Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- UnionOperation631.Name = "Wooden Walkway T"
- UnionOperation631.Parent = Model629
- UnionOperation631.CFrame = CFrame.new(108.591064, 29.6970673, 60.296875, -0.906014204, 3.58255875e-07, 0.423247367, 3.66167455e-07, 1, -6.26098569e-08, -0.423247367, 9.82567343e-08, -0.906014204)
- UnionOperation631.Orientation = Vector3.new(0, 154.960007, 0)
- UnionOperation631.Position = Vector3.new(108.591064, 29.6970673, 60.296875)
- UnionOperation631.Rotation = Vector3.new(180, 25.0400009, -180)
- UnionOperation631.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation631.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation631.Anchored = true
- UnionOperation631.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation631.Material = Enum.Material.WoodPlanks
- UnionOperation631.brickColor = BrickColor.new("Reddish brown")
- Model632.Name = "Wooden Walkway "
- Model632.Parent = Model1
- UnionOperation633.Parent = Model632
- UnionOperation633.CFrame = CFrame.new(53.7241211, -5.11982155, -41.463623, 0.00027001978, 0.926215112, 0.376995355, -1, 0.000339888415, -0.00011880797, -0.00023817808, -0.376995265, 0.926215231)
- UnionOperation633.Orientation = Vector3.new(0.00999999978, 22.1499996, -89.9800034)
- UnionOperation633.Position = Vector3.new(53.7241211, -5.11982155, -41.463623)
- UnionOperation633.Rotation = Vector3.new(0.00999999978, 22.1499996, -89.9800034)
- UnionOperation633.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation633.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation633.Anchored = true
- UnionOperation633.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation633.Material = Enum.Material.Fabric
- UnionOperation633.Reflectance = 0.20000000298023
- UnionOperation633.brickColor = BrickColor.new("Dirt brown")
- UnionOperation634.Name = "Wooden Walkway T"
- UnionOperation634.Parent = Model632
- UnionOperation634.CFrame = CFrame.new(53.7241211, -5.12047768, -41.4643555, 0.377114654, -0.000153920002, -0.926166534, -0.00011910389, 1, -0.000214686865, 0.926166534, 0.000191271611, 0.377114624)
- UnionOperation634.Orientation = Vector3.new(0.00999999978, -67.8399963, -0.00999999978)
- UnionOperation634.Position = Vector3.new(53.7241211, -5.12047768, -41.4643555)
- UnionOperation634.Rotation = Vector3.new(0.0299999993, -67.8399963, 0.0199999996)
- UnionOperation634.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation634.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation634.Anchored = true
- UnionOperation634.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation634.Material = Enum.Material.WoodPlanks
- UnionOperation634.brickColor = BrickColor.new("Reddish brown")
- Model635.Name = "Wooden Walkway "
- Model635.Parent = Model1
- UnionOperation636.Parent = Model635
- UnionOperation636.CFrame = CFrame.new(112.943726, 14.9660606, 6.09545898, -5.44623217e-05, 0.432336718, -0.901712179, 1, 0.000125361839, -2.92558042e-07, 0.000112913811, -0.901712179, -0.432336718)
- UnionOperation636.Orientation = Vector3.new(0, -115.620003, 89.9899979)
- UnionOperation636.Position = Vector3.new(112.943726, 14.9660606, 6.09545898)
- UnionOperation636.Rotation = Vector3.new(180, -64.3799973, -90.0100021)
- UnionOperation636.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation636.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation636.Anchored = true
- UnionOperation636.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation636.Material = Enum.Material.Fabric
- UnionOperation636.Reflectance = 0.20000000298023
- UnionOperation636.brickColor = BrickColor.new("Dirt brown")
- UnionOperation637.Name = "Wooden Walkway T"
- UnionOperation637.Parent = Model635
- UnionOperation637.CFrame = CFrame.new(112.944588, 14.9654808, 6.09545898, 0.901656389, -3.57231386e-07, -0.432453215, 3.66095094e-07, 1, -6.27649115e-08, 0.432453215, -1.01723828e-07, 0.901656389)
- UnionOperation637.Orientation = Vector3.new(0, -25.6200008, 0)
- UnionOperation637.Position = Vector3.new(112.944588, 14.9654808, 6.09545898)
- UnionOperation637.Rotation = Vector3.new(0, -25.6200008, 0)
- UnionOperation637.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation637.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation637.Anchored = true
- UnionOperation637.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation637.Material = Enum.Material.WoodPlanks
- UnionOperation637.brickColor = BrickColor.new("Reddish brown")
- Model638.Name = "Wooden Walkway "
- Model638.Parent = Model1
- UnionOperation639.Parent = Model638
- UnionOperation639.CFrame = CFrame.new(118.527832, 14.9986382, 42.7763672, -0.000110384135, 0.881625772, 0.4719491, 1, 0.000125361796, -2.92525158e-07, -5.94222874e-05, 0.4719491, -0.881625772)
- UnionOperation639.Orientation = Vector3.new(0, 151.839996, 89.9899979)
- UnionOperation639.Position = Vector3.new(118.527832, 14.9986382, 42.7763672)
- UnionOperation639.Rotation = Vector3.new(180, 28.1599998, -90.0100021)
- UnionOperation639.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation639.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation639.Anchored = true
- UnionOperation639.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation639.Material = Enum.Material.Fabric
- UnionOperation639.Reflectance = 0.20000000298023
- UnionOperation639.brickColor = BrickColor.new("Dirt brown")
- UnionOperation640.Name = "Wooden Walkway T"
- UnionOperation640.Parent = Model638
- UnionOperation640.CFrame = CFrame.new(118.527466, 14.99757, 42.7773438, -0.472063005, 1.17486906e-07, -0.881564736, 3.6609336e-07, 1, -6.27698782e-08, 0.881564736, -3.523636e-07, -0.472063005)
- UnionOperation640.Orientation = Vector3.new(0, -118.169998, 0)
- UnionOperation640.Position = Vector3.new(118.527466, 14.99757, 42.7773438)
- UnionOperation640.Rotation = Vector3.new(180, -61.8300018, -180)
- UnionOperation640.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation640.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation640.Anchored = true
- UnionOperation640.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation640.Material = Enum.Material.WoodPlanks
- UnionOperation640.brickColor = BrickColor.new("Reddish brown")
- Model641.Name = "Wooden Walkway "
- Model641.Parent = Model1
- UnionOperation642.Parent = Model641
- UnionOperation642.CFrame = CFrame.new(182.89917, 1.81825852, -21.0942383, 0.00012173022, -0.747040272, 0.664778769, 1, 0.000112442765, -5.67571587e-05, -3.23496788e-05, 0.664778769, 0.747040272)
- UnionOperation642.Orientation = Vector3.new(0, 41.6699982, 89.9899979)
- UnionOperation642.Position = Vector3.new(182.89917, 1.81825852, -21.0942383)
- UnionOperation642.Rotation = Vector3.new(0, 41.6699982, 89.9899979)
- UnionOperation642.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation642.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation642.Anchored = true
- UnionOperation642.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation642.Material = Enum.Material.Fabric
- UnionOperation642.Reflectance = 0.20000000298023
- UnionOperation642.brickColor = BrickColor.new("Dirt brown")
- UnionOperation643.Name = "Wooden Walkway T"
- UnionOperation643.Parent = Model641
- UnionOperation643.CFrame = CFrame.new(182.898438, 1.81719041, -21.0947266, -0.664680958, 2.88602751e-05, 0.747127295, 5.78591098e-05, 1, 1.2845966e-05, -0.747127295, 5.17665867e-05, -0.664680958)
- UnionOperation643.Orientation = Vector3.new(0, 131.660004, 0)
- UnionOperation643.Position = Vector3.new(182.898438, 1.81719041, -21.0947266)
- UnionOperation643.Rotation = Vector3.new(-180, 48.3400002, -180)
- UnionOperation643.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation643.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation643.Anchored = true
- UnionOperation643.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation643.Material = Enum.Material.WoodPlanks
- UnionOperation643.brickColor = BrickColor.new("Reddish brown")
- Model644.Name = "Wooden Walkway "
- Model644.Parent = Model1
- UnionOperation645.Parent = Model644
- UnionOperation645.CFrame = CFrame.new(145.371826, 1.85935056, -64.0620117, -0.000124557599, 0.993843555, 0.110792428, 1, 0.00012536181, -2.92531809e-07, -1.41798628e-05, 0.110792428, -0.993843555)
- UnionOperation645.Orientation = Vector3.new(0, 173.639999, 89.9899979)
- UnionOperation645.Position = Vector3.new(145.371826, 1.85935056, -64.0620117)
- UnionOperation645.Rotation = Vector3.new(180, 6.36000013, -90.0100021)
- UnionOperation645.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation645.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation645.Anchored = true
- UnionOperation645.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation645.Material = Enum.Material.Fabric
- UnionOperation645.Reflectance = 0.20000000298023
- UnionOperation645.brickColor = BrickColor.new("Dirt brown")
- UnionOperation646.Name = "Wooden Walkway T"
- UnionOperation646.Parent = Model644
- UnionOperation646.CFrame = CFrame.new(145.371826, 1.85883176, -64.0612793, -0.110920876, -2.17706884e-08, -0.99382925, 3.66094412e-07, 1, -6.27691321e-08, 0.99382925, -3.70794965e-07, -0.110920876)
- UnionOperation646.Orientation = Vector3.new(0, -96.3700027, 0)
- UnionOperation646.Position = Vector3.new(145.371826, 1.85883176, -64.0612793)
- UnionOperation646.Rotation = Vector3.new(180, -83.6299973, 180)
- UnionOperation646.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation646.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation646.Anchored = true
- UnionOperation646.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation646.Material = Enum.Material.WoodPlanks
- UnionOperation646.brickColor = BrickColor.new("Reddish brown")
- Model647.Name = "Wooden Walkway "
- Model647.Parent = Model1
- UnionOperation648.Parent = Model647
- UnionOperation648.CFrame = CFrame.new(168.59021, 33.1947479, 15.4526358, 0.537917614, 0.643867016, 0.544132233, 0.767953932, -0.640503824, -0.00128044898, 0.347694308, 0.418557286, -0.838998556)
- UnionOperation648.Orientation = Vector3.new(0.0700000003, 147.029999, 129.830002)
- UnionOperation648.Position = Vector3.new(168.59021, 33.1947479, 15.4526358)
- UnionOperation648.Rotation = Vector3.new(179.910004, 32.9700012, -50.1199989)
- UnionOperation648.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation648.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation648.Anchored = true
- UnionOperation648.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation648.Material = Enum.Material.Fabric
- UnionOperation648.Reflectance = 0.20000000298023
- UnionOperation648.brickColor = BrickColor.new("Dirt brown")
- UnionOperation649.Name = "Wooden Walkway T"
- UnionOperation649.Parent = Model647
- UnionOperation649.CFrame = CFrame.new(168.589722, 33.1943512, 15.453124, -0.544215798, 0.537998319, -0.643729031, 0.0013634999, 0.767873645, 0.640599906, 0.838944316, 0.34774676, -0.418622494)
- UnionOperation649.Orientation = Vector3.new(-39.8400002, -123.040001, 0.100000001)
- UnionOperation649.Position = Vector3.new(168.589722, 33.1943512, 15.453124)
- UnionOperation649.Rotation = Vector3.new(-123.160004, -40.0699997, -135.330002)
- UnionOperation649.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation649.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation649.Anchored = true
- UnionOperation649.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation649.Material = Enum.Material.WoodPlanks
- UnionOperation649.brickColor = BrickColor.new("Reddish brown")
- Model650.Name = "Wooden Walkway "
- Model650.Parent = Model1
- UnionOperation651.Parent = Model650
- UnionOperation651.CFrame = CFrame.new(45.776123, -5.15651894, -37.7871094, -0.000111652102, 0.88957268, -0.456793696, 1, 0.000125361839, -2.92559463e-07, 5.70042394e-05, -0.456793696, -0.88957268)
- UnionOperation651.Orientation = Vector3.new(0, -152.820007, 89.9899979)
- UnionOperation651.Position = Vector3.new(45.776123, -5.15651894, -37.7871094)
- UnionOperation651.Rotation = Vector3.new(180, -27.1800003, -90.0100021)
- UnionOperation651.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation651.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation651.Anchored = true
- UnionOperation651.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation651.Material = Enum.Material.Fabric
- UnionOperation651.Reflectance = 0.20000000298023
- UnionOperation651.brickColor = BrickColor.new("Dirt brown")
- UnionOperation652.Name = "Wooden Walkway T"
- UnionOperation652.Parent = Model650
- UnionOperation652.CFrame = CFrame.new(45.7766113, -5.15748024, -37.7866211, 0.456678867, -2.23023534e-07, -0.889631748, 3.66089068e-07, 1, -6.27657855e-08, 0.889631748, -2.97020591e-07, 0.456678867)
- UnionOperation652.Orientation = Vector3.new(0, -62.8300018, 0)
- UnionOperation652.Position = Vector3.new(45.7766113, -5.15748024, -37.7866211)
- UnionOperation652.Rotation = Vector3.new(0, -62.8300018, 0)
- UnionOperation652.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation652.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation652.Anchored = true
- UnionOperation652.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation652.Material = Enum.Material.WoodPlanks
- UnionOperation652.brickColor = BrickColor.new("Reddish brown")
- Model653.Name = "Wooden Walkway "
- Model653.Parent = Model1
- UnionOperation654.Parent = Model653
- UnionOperation654.CFrame = CFrame.new(-5.54089308, 9.54966164, -6.25244093, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
- UnionOperation654.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
- UnionOperation654.Position = Vector3.new(-5.54089308, 9.54966164, -6.25244093)
- UnionOperation654.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
- UnionOperation654.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation654.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation654.Anchored = true
- UnionOperation654.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation654.Material = Enum.Material.Fabric
- UnionOperation654.Reflectance = 0.20000000298023
- UnionOperation654.brickColor = BrickColor.new("Dirt brown")
- UnionOperation655.Name = "Wooden Walkway T"
- UnionOperation655.Parent = Model653
- UnionOperation655.CFrame = CFrame.new(-5.54187012, 9.54870033, -6.25244093, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
- UnionOperation655.Orientation = Vector3.new(0, -171.639999, 0)
- UnionOperation655.Position = Vector3.new(-5.54187012, 9.54870033, -6.25244093)
- UnionOperation655.Rotation = Vector3.new(180, -8.35999966, -180)
- UnionOperation655.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation655.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation655.Anchored = true
- UnionOperation655.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation655.Material = Enum.Material.WoodPlanks
- UnionOperation655.brickColor = BrickColor.new("Reddish brown")
- Model656.Name = "Wooden Walkway "
- Model656.Parent = Model1
- UnionOperation657.Parent = Model656
- UnionOperation657.CFrame = CFrame.new(160.348999, 36.72229, 10.1706543, -0.000117341231, 0.844620943, 0.535364807, 1, 0.00013918645, -4.08208592e-07, -7.48603052e-05, 0.535364866, -0.844620883)
- UnionOperation657.Orientation = Vector3.new(0, 147.630005, 89.9899979)
- UnionOperation657.Position = Vector3.new(160.348999, 36.72229, 10.1706543)
- UnionOperation657.Rotation = Vector3.new(180, 32.3699989, -90.0100021)
- UnionOperation657.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation657.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation657.Anchored = true
- UnionOperation657.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation657.Material = Enum.Material.Fabric
- UnionOperation657.Reflectance = 0.20000000298023
- UnionOperation657.brickColor = BrickColor.new("Dirt brown")
- UnionOperation658.Name = "Wooden Walkway T"
- UnionOperation658.Parent = Model656
- UnionOperation658.CFrame = CFrame.new(160.348755, 36.7213745, 10.1713858, -0.53547442, -1.14969916e-05, -0.844551563, 4.83821793e-07, 1, -1.3919901e-05, 0.844551563, -7.86235796e-06, -0.53547436)
- UnionOperation658.Orientation = Vector3.new(0, -122.379997, 0)
- UnionOperation658.Position = Vector3.new(160.348755, 36.7213745, 10.1713858)
- UnionOperation658.Rotation = Vector3.new(180, -57.6199989, 180)
- UnionOperation658.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation658.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation658.Anchored = true
- UnionOperation658.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation658.Material = Enum.Material.WoodPlanks
- UnionOperation658.brickColor = BrickColor.new("Reddish brown")
- Model659.Name = "Wooden Walkway "
- Model659.Parent = Model1
- UnionOperation660.Parent = Model659
- UnionOperation660.CFrame = CFrame.new(95.1500244, 29.6982574, 74.9428711, 0.000106955893, -0.851962566, 0.523602664, 1, 0.000125360748, -2.9262722e-07, -6.53899115e-05, 0.523602664, 0.851962566)
- UnionOperation660.Orientation = Vector3.new(0, 31.5699997, 89.9899979)
- UnionOperation660.Position = Vector3.new(95.1500244, 29.6982574, 74.9428711)
- UnionOperation660.Rotation = Vector3.new(0, 31.5699997, 89.9899979)
- UnionOperation660.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation660.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation660.Anchored = true
- UnionOperation660.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation660.Material = Enum.Material.Fabric
- UnionOperation660.Reflectance = 0.20000000298023
- UnionOperation660.brickColor = BrickColor.new("Dirt brown")
- UnionOperation661.Name = "Wooden Walkway T"
- UnionOperation661.Parent = Model659
- UnionOperation661.CFrame = CFrame.new(95.1489258, 29.6976471, 74.9423828, -0.523492217, 2.45033078e-07, 0.852030456, 3.66167342e-07, 1, -6.26078815e-08, -0.852030456, 2.7921368e-07, -0.523492217)
- UnionOperation661.Orientation = Vector3.new(0, 121.57, 0)
- UnionOperation661.Position = Vector3.new(95.1489258, 29.6976471, 74.9423828)
- UnionOperation661.Rotation = Vector3.new(180, 58.4300003, -180)
- UnionOperation661.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation661.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation661.Anchored = true
- UnionOperation661.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation661.Material = Enum.Material.WoodPlanks
- UnionOperation661.brickColor = BrickColor.new("Reddish brown")
- Model662.Name = "Wooden Walkway "
- Model662.Parent = Model1
- UnionOperation663.Parent = Model662
- UnionOperation663.CFrame = CFrame.new(-57.3879395, 15.4665184, -40.5490723, 5.44623217e-05, -0.432336718, 0.901712239, 1, 0.000125361825, -2.92554887e-07, -0.000112913811, 0.901712239, 0.432336718)
- UnionOperation663.Orientation = Vector3.new(0, 64.3799973, 89.9899979)
- UnionOperation663.Position = Vector3.new(-57.3879395, 15.4665184, -40.5490723)
- UnionOperation663.Rotation = Vector3.new(0, 64.3799973, 89.9899979)
- UnionOperation663.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation663.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation663.Anchored = true
- UnionOperation663.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation663.Material = Enum.Material.Fabric
- UnionOperation663.Reflectance = 0.20000000298023
- UnionOperation663.brickColor = BrickColor.new("Dirt brown")
- UnionOperation664.Name = "Wooden Walkway T"
- UnionOperation664.Parent = Model662
- UnionOperation664.CFrame = CFrame.new(-57.3886719, 15.4655418, -40.5493164, -0.901656449, 3.57232636e-07, 0.432453215, 3.66092024e-07, 1, -6.27661834e-08, -0.432453215, 1.01724133e-07, -0.901656449)
- UnionOperation664.Orientation = Vector3.new(0, 154.380005, 0)
- UnionOperation664.Position = Vector3.new(-57.3886719, 15.4655418, -40.5493164)
- UnionOperation664.Rotation = Vector3.new(180, 25.6200008, -180)
- UnionOperation664.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation664.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation664.Anchored = true
- UnionOperation664.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation664.Material = Enum.Material.WoodPlanks
- UnionOperation664.brickColor = BrickColor.new("Reddish brown")
- Model665.Name = "Wooden Walkway "
- Model665.Parent = Model1
- UnionOperation666.Parent = Model665
- UnionOperation666.CFrame = CFrame.new(-49.0594482, 19.4166889, -57.6030273, -0.281852186, 0.339680284, -0.897318006, 0.767941058, 0.6405195, 0.0012548978, 0.575180233, -0.688738763, -0.441382915)
- UnionOperation666.Orientation = Vector3.new(-0.0700000003, -116.190002, 50.1699982)
- UnionOperation666.Position = Vector3.new(-49.0594482, 19.4166889, -57.6030273)
- UnionOperation666.Rotation = Vector3.new(-179.839996, -63.8100014, -129.679993)
- UnionOperation666.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation666.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation666.Anchored = true
- UnionOperation666.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation666.Material = Enum.Material.Fabric
- UnionOperation666.Reflectance = 0.20000000298023
- UnionOperation666.brickColor = BrickColor.new("Dirt brown")
- UnionOperation667.Name = "Wooden Walkway T"
- UnionOperation667.Parent = Model665
- UnionOperation667.CFrame = CFrame.new(-49.0585938, 19.4172382, -57.6022949, -0.897274196, 0.281894445, -0.339760959, 0.00133795734, -0.767860651, -0.640615582, -0.441471785, -0.575266719, 0.68860954)
- UnionOperation667.Orientation = Vector3.new(39.8400002, -26.2600002, 179.899994)
- UnionOperation667.Position = Vector3.new(-49.0585938, 19.4172382, -57.6022949)
- UnionOperation667.Rotation = Vector3.new(42.9300003, -19.8600006, -162.559998)
- UnionOperation667.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation667.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation667.Anchored = true
- UnionOperation667.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation667.Material = Enum.Material.WoodPlanks
- UnionOperation667.brickColor = BrickColor.new("Reddish brown")
- Model668.Name = "Wooden Walkway "
- Model668.Parent = Model1
- UnionOperation669.Parent = Model668
- UnionOperation669.CFrame = CFrame.new(92.1771317, 22.3706837, 50.9455566, -0.000125502804, 0.901867151, 0.432013601, 1, 0.000139323049, -3.42687059e-07, -6.04984925e-05, 0.432013571, -0.901867092)
- UnionOperation669.Orientation = Vector3.new(0, 154.399994, 89.9899979)
- UnionOperation669.Position = Vector3.new(92.1771317, 22.3706837, 50.9455566)
- UnionOperation669.Rotation = Vector3.new(180, 25.6000004, -90.0100021)
- UnionOperation669.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation669.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation669.Anchored = true
- UnionOperation669.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation669.Material = Enum.Material.Fabric
- UnionOperation669.Reflectance = 0.20000000298023
- UnionOperation669.brickColor = BrickColor.new("Dirt brown")
- UnionOperation670.Name = "Wooden Walkway T"
- UnionOperation670.Parent = Model668
- UnionOperation670.CFrame = CFrame.new(92.177002, 22.3699207, 50.9462891, -0.432130039, -1.24946655e-05, -0.901811361, 4.18279853e-07, 1, -1.40555157e-05, 0.901811242, -6.45101682e-06, -0.432130069)
- UnionOperation670.Orientation = Vector3.new(0, -115.599998, 0)
- UnionOperation670.Position = Vector3.new(92.177002, 22.3699207, 50.9462891)
- UnionOperation670.Rotation = Vector3.new(180, -64.4000015, 180)
- UnionOperation670.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation670.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation670.Anchored = true
- UnionOperation670.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation670.Material = Enum.Material.WoodPlanks
- UnionOperation670.brickColor = BrickColor.new("Reddish brown")
- Model671.Name = "Wooden Walkway "
- Model671.Parent = Model1
- UnionOperation672.Parent = Model671
- UnionOperation672.CFrame = CFrame.new(123.851685, 1.85997617, -66.0222168, -0.000124557599, 0.993843555, 0.110792428, 1, 0.00012536181, -2.92531809e-07, -1.41798628e-05, 0.110792428, -0.993843555)
- UnionOperation672.Orientation = Vector3.new(0, 173.639999, 89.9899979)
- UnionOperation672.Position = Vector3.new(123.851685, 1.85997617, -66.0222168)
- UnionOperation672.Rotation = Vector3.new(180, 6.36000013, -90.0100021)
- UnionOperation672.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation672.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation672.Anchored = true
- UnionOperation672.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation672.Material = Enum.Material.Fabric
- UnionOperation672.Reflectance = 0.20000000298023
- UnionOperation672.brickColor = BrickColor.new("Dirt brown")
- UnionOperation673.Name = "Wooden Walkway T"
- UnionOperation673.Parent = Model671
- UnionOperation673.CFrame = CFrame.new(123.851685, 1.85883176, -66.0214844, -0.110920876, -2.17706884e-08, -0.99382925, 3.66094412e-07, 1, -6.27691321e-08, 0.99382925, -3.70794965e-07, -0.110920876)
- UnionOperation673.Orientation = Vector3.new(0, -96.3700027, 0)
- UnionOperation673.Position = Vector3.new(123.851685, 1.85883176, -66.0214844)
- UnionOperation673.Rotation = Vector3.new(180, -83.6299973, 180)
- UnionOperation673.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation673.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation673.Anchored = true
- UnionOperation673.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation673.Material = Enum.Material.WoodPlanks
- UnionOperation673.brickColor = BrickColor.new("Reddish brown")
- Model674.Name = "Wooden Walkway "
- Model674.Parent = Model1
- UnionOperation675.Parent = Model674
- UnionOperation675.CFrame = CFrame.new(53.5783691, 29.5178986, 103.788574, 1.84786823e-05, -0.14509429, 0.989417911, 1, 0.000125360762, -2.92645495e-07, -0.000123991718, 0.989417791, 0.145094305)
- UnionOperation675.Orientation = Vector3.new(0, 81.6600037, 89.9899979)
- UnionOperation675.Position = Vector3.new(53.5783691, 29.5178986, 103.788574)
- UnionOperation675.Rotation = Vector3.new(0, 81.6600037, 89.9899979)
- UnionOperation675.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation675.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation675.Anchored = true
- UnionOperation675.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation675.Material = Enum.Material.Fabric
- UnionOperation675.Reflectance = 0.20000000298023
- UnionOperation675.brickColor = BrickColor.new("Dirt brown")
- UnionOperation676.Name = "Wooden Walkway T"
- UnionOperation676.Parent = Model674
- UnionOperation676.CFrame = CFrame.new(53.5773926, 29.5173798, 103.789307, -0.989399076, 3.7137778e-07, 0.145222455, 3.66167257e-07, 1, -6.26092032e-08, -0.145222455, -8.76977868e-09, -0.989399076)
- UnionOperation676.Orientation = Vector3.new(0, 171.649994, 0)
- UnionOperation676.Position = Vector3.new(53.5773926, 29.5173798, 103.789307)
- UnionOperation676.Rotation = Vector3.new(180, 8.35000038, -180)
- UnionOperation676.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation676.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation676.Anchored = true
- UnionOperation676.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation676.Material = Enum.Material.WoodPlanks
- UnionOperation676.brickColor = BrickColor.new("Reddish brown")
- Model677.Name = "Wooden Walkway "
- Model677.Parent = Model1
- UnionOperation678.Parent = Model677
- UnionOperation678.CFrame = CFrame.new(125.415894, 1.89928281, -10.7321777, 7.80488626e-05, -0.624411404, -0.781095564, 1, 0.000125361839, -2.92533514e-07, 9.81022094e-05, -0.781095505, 0.624411464)
- UnionOperation678.Orientation = Vector3.new(0, -51.3600006, 89.9899979)
- UnionOperation678.Position = Vector3.new(125.415894, 1.89928281, -10.7321777)
- UnionOperation678.Rotation = Vector3.new(0, -51.3600006, 89.9899979)
- UnionOperation678.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation678.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation678.Anchored = true
- UnionOperation678.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation678.Material = Enum.Material.Fabric
- UnionOperation678.Reflectance = 0.20000000298023
- UnionOperation678.brickColor = BrickColor.new("Dirt brown")
- UnionOperation679.Name = "Wooden Walkway T"
- UnionOperation679.Parent = Model677
- UnionOperation679.CFrame = CFrame.new(125.416504, 1.89862669, -10.7331543, 0.781176388, -2.46795679e-07, 0.624310493, 3.66092507e-07, 1, -6.27630641e-08, -0.624310493, 2.77587048e-07, 0.781176388)
- UnionOperation679.Orientation = Vector3.new(0, 38.6300011, 0)
- UnionOperation679.Position = Vector3.new(125.416504, 1.89862669, -10.7331543)
- UnionOperation679.Rotation = Vector3.new(0, 38.6300011, 0)
- UnionOperation679.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation679.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation679.Anchored = true
- UnionOperation679.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation679.Material = Enum.Material.WoodPlanks
- UnionOperation679.brickColor = BrickColor.new("Reddish brown")
- Model680.Name = "Wooden Walkway "
- Model680.Parent = Model1
- UnionOperation681.Parent = Model680
- UnionOperation681.CFrame = CFrame.new(156.047241, 1.82114244, -62.9909668, 0.000106703781, -0.99570322, -0.0926026106, 1, 0.000112442809, -5.67571951e-05, 6.69258152e-05, -0.0926026106, 0.99570322)
- UnionOperation681.Orientation = Vector3.new(0, -5.30999994, 89.9899979)
- UnionOperation681.Position = Vector3.new(156.047241, 1.82114244, -62.9909668)
- UnionOperation681.Rotation = Vector3.new(0, -5.30999994, 89.9899979)
- UnionOperation681.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation681.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation681.Anchored = true
- UnionOperation681.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation681.Material = Enum.Material.Fabric
- UnionOperation681.Reflectance = 0.20000000298023
- UnionOperation681.brickColor = BrickColor.new("Dirt brown")
- UnionOperation682.Name = "Wooden Walkway T"
- UnionOperation682.Parent = Model680
- UnionOperation682.CFrame = CFrame.new(156.047119, 1.8205626, -62.9916992, 0.0927330554, -1.81560627e-05, 0.995690942, 5.78590989e-05, 1, 1.2845966e-05, -0.995690942, 5.64185393e-05, 0.0927330554)
- UnionOperation682.Orientation = Vector3.new(0, 84.6800003, 0)
- UnionOperation682.Position = Vector3.new(156.047119, 1.8205626, -62.9916992)
- UnionOperation682.Rotation = Vector3.new(-0.00999999978, 84.6800003, 0.00999999978)
- UnionOperation682.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation682.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation682.Anchored = true
- UnionOperation682.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation682.Material = Enum.Material.WoodPlanks
- UnionOperation682.brickColor = BrickColor.new("Reddish brown")
- Model683.Name = "Wooden Walkway "
- Model683.Parent = Model1
- UnionOperation684.Parent = Model683
- UnionOperation684.CFrame = CFrame.new(112.359009, 36.7050476, -97.1413574, -9.24251071e-05, 0.732197762, 0.681092143, 1, 0.000126723651, -5.3101229e-07, -8.6699285e-05, 0.681092143, -0.732197762)
- UnionOperation684.Orientation = Vector3.new(0, 137.070007, 89.9899979)
- UnionOperation684.Position = Vector3.new(112.359009, 36.7050476, -97.1413574)
- UnionOperation684.Rotation = Vector3.new(180, 42.9300003, -90.0100021)
- UnionOperation684.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation684.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation684.Anchored = true
- UnionOperation684.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation684.Material = Enum.Material.Fabric
- UnionOperation684.Reflectance = 0.20000000298023
- UnionOperation684.brickColor = BrickColor.new("Dirt brown")
- UnionOperation685.Name = "Wooden Walkway T"
- UnionOperation685.Parent = Model683
- UnionOperation685.CFrame = CFrame.new(112.358643, 36.7042847, -97.1403809, -0.681187689, -6.61569061e-07, -0.732108891, 5.95352049e-07, 1, -1.457596e-06, 0.732108831, -1.42875626e-06, -0.68118763)
- UnionOperation685.Orientation = Vector3.new(0, -132.940002, 0)
- UnionOperation685.Position = Vector3.new(112.358643, 36.7042847, -97.1403809)
- UnionOperation685.Rotation = Vector3.new(180, -47.0600014, 180)
- UnionOperation685.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation685.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation685.Anchored = true
- UnionOperation685.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation685.Material = Enum.Material.WoodPlanks
- UnionOperation685.brickColor = BrickColor.new("Reddish brown")
- Model686.Name = "Wooden Walkway "
- Model686.Parent = Model1
- UnionOperation687.Parent = Model686
- UnionOperation687.CFrame = CFrame.new(11.8663321, 6.31553078, -18.0507812, -0.101830631, 0.12045908, 0.987481713, 0.767943859, 0.640516341, 0.00105745438, -0.63237071, 0.75843823, -0.157729998)
- UnionOperation687.Orientation = Vector3.new(-0.0599999987, 99.0800018, 50.1699982)
- UnionOperation687.Position = Vector3.new(11.8663321, 6.31553078, -18.0507812)
- UnionOperation687.Rotation = Vector3.new(-179.619995, 80.9199982, -130.210007)
- UnionOperation687.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation687.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation687.Anchored = true
- UnionOperation687.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation687.Material = Enum.Material.Fabric
- UnionOperation687.Reflectance = 0.20000000298023
- UnionOperation687.brickColor = BrickColor.new("Dirt brown")
- UnionOperation688.Name = "Wooden Walkway T"
- UnionOperation688.Parent = Model686
- UnionOperation688.CFrame = CFrame.new(11.8653564, 6.31608009, -18.0510254, 0.987497211, 0.101845987, -0.120318703, 0.00114044966, -0.76786381, -0.640612245, -0.157632142, 0.632465661, -0.758379459)
- UnionOperation688.Orientation = Vector3.new(39.8400002, -170.990005, 179.910004)
- UnionOperation688.Position = Vector3.new(11.8653564, 6.31608009, -18.0510254)
- UnionOperation688.Rotation = Vector3.new(139.809998, -6.90999985, -5.88999987)
- UnionOperation688.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation688.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation688.Anchored = true
- UnionOperation688.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation688.Material = Enum.Material.WoodPlanks
- UnionOperation688.brickColor = BrickColor.new("Reddish brown")
