new(0, -174.110001, 148.770004)
  7082. UnionOperation1498.Position = Vector3.new(-16.2087402, 3.42391038, 100.686035)
  7083. UnionOperation1498.Rotation = Vector3.new(180, -5.88999987, -31.2299995)
  7084. UnionOperation1498.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7085. UnionOperation1498.Size = Vector3.new(69.0709686, 187.29422, 70.8424377)
  7086. UnionOperation1498.Anchored = true
  7087. UnionOperation1498.BrickColor = BrickColor.new("Dark stone grey")
  7088. UnionOperation1498.Material = Enum.Material.Slate
  7089. UnionOperation1498.brickColor = BrickColor.new("Dark stone grey")
  7090. UnionOperation1499.Parent = Model1
  7091. UnionOperation1499.CFrame = CFrame.new(110.261841, 41.9550934, -100.224365, 0.959326923, -3.46660636e-06, -0.282297403, -2.72954526e-06, 1, -2.15557557e-05, 0.282297522, 2.14495649e-05, 0.959326863)
  7092. UnionOperation1499.Orientation = Vector3.new(0, -16.3999996, 0)
  7093. UnionOperation1499.Position = Vector3.new(110.261841, 41.9550934, -100.224365)
  7094. UnionOperation1499.Rotation = Vector3.new(0, -16.3999996, 0)
  7095. UnionOperation1499.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7096. UnionOperation1499.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  7097. UnionOperation1499.Anchored = true
  7098. UnionOperation1499.BrickColor = BrickColor.new("Dirt brown")
  7099. UnionOperation1499.Material = Enum.Material.WoodPlanks
  7100. UnionOperation1499.brickColor = BrickColor.new("Dirt brown")
  7101. UnionOperation1500.Name = "Stone Pillar"
  7102. UnionOperation1500.Parent = Model1
  7103. UnionOperation1500.CFrame = CFrame.new(-33.2937012, -30.1232853, -2.78173804, 0.906833053, -0.191699043, 0.375373751, -0.135864407, 0.710103393, 0.690864742, -0.3989923, -0.677498817, 0.617900133)
  7104. UnionOperation1500.Orientation = Vector3.new(-43.7000008, 31.2800007, -10.8299999)
  7105. UnionOperation1500.Position = Vector3.new(-33.2937012, -30.1232853, -2.78173804)
  7106. UnionOperation1500.Rotation = Vector3.new(-48.1899986, 22.0499992, 11.9399996)
  7107. UnionOperation1500.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7108. UnionOperation1500.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7109. UnionOperation1500.Anchored = true
  7110. UnionOperation1500.BrickColor = BrickColor.new("Dark stone grey")
  7111. UnionOperation1500.Material = Enum.Material.Slate
  7112. UnionOperation1500.brickColor = BrickColor.new("Dark stone grey")
  7113. UnionOperation1501.Name = "Stone Pillar"
  7114. UnionOperation1501.Parent = Model1
  7115. UnionOperation1501.CFrame = CFrame.new(37.4144287, -32.2620316, 55.5168457, -0.477025628, -0.687643588, 0.547350824, -0.512293935, 0.723586261, 0.462577462, -0.714143932, -0.059743192, -0.697444856)
  7116. UnionOperation1501.Orientation = Vector3.new(-27.5499992, 141.880005, -35.2999992)
  7117. UnionOperation1501.Position = Vector3.new(37.4144287, -32.2620316, 55.5168457)
  7118. UnionOperation1501.Rotation = Vector3.new(-146.449997, 33.1899986, 124.75)
  7119. UnionOperation1501.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7120. UnionOperation1501.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7121. UnionOperation1501.Anchored = true
  7122. UnionOperation1501.BrickColor = BrickColor.new("Dark stone grey")
  7123. UnionOperation1501.Material = Enum.Material.Slate
  7124. UnionOperation1501.brickColor = BrickColor.new("Dark stone grey")
  7125. UnionOperation1502.Name = "Stone Pillar"
  7126. UnionOperation1502.Parent = Model1
  7127. UnionOperation1502.CFrame = CFrame.new(54.6075439, -33.5238953, -84.0085449, 0.26326412, 0.204796106, -0.942735672, -0.442481637, 0.893990993, 0.0706415698, 0.85726434, 0.398545831, 0.325974226)
  7128. UnionOperation1502.Orientation = Vector3.new(-4.05000019, -70.9300003, -26.3299999)
  7129. UnionOperation1502.Position = Vector3.new(54.6075439, -33.5238953, -84.0085449)
  7130. UnionOperation1502.Rotation = Vector3.new(-12.2299995, -70.5199966, -37.8800011)
  7131. UnionOperation1502.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7132. UnionOperation1502.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7133. UnionOperation1502.Anchored = true
  7134. UnionOperation1502.BrickColor = BrickColor.new("Dark stone grey")
  7135. UnionOperation1502.Material = Enum.Material.Slate
  7136. UnionOperation1502.brickColor = BrickColor.new("Dark stone grey")
  7137. UnionOperation1503.Parent = Model1
  7138. UnionOperation1503.CFrame = CFrame.new(27.6212158, 16.5969887, -5.71704102, 0.989383936, 5.50343429e-05, 0.145325974, -5.50523691e-05, 1, -3.89756451e-06, -0.145325974, -4.14435135e-06, 0.989383936)
  7139. UnionOperation1503.Orientation = Vector3.new(0, 8.35999966, 0)
  7140. UnionOperation1503.Position = Vector3.new(27.6212158, 16.5969887, -5.71704102)
  7141. UnionOperation1503.Rotation = Vector3.new(0, 8.35999966, 0)
  7142. UnionOperation1503.Color = Color3.new(0.623529, 0.631373, 0.67451)
  7143. UnionOperation1503.Size = Vector3.new(2.00021052, 9.400177, 9.00055885)
  7144. UnionOperation1503.Anchored = true
  7145. UnionOperation1503.BrickColor = BrickColor.new("Fossil")
  7146. UnionOperation1503.Material = Enum.Material.Slate
  7147. UnionOperation1503.brickColor = BrickColor.new("Fossil")
  7148. UnionOperation1503.UsePartColor = true
  7149. UnionOperation1504.Parent = Model1
  7150. UnionOperation1504.CFrame = CFrame.new(-139.288086, 35.7296371, -7.69628906, -0.323987573, 1.95109351e-05, 0.946061432, -2.72337638e-06, 1, -2.15559758e-05, -0.946061432, -9.5603491e-06, -0.323987573)
  7151. UnionOperation1504.Orientation = Vector3.new(0, 108.900002, 0)
  7152. UnionOperation1504.Position = Vector3.new(-139.288086, 35.7296371, -7.69628906)