- Model689.Name = "Wooden Walkway "
- Model689.Parent = Model1
- UnionOperation690.Parent = Model689
- UnionOperation690.CFrame = CFrame.new(118.624634, 1.86107481, -19.0385742, -2.8127266e-05, 0.638588488, 0.769548357, 1, 0.000112442802, -5.6757206e-05, -0.000122774669, 0.769548297, -0.638588548)
- UnionOperation690.Orientation = Vector3.new(0, 129.690002, 89.9899979)
- UnionOperation690.Position = Vector3.new(118.624634, 1.86107481, -19.0385742)
- UnionOperation690.Rotation = Vector3.new(179.990005, 50.3100014, -90)
- UnionOperation690.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation690.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation690.Anchored = true
- UnionOperation690.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation690.Material = Enum.Material.Fabric
- UnionOperation690.Reflectance = 0.20000000298023
- UnionOperation690.brickColor = BrickColor.new("Dirt brown")
- UnionOperation691.Name = "Wooden Walkway T"
- UnionOperation691.Parent = Model689
- UnionOperation691.CFrame = CFrame.new(118.624146, 1.86041868, -19.0378418, -0.769632041, 5.27322118e-05, -0.638487697, 5.78591025e-05, 1, 1.28459578e-05, 0.638487697, -2.70556593e-05, -0.769632041)
- UnionOperation691.Orientation = Vector3.new(0, -140.320007, 0)
- UnionOperation691.Position = Vector3.new(118.624146, 1.86041868, -19.0378418)
- UnionOperation691.Rotation = Vector3.new(-180, -39.6800003, -180)
- UnionOperation691.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation691.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation691.Anchored = true
- UnionOperation691.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation691.Material = Enum.Material.WoodPlanks
- UnionOperation691.brickColor = BrickColor.new("Reddish brown")
- Model692.Name = "Wooden Walkway "
- Model692.Parent = Model1
- UnionOperation693.Parent = Model692
- UnionOperation693.CFrame = CFrame.new(156.560181, 29.7279816, 32.8154297, -0.000124073093, 0.989374459, -0.145390064, 1, 0.000125362611, -2.92536072e-07, 1.79370509e-05, -0.145390064, -0.989374459)
- UnionOperation693.Orientation = Vector3.new(0, -171.639999, 89.9899979)
- UnionOperation693.Position = Vector3.new(156.560181, 29.7279816, 32.8154297)
- UnionOperation693.Rotation = Vector3.new(180, -8.35999966, -90.0100021)
- UnionOperation693.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation693.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation693.Anchored = true
- UnionOperation693.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation693.Material = Enum.Material.Fabric
- UnionOperation693.Reflectance = 0.20000000298023
- UnionOperation693.brickColor = BrickColor.new("Dirt brown")
- UnionOperation694.Name = "Wooden Walkway T"
- UnionOperation694.Parent = Model692
- UnionOperation694.CFrame = CFrame.new(156.560425, 29.7268829, 32.815918, 0.145262212, -1.15278638e-07, -0.989393234, 3.66092792e-07, 1, -6.27684287e-08, 0.989393234, -3.53089007e-07, 0.145262212)
- UnionOperation694.Orientation = Vector3.new(0, -81.6500015, 0)
- UnionOperation694.Position = Vector3.new(156.560425, 29.7268829, 32.815918)
- UnionOperation694.Rotation = Vector3.new(0, -81.6500015, 0)
- UnionOperation694.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation694.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation694.Anchored = true
- UnionOperation694.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation694.Material = Enum.Material.WoodPlanks
- UnionOperation694.brickColor = BrickColor.new("Reddish brown")
- Model695.Name = "Wooden Walkway "
- Model695.Parent = Model1
- UnionOperation696.Parent = Model695
- UnionOperation696.CFrame = CFrame.new(103.996452, 14.9666862, 25.7651367, -5.44623217e-05, 0.432336718, -0.901712179, 1, 0.000125361839, -2.92558042e-07, 0.000112913811, -0.901712179, -0.432336718)
- UnionOperation696.Orientation = Vector3.new(0, -115.620003, 89.9899979)
- UnionOperation696.Position = Vector3.new(103.996452, 14.9666862, 25.7651367)
- UnionOperation696.Rotation = Vector3.new(180, -64.3799973, -90.0100021)
- UnionOperation696.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation696.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation696.Anchored = true
- UnionOperation696.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation696.Material = Enum.Material.Fabric
- UnionOperation696.Reflectance = 0.20000000298023
- UnionOperation696.brickColor = BrickColor.new("Dirt brown")
- UnionOperation697.Name = "Wooden Walkway T"
- UnionOperation697.Parent = Model695
- UnionOperation697.CFrame = CFrame.new(103.997192, 14.9655418, 25.7653809, 0.901656389, -3.57231386e-07, -0.432453215, 3.66095094e-07, 1, -6.27649115e-08, 0.432453215, -1.01723828e-07, 0.901656389)
- UnionOperation697.Orientation = Vector3.new(0, -25.6200008, 0)
- UnionOperation697.Position = Vector3.new(103.997192, 14.9655418, 25.7653809)
- UnionOperation697.Rotation = Vector3.new(0, -25.6200008, 0)
- UnionOperation697.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation697.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation697.Anchored = true
- UnionOperation697.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation697.Material = Enum.Material.WoodPlanks
- UnionOperation697.brickColor = BrickColor.new("Reddish brown")
- Model698.Name = "Wooden Walkway "
- Model698.Parent = Model1
- UnionOperation699.Parent = Model698
- UnionOperation699.CFrame = CFrame.new(95.6679688, 18.9166889, 42.8190918, 0.281852126, -0.339680314, 0.897318006, 0.767941117, 0.64051944, 0.00125489791, -0.575180233, 0.688738763, 0.441382915)
- UnionOperation699.Orientation = Vector3.new(-0.0700000003, 63.8100014, 50.1699982)
- UnionOperation699.Position = Vector3.new(95.6679688, 18.9166889, 42.8190918)
- UnionOperation699.Rotation = Vector3.new(-0.159999996, 63.8100014, 50.3199997)
- UnionOperation699.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation699.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation699.Anchored = true
- UnionOperation699.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation699.Material = Enum.Material.Fabric
- UnionOperation699.Reflectance = 0.20000000298023
- UnionOperation699.brickColor = BrickColor.new("Dirt brown")
- UnionOperation700.Name = "Wooden Walkway T"
- UnionOperation700.Parent = Model698
- UnionOperation700.CFrame = CFrame.new(95.6673584, 18.9172077, 42.8183594, 0.897274137, -0.281894445, 0.3397609, 0.00133795745, -0.767860711, -0.640615523, 0.441471785, 0.575266719, -0.68860954)
- UnionOperation700.Orientation = Vector3.new(39.8400002, 153.740005, 179.899994)
- UnionOperation700.Position = Vector3.new(95.6673584, 18.9172077, 42.8183594)
- UnionOperation700.Rotation = Vector3.new(137.070007, 19.8600006, 17.4400005)
- UnionOperation700.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation700.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation700.Anchored = true
- UnionOperation700.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation700.Material = Enum.Material.WoodPlanks
- UnionOperation700.brickColor = BrickColor.new("Reddish brown")
- Model701.Name = "Wooden Walkway "
- Model701.Parent = Model1
- UnionOperation702.Parent = Model701
- UnionOperation702.CFrame = CFrame.new(113.022095, 29.734848, 50.4667969, 5.33090533e-05, -0.423130065, 0.906068921, 1, 0.000125360748, -2.92627533e-07, -0.000113461647, 0.906068921, 0.423130065)
- UnionOperation702.Orientation = Vector3.new(0, 64.9700012, 89.9899979)
- UnionOperation702.Position = Vector3.new(113.022095, 29.734848, 50.4667969)
- UnionOperation702.Rotation = Vector3.new(0, 64.9700012, 89.9899979)
- UnionOperation702.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation702.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation702.Anchored = true
- UnionOperation702.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation702.Material = Enum.Material.Fabric
- UnionOperation702.Reflectance = 0.20000000298023
- UnionOperation702.brickColor = BrickColor.new("Dirt brown")
- UnionOperation703.Name = "Wooden Walkway T"
- UnionOperation703.Parent = Model701
- UnionOperation703.CFrame = CFrame.new(113.021118, 29.734024, 50.467041, -0.906014204, 3.58255875e-07, 0.423247367, 3.66167455e-07, 1, -6.26098569e-08, -0.423247367, 9.82567343e-08, -0.906014204)
- UnionOperation703.Orientation = Vector3.new(0, 154.960007, 0)
- UnionOperation703.Position = Vector3.new(113.021118, 29.734024, 50.467041)
- UnionOperation703.Rotation = Vector3.new(180, 25.0400009, -180)
- UnionOperation703.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation703.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation703.Anchored = true
- UnionOperation703.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation703.Material = Enum.Material.WoodPlanks
- UnionOperation703.brickColor = BrickColor.new("Reddish brown")
- Model704.Name = "Wooden Walkway "
- Model704.Parent = Model1
- UnionOperation705.Parent = Model704
- UnionOperation705.CFrame = CFrame.new(71.0931396, 2.26383066, -47.9038086, 0.000193929111, 0.376994908, -0.926215351, -1, 2.07861522e-05, -0.000200917479, -5.64924121e-05, 0.926215291, 0.376994938)
- UnionOperation705.Orientation = Vector3.new(0.00999999978, -67.8499985, -90)
- UnionOperation705.Position = Vector3.new(71.0931396, 2.26383066, -47.9038086)
- UnionOperation705.Rotation = Vector3.new(0.0299999993, -67.8499985, -89.9700012)
- UnionOperation705.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation705.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation705.Anchored = true
- UnionOperation705.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation705.Material = Enum.Material.Fabric
- UnionOperation705.Reflectance = 0.20000000298023
- UnionOperation705.brickColor = BrickColor.new("Dirt brown")
- UnionOperation706.Name = "Wooden Walkway T"
- UnionOperation706.Parent = Model704
- UnionOperation706.CFrame = CFrame.new(71.0939941, 2.2631135, -47.9040527, -0.926166475, -0.000146925027, -0.377114773, -0.000201128394, 1, 0.000104353792, 0.377114743, 0.000172497501, -0.926166475)
- UnionOperation706.Orientation = Vector3.new(-0.00999999978, -157.839996, -0.00999999978)
- UnionOperation706.Position = Vector3.new(71.0939941, 2.2631135, -47.9040527)
- UnionOperation706.Rotation = Vector3.new(-179.990005, -22.1599998, 179.990005)
- UnionOperation706.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation706.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation706.Anchored = true
- UnionOperation706.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation706.Material = Enum.Material.WoodPlanks
- UnionOperation706.brickColor = BrickColor.new("Reddish brown")
- Model707.Name = "Wooden Walkway "
- Model707.Parent = Model1
- UnionOperation708.Parent = Model707
- UnionOperation708.CFrame = CFrame.new(-39.4776611, 30.1482391, -95.3237305, -0.000107969536, 0.860080183, -0.510159075, 1, 0.000125360719, -2.92638106e-07, 6.37022022e-05, -0.510159075, -0.860080123)
- UnionOperation708.Orientation = Vector3.new(0, -149.330002, 89.9899979)
- UnionOperation708.Position = Vector3.new(-39.4776611, 30.1482391, -95.3237305)
- UnionOperation708.Rotation = Vector3.new(180, -30.6700001, -90.0100021)
- UnionOperation708.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation708.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation708.Anchored = true
- UnionOperation708.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation708.Material = Enum.Material.Fabric
- UnionOperation708.Reflectance = 0.20000000298023
- UnionOperation708.brickColor = BrickColor.new("Dirt brown")
- UnionOperation709.Name = "Wooden Walkway T"
- UnionOperation709.Parent = Model707
- UnionOperation709.CFrame = CFrame.new(-39.4766846, 30.14711, -95.3232422, 0.510047615, -2.4061697e-07, -0.860146284, 3.66170696e-07, 1, -6.26085921e-08, 0.860146284, -2.83026935e-07, 0.510047615)
- UnionOperation709.Orientation = Vector3.new(0, -59.3300018, 0)
- UnionOperation709.Position = Vector3.new(-39.4766846, 30.14711, -95.3232422)
- UnionOperation709.Rotation = Vector3.new(0, -59.3300018, 0)
- UnionOperation709.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation709.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation709.Anchored = true
- UnionOperation709.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation709.Material = Enum.Material.WoodPlanks
- UnionOperation709.brickColor = BrickColor.new("Reddish brown")
- Model710.Name = "Wooden Walkway "
- Model710.Parent = Model1
- UnionOperation711.Parent = Model710
- UnionOperation711.CFrame = CFrame.new(171.588623, 22.8375721, -45.4033203, 4.74469671e-05, -0.380637586, -0.924724281, 1, 0.000125361927, -2.92511686e-07, 0.000116036565, -0.924724281, 0.380637527)
- UnionOperation711.Orientation = Vector3.new(0, -67.6299973, 89.9899979)
- UnionOperation711.Position = Vector3.new(171.588623, 22.8375721, -45.4033203)
- UnionOperation711.Rotation = Vector3.new(0, -67.6299973, 89.9899979)
- UnionOperation711.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation711.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation711.Anchored = true
- UnionOperation711.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation711.Material = Enum.Material.Fabric
- UnionOperation711.Reflectance = 0.20000000298023
- UnionOperation711.brickColor = BrickColor.new("Dirt brown")
- UnionOperation712.Name = "Wooden Walkway T"
- UnionOperation712.Parent = Model710
- UnionOperation712.CFrame = CFrame.new(171.589233, 22.8369923, -45.4038086, 0.924773455, -3.14664874e-07, 0.380518138, 3.66090745e-07, 1, -6.27632133e-08, -0.380518138, 1.97348641e-07, 0.924773455)
- UnionOperation712.Orientation = Vector3.new(0, 22.3700008, 0)
- UnionOperation712.Position = Vector3.new(171.589233, 22.8369923, -45.4038086)
- UnionOperation712.Rotation = Vector3.new(0, 22.3700008, 0)
- UnionOperation712.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation712.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation712.Anchored = true
- UnionOperation712.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation712.Material = Enum.Material.WoodPlanks
- UnionOperation712.brickColor = BrickColor.new("Reddish brown")
- Model713.Name = "Wooden Walkway "
- Model713.Parent = Model1
- UnionOperation714.Parent = Model713
- UnionOperation714.CFrame = CFrame.new(-109.438843, 2.32114267, 48.2070312, -0.000106703781, 0.99570322, 0.092602618, 1, 0.000112442809, -5.67571988e-05, -6.69258152e-05, 0.0926026106, -0.99570322)
- UnionOperation714.Orientation = Vector3.new(0, 174.690002, 89.9899979)
- UnionOperation714.Position = Vector3.new(-109.438843, 2.32114267, 48.2070312)
- UnionOperation714.Rotation = Vector3.new(180, 5.30999994, -90.0100021)
- UnionOperation714.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation714.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation714.Anchored = true
- UnionOperation714.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation714.Material = Enum.Material.Fabric
- UnionOperation714.Reflectance = 0.20000000298023
- UnionOperation714.brickColor = BrickColor.new("Dirt brown")
- UnionOperation715.Name = "Wooden Walkway T"
- UnionOperation715.Parent = Model713
- UnionOperation715.CFrame = CFrame.new(-109.438599, 2.32034922, 48.2080078, -0.0927330256, 1.81560608e-05, -0.995691001, 5.78591025e-05, 1, 1.28459633e-05, 0.995691001, -5.6418543e-05, -0.0927330256)
- UnionOperation715.Orientation = Vector3.new(0, -95.3199997, 0)
- UnionOperation715.Position = Vector3.new(-109.438599, 2.32034922, 48.2080078)
- UnionOperation715.Rotation = Vector3.new(-179.990005, -84.6800003, -179.990005)
- UnionOperation715.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation715.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation715.Anchored = true
- UnionOperation715.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation715.Material = Enum.Material.WoodPlanks
- UnionOperation715.brickColor = BrickColor.new("Reddish brown")
- Model716.Name = "Wooden Walkway "
- Model716.Parent = Model1
- UnionOperation717.Parent = Model716
- UnionOperation717.CFrame = CFrame.new(-66.3352051, 15.4660606, -20.8791504, 5.44623217e-05, -0.432336718, 0.901712239, 1, 0.000125361825, -2.92554887e-07, -0.000112913811, 0.901712239, 0.432336718)
- UnionOperation717.Orientation = Vector3.new(0, 64.3799973, 89.9899979)
- UnionOperation717.Position = Vector3.new(-66.3352051, 15.4660606, -20.8791504)
- UnionOperation717.Rotation = Vector3.new(0, 64.3799973, 89.9899979)
- UnionOperation717.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation717.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation717.Anchored = true
- UnionOperation717.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation717.Material = Enum.Material.Fabric
- UnionOperation717.Reflectance = 0.20000000298023
- UnionOperation717.brickColor = BrickColor.new("Dirt brown")
- UnionOperation718.Name = "Wooden Walkway T"
- UnionOperation718.Parent = Model716
- UnionOperation718.CFrame = CFrame.new(-66.3360596, 15.4653435, -20.8793945, -0.901656449, 3.57232636e-07, 0.432453215, 3.66092024e-07, 1, -6.27661834e-08, -0.432453215, 1.01724133e-07, -0.901656449)
- UnionOperation718.Orientation = Vector3.new(0, 154.380005, 0)
- UnionOperation718.Position = Vector3.new(-66.3360596, 15.4653435, -20.8793945)
- UnionOperation718.Rotation = Vector3.new(180, 25.6200008, -180)
- UnionOperation718.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation718.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation718.Anchored = true
- UnionOperation718.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation718.Material = Enum.Material.WoodPlanks
- UnionOperation718.brickColor = BrickColor.new("Reddish brown")
- Model719.Name = "Wooden Walkway "
- Model719.Parent = Model1
- UnionOperation720.Parent = Model719
- UnionOperation720.CFrame = CFrame.new(104.469238, 36.7079468, -104.431396, -9.24251071e-05, 0.732197762, 0.681092143, 1, 0.000126723651, -5.3101229e-07, -8.6699285e-05, 0.681092143, -0.732197762)
- UnionOperation720.Orientation = Vector3.new(0, 137.070007, 89.9899979)
- UnionOperation720.Position = Vector3.new(104.469238, 36.7079468, -104.431396)
- UnionOperation720.Rotation = Vector3.new(180, 42.9300003, -90.0100021)
- UnionOperation720.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation720.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation720.Anchored = true
- UnionOperation720.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation720.Material = Enum.Material.Fabric
- UnionOperation720.Reflectance = 0.20000000298023
- UnionOperation720.brickColor = BrickColor.new("Dirt brown")
- UnionOperation721.Name = "Wooden Walkway T"
- UnionOperation721.Parent = Model719
- UnionOperation721.CFrame = CFrame.new(104.46875, 36.7072754, -104.430664, -0.681187689, -6.61569061e-07, -0.732108891, 5.95352049e-07, 1, -1.457596e-06, 0.732108831, -1.42875626e-06, -0.68118763)
- UnionOperation721.Orientation = Vector3.new(0, -132.940002, 0)
- UnionOperation721.Position = Vector3.new(104.46875, 36.7072754, -104.430664)
- UnionOperation721.Rotation = Vector3.new(180, -47.0600014, 180)
- UnionOperation721.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation721.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation721.Anchored = true
- UnionOperation721.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation721.Material = Enum.Material.WoodPlanks
- UnionOperation721.brickColor = BrickColor.new("Reddish brown")
- Model722.Name = "Wooden Walkway "
- Model722.Parent = Model1
- UnionOperation723.Parent = Model722
- UnionOperation723.CFrame = CFrame.new(5.2492671, 9.55632973, 2.83740211, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
- UnionOperation723.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
- UnionOperation723.Position = Vector3.new(5.2492671, 9.55632973, 2.83740211)
- UnionOperation723.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
- UnionOperation723.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation723.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation723.Anchored = true
- UnionOperation723.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation723.Material = Enum.Material.Fabric
- UnionOperation723.Reflectance = 0.20000000298023
- UnionOperation723.brickColor = BrickColor.new("Dirt brown")
- UnionOperation724.Name = "Wooden Walkway T"
- UnionOperation724.Parent = Model722
- UnionOperation724.CFrame = CFrame.new(5.24841309, 9.55539894, 2.83764601, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
- UnionOperation724.Orientation = Vector3.new(0, -171.639999, 0)
- UnionOperation724.Position = Vector3.new(5.24841309, 9.55539894, 2.83764601)
- UnionOperation724.Rotation = Vector3.new(180, -8.35999966, -180)
- UnionOperation724.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation724.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation724.Anchored = true
- UnionOperation724.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation724.Material = Enum.Material.WoodPlanks
- UnionOperation724.brickColor = BrickColor.new("Reddish brown")
- Model725.Name = "Wooden Walkway "
- Model725.Parent = Model1
- UnionOperation726.Parent = Model725
- UnionOperation726.CFrame = CFrame.new(-61.9194336, 15.4279289, -30.8237305, -9.83699574e-05, 0.415777862, -0.909466267, 1, 0.000112442773, -5.67571915e-05, 7.86645178e-05, -0.909466267, -0.415777862)
- UnionOperation726.Orientation = Vector3.new(0, -114.57, 89.9899979)
- UnionOperation726.Position = Vector3.new(-61.9194336, 15.4279289, -30.8237305)
- UnionOperation726.Rotation = Vector3.new(179.990005, -65.4300003, -90.0100021)
- UnionOperation726.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation726.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation726.Anchored = true
- UnionOperation726.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation726.Material = Enum.Material.Fabric
- UnionOperation726.Reflectance = 0.20000000298023
- UnionOperation726.brickColor = BrickColor.new("Dirt brown")
- UnionOperation727.Name = "Wooden Walkway T"
- UnionOperation727.Parent = Model725
- UnionOperation727.CFrame = CFrame.new(-61.9187012, 15.4273338, -30.8237305, 0.909411728, -4.72751672e-05, -0.415897042, 5.78591171e-05, 1, 1.28459433e-05, 0.415897042, -3.57456847e-05, 0.909411728)
- UnionOperation727.Orientation = Vector3.new(0, -24.5799999, 0)
- UnionOperation727.Position = Vector3.new(-61.9187012, 15.4273338, -30.8237305)
- UnionOperation727.Rotation = Vector3.new(0, -24.5799999, 0)
- UnionOperation727.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation727.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation727.Anchored = true
- UnionOperation727.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation727.Material = Enum.Material.WoodPlanks
- UnionOperation727.brickColor = BrickColor.new("Reddish brown")
- Model728.Name = "Wooden Walkway "
- Model728.Parent = Model1
- UnionOperation729.Parent = Model728
- UnionOperation729.CFrame = CFrame.new(-53.3323975, 15.4906578, -48.7961426, -6.04989218e-05, 0.432016999, -0.901867092, 1, 0.000139323121, -3.42686064e-07, 0.000125503662, -0.901873887, -0.432013601)
- UnionOperation729.Orientation = Vector3.new(0, -115.599998, 89.9899979)
- UnionOperation729.Position = Vector3.new(-53.3323975, 15.4906578, -48.7961426)
- UnionOperation729.Rotation = Vector3.new(180, -64.4000015, -90.0100021)
- UnionOperation729.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation729.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation729.Anchored = true
- UnionOperation729.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation729.Material = Enum.Material.Fabric
- UnionOperation729.Reflectance = 0.20000000298023
- UnionOperation729.brickColor = BrickColor.new("Dirt brown")
- UnionOperation730.Name = "Wooden Walkway T"
- UnionOperation730.Parent = Model728
- UnionOperation730.CFrame = CFrame.new(-53.331543, 15.4897423, -48.7958984, 0.901811302, -6.45101682e-06, -0.432133466, 4.18278603e-07, 1, -1.40556149e-05, 0.432130069, 1.24946673e-05, 0.901818097)
- UnionOperation730.Orientation = Vector3.new(0, -25.6000004, 0)
- UnionOperation730.Position = Vector3.new(-53.331543, 15.4897423, -48.7958984)
- UnionOperation730.Rotation = Vector3.new(0, -25.6000004, 0)
- UnionOperation730.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation730.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation730.Anchored = true
- UnionOperation730.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation730.Material = Enum.Material.WoodPlanks
- UnionOperation730.brickColor = BrickColor.new("Reddish brown")
- Model731.Name = "Wooden Walkway "
- Model731.Parent = Model1
- UnionOperation732.Parent = Model731
- UnionOperation732.CFrame = CFrame.new(-3.95092797, 9.57793617, 4.17724609, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
- UnionOperation732.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
- UnionOperation732.Position = Vector3.new(-3.95092797, 9.57793617, 4.17724609)
- UnionOperation732.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
- UnionOperation732.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation732.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation732.Anchored = true
- UnionOperation732.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation732.Material = Enum.Material.Fabric
- UnionOperation732.Reflectance = 0.20000000298023
- UnionOperation732.brickColor = BrickColor.new("Dirt brown")
- UnionOperation733.Name = "Wooden Walkway T"
- UnionOperation733.Parent = Model731
- UnionOperation733.CFrame = CFrame.new(-3.95178199, 9.57714272, 4.1777339, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
- UnionOperation733.Orientation = Vector3.new(0, -171.639999, 0)
- UnionOperation733.Position = Vector3.new(-3.95178199, 9.57714272, 4.1777339)
- UnionOperation733.Rotation = Vector3.new(180, -8.35999966, -180)
- UnionOperation733.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation733.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation733.Anchored = true
- UnionOperation733.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation733.Material = Enum.Material.WoodPlanks
- UnionOperation733.brickColor = BrickColor.new("Reddish brown")
- Model734.Name = "Wooden Walkway "
- Model734.Parent = Model1
- UnionOperation735.Parent = Model734
- UnionOperation735.CFrame = CFrame.new(12.7089844, 9.63971901, -8.96288967, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
- UnionOperation735.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
- UnionOperation735.Position = Vector3.new(12.7089844, 9.63971901, -8.96288967)
- UnionOperation735.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
- UnionOperation735.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation735.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation735.Anchored = true
- UnionOperation735.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation735.Material = Enum.Material.Fabric
- UnionOperation735.Reflectance = 0.20000000298023
- UnionOperation735.brickColor = BrickColor.new("Dirt brown")
- UnionOperation736.Name = "Wooden Walkway T"
- UnionOperation736.Parent = Model734
- UnionOperation736.CFrame = CFrame.new(12.708252, 9.63900185, -8.96240234, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
- UnionOperation736.Orientation = Vector3.new(0, -171.639999, 0)
- UnionOperation736.Position = Vector3.new(12.708252, 9.63900185, -8.96240234)
- UnionOperation736.Rotation = Vector3.new(180, -8.35999966, -180)
- UnionOperation736.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation736.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation736.Anchored = true
- UnionOperation736.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation736.Material = Enum.Material.WoodPlanks
- UnionOperation736.brickColor = BrickColor.new("Reddish brown")
- Model737.Name = "Wooden Walkway "
- Model737.Parent = Model1
- UnionOperation738.Parent = Model737
- UnionOperation738.CFrame = CFrame.new(146.957397, 29.7286835, 32.7927246, 0.000123531907, -0.985797048, -0.167940915, 1, 0.000125361548, -2.92700065e-07, 2.13418753e-05, -0.167940944, 0.985797048)
- UnionOperation738.Orientation = Vector3.new(0, -9.67000008, 89.9899979)
- UnionOperation738.Position = Vector3.new(146.957397, 29.7286835, 32.7927246)
- UnionOperation738.Rotation = Vector3.new(0, -9.67000008, 89.9899979)
- UnionOperation738.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation738.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation738.Anchored = true
- UnionOperation738.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation738.Material = Enum.Material.Fabric
- UnionOperation738.Reflectance = 0.20000000298023
- UnionOperation738.brickColor = BrickColor.new("Dirt brown")
- UnionOperation739.Name = "Wooden Walkway T"
- UnionOperation739.Parent = Model737
- UnionOperation739.CFrame = CFrame.new(146.957275, 29.7281342, 32.7919922, 0.16806826, 2.70105716e-10, 0.985775292, 3.66263947e-07, 1, -6.27159977e-08, -0.985775292, 3.71597281e-07, 0.16806826)
- UnionOperation739.Orientation = Vector3.new(0, 80.3199997, 0)
- UnionOperation739.Position = Vector3.new(146.957275, 29.7281342, 32.7919922)
- UnionOperation739.Rotation = Vector3.new(0, 80.3199997, 0)
- UnionOperation739.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation739.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation739.Anchored = true
- UnionOperation739.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation739.Material = Enum.Material.WoodPlanks
- UnionOperation739.brickColor = BrickColor.new("Reddish brown")
- Model740.Name = "Wooden Walkway "
- Model740.Parent = Model1
- UnionOperation741.Parent = Model740
- UnionOperation741.CFrame = CFrame.new(23.4992676, 9.64637184, 0.127441004, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
- UnionOperation741.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
- UnionOperation741.Position = Vector3.new(23.4992676, 9.64637184, 0.127441004)
- UnionOperation741.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
- UnionOperation741.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation741.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation741.Anchored = true
- UnionOperation741.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation741.Material = Enum.Material.Fabric
- UnionOperation741.Reflectance = 0.20000000298023
- UnionOperation741.brickColor = BrickColor.new("Dirt brown")
- UnionOperation742.Name = "Wooden Walkway T"
- UnionOperation742.Parent = Model740
- UnionOperation742.CFrame = CFrame.new(23.4984131, 9.64531898, 0.127685994, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
- UnionOperation742.Orientation = Vector3.new(0, -171.639999, 0)
- UnionOperation742.Position = Vector3.new(23.4984131, 9.64531898, 0.127685994)
- UnionOperation742.Rotation = Vector3.new(180, -8.35999966, -180)
- UnionOperation742.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation742.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation742.Anchored = true
- UnionOperation742.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation742.Material = Enum.Material.WoodPlanks
- UnionOperation742.brickColor = BrickColor.new("Reddish brown")
- Model743.Name = "Wooden Walkway "
- Model743.Parent = Model1
- UnionOperation744.Parent = Model743
- UnionOperation744.CFrame = CFrame.new(-38.9224854, 5.93912697, 18.2819824, -0.634347081, -0.760867715, 0.13669005, 0.767958641, -0.640498161, -0.00133252214, 0.0885635987, 0.104127005, 0.990613043)
- UnionOperation744.Orientation = Vector3.new(0.0799999982, 7.86000013, 129.830002)
- UnionOperation744.Position = Vector3.new(-38.9224854, 5.93912697, 18.2819824)
- UnionOperation744.Rotation = Vector3.new(0.0799999982, 7.86000013, 129.820007)
- UnionOperation744.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation744.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation744.Anchored = true
- UnionOperation744.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation744.Material = Enum.Material.Fabric
- UnionOperation744.Reflectance = 0.20000000298023
- UnionOperation744.brickColor = BrickColor.new("Dirt brown")
- UnionOperation745.Name = "Wooden Walkway T"
- UnionOperation745.Parent = Model743
- UnionOperation745.CFrame = CFrame.new(-38.9226074, 5.93860817, 18.28125, -0.136590555, -0.634442151, 0.760806262, 0.00141770288, 0.767878354, 0.640594125, -0.990626574, 0.0885777101, -0.103985474)
- UnionOperation745.Orientation = Vector3.new(-39.8400002, 97.7799988, 0.109999999)
- UnionOperation745.Position = Vector3.new(-38.9226074, 5.93860817, 18.28125)
- UnionOperation745.Rotation = Vector3.new(-99.2200012, 49.5400009, 102.150002)
- UnionOperation745.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation745.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation745.Anchored = true
- UnionOperation745.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation745.Material = Enum.Material.WoodPlanks
- UnionOperation745.brickColor = BrickColor.new("Reddish brown")
- Model746.Name = "Wooden Walkway "
- Model746.Parent = Model1
- UnionOperation747.Parent = Model746
- UnionOperation747.CFrame = CFrame.new(-20.4661865, 30.0881805, -104.83374, -0.000114622439, 0.913390875, -0.407083571, 1, 0.000125360675, -2.92630716e-07, 5.07649893e-05, -0.407083541, -0.913390934)
- UnionOperation747.Orientation = Vector3.new(0, -155.979996, 89.9899979)
- UnionOperation747.Position = Vector3.new(-20.4661865, 30.0881805, -104.83374)
- UnionOperation747.Rotation = Vector3.new(180, -24.0200005, -90.0100021)
- UnionOperation747.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation747.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation747.Anchored = true
- UnionOperation747.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation747.Material = Enum.Material.Fabric
- UnionOperation747.Reflectance = 0.20000000298023
- UnionOperation747.brickColor = BrickColor.new("Dirt brown")
- UnionOperation748.Name = "Wooden Walkway T"
- UnionOperation748.Parent = Model746
- UnionOperation748.CFrame = CFrame.new(-20.46521, 30.0874786, -104.833008, 0.406965256, -2.06208128e-07, -0.913443685, 3.66170639e-07, 1, -6.2608585e-08, 0.913443685, -3.08996732e-07, 0.406965256)
- UnionOperation748.Orientation = Vector3.new(0, -65.9899979, 0)
- UnionOperation748.Position = Vector3.new(-20.46521, 30.0874786, -104.833008)