  7153. UnionOperation1504.Rotation = Vector3.new(180, 71.0999985, -180)
  7154. UnionOperation1504.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7155. UnionOperation1504.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  7156. UnionOperation1504.Anchored = true
  7157. UnionOperation1504.BrickColor = BrickColor.new("Dirt brown")
  7158. UnionOperation1504.Material = Enum.Material.WoodPlanks
  7159. UnionOperation1504.brickColor = BrickColor.new("Dirt brown")
  7160. UnionOperation1505.Name = "Stone Pillar"
  7161. UnionOperation1505.Parent = Model1
  7162. UnionOperation1505.CFrame = CFrame.new(62.8172607, 2.92398691, -115.469727, -0.850608587, -0.515693963, 0.102591485, 0.518429339, -0.85512054, -7.31561897e-07, 0.0877285004, 0.0531858206, 0.994723618)
  7163. UnionOperation1505.Orientation = Vector3.new(0, 5.88999987, 148.770004)
  7164. UnionOperation1505.Position = Vector3.new(62.8172607, 2.92398691, -115.469727)
  7165. UnionOperation1505.Rotation = Vector3.new(0, 5.88999987, 148.770004)
  7166. UnionOperation1505.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7167. UnionOperation1505.Size = Vector3.new(69.0709686, 187.29422, 70.8424377)
  7168. UnionOperation1505.Anchored = true
  7169. UnionOperation1505.BrickColor = BrickColor.new("Dark stone grey")
  7170. UnionOperation1505.Material = Enum.Material.Slate
  7171. UnionOperation1505.brickColor = BrickColor.new("Dark stone grey")
  7172. UnionOperation1506.Name = "Cave Wall"
  7173. UnionOperation1506.Parent = Model1
  7174. UnionOperation1506.CFrame = CFrame.new(187.028076, 38.8881302, 32.0791016, -0.727444649, 1.95854625e-07, -0.686165214, -4.92471941e-07, -1, 2.36661791e-07, -0.686163723, 5.10064069e-07, 0.727438033)
  7175. UnionOperation1506.Orientation = Vector3.new(0, -43.3300018, -180)
  7176. UnionOperation1506.Position = Vector3.new(187.028076, 38.8881302, 32.0791016)
  7177. UnionOperation1506.Rotation = Vector3.new(0, -43.3300018, -180)
  7178. UnionOperation1506.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7179. UnionOperation1506.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7180. UnionOperation1506.Anchored = true
  7181. UnionOperation1506.BrickColor = BrickColor.new("Dark stone grey")
  7182. UnionOperation1506.Material = Enum.Material.Slate
  7183. UnionOperation1506.brickColor = BrickColor.new("Dark stone grey")
  7184. UnionOperation1507.Name = "Cave Wall"
  7185. UnionOperation1507.Parent = Model1
  7186. UnionOperation1507.CFrame = CFrame.new(23.072998, 39.3978348, -154.924088, 0.0866139606, 3.51598608e-08, 0.996241987, 2.57006377e-07, -1, 1.29481856e-08, 0.996241987, 2.5491903e-07, -0.0866139606)
  7187. UnionOperation1507.Orientation = Vector3.new(0, 94.9700012, 180)
  7188. UnionOperation1507.Position = Vector3.new(23.072998, 39.3978348, -154.924088)
  7189. UnionOperation1507.Rotation = Vector3.new(-180, 85.0299988, 0)
  7190. UnionOperation1507.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7191. UnionOperation1507.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7192. UnionOperation1507.Anchored = true
  7193. UnionOperation1507.BrickColor = BrickColor.new("Dark stone grey")
  7194. UnionOperation1507.Material = Enum.Material.Slate
  7195. UnionOperation1507.brickColor = BrickColor.new("Dark stone grey")
  7196. UnionOperation1508.Name = "Stone Pillar"
  7197. UnionOperation1508.Parent = Model1
  7198. UnionOperation1508.CFrame = CFrame.new(-2.05835009, -29.682169, -78.0913086, 0.303667486, 0.357471198, -0.883176327, -0.762130678, 0.647423267, 1.01543878e-06, 0.571789265, 0.673095405, 0.469041169)
  7199. UnionOperation1508.Orientation = Vector3.new(0, -62.0299988, -49.6500015)
  7200. UnionOperation1508.Position = Vector3.new(-2.05835009, -29.682169, -78.0913086)
  7201. UnionOperation1508.Rotation = Vector3.new(0, -62.0299988, -49.6500015)
  7202. UnionOperation1508.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7203. UnionOperation1508.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7204. UnionOperation1508.Anchored = true
  7205. UnionOperation1508.BrickColor = BrickColor.new("Dark stone grey")
  7206. UnionOperation1508.Material = Enum.Material.Slate
  7207. UnionOperation1508.brickColor = BrickColor.new("Dark stone grey")
  7208. UnionOperation1509.Name = "Cave Wall"
  7209. UnionOperation1509.Parent = Model1
  7210. UnionOperation1509.CFrame = CFrame.new(-139.629272, 39.3978348, 30.7651367, 0.984698772, 2.97876255e-07, -0.17426078, 3.05332208e-07, -1, 1.59690181e-08, -0.174256355, -6.89247202e-08, -0.984693527)
  7211. UnionOperation1509.Orientation = Vector3.new(0, -169.960007, 180)
  7212. UnionOperation1509.Position = Vector3.new(-139.629272, 39.3978348, 30.7651367)
  7213. UnionOperation1509.Rotation = Vector3.new(-180, -10.04, 0)
  7214. UnionOperation1509.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7215. UnionOperation1509.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7216. UnionOperation1509.Anchored = true
  7217. UnionOperation1509.BrickColor = BrickColor.new("Dark stone grey")
  7218. UnionOperation1509.Material = Enum.Material.Slate
  7219. UnionOperation1509.brickColor = BrickColor.new("Dark stone grey")
  7220. UnionOperation1510.Name = "Cave Wall"
  7221. UnionOperation1510.Parent = Model1
  7222. UnionOperation1510.CFrame = CFrame.new(66.1750488, 39.387764, -163.763428, 0.314509809, 5.55990063e-08, -0.949254215, -2.72678946e-08, 1, 4.95367658e-08, 0.949254215, 1.03043636e-08, 0.314509809)
  7223. UnionOperation1510.Orientation = Vector3.new(0, -71.6699982, 0)
  7224. UnionOperation1510.Position = Vector3.new(66.1750488, 39.387764, -163.763428)
  7225. UnionOperation1510.Rotation = Vector3.new(0, -71.6699982, 0)
  7226. UnionOperation1510.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7227. UnionOperation1510.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7228. UnionOperation1510.Anchored = true
  7229. UnionOperation1510.BrickColor = BrickColor.new("Dark stone grey")
  7230. UnionOperation1510.Material = Enum.Material.Slate
  7231. UnionOperation1510.brickColor = BrickColor.new("Dark stone grey")
  7232. UnionOperation1511.Name = "Cave Wall"
  7233. UnionOperation1511.Parent = Model1
  7234. UnionOperation1511.CFrame = CFrame.new(102.331055, 38.8978348, -134.72998, 0.891326666, 2.77328411e-07, 0.453368425, -2.06230823e-07, 1, -2.06250789e-07, -0.453363448, 9.03479389e-08, 0.891322374)
  7235. UnionOperation1511.Orientation = Vector3.new(0, 26.9599991, 0)
  7236. UnionOperation1511.Position = Vector3.new(102.331055, 38.8978348, -134.72998)
  7237. UnionOperation1511.Rotation = Vector3.new(0, 26.9599991, 0)
  7238. UnionOperation1511.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7239. UnionOperation1511.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7240. UnionOperation1511.Anchored = true
  7241. UnionOperation1511.BrickColor = BrickColor.new("Dark stone grey")
  7242. UnionOperation1511.Material = Enum.Material.Slate
  7243. UnionOperation1511.brickColor = BrickColor.new("Dark stone grey")
  7244. UnionOperation1512.Name = "Stone Pillar"
  7245. UnionOperation1512.Parent = Model1
  7246. UnionOperation1512.CFrame = CFrame.new(61.0439453, -20.4244843, -70.5273438, 0.846982062, -0.422768652, 0.322316676, 0.395125121, 0.906237602, 0.150364533, -0.355664909, -6.54859718e-07, 0.934613585)
  7247. UnionOperation1512.Orientation = Vector3.new(-8.64999962, 19.0300007, 23.5599995)
  7248. UnionOperation1512.Position = Vector3.new(61.0439453, -20.4244843, -70.5273438)
  7249. UnionOperation1512.Rotation = Vector3.new(-9.14000034, 18.7999992, 26.5300007)
  7250. UnionOperation1512.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7251. UnionOperation1512.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7252. UnionOperation1512.Anchored = true
  7253. UnionOperation1512.BrickColor = BrickColor.new("Dark stone grey")
  7254. UnionOperation1512.Material = Enum.Material.Slate
  7255. UnionOperation1512.brickColor = BrickColor.new("Dark stone grey")
  7256. UnionOperation1513.Name = "Cave Wall"
  7257. UnionOperation1513.Parent = Model1
  7258. UnionOperation1513.CFrame = CFrame.new(-81.6639404, 39.387764, 85.8129883, -0.657450199, 5.76945524e-07, 0.75350219, -5.48875221e-07, -1, 2.86779624e-07, 0.753495872, -2.25025545e-07, 0.657448053)
  7259. UnionOperation1513.Orientation = Vector3.new(0, 48.8899994, -180)
  7260. UnionOperation1513.Position = Vector3.new(-81.6639404, 39.387764, 85.8129883)
  7261. UnionOperation1513.Rotation = Vector3.new(0, 48.8899994, -180)
  7262. UnionOperation1513.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7263. UnionOperation1513.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7264. UnionOperation1513.Anchored = true
  7265. UnionOperation1513.BrickColor = BrickColor.new("Dark stone grey")
  7266. UnionOperation1513.Material = Enum.Material.Slate
  7267. UnionOperation1513.brickColor = BrickColor.new("Dark stone grey")
  7268. UnionOperation1514.Name = "Cave Wall"
  7269. UnionOperation1514.Parent = Model1
  7270. UnionOperation1514.CFrame = CFrame.new(-103.332642, 39.3978348, -65.2507324, 0.21385178, -2.10232884e-07, -0.976865351, 3.82682487e-07, 1, -1.31437517e-07, 0.976860344, -3.45725709e-07, 0.213847175)
  7271. UnionOperation1514.Orientation = Vector3.new(0, -77.6500015, 0)
  7272. UnionOperation1514.Position = Vector3.new(-103.332642, 39.3978348, -65.2507324)
  7273. UnionOperation1514.Rotation = Vector3.new(0, -77.6500015, 0)
  7274. UnionOperation1514.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7275. UnionOperation1514.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7276. UnionOperation1514.Anchored = true
  7277. UnionOperation1514.BrickColor = BrickColor.new("Dark stone grey")
  7278. UnionOperation1514.Material = Enum.Material.Slate
  7279. UnionOperation1514.brickColor = BrickColor.new("Dark stone grey")
  7280. UnionOperation1515.Name = "Cave Wall"
  7281. UnionOperation1515.Parent = Model1
  7282. UnionOperation1515.CFrame = CFrame.new(23.5356445, 38.8978348, 140.140137, -0.0866139829, -3.51610296e-08, -0.996241927, 2.57003677e-07, -1, 1.29459323e-08, -0.996241927, -2.54919286e-07, 0.0866139829)
  7283. UnionOperation1515.Orientation = Vector3.new(0, -85.0299988, 180)
  7284. UnionOperation1515.Position = Vector3.new(23.5356445, 38.8978348, 140.140137)
  7285. UnionOperation1515.Rotation = Vector3.new(0, -85.0299988, 180)
  7286. UnionOperation1515.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7287. UnionOperation1515.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7288. UnionOperation1515.Anchored = true
  7289. UnionOperation1515.BrickColor = BrickColor.new("Dark stone grey")
  7290. UnionOperation1515.Material = Enum.Material.Slate
  7291. UnionOperation1515.brickColor = BrickColor.new("Dark stone grey")
  7292. UnionOperation1516.Parent = Model1
  7293. UnionOperation1516.CFrame = CFrame.new(-143.607529, 21.7884998, -17.5705566, -0.10827601, 2.10313192e-05, 0.994120955, -3.92389393e-06, 1, -2.15830751e-05, -0.994120896, -6.2377535e-06, -0.108276017)
  7294. UnionOperation1516.Orientation = Vector3.new(0, 96.2200012, 0)
  7295. UnionOperation1516.Position = Vector3.new(-143.607529, 21.7884998, -17.5705566)
  7296. UnionOperation1516.Rotation = Vector3.new(179.990005, 83.7799988, -179.990005)