- UnionOperation748.Rotation = Vector3.new(0, -65.9899979, 0)
- UnionOperation748.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation748.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation748.Anchored = true
- UnionOperation748.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation748.Material = Enum.Material.WoodPlanks
- UnionOperation748.brickColor = BrickColor.new("Reddish brown")
- Model749.Name = "Wooden Walkway "
- Model749.Parent = Model1
- UnionOperation750.Parent = Model749
- UnionOperation750.CFrame = CFrame.new(-54.3753662, 26.7965488, -70.0024414, 0.575175941, -0.688733578, -0.441382855, 0.767940998, 0.6405195, 0.0012548978, 0.28185004, -0.339677721, 0.897318065)
- UnionOperation750.Orientation = Vector3.new(-0.0700000003, -26.1900005, 50.1699982)
- UnionOperation750.Position = Vector3.new(-54.3753662, 26.7965488, -70.0024414)
- UnionOperation750.Rotation = Vector3.new(-0.0799999982, -26.1900005, 50.1300011)
- UnionOperation750.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation750.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation750.Anchored = true
- UnionOperation750.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation750.Material = Enum.Material.Fabric
- UnionOperation750.Reflectance = 0.20000000298023
- UnionOperation750.brickColor = BrickColor.new("Dirt brown")
- UnionOperation751.Name = "Wooden Walkway T"
- UnionOperation751.Parent = Model749
- UnionOperation751.CFrame = CFrame.new(-54.3747559, 26.7970982, -70.0029297, -0.441471696, -0.575262368, 0.688604355, 0.00133795734, -0.767860591, -0.640615582, 0.897274196, -0.28189227, 0.339758366)
- UnionOperation751.Orientation = Vector3.new(39.8400002, 63.7400017, 179.899994)
- UnionOperation751.Position = Vector3.new(-54.3747559, 26.7970982, -70.0029297)
- UnionOperation751.Rotation = Vector3.new(62.0600014, 43.5200005, 127.5)
- UnionOperation751.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation751.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation751.Anchored = true
- UnionOperation751.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation751.Material = Enum.Material.WoodPlanks
- UnionOperation751.brickColor = BrickColor.new("Reddish brown")
- Model752.Name = "Wooden Walkway "
- Model752.Parent = Model1
- UnionOperation753.Parent = Model752
- UnionOperation753.CFrame = CFrame.new(-14.7615957, 9.49929237, 1.04809594, 0.000150528314, -0.989367247, 0.145479649, 1, 0.00014444103, -5.24014431e-05, 3.08303934e-05, 0.145479649, 0.989367127)
- UnionOperation753.Orientation = Vector3.new(0, 8.36999989, 89.9899979)
- UnionOperation753.Position = Vector3.new(-14.7615957, 9.49929237, 1.04809594)
- UnionOperation753.Rotation = Vector3.new(0, 8.36999989, 89.9899979)
- UnionOperation753.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation753.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation753.Anchored = true
- UnionOperation753.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation753.Material = Enum.Material.Fabric
- UnionOperation753.Reflectance = 0.20000000298023
- UnionOperation753.brickColor = BrickColor.new("Dirt brown")
- UnionOperation754.Name = "Wooden Walkway T"
- UnionOperation754.Parent = Model752
- UnionOperation754.CFrame = CFrame.new(-14.762084, 9.49866676, 1.04736304, -0.145349979, 2.68994118e-05, 0.989386439, 5.47041782e-05, 1, -1.91516829e-05, -0.989386439, 5.13392115e-05, -0.145349979)
- UnionOperation754.Orientation = Vector3.new(0, 98.3600006, 0)
- UnionOperation754.Position = Vector3.new(-14.762084, 9.49866676, 1.04736304)
- UnionOperation754.Rotation = Vector3.new(179.990005, 81.6399994, -179.990005)
- UnionOperation754.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation754.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation754.Anchored = true
- UnionOperation754.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation754.Material = Enum.Material.WoodPlanks
- UnionOperation754.brickColor = BrickColor.new("Reddish brown")
- Model755.Name = "Wooden Walkway "
- Model755.Parent = Model1
- UnionOperation756.Parent = Model755
- UnionOperation756.CFrame = CFrame.new(-81.4335938, 15.4599266, -62.5192871, -7.42190459e-05, 0.890107572, 0.455750644, 1, 0.000112442802, -5.67571988e-05, -0.00010176588, 0.455750644, -0.890107572)
- UnionOperation756.Orientation = Vector3.new(0, 152.889999, 89.9899979)
- UnionOperation756.Position = Vector3.new(-81.4335938, 15.4599266, -62.5192871)
- UnionOperation756.Rotation = Vector3.new(180, 27.1100006, -90)
- UnionOperation756.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation756.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation756.Anchored = true
- UnionOperation756.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation756.Material = Enum.Material.Fabric
- UnionOperation756.Reflectance = 0.20000000298023
- UnionOperation756.brickColor = BrickColor.new("Dirt brown")
- UnionOperation757.Name = "Wooden Walkway T"
- UnionOperation757.Parent = Model755
- UnionOperation757.CFrame = CFrame.new(-81.43396, 15.459362, -62.5185547, -0.455867141, 3.78095938e-05, -0.890047908, 5.78591098e-05, 1, 1.28459715e-05, 0.890047908, -4.56413181e-05, -0.455867141)
- UnionOperation757.Orientation = Vector3.new(0, -117.120003, 0)
- UnionOperation757.Position = Vector3.new(-81.43396, 15.459362, -62.5185547)
- UnionOperation757.Rotation = Vector3.new(-180, -62.8800011, -180)
- UnionOperation757.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation757.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation757.Anchored = true
- UnionOperation757.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation757.Material = Enum.Material.WoodPlanks
- UnionOperation757.brickColor = BrickColor.new("Reddish brown")
- Model758.Name = "Wooden Walkway "
- Model758.Parent = Model1
- UnionOperation759.Parent = Model758
- UnionOperation759.CFrame = CFrame.new(-4.53967285, 30.0679474, -117.663086, -8.55938124e-05, 0.681070566, -0.732217789, 1, 0.000125360762, -2.92637907e-07, 9.15920755e-05, -0.732217789, -0.681070566)
- UnionOperation759.Orientation = Vector3.new(0, -132.929993, 89.9899979)
- UnionOperation759.Position = Vector3.new(-4.53967285, 30.0679474, -117.663086)
- UnionOperation759.Rotation = Vector3.new(180, -47.0699997, -90.0100021)
- UnionOperation759.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation759.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation759.Anchored = true
- UnionOperation759.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation759.Material = Enum.Material.Fabric
- UnionOperation759.Reflectance = 0.20000000298023
- UnionOperation759.brickColor = BrickColor.new("Dirt brown")
- ManualWeld760.Name = "Union-to-Stone Pillar Strong Joint"
- ManualWeld760.Parent = UnionOperation759
- ManualWeld760.C0 = CFrame.new(0.160137951, -5.60067558, 4.55984116, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld760.C1 = CFrame.new(-10.8946533, -9.22479248, -0.563720703, 0.036167264, 0.999345899, -0.000125289356, 2.92637907e-07, 0.000125360762, 1, 0.999345899, -0.036167264, 4.2415013e-06)
- ManualWeld760.Part0 = UnionOperation759
- ManualWeld760.Part1 = UnionOperation249
- ManualWeld760.part1 = UnionOperation249
- UnionOperation761.Name = "Wooden Walkway T"
- UnionOperation761.Parent = Model758
- UnionOperation761.CFrame = CFrame.new(-4.53845215, 30.0671234, -117.663086, 0.732129633, -3.10731167e-07, -0.681165338, 3.66170639e-07, 1, -6.2608585e-08, 0.681165338, -2.03585145e-07, 0.732129633)
- UnionOperation761.Orientation = Vector3.new(0, -42.9300003, 0)
- UnionOperation761.Position = Vector3.new(-4.53845215, 30.0671234, -117.663086)
- UnionOperation761.Rotation = Vector3.new(0, -42.9300003, 0)
- UnionOperation761.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation761.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation761.Anchored = true
- UnionOperation761.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation761.Material = Enum.Material.WoodPlanks
- UnionOperation761.brickColor = BrickColor.new("Reddish brown")
- Model762.Name = "Wooden Walkway "
- Model762.Parent = Model1
- UnionOperation763.Parent = Model762
- UnionOperation763.CFrame = CFrame.new(132.455566, 1.86162412, -2.43554711, -2.8127266e-05, 0.638588488, 0.769548357, 1, 0.000112442802, -5.6757206e-05, -0.000122774669, 0.769548297, -0.638588548)
- UnionOperation763.Orientation = Vector3.new(0, 129.690002, 89.9899979)
- UnionOperation763.Position = Vector3.new(132.455566, 1.86162412, -2.43554711)
- UnionOperation763.Rotation = Vector3.new(179.990005, 50.3100014, -90)
- UnionOperation763.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation763.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation763.Anchored = true
- UnionOperation763.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation763.Material = Enum.Material.Fabric
- UnionOperation763.Reflectance = 0.20000000298023
- UnionOperation763.brickColor = BrickColor.new("Dirt brown")
- UnionOperation764.Name = "Wooden Walkway T"
- UnionOperation764.Parent = Model762
- UnionOperation764.CFrame = CFrame.new(132.455322, 1.86047971, -2.43505812, -0.769632041, 5.27322118e-05, -0.638487697, 5.78591025e-05, 1, 1.28459578e-05, 0.638487697, -2.70556593e-05, -0.769632041)
- UnionOperation764.Orientation = Vector3.new(0, -140.320007, 0)
- UnionOperation764.Position = Vector3.new(132.455322, 1.86047971, -2.43505812)
- UnionOperation764.Rotation = Vector3.new(-180, -39.6800003, -180)
- UnionOperation764.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation764.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation764.Anchored = true
- UnionOperation764.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation764.Material = Enum.Material.WoodPlanks
- UnionOperation764.brickColor = BrickColor.new("Reddish brown")
- Model765.Name = "Wooden Walkway "
- Model765.Parent = Model1
- UnionOperation766.Parent = Model765
- UnionOperation766.CFrame = CFrame.new(166.622192, 1.83801866, -6.63012695, -9.53488561e-05, 0.759070098, -0.651008904, 1, 0.000125361839, -2.92532661e-07, 8.13896258e-05, -0.651008904, -0.759070158)
- UnionOperation766.Orientation = Vector3.new(0, -139.380005, 89.9899979)
- UnionOperation766.Position = Vector3.new(166.622192, 1.83801866, -6.63012695)
- UnionOperation766.Rotation = Vector3.new(180, -40.6199989, -90.0100021)
- UnionOperation766.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation766.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation766.Anchored = true
- UnionOperation766.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation766.Material = Enum.Material.Fabric
- UnionOperation766.Reflectance = 0.20000000298023
- UnionOperation766.brickColor = BrickColor.new("Dirt brown")
- UnionOperation767.Name = "Wooden Walkway T"
- UnionOperation767.Parent = Model765
- UnionOperation767.CFrame = CFrame.new(166.622681, 1.83736253, -6.62988281, 0.650910735, -2.8594161e-07, -0.75915432, 3.66095634e-07, 1, -6.2766631e-08, 0.75915432, -2.37064839e-07, 0.650910735)
- UnionOperation767.Orientation = Vector3.new(0, -49.3899994, 0)
- UnionOperation767.Position = Vector3.new(166.622681, 1.83736253, -6.62988281)
- UnionOperation767.Rotation = Vector3.new(0, -49.3899994, 0)
- UnionOperation767.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation767.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation767.Anchored = true
- UnionOperation767.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation767.Material = Enum.Material.WoodPlanks
- UnionOperation767.brickColor = BrickColor.new("Reddish brown")
- Model768.Name = "Wooden Walkway "
- Model768.Parent = Model1
- UnionOperation769.Parent = Model768
- UnionOperation769.CFrame = CFrame.new(142.2323, 15.839138, -50.597168, 7.69793915e-05, -0.596703887, 0.802464008, 1, 0.000126689672, -2.29896636e-06, -0.000100553036, 0.802461147, 0.596706092)
- UnionOperation769.Orientation = Vector3.new(0, 53.3699989, 89.9899979)
- UnionOperation769.Position = Vector3.new(142.2323, 15.839138, -50.597168)
- UnionOperation769.Rotation = Vector3.new(0, 53.3699989, 89.9899979)
- UnionOperation769.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation769.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation769.Anchored = true
- UnionOperation769.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation769.Material = Enum.Material.Fabric
- UnionOperation769.Reflectance = 0.20000000298023
- UnionOperation769.brickColor = BrickColor.new("Dirt brown")
- UnionOperation770.Name = "Wooden Walkway T"
- UnionOperation770.Parent = Model768
- UnionOperation770.CFrame = CFrame.new(142.231445, 15.8385582, -50.5974121, -0.802386165, 2.26497764e-06, 0.596808672, 2.3539144e-06, 1, -1.46031437e-06, -0.596810877, 2.98025498e-08, -0.802383304)
- UnionOperation770.Orientation = Vector3.new(0, 143.360001, 0)
- UnionOperation770.Position = Vector3.new(142.231445, 15.8385582, -50.5974121)
- UnionOperation770.Rotation = Vector3.new(180, 36.6399994, -180)
- UnionOperation770.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation770.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation770.Anchored = true
- UnionOperation770.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation770.Material = Enum.Material.WoodPlanks
- UnionOperation770.brickColor = BrickColor.new("Reddish brown")
- Model771.Name = "Wooden Walkway "
- Model771.Parent = Model1
- UnionOperation772.Parent = Model771
- UnionOperation772.CFrame = CFrame.new(165.647583, 1.85745847, -62.1909142, 0.000106703781, -0.99570322, -0.0926026106, 1, 0.000112442809, -5.67571951e-05, 6.69258152e-05, -0.0926026106, 0.99570322)
- UnionOperation772.Orientation = Vector3.new(0, -5.30999994, 89.9899979)
- UnionOperation772.Position = Vector3.new(165.647583, 1.85745847, -62.1909142)
- UnionOperation772.Rotation = Vector3.new(0, -5.30999994, 89.9899979)
- UnionOperation772.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation772.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation772.Anchored = true
- UnionOperation772.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation772.Material = Enum.Material.Fabric
- UnionOperation772.Reflectance = 0.20000000298023
- UnionOperation772.brickColor = BrickColor.new("Dirt brown")
- UnionOperation773.Name = "Wooden Walkway T"
- UnionOperation773.Parent = Model771
- UnionOperation773.CFrame = CFrame.new(165.647339, 1.85652769, -62.1918945, 0.0927330554, -1.81560627e-05, 0.995690942, 5.78590989e-05, 1, 1.2845966e-05, -0.995690942, 5.64185393e-05, 0.0927330554)
- UnionOperation773.Orientation = Vector3.new(0, 84.6800003, 0)
- UnionOperation773.Position = Vector3.new(165.647339, 1.85652769, -62.1918945)
- UnionOperation773.Rotation = Vector3.new(-0.00999999978, 84.6800003, 0.00999999978)
- UnionOperation773.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation773.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation773.Anchored = true
- UnionOperation773.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation773.Material = Enum.Material.WoodPlanks
- UnionOperation773.brickColor = BrickColor.new("Reddish brown")
- Model774.Name = "Wooden Walkway "
- Model774.Parent = Model1
- UnionOperation775.Parent = Model774
- UnionOperation775.CFrame = CFrame.new(-113.740479, 37.2219849, -24.9545898, 0.000117341238, -0.844620943, -0.535364807, 1, 0.00013918645, -4.08207711e-07, 7.48603052e-05, -0.535364866, 0.844620883)
- UnionOperation775.Orientation = Vector3.new(0, -32.3699989, 89.9899979)
- UnionOperation775.Position = Vector3.new(-113.740479, 37.2219849, -24.9545898)
- UnionOperation775.Rotation = Vector3.new(0, -32.3699989, 89.9899979)
- UnionOperation775.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation775.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation775.Anchored = true
- UnionOperation775.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation775.Material = Enum.Material.Fabric
- UnionOperation775.Reflectance = 0.20000000298023
- UnionOperation775.brickColor = BrickColor.new("Dirt brown")
- UnionOperation776.Name = "Wooden Walkway T"
- UnionOperation776.Parent = Model774
- UnionOperation776.CFrame = CFrame.new(-113.740112, 37.2213745, -24.9553223, 0.53547442, 1.14969935e-05, 0.844551563, 4.83820997e-07, 1, -1.39198964e-05, -0.844551504, 7.86235887e-06, 0.53547442)
- UnionOperation776.Orientation = Vector3.new(0, 57.6199989, 0)
- UnionOperation776.Position = Vector3.new(-113.740112, 37.2213745, -24.9553223)
- UnionOperation776.Rotation = Vector3.new(0, 57.6199989, 0)
- UnionOperation776.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation776.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation776.Anchored = true
- UnionOperation776.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation776.Material = Enum.Material.WoodPlanks
- UnionOperation776.brickColor = BrickColor.new("Reddish brown")
- Model777.Name = "Wooden Walkway "
- Model777.Parent = Model1
- UnionOperation778.Parent = Model777
- UnionOperation778.CFrame = CFrame.new(179.778442, 29.830368, -7.38330078, 4.74469671e-05, -0.380637586, -0.924724281, 1, 0.000125361927, -2.92511686e-07, 0.000116036565, -0.924724281, 0.380637527)
- UnionOperation778.Orientation = Vector3.new(0, -67.6299973, 89.9899979)
- UnionOperation778.Position = Vector3.new(179.778442, 29.830368, -7.38330078)
- UnionOperation778.Rotation = Vector3.new(0, -67.6299973, 89.9899979)
- UnionOperation778.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation778.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation778.Anchored = true
- UnionOperation778.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation778.Material = Enum.Material.Fabric
- UnionOperation778.Reflectance = 0.20000000298023
- UnionOperation778.brickColor = BrickColor.new("Dirt brown")
- UnionOperation779.Name = "Wooden Walkway T"
- UnionOperation779.Parent = Model777
- UnionOperation779.CFrame = CFrame.new(179.779175, 29.8292389, -7.38378906, 0.924773455, -3.14664874e-07, 0.380518138, 3.66090745e-07, 1, -6.27632133e-08, -0.380518138, 1.97348641e-07, 0.924773455)
- UnionOperation779.Orientation = Vector3.new(0, 22.3700008, 0)
- UnionOperation779.Position = Vector3.new(179.779175, 29.8292389, -7.38378906)
- UnionOperation779.Rotation = Vector3.new(0, 22.3700008, 0)
- UnionOperation779.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation779.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation779.Anchored = true
- UnionOperation779.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation779.Material = Enum.Material.WoodPlanks
- UnionOperation779.brickColor = BrickColor.new("Reddish brown")
- Model780.Name = "Wooden Walkway "
- Model780.Parent = Model1
- UnionOperation781.Parent = Model780
- UnionOperation781.CFrame = CFrame.new(-48.5415039, 30.1982574, -89.7265625, -0.000106955893, 0.851962626, -0.523602664, 1, 0.000125360762, -2.92630745e-07, 6.53899115e-05, -0.523602664, -0.851962626)
- UnionOperation781.Orientation = Vector3.new(0, -148.429993, 89.9899979)
- UnionOperation781.Position = Vector3.new(-48.5415039, 30.1982574, -89.7265625)
- UnionOperation781.Rotation = Vector3.new(180, -31.5699997, -90.0100021)
- UnionOperation781.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation781.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation781.Anchored = true
- UnionOperation781.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation781.Material = Enum.Material.Fabric
- UnionOperation781.Reflectance = 0.20000000298023
- UnionOperation781.brickColor = BrickColor.new("Dirt brown")
- UnionOperation782.Name = "Wooden Walkway T"
- UnionOperation782.Parent = Model780
- UnionOperation782.CFrame = CFrame.new(-48.5404053, 30.1971283, -89.7263184, 0.523492217, -2.45031941e-07, -0.852030456, 3.66170696e-07, 1, -6.26086134e-08, 0.852030456, -2.79213452e-07, 0.523492217)
- UnionOperation782.Orientation = Vector3.new(0, -58.4300003, 0)
- UnionOperation782.Position = Vector3.new(-48.5404053, 30.1971283, -89.7263184)
- UnionOperation782.Rotation = Vector3.new(0, -58.4300003, 0)
- UnionOperation782.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation782.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation782.Anchored = true
- UnionOperation782.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation782.Material = Enum.Material.WoodPlanks
- UnionOperation782.brickColor = BrickColor.new("Reddish brown")
- Model783.Name = "Wooden Walkway "
- Model783.Parent = Model1
- UnionOperation784.Parent = Model783
- UnionOperation784.CFrame = CFrame.new(14.2990723, 9.66777992, 1.46728504, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
- UnionOperation784.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
- UnionOperation784.Position = Vector3.new(14.2990723, 9.66777992, 1.46728504)
- UnionOperation784.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
- UnionOperation784.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation784.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation784.Anchored = true
- UnionOperation784.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation784.Material = Enum.Material.Fabric
- UnionOperation784.Reflectance = 0.20000000298023
- UnionOperation784.brickColor = BrickColor.new("Dirt brown")
- UnionOperation785.Name = "Wooden Walkway T"
- UnionOperation785.Parent = Model783
- UnionOperation785.CFrame = CFrame.new(14.2982178, 9.66720009, 1.46777296, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
- UnionOperation785.Orientation = Vector3.new(0, -171.639999, 0)
- UnionOperation785.Position = Vector3.new(14.2982178, 9.66720009, 1.46777296)
- UnionOperation785.Rotation = Vector3.new(180, -8.35999966, -180)
- UnionOperation785.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation785.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation785.Anchored = true
- UnionOperation785.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation785.Material = Enum.Material.WoodPlanks
- UnionOperation785.brickColor = BrickColor.new("Reddish brown")
- Model786.Name = "Wooden Walkway "
- Model786.Parent = Model1
- UnionOperation787.Parent = Model786
- UnionOperation787.CFrame = CFrame.new(-70.8665771, 15.4279289, -11.1540518, -9.83699574e-05, 0.415777862, -0.909466267, 1, 0.000112442773, -5.67571915e-05, 7.86645178e-05, -0.909466267, -0.415777862)
- UnionOperation787.Orientation = Vector3.new(0, -114.57, 89.9899979)
- UnionOperation787.Position = Vector3.new(-70.8665771, 15.4279289, -11.1540518)
- UnionOperation787.Rotation = Vector3.new(179.990005, -65.4300003, -90.0100021)
- UnionOperation787.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation787.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation787.Anchored = true
- UnionOperation787.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation787.Material = Enum.Material.Fabric
- UnionOperation787.Reflectance = 0.20000000298023
- UnionOperation787.brickColor = BrickColor.new("Dirt brown")
- UnionOperation788.Name = "Wooden Walkway T"
- UnionOperation788.Parent = Model786
- UnionOperation788.CFrame = CFrame.new(-70.8658447, 15.426754, -11.1535645, 0.909411728, -4.72751672e-05, -0.415897042, 5.78591171e-05, 1, 1.28459433e-05, 0.415897042, -3.57456847e-05, 0.909411728)
- UnionOperation788.Orientation = Vector3.new(0, -24.5799999, 0)
- UnionOperation788.Position = Vector3.new(-70.8658447, 15.426754, -11.1535645)
- UnionOperation788.Rotation = Vector3.new(0, -24.5799999, 0)
- UnionOperation788.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation788.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation788.Anchored = true
- UnionOperation788.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation788.Material = Enum.Material.WoodPlanks
- UnionOperation788.brickColor = BrickColor.new("Reddish brown")
- Model789.Name = "Wooden Walkway "
- Model789.Parent = Model1
- UnionOperation790.Parent = Model789
- UnionOperation790.CFrame = CFrame.new(174.688965, 1.79980683, -13.7041016, 0.00012173022, -0.747040272, 0.664778769, 1, 0.000112442765, -5.67571587e-05, -3.23496788e-05, 0.664778769, 0.747040272)
- UnionOperation790.Orientation = Vector3.new(0, 41.6699982, 89.9899979)
- UnionOperation790.Position = Vector3.new(174.688965, 1.79980683, -13.7041016)
- UnionOperation790.Rotation = Vector3.new(0, 41.6699982, 89.9899979)
- UnionOperation790.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation790.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation790.Anchored = true
- UnionOperation790.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation790.Material = Enum.Material.Fabric
- UnionOperation790.Reflectance = 0.20000000298023
- UnionOperation790.brickColor = BrickColor.new("Dirt brown")
- UnionOperation791.Name = "Wooden Walkway T"
- UnionOperation791.Parent = Model789
- UnionOperation791.CFrame = CFrame.new(174.688354, 1.79915071, -13.7043457, -0.664680958, 2.88602751e-05, 0.747127295, 5.78591098e-05, 1, 1.2845966e-05, -0.747127295, 5.17665867e-05, -0.664680958)
- UnionOperation791.Orientation = Vector3.new(0, 131.660004, 0)
- UnionOperation791.Position = Vector3.new(174.688354, 1.79915071, -13.7043457)
- UnionOperation791.Rotation = Vector3.new(-180, 48.3400002, -180)
- UnionOperation791.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation791.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation791.Anchored = true
- UnionOperation791.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation791.Material = Enum.Material.WoodPlanks
- UnionOperation791.brickColor = BrickColor.new("Reddish brown")
- Model792.Name = "Wooden Walkway "
- Model792.Parent = Model1
- UnionOperation793.Parent = Model792
- UnionOperation793.CFrame = CFrame.new(111.977783, 1.89928281, -27.0996094, -2.8127266e-05, 0.638588488, 0.769548357, 1, 0.000112442802, -5.6757206e-05, -0.000122774669, 0.769548297, -0.638588548)
- UnionOperation793.Orientation = Vector3.new(0, 129.690002, 89.9899979)
- UnionOperation793.Position = Vector3.new(111.977783, 1.89928281, -27.0996094)
- UnionOperation793.Rotation = Vector3.new(179.990005, 50.3100014, -90)
- UnionOperation793.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation793.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation793.Anchored = true
- UnionOperation793.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation793.Material = Enum.Material.Fabric
- UnionOperation793.Reflectance = 0.20000000298023
- UnionOperation793.brickColor = BrickColor.new("Dirt brown")
- UnionOperation794.Name = "Wooden Walkway T"
- UnionOperation794.Parent = Model792
- UnionOperation794.CFrame = CFrame.new(111.977417, 1.89862669, -27.0991211, -0.769632041, 5.27322118e-05, -0.638487697, 5.78591025e-05, 1, 1.28459578e-05, 0.638487697, -2.70556593e-05, -0.769632041)
- UnionOperation794.Orientation = Vector3.new(0, -140.320007, 0)
- UnionOperation794.Position = Vector3.new(111.977417, 1.89862669, -27.0991211)
- UnionOperation794.Rotation = Vector3.new(-180, -39.6800003, -180)
- UnionOperation794.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation794.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation794.Anchored = true
- UnionOperation794.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation794.Material = Enum.Material.WoodPlanks
- UnionOperation794.brickColor = BrickColor.new("Reddish brown")
- Model795.Name = "Wooden Walkway "
- Model795.Parent = Model1
- UnionOperation796.Parent = Model795
- UnionOperation796.CFrame = CFrame.new(158.588623, 22.8375721, -60.8032227, 9.9108569e-05, -0.792003989, -0.610515952, 1, 0.000125361956, -2.92520838e-07, 7.67671445e-05, -0.610515952, 0.792003989)
- UnionOperation796.Orientation = Vector3.new(0, -37.6300011, 89.9899979)
- UnionOperation796.Position = Vector3.new(158.588623, 22.8375721, -60.8032227)
- UnionOperation796.Rotation = Vector3.new(0, -37.6300011, 89.9899979)
- UnionOperation796.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation796.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation796.Anchored = true
- UnionOperation796.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation796.Material = Enum.Material.Fabric
- UnionOperation796.Reflectance = 0.20000000298023
- UnionOperation796.brickColor = BrickColor.new("Dirt brown")
- UnionOperation797.Name = "Wooden Walkway T"
- UnionOperation797.Parent = Model795
- UnionOperation797.CFrame = CFrame.new(158.588989, 22.8369923, -60.8037109, 0.610618234, -1.73833286e-07, 0.791925073, 3.66088869e-07, 1, -6.27631067e-08, -0.791925073, 3.28242095e-07, 0.610618234)
- UnionOperation797.Orientation = Vector3.new(0, 52.3699989, 0)
- UnionOperation797.Position = Vector3.new(158.588989, 22.8369923, -60.8037109)
- UnionOperation797.Rotation = Vector3.new(0, 52.3699989, 0)
- UnionOperation797.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation797.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation797.Anchored = true
- UnionOperation797.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation797.Material = Enum.Material.WoodPlanks
- UnionOperation797.brickColor = BrickColor.new("Reddish brown")
- Model798.Name = "Wooden Walkway "
- Model798.Parent = Model1
- UnionOperation799.Parent = Model798
- UnionOperation799.CFrame = CFrame.new(176.098145, 26.3027363, -16.4536076, -0.238535479, -0.284135282, -0.928637743, 0.767944574, -0.640515089, -0.0012805569, -0.594442487, -0.713447869, 0.370985687)
- UnionOperation799.Orientation = Vector3.new(0.0700000003, -68.2200012, 129.830002)
- UnionOperation799.Position = Vector3.new(176.098145, 26.3027363, -16.4536076)
- UnionOperation799.Rotation = Vector3.new(0.200000003, -68.2200012, 130.009995)
- UnionOperation799.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation799.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation799.Anchored = true
- UnionOperation799.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation799.Material = Enum.Material.Fabric
- UnionOperation799.Reflectance = 0.20000000298023
- UnionOperation799.brickColor = BrickColor.new("Dirt brown")
- UnionOperation800.Name = "Wooden Walkway T"
- UnionOperation800.Parent = Model798
- UnionOperation800.CFrame = CFrame.new(176.098877, 26.3021564, -16.4538555, 0.928674459, -0.238571286, 0.283985317, 0.00136352854, 0.767864406, 0.640611053, -0.370893538, -0.594531894, 0.713421345)
- UnionOperation800.Orientation = Vector3.new(-39.8400002, 21.7099991, 0.100000001)
- UnionOperation800.Position = Vector3.new(176.098877, 26.3021564, -16.4538555)
- UnionOperation800.Rotation = Vector3.new(-41.9199982, 16.5, 14.4099998)
- UnionOperation800.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation800.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation800.Anchored = true
- UnionOperation800.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation800.Material = Enum.Material.WoodPlanks
- UnionOperation800.brickColor = BrickColor.new("Reddish brown")
- Model801.Name = "Wooden Walkway "
- Model801.Parent = Model1
- UnionOperation802.Parent = Model801
- UnionOperation802.CFrame = CFrame.new(9.84033203, 30.0966034, -132.853027, -8.55938124e-05, 0.681070566, -0.732217789, 1, 0.000125360762, -2.92637907e-07, 9.15920755e-05, -0.732217789, -0.681070566)
- UnionOperation802.Orientation = Vector3.new(0, -132.929993, 89.9899979)
- UnionOperation802.Position = Vector3.new(9.84033203, 30.0966034, -132.853027)
- UnionOperation802.Rotation = Vector3.new(180, -47.0699997, -90.0100021)
- UnionOperation802.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation802.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation802.Anchored = true
- UnionOperation802.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation802.Material = Enum.Material.Fabric
- UnionOperation802.Reflectance = 0.20000000298023
- UnionOperation802.brickColor = BrickColor.new("Dirt brown")
- UnionOperation803.Name = "Wooden Walkway T"
- UnionOperation803.Parent = Model801
- UnionOperation803.CFrame = CFrame.new(9.84155178, 30.0954437, -132.853027, 0.732129633, -3.10731167e-07, -0.681165338, 3.66170639e-07, 1, -6.2608585e-08, 0.681165338, -2.03585145e-07, 0.732129633)
- UnionOperation803.Orientation = Vector3.new(0, -42.9300003, 0)
- UnionOperation803.Position = Vector3.new(9.84155178, 30.0954437, -132.853027)
- UnionOperation803.Rotation = Vector3.new(0, -42.9300003, 0)
- UnionOperation803.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation803.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation803.Anchored = true
- UnionOperation803.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation803.Material = Enum.Material.WoodPlanks
- UnionOperation803.brickColor = BrickColor.new("Reddish brown")
- Model804.Name = "Wooden Walkway "
- Model804.Parent = Model1
- UnionOperation805.Parent = Model804
- UnionOperation805.CFrame = CFrame.new(-64.4945068, 16.3481407, 2.53808594, -0.00012587657, 0.908100307, -0.418752849, 1, 0.000112442794, -5.67572206e-05, -4.45550904e-06, -0.418752849, -0.908100307)
- UnionOperation805.Orientation = Vector3.new(0, -155.240005, 89.9899979)
- UnionOperation805.Position = Vector3.new(-64.4945068, 16.3481407, 2.53808594)
- UnionOperation805.Rotation = Vector3.new(180, -24.7600002, -90.0100021)
- UnionOperation805.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation805.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation805.Anchored = true
- UnionOperation805.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation805.Material = Enum.Material.Fabric
- UnionOperation805.Reflectance = 0.20000000298023
- UnionOperation805.brickColor = BrickColor.new("Dirt brown")
- UnionOperation806.Name = "Wooden Walkway T"
- UnionOperation806.Parent = Model804
- UnionOperation806.CFrame = CFrame.new(-64.4940186, 16.3475304, 2.53833008, 0.418633789, -1.25556517e-05, -0.908155203, 5.78591171e-05, 1, 1.28459615e-05, 0.908155203, -5.79228035e-05, 0.418633789)
- UnionOperation806.Orientation = Vector3.new(0, -65.25, 0)
- UnionOperation806.Position = Vector3.new(-64.4940186, 16.3475304, 2.53833008)
- UnionOperation806.Rotation = Vector3.new(0, -65.25, 0)
- UnionOperation806.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation806.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation806.Anchored = true
- UnionOperation806.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation806.Material = Enum.Material.WoodPlanks
- UnionOperation806.brickColor = BrickColor.new("Reddish brown")
- Model807.Name = "Wooden Walkway "