  7297. UnionOperation1516.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7298. UnionOperation1516.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  7299. UnionOperation1516.Anchored = true
  7300. UnionOperation1516.BrickColor = BrickColor.new("Dirt brown")
  7301. UnionOperation1516.Material = Enum.Material.WoodPlanks
  7302. UnionOperation1516.brickColor = BrickColor.new("Dirt brown")
  7303. UnionOperation1517.Name = "Cave Wall"
  7304. UnionOperation1517.Parent = Model1
  7305. UnionOperation1517.CFrame = CFrame.new(-46.1870117, 39.3978348, 152.731445, 0.891322851, 2.77436556e-07, 0.453367472, -2.06496608e-07, 1, -2.05970267e-07, -0.45336175, 8.99615884e-08, 0.891319156)
  7306. UnionOperation1517.Orientation = Vector3.new(0, 26.9599991, 0)
  7307. UnionOperation1517.Position = Vector3.new(-46.1870117, 39.3978348, 152.731445)
  7308. UnionOperation1517.Rotation = Vector3.new(0, 26.9599991, 0)
  7309. UnionOperation1517.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7310. UnionOperation1517.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7311. UnionOperation1517.Anchored = true
  7312. UnionOperation1517.BrickColor = BrickColor.new("Dark stone grey")
  7313. UnionOperation1517.Material = Enum.Material.Slate
  7314. UnionOperation1517.brickColor = BrickColor.new("Dark stone grey")
  7315. UnionOperation1518.Parent = Model1
  7316. UnionOperation1518.CFrame = CFrame.new(-76.2319336, 20.9083042, -59.6738281, 0.457662106, 2.07230023e-05, 0.889126182, -3.37360848e-06, 1, -2.15706496e-05, -0.889126241, 6.8725044e-06, 0.457662076)
  7317. UnionOperation1518.Orientation = Vector3.new(0, 62.7599983, 0)
  7318. UnionOperation1518.Position = Vector3.new(-76.2319336, 20.9083042, -59.6738281)
  7319. UnionOperation1518.Rotation = Vector3.new(0, 62.7599983, 0)
  7320. UnionOperation1518.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7321. UnionOperation1518.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  7322. UnionOperation1518.Anchored = true
  7323. UnionOperation1518.BrickColor = BrickColor.new("Dirt brown")
  7324. UnionOperation1518.Material = Enum.Material.WoodPlanks
  7325. UnionOperation1518.brickColor = BrickColor.new("Dirt brown")
  7326. UnionOperation1519.Name = "Cave Wall"
  7327. UnionOperation1519.Parent = Model1
  7328. UnionOperation1519.CFrame = CFrame.new(186.237793, 38.8978348, -45.5490723, -0.984698772, -2.97877307e-07, 0.174260736, 3.05330275e-07, -1, 1.5972061e-08, 0.174256355, 6.89245354e-08, 0.984693527)
  7329. UnionOperation1519.Orientation = Vector3.new(0, 10.04, 180)
  7330. UnionOperation1519.Position = Vector3.new(186.237793, 38.8978348, -45.5490723)
  7331. UnionOperation1519.Rotation = Vector3.new(0, 10.04, 180)
  7332. UnionOperation1519.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7333. UnionOperation1519.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7334. UnionOperation1519.Anchored = true
  7335. UnionOperation1519.BrickColor = BrickColor.new("Dark stone grey")
  7336. UnionOperation1519.Material = Enum.Material.Slate
  7337. UnionOperation1519.brickColor = BrickColor.new("Dark stone grey")
  7338. UnionOperation1520.Name = "Cave Wall"
  7339. UnionOperation1520.Parent = Model1
  7340. UnionOperation1520.CFrame = CFrame.new(-118.96154, 39.387764, 58.9719238, -0.499733865, -4.15596389e-07, -0.866182506, -2.05914844e-07, 1, -3.61004055e-07, 0.86617595, -2.05407957e-09, -0.499733031)
  7341. UnionOperation1520.Orientation = Vector3.new(0, -119.980003, 0)
  7342. UnionOperation1520.Position = Vector3.new(-118.96154, 39.387764, 58.9719238)
  7343. UnionOperation1520.Rotation = Vector3.new(180, -60.0200005, 180)
  7344. UnionOperation1520.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7345. UnionOperation1520.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7346. UnionOperation1520.Anchored = true
  7347. UnionOperation1520.BrickColor = BrickColor.new("Dark stone grey")
  7348. UnionOperation1520.Material = Enum.Material.Slate
  7349. UnionOperation1520.brickColor = BrickColor.new("Dark stone grey")
  7350. UnionOperation1521.Name = "Cave Wall"
  7351. UnionOperation1521.Parent = Model1
  7352. UnionOperation1521.CFrame = CFrame.new(76.0649414, 39.387764, -159.263657, -0.305389643, -1.24224613e-07, -0.952227592, -4.74866511e-07, 1, 2.18379324e-08, 0.952227592, 4.58849996e-07, -0.305389643)
  7353. UnionOperation1521.Orientation = Vector3.new(0, -107.779999, 0)
  7354. UnionOperation1521.Position = Vector3.new(76.0649414, 39.387764, -159.263657)
  7355. UnionOperation1521.Rotation = Vector3.new(-180, -72.2200012, 180)
  7356. UnionOperation1521.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7357. UnionOperation1521.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7358. UnionOperation1521.Anchored = true
  7359. UnionOperation1521.BrickColor = BrickColor.new("Dark stone grey")
  7360. UnionOperation1521.Material = Enum.Material.Slate
  7361. UnionOperation1521.brickColor = BrickColor.new("Dark stone grey")
  7362. UnionOperation1522.Name = "Cave Wall"
  7363. UnionOperation1522.Parent = Model1
  7364. UnionOperation1522.CFrame = CFrame.new(149.94104, 38.8978348, 50.467041, -0.21385178, 2.10234049e-07, 0.976865292, 3.82679559e-07, 1, -1.31435641e-07, -0.976860344, 3.4572588e-07, -0.21384719)
  7365. UnionOperation1522.Orientation = Vector3.new(0, 102.349998, 0)
  7366. UnionOperation1522.Position = Vector3.new(149.94104, 38.8978348, 50.467041)
  7367. UnionOperation1522.Rotation = Vector3.new(180, 77.6500015, -180)
  7368. UnionOperation1522.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7369. UnionOperation1522.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7370. UnionOperation1522.Anchored = true
  7371. UnionOperation1522.BrickColor = BrickColor.new("Dark stone grey")
  7372. UnionOperation1522.Material = Enum.Material.Slate
  7373. UnionOperation1522.brickColor = BrickColor.new("Dark stone grey")
  7374. UnionOperation1523.Name = "Cave Wall"
  7375. UnionOperation1523.Parent = Model1
  7376. UnionOperation1523.CFrame = CFrame.new(165.569946, 38.8881302, -73.7556152, 0.499733806, 4.15597498e-07, 0.866182446, -2.05915796e-07, 1, -3.61000673e-07, -0.86617595, 2.05417905e-09, 0.499733031)
  7377. UnionOperation1523.Orientation = Vector3.new(0, 60.0200005, 0)
  7378. UnionOperation1523.Position = Vector3.new(165.569946, 38.8881302, -73.7556152)
  7379. UnionOperation1523.Rotation = Vector3.new(0, 60.0200005, 0)
  7380. UnionOperation1523.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7381. UnionOperation1523.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7382. UnionOperation1523.Anchored = true
  7383. UnionOperation1523.BrickColor = BrickColor.new("Dark stone grey")
  7384. UnionOperation1523.Material = Enum.Material.Slate
  7385. UnionOperation1523.brickColor = BrickColor.new("Dark stone grey")
  7386. UnionOperation1524.Name = "Cave Wall"
  7387. UnionOperation1524.Parent = Model1
  7388. UnionOperation1524.CFrame = CFrame.new(-20.7874756, 39.387764, 151.878418, -0.489830971, 3.74793387e-07, -0.87181741, -1.16021482e-07, -1, -3.64712207e-07, -0.87181741, -7.7497802e-08, 0.489830971)
  7389. UnionOperation1524.Orientation = Vector3.new(0, -60.6699982, -180)
  7390. UnionOperation1524.Position = Vector3.new(-20.7874756, 39.387764, 151.878418)
  7391. UnionOperation1524.Rotation = Vector3.new(0, -60.6699982, -180)
  7392. UnionOperation1524.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7393. UnionOperation1524.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7394. UnionOperation1524.Anchored = true
  7395. UnionOperation1524.BrickColor = BrickColor.new("Dark stone grey")
  7396. UnionOperation1524.Material = Enum.Material.Slate
  7397. UnionOperation1524.brickColor = BrickColor.new("Dark stone grey")
  7398. UnionOperation1525.Parent = Model1
  7399. UnionOperation1525.CFrame = CFrame.new(120.682739, 15.4305687, -10.4255362, -0.0855200738, -0.406938493, 0.909443438, 0.985626638, -0.168030173, 0.0174974203, 0.145693585, 0.897868037, 0.415459245)
  7400. UnionOperation1525.Orientation = Vector3.new(-1, 65.4499969, 99.6699982)
  7401. UnionOperation1525.Position = Vector3.new(120.682739, 15.4305687, -10.4255362)
  7402. UnionOperation1525.Rotation = Vector3.new(-2.41000009, 65.4300003, 101.870003)
  7403. UnionOperation1525.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7404. UnionOperation1525.Size = Vector3.new(0.32027787, 5.52999926, 9.1196928)
  7405. UnionOperation1525.Anchored = true
  7406. UnionOperation1525.BrickColor = BrickColor.new("Dirt brown")
  7407. UnionOperation1525.Material = Enum.Material.Fabric
  7408. UnionOperation1525.Reflectance = 0.20000000298023
  7409. UnionOperation1525.brickColor = BrickColor.new("Dirt brown")
  7410. UnionOperation1526.Parent = Model1
  7411. UnionOperation1526.CFrame = CFrame.new(181.626221, 7.21718788, -20.2451172, 0.848314643, -8.92216849e-06, -0.529492438, -2.94011693e-06, 1, -2.15608707e-05, 0.529492438, 1.98471735e-05, 0.848314643)
  7412. UnionOperation1526.Orientation = Vector3.new(0, -31.9699993, 0)
  7413. UnionOperation1526.Position = Vector3.new(181.626221, 7.21718788, -20.2451172)
  7414. UnionOperation1526.Rotation = Vector3.new(0, -31.9699993, 0)
  7415. UnionOperation1526.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7416. UnionOperation1526.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  7417. UnionOperation1526.Anchored = true
  7418. UnionOperation1526.BrickColor = BrickColor.new("Dirt brown")
  7419. UnionOperation1526.Material = Enum.Material.WoodPlanks
  7420. UnionOperation1526.brickColor = BrickColor.new("Dirt brown")
  7421. UnionOperation1527.Name = "Cave Wall"
  7422. UnionOperation1527.Parent = Model1
  7423. UnionOperation1527.CFrame = CFrame.new(-41.2115479, 39.3882828, -111.212402, -0.566631556, -1.00596731e-06, 0.823971272, -1.85547094e-06, 1, -5.51004504e-08, -0.823971272, -1.5600765e-06, -0.566631556)
  7424. UnionOperation1527.Orientation = Vector3.new(0, 124.519997, 0)
  7425. UnionOperation1527.Position = Vector3.new(-41.2115479, 39.3882828, -111.212402)
  7426. UnionOperation1527.Rotation = Vector3.new(180, 55.4799995, 180)
  7427. UnionOperation1527.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7428. UnionOperation1527.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7429. UnionOperation1527.Anchored = true
  7430. UnionOperation1527.BrickColor = BrickColor.new("Dark stone grey")
  7431. UnionOperation1527.Material = Enum.Material.Slate
  7432. UnionOperation1527.brickColor = BrickColor.new("Dark stone grey")
  7433. UnionOperation1528.Name = "Stone Pillar"
  7434. UnionOperation1528.Parent = Model1
  7435. UnionOperation1528.CFrame = CFrame.new(-115.923218, -26.6821728, 22.5644531, -0.658250451, -0.264204562, -0.70491302, -0.387879848, 0.92155689, 0.0168000218, 0.645178795, 0.284480184, -0.709094822)
  7436. UnionOperation1528.Orientation = Vector3.new(-0.959999979, -135.169998, -22.8299999)
  7437. UnionOperation1528.Position = Vector3.new(-115.923218, -26.6821728, 22.5644531)
  7438. UnionOperation1528.Rotation = Vector3.new(-178.639999, -44.8199997, 158.130005)
  7439. UnionOperation1528.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7440. UnionOperation1528.Size = Vector3.new(27.0223026, 73.2742157, 27.7153473)
  7441. UnionOperation1528.Anchored = true
  7442. UnionOperation1528.BrickColor = BrickColor.new("Dark stone grey")
  7443. UnionOperation1528.Material = Enum.Material.Slate