- Model807.Parent = Model1
- UnionOperation808.Parent = Model807
- UnionOperation808.CFrame = CFrame.new(-45.8314209, 12.8946648, -5.60351515, 0.585216522, 0.702456415, -0.405063808, 0.767945588, -0.640513897, -0.00128052628, -0.260348499, -0.310317516, -0.914287567)
- UnionOperation808.Orientation = Vector3.new(0.0700000003, -156.100006, 129.830002)
- UnionOperation808.Position = Vector3.new(-45.8314209, 12.8946648, -5.60351515)
- UnionOperation808.Rotation = Vector3.new(179.919998, -23.8999996, -50.2000008)
- UnionOperation808.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation808.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation808.Anchored = true
- UnionOperation808.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation808.Material = Enum.Material.Fabric
- UnionOperation808.Reflectance = 0.20000000298023
- UnionOperation808.brickColor = BrickColor.new("Dirt brown")
- UnionOperation809.Name = "Wooden Walkway T"
- UnionOperation809.Parent = Model807
- UnionOperation809.CFrame = CFrame.new(-45.8310547, 12.8940697, -5.60253906, 0.404972494, 0.585304499, -0.702435732, 0.00136352517, 0.76786536, 0.64060986, 0.91432786, -0.260387152, 0.310166299)
- UnionOperation809.Orientation = Vector3.new(-39.8400002, -66.1800003, 0.100000001)
- UnionOperation809.Position = Vector3.new(-45.8310547, 12.8940697, -5.60253906)
- UnionOperation809.Rotation = Vector3.new(-64.1600037, -44.6199989, -55.3199997)
- UnionOperation809.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation809.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation809.Anchored = true
- UnionOperation809.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation809.Material = Enum.Material.WoodPlanks
- UnionOperation809.brickColor = BrickColor.new("Reddish brown")
- Model810.Name = "Wooden Walkway "
- Model810.Parent = Model1
- UnionOperation811.Parent = Model810
- UnionOperation811.CFrame = CFrame.new(-77.2431717, 2.3599, 51.2385254, 0.000124557613, -0.993843555, -0.110792398, 1, 0.00012536181, -2.92529592e-07, 1.41798646e-05, -0.110792398, 0.993843555)
- UnionOperation811.Orientation = Vector3.new(0, -6.36000013, 89.9899979)
- UnionOperation811.Position = Vector3.new(-77.2431717, 2.3599, 51.2385254)
- UnionOperation811.Rotation = Vector3.new(0, -6.36000013, 89.9899979)
- UnionOperation811.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation811.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation811.Anchored = true
- UnionOperation811.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation811.Material = Enum.Material.Fabric
- UnionOperation811.Reflectance = 0.20000000298023
- UnionOperation811.brickColor = BrickColor.new("Dirt brown")
- UnionOperation812.Name = "Wooden Walkway T"
- UnionOperation812.Parent = Model810
- UnionOperation812.CFrame = CFrame.new(-77.2431717, 2.35883188, 51.237793, 0.110920876, 2.17718821e-08, 0.99382925, 3.66092252e-07, 1, -6.27664747e-08, -0.99382925, 3.70795306e-07, 0.110920876)
- UnionOperation812.Orientation = Vector3.new(0, 83.6299973, 0)
- UnionOperation812.Position = Vector3.new(-77.2431717, 2.35883188, 51.237793)
- UnionOperation812.Rotation = Vector3.new(0, 83.6299973, 0)
- UnionOperation812.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation812.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation812.Anchored = true
- UnionOperation812.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation812.Material = Enum.Material.WoodPlanks
- UnionOperation812.brickColor = BrickColor.new("Reddish brown")
- Model813.Name = "Wooden Walkway "
- Model813.Parent = Model1
- UnionOperation814.Parent = Model813
- UnionOperation814.CFrame = CFrame.new(-140.389526, 16.3958702, -0.576659977, 1.4179861e-05, -0.110792413, 0.993843615, 1, 0.000125361825, -2.92523197e-07, -0.000124557628, 0.993843615, 0.110792413)
- UnionOperation814.Orientation = Vector3.new(0, 83.6399994, 89.9899979)
- UnionOperation814.Position = Vector3.new(-140.389526, 16.3958702, -0.576659977)
- UnionOperation814.Rotation = Vector3.new(0, 83.6399994, 89.9899979)
- UnionOperation814.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation814.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation814.Anchored = true
- UnionOperation814.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation814.Material = Enum.Material.Fabric
- UnionOperation814.Reflectance = 0.20000000298023
- UnionOperation814.brickColor = BrickColor.new("Dirt brown")
- UnionOperation815.Name = "Wooden Walkway T"
- UnionOperation815.Parent = Model813
- UnionOperation815.CFrame = CFrame.new(-140.390259, 16.3953362, -0.576659977, -0.99382925, 3.70792321e-07, 0.110920832, 3.66089267e-07, 1, -6.27665102e-08, -0.110920839, -2.17722693e-08, -0.99382925)
- UnionOperation815.Orientation = Vector3.new(0, 173.630005, 0)
- UnionOperation815.Position = Vector3.new(-140.390259, 16.3953362, -0.576659977)
- UnionOperation815.Rotation = Vector3.new(180, 6.36999989, -180)
- UnionOperation815.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation815.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation815.Anchored = true
- UnionOperation815.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation815.Material = Enum.Material.WoodPlanks
- UnionOperation815.brickColor = BrickColor.new("Reddish brown")
- Model816.Name = "Wooden Walkway "
- Model816.Parent = Model1
- UnionOperation817.Parent = Model816
- UnionOperation817.CFrame = CFrame.new(-45.5684814, 22.8706532, -65.7294922, 0.000125502804, -0.901867151, -0.432013601, 1, 0.000139323034, -3.42685723e-07, 6.04984998e-05, -0.432013631, 0.901867092)
- UnionOperation817.Orientation = Vector3.new(0, -25.6000004, 89.9899979)
- UnionOperation817.Position = Vector3.new(-45.5684814, 22.8706532, -65.7294922)
- UnionOperation817.Rotation = Vector3.new(0, -25.6000004, 89.9899979)
- UnionOperation817.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation817.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation817.Anchored = true
- UnionOperation817.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation817.Material = Enum.Material.Fabric
- UnionOperation817.Reflectance = 0.20000000298023
- UnionOperation817.brickColor = BrickColor.new("Dirt brown")
- UnionOperation818.Name = "Wooden Walkway T"
- UnionOperation818.Parent = Model816
- UnionOperation818.CFrame = CFrame.new(-45.5683594, 22.869585, -65.7302246, 0.432130069, 1.24946673e-05, 0.901811361, 4.18278603e-07, 1, -1.40555112e-05, -0.901811302, 6.45101682e-06, 0.432130098)
- UnionOperation818.Orientation = Vector3.new(0, 64.4000015, 0)
- UnionOperation818.Position = Vector3.new(-45.5683594, 22.869585, -65.7302246)
- UnionOperation818.Rotation = Vector3.new(0, 64.4000015, 0)
- UnionOperation818.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation818.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation818.Anchored = true
- UnionOperation818.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation818.Material = Enum.Material.WoodPlanks
- UnionOperation818.brickColor = BrickColor.new("Reddish brown")
- Model819.Name = "Wooden Walkway "
- Model819.Parent = Model1
- UnionOperation820.Parent = Model819
- UnionOperation820.CFrame = CFrame.new(-61.9835205, 30.1976776, -75.0805664, -5.33090497e-05, 0.423130125, -0.906068921, 1, 0.000125360733, -2.92630745e-07, 0.000113461647, -0.906068921, -0.423130125)
- UnionOperation820.Orientation = Vector3.new(0, -115.029999, 89.9899979)
- UnionOperation820.Position = Vector3.new(-61.9835205, 30.1976776, -75.0805664)
- UnionOperation820.Rotation = Vector3.new(180, -64.9700012, -90.0100021)
- UnionOperation820.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation820.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation820.Anchored = true
- UnionOperation820.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation820.Material = Enum.Material.Fabric
- UnionOperation820.Reflectance = 0.20000000298023
- UnionOperation820.brickColor = BrickColor.new("Dirt brown")
- UnionOperation821.Name = "Wooden Walkway T"
- UnionOperation821.Parent = Model819
- UnionOperation821.CFrame = CFrame.new(-61.9825439, 30.1969452, -75.0808105, 0.906014204, -3.58254766e-07, -0.423247427, 3.66170752e-07, 1, -6.26085779e-08, 0.423247427, -9.82565425e-08, 0.906014204)
- UnionOperation821.Orientation = Vector3.new(0, -25.0400009, 0)
- UnionOperation821.Position = Vector3.new(-61.9825439, 30.1969452, -75.0808105)
- UnionOperation821.Rotation = Vector3.new(0, -25.0400009, 0)
- UnionOperation821.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation821.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation821.Anchored = true
- UnionOperation821.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation821.Material = Enum.Material.WoodPlanks
- UnionOperation821.brickColor = BrickColor.new("Reddish brown")
- Model822.Name = "Wooden Walkway "
- Model822.Parent = Model1
- UnionOperation823.Parent = Model822
- UnionOperation823.CFrame = CFrame.new(-98.7633057, 2.35935068, 49.2785645, 0.000124557613, -0.993843555, -0.110792398, 1, 0.00012536181, -2.92529592e-07, 1.41798646e-05, -0.110792398, 0.993843555)
- UnionOperation823.Orientation = Vector3.new(0, -6.36000013, 89.9899979)
- UnionOperation823.Position = Vector3.new(-98.7633057, 2.35935068, 49.2785645)
- UnionOperation823.Rotation = Vector3.new(0, -6.36000013, 89.9899979)
- UnionOperation823.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation823.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation823.Anchored = true
- UnionOperation823.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation823.Material = Enum.Material.Fabric
- UnionOperation823.Reflectance = 0.20000000298023
- UnionOperation823.brickColor = BrickColor.new("Dirt brown")
- UnionOperation824.Name = "Wooden Walkway T"
- UnionOperation824.Parent = Model822
- UnionOperation824.CFrame = CFrame.new(-98.7633057, 2.35869455, 49.2775879, 0.110920876, 2.17718821e-08, 0.99382925, 3.66092252e-07, 1, -6.27664747e-08, -0.99382925, 3.70795306e-07, 0.110920876)
- UnionOperation824.Orientation = Vector3.new(0, 83.6299973, 0)
- UnionOperation824.Position = Vector3.new(-98.7633057, 2.35869455, 49.2775879)
- UnionOperation824.Rotation = Vector3.new(0, 83.6299973, 0)
- UnionOperation824.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation824.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation824.Anchored = true
- UnionOperation824.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation824.Material = Enum.Material.WoodPlanks
- UnionOperation824.brickColor = BrickColor.new("Reddish brown")
- Model825.Name = "Wooden Walkway "
- Model825.Parent = Model1
- UnionOperation826.Parent = Model825
- UnionOperation826.CFrame = CFrame.new(-71.9193115, 15.4984703, -57.5603027, 0.000110384135, -0.881625831, -0.4719491, 1, 0.000125361796, -2.92524135e-07, 5.94222802e-05, -0.4719491, 0.881625831)
- UnionOperation826.Orientation = Vector3.new(0, -28.1599998, 89.9899979)
- UnionOperation826.Position = Vector3.new(-71.9193115, 15.4984703, -57.5603027)
- UnionOperation826.Rotation = Vector3.new(0, -28.1599998, 89.9899979)
- UnionOperation826.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation826.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation826.Anchored = true
- UnionOperation826.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation826.Material = Enum.Material.Fabric
- UnionOperation826.Reflectance = 0.20000000298023
- UnionOperation826.brickColor = BrickColor.new("Dirt brown")
- UnionOperation827.Name = "Wooden Walkway T"
- UnionOperation827.Parent = Model825
- UnionOperation827.CFrame = CFrame.new(-71.9188232, 15.49757, -57.5610352, 0.472063035, -1.17485854e-07, 0.881564796, 3.66092252e-07, 1, -6.27665244e-08, -0.881564796, 3.52363799e-07, 0.472063035)
- UnionOperation827.Orientation = Vector3.new(0, 61.8300018, 0)
- UnionOperation827.Position = Vector3.new(-71.9188232, 15.49757, -57.5610352)
- UnionOperation827.Rotation = Vector3.new(0, 61.8300018, 0)
- UnionOperation827.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation827.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation827.Anchored = true
- UnionOperation827.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation827.Material = Enum.Material.WoodPlanks
- UnionOperation827.brickColor = BrickColor.new("Reddish brown")
- Model828.Name = "Wooden Walkway "
- Model828.Parent = Model1
- UnionOperation829.Parent = Model828
- UnionOperation829.CFrame = CFrame.new(-65.3692627, 2.39928293, 12.315918, 2.81272678e-05, -0.638588548, -0.769548357, 1, 0.000112442794, -5.6757206e-05, 0.000122774669, -0.769548357, 0.638588607)
- UnionOperation829.Orientation = Vector3.new(0, -50.3100014, 89.9899979)
- UnionOperation829.Position = Vector3.new(-65.3692627, 2.39928293, 12.315918)
- UnionOperation829.Rotation = Vector3.new(0.00999999978, -50.3100014, 90)
- UnionOperation829.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation829.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation829.Anchored = true
- UnionOperation829.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation829.Material = Enum.Material.Fabric
- UnionOperation829.Reflectance = 0.20000000298023
- UnionOperation829.brickColor = BrickColor.new("Dirt brown")
- UnionOperation830.Name = "Wooden Walkway T"
- UnionOperation830.Parent = Model828
- UnionOperation830.CFrame = CFrame.new(-65.3690186, 2.39856577, 12.3151855, 0.769632041, -5.27322081e-05, 0.638487697, 5.78591025e-05, 1, 1.28459615e-05, -0.638487697, 2.70556611e-05, 0.769632041)
- UnionOperation830.Orientation = Vector3.new(0, 39.6800003, 0)
- UnionOperation830.Position = Vector3.new(-65.3690186, 2.39856577, 12.3151855)
- UnionOperation830.Rotation = Vector3.new(0, 39.6800003, 0)
- UnionOperation830.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation830.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation830.Anchored = true
- UnionOperation830.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation830.Material = Enum.Material.WoodPlanks
- UnionOperation830.brickColor = BrickColor.new("Reddish brown")
- Model831.Name = "Wooden Walkway "
- Model831.Parent = Model1
- UnionOperation832.Parent = Model831
- UnionOperation832.CFrame = CFrame.new(-121.981812, 33.6943893, -30.2363281, -0.537917674, -0.643867075, -0.544132233, 0.767953932, -0.640503824, -0.00128044898, -0.347694308, -0.418557286, 0.838998556)
- UnionOperation832.Orientation = Vector3.new(0.0700000003, -32.9700012, 129.830002)
- UnionOperation832.Position = Vector3.new(-121.981812, 33.6943893, -30.2363281)
- UnionOperation832.Rotation = Vector3.new(0.0900000036, -32.9700012, 129.880005)
- UnionOperation832.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation832.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation832.Anchored = true
- UnionOperation832.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation832.Material = Enum.Material.Fabric
- UnionOperation832.Reflectance = 0.20000000298023
- UnionOperation832.brickColor = BrickColor.new("Dirt brown")
- UnionOperation833.Name = "Wooden Walkway T"
- UnionOperation833.Parent = Model831
- UnionOperation833.CFrame = CFrame.new(-121.981079, 33.69384, -30.2370605, 0.544215739, -0.537998319, 0.643729091, 0.0013634999, 0.767873645, 0.640599906, -0.838944316, -0.347746789, 0.418622464)
- UnionOperation833.Orientation = Vector3.new(-39.8400002, 56.9599991, 0.100000001)
- UnionOperation833.Position = Vector3.new(-121.981079, 33.69384, -30.2370605)
- UnionOperation833.Rotation = Vector3.new(-56.8400002, 40.0699997, 44.6699982)
- UnionOperation833.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation833.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation833.Anchored = true
- UnionOperation833.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation833.Material = Enum.Material.WoodPlanks
- UnionOperation833.brickColor = BrickColor.new("Reddish brown")
- Model834.Name = "Wooden Walkway "
- Model834.Parent = Model1
- UnionOperation835.Parent = Model834
- UnionOperation835.CFrame = CFrame.new(-141.460449, 16.3576927, 10.0986319, -6.69258297e-05, 0.092602618, -0.99570322, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570322, -0.092602618)
- UnionOperation835.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
- UnionOperation835.Position = Vector3.new(-141.460449, 16.3576927, 10.0986319)
- UnionOperation835.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
- UnionOperation835.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation835.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation835.Anchored = true
- UnionOperation835.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation835.Material = Enum.Material.Fabric
- UnionOperation835.Reflectance = 0.20000000298023
- UnionOperation835.brickColor = BrickColor.new("Dirt brown")
- UnionOperation836.Name = "Wooden Walkway T"
- UnionOperation836.Parent = Model834
- UnionOperation836.CFrame = CFrame.new(-141.459839, 16.3571281, 10.0986319, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
- UnionOperation836.Orientation = Vector3.new(0, -5.32000017, 0)
- UnionOperation836.Position = Vector3.new(-141.459839, 16.3571281, 10.0986319)
- UnionOperation836.Rotation = Vector3.new(0, -5.32000017, 0)
- UnionOperation836.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation836.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation836.Anchored = true
- UnionOperation836.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation836.Material = Enum.Material.WoodPlanks
- UnionOperation836.brickColor = BrickColor.new("Reddish brown")
- Model837.Name = "Wooden Walkway "
- Model837.Parent = Model1
- UnionOperation838.Parent = Model837
- UnionOperation838.CFrame = CFrame.new(-62.1809082, 15.4604607, -52.7075195, -7.42190459e-05, 0.890107572, 0.455750644, 1, 0.000112442802, -5.67571988e-05, -0.00010176588, 0.455750644, -0.890107572)
- UnionOperation838.Orientation = Vector3.new(0, 152.889999, 89.9899979)
- UnionOperation838.Position = Vector3.new(-62.1809082, 15.4604607, -52.7075195)
- UnionOperation838.Rotation = Vector3.new(180, 27.1100006, -90)
- UnionOperation838.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation838.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation838.Anchored = true
- UnionOperation838.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation838.Material = Enum.Material.Fabric
- UnionOperation838.Reflectance = 0.20000000298023
- UnionOperation838.brickColor = BrickColor.new("Dirt brown")
- UnionOperation839.Name = "Wooden Walkway T"
- UnionOperation839.Parent = Model837
- UnionOperation839.CFrame = CFrame.new(-62.1807861, 15.4598045, -52.7067871, -0.455867141, 3.78095938e-05, -0.890047908, 5.78591098e-05, 1, 1.28459715e-05, 0.890047908, -4.56413181e-05, -0.455867141)
- UnionOperation839.Orientation = Vector3.new(0, -117.120003, 0)
- UnionOperation839.Position = Vector3.new(-62.1807861, 15.4598045, -52.7067871)
- UnionOperation839.Rotation = Vector3.new(-180, -62.8800011, -180)
- UnionOperation839.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation839.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation839.Anchored = true
- UnionOperation839.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation839.Material = Enum.Material.WoodPlanks
- UnionOperation839.brickColor = BrickColor.new("Reddish brown")
- Model840.Name = "Wooden Walkway "
- Model840.Parent = Model1
- UnionOperation841.Parent = Model840
- UnionOperation841.CFrame = CFrame.new(3.65917993, 9.52787209, -7.59277296, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
- UnionOperation841.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
- UnionOperation841.Position = Vector3.new(3.65917993, 9.52787209, -7.59277296)
- UnionOperation841.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
- UnionOperation841.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation841.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation841.Anchored = true
- UnionOperation841.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation841.Material = Enum.Material.Fabric
- UnionOperation841.Reflectance = 0.20000000298023
- UnionOperation841.brickColor = BrickColor.new("Dirt brown")
- UnionOperation842.Name = "Wooden Walkway T"
- UnionOperation842.Parent = Model840
- UnionOperation842.CFrame = CFrame.new(3.65832496, 9.52674294, -7.59228516, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
- UnionOperation842.Orientation = Vector3.new(0, -171.639999, 0)
- UnionOperation842.Position = Vector3.new(3.65832496, 9.52674294, -7.59228516)
- UnionOperation842.Rotation = Vector3.new(180, -8.35999966, -180)
- UnionOperation842.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation842.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation842.Anchored = true
- UnionOperation842.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation842.Material = Enum.Material.WoodPlanks
- UnionOperation842.brickColor = BrickColor.new("Reddish brown")
- Model843.Name = "Wooden Walkway "
- Model843.Parent = Model1
- UnionOperation844.Parent = Model843
- UnionOperation844.CFrame = CFrame.new(21.9091797, 9.61779213, -10.3027344, 3.08310919e-05, 0.145478755, 0.989361286, 1, 0.000144446283, -5.24024472e-05, -0.000150533029, 0.989361286, -0.14547877)
- UnionOperation844.Orientation = Vector3.new(0, 98.3700027, 89.9899979)
- UnionOperation844.Position = Vector3.new(21.9091797, 9.61779213, -10.3027344)
- UnionOperation844.Rotation = Vector3.new(179.979996, 81.6299973, -89.9899979)
- UnionOperation844.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation844.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation844.Anchored = true
- UnionOperation844.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation844.Material = Enum.Material.Fabric
- UnionOperation844.Reflectance = 0.20000000298023
- UnionOperation844.brickColor = BrickColor.new("Dirt brown")
- UnionOperation845.Name = "Wooden Walkway T"
- UnionOperation845.Parent = Model843
- UnionOperation845.CFrame = CFrame.new(21.9083252, 9.6172123, -10.3022461, -0.989380419, 5.13400955e-05, -0.1453491, 5.47052732e-05, 1, -1.91554773e-05, 0.1453491, -2.69034172e-05, -0.989380419)
- UnionOperation845.Orientation = Vector3.new(0, -171.639999, 0)
- UnionOperation845.Position = Vector3.new(21.9083252, 9.6172123, -10.3022461)
- UnionOperation845.Rotation = Vector3.new(180, -8.35999966, -180)
- UnionOperation845.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation845.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation845.Anchored = true
- UnionOperation845.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation845.Material = Enum.Material.WoodPlanks
- UnionOperation845.brickColor = BrickColor.new("Reddish brown")
- Model846.Name = "Wooden Walkway "
- Model846.Parent = Model1
- UnionOperation847.Parent = Model846
- UnionOperation847.CFrame = CFrame.new(-72.0161133, 2.36107492, 4.25488281, 2.81272678e-05, -0.638588548, -0.769548357, 1, 0.000112442794, -5.6757206e-05, 0.000122774669, -0.769548357, 0.638588607)
- UnionOperation847.Orientation = Vector3.new(0, -50.3100014, 89.9899979)
- UnionOperation847.Position = Vector3.new(-72.0161133, 2.36107492, 4.25488281)
- UnionOperation847.Rotation = Vector3.new(0.00999999978, -50.3100014, 90)
- UnionOperation847.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation847.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation847.Anchored = true
- UnionOperation847.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation847.Material = Enum.Material.Fabric
- UnionOperation847.Reflectance = 0.20000000298023
- UnionOperation847.brickColor = BrickColor.new("Dirt brown")
- UnionOperation848.Name = "Wooden Walkway T"
- UnionOperation848.Parent = Model846
- UnionOperation848.CFrame = CFrame.new(-72.0157471, 2.36028147, 4.25414991, 0.769632041, -5.27322081e-05, 0.638487697, 5.78591025e-05, 1, 1.28459615e-05, -0.638487697, 2.70556611e-05, 0.769632041)
- UnionOperation848.Orientation = Vector3.new(0, 39.6800003, 0)
- UnionOperation848.Position = Vector3.new(-72.0157471, 2.36028147, 4.25414991)
- UnionOperation848.Rotation = Vector3.new(0, 39.6800003, 0)
- UnionOperation848.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation848.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation848.Anchored = true
- UnionOperation848.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation848.Material = Enum.Material.WoodPlanks
- UnionOperation848.brickColor = BrickColor.new("Reddish brown")
- Model849.Name = "Wooden Walkway "
- Model849.Parent = Model1
- UnionOperation850.Parent = Model849
- UnionOperation850.CFrame = CFrame.new(-138.429321, 16.3964653, -22.0966797, 1.4179861e-05, -0.110792413, 0.993843615, 1, 0.000125361825, -2.92523197e-07, -0.000124557628, 0.993843615, 0.110792413)
- UnionOperation850.Orientation = Vector3.new(0, 83.6399994, 89.9899979)
- UnionOperation850.Position = Vector3.new(-138.429321, 16.3964653, -22.0966797)
- UnionOperation850.Rotation = Vector3.new(0, 83.6399994, 89.9899979)
- UnionOperation850.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation850.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation850.Anchored = true
- UnionOperation850.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation850.Material = Enum.Material.Fabric
- UnionOperation850.Reflectance = 0.20000000298023
- UnionOperation850.brickColor = BrickColor.new("Dirt brown")
- UnionOperation851.Name = "Wooden Walkway T"
- UnionOperation851.Parent = Model849
- UnionOperation851.CFrame = CFrame.new(-138.430054, 16.3958702, -22.0966797, -0.99382925, 3.70792321e-07, 0.110920832, 3.66089267e-07, 1, -6.27665102e-08, -0.110920839, -2.17722693e-08, -0.99382925)
- UnionOperation851.Orientation = Vector3.new(0, 173.630005, 0)
- UnionOperation851.Position = Vector3.new(-138.430054, 16.3958702, -22.0966797)
- UnionOperation851.Rotation = Vector3.new(180, 6.36999989, -180)
- UnionOperation851.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation851.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation851.Anchored = true
- UnionOperation851.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation851.Material = Enum.Material.WoodPlanks
- UnionOperation851.brickColor = BrickColor.new("Reddish brown")
- Model852.Name = "Wooden Walkway "
- Model852.Parent = Model1
- UnionOperation853.Parent = Model852
- UnionOperation853.CFrame = CFrame.new(-48.081665, 2.38690805, 19.5881348, 0.000150527441, -0.989361346, 0.145479128, 1, 0.000144440855, -5.24010247e-05, 3.08304225e-05, 0.145479143, 0.989361286)
- UnionOperation853.Orientation = Vector3.new(0, 8.36999989, 89.9899979)
- UnionOperation853.Position = Vector3.new(-48.081665, 2.38690805, 19.5881348)
- UnionOperation853.Rotation = Vector3.new(0, 8.36999989, 89.9899979)
- UnionOperation853.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation853.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation853.Anchored = true
- UnionOperation853.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation853.Material = Enum.Material.Fabric
- UnionOperation853.Reflectance = 0.20000000298023
- UnionOperation853.brickColor = BrickColor.new("Dirt brown")
- UnionOperation854.Name = "Wooden Walkway T"
- UnionOperation854.Parent = Model852
- UnionOperation854.CFrame = CFrame.new(-48.0820312, 2.3861146, 19.5874023, -0.145349458, 2.68992826e-05, 0.989380479, 5.47037562e-05, 1, -1.91515046e-05, -0.989380479, 5.13391569e-05, -0.145349458)
- UnionOperation854.Orientation = Vector3.new(0, 98.3600006, 0)
- UnionOperation854.Position = Vector3.new(-48.0820312, 2.3861146, 19.5874023)
- UnionOperation854.Rotation = Vector3.new(179.990005, 81.6399994, -179.990005)
- UnionOperation854.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation854.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation854.Anchored = true
- UnionOperation854.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation854.Material = Enum.Material.WoodPlanks
- UnionOperation854.brickColor = BrickColor.new("Reddish brown")
- Model855.Name = "Wooden Walkway "
- Model855.Parent = Model1
- UnionOperation856.Parent = Model855
- UnionOperation856.CFrame = CFrame.new(-108.755493, 40.7045746, -31.7314453, -0.347692966, -0.41855979, 0.839004874, 0.767952442, -0.640505254, -0.00128049124, 0.537914932, 0.643869579, 0.544136643)
- UnionOperation856.Orientation = Vector3.new(0.0700000003, 57.0299988, 129.830002)
- UnionOperation856.Position = Vector3.new(-108.755493, 40.7045746, -31.7314453)
- UnionOperation856.Rotation = Vector3.new(0.129999995, 57.0400009, 129.720001)
- UnionOperation856.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation856.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation856.Anchored = true
- UnionOperation856.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation856.Material = Enum.Material.Fabric
- UnionOperation856.Reflectance = 0.20000000298023
- UnionOperation856.brickColor = BrickColor.new("Dirt brown")
- UnionOperation857.Name = "Wooden Walkway T"
- UnionOperation857.Parent = Model855
- UnionOperation857.CFrame = CFrame.new(-108.756226, 40.7039948, -31.7321777, -0.838950574, -0.347745448, 0.418624997, 0.00136351597, 0.767872155, 0.640601337, -0.54422009, 0.537995636, -0.643731594)
- UnionOperation857.Orientation = Vector3.new(-39.8400002, 146.960007, 0.100000001)
- UnionOperation857.Position = Vector3.new(-108.756226, 40.7039948, -31.7321777)
- UnionOperation857.Rotation = Vector3.new(-135.139999, 24.75, 157.490005)
- UnionOperation857.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation857.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation857.Anchored = true
- UnionOperation857.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation857.Material = Enum.Material.WoodPlanks
- UnionOperation857.brickColor = BrickColor.new("Reddish brown")
- Model858.Name = "Wooden Walkway "
- Model858.Parent = Model1
- UnionOperation859.Parent = Model858
- UnionOperation859.CFrame = CFrame.new(-95.6237793, 16.3391533, 35.8134766, -7.69793987e-05, 0.596703887, -0.802464008, 1, 0.000126689672, -2.29896978e-06, 0.000100553036, -0.802461147, -0.596706092)
- UnionOperation859.Orientation = Vector3.new(0, -126.629997, 89.9899979)
- UnionOperation859.Position = Vector3.new(-95.6237793, 16.3391533, 35.8134766)
- UnionOperation859.Rotation = Vector3.new(180, -53.3699989, -90.0100021)
- UnionOperation859.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation859.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation859.Anchored = true
- UnionOperation859.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation859.Material = Enum.Material.Fabric
- UnionOperation859.Reflectance = 0.20000000298023
- UnionOperation859.brickColor = BrickColor.new("Dirt brown")
- UnionOperation860.Name = "Wooden Walkway T"
- UnionOperation860.Parent = Model858
- UnionOperation860.CFrame = CFrame.new(-95.6229248, 16.3384819, 35.8137207, 0.802386105, -2.2649765e-06, -0.596808672, 2.35391781e-06, 1, -1.4603138e-06, 0.596810877, -2.98023224e-08, 0.802383363)
- UnionOperation860.Orientation = Vector3.new(0, -36.6399994, 0)
- UnionOperation860.Position = Vector3.new(-95.6229248, 16.3384819, 35.8137207)
- UnionOperation860.Rotation = Vector3.new(0, -36.6399994, 0)
- UnionOperation860.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation860.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation860.Anchored = true
- UnionOperation860.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation860.Material = Enum.Material.WoodPlanks
- UnionOperation860.brickColor = BrickColor.new("Reddish brown")
- Model861.Name = "Wooden Walkway "
- Model861.Parent = Model1
- UnionOperation862.Parent = Model861
- UnionOperation862.CFrame = CFrame.new(17.0789795, 30.046524, -140.668701, -8.70215008e-05, 0.692485392, -0.721431971, 1, 0.00012536069, -2.9254582e-07, 9.02366228e-05, -0.721431911, -0.692485452)
- UnionOperation862.Orientation = Vector3.new(0, -133.830002, 89.9899979)
- UnionOperation862.Position = Vector3.new(17.0789795, 30.046524, -140.668701)
- UnionOperation862.Rotation = Vector3.new(180, -46.1699982, -90.0100021)
- UnionOperation862.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation862.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation862.Anchored = true
- UnionOperation862.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation862.Material = Enum.Material.Fabric
- UnionOperation862.Reflectance = 0.20000000298023
- UnionOperation862.brickColor = BrickColor.new("Dirt brown")
- UnionOperation863.Name = "Wooden Walkway T"
- UnionOperation863.Parent = Model861
- UnionOperation863.CFrame = CFrame.new(17.0802002, 30.0455475, -140.668457, 0.721342444, -3.07495583e-07, -0.692578614, 3.66170354e-07, 1, -6.26086063e-08, 0.692578614, -2.08439502e-07, 0.721342444)
- UnionOperation863.Orientation = Vector3.new(0, -43.8300018, 0)
- UnionOperation863.Position = Vector3.new(17.0802002, 30.0455475, -140.668457)
- UnionOperation863.Rotation = Vector3.new(0, -43.8300018, 0)
- UnionOperation863.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation863.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation863.Anchored = true
- UnionOperation863.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation863.Material = Enum.Material.WoodPlanks
- UnionOperation863.brickColor = BrickColor.new("Reddish brown")
- Model864.Name = "Wooden Walkway "
- Model864.Parent = Model1
- UnionOperation865.Parent = Model864
- UnionOperation865.CFrame = CFrame.new(-87.9187012, 2.32155466, 50.1674805, -0.000106703781, 0.99570322, 0.092602618, 1, 0.000112442809, -5.67571988e-05, -6.69258152e-05, 0.0926026106, -0.99570322)
- UnionOperation865.Orientation = Vector3.new(0, 174.690002, 89.9899979)
- UnionOperation865.Position = Vector3.new(-87.9187012, 2.32155466, 50.1674805)
- UnionOperation865.Rotation = Vector3.new(180, 5.30999994, -90.0100021)
- UnionOperation865.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation865.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation865.Anchored = true
- UnionOperation865.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation865.Material = Enum.Material.Fabric
- UnionOperation865.Reflectance = 0.20000000298023
- UnionOperation865.brickColor = BrickColor.new("Dirt brown")
- UnionOperation866.Name = "Wooden Walkway T"
- UnionOperation866.Parent = Model864
- UnionOperation866.CFrame = CFrame.new(-87.9185791, 2.32062387, 50.1679688, -0.0927330256, 1.81560608e-05, -0.995691001, 5.78591025e-05, 1, 1.28459633e-05, 0.995691001, -5.6418543e-05, -0.0927330256)
- UnionOperation866.Orientation = Vector3.new(0, -95.3199997, 0)
- UnionOperation866.Position = Vector3.new(-87.9185791, 2.32062387, 50.1679688)
- UnionOperation866.Rotation = Vector3.new(-179.990005, -84.6800003, -179.990005)
- UnionOperation866.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation866.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation866.Anchored = true
- UnionOperation866.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation866.Material = Enum.Material.WoodPlanks
- UnionOperation866.brickColor = BrickColor.new("Reddish brown")
- Model867.Name = "Wooden Walkway "
- Model867.Parent = Model1
- UnionOperation868.Parent = Model867
- UnionOperation868.CFrame = CFrame.new(-100.348877, 30.2286835, -47.5766602, -0.000123531907, 0.985797048, 0.1679409, 1, 0.000125361563, -2.92702055e-07, -2.13418789e-05, 0.167940885, -0.985797107)
- UnionOperation868.Orientation = Vector3.new(0, 170.330002, 89.9899979)
- UnionOperation868.Position = Vector3.new(-100.348877, 30.2286835, -47.5766602)
- UnionOperation868.Rotation = Vector3.new(180, 9.67000008, -90.0100021)
- UnionOperation868.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation868.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation868.Anchored = true
- UnionOperation868.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation868.Material = Enum.Material.Fabric
- UnionOperation868.Reflectance = 0.20000000298023
- UnionOperation868.brickColor = BrickColor.new("Dirt brown")
- UnionOperation869.Name = "Wooden Walkway T"
- UnionOperation869.Parent = Model867
- UnionOperation869.CFrame = CFrame.new(-100.348755, 30.2279816, -47.5759277, -0.168068305, -2.68965294e-10, -0.985775352, 3.66265994e-07, 1, -6.27188186e-08, 0.985775352, -3.71597025e-07, -0.168068305)
- UnionOperation869.Orientation = Vector3.new(0, -99.6800003, 0)
- UnionOperation869.Position = Vector3.new(-100.348755, 30.2279816, -47.5759277)
- UnionOperation869.Rotation = Vector3.new(180, -80.3199997, 180)
- UnionOperation869.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation869.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation869.Anchored = true
- UnionOperation869.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation869.Material = Enum.Material.WoodPlanks
- UnionOperation869.brickColor = BrickColor.new("Reddish brown")
- Model870.Name = "Wooden Walkway "
- Model870.Parent = Model1
- UnionOperation871.Parent = Model870
- UnionOperation871.CFrame = CFrame.new(-119.039185, 2.3571229, 47.4072266, -0.000106703781, 0.99570322, 0.092602618, 1, 0.000112442809, -5.67571988e-05, -6.69258152e-05, 0.0926026106, -0.99570322)
- UnionOperation871.Orientation = Vector3.new(0, 174.690002, 89.9899979)
- UnionOperation871.Position = Vector3.new(-119.039185, 2.3571229, 47.4072266)
- UnionOperation871.Rotation = Vector3.new(180, 5.30999994, -90.0100021)
- UnionOperation871.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation871.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation871.Anchored = true
- UnionOperation871.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation871.Material = Enum.Material.Fabric
- UnionOperation871.Reflectance = 0.20000000298023
- UnionOperation871.brickColor = BrickColor.new("Dirt brown")
- UnionOperation872.Name = "Wooden Walkway T"
- UnionOperation872.Parent = Model870
- UnionOperation872.CFrame = CFrame.new(-119.038818, 2.35646677, 47.407959, -0.0927330256, 1.81560608e-05, -0.995691001, 5.78591025e-05, 1, 1.28459633e-05, 0.995691001, -5.6418543e-05, -0.0927330256)
- UnionOperation872.Orientation = Vector3.new(0, -95.3199997, 0)
- UnionOperation872.Position = Vector3.new(-119.038818, 2.35646677, 47.407959)
- UnionOperation872.Rotation = Vector3.new(-179.990005, -84.6800003, -179.990005)
- UnionOperation872.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation872.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation872.Anchored = true
- UnionOperation872.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation872.Material = Enum.Material.WoodPlanks
- UnionOperation872.brickColor = BrickColor.new("Reddish brown")
- Model873.Name = "Wooden Walkway "
- Model873.Parent = Model1
- UnionOperation874.Parent = Model873
- UnionOperation874.CFrame = CFrame.new(2.69909692, 30.0179901, -125.478516, -8.70215008e-05, 0.692485392, -0.721431971, 1, 0.00012536069, -2.9254582e-07, 9.02366228e-05, -0.721431911, -0.692485452)
- UnionOperation874.Orientation = Vector3.new(0, -133.830002, 89.9899979)
- UnionOperation874.Position = Vector3.new(2.69909692, 30.0179901, -125.478516)
- UnionOperation874.Rotation = Vector3.new(180, -46.1699982, -90.0100021)
- UnionOperation874.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation874.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation874.Anchored = true
- UnionOperation874.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation874.Material = Enum.Material.Fabric
- UnionOperation874.Reflectance = 0.20000000298023
- UnionOperation874.brickColor = BrickColor.new("Dirt brown")
- UnionOperation875.Name = "Wooden Walkway T"
- UnionOperation875.Parent = Model873
- UnionOperation875.CFrame = CFrame.new(2.70031691, 30.0172272, -125.478516, 0.721342444, -3.07495583e-07, -0.692578614, 3.66170354e-07, 1, -6.26086063e-08, 0.692578614, -2.08439502e-07, 0.721342444)
- UnionOperation875.Orientation = Vector3.new(0, -43.8300018, 0)
- UnionOperation875.Position = Vector3.new(2.70031691, 30.0172272, -125.478516)
- UnionOperation875.Rotation = Vector3.new(0, -43.8300018, 0)
- UnionOperation875.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation875.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation875.Anchored = true
- UnionOperation875.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation875.Material = Enum.Material.WoodPlanks
- UnionOperation875.brickColor = BrickColor.new("Reddish brown")
- ManualWeld876.Name = "Wooden Walkway T-to-Stone Pillar Strong Joint"
- ManualWeld876.Parent = UnionOperation875
- ManualWeld876.C0 = CFrame.new(-5.02457952, 0.20003888, 5.39998579, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld876.C1 = CFrame.new(0.0120849609, -9.23501587, -1.5300293, -0.0203398466, -0.999793291, -7.00434839e-08, -3.66170354e-07, -6.26086063e-08, 1, -0.999793291, 0.0203398466, -3.64821176e-07)
- ManualWeld876.Part0 = UnionOperation875
- ManualWeld876.Part1 = UnionOperation249
- ManualWeld876.part1 = UnionOperation249
- ManualWeld877.Name = "Wooden Walkway T-to-Stone Pillar Strong Joint"
- ManualWeld877.Parent = UnionOperation875
- ManualWeld877.C0 = CFrame.new(-5.02457952, 0.20003888, 5.39998579, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld877.C1 = CFrame.new(12.4866943, -9.23495483, 1.52978516, 0.0203398466, 0.999793291, 7.00434839e-08, -3.66170354e-07, -6.26086063e-08, 1, 0.999793291, -0.0203398466, 3.64821176e-07)
- ManualWeld877.Part0 = UnionOperation875
- ManualWeld877.Part1 = UnionOperation251
- ManualWeld877.part1 = UnionOperation251
- Model878.Name = "Wooden Walkway "
- Model878.Parent = Model1
- UnionOperation879.Parent = Model878
- UnionOperation879.CFrame = CFrame.new(-101.176514, 19.8914204, 43.213623, 0.385959834, 0.464344352, -0.797134519, 0.767946541, -0.640512705, -0.0012826263, -0.511168361, -0.611659646, -0.603805959)
- UnionOperation879.Orientation = Vector3.new(0.0700000003, -127.139999, 129.830002)
- UnionOperation879.Position = Vector3.new(-101.176514, 19.8914204, 43.213623)
- UnionOperation879.Rotation = Vector3.new(179.880005, -52.8600006, -50.2700005)
- UnionOperation879.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation879.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation879.Anchored = true
- UnionOperation879.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation879.Material = Enum.Material.Fabric
- UnionOperation879.Reflectance = 0.20000000298023
- UnionOperation879.brickColor = BrickColor.new("Dirt brown")
- UnionOperation880.Name = "Wooden Walkway T"
- UnionOperation880.Parent = Model878
- UnionOperation880.CFrame = CFrame.new(-101.175781, 19.890871, 43.2143555, 0.79707402, 0.386018366, -0.464399606, 0.00136553426, 0.767866313, 0.640608668, 0.60388577, -0.511244655, 0.611517131)
- UnionOperation880.Orientation = Vector3.new(-39.8400002, -37.2099991, 0.100000001)
- UnionOperation880.Position = Vector3.new(-101.175781, 19.890871, 43.2143555)
- UnionOperation880.Rotation = Vector3.new(-46.3300018, -27.6700001, -25.8400002)
- UnionOperation880.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation880.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation880.Anchored = true
- UnionOperation880.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation880.Material = Enum.Material.WoodPlanks
- UnionOperation880.brickColor = BrickColor.new("Reddish brown")
- Model881.Name = "Wooden Walkway "
- Model881.Parent = Model1
- UnionOperation882.Parent = Model881
- UnionOperation882.CFrame = CFrame.new(-30.1173096, 30.1381989, -100.324463, -0.000113811155, 0.906885505, -0.421377152, 1, 0.000125360748, -2.92634354e-07, 5.25587675e-05, -0.421377152, -0.906885505)
- UnionOperation882.Orientation = Vector3.new(0, -155.080002, 89.9899979)
- UnionOperation882.Position = Vector3.new(-30.1173096, 30.1381989, -100.324463)
- UnionOperation882.Rotation = Vector3.new(180, -24.9200001, -90.0100021)
- UnionOperation882.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation882.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation882.Anchored = true
- UnionOperation882.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation882.Material = Enum.Material.Fabric
- UnionOperation882.Reflectance = 0.20000000298023
- UnionOperation882.brickColor = BrickColor.new("Dirt brown")
- UnionOperation883.Name = "Wooden Walkway T"
- UnionOperation883.Parent = Model881
- UnionOperation883.CFrame = CFrame.new(-30.1163349, 30.1373444, -100.32373, 0.421259612, -2.11035157e-07, -0.906940162, 3.66170696e-07, 1, -6.26085992e-08, 0.906940162, -3.05720363e-07, 0.421259612)
- UnionOperation883.Orientation = Vector3.new(0, -65.0899963, 0)
- UnionOperation883.Position = Vector3.new(-30.1163349, 30.1373444, -100.32373)
- UnionOperation883.Rotation = Vector3.new(0, -65.0899963, 0)
- UnionOperation883.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation883.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation883.Anchored = true
- UnionOperation883.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation883.Material = Enum.Material.WoodPlanks
- UnionOperation883.brickColor = BrickColor.new("Reddish brown")
- Model884.Name = "Wooden Walkway "
- Model884.Parent = Model1
- UnionOperation885.Parent = Model884
- UnionOperation885.CFrame = CFrame.new(24.4289551, 30.0477142, -148.288574, -8.70215008e-05, 0.692485392, -0.721431971, 1, 0.00012536069, -2.9254582e-07, 9.02366228e-05, -0.721431911, -0.692485452)
- UnionOperation885.Orientation = Vector3.new(0, -133.830002, 89.9899979)
- UnionOperation885.Position = Vector3.new(24.4289551, 30.0477142, -148.288574)
- UnionOperation885.Rotation = Vector3.new(180, -46.1699982, -90.0100021)
- UnionOperation885.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation885.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation885.Anchored = true
- UnionOperation885.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation885.Material = Enum.Material.Fabric
- UnionOperation885.Reflectance = 0.20000000298023
- UnionOperation885.brickColor = BrickColor.new("Dirt brown")
- UnionOperation886.Name = "Wooden Walkway T"
- UnionOperation886.Parent = Model884
- UnionOperation886.CFrame = CFrame.new(24.4301758, 30.0468903, -148.288086, 0.721342444, -3.07495583e-07, -0.692578614, 3.66170354e-07, 1, -6.26086063e-08, 0.692578614, -2.08439502e-07, 0.721342444)
- UnionOperation886.Orientation = Vector3.new(0, -43.8300018, 0)
- UnionOperation886.Position = Vector3.new(24.4301758, 30.0468903, -148.288086)
- UnionOperation886.Rotation = Vector3.new(0, -43.8300018, 0)
- UnionOperation886.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation886.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation886.Anchored = true
- UnionOperation886.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation886.Material = Enum.Material.WoodPlanks
- UnionOperation886.brickColor = BrickColor.new("Reddish brown")
- Model887.Name = "Wooden Walkway "
- Model887.Parent = Model1
- UnionOperation888.Parent = Model887
- UnionOperation888.CFrame = CFrame.new(-139.500504, 16.3582573, -11.4213858, -6.69258297e-05, 0.092602618, -0.99570322, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570322, -0.092602618)
- UnionOperation888.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
- UnionOperation888.Position = Vector3.new(-139.500504, 16.3582573, -11.4213858)
- UnionOperation888.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
- UnionOperation888.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation888.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation888.Anchored = true
- UnionOperation888.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation888.Material = Enum.Material.Fabric
- UnionOperation888.Reflectance = 0.20000000298023
- UnionOperation888.brickColor = BrickColor.new("Dirt brown")
- UnionOperation889.Name = "Wooden Walkway T"
- UnionOperation889.Parent = Model887
- UnionOperation889.CFrame = CFrame.new(-139.499756, 16.3575249, -11.4213858, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
- UnionOperation889.Orientation = Vector3.new(0, -5.32000017, 0)
- UnionOperation889.Position = Vector3.new(-139.499756, 16.3575249, -11.4213858)
- UnionOperation889.Rotation = Vector3.new(0, -5.32000017, 0)
- UnionOperation889.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation889.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation889.Anchored = true
- UnionOperation889.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation889.Material = Enum.Material.WoodPlanks
- UnionOperation889.brickColor = BrickColor.new("Reddish brown")
- Model890.Name = "Wooden Walkway "
- Model890.Parent = Model1
- UnionOperation891.Parent = Model890
- UnionOperation891.CFrame = CFrame.new(-127.690063, 30.2393341, -36.4897461, 6.69898582e-05, -0.532396197, 0.84649533, 1, 0.00012536197, -2.92521349e-07, -0.000105962579, 0.846495271, 0.532396197)
- UnionOperation891.Orientation = Vector3.new(0, 57.8300018, 89.9899979)
- UnionOperation891.Position = Vector3.new(-127.690063, 30.2393341, -36.4897461)
- UnionOperation891.Rotation = Vector3.new(0, 57.8300018, 89.9899979)
- UnionOperation891.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation891.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation891.Anchored = true
- UnionOperation891.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation891.Material = Enum.Material.Fabric
- UnionOperation891.Reflectance = 0.20000000298023
- UnionOperation891.brickColor = BrickColor.new("Dirt brown")
- UnionOperation892.Name = "Wooden Walkway T"
- UnionOperation892.Parent = Model890
- UnionOperation892.CFrame = CFrame.new(-127.690674, 30.2387238, -36.4899902, -0.846426547, 3.43291276e-07, 0.532505631, 3.66089381e-07, 1, -6.27665955e-08, -0.532505631, 1.41817324e-07, -0.846426547)
- UnionOperation892.Orientation = Vector3.new(0, 147.830002, 0)
- UnionOperation892.Position = Vector3.new(-127.690674, 30.2387238, -36.4899902)
- UnionOperation892.Rotation = Vector3.new(180, 32.1699982, -180)
- UnionOperation892.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation892.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation892.Anchored = true
- UnionOperation892.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation892.Material = Enum.Material.WoodPlanks
- UnionOperation892.brickColor = BrickColor.new("Reddish brown")
- Model893.Name = "Wooden Walkway "
- Model893.Parent = Model1
- UnionOperation894.Parent = Model893
- UnionOperation894.CFrame = CFrame.new(-85.8470459, 2.36107492, -12.3481436, 2.81272678e-05, -0.638588548, -0.769548357, 1, 0.000112442794, -5.6757206e-05, 0.000122774669, -0.769548357, 0.638588607)
- UnionOperation894.Orientation = Vector3.new(0, -50.3100014, 89.9899979)
- UnionOperation894.Position = Vector3.new(-85.8470459, 2.36107492, -12.3481436)
- UnionOperation894.Rotation = Vector3.new(0.00999999978, -50.3100014, 90)
- UnionOperation894.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation894.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation894.Anchored = true
- UnionOperation894.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation894.Material = Enum.Material.Fabric
- UnionOperation894.Reflectance = 0.20000000298023
- UnionOperation894.brickColor = BrickColor.new("Dirt brown")
- UnionOperation895.Name = "Wooden Walkway T"
- UnionOperation895.Parent = Model893
- UnionOperation895.CFrame = CFrame.new(-85.8466797, 2.36047983, -12.348876, 0.769632041, -5.27322081e-05, 0.638487697, 5.78591025e-05, 1, 1.28459615e-05, -0.638487697, 2.70556611e-05, 0.769632041)
- UnionOperation895.Orientation = Vector3.new(0, 39.6800003, 0)
- UnionOperation895.Position = Vector3.new(-85.8466797, 2.36047983, -12.348876)
- UnionOperation895.Rotation = Vector3.new(0, 39.6800003, 0)
- UnionOperation895.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation895.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation895.Anchored = true
- UnionOperation895.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation895.Material = Enum.Material.WoodPlanks
- UnionOperation895.brickColor = BrickColor.new("Reddish brown")
- Model896.Name = "Wooden Walkway "
- Model896.Parent = Model1
- UnionOperation897.Parent = Model896
- UnionOperation897.CFrame = CFrame.new(-136.290649, 2.31781626, 6.31030178, -0.000121730227, 0.747040272, -0.664778829, 1, 0.000112442765, -5.67571624e-05, 3.23496861e-05, -0.664778829, -0.747040272)
- UnionOperation897.Orientation = Vector3.new(0, -138.330002, 89.9899979)
- UnionOperation897.Position = Vector3.new(-136.290649, 2.31781626, 6.31030178)
- UnionOperation897.Rotation = Vector3.new(180, -41.6699982, -90.0100021)
- UnionOperation897.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation897.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation897.Anchored = true
- UnionOperation897.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation897.Material = Enum.Material.Fabric
- UnionOperation897.Reflectance = 0.20000000298023
- UnionOperation897.brickColor = BrickColor.new("Dirt brown")
- UnionOperation898.Name = "Wooden Walkway T"
- UnionOperation898.Parent = Model896
- UnionOperation898.CFrame = CFrame.new(-136.289917, 2.31719065, 6.31079102, 0.664680958, -2.88602751e-05, -0.747127354, 5.78591098e-05, 1, 1.2845966e-05, 0.747127354, -5.17665867e-05, 0.664680958)
- UnionOperation898.Orientation = Vector3.new(0, -48.3400002, 0)
- UnionOperation898.Position = Vector3.new(-136.289917, 2.31719065, 6.31079102)
- UnionOperation898.Rotation = Vector3.new(0, -48.3400002, 0)
- UnionOperation898.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation898.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation898.Anchored = true
- UnionOperation898.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation898.Material = Enum.Material.WoodPlanks
- UnionOperation898.brickColor = BrickColor.new("Reddish brown")
- Model899.Name = "Torch"
- Model899.Parent = Model1
- UnionOperation900.Parent = Model899
- UnionOperation900.CFrame = CFrame.new(23.5068359, 11.6531467, -15.465332, 0.593464494, 8.60248903e-08, 0.804860175, -2.29662618e-08, 1, -9.13683209e-08, -0.804860175, 2.12092797e-08, 0.593464494)
- UnionOperation900.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation900.Position = Vector3.new(23.5068359, 11.6531467, -15.465332)
- UnionOperation900.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation900.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation900.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation900.Anchored = true
- UnionOperation900.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation900.Material = Enum.Material.Wood
- UnionOperation900.brickColor = BrickColor.new("Reddish brown")
- UnionOperation900.UsePartColor = true
- Part901.Parent = Model899
- Part901.CFrame = CFrame.new(23.5068359, 13.5475578, -15.465332, 0.593464494, 8.60248903e-08, 0.804860175, -2.29662653e-08, 1, -9.13683209e-08, -0.804860175, 2.1209285e-08, 0.593464494)
- Part901.Orientation = Vector3.new(0, 53.5999985, 0)
- Part901.Position = Vector3.new(23.5068359, 13.5475578, -15.465332)
- Part901.Rotation = Vector3.new(0, 53.5999985, 0)
- Part901.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part901.Transparency = 1
- Part901.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part901.Anchored = true
- Part901.BrickColor = BrickColor.new("Dirt brown")
- Part901.Material = Enum.Material.Wood
- Part901.TopSurface = Enum.SurfaceType.Smooth
- Part901.brickColor = BrickColor.new("Dirt brown")
- Part901.FormFactor = Enum.FormFactor.Custom
- Part901.formFactor = Enum.FormFactor.Custom
- Fire902.Parent = Part901
- Fire902.Color = Color3.new(1, 0.666667, 0)
- Fire902.Size = 2
- Fire902.Heat = 4
- Fire902.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire902.size = 2
- PointLight903.Parent = Part901
- PointLight903.Color = Color3.new(1, 0.666667, 0)
- PointLight903.Range = 30
- Model904.Name = "Wooden Walkway "
- Model904.Parent = Model1
- UnionOperation905.Parent = Model904
- UnionOperation905.CFrame = CFrame.new(-78.807373, 2.39928293, -4.05126905, -7.80488626e-05, 0.624411464, 0.781095624, 1, 0.000125361825, -2.92533201e-07, -9.8102224e-05, 0.781095505, -0.624411523)
- UnionOperation905.Orientation = Vector3.new(0, 128.639999, 89.9899979)
- UnionOperation905.Position = Vector3.new(-78.807373, 2.39928293, -4.05126905)
- UnionOperation905.Rotation = Vector3.new(180, 51.3600006, -90.0100021)
- UnionOperation905.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation905.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation905.Anchored = true
- UnionOperation905.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation905.Material = Enum.Material.Fabric
- UnionOperation905.Reflectance = 0.20000000298023
- UnionOperation905.brickColor = BrickColor.new("Dirt brown")
- UnionOperation906.Name = "Wooden Walkway T"
- UnionOperation906.Parent = Model904
- UnionOperation906.CFrame = CFrame.new(-78.8079834, 2.39856577, -4.05078077, -0.781176329, 2.46796787e-07, -0.624310493, 3.66092195e-07, 1, -6.27664818e-08, 0.624310493, -2.77586878e-07, -0.781176329)
- UnionOperation906.Orientation = Vector3.new(0, -141.369995, 0)
- UnionOperation906.Position = Vector3.new(-78.8079834, 2.39856577, -4.05078077)
- UnionOperation906.Rotation = Vector3.new(180, -38.6300011, -180)
- UnionOperation906.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation906.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation906.Anchored = true
- UnionOperation906.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation906.Material = Enum.Material.WoodPlanks
- UnionOperation906.brickColor = BrickColor.new("Reddish brown")
- Model907.Name = "Wooden Walkway "
- Model907.Parent = Model1
- UnionOperation908.Parent = Model907
- UnionOperation908.CFrame = CFrame.new(-70.4608154, 2.42061472, 81.6987305, -6.69258297e-05, 0.0926026255, -0.99570328, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570328, -0.0926026255)
- UnionOperation908.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
- UnionOperation908.Position = Vector3.new(-70.4608154, 2.42061472, 81.6987305)
- UnionOperation908.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
- UnionOperation908.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation908.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation908.Anchored = true
- UnionOperation908.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation908.Material = Enum.Material.Fabric
- UnionOperation908.Reflectance = 0.20000000298023
- UnionOperation908.brickColor = BrickColor.new("Dirt brown")
- UnionOperation909.Name = "Wooden Walkway T"
- UnionOperation909.Parent = Model907
- UnionOperation909.CFrame = CFrame.new(-70.460083, 2.41995859, 81.6984863, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
- UnionOperation909.Orientation = Vector3.new(0, -5.32000017, 0)
- UnionOperation909.Position = Vector3.new(-70.460083, 2.41995859, 81.6984863)
- UnionOperation909.Rotation = Vector3.new(0, -5.32000017, 0)
- UnionOperation909.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation909.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation909.Anchored = true
- UnionOperation909.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation909.Material = Enum.Material.WoodPlanks
- UnionOperation909.brickColor = BrickColor.new("Reddish brown")
- Model910.Name = "Wooden Walkway "
- Model910.Parent = Model1
- UnionOperation911.Parent = Model910
- UnionOperation911.CFrame = CFrame.new(-111.980103, 23.3375721, 46.0192871, -9.9108569e-05, 0.792003989, 0.610515952, 1, 0.000125361956, -2.92521435e-07, -7.67671445e-05, 0.610515952, -0.792003989)
- UnionOperation911.Orientation = Vector3.new(0, 142.369995, 89.9899979)
- UnionOperation911.Position = Vector3.new(-111.980103, 23.3375721, 46.0192871)
- UnionOperation911.Rotation = Vector3.new(180, 37.6300011, -90.0100021)
- UnionOperation911.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation911.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation911.Anchored = true
- UnionOperation911.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation911.Material = Enum.Material.Fabric
- UnionOperation911.Reflectance = 0.20000000298023
- UnionOperation911.brickColor = BrickColor.new("Dirt brown")
- UnionOperation912.Name = "Wooden Walkway T"
- UnionOperation912.Parent = Model910
- UnionOperation912.CFrame = CFrame.new(-111.980469, 23.3368397, 46.0200195, -0.610618234, 1.73834422e-07, -0.791925073, 3.66089381e-07, 1, -6.27665884e-08, 0.791925073, -3.28241782e-07, -0.610618234)
- UnionOperation912.Orientation = Vector3.new(0, -127.629997, 0)
- UnionOperation912.Position = Vector3.new(-111.980469, 23.3368397, 46.0200195)
- UnionOperation912.Rotation = Vector3.new(180, -52.3699989, -180)
- UnionOperation912.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation912.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation912.Anchored = true
- UnionOperation912.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation912.Material = Enum.Material.WoodPlanks
- UnionOperation912.brickColor = BrickColor.new("Reddish brown")
- Model913.Name = "Wooden Walkway "
- Model913.Parent = Model1
- UnionOperation914.Parent = Model913
- UnionOperation914.CFrame = CFrame.new(-57.8607178, 37.2079468, 89.6474609, 9.24250999e-05, -0.732197762, -0.681092143, 1, 0.000126723651, -5.31012063e-07, 8.6699285e-05, -0.681092143, 0.732197762)
- UnionOperation914.Orientation = Vector3.new(0, -42.9300003, 89.9899979)
- UnionOperation914.Position = Vector3.new(-57.8607178, 37.2079468, 89.6474609)
- UnionOperation914.Rotation = Vector3.new(0, -42.9300003, 89.9899979)
- UnionOperation914.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation914.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation914.Anchored = true
- UnionOperation914.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation914.Material = Enum.Material.Fabric
- UnionOperation914.Reflectance = 0.20000000298023
- UnionOperation914.brickColor = BrickColor.new("Dirt brown")
- UnionOperation915.Name = "Wooden Walkway T"
- UnionOperation915.Parent = Model913
- UnionOperation915.CFrame = CFrame.new(-57.8602295, 37.2071533, 89.6467285, 0.681187689, 6.61570084e-07, 0.732108891, 5.95351764e-07, 1, -1.45759259e-06, -0.732108891, 1.42875638e-06, 0.68118763)
- UnionOperation915.Orientation = Vector3.new(0, 47.0600014, 0)
- UnionOperation915.Position = Vector3.new(-57.8602295, 37.2071533, 89.6467285)
- UnionOperation915.Rotation = Vector3.new(0, 47.0600014, 0)
- UnionOperation915.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation915.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation915.Anchored = true
- UnionOperation915.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation915.Material = Enum.Material.WoodPlanks
- UnionOperation915.brickColor = BrickColor.new("Reddish brown")
- Model916.Name = "Wooden Walkway "
- Model916.Parent = Model1
- UnionOperation917.Parent = Model916
- UnionOperation917.CFrame = CFrame.new(-73.760376, 37.2202454, 74.8474197, 9.24250999e-05, -0.732197762, -0.681092143, 1, 0.000126723651, -5.31012063e-07, 8.6699285e-05, -0.681092143, 0.732197762)
- UnionOperation917.Orientation = Vector3.new(0, -42.9300003, 89.9899979)
- UnionOperation917.Position = Vector3.new(-73.760376, 37.2202454, 74.8474197)
- UnionOperation917.Rotation = Vector3.new(0, -42.9300003, 89.9899979)
- UnionOperation917.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation917.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation917.Anchored = true
- UnionOperation917.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation917.Material = Enum.Material.Fabric
- UnionOperation917.Reflectance = 0.20000000298023
- UnionOperation917.brickColor = BrickColor.new("Dirt brown")
- UnionOperation918.Name = "Wooden Walkway T"
- UnionOperation918.Parent = Model916
- UnionOperation918.CFrame = CFrame.new(-73.7598877, 37.2191467, 74.8466797, 0.681187689, 6.61570084e-07, 0.732108891, 5.95351764e-07, 1, -1.45759259e-06, -0.732108891, 1.42875638e-06, 0.68118763)
- UnionOperation918.Orientation = Vector3.new(0, 47.0600014, 0)
- UnionOperation918.Position = Vector3.new(-73.7598877, 37.2191467, 74.8466797)
- UnionOperation918.Rotation = Vector3.new(0, 47.0600014, 0)
- UnionOperation918.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation918.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation918.Anchored = true
- UnionOperation918.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation918.Material = Enum.Material.WoodPlanks
- UnionOperation918.brickColor = BrickColor.new("Reddish brown")
- Model919.Name = "Wooden Walkway "
- Model919.Parent = Model1
- UnionOperation920.Parent = Model919
- UnionOperation920.CFrame = CFrame.new(-66.4294434, 2.42108774, 39.1030273, 1.41798619e-05, -0.110792406, 0.993843615, 1, 0.000125361825, -2.92522202e-07, -0.000124557628, 0.993843615, 0.110792413)
- UnionOperation920.Orientation = Vector3.new(0, 83.6399994, 89.9899979)
- UnionOperation920.Position = Vector3.new(-66.4294434, 2.42108774, 39.1030273)
- UnionOperation920.Rotation = Vector3.new(0, 83.6399994, 89.9899979)
- UnionOperation920.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation920.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation920.Anchored = true
- UnionOperation920.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation920.Material = Enum.Material.Fabric
- UnionOperation920.Reflectance = 0.20000000298023
- UnionOperation920.brickColor = BrickColor.new("Dirt brown")
- UnionOperation921.Name = "Wooden Walkway T"
- UnionOperation921.Parent = Model919
- UnionOperation921.CFrame = CFrame.new(-66.4300537, 2.42003489, 39.1032715, -0.99382925, 3.70790531e-07, 0.110920839, 3.66092195e-07, 1, -6.27660484e-08, -0.110920846, -2.17723937e-08, -0.99382925)
- UnionOperation921.Orientation = Vector3.new(0, 173.630005, 0)
- UnionOperation921.Position = Vector3.new(-66.4300537, 2.42003489, 39.1032715)
- UnionOperation921.Rotation = Vector3.new(180, 6.36999989, -180)
- UnionOperation921.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation921.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation921.Anchored = true
- UnionOperation921.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation921.Material = Enum.Material.WoodPlanks
- UnionOperation921.brickColor = BrickColor.new("Reddish brown")
- Model922.Name = "Wooden Walkway "
- Model922.Parent = Model1
- UnionOperation923.Parent = Model922
- UnionOperation923.CFrame = CFrame.new(-68.3895264, 2.42061472, 60.6230469, 1.41798619e-05, -0.110792406, 0.993843615, 1, 0.000125361825, -2.92522202e-07, -0.000124557628, 0.993843615, 0.110792413)
- UnionOperation923.Orientation = Vector3.new(0, 83.6399994, 89.9899979)
- UnionOperation923.Position = Vector3.new(-68.3895264, 2.42061472, 60.6230469)
- UnionOperation923.Rotation = Vector3.new(0, 83.6399994, 89.9899979)
- UnionOperation923.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation923.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation923.Anchored = true
- UnionOperation923.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation923.Material = Enum.Material.Fabric
- UnionOperation923.Reflectance = 0.20000000298023
- UnionOperation923.brickColor = BrickColor.new("Dirt brown")
- UnionOperation924.Name = "Wooden Walkway T"
- UnionOperation924.Parent = Model922
- UnionOperation924.CFrame = CFrame.new(-68.3902588, 2.41995859, 60.623291, -0.99382925, 3.70790531e-07, 0.110920839, 3.66092195e-07, 1, -6.27660484e-08, -0.110920846, -2.17723937e-08, -0.99382925)
- UnionOperation924.Orientation = Vector3.new(0, 173.630005, 0)
- UnionOperation924.Position = Vector3.new(-68.3902588, 2.41995859, 60.623291)
- UnionOperation924.Rotation = Vector3.new(180, 6.36999989, -180)
- UnionOperation924.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation924.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation924.Anchored = true
- UnionOperation924.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation924.Material = Enum.Material.WoodPlanks
- UnionOperation924.brickColor = BrickColor.new("Reddish brown")
- Model925.Name = "Wooden Walkway "
- Model925.Parent = Model1
- UnionOperation926.Parent = Model925
- UnionOperation926.CFrame = CFrame.new(-103.180412, 23.3463917, 52.8190918, -9.9108569e-05, 0.792003989, 0.610515952, 1, 0.000125361956, -2.92521435e-07, -7.67671445e-05, 0.610515952, -0.792003989)
- UnionOperation926.Orientation = Vector3.new(0, 142.369995, 89.9899979)
- UnionOperation926.Position = Vector3.new(-103.180412, 23.3463917, 52.8190918)
- UnionOperation926.Rotation = Vector3.new(180, 37.6300011, -90.0100021)
- UnionOperation926.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation926.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation926.Anchored = true
- UnionOperation926.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation926.Material = Enum.Material.Fabric
- UnionOperation926.Reflectance = 0.20000000298023
- UnionOperation926.brickColor = BrickColor.new("Dirt brown")
- UnionOperation927.Name = "Wooden Walkway T"
- UnionOperation927.Parent = Model925
- UnionOperation927.CFrame = CFrame.new(-103.180786, 23.3454151, 52.8200684, -0.610618234, 1.73834422e-07, -0.791925073, 3.66089381e-07, 1, -6.27665884e-08, 0.791925073, -3.28241782e-07, -0.610618234)
- UnionOperation927.Orientation = Vector3.new(0, -127.629997, 0)
- UnionOperation927.Position = Vector3.new(-103.180786, 23.3454151, 52.8200684)
- UnionOperation927.Rotation = Vector3.new(180, -52.3699989, -180)
- UnionOperation927.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation927.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation927.Anchored = true
- UnionOperation927.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation927.Material = Enum.Material.WoodPlanks
- UnionOperation927.brickColor = BrickColor.new("Reddish brown")
- Model928.Name = "Wooden Walkway "
- Model928.Parent = Model1
- UnionOperation929.Parent = Model928
- UnionOperation929.CFrame = CFrame.new(-120.013672, 2.33801889, -8.15380478, 9.53488634e-05, -0.759070098, 0.651008964, 1, 0.000125361839, -2.92529421e-07, -8.13896258e-05, 0.651008904, 0.759070098)
- UnionOperation929.Orientation = Vector3.new(0, 40.6199989, 89.9899979)
- UnionOperation929.Position = Vector3.new(-120.013672, 2.33801889, -8.15380478)
- UnionOperation929.Rotation = Vector3.new(0, 40.6199989, 89.9899979)
- UnionOperation929.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation929.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation929.Anchored = true
- UnionOperation929.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation929.Material = Enum.Material.Fabric
- UnionOperation929.Reflectance = 0.20000000298023
- UnionOperation929.brickColor = BrickColor.new("Dirt brown")
- UnionOperation930.Name = "Wooden Walkway T"
- UnionOperation930.Parent = Model928
- UnionOperation930.CFrame = CFrame.new(-120.01416, 2.33730173, -8.15405178, -0.650910676, 2.85942775e-07, 0.759154379, 3.66092252e-07, 1, -6.27664676e-08, -0.759154379, 2.37065152e-07, -0.650910676)
- UnionOperation930.Orientation = Vector3.new(0, 130.610001, 0)
- UnionOperation930.Position = Vector3.new(-120.01416, 2.33730173, -8.15405178)
- UnionOperation930.Rotation = Vector3.new(180, 49.3899994, -180)
- UnionOperation930.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation930.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation930.Anchored = true
- UnionOperation930.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation930.Material = Enum.Material.WoodPlanks
- UnionOperation930.brickColor = BrickColor.new("Reddish brown")
- Model931.Name = "Torch"
- Model931.Parent = Model1
- UnionOperation932.Parent = Model931
- UnionOperation932.CFrame = CFrame.new(-24.9927979, 11.5333958, 17.8349609, 0.593464494, 8.55403428e-08, 0.804860175, -1.82997706e-08, 1, -9.54108685e-08, -0.804860175, 1.5054086e-08, 0.593464494)
- UnionOperation932.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation932.Position = Vector3.new(-24.9927979, 11.5333958, 17.8349609)
- UnionOperation932.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation932.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation932.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation932.Anchored = true
- UnionOperation932.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation932.Material = Enum.Material.Wood
- UnionOperation932.brickColor = BrickColor.new("Reddish brown")
- UnionOperation932.UsePartColor = true
- Part933.Parent = Model931
- Part933.CFrame = CFrame.new(-24.9926758, 13.4278221, 17.8349609, 0.593464494, 8.55403428e-08, 0.804860175, -1.82997741e-08, 1, -9.54108685e-08, -0.804860175, 1.50540913e-08, 0.593464494)
- Part933.Orientation = Vector3.new(0, 53.5999985, 0)
- Part933.Position = Vector3.new(-24.9926758, 13.4278221, 17.8349609)
- Part933.Rotation = Vector3.new(0, 53.5999985, 0)
- Part933.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part933.Transparency = 1
- Part933.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part933.Anchored = true
- Part933.BrickColor = BrickColor.new("Dirt brown")
- Part933.Material = Enum.Material.Wood
- Part933.TopSurface = Enum.SurfaceType.Smooth
- Part933.brickColor = BrickColor.new("Dirt brown")
- Part933.FormFactor = Enum.FormFactor.Custom
- Part933.formFactor = Enum.FormFactor.Custom
- Fire934.Parent = Part933
- Fire934.Color = Color3.new(1, 0.666667, 0)
- Fire934.Size = 2
- Fire934.Heat = 4
- Fire934.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire934.size = 2
- PointLight935.Parent = Part933
- PointLight935.Color = Color3.new(1, 0.666667, 0)
- PointLight935.Range = 30
- Model936.Name = "Torch"
- Model936.Parent = Model1
- UnionOperation937.Parent = Model936
- UnionOperation937.CFrame = CFrame.new(-13.1932364, 11.5333958, 5.33447218, 0.593464494, 8.65927561e-08, 0.804860175, -2.84367641e-08, 1, -8.66291145e-08, -0.804860175, 2.84248447e-08, 0.593464494)
- UnionOperation937.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation937.Position = Vector3.new(-13.1932364, 11.5333958, 5.33447218)
- UnionOperation937.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation937.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation937.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation937.Anchored = true
- UnionOperation937.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation937.Material = Enum.Material.Wood
- UnionOperation937.brickColor = BrickColor.new("Reddish brown")
- UnionOperation937.UsePartColor = true
- Part938.Parent = Model936
- Part938.CFrame = CFrame.new(-13.1932364, 13.4278221, 5.3347168, 0.593464494, 8.65927561e-08, 0.804860175, -2.84367676e-08, 1, -8.66291145e-08, -0.804860175, 2.84248483e-08, 0.593464494)
- Part938.Orientation = Vector3.new(0, 53.5999985, 0)
- Part938.Position = Vector3.new(-13.1932364, 13.4278221, 5.3347168)
- Part938.Rotation = Vector3.new(0, 53.5999985, 0)
- Part938.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part938.Transparency = 1
- Part938.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part938.Anchored = true
- Part938.BrickColor = BrickColor.new("Dirt brown")
- Part938.Material = Enum.Material.Wood
- Part938.TopSurface = Enum.SurfaceType.Smooth
- Part938.brickColor = BrickColor.new("Dirt brown")
- Part938.FormFactor = Enum.FormFactor.Custom
- Part938.formFactor = Enum.FormFactor.Custom
- Fire939.Parent = Part938
- Fire939.Color = Color3.new(1, 0.666667, 0)
- Fire939.Size = 2
- Fire939.Heat = 4
- Fire939.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire939.size = 2
- PointLight940.Parent = Part938
- PointLight940.Color = Color3.new(1, 0.666667, 0)
- PointLight940.Range = 30
- Model941.Name = "Torch"
- Model941.Parent = Model1
- UnionOperation942.Parent = Model941
- UnionOperation942.CFrame = CFrame.new(-74.3930664, 39.2443924, 68.3344727, 0.593464494, 8.60518909e-08, 0.804860175, -2.32754545e-08, 1, -9.11067701e-08, -0.804860175, 2.16134666e-08, 0.593464494)
- UnionOperation942.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation942.Position = Vector3.new(-74.3930664, 39.2443924, 68.3344727)
- UnionOperation942.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation942.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation942.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation942.Anchored = true
- UnionOperation942.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation942.Material = Enum.Material.Wood
- UnionOperation942.brickColor = BrickColor.new("Reddish brown")
- UnionOperation942.UsePartColor = true
- Part943.Parent = Model941
- Part943.CFrame = CFrame.new(-74.3929443, 41.1387787, 68.3344727, 0.593464494, 8.60518909e-08, 0.804860175, -2.3275458e-08, 1, -9.11067701e-08, -0.804860175, 2.16134648e-08, 0.593464494)
- Part943.Orientation = Vector3.new(0, 53.5999985, 0)
- Part943.Position = Vector3.new(-74.3929443, 41.1387787, 68.3344727)
- Part943.Rotation = Vector3.new(0, 53.5999985, 0)
- Part943.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part943.Transparency = 1
- Part943.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part943.Anchored = true
- Part943.BrickColor = BrickColor.new("Dirt brown")
- Part943.Material = Enum.Material.Wood
- Part943.TopSurface = Enum.SurfaceType.Smooth
- Part943.brickColor = BrickColor.new("Dirt brown")
- Part943.FormFactor = Enum.FormFactor.Custom
- Part943.formFactor = Enum.FormFactor.Custom
- Fire944.Parent = Part943
- Fire944.Color = Color3.new(1, 0.666667, 0)
- Fire944.Size = 2
- Fire944.Heat = 4
- Fire944.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire944.size = 2
- PointLight945.Parent = Part943
- PointLight945.Color = Color3.new(1, 0.666667, 0)
- PointLight945.Range = 30
- Model946.Name = "Wooden Walkway "
- Model946.Parent = Model1
- UnionOperation947.Parent = Model946
- UnionOperation947.CFrame = CFrame.new(-133.570435, 30.3454742, -27.0895996, 6.69898582e-05, -0.532396197, 0.84649533, 1, 0.00012536197, -2.92521349e-07, -0.000105962579, 0.846495271, 0.532396197)
- UnionOperation947.Orientation = Vector3.new(0, 57.8300018, 89.9899979)
- UnionOperation947.Position = Vector3.new(-133.570435, 30.3454742, -27.0895996)
- UnionOperation947.Rotation = Vector3.new(0, 57.8300018, 89.9899979)
- UnionOperation947.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation947.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation947.Anchored = true
- UnionOperation947.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation947.Material = Enum.Material.Fabric
- UnionOperation947.Reflectance = 0.20000000298023
- UnionOperation947.brickColor = BrickColor.new("Dirt brown")
- UnionOperation948.Name = "Wooden Walkway T"
- UnionOperation948.Parent = Model946
- UnionOperation948.CFrame = CFrame.new(-133.571045, 30.3447418, -27.0898438, -0.846426547, 3.43291276e-07, 0.532505631, 3.66089381e-07, 1, -6.27665955e-08, -0.532505631, 1.41817324e-07, -0.846426547)
- UnionOperation948.Orientation = Vector3.new(0, 147.830002, 0)
- UnionOperation948.Position = Vector3.new(-133.571045, 30.3447418, -27.0898438)
- UnionOperation948.Rotation = Vector3.new(180, 32.1699982, -180)
- UnionOperation948.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation948.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation948.Anchored = true
- UnionOperation948.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation948.Material = Enum.Material.WoodPlanks
- UnionOperation948.brickColor = BrickColor.new("Reddish brown")
- Model949.Name = "Wooden Walkway "
- Model949.Parent = Model1
- UnionOperation950.Parent = Model949
- UnionOperation950.CFrame = CFrame.new(-54.7188721, 16.3863182, -1.88403296, 0.000114899565, -0.915604949, 0.402079165, 1, 0.000125361883, -2.92514159e-07, -5.01375689e-05, 0.402079165, 0.915604949)
- UnionOperation950.Orientation = Vector3.new(0, 23.7099991, 89.9899979)
- UnionOperation950.Position = Vector3.new(-54.7188721, 16.3863182, -1.88403296)
- UnionOperation950.Rotation = Vector3.new(0, 23.7099991, 89.9899979)
- UnionOperation950.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation950.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation950.Anchored = true
- UnionOperation950.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation950.Material = Enum.Material.Fabric
- UnionOperation950.Reflectance = 0.20000000298023
- UnionOperation950.brickColor = BrickColor.new("Dirt brown")
- UnionOperation951.Name = "Wooden Walkway T"
- UnionOperation951.Parent = Model949
- UnionOperation951.CFrame = CFrame.new(-54.7193604, 16.3857841, -1.88476598, -0.401960909, 2.04626218e-07, 0.915656924, 3.66089438e-07, 1, -6.27665173e-08, -0.915656924, 3.09982596e-07, -0.401960909)
- UnionOperation951.Orientation = Vector3.new(0, 113.699997, 0)
- UnionOperation951.Position = Vector3.new(-54.7193604, 16.3857841, -1.88476598)
- UnionOperation951.Rotation = Vector3.new(180, 66.3000031, -180)
- UnionOperation951.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation951.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation951.Anchored = true
- UnionOperation951.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation951.Material = Enum.Material.WoodPlanks
- UnionOperation951.brickColor = BrickColor.new("Reddish brown")
- Model952.Name = "Wooden Walkway "
- Model952.Parent = Model1
- UnionOperation953.Parent = Model952
- UnionOperation953.CFrame = CFrame.new(-67.5004883, 2.38287973, 49.7785645, -6.69258297e-05, 0.0926026255, -0.99570328, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570328, -0.0926026255)
- UnionOperation953.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
- UnionOperation953.Position = Vector3.new(-67.5004883, 2.38287973, 49.7785645)
- UnionOperation953.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
- UnionOperation953.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation953.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation953.Anchored = true
- UnionOperation953.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation953.Material = Enum.Material.Fabric
- UnionOperation953.Reflectance = 0.20000000298023
- UnionOperation953.brickColor = BrickColor.new("Dirt brown")
- UnionOperation954.Name = "Wooden Walkway T"
- UnionOperation954.Parent = Model952
- UnionOperation954.CFrame = CFrame.new(-67.4997482, 2.38182688, 49.7785645, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
- UnionOperation954.Orientation = Vector3.new(0, -5.32000017, 0)
- UnionOperation954.Position = Vector3.new(-67.4997482, 2.38182688, 49.7785645)
- UnionOperation954.Rotation = Vector3.new(0, -5.32000017, 0)
- UnionOperation954.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation954.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation954.Anchored = true
- UnionOperation954.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation954.Material = Enum.Material.WoodPlanks
- UnionOperation954.brickColor = BrickColor.new("Reddish brown")
- Model955.Name = "Wooden Walkway "
- Model955.Parent = Model1
- UnionOperation956.Parent = Model955
- UnionOperation956.CFrame = CFrame.new(-107.213745, 16.379528, -14.0158682, -3.68829496e-05, -0.169450432, -0.985538781, 1, 0.000112442831, -5.67572206e-05, 0.000120434284, -0.985538781, 0.169450432)
- UnionOperation956.Orientation = Vector3.new(0, -80.2399979, 89.9899979)
- UnionOperation956.Position = Vector3.new(-107.213745, 16.379528, -14.0158682)
- UnionOperation956.Rotation = Vector3.new(0.0199999996, -80.2399979, 90.0100021)
- UnionOperation956.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation956.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation956.Anchored = true
- UnionOperation956.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation956.Material = Enum.Material.Fabric
- UnionOperation956.Reflectance = 0.20000000298023
- UnionOperation956.brickColor = BrickColor.new("Dirt brown")
- UnionOperation957.Name = "Wooden Walkway T"
- UnionOperation957.Parent = Model955
- UnionOperation957.CFrame = CFrame.new(-107.213013, 16.3787956, -14.0163565, 0.985560954, -5.91987664e-05, 0.169321373, 5.78591098e-05, 1, 1.2845966e-05, -0.169321373, -2.86369823e-06, 0.985560954)
- UnionOperation957.Orientation = Vector3.new(0, 9.75, 0)
- UnionOperation957.Position = Vector3.new(-107.213013, 16.3787956, -14.0163565)
- UnionOperation957.Rotation = Vector3.new(0, 9.75, 0)
- UnionOperation957.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation957.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation957.Anchored = true
- UnionOperation957.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation957.Material = Enum.Material.WoodPlanks
- UnionOperation957.brickColor = BrickColor.new("Reddish brown")
- Model958.Name = "Wooden Walkway "
- Model958.Parent = Model1
- UnionOperation959.Parent = Model958
- UnionOperation959.CFrame = CFrame.new(-111.964966, 2.29981089, -15.4755859, -0.000121730227, 0.747040272, -0.664778829, 1, 0.000112442765, -5.67571624e-05, 3.23496861e-05, -0.664778829, -0.747040272)
- UnionOperation959.Orientation = Vector3.new(0, -138.330002, 89.9899979)
- UnionOperation959.Position = Vector3.new(-111.964966, 2.29981089, -15.4755859)
- UnionOperation959.Rotation = Vector3.new(180, -41.6699982, -90.0100021)
- UnionOperation959.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation959.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation959.Anchored = true
- UnionOperation959.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation959.Material = Enum.Material.Fabric
- UnionOperation959.Reflectance = 0.20000000298023
- UnionOperation959.brickColor = BrickColor.new("Dirt brown")
- UnionOperation960.Name = "Wooden Walkway T"
- UnionOperation960.Parent = Model958
- UnionOperation960.CFrame = CFrame.new(-111.964111, 2.29929209, -15.4750977, 0.664680958, -2.88602751e-05, -0.747127354, 5.78591098e-05, 1, 1.2845966e-05, 0.747127354, -5.17665867e-05, 0.664680958)
- UnionOperation960.Orientation = Vector3.new(0, -48.3400002, 0)
- UnionOperation960.Position = Vector3.new(-111.964111, 2.29929209, -15.4750977)
- UnionOperation960.Rotation = Vector3.new(0, -48.3400002, 0)
- UnionOperation960.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation960.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation960.Anchored = true
- UnionOperation960.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation960.Material = Enum.Material.WoodPlanks
- UnionOperation960.brickColor = BrickColor.new("Reddish brown")
- Model961.Name = "Wooden Walkway "
- Model961.Parent = Model1
- UnionOperation962.Parent = Model961
- UnionOperation962.CFrame = CFrame.new(-103.473755, 44.2321777, -39.9729004, 7.74562359e-05, -0.535365939, 0.844627202, 0.999999821, 0.000137090683, -4.4843182e-07, -0.000121027231, 0.844621241, 0.535369098)
- UnionOperation962.Orientation = Vector3.new(0, 57.6300011, 89.9899979)
- UnionOperation962.Position = Vector3.new(-103.473755, 44.2321777, -39.9729004)
- UnionOperation962.Rotation = Vector3.new(0, 57.6300011, 89.9899979)
- UnionOperation962.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation962.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation962.Anchored = true
- UnionOperation962.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation962.Material = Enum.Material.Fabric
- UnionOperation962.Reflectance = 0.20000000298023
- UnionOperation962.brickColor = BrickColor.new("Dirt brown")
- UnionOperation963.Name = "Wooden Walkway T"
- UnionOperation963.Parent = Model961
- UnionOperation963.CFrame = CFrame.new(-103.474365, 44.2313843, -39.9731445, -0.844557762, 1.04606152e-05, 0.535475492, 5.16884029e-07, 0.999999762, -1.18613243e-05, -0.535478711, -1.51991844e-05, -0.844551802)
- UnionOperation963.Orientation = Vector3.new(0, 147.619995, 0)
- UnionOperation963.Position = Vector3.new(-103.474365, 44.2313843, -39.9731445)
- UnionOperation963.Rotation = Vector3.new(180, 32.3800011, -180)
- UnionOperation963.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation963.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation963.Anchored = true
- UnionOperation963.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation963.Material = Enum.Material.WoodPlanks
- UnionOperation963.brickColor = BrickColor.new("Reddish brown")
- Model964.Name = "Wooden Walkway "
- Model964.Parent = Model1
- UnionOperation965.Parent = Model964
- UnionOperation965.CFrame = CFrame.new(-88.2259521, 30.1401825, 63.2900391, 0.00010137388, -0.802460611, -0.596705079, 1, 0.000126723651, -5.3101553e-07, 7.60427647e-05, -0.596705079, 0.802460611)
- UnionOperation965.Orientation = Vector3.new(0, -36.6300011, 89.9899979)
- UnionOperation965.Position = Vector3.new(-88.2259521, 30.1401825, 63.2900391)
- UnionOperation965.Rotation = Vector3.new(0, -36.6300011, 89.9899979)
- UnionOperation965.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation965.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation965.Anchored = true
- UnionOperation965.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation965.Material = Enum.Material.Fabric
- UnionOperation965.Reflectance = 0.20000000298023
- UnionOperation965.brickColor = BrickColor.new("Dirt brown")
- UnionOperation966.Name = "Wooden Walkway T"
- UnionOperation966.Parent = Model964
- UnionOperation966.CFrame = CFrame.new(-88.2254639, 30.139328, 63.2893066, 0.596809804, 8.14235136e-07, 0.802382767, 5.95351707e-07, 1, -1.45759248e-06, -0.802382708, 1.34760546e-06, 0.596809864)
- UnionOperation966.Orientation = Vector3.new(0, 53.3600006, 0)
- UnionOperation966.Position = Vector3.new(-88.2254639, 30.139328, 63.2893066)
- UnionOperation966.Rotation = Vector3.new(0, 53.3600006, 0)
- UnionOperation966.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation966.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation966.Anchored = true
- UnionOperation966.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation966.Material = Enum.Material.WoodPlanks
- UnionOperation966.brickColor = BrickColor.new("Reddish brown")
- Model967.Name = "Wooden Walkway "
- Model967.Parent = Model1
- UnionOperation968.Parent = Model967
- UnionOperation968.CFrame = CFrame.new(-129.489624, 26.8026199, 1.66967797, 0.238535479, 0.284135252, 0.928637743, 0.767944634, -0.640515029, -0.0012805569, 0.594442487, 0.713447809, -0.370985687)
- UnionOperation968.Orientation = Vector3.new(0.0700000003, 111.779999, 129.830002)
- UnionOperation968.Position = Vector3.new(-129.489624, 26.8026199, 1.66967797)
- UnionOperation968.Rotation = Vector3.new(179.800003, 68.2200012, -49.9900017)
- UnionOperation968.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation968.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation968.Anchored = true
- UnionOperation968.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation968.Material = Enum.Material.Fabric
- UnionOperation968.Reflectance = 0.20000000298023
- UnionOperation968.brickColor = BrickColor.new("Dirt brown")
- UnionOperation969.Name = "Wooden Walkway T"
- UnionOperation969.Parent = Model967
- UnionOperation969.CFrame = CFrame.new(-129.490356, 26.8021011, 1.66992199, -0.928674459, 0.238571256, -0.283985287, 0.00136352843, 0.767864466, 0.640610993, 0.370893568, 0.594531834, -0.713421345)
- UnionOperation969.Orientation = Vector3.new(-39.8400002, -158.289993, 0.100000001)
- UnionOperation969.Position = Vector3.new(-129.490356, 26.8021011, 1.66992199)
- UnionOperation969.Rotation = Vector3.new(-138.080002, -16.5, -165.589996)
- UnionOperation969.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation969.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation969.Anchored = true
- UnionOperation969.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation969.Material = Enum.Material.WoodPlanks
- UnionOperation969.brickColor = BrickColor.new("Reddish brown")
- Model970.Name = "Torch"
- Model970.Parent = Model1
- UnionOperation971.Parent = Model970
- UnionOperation971.CFrame = CFrame.new(30.8068848, 22.4071827, 8.93457031, 0.593464494, -0.000103439947, 0.804860175, 8.15061721e-05, 1, 6.80482553e-05, -0.804860175, 2.14099909e-05, 0.593464494)
- UnionOperation971.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation971.Position = Vector3.new(30.8068848, 22.4071827, 8.93457031)
- UnionOperation971.Rotation = Vector3.new(-0.00999999978, 53.5999985, 0.00999999978)
- UnionOperation971.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation971.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation971.Anchored = true
- UnionOperation971.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation971.Material = Enum.Material.Wood
- UnionOperation971.brickColor = BrickColor.new("Reddish brown")
- UnionOperation971.UsePartColor = true
- Part972.Parent = Model970
- Part972.CFrame = CFrame.new(30.8066406, 24.3016071, 8.93457031, 0.593464494, -0.000103439947, 0.804860175, 8.15061721e-05, 1, 6.80482553e-05, -0.804860175, 2.14099909e-05, 0.593464494)
- Part972.Orientation = Vector3.new(0, 53.5999985, 0)
- Part972.Position = Vector3.new(30.8066406, 24.3016071, 8.93457031)
- Part972.Rotation = Vector3.new(-0.00999999978, 53.5999985, 0.00999999978)
- Part972.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part972.Transparency = 1
- Part972.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part972.Anchored = true
- Part972.BrickColor = BrickColor.new("Dirt brown")
- Part972.Material = Enum.Material.Wood
- Part972.TopSurface = Enum.SurfaceType.Smooth
- Part972.brickColor = BrickColor.new("Dirt brown")
- Part972.FormFactor = Enum.FormFactor.Custom
- Part972.formFactor = Enum.FormFactor.Custom
- Fire973.Parent = Part972
- Fire973.Color = Color3.new(1, 0.666667, 0)
- Fire973.Size = 2
- Fire973.Heat = 4
- Fire973.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire973.size = 2
- PointLight974.Parent = Part972
- PointLight974.Color = Color3.new(1, 0.666667, 0)
- PointLight974.Range = 30
- Model975.Name = "Wooden Walkway "
- Model975.Parent = Model1
- UnionOperation976.Parent = Model975
- UnionOperation976.CFrame = CFrame.new(-69.4606934, 2.38240671, 71.2988358, -6.69258297e-05, 0.0926026255, -0.99570328, 1, 0.000112442824, -5.67572133e-05, 0.000106703796, -0.99570328, -0.0926026255)
- UnionOperation976.Orientation = Vector3.new(0, -95.3099976, 89.9899979)
- UnionOperation976.Position = Vector3.new(-69.4606934, 2.38240671, 71.2988358)
- UnionOperation976.Rotation = Vector3.new(179.960007, -84.6900024, -90.0400009)
- UnionOperation976.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation976.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation976.Anchored = true
- UnionOperation976.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation976.Material = Enum.Material.Fabric
- UnionOperation976.Reflectance = 0.20000000298023
- UnionOperation976.brickColor = BrickColor.new("Dirt brown")
- UnionOperation977.Name = "Wooden Walkway T"
- UnionOperation977.Parent = Model975
- UnionOperation977.CFrame = CFrame.new(-69.4599609, 2.38161325, 71.298584, 0.995691001, -5.64185357e-05, -0.092733033, 5.78590953e-05, 1, 1.28459624e-05, 0.092733033, -1.8156059e-05, 0.995691001)
- UnionOperation977.Orientation = Vector3.new(0, -5.32000017, 0)
- UnionOperation977.Position = Vector3.new(-69.4599609, 2.38161325, 71.298584)
- UnionOperation977.Rotation = Vector3.new(0, -5.32000017, 0)
- UnionOperation977.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation977.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation977.Anchored = true
- UnionOperation977.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation977.Material = Enum.Material.WoodPlanks
- UnionOperation977.brickColor = BrickColor.new("Reddish brown")
- Model978.Name = "Torch"
- Model978.Parent = Model1
- UnionOperation979.Parent = Model978
- UnionOperation979.CFrame = CFrame.new(-122.893066, 25.3834858, 6.83447218, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736288e-08, 1, -8.65971899e-08, -0.804860175, 2.84734796e-08, 0.593464494)
- UnionOperation979.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation979.Position = Vector3.new(-122.893066, 25.3834858, 6.83447218)
- UnionOperation979.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation979.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation979.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation979.Anchored = true
- UnionOperation979.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation979.Material = Enum.Material.Wood
- UnionOperation979.brickColor = BrickColor.new("Reddish brown")
- UnionOperation979.UsePartColor = true
- Part980.Parent = Model978
- Part980.CFrame = CFrame.new(-122.893066, 27.2779312, 6.83447218, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736323e-08, 1, -8.65971899e-08, -0.804860175, 2.84734831e-08, 0.593464494)
- Part980.Orientation = Vector3.new(0, 53.5999985, 0)
- Part980.Position = Vector3.new(-122.893066, 27.2779312, 6.83447218)
- Part980.Rotation = Vector3.new(0, 53.5999985, 0)
- Part980.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part980.Transparency = 1
- Part980.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part980.Anchored = true
- Part980.BrickColor = BrickColor.new("Dirt brown")
- Part980.Material = Enum.Material.Wood
- Part980.TopSurface = Enum.SurfaceType.Smooth
- Part980.brickColor = BrickColor.new("Dirt brown")
- Part980.FormFactor = Enum.FormFactor.Custom
- Part980.formFactor = Enum.FormFactor.Custom
- Fire981.Parent = Part980
- Fire981.Color = Color3.new(1, 0.666667, 0)
- Fire981.Size = 2
- Fire981.Heat = 4
- Fire981.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire981.size = 2
- PointLight982.Parent = Part980
- PointLight982.Color = Color3.new(1, 0.666667, 0)
- PointLight982.Range = 30
- Model983.Name = "Torch"
- Model983.Parent = Model1
- UnionOperation984.Parent = Model983
- UnionOperation984.CFrame = CFrame.new(7.70690918, 11.6733189, -12.965332, 0.593464494, 8.65890613e-08, 0.804860175, -2.84013399e-08, 1, -8.66597816e-08, -0.804860175, 2.83781052e-08, 0.593464494)
- UnionOperation984.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation984.Position = Vector3.new(7.70690918, 11.6733189, -12.965332)
- UnionOperation984.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation984.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation984.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation984.Anchored = true
- UnionOperation984.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation984.Material = Enum.Material.Wood
- UnionOperation984.brickColor = BrickColor.new("Reddish brown")
- UnionOperation984.UsePartColor = true
- Part985.Parent = Model983
- Part985.CFrame = CFrame.new(7.70690918, 13.5677299, -12.965332, 0.593464494, 8.65890613e-08, 0.804860175, -2.84013435e-08, 1, -8.66597816e-08, -0.804860175, 2.83781088e-08, 0.593464494)
- Part985.Orientation = Vector3.new(0, 53.5999985, 0)
- Part985.Position = Vector3.new(7.70690918, 13.5677299, -12.965332)
- Part985.Rotation = Vector3.new(0, 53.5999985, 0)
- Part985.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part985.Transparency = 1
- Part985.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part985.Anchored = true
- Part985.BrickColor = BrickColor.new("Dirt brown")
- Part985.Material = Enum.Material.Wood
- Part985.TopSurface = Enum.SurfaceType.Smooth
- Part985.brickColor = BrickColor.new("Dirt brown")
- Part985.FormFactor = Enum.FormFactor.Custom
- Part985.formFactor = Enum.FormFactor.Custom
- Fire986.Parent = Part985
- Fire986.Color = Color3.new(1, 0.666667, 0)
- Fire986.Size = 2
- Fire986.Heat = 4
- Fire986.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire986.size = 2
- PointLight987.Parent = Part985
- PointLight987.Color = Color3.new(1, 0.666667, 0)
- PointLight987.Range = 30
- Model988.Name = "Wooden Walkway "
- Model988.Parent = Model1
- UnionOperation989.Parent = Model988
- UnionOperation989.CFrame = CFrame.new(-124.980103, 23.3375721, 30.6196289, -4.74469671e-05, 0.380637556, 0.92472434, 1, 0.000125361941, -2.92510435e-07, -0.000116036579, 0.924724281, -0.380637556)
- UnionOperation989.Orientation = Vector3.new(0, 112.370003, 89.9899979)
- UnionOperation989.Position = Vector3.new(-124.980103, 23.3375721, 30.6196289)
- UnionOperation989.Rotation = Vector3.new(180, 67.6299973, -90.0100021)
- UnionOperation989.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation989.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation989.Anchored = true
- UnionOperation989.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation989.Material = Enum.Material.Fabric
- UnionOperation989.Reflectance = 0.20000000298023
- UnionOperation989.brickColor = BrickColor.new("Dirt brown")
- UnionOperation990.Name = "Wooden Walkway T"
- UnionOperation990.Parent = Model988
- UnionOperation990.CFrame = CFrame.new(-124.980835, 23.3368397, 30.6201172, -0.924773514, 3.14665897e-07, -0.380518109, 3.66089381e-07, 1, -6.2766631e-08, 0.380518109, -1.97348541e-07, -0.924773514)
- UnionOperation990.Orientation = Vector3.new(0, -157.630005, 0)
- UnionOperation990.Position = Vector3.new(-124.980835, 23.3368397, 30.6201172)
- UnionOperation990.Rotation = Vector3.new(180, -22.3700008, -180)
- UnionOperation990.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation990.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation990.Anchored = true
- UnionOperation990.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation990.Material = Enum.Material.WoodPlanks
- UnionOperation990.brickColor = BrickColor.new("Reddish brown")
- Model991.Name = "Torch"
- Model991.Parent = Model1
- UnionOperation992.Parent = Model991
- UnionOperation992.CFrame = CFrame.new(13.6068115, 32.1336517, -130.165283, 0.593464494, 8.65880665e-08, 0.804860175, -2.83918027e-08, 1, -8.66680381e-08, -0.804860175, 2.83655215e-08, 0.593464494)
- UnionOperation992.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation992.Position = Vector3.new(13.6068115, 32.1336517, -130.165283)
- UnionOperation992.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation992.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation992.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation992.Anchored = true
- UnionOperation992.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation992.Material = Enum.Material.Wood
- UnionOperation992.brickColor = BrickColor.new("Reddish brown")
- UnionOperation992.UsePartColor = true
- Part993.Parent = Model991
- Part993.CFrame = CFrame.new(13.6068115, 34.0280685, -130.165283, 0.593464494, 8.65880665e-08, 0.804860175, -2.83918062e-08, 1, -8.66680381e-08, -0.804860175, 2.8365525e-08, 0.593464494)
- Part993.Orientation = Vector3.new(0, 53.5999985, 0)
- Part993.Position = Vector3.new(13.6068115, 34.0280685, -130.165283)
- Part993.Rotation = Vector3.new(0, 53.5999985, 0)
- Part993.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part993.Transparency = 1
- Part993.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part993.Anchored = true
- Part993.BrickColor = BrickColor.new("Dirt brown")
- Part993.Material = Enum.Material.Wood
- Part993.TopSurface = Enum.SurfaceType.Smooth
- Part993.brickColor = BrickColor.new("Dirt brown")
- Part993.FormFactor = Enum.FormFactor.Custom
- Part993.formFactor = Enum.FormFactor.Custom
- Fire994.Parent = Part993
- Fire994.Color = Color3.new(1, 0.666667, 0)
- Fire994.Size = 2
- Fire994.Heat = 4
- Fire994.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire994.size = 2
- PointLight995.Parent = Part993
- PointLight995.Color = Color3.new(1, 0.666667, 0)
- PointLight995.Range = 30
- Model996.Name = "Wooden Walkway "
- Model996.Parent = Model1
- UnionOperation997.Parent = Model996
- UnionOperation997.CFrame = CFrame.new(-109.951668, 30.2279816, -47.5991211, 0.000124073093, -0.989374459, 0.145390064, 1, 0.000125362611, -2.92533343e-07, -1.79370509e-05, 0.145390064, 0.989374459)
- UnionOperation997.Orientation = Vector3.new(0, 8.35999966, 89.9899979)
- UnionOperation997.Position = Vector3.new(-109.951668, 30.2279816, -47.5991211)
- UnionOperation997.Rotation = Vector3.new(0, 8.35999966, 89.9899979)
- UnionOperation997.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation997.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation997.Anchored = true
- UnionOperation997.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation997.Material = Enum.Material.Fabric
- UnionOperation997.Reflectance = 0.20000000298023
- UnionOperation997.brickColor = BrickColor.new("Dirt brown")
- UnionOperation998.Name = "Wooden Walkway T"
- UnionOperation998.Parent = Model996
- UnionOperation998.CFrame = CFrame.new(-109.951904, 30.226944, -47.5998535, -0.145262212, 1.1527974e-07, 0.989393234, 3.66089864e-07, 1, -6.27664747e-08, -0.989393234, 3.53089206e-07, -0.145262212)
- UnionOperation998.Orientation = Vector3.new(0, 98.3499985, 0)
- UnionOperation998.Position = Vector3.new(-109.951904, 30.226944, -47.5998535)
- UnionOperation998.Rotation = Vector3.new(180, 81.6500015, -180)
- UnionOperation998.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation998.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation998.Anchored = true
- UnionOperation998.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation998.Material = Enum.Material.WoodPlanks
- UnionOperation998.brickColor = BrickColor.new("Reddish brown")
- Model999.Name = "Wooden Walkway "
- Model999.Parent = Model1
- UnionOperation1000.Parent = Model999
- UnionOperation1000.CFrame = CFrame.new(-95.9066162, 26.6126499, 58.0964355, -0.550403655, -0.658884406, -0.512764275, 0.767946541, -0.640512705, -0.00128082966, -0.327588111, -0.394480526, 0.858528495)
- UnionOperation1000.Orientation = Vector3.new(0.0700000003, -30.8500004, 129.830002)
- UnionOperation1000.Position = Vector3.new(-95.9066162, 26.6126499, 58.0964355)
- UnionOperation1000.Rotation = Vector3.new(0.0900000036, -30.8500004, 129.869995)
- UnionOperation1000.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1000.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation1000.Anchored = true
- UnionOperation1000.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1000.Material = Enum.Material.Fabric
- UnionOperation1000.Reflectance = 0.20000000298023
- UnionOperation1000.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1001.Name = "Wooden Walkway T"
- UnionOperation1001.Parent = Model999
- UnionOperation1001.CFrame = CFrame.new(-95.9061279, 26.6121006, 58.0957031, 0.512850285, -0.550485849, 0.658748806, 0.00136372971, 0.767866433, 0.640608609, -0.858476996, -0.32763797, 0.394551218)
- UnionOperation1001.Orientation = Vector3.new(-39.8400002, 59.0800018, 0.100000001)
- UnionOperation1001.Position = Vector3.new(-95.9061279, 26.6121006, 58.0957031)
- UnionOperation1001.Rotation = Vector3.new(-58.3699989, 41.2000008, 47.0299988)
- UnionOperation1001.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1001.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation1001.Anchored = true
- UnionOperation1001.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1001.Material = Enum.Material.WoodPlanks
- UnionOperation1001.brickColor = BrickColor.new("Reddish brown")
- Model1002.Name = "Wooden Walkway "
- Model1002.Parent = Model1
- UnionOperation1003.Parent = Model1002
- UnionOperation1003.CFrame = CFrame.new(-128.080444, 2.29973459, -1.07958996, -0.000121730227, 0.747040272, -0.664778829, 1, 0.000112442765, -5.67571624e-05, 3.23496861e-05, -0.664778829, -0.747040272)
- UnionOperation1003.Orientation = Vector3.new(0, -138.330002, 89.9899979)
- UnionOperation1003.Position = Vector3.new(-128.080444, 2.29973459, -1.07958996)
- UnionOperation1003.Rotation = Vector3.new(180, -41.6699982, -90.0100021)
- UnionOperation1003.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1003.Size = Vector3.new(0.320275903, 11.2013512, 9.11968231)
- UnionOperation1003.Anchored = true
- UnionOperation1003.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1003.Material = Enum.Material.Fabric
- UnionOperation1003.Reflectance = 0.20000000298023
- UnionOperation1003.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1004.Name = "Wooden Walkway T"
- UnionOperation1004.Parent = Model1002
- UnionOperation1004.CFrame = CFrame.new(-128.079834, 2.29871225, -1.07910097, 0.664680958, -2.88602751e-05, -0.747127354, 5.78591098e-05, 1, 1.2845966e-05, 0.747127354, -5.17665867e-05, 0.664680958)
- UnionOperation1004.Orientation = Vector3.new(0, -48.3400002, 0)
- UnionOperation1004.Position = Vector3.new(-128.079834, 2.29871225, -1.07910097)
- UnionOperation1004.Rotation = Vector3.new(0, -48.3400002, 0)
- UnionOperation1004.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1004.Size = Vector3.new(10.049159, 0.40007776, 10.7999716)
- UnionOperation1004.Anchored = true
- UnionOperation1004.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1004.Material = Enum.Material.WoodPlanks
- UnionOperation1004.brickColor = BrickColor.new("Reddish brown")
- Model1005.Name = "Torch"
- Model1005.Parent = Model1
- UnionOperation1006.Parent = Model1005
- UnionOperation1006.CFrame = CFrame.new(-7.79321289, 11.6132908, 9.73461819, 0.593464494, 8.65940351e-08, 0.804860175, -2.84490262e-08, 1, -8.6618499e-08, -0.804860175, 2.84410238e-08, 0.593464494)
- UnionOperation1006.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1006.Position = Vector3.new(-7.79321289, 11.6132908, 9.73461819)
- UnionOperation1006.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1006.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1006.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1006.Anchored = true
- UnionOperation1006.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1006.Material = Enum.Material.Wood
- UnionOperation1006.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1006.UsePartColor = true
- Part1007.Parent = Model1005
- Part1007.CFrame = CFrame.new(-7.79321289, 13.5077019, 9.73461819, 0.593464494, 8.65940351e-08, 0.804860175, -2.84490298e-08, 1, -8.6618499e-08, -0.804860175, 2.84410273e-08, 0.593464494)
- Part1007.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1007.Position = Vector3.new(-7.79321289, 13.5077019, 9.73461819)
- Part1007.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1007.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1007.Transparency = 1
- Part1007.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1007.Anchored = true
- Part1007.BrickColor = BrickColor.new("Dirt brown")
- Part1007.Material = Enum.Material.Wood
- Part1007.TopSurface = Enum.SurfaceType.Smooth
- Part1007.brickColor = BrickColor.new("Dirt brown")
- Part1007.FormFactor = Enum.FormFactor.Custom
- Part1007.formFactor = Enum.FormFactor.Custom
- Fire1008.Parent = Part1007
- Fire1008.Color = Color3.new(1, 0.666667, 0)
- Fire1008.Size = 2
- Fire1008.Heat = 4
- Fire1008.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1008.size = 2
- PointLight1009.Parent = Part1007
- PointLight1009.Color = Color3.new(1, 0.666667, 0)
- PointLight1009.Range = 30
- Model1010.Name = "Torch"
- Model1010.Parent = Model1
- UnionOperation1011.Parent = Model1010
- UnionOperation1011.CFrame = CFrame.new(-67.4934082, 18.3818302, 13.034668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84742256e-08, 1, -8.6596593e-08, -0.804860175, 2.84742256e-08, 0.593464494)
- UnionOperation1011.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1011.Position = Vector3.new(-67.4934082, 18.3818302, 13.034668)
- UnionOperation1011.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1011.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1011.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1011.Anchored = true
- UnionOperation1011.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1011.Material = Enum.Material.Wood
- UnionOperation1011.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1011.UsePartColor = true
- Part1012.Parent = Model1010
- Part1012.CFrame = CFrame.new(-67.4932861, 20.2762775, 13.034668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84742292e-08, 1, -8.6596593e-08, -0.804860175, 2.84742292e-08, 0.593464494)
- Part1012.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1012.Position = Vector3.new(-67.4932861, 20.2762775, 13.034668)
- Part1012.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1012.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1012.Transparency = 1
- Part1012.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1012.Anchored = true
- Part1012.BrickColor = BrickColor.new("Dirt brown")
- Part1012.Material = Enum.Material.Wood
- Part1012.TopSurface = Enum.SurfaceType.Smooth
- Part1012.brickColor = BrickColor.new("Dirt brown")
- Part1012.FormFactor = Enum.FormFactor.Custom
- Part1012.formFactor = Enum.FormFactor.Custom
- Fire1013.Parent = Part1012
- Fire1013.Color = Color3.new(1, 0.666667, 0)
- Fire1013.Size = 2
- Fire1013.Heat = 4
- Fire1013.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1013.size = 2
- PointLight1014.Parent = Part1012
- PointLight1014.Color = Color3.new(1, 0.666667, 0)
- PointLight1014.Range = 30
- Model1015.Name = "Torch"
- Model1015.Parent = Model1
- UnionOperation1016.Parent = Model1015
- UnionOperation1016.CFrame = CFrame.new(-57.192749, 39.2293167, 84.1345215, 0.593464494, 8.65898713e-08, 0.804860175, -2.84081647e-08, 1, -8.66538699e-08, -0.804860175, 2.83871238e-08, 0.593464494)
- UnionOperation1016.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1016.Position = Vector3.new(-57.192749, 39.2293167, 84.1345215)
- UnionOperation1016.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1016.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1016.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1016.Anchored = true
- UnionOperation1016.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1016.Material = Enum.Material.Wood
- UnionOperation1016.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1016.UsePartColor = true
- Part1017.Parent = Model1015
- Part1017.CFrame = CFrame.new(-57.192627, 41.123642, 84.1345215, 0.593464494, 8.65898713e-08, 0.804860175, -2.84081683e-08, 1, -8.66538699e-08, -0.804860175, 2.83871273e-08, 0.593464494)
- Part1017.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1017.Position = Vector3.new(-57.192627, 41.123642, 84.1345215)
- Part1017.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1017.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1017.Transparency = 1
- Part1017.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1017.Anchored = true
- Part1017.BrickColor = BrickColor.new("Dirt brown")
- Part1017.Material = Enum.Material.Wood
- Part1017.TopSurface = Enum.SurfaceType.Smooth
- Part1017.brickColor = BrickColor.new("Dirt brown")
- Part1017.FormFactor = Enum.FormFactor.Custom
- Part1017.formFactor = Enum.FormFactor.Custom
- Fire1018.Parent = Part1017
- Fire1018.Color = Color3.new(1, 0.666667, 0)
- Fire1018.Size = 2
- Fire1018.Heat = 4
- Fire1018.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1018.size = 2
- PointLight1019.Parent = Part1017
- PointLight1019.Color = Color3.new(1, 0.666667, 0)
- PointLight1019.Range = 30
- Model1020.Name = "Torch"
- Model1020.Parent = Model1
- UnionOperation1021.Parent = Model1020
- UnionOperation1021.CFrame = CFrame.new(-116.993172, 25.3935261, 37.3347168, 0.593464494, 8.6596593e-08, 0.804860175, -2.84734227e-08, 1, -8.65973959e-08, -0.804860175, 2.8473222e-08, 0.593464494)
- UnionOperation1021.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1021.Position = Vector3.new(-116.993172, 25.3935261, 37.3347168)
- UnionOperation1021.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1021.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1021.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1021.Anchored = true
- UnionOperation1021.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1021.Material = Enum.Material.Wood
- UnionOperation1021.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1021.UsePartColor = true
- Part1022.Parent = Model1020
- Part1022.CFrame = CFrame.new(-116.993172, 27.287941, 37.3347168, 0.593464494, 8.6596593e-08, 0.804860175, -2.84734263e-08, 1, -8.65973959e-08, -0.804860175, 2.84732256e-08, 0.593464494)
- Part1022.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1022.Position = Vector3.new(-116.993172, 27.287941, 37.3347168)
- Part1022.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1022.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1022.Transparency = 1
- Part1022.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1022.Anchored = true
- Part1022.BrickColor = BrickColor.new("Dirt brown")
- Part1022.Material = Enum.Material.Wood
- Part1022.TopSurface = Enum.SurfaceType.Smooth
- Part1022.brickColor = BrickColor.new("Dirt brown")
- Part1022.FormFactor = Enum.FormFactor.Custom
- Part1022.formFactor = Enum.FormFactor.Custom
- Fire1023.Parent = Part1022
- Fire1023.Color = Color3.new(1, 0.666667, 0)
- Fire1023.Size = 2
- Fire1023.Heat = 4
- Fire1023.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1023.size = 2
- PointLight1024.Parent = Part1022
- PointLight1024.Color = Color3.new(1, 0.666667, 0)
- PointLight1024.Range = 30
- Model1025.Name = "Torch"
- Model1025.Parent = Model1
- UnionOperation1026.Parent = Model1025
- UnionOperation1026.CFrame = CFrame.new(-64.6931152, 4.45318794, 66.2346191, 0.593464494, 8.65872138e-08, 0.804860175, -2.83836279e-08, 1, -8.66751151e-08, -0.804860175, 2.83547354e-08, 0.593464494)
- UnionOperation1026.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1026.Position = Vector3.new(-64.6931152, 4.45318794, 66.2346191)
- UnionOperation1026.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1026.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1026.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1026.Anchored = true
- UnionOperation1026.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1026.Material = Enum.Material.Wood
- UnionOperation1026.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1026.UsePartColor = true
- Part1027.Parent = Model1025
- Part1027.CFrame = CFrame.new(-64.6929932, 6.34755898, 66.2346191, 0.593464494, 8.65872138e-08, 0.804860175, -2.83836314e-08, 1, -8.66751151e-08, -0.804860175, 2.8354739e-08, 0.593464494)
- Part1027.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1027.Position = Vector3.new(-64.6929932, 6.34755898, 66.2346191)
- Part1027.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1027.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1027.Transparency = 1
- Part1027.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1027.Anchored = true
- Part1027.BrickColor = BrickColor.new("Dirt brown")
- Part1027.Material = Enum.Material.Wood
- Part1027.TopSurface = Enum.SurfaceType.Smooth
- Part1027.brickColor = BrickColor.new("Dirt brown")
- Part1027.FormFactor = Enum.FormFactor.Custom
- Part1027.formFactor = Enum.FormFactor.Custom
- Fire1028.Parent = Part1027
- Fire1028.Color = Color3.new(1, 0.666667, 0)
- Fire1028.Size = 2
- Fire1028.Heat = 4
- Fire1028.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1028.size = 2
- PointLight1029.Parent = Part1027
- PointLight1029.Color = Color3.new(1, 0.666667, 0)
- PointLight1029.Range = 30
- Model1030.Name = "Torch"
- Model1030.Parent = Model1
- UnionOperation1031.Parent = Model1030
- UnionOperation1031.CFrame = CFrame.new(-63.3933105, 17.4931049, -58.6652832, 0.593464494, 8.65941772e-08, 0.804860175, -2.84503887e-08, 1, -8.66173195e-08, -0.804860175, 2.84428214e-08, 0.593464494)
- UnionOperation1031.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1031.Position = Vector3.new(-63.3933105, 17.4931049, -58.6652832)
- UnionOperation1031.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1031.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1031.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1031.Anchored = true
- UnionOperation1031.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1031.Material = Enum.Material.Wood
- UnionOperation1031.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1031.UsePartColor = true
- Part1032.Parent = Model1030
- Part1032.CFrame = CFrame.new(-63.3931885, 19.3875141, -58.6652832, 0.593464494, 8.65941772e-08, 0.804860175, -2.84503923e-08, 1, -8.66173195e-08, -0.804860175, 2.8442825e-08, 0.593464494)
- Part1032.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1032.Position = Vector3.new(-63.3931885, 19.3875141, -58.6652832)
- Part1032.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1032.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1032.Transparency = 1
- Part1032.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1032.Anchored = true
- Part1032.BrickColor = BrickColor.new("Dirt brown")
- Part1032.Material = Enum.Material.Wood
- Part1032.TopSurface = Enum.SurfaceType.Smooth
- Part1032.brickColor = BrickColor.new("Dirt brown")
- Part1032.FormFactor = Enum.FormFactor.Custom
- Part1032.formFactor = Enum.FormFactor.Custom
- Fire1033.Parent = Part1032
- Fire1033.Color = Color3.new(1, 0.666667, 0)
- Fire1033.Size = 2
- Fire1033.Heat = 4
- Fire1033.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1033.size = 2
- PointLight1034.Parent = Part1032
- PointLight1034.Color = Color3.new(1, 0.666667, 0)
- PointLight1034.Range = 30
- Model1035.Name = "Torch"
- Model1035.Parent = Model1
- UnionOperation1036.Parent = Model1035
- UnionOperation1036.CFrame = CFrame.new(-29.493042, 11.4733829, -11.1652822, 0.593464494, 8.65910508e-08, 0.804860175, -2.84204145e-08, 1, -8.66432686e-08, -0.804860175, 2.84032726e-08, 0.593464494)
- UnionOperation1036.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1036.Position = Vector3.new(-29.493042, 11.4733829, -11.1652822)
- UnionOperation1036.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1036.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1036.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1036.Anchored = true
- UnionOperation1036.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1036.Material = Enum.Material.Wood
- UnionOperation1036.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1036.UsePartColor = true
- Part1037.Parent = Model1035
- Part1037.CFrame = CFrame.new(-29.493042, 13.3677177, -11.1652822, 0.593464494, 8.65910508e-08, 0.804860175, -2.8420418e-08, 1, -8.66432686e-08, -0.804860175, 2.84032762e-08, 0.593464494)
- Part1037.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1037.Position = Vector3.new(-29.493042, 13.3677177, -11.1652822)
- Part1037.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1037.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1037.Transparency = 1
- Part1037.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1037.Anchored = true
- Part1037.BrickColor = BrickColor.new("Dirt brown")
- Part1037.Material = Enum.Material.Wood
- Part1037.TopSurface = Enum.SurfaceType.Smooth
- Part1037.brickColor = BrickColor.new("Dirt brown")
- Part1037.FormFactor = Enum.FormFactor.Custom
- Part1037.formFactor = Enum.FormFactor.Custom
- Fire1038.Parent = Part1037
- Fire1038.Color = Color3.new(1, 0.666667, 0)
- Fire1038.Size = 2
- Fire1038.Heat = 4
- Fire1038.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1038.size = 2
- PointLight1039.Parent = Part1037
- PointLight1039.Color = Color3.new(1, 0.666667, 0)
- PointLight1039.Range = 30
- Model1040.Name = "Torch"
- Model1040.Parent = Model1
- UnionOperation1041.Parent = Model1040
- UnionOperation1041.CFrame = CFrame.new(158.70166, 38.7538528, 3.78173804, -0.593464494, -8.65863186e-08, -0.804860234, -2.83843349e-08, 1, -8.66772965e-08, 0.804860234, -2.83563519e-08, -0.593464494)
- UnionOperation1041.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1041.Position = Vector3.new(158.70166, 38.7538528, 3.78173804)
- UnionOperation1041.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1041.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1041.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1041.Anchored = true
- UnionOperation1041.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1041.Material = Enum.Material.Wood
- UnionOperation1041.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1041.UsePartColor = true
- Part1042.Parent = Model1040
- Part1042.CFrame = CFrame.new(158.701538, 40.6482697, 3.78173804, -0.593464494, -8.65863186e-08, -0.804860234, -2.83843349e-08, 1, -8.66772965e-08, 0.804860234, -2.83563537e-08, -0.593464494)
- Part1042.Orientation = Vector3.new(0, -126.400002, 0)
- Part1042.Position = Vector3.new(158.701538, 40.6482697, 3.78173804)
- Part1042.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1042.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1042.Transparency = 1
- Part1042.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1042.Anchored = true
- Part1042.BrickColor = BrickColor.new("Dirt brown")
- Part1042.Material = Enum.Material.Wood
- Part1042.TopSurface = Enum.SurfaceType.Smooth
- Part1042.brickColor = BrickColor.new("Dirt brown")
- Part1042.FormFactor = Enum.FormFactor.Custom
- Part1042.formFactor = Enum.FormFactor.Custom
- Fire1043.Parent = Part1042
- Fire1043.Color = Color3.new(1, 0.666667, 0)
- Fire1043.Size = 2
- Fire1043.Heat = 4
- Fire1043.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1043.size = 2
- PointLight1044.Parent = Part1042
- PointLight1044.Color = Color3.new(1, 0.666667, 0)
- PointLight1044.Range = 30
- Model1045.Name = "Torch"
- Model1045.Parent = Model1
- UnionOperation1046.Parent = Model1045
- UnionOperation1046.CFrame = CFrame.new(-125.892456, 18.4031925, -36.0654297, 0.593464494, 8.6596593e-08, 0.804860175, -2.84730248e-08, 1, -8.65977938e-08, -0.804860175, 2.84727246e-08, 0.593464494)
- UnionOperation1046.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1046.Position = Vector3.new(-125.892456, 18.4031925, -36.0654297)
- UnionOperation1046.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1046.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1046.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1046.Anchored = true
- UnionOperation1046.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1046.Material = Enum.Material.Wood
- UnionOperation1046.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1046.UsePartColor = true
- Part1047.Parent = Model1045
- Part1047.CFrame = CFrame.new(-125.892456, 20.2976093, -36.0654297, 0.593464494, 8.6596593e-08, 0.804860175, -2.84730284e-08, 1, -8.65977938e-08, -0.804860175, 2.84727282e-08, 0.593464494)
- Part1047.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1047.Position = Vector3.new(-125.892456, 20.2976093, -36.0654297)
- Part1047.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1047.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1047.Transparency = 1
- Part1047.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1047.Anchored = true
- Part1047.BrickColor = BrickColor.new("Dirt brown")
- Part1047.Material = Enum.Material.Wood
- Part1047.TopSurface = Enum.SurfaceType.Smooth
- Part1047.brickColor = BrickColor.new("Dirt brown")
- Part1047.FormFactor = Enum.FormFactor.Custom
- Part1047.formFactor = Enum.FormFactor.Custom
- Fire1048.Parent = Part1047
- Fire1048.Color = Color3.new(1, 0.666667, 0)
- Fire1048.Size = 2
- Fire1048.Heat = 4
- Fire1048.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1048.size = 2
- PointLight1049.Parent = Part1047
- PointLight1049.Color = Color3.new(1, 0.666667, 0)
- PointLight1049.Range = 30
- Model1050.Name = "Torch"
- Model1050.Parent = Model1
- UnionOperation1051.Parent = Model1050
- UnionOperation1051.CFrame = CFrame.new(76.1015625, 10.9733829, -3.61840796, -0.593464494, -8.658985e-08, -0.804860234, -2.84197483e-08, 1, -8.66467147e-08, 0.804860234, -2.84030595e-08, -0.593464494)
- UnionOperation1051.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1051.Position = Vector3.new(76.1015625, 10.9733829, -3.61840796)
- UnionOperation1051.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1051.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1051.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1051.Anchored = true
- UnionOperation1051.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1051.Material = Enum.Material.Wood
- UnionOperation1051.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1051.UsePartColor = true
- Part1052.Parent = Model1050
- Part1052.CFrame = CFrame.new(76.1015625, 12.867794, -3.61865211, -0.593464494, -8.658985e-08, -0.804860234, -2.84197483e-08, 1, -8.66467147e-08, 0.804860234, -2.84030612e-08, -0.593464494)
- Part1052.Orientation = Vector3.new(0, -126.400002, 0)
- Part1052.Position = Vector3.new(76.1015625, 12.867794, -3.61865211)
- Part1052.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1052.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1052.Transparency = 1
- Part1052.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1052.Anchored = true
- Part1052.BrickColor = BrickColor.new("Dirt brown")
- Part1052.Material = Enum.Material.Wood
- Part1052.TopSurface = Enum.SurfaceType.Smooth
- Part1052.brickColor = BrickColor.new("Dirt brown")
- Part1052.FormFactor = Enum.FormFactor.Custom
- Part1052.formFactor = Enum.FormFactor.Custom
- Fire1053.Parent = Part1052
- Fire1053.Color = Color3.new(1, 0.666667, 0)
- Fire1053.Size = 2
- Fire1053.Heat = 4
- Fire1053.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1053.size = 2
- PointLight1054.Parent = Part1052
- PointLight1054.Color = Color3.new(1, 0.666667, 0)
- PointLight1054.Range = 30
- Model1055.Name = "Torch"
- Model1055.Parent = Model1
- UnionOperation1056.Parent = Model1055
- UnionOperation1056.CFrame = CFrame.new(-14.6933584, 11.5333958, -3.36547804, 0.593464494, 8.65791137e-08, 0.804860175, -2.83059673e-08, 1, -8.67423466e-08, -0.804860175, 2.82522681e-08, 0.593464494)
- UnionOperation1056.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1056.Position = Vector3.new(-14.6933584, 11.5333958, -3.36547804)
- UnionOperation1056.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1056.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1056.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1056.Anchored = true
- UnionOperation1056.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1056.Material = Enum.Material.Wood
- UnionOperation1056.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1056.UsePartColor = true
- Part1057.Parent = Model1055
- Part1057.CFrame = CFrame.new(-14.6932364, 13.4278221, -3.3652339, 0.593464494, 8.65791137e-08, 0.804860175, -2.83059709e-08, 1, -8.67423466e-08, -0.804860175, 2.82522716e-08, 0.593464494)
- Part1057.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1057.Position = Vector3.new(-14.6932364, 13.4278221, -3.3652339)
- Part1057.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1057.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1057.Transparency = 1
- Part1057.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1057.Anchored = true
- Part1057.BrickColor = BrickColor.new("Dirt brown")
- Part1057.Material = Enum.Material.Wood
- Part1057.TopSurface = Enum.SurfaceType.Smooth
- Part1057.brickColor = BrickColor.new("Dirt brown")
- Part1057.FormFactor = Enum.FormFactor.Custom
- Part1057.formFactor = Enum.FormFactor.Custom
- Fire1058.Parent = Part1057
- Fire1058.Color = Color3.new(1, 0.666667, 0)
- Fire1058.Size = 2
- Fire1058.Heat = 4
- Fire1058.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1058.size = 2
- PointLight1059.Parent = Part1057
- PointLight1059.Color = Color3.new(1, 0.666667, 0)
- PointLight1059.Range = 30
- Model1060.Name = "Torch"
- Model1060.Parent = Model1
- UnionOperation1061.Parent = Model1060
- UnionOperation1061.CFrame = CFrame.new(-107.99292, 32.2634735, -43.3652344, 0.593464494, 8.658224e-08, 0.804860175, -2.83359416e-08, 1, -8.67163976e-08, -0.804860175, 2.82918169e-08, 0.593464494)
- UnionOperation1061.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1061.Position = Vector3.new(-107.99292, 32.2634735, -43.3652344)
- UnionOperation1061.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1061.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1061.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1061.Anchored = true
- UnionOperation1061.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1061.Material = Enum.Material.Wood
- UnionOperation1061.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1061.UsePartColor = true
- Part1062.Parent = Model1060
- Part1062.CFrame = CFrame.new(-107.99292, 34.1578598, -43.3652344, 0.593464494, 8.658224e-08, 0.804860175, -2.83359451e-08, 1, -8.67163976e-08, -0.804860175, 2.82918204e-08, 0.593464494)
- Part1062.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1062.Position = Vector3.new(-107.99292, 34.1578598, -43.3652344)
- Part1062.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1062.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1062.Transparency = 1
- Part1062.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1062.Anchored = true
- Part1062.BrickColor = BrickColor.new("Dirt brown")
- Part1062.Material = Enum.Material.Wood
- Part1062.TopSurface = Enum.SurfaceType.Smooth
- Part1062.brickColor = BrickColor.new("Dirt brown")
- Part1062.FormFactor = Enum.FormFactor.Custom
- Part1062.formFactor = Enum.FormFactor.Custom
- Fire1063.Parent = Part1062
- Fire1063.Color = Color3.new(1, 0.666667, 0)
- Fire1063.Size = 2
- Fire1063.Heat = 4
- Fire1063.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1063.size = 2
- PointLight1064.Parent = Part1062
- PointLight1064.Color = Color3.new(1, 0.666667, 0)
- PointLight1064.Range = 30
- Model1065.Name = "Torch"
- Model1065.Parent = Model1
- UnionOperation1066.Parent = Model1065
- UnionOperation1066.CFrame = CFrame.new(-131.793213, 32.3836517, -21.465332, 0.593464494, 8.6596593e-08, 0.804860175, -2.84737638e-08, 1, -8.65970549e-08, -0.804860175, 2.84736483e-08, 0.593464494)
- UnionOperation1066.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1066.Position = Vector3.new(-131.793213, 32.3836517, -21.465332)
- UnionOperation1066.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1066.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1066.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1066.Anchored = true
- UnionOperation1066.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1066.Material = Enum.Material.Wood
- UnionOperation1066.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1066.UsePartColor = true
- Part1067.Parent = Model1065
- Part1067.CFrame = CFrame.new(-131.793091, 34.2780991, -21.465332, 0.593464494, 8.6596593e-08, 0.804860175, -2.84737673e-08, 1, -8.65970549e-08, -0.804860175, 2.84736519e-08, 0.593464494)
- Part1067.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1067.Position = Vector3.new(-131.793091, 34.2780991, -21.465332)
- Part1067.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1067.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1067.Transparency = 1
- Part1067.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1067.Anchored = true
- Part1067.BrickColor = BrickColor.new("Dirt brown")
- Part1067.Material = Enum.Material.Wood
- Part1067.TopSurface = Enum.SurfaceType.Smooth
- Part1067.brickColor = BrickColor.new("Dirt brown")
- Part1067.FormFactor = Enum.FormFactor.Custom
- Part1067.formFactor = Enum.FormFactor.Custom
- Fire1068.Parent = Part1067
- Fire1068.Color = Color3.new(1, 0.666667, 0)
- Fire1068.Size = 2
- Fire1068.Heat = 4
- Fire1068.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1068.size = 2
- PointLight1069.Parent = Part1067
- PointLight1069.Color = Color3.new(1, 0.666667, 0)
- PointLight1069.Range = 30
- Model1070.Name = "Torch"
- Model1070.Parent = Model1
- UnionOperation1071.Parent = Model1070
- UnionOperation1071.CFrame = CFrame.new(-39.2930908, 24.9032612, -67.3652344, 0.593464494, 8.6591335e-08, 0.804860175, -2.84231394e-08, 1, -8.66409096e-08, -0.804860175, 2.8406868e-08, 0.593464494)
- UnionOperation1071.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1071.Position = Vector3.new(-39.2930908, 24.9032612, -67.3652344)
- UnionOperation1071.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1071.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1071.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1071.Anchored = true
- UnionOperation1071.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1071.Material = Enum.Material.Wood
- UnionOperation1071.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1071.UsePartColor = true
- Part1072.Parent = Model1070
- Part1072.CFrame = CFrame.new(-39.2930908, 26.797678, -67.3652344, 0.593464494, 8.6591335e-08, 0.804860175, -2.8423143e-08, 1, -8.66409096e-08, -0.804860175, 2.84068715e-08, 0.593464494)
- Part1072.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1072.Position = Vector3.new(-39.2930908, 26.797678, -67.3652344)
- Part1072.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1072.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1072.Transparency = 1
- Part1072.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1072.Anchored = true
- Part1072.BrickColor = BrickColor.new("Dirt brown")
- Part1072.Material = Enum.Material.Wood
- Part1072.TopSurface = Enum.SurfaceType.Smooth
- Part1072.brickColor = BrickColor.new("Dirt brown")
- Part1072.FormFactor = Enum.FormFactor.Custom
- Part1072.formFactor = Enum.FormFactor.Custom
- Fire1073.Parent = Part1072
- Fire1073.Color = Color3.new(1, 0.666667, 0)
- Fire1073.Size = 2
- Fire1073.Heat = 4
- Fire1073.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1073.size = 2
- PointLight1074.Parent = Part1072
- PointLight1074.Color = Color3.new(1, 0.666667, 0)
- PointLight1074.Range = 30
- Model1075.Name = "Torch"
- Model1075.Parent = Model1
- UnionOperation1076.Parent = Model1075