  7444. UnionOperation1528.brickColor = BrickColor.new("Dark stone grey")
  7445. UnionOperation1529.Name = "Stone Pillar"
  7446. UnionOperation1529.Parent = Model1
  7447. UnionOperation1529.CFrame = CFrame.new(76.9500732, -19.0856628, 3.90161109, 0.639397979, 0.429637253, -0.637638032, -0.30421865, 0.903001547, 0.303379625, 0.706131339, 1.05798244e-06, 0.708081007)
  7448. UnionOperation1529.Orientation = Vector3.new(-17.6599998, -42, -18.6200008)
  7449. UnionOperation1529.Position = Vector3.new(76.9500732, -19.0856628, 3.90161109)
  7450. UnionOperation1529.Rotation = Vector3.new(-23.1900005, -39.6199989, -33.9000015)
  7451. UnionOperation1529.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7452. UnionOperation1529.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7453. UnionOperation1529.Anchored = true
  7454. UnionOperation1529.BrickColor = BrickColor.new("Dark stone grey")
  7455. UnionOperation1529.Material = Enum.Material.Slate
  7456. UnionOperation1529.brickColor = BrickColor.new("Dark stone grey")
  7457. UnionOperation1530.Name = "Cave Wall"
  7458. UnionOperation1530.Parent = Model1
  7459. UnionOperation1530.CFrame = CFrame.new(-77.8944092, 39.3882828, -79.362793, -0.753291309, 2.25158317e-07, -0.657685816, -5.49263916e-07, -1, 2.86757228e-07, -0.657684624, 5.77258106e-07, 0.753284574)
  7460. UnionOperation1530.Orientation = Vector3.new(0, -41.1199989, -180)
  7461. UnionOperation1530.Position = Vector3.new(-77.8944092, 39.3882828, -79.362793)
  7462. UnionOperation1530.Rotation = Vector3.new(0, -41.1199989, -180)
  7463. UnionOperation1530.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7464. UnionOperation1530.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7465. UnionOperation1530.Anchored = true
  7466. UnionOperation1530.BrickColor = BrickColor.new("Dark stone grey")
  7467. UnionOperation1530.Material = Enum.Material.Slate
  7468. UnionOperation1530.brickColor = BrickColor.new("Dark stone grey")
  7469. UnionOperation1531.Name = "Cave Wall"
  7470. UnionOperation1531.Parent = Model1
  7471. UnionOperation1531.CFrame = CFrame.new(128.272339, 38.8881912, -100.596916, 0.657450199, -5.76946661e-07, -0.75350219, -5.48875619e-07, -1, 2.86776242e-07, -0.753495932, 2.25025445e-07, -0.657448053)
  7472. UnionOperation1531.Orientation = Vector3.new(0, -131.110001, -180)
  7473. UnionOperation1531.Position = Vector3.new(128.272339, 38.8881912, -100.596916)
  7474. UnionOperation1531.Rotation = Vector3.new(-180, -48.8899994, 0)
  7475. UnionOperation1531.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7476. UnionOperation1531.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7477. UnionOperation1531.Anchored = true
  7478. UnionOperation1531.BrickColor = BrickColor.new("Dark stone grey")
  7479. UnionOperation1531.Material = Enum.Material.Slate
  7480. UnionOperation1531.brickColor = BrickColor.new("Dark stone grey")
  7481. UnionOperation1532.Name = "Stone Pillar"
  7482. UnionOperation1532.Parent = Model1
  7483. UnionOperation1532.CFrame = CFrame.new(7.64892578, -29.9827824, 43.6228027, -0.495266497, 0.334392428, -0.801805973, 0.0146196159, 0.926028967, 0.377169162, 0.868618071, 0.17507717, -0.463519812)
  7484. UnionOperation1532.Orientation = Vector3.new(-22.1599998, -120.029999, 0.899999976)
  7485. UnionOperation1532.Position = Vector3.new(7.64892578, -29.9827824, 43.6228027)
  7486. UnionOperation1532.Rotation = Vector3.new(-140.860001, -53.2999992, -145.970001)
  7487. UnionOperation1532.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7488. UnionOperation1532.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7489. UnionOperation1532.Anchored = true
  7490. UnionOperation1532.BrickColor = BrickColor.new("Dark stone grey")
  7491. UnionOperation1532.Material = Enum.Material.Slate
  7492. UnionOperation1532.brickColor = BrickColor.new("Dark stone grey")
  7493. UnionOperation1533.Name = "Cave Wall"
  7494. UnionOperation1533.Parent = Model1
  7495. UnionOperation1533.CFrame = CFrame.new(-140.419556, 39.387764, -46.8630371, 0.727444649, -1.9585579e-07, 0.686165214, -4.92468416e-07, -1, 2.36661549e-07, 0.686163723, -5.10064467e-07, -0.727438092)
  7496. UnionOperation1533.Orientation = Vector3.new(0, 136.669998, -180)
  7497. UnionOperation1533.Position = Vector3.new(-140.419556, 39.387764, -46.8630371)
  7498. UnionOperation1533.Rotation = Vector3.new(-180, 43.3300018, 0)
  7499. UnionOperation1533.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7500. UnionOperation1533.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7501. UnionOperation1533.Anchored = true
  7502. UnionOperation1533.BrickColor = BrickColor.new("Dark stone grey")
  7503. UnionOperation1533.Material = Enum.Material.Slate
  7504. UnionOperation1533.brickColor = BrickColor.new("Dark stone grey")
  7505. UnionOperation1534.Name = "Stone Pillar"
  7506. UnionOperation1534.Parent = Model1
  7507. UnionOperation1534.CFrame = CFrame.new(20.7949219, -23.112011, 49.6152344, -0.627458692, -1.33690008e-07, -0.778649867, -1.30285252e-06, 1, 8.78181709e-07, 0.778649867, 1.56548867e-06, -0.627458692)
  7508. UnionOperation1534.Orientation = Vector3.new(0, -128.860001, 0)
  7509. UnionOperation1534.Position = Vector3.new(20.7949219, -23.112011, 49.6152344)
  7510. UnionOperation1534.Rotation = Vector3.new(-180, -51.1399994, 180)
  7511. UnionOperation1534.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7512. UnionOperation1534.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7513. UnionOperation1534.Anchored = true
  7514. UnionOperation1534.BrickColor = BrickColor.new("Dark stone grey")
  7515. UnionOperation1534.Material = Enum.Material.Slate
  7516. UnionOperation1534.brickColor = BrickColor.new("Dark stone grey")
  7517. UnionOperation1535.Name = "Cave Wall"
  7518. UnionOperation1535.Parent = Model1
  7519. UnionOperation1535.CFrame = CFrame.new(-6.84826612, 39.387764, -136.827637, -0.818661273, 4.59265124e-08, 0.574276745, -1.7253673e-07, 1, -3.25932831e-07, -0.574276745, -3.65912399e-07, -0.818661213)
  7520. UnionOperation1535.Orientation = Vector3.new(0, 144.949997, 0)
  7521. UnionOperation1535.Position = Vector3.new(-6.84826612, 39.387764, -136.827637)
  7522. UnionOperation1535.Rotation = Vector3.new(180, 35.0499992, -180)
  7523. UnionOperation1535.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7524. UnionOperation1535.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7525. UnionOperation1535.Anchored = true
  7526. UnionOperation1535.BrickColor = BrickColor.new("Dark stone grey")
  7527. UnionOperation1535.Material = Enum.Material.Slate
  7528. UnionOperation1535.brickColor = BrickColor.new("Dark stone grey")
  7529. UnionOperation1536.Parent = Model1
  7530. UnionOperation1536.CFrame = CFrame.new(-17.9447021, 35.4875412, -111.512451, 0.967864335, 9.22521758e-06, 0.25147298, -3.9237525e-06, 1, -2.1583066e-05, -0.25147298, 1.990276e-05, 0.967864394)
  7531. UnionOperation1536.Orientation = Vector3.new(0, 14.5600004, 0)
  7532. UnionOperation1536.Position = Vector3.new(-17.9447021, 35.4875412, -111.512451)
  7533. UnionOperation1536.Rotation = Vector3.new(0, 14.5600004, 0)
  7534. UnionOperation1536.Color = Color3.new(0.337255, 0.258824, 0.211765)
  7535. UnionOperation1536.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
  7536. UnionOperation1536.Anchored = true
  7537. UnionOperation1536.BrickColor = BrickColor.new("Dirt brown")
  7538. UnionOperation1536.Material = Enum.Material.WoodPlanks
  7539. UnionOperation1536.brickColor = BrickColor.new("Dirt brown")
  7540. UnionOperation1537.Name = "Cave Wall"
  7541. UnionOperation1537.Parent = Model1
  7542. UnionOperation1537.CFrame = CFrame.new(-152.240356, 39.387764, -11.3879375, 0.917766929, -4.17042045e-08, 0.397117496, 2.04460164e-08, 1, 5.77681085e-08, -0.397111952, -4.49040201e-08, 0.917762876)
  7543. UnionOperation1537.Orientation = Vector3.new(0, 23.3999996, 0)
  7544. UnionOperation1537.Position = Vector3.new(-152.240356, 39.387764, -11.3879375)
  7545. UnionOperation1537.Rotation = Vector3.new(0, 23.3999996, 0)
  7546. UnionOperation1537.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7547. UnionOperation1537.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7548. UnionOperation1537.Anchored = true
  7549. UnionOperation1537.BrickColor = BrickColor.new("Dark stone grey")
  7550. UnionOperation1537.Material = Enum.Material.Slate
  7551. UnionOperation1537.brickColor = BrickColor.new("Dark stone grey")
  7552. UnionOperation1538.Name = "Cave Wall"
  7553. UnionOperation1538.Parent = Model1
  7554. UnionOperation1538.CFrame = CFrame.new(87.8199463, 38.8882828, 96.4284668, 0.566631556, 1.00596844e-06, -0.823971272, -1.85546753e-06, 1, -5.51010189e-08, 0.823971272, 1.56007673e-06, 0.566631556)
  7555. UnionOperation1538.Orientation = Vector3.new(0, -55.4799995, 0)
  7556. UnionOperation1538.Position = Vector3.new(87.8199463, 38.8882828, 96.4284668)
  7557. UnionOperation1538.Rotation = Vector3.new(0, -55.4799995, 0)
  7558. UnionOperation1538.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7559. UnionOperation1538.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7560. UnionOperation1538.Anchored = true
  7561. UnionOperation1538.BrickColor = BrickColor.new("Dark stone grey")
  7562. UnionOperation1538.Material = Enum.Material.Slate
  7563. UnionOperation1538.brickColor = BrickColor.new("Dark stone grey")
  7564. UnionOperation1539.Name = "Cave Wall"
  7565. UnionOperation1539.Parent = Model1
  7566. UnionOperation1539.CFrame = CFrame.new(124.50293, 38.8882828, 64.5788574, 0.753291249, -2.2515944e-07, 0.657685816, -5.49260392e-07, -1, 2.86757e-07, 0.657684565, -5.77258334e-07, -0.753284574)
  7567. UnionOperation1539.Orientation = Vector3.new(0, 138.880005, -180)
  7568. UnionOperation1539.Position = Vector3.new(124.50293, 38.8882828, 64.5788574)
  7569. UnionOperation1539.Rotation = Vector3.new(-180, 41.1199989, 0)
  7570. UnionOperation1539.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7571. UnionOperation1539.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7572. UnionOperation1539.Anchored = true
  7573. UnionOperation1539.BrickColor = BrickColor.new("Dark stone grey")
  7574. UnionOperation1539.Material = Enum.Material.Slate
  7575. UnionOperation1539.brickColor = BrickColor.new("Dark stone grey")
  7576. UnionOperation1540.Name = "Cave Wall"
  7577. UnionOperation1540.Parent = Model1
  7578. UnionOperation1540.CFrame = CFrame.new(198.848999, 38.887764, -3.39599609, -0.917766929, 4.17053023e-08, -0.397117496, 2.04447268e-08, 1, 5.77648152e-08, 0.397111982, 4.49042226e-08, -0.917762876)
  7579. UnionOperation1540.Orientation = Vector3.new(0, -156.600006, 0)
  7580. UnionOperation1540.Position = Vector3.new(198.848999, 38.887764, -3.39599609)
  7581. UnionOperation1540.Rotation = Vector3.new(-180, -23.3999996, -180)
  7582. UnionOperation1540.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7583. UnionOperation1540.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7584. UnionOperation1540.Anchored = true
  7585. UnionOperation1540.BrickColor = BrickColor.new("Dark stone grey")
  7586. UnionOperation1540.Material = Enum.Material.Slate
  7587. UnionOperation1540.brickColor = BrickColor.new("Dark stone grey")
  7588. UnionOperation1541.Name = "Cave Wall"
  7589. UnionOperation1541.Parent = Model1