- UnionOperation1076.CFrame = CFrame.new(-60.8929443, 18.4233952, -4.06543016, 0.593464494, 8.65862191e-08, 0.804860175, -2.83740906e-08, 1, -8.66833716e-08, -0.804860175, 2.83421517e-08, 0.593464494)
- UnionOperation1076.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1076.Position = Vector3.new(-60.8929443, 18.4233952, -4.06543016)
- UnionOperation1076.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1076.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1076.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1076.Anchored = true
- UnionOperation1076.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1076.Material = Enum.Material.Wood
- UnionOperation1076.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1076.UsePartColor = true
- Part1077.Parent = Model1075
- Part1077.CFrame = CFrame.new(-60.8929443, 20.3178425, -4.06543016, 0.593464494, 8.65862191e-08, 0.804860175, -2.83740942e-08, 1, -8.66833716e-08, -0.804860175, 2.83421553e-08, 0.593464494)
- Part1077.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1077.Position = Vector3.new(-60.8929443, 20.3178425, -4.06543016)
- Part1077.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1077.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1077.Transparency = 1
- Part1077.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1077.Anchored = true
- Part1077.BrickColor = BrickColor.new("Dirt brown")
- Part1077.Material = Enum.Material.Wood
- Part1077.TopSurface = Enum.SurfaceType.Smooth
- Part1077.brickColor = BrickColor.new("Dirt brown")
- Part1077.FormFactor = Enum.FormFactor.Custom
- Part1077.formFactor = Enum.FormFactor.Custom
- Fire1078.Parent = Part1077
- Fire1078.Color = Color3.new(1, 0.666667, 0)
- Fire1078.Size = 2
- Fire1078.Heat = 4
- Fire1078.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1078.size = 2
- PointLight1079.Parent = Part1077
- PointLight1079.Color = Color3.new(1, 0.666667, 0)
- PointLight1079.Range = 30
- Model1080.Name = "Torch"
- Model1080.Parent = Model1
- UnionOperation1081.Parent = Model1080
- UnionOperation1081.CFrame = CFrame.new(151.801758, 45.7636414, 29.8815918, -0.593464494, -8.65879741e-08, -0.804860234, -2.84007058e-08, 1, -8.66631993e-08, 0.804860234, -2.83778334e-08, -0.593464494)
- UnionOperation1081.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1081.Position = Vector3.new(151.801758, 45.7636414, 29.8815918)
- UnionOperation1081.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1081.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1081.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1081.Anchored = true
- UnionOperation1081.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1081.Material = Enum.Material.Wood
- UnionOperation1081.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1081.UsePartColor = true
- Part1082.Parent = Model1080
- Part1082.CFrame = CFrame.new(151.801758, 47.65802, 29.8813477, -0.593464494, -8.65879741e-08, -0.804860234, -2.84007058e-08, 1, -8.66631993e-08, 0.804860234, -2.83778352e-08, -0.593464494)
- Part1082.Orientation = Vector3.new(0, -126.400002, 0)
- Part1082.Position = Vector3.new(151.801758, 47.65802, 29.8813477)
- Part1082.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1082.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1082.Transparency = 1
- Part1082.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1082.Anchored = true
- Part1082.BrickColor = BrickColor.new("Dirt brown")
- Part1082.Material = Enum.Material.Wood
- Part1082.TopSurface = Enum.SurfaceType.Smooth
- Part1082.brickColor = BrickColor.new("Dirt brown")
- Part1082.FormFactor = Enum.FormFactor.Custom
- Part1082.formFactor = Enum.FormFactor.Custom
- Fire1083.Parent = Part1082
- Fire1083.Color = Color3.new(1, 0.666667, 0)
- Fire1083.Size = 2
- Fire1083.Heat = 4
- Fire1083.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1083.size = 2
- PointLight1084.Parent = Part1082
- PointLight1084.Color = Color3.new(1, 0.666667, 0)
- PointLight1084.Range = 30
- Model1085.Name = "Torch"
- Model1085.Parent = Model1
- UnionOperation1086.Parent = Model1085
- UnionOperation1086.CFrame = CFrame.new(-119.793091, 4.37332344, -2.2653811, 0.593464494, 8.65874981e-08, 0.804860175, -2.83863528e-08, 1, -8.66727561e-08, -0.804860175, 2.83583308e-08, 0.593464494)
- UnionOperation1086.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1086.Position = Vector3.new(-119.793091, 4.37332344, -2.2653811)
- UnionOperation1086.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1086.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1086.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1086.Anchored = true
- UnionOperation1086.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1086.Material = Enum.Material.Wood
- UnionOperation1086.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1086.UsePartColor = true
- Part1087.Parent = Model1085
- Part1087.CFrame = CFrame.new(-119.793091, 6.26774025, -2.2653811, 0.593464494, 8.65874981e-08, 0.804860175, -2.83863564e-08, 1, -8.66727561e-08, -0.804860175, 2.83583343e-08, 0.593464494)
- Part1087.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1087.Position = Vector3.new(-119.793091, 6.26774025, -2.2653811)
- Part1087.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1087.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1087.Transparency = 1
- Part1087.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1087.Anchored = true
- Part1087.BrickColor = BrickColor.new("Dirt brown")
- Part1087.Material = Enum.Material.Wood
- Part1087.TopSurface = Enum.SurfaceType.Smooth
- Part1087.brickColor = BrickColor.new("Dirt brown")
- Part1087.FormFactor = Enum.FormFactor.Custom
- Part1087.formFactor = Enum.FormFactor.Custom
- Fire1088.Parent = Part1087
- Fire1088.Color = Color3.new(1, 0.666667, 0)
- Fire1088.Size = 2
- Fire1088.Heat = 4
- Fire1088.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1088.size = 2
- PointLight1089.Parent = Part1087
- PointLight1089.Color = Color3.new(1, 0.666667, 0)
- PointLight1089.Range = 30
- Model1090.Name = "Torch"
- Model1090.Parent = Model1
- UnionOperation1091.Parent = Model1090
- UnionOperation1091.CFrame = CFrame.new(-63.6929932, 32.2735443, -60.1652832, 0.593464494, 8.65904823e-08, 0.804860175, -2.84149646e-08, 1, -8.66479866e-08, -0.804860175, 2.83960819e-08, 0.593464494)
- UnionOperation1091.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1091.Position = Vector3.new(-63.6929932, 32.2735443, -60.1652832)
- UnionOperation1091.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1091.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1091.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1091.Anchored = true
- UnionOperation1091.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1091.Material = Enum.Material.Wood
- UnionOperation1091.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1091.UsePartColor = true
- Part1092.Parent = Model1090
- Part1092.CFrame = CFrame.new(-63.6929932, 34.1679611, -60.1652832, 0.593464494, 8.65904823e-08, 0.804860175, -2.84149682e-08, 1, -8.66479866e-08, -0.804860175, 2.83960855e-08, 0.593464494)
- Part1092.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1092.Position = Vector3.new(-63.6929932, 34.1679611, -60.1652832)
- Part1092.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1092.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1092.Transparency = 1
- Part1092.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1092.Anchored = true
- Part1092.BrickColor = BrickColor.new("Dirt brown")
- Part1092.Material = Enum.Material.Wood
- Part1092.TopSurface = Enum.SurfaceType.Smooth
- Part1092.brickColor = BrickColor.new("Dirt brown")
- Part1092.FormFactor = Enum.FormFactor.Custom
- Part1092.formFactor = Enum.FormFactor.Custom
- Fire1093.Parent = Part1092
- Fire1093.Color = Color3.new(1, 0.666667, 0)
- Fire1093.Size = 2
- Fire1093.Heat = 4
- Fire1093.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1093.size = 2
- PointLight1094.Parent = Part1092
- PointLight1094.Color = Color3.new(1, 0.666667, 0)
- PointLight1094.Range = 30
- Model1095.Name = "Torch"
- Model1095.Parent = Model1
- UnionOperation1096.Parent = Model1095
- UnionOperation1096.CFrame = CFrame.new(-86.2930908, 18.3334293, -5.06542921, 0.593464494, 8.6596593e-08, 0.804860175, -2.84733659e-08, 1, -8.65974528e-08, -0.804860175, 2.84731509e-08, 0.593464494)
- UnionOperation1096.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1096.Position = Vector3.new(-86.2930908, 18.3334293, -5.06542921)
- UnionOperation1096.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1096.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1096.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1096.Anchored = true
- UnionOperation1096.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1096.Material = Enum.Material.Wood
- UnionOperation1096.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1096.UsePartColor = true
- Part1097.Parent = Model1095
- Part1097.CFrame = CFrame.new(-86.2930908, 20.2278461, -5.06542921, 0.593464494, 8.6596593e-08, 0.804860175, -2.84733694e-08, 1, -8.65974528e-08, -0.804860175, 2.84731545e-08, 0.593464494)
- Part1097.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1097.Position = Vector3.new(-86.2930908, 20.2278461, -5.06542921)
- Part1097.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1097.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1097.Transparency = 1
- Part1097.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1097.Anchored = true
- Part1097.BrickColor = BrickColor.new("Dirt brown")
- Part1097.Material = Enum.Material.Wood
- Part1097.TopSurface = Enum.SurfaceType.Smooth
- Part1097.brickColor = BrickColor.new("Dirt brown")
- Part1097.FormFactor = Enum.FormFactor.Custom
- Part1097.formFactor = Enum.FormFactor.Custom
- Fire1098.Parent = Part1097
- Fire1098.Color = Color3.new(1, 0.666667, 0)
- Fire1098.Size = 2
- Fire1098.Heat = 4
- Fire1098.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1098.size = 2
- PointLight1099.Parent = Part1097
- PointLight1099.Color = Color3.new(1, 0.666667, 0)
- PointLight1099.Range = 30
- Model1100.Name = "Torch"
- Model1100.Parent = Model1
- UnionOperation1101.Parent = Model1100
- UnionOperation1101.CFrame = CFrame.new(-135.252563, 18.4334049, -7.8652339, 0.593464494, 8.6596593e-08, 0.804860175, -2.84710779e-08, 1, -8.65997407e-08, -0.804860175, 2.8470291e-08, 0.593464494)
- UnionOperation1101.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1101.Position = Vector3.new(-135.252563, 18.4334049, -7.8652339)
- UnionOperation1101.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1101.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1101.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1101.Anchored = true
- UnionOperation1101.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1101.Material = Enum.Material.Wood
- UnionOperation1101.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1101.UsePartColor = true
- Part1102.Parent = Model1100
- Part1102.CFrame = CFrame.new(-135.252563, 20.3278522, -7.8652339, 0.593464494, 8.6596593e-08, 0.804860175, -2.84710815e-08, 1, -8.65997407e-08, -0.804860175, 2.84702946e-08, 0.593464494)
- Part1102.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1102.Position = Vector3.new(-135.252563, 20.3278522, -7.8652339)
- Part1102.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1102.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1102.Transparency = 1
- Part1102.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1102.Anchored = true
- Part1102.BrickColor = BrickColor.new("Dirt brown")
- Part1102.Material = Enum.Material.Wood
- Part1102.TopSurface = Enum.SurfaceType.Smooth
- Part1102.brickColor = BrickColor.new("Dirt brown")
- Part1102.FormFactor = Enum.FormFactor.Custom
- Part1102.formFactor = Enum.FormFactor.Custom
- Fire1103.Parent = Part1102
- Fire1103.Color = Color3.new(1, 0.666667, 0)
- Fire1103.Size = 2
- Fire1103.Heat = 4
- Fire1103.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1103.size = 2
- PointLight1104.Parent = Part1102
- PointLight1104.Color = Color3.new(1, 0.666667, 0)
- PointLight1104.Range = 30
- Model1105.Name = "Torch"
- Model1105.Parent = Model1
- UnionOperation1106.Parent = Model1105
- UnionOperation1106.CFrame = CFrame.new(-7.79321289, 32.0634918, -107.765381, 0.593464494, 7.57455609e-08, 0.804860175, 7.6067515e-08, 1, -1.77162491e-07, -0.804860175, -1.09414856e-07, 0.593464494)
- UnionOperation1106.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1106.Position = Vector3.new(-7.79321289, 32.0634918, -107.765381)
- UnionOperation1106.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1106.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1106.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1106.Anchored = true
- UnionOperation1106.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1106.Material = Enum.Material.Wood
- UnionOperation1106.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1106.UsePartColor = true
- Part1107.Parent = Model1105
- Part1107.CFrame = CFrame.new(-7.79321289, 33.9579391, -107.765381, 0.593464494, 7.57455538e-08, 0.804860175, 7.60675078e-08, 1, -1.77162491e-07, -0.804860175, -1.09414849e-07, 0.593464494)
- Part1107.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1107.Position = Vector3.new(-7.79321289, 33.9579391, -107.765381)
- Part1107.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1107.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1107.Transparency = 1
- Part1107.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1107.Anchored = true
- Part1107.BrickColor = BrickColor.new("Dirt brown")
- Part1107.Material = Enum.Material.Wood
- Part1107.TopSurface = Enum.SurfaceType.Smooth
- Part1107.brickColor = BrickColor.new("Dirt brown")
- Part1107.FormFactor = Enum.FormFactor.Custom
- Part1107.formFactor = Enum.FormFactor.Custom
- Fire1108.Parent = Part1107
- Fire1108.Color = Color3.new(1, 0.666667, 0)
- Fire1108.Size = 2
- Fire1108.Heat = 4
- Fire1108.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1108.size = 2
- PointLight1109.Parent = Part1107
- PointLight1109.Color = Color3.new(1, 0.666667, 0)
- PointLight1109.Range = 30
- Model1110.Name = "Torch"
- Model1110.Parent = Model1
- UnionOperation1111.Parent = Model1110
- UnionOperation1111.CFrame = CFrame.new(-79.293335, 4.39308357, -10.965332, 0.593464494, 8.6342709e-08, 0.804860175, -2.60278785e-08, 1, -8.87159501e-08, -0.804860175, 2.52475516e-08, 0.593464494)
- UnionOperation1111.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1111.Position = Vector3.new(-79.293335, 4.39308357, -10.965332)
- UnionOperation1111.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1111.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1111.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1111.Anchored = true
- UnionOperation1111.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1111.Material = Enum.Material.Wood
- UnionOperation1111.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1111.UsePartColor = true
- Part1112.Parent = Model1110
- Part1112.CFrame = CFrame.new(-79.2932129, 6.28750038, -10.965332, 0.593464494, 8.6342709e-08, 0.804860175, -2.60278821e-08, 1, -8.87159501e-08, -0.804860175, 2.52475534e-08, 0.593464494)
- Part1112.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1112.Position = Vector3.new(-79.2932129, 6.28750038, -10.965332)
- Part1112.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1112.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1112.Transparency = 1
- Part1112.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1112.Anchored = true
- Part1112.BrickColor = BrickColor.new("Dirt brown")
- Part1112.Material = Enum.Material.Wood
- Part1112.TopSurface = Enum.SurfaceType.Smooth
- Part1112.brickColor = BrickColor.new("Dirt brown")
- Part1112.FormFactor = Enum.FormFactor.Custom
- Part1112.formFactor = Enum.FormFactor.Custom
- Fire1113.Parent = Part1112
- Fire1113.Color = Color3.new(1, 0.666667, 0)
- Fire1113.Size = 2
- Fire1113.Heat = 4
- Fire1113.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1113.size = 2
- PointLight1114.Parent = Part1112
- PointLight1114.Color = Color3.new(1, 0.666667, 0)
- PointLight1114.Range = 30
- Model1115.Name = "Torch"
- Model1115.Parent = Model1
- UnionOperation1116.Parent = Model1115
- UnionOperation1116.CFrame = CFrame.new(27.3068848, 27.0089493, -14.0654297, 0.593464494, -0.000161003627, 0.804860175, 0.000124776809, 1, 0.000108034939, -0.804860175, 3.63129766e-05, 0.593464494)
- UnionOperation1116.Orientation = Vector3.new(-0.00999999978, 53.5999985, 0.00999999978)
- UnionOperation1116.Position = Vector3.new(27.3068848, 27.0089493, -14.0654297)
- UnionOperation1116.Rotation = Vector3.new(-0.00999999978, 53.5999985, 0.0199999996)
- UnionOperation1116.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1116.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1116.Anchored = true
- UnionOperation1116.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1116.Material = Enum.Material.Wood
- UnionOperation1116.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1116.UsePartColor = true
- Part1117.Parent = Model1115
- Part1117.CFrame = CFrame.new(27.3066406, 28.9032669, -14.0654297, 0.593464494, -0.000161003627, 0.804860175, 0.000124776809, 1, 0.000108034939, -0.804860175, 3.63129766e-05, 0.593464494)
- Part1117.Orientation = Vector3.new(-0.00999999978, 53.5999985, 0.00999999978)
- Part1117.Position = Vector3.new(27.3066406, 28.9032669, -14.0654297)
- Part1117.Rotation = Vector3.new(-0.00999999978, 53.5999985, 0.0199999996)
- Part1117.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1117.Transparency = 1
- Part1117.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1117.Anchored = true
- Part1117.BrickColor = BrickColor.new("Dirt brown")
- Part1117.Material = Enum.Material.Wood
- Part1117.TopSurface = Enum.SurfaceType.Smooth
- Part1117.brickColor = BrickColor.new("Dirt brown")
- Part1117.FormFactor = Enum.FormFactor.Custom
- Part1117.formFactor = Enum.FormFactor.Custom
- Fire1118.Parent = Part1117
- Fire1118.Color = Color3.new(1, 0.666667, 0)
- Fire1118.Size = 2
- Fire1118.Heat = 4
- Fire1118.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1118.size = 2
- PointLight1119.Parent = Part1117
- PointLight1119.Color = Color3.new(1, 0.666667, 0)
- PointLight1119.Range = 30
- Model1120.Name = "Torch"
- Model1120.Parent = Model1
- UnionOperation1121.Parent = Model1120
- UnionOperation1121.CFrame = CFrame.new(-104.093262, 18.4531803, -21.8652344, 0.593464494, 8.6596593e-08, 0.804860175, -2.84735506e-08, 1, -8.6597268e-08, -0.804860175, 2.84733819e-08, 0.593464494)
- UnionOperation1121.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1121.Position = Vector3.new(-104.093262, 18.4531803, -21.8652344)
- UnionOperation1121.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1121.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1121.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1121.Anchored = true
- UnionOperation1121.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1121.Material = Enum.Material.Wood
- UnionOperation1121.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1121.UsePartColor = true
- Part1122.Parent = Model1120
- Part1122.CFrame = CFrame.new(-104.09314, 20.3475971, -21.8652344, 0.593464494, 8.6596593e-08, 0.804860175, -2.84735542e-08, 1, -8.6597268e-08, -0.804860175, 2.84733854e-08, 0.593464494)
- Part1122.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1122.Position = Vector3.new(-104.09314, 20.3475971, -21.8652344)
- Part1122.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1122.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1122.Transparency = 1
- Part1122.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1122.Anchored = true
- Part1122.BrickColor = BrickColor.new("Dirt brown")
- Part1122.Material = Enum.Material.Wood
- Part1122.TopSurface = Enum.SurfaceType.Smooth
- Part1122.brickColor = BrickColor.new("Dirt brown")
- Part1122.FormFactor = Enum.FormFactor.Custom
- Part1122.formFactor = Enum.FormFactor.Custom
- Fire1123.Parent = Part1122
- Fire1123.Color = Color3.new(1, 0.666667, 0)
- Fire1123.Size = 2
- Fire1123.Heat = 4
- Fire1123.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1123.size = 2
- PointLight1124.Parent = Part1122
- PointLight1124.Color = Color3.new(1, 0.666667, 0)
- PointLight1124.Range = 30
- Model1125.Name = "Torch"
- Model1125.Parent = Model1
- UnionOperation1126.Parent = Model1125
- UnionOperation1126.CFrame = CFrame.new(-94.2938232, 18.3734074, 41.1347656, 0.593464494, 8.6596593e-08, 0.804860175, -2.84737496e-08, 1, -8.65970691e-08, -0.804860175, 2.84736306e-08, 0.593464494)
- UnionOperation1126.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1126.Position = Vector3.new(-94.2938232, 18.3734074, 41.1347656)
- UnionOperation1126.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1126.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1126.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1126.Anchored = true
- UnionOperation1126.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1126.Material = Enum.Material.Wood
- UnionOperation1126.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1126.UsePartColor = true
- Part1127.Parent = Model1125
- Part1127.CFrame = CFrame.new(-94.2938232, 20.2678242, 41.1347656, 0.593464494, 8.6596593e-08, 0.804860175, -2.84737531e-08, 1, -8.65970691e-08, -0.804860175, 2.84736341e-08, 0.593464494)
- Part1127.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1127.Position = Vector3.new(-94.2938232, 20.2678242, 41.1347656)
- Part1127.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1127.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1127.Transparency = 1
- Part1127.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1127.Anchored = true
- Part1127.BrickColor = BrickColor.new("Dirt brown")
- Part1127.Material = Enum.Material.Wood
- Part1127.TopSurface = Enum.SurfaceType.Smooth
- Part1127.brickColor = BrickColor.new("Dirt brown")
- Part1127.FormFactor = Enum.FormFactor.Custom
- Part1127.formFactor = Enum.FormFactor.Custom
- Fire1128.Parent = Part1127
- Fire1128.Color = Color3.new(1, 0.666667, 0)
- Fire1128.Size = 2
- Fire1128.Heat = 4
- Fire1128.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1128.size = 2
- PointLight1129.Parent = Part1127
- PointLight1129.Color = Color3.new(1, 0.666667, 0)
- PointLight1129.Range = 30
- Model1130.Name = "Torch"
- Model1130.Parent = Model1
- UnionOperation1131.Parent = Model1130
- UnionOperation1131.CFrame = CFrame.new(-89.7932129, 18.4133244, 23.034668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84739059e-08, 1, -8.65969128e-08, -0.804860175, 2.8473826e-08, 0.593464494)
- UnionOperation1131.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1131.Position = Vector3.new(-89.7932129, 18.4133244, 23.034668)
- UnionOperation1131.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1131.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1131.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1131.Anchored = true
- UnionOperation1131.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1131.Material = Enum.Material.Wood
- UnionOperation1131.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1131.UsePartColor = true
- Part1132.Parent = Model1130
- Part1132.CFrame = CFrame.new(-89.7930908, 20.3077412, 23.034668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84739095e-08, 1, -8.65969128e-08, -0.804860175, 2.84738295e-08, 0.593464494)
- Part1132.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1132.Position = Vector3.new(-89.7930908, 20.3077412, 23.034668)
- Part1132.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1132.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1132.Transparency = 1
- Part1132.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1132.Anchored = true
- Part1132.BrickColor = BrickColor.new("Dirt brown")
- Part1132.Material = Enum.Material.Wood
- Part1132.TopSurface = Enum.SurfaceType.Smooth
- Part1132.brickColor = BrickColor.new("Dirt brown")
- Part1132.FormFactor = Enum.FormFactor.Custom
- Part1132.formFactor = Enum.FormFactor.Custom
- Fire1133.Parent = Part1132
- Fire1133.Color = Color3.new(1, 0.666667, 0)
- Fire1133.Size = 2
- Fire1133.Heat = 4
- Fire1133.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1133.size = 2
- PointLight1134.Parent = Part1132
- PointLight1134.Color = Color3.new(1, 0.666667, 0)
- PointLight1134.Range = 30
- Model1135.Name = "Torch"
- Model1135.Parent = Model1
- UnionOperation1136.Parent = Model1135
- UnionOperation1136.CFrame = CFrame.new(-57.1928711, 4.45318794, 15.1345196, 0.593464494, 8.65840875e-08, 0.804860175, -2.83536536e-08, 1, -8.67010641e-08, -0.804860175, 2.83151866e-08, 0.593464494)
- UnionOperation1136.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1136.Position = Vector3.new(-57.1928711, 4.45318794, 15.1345196)
- UnionOperation1136.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1136.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1136.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1136.Anchored = true
- UnionOperation1136.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1136.Material = Enum.Material.Wood
- UnionOperation1136.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1136.UsePartColor = true
- Part1137.Parent = Model1135
- Part1137.CFrame = CFrame.new(-57.192749, 6.34755898, 15.1347656, 0.593464494, 8.65840875e-08, 0.804860175, -2.83536572e-08, 1, -8.67010641e-08, -0.804860175, 2.83151902e-08, 0.593464494)
- Part1137.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1137.Position = Vector3.new(-57.192749, 6.34755898, 15.1347656)
- Part1137.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1137.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1137.Transparency = 1
- Part1137.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1137.Anchored = true
- Part1137.BrickColor = BrickColor.new("Dirt brown")
- Part1137.Material = Enum.Material.Wood
- Part1137.TopSurface = Enum.SurfaceType.Smooth
- Part1137.brickColor = BrickColor.new("Dirt brown")
- Part1137.FormFactor = Enum.FormFactor.Custom
- Part1137.formFactor = Enum.FormFactor.Custom
- Fire1138.Parent = Part1137
- Fire1138.Color = Color3.new(1, 0.666667, 0)
- Fire1138.Size = 2
- Fire1138.Heat = 4
- Fire1138.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1138.size = 2
- PointLight1139.Parent = Part1137
- PointLight1139.Color = Color3.new(1, 0.666667, 0)
- PointLight1139.Range = 30
- Model1140.Name = "Torch"
- Model1140.Parent = Model1
- UnionOperation1141.Parent = Model1140
- UnionOperation1141.CFrame = CFrame.new(-88.1928711, 32.1735382, 57.534668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736572e-08, 1, -8.65971614e-08, -0.804860175, 2.84735151e-08, 0.593464494)
- UnionOperation1141.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1141.Position = Vector3.new(-88.1928711, 32.1735382, 57.534668)
- UnionOperation1141.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1141.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1141.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1141.Anchored = true
- UnionOperation1141.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1141.Material = Enum.Material.Wood
- UnionOperation1141.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1141.UsePartColor = true
- Part1142.Parent = Model1140
- Part1142.CFrame = CFrame.new(-88.1928711, 34.0680161, 57.534668, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736608e-08, 1, -8.65971614e-08, -0.804860175, 2.84735187e-08, 0.593464494)
- Part1142.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1142.Position = Vector3.new(-88.1928711, 34.0680161, 57.534668)
- Part1142.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1142.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1142.Transparency = 1
- Part1142.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1142.Anchored = true
- Part1142.BrickColor = BrickColor.new("Dirt brown")
- Part1142.Material = Enum.Material.Wood
- Part1142.TopSurface = Enum.SurfaceType.Smooth
- Part1142.brickColor = BrickColor.new("Dirt brown")
- Part1142.FormFactor = Enum.FormFactor.Custom
- Part1142.formFactor = Enum.FormFactor.Custom
- Fire1143.Parent = Part1142
- Fire1143.Color = Color3.new(1, 0.666667, 0)
- Fire1143.Size = 2
- Fire1143.Heat = 4
- Fire1143.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1143.size = 2
- PointLight1144.Parent = Part1142
- PointLight1144.Color = Color3.new(1, 0.666667, 0)
- PointLight1144.Range = 30
- Model1145.Name = "Torch"
- Model1145.Parent = Model1
- UnionOperation1146.Parent = Model1145
- UnionOperation1146.CFrame = CFrame.new(-94.993042, 4.39308357, 45.1347656, 0.593464494, 8.65802505e-08, 0.804860175, -2.83168671e-08, 1, -8.67329106e-08, -0.804860175, 2.82666495e-08, 0.593464494)
- UnionOperation1146.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1146.Position = Vector3.new(-94.993042, 4.39308357, 45.1347656)
- UnionOperation1146.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1146.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1146.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1146.Anchored = true
- UnionOperation1146.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1146.Material = Enum.Material.Wood
- UnionOperation1146.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1146.UsePartColor = true
- Part1147.Parent = Model1145
- Part1147.CFrame = CFrame.new(-94.993042, 6.28750038, 45.1347656, 0.593464494, 8.65802505e-08, 0.804860175, -2.83168706e-08, 1, -8.67329106e-08, -0.804860175, 2.8266653e-08, 0.593464494)
- Part1147.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1147.Position = Vector3.new(-94.993042, 6.28750038, 45.1347656)
- Part1147.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1147.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1147.Transparency = 1
- Part1147.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1147.Anchored = true
- Part1147.BrickColor = BrickColor.new("Dirt brown")
- Part1147.Material = Enum.Material.Wood
- Part1147.TopSurface = Enum.SurfaceType.Smooth
- Part1147.brickColor = BrickColor.new("Dirt brown")
- Part1147.FormFactor = Enum.FormFactor.Custom
- Part1147.formFactor = Enum.FormFactor.Custom
- Fire1148.Parent = Part1147
- Fire1148.Color = Color3.new(1, 0.666667, 0)
- Fire1148.Size = 2
- Fire1148.Heat = 4
- Fire1148.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1148.size = 2
- PointLight1149.Parent = Part1147
- PointLight1149.Color = Color3.new(1, 0.666667, 0)
- PointLight1149.Range = 30
- Model1150.Name = "Torch"
- Model1150.Parent = Model1
- UnionOperation1151.Parent = Model1150
- UnionOperation1151.CFrame = CFrame.new(-105.193237, 46.2636414, -44.6652832, 0.593464494, 8.65890613e-08, 0.804860175, -2.84013399e-08, 1, -8.66597816e-08, -0.804860175, 2.83781052e-08, 0.593464494)
- UnionOperation1151.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1151.Position = Vector3.new(-105.193237, 46.2636414, -44.6652832)
- UnionOperation1151.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1151.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1151.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1151.Anchored = true
- UnionOperation1151.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1151.Material = Enum.Material.Wood
- UnionOperation1151.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1151.UsePartColor = true
- Part1152.Parent = Model1150
- Part1152.CFrame = CFrame.new(-105.193237, 48.15802, -44.6652832, 0.593464494, 8.65890613e-08, 0.804860175, -2.84013435e-08, 1, -8.66597816e-08, -0.804860175, 2.83781088e-08, 0.593464494)
- Part1152.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1152.Position = Vector3.new(-105.193237, 48.15802, -44.6652832)
- Part1152.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1152.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1152.Transparency = 1
- Part1152.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1152.Anchored = true
- Part1152.BrickColor = BrickColor.new("Dirt brown")
- Part1152.Material = Enum.Material.Wood
- Part1152.TopSurface = Enum.SurfaceType.Smooth
- Part1152.brickColor = BrickColor.new("Dirt brown")
- Part1152.FormFactor = Enum.FormFactor.Custom
- Part1152.formFactor = Enum.FormFactor.Custom
- Fire1153.Parent = Part1152
- Fire1153.Color = Color3.new(1, 0.666667, 0)
- Fire1153.Size = 2
- Fire1153.Heat = 4
- Fire1153.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1153.size = 2
- PointLight1154.Parent = Part1152
- PointLight1154.Color = Color3.new(1, 0.666667, 0)
- PointLight1154.Range = 30
- Model1155.Name = "Torch"
- Model1155.Parent = Model1
- UnionOperation1156.Parent = Model1155
- UnionOperation1156.CFrame = CFrame.new(-110.493286, 4.38339424, -22.6652832, 0.593464494, 8.65899139e-08, 0.804860175, -2.84095147e-08, 1, -8.66527046e-08, -0.804860175, 2.83888912e-08, 0.593464494)
- UnionOperation1156.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1156.Position = Vector3.new(-110.493286, 4.38339424, -22.6652832)
- UnionOperation1156.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1156.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1156.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1156.Anchored = true
- UnionOperation1156.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1156.Material = Enum.Material.Wood
- UnionOperation1156.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1156.UsePartColor = true
- Part1157.Parent = Model1155
- Part1157.CFrame = CFrame.new(-110.493172, 6.27779579, -22.6652832, 0.593464494, 8.65899139e-08, 0.804860175, -2.84095183e-08, 1, -8.66527046e-08, -0.804860175, 2.83888948e-08, 0.593464494)
- Part1157.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1157.Position = Vector3.new(-110.493172, 6.27779579, -22.6652832)
- Part1157.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1157.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1157.Transparency = 1
- Part1157.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1157.Anchored = true
- Part1157.BrickColor = BrickColor.new("Dirt brown")
- Part1157.Material = Enum.Material.Wood
- Part1157.TopSurface = Enum.SurfaceType.Smooth
- Part1157.brickColor = BrickColor.new("Dirt brown")
- Part1157.FormFactor = Enum.FormFactor.Custom
- Part1157.formFactor = Enum.FormFactor.Custom
- Fire1158.Parent = Part1157
- Fire1158.Color = Color3.new(1, 0.666667, 0)
- Fire1158.Size