  7590. UnionOperation1541.CFrame = CFrame.new(53.4567871, 38.8881912, 122.043945, 0.818661273, -4.59254181e-08, -0.574276686, -1.72533348e-07, 1, -3.25932234e-07, 0.574276745, 3.6591257e-07, 0.818661153)
  7591. UnionOperation1541.Orientation = Vector3.new(0, -35.0499992, 0)
  7592. UnionOperation1541.Position = Vector3.new(53.4567871, 38.8881912, 122.043945)
  7593. UnionOperation1541.Rotation = Vector3.new(0, -35.0499992, 0)
  7594. UnionOperation1541.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7595. UnionOperation1541.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7596. UnionOperation1541.Anchored = true
  7597. UnionOperation1541.BrickColor = BrickColor.new("Dark stone grey")
  7598. UnionOperation1541.Material = Enum.Material.Slate
  7599. UnionOperation1541.brickColor = BrickColor.new("Dark stone grey")
  7600. UnionOperation1542.Name = "Cave Wall"
  7601. UnionOperation1542.Parent = Model1
  7602. UnionOperation1542.CFrame = CFrame.new(-55.7225342, 39.3978348, 119.945801, -0.891326666, -2.77327274e-07, -0.453368425, -2.06231803e-07, 1, -2.06253972e-07, 0.453363448, -9.03477471e-08, -0.891322315)
  7603. UnionOperation1542.Orientation = Vector3.new(0, -153.039993, 0)
  7604. UnionOperation1542.Position = Vector3.new(-55.7225342, 39.3978348, 119.945801)
  7605. UnionOperation1542.Rotation = Vector3.new(180, -26.9599991, 180)
  7606. UnionOperation1542.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7607. UnionOperation1542.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
  7608. UnionOperation1542.Anchored = true
  7609. UnionOperation1542.BrickColor = BrickColor.new("Dark stone grey")
  7610. UnionOperation1542.Material = Enum.Material.Slate
  7611. UnionOperation1542.brickColor = BrickColor.new("Dark stone grey")
  7612. UnionOperation1543.Name = "Stone Pillar"
  7613. UnionOperation1543.Parent = Model1
  7614. UnionOperation1543.CFrame = CFrame.new(25.5067139, -141.186081, -12.7924805, -0.949415147, 0.187256277, 0.252083421, -0.185995892, -0.982121289, 0.0290422346, 0.253014833, -0.0193133429, 0.967269599)
  7615. UnionOperation1543.Orientation = Vector3.new(-1.65999997, 14.6099997, -169.279999)
  7616. UnionOperation1543.Position = Vector3.new(25.5067139, -141.186081, -12.7924805)
  7617. UnionOperation1543.Rotation = Vector3.new(-1.72000003, 14.6000004, -168.839996)
  7618. UnionOperation1543.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7619. UnionOperation1543.Size = Vector3.new(54.1241837, 146.764221, 55.51231)
  7620. UnionOperation1543.Anchored = true
  7621. UnionOperation1543.BrickColor = BrickColor.new("Dark stone grey")
  7622. UnionOperation1543.Material = Enum.Material.Slate
  7623. UnionOperation1543.brickColor = BrickColor.new("Dark stone grey")
  7624. UnionOperation1544.Name = "Stone Pillar"
  7625. UnionOperation1544.Parent = Model1
  7626. UnionOperation1544.CFrame = CFrame.new(61.0439453, -67.121933, -70.5273438, -0.846982062, -0.422768652, 0.322316676, 0.395125121, -0.906237602, -0.150364533, 0.355664909, -6.54859718e-07, 0.934613585)
  7627. UnionOperation1544.Orientation = Vector3.new(8.64999962, 19.0300007, 156.440002)
  7628. UnionOperation1544.Position = Vector3.new(61.0439453, -67.121933, -70.5273438)
  7629. UnionOperation1544.Rotation = Vector3.new(9.14000034, 18.7999992, 153.470001)
  7630. UnionOperation1544.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7631. UnionOperation1544.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7632. UnionOperation1544.Anchored = true
  7633. UnionOperation1544.BrickColor = BrickColor.new("Dark stone grey")
  7634. UnionOperation1544.Material = Enum.Material.Slate
  7635. UnionOperation1544.brickColor = BrickColor.new("Dark stone grey")
  7636. UnionOperation1545.Name = "Stone Pillar"
  7637. UnionOperation1545.Parent = Model1
  7638. UnionOperation1545.CFrame = CFrame.new(54.6075439, -54.0225754, -84.0085449, -0.26326412, 0.204796106, -0.942735672, -0.442481637, -0.893990993, -0.0706415698, -0.85726434, 0.398545831, 0.325974226)
  7639. UnionOperation1545.Orientation = Vector3.new(4.05000019, -70.9300003, -153.669998)
  7640. UnionOperation1545.Position = Vector3.new(54.6075439, -54.0225754, -84.0085449)
  7641. UnionOperation1545.Rotation = Vector3.new(12.2299995, -70.5199966, -142.119995)
  7642. UnionOperation1545.Color = Color3.new(0.388235, 0.372549, 0.384314)
  7643. UnionOperation1545.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
  7644. UnionOperation1545.Anchored = true
  7645. UnionOperation1545.BrickColor = BrickColor.new("Dark stone grey")
  7646. UnionOperation1545.Material = Enum.Material.Slate
  7647. UnionOperation1545.brickColor = BrickColor.new("Dark stone grey")
  7648. Camera1546.Name = "ThumbnailCamera"
  7649. Camera1546.Parent = Model1
  7650. Camera1546.CFrame = CFrame.new(-1313.54504, 354.384583, -2910.15283, 0.863832235, -0.0378538556, -0.502355516, -0, 0.997173131, -0.0751396865, 0.503779769, 0.0649080798, 0.861390114)
  7651. Camera1546.CoordinateFrame = CFrame.new(-1313.54504, 354.384583, -2910.15283, 0.863832235, -0.0378538556, -0.502355516, -0, 0.997173131, -0.0751396865, 0.503779769, 0.0649080798, 0.861390114)
  7652. Camera1546.Focus = CFrame.new(-1312.54041, 354.534851, -2911.87549, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  7653. Camera1546.focus = CFrame.new(-1312.54041, 354.534851, -2911.87549, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  7654. for i,v in pairs(mas:GetChildren()) do
  7655. v.Parent = workspace
  7656. pcall(function() v:MakeJoints() end)
  7657. end
  7658. mas:Destroy()
  7659. for i,v in pairs(cors) do
  7660. spawn(function()
  7661. pcall(v)
  7662. end)
  7663. end
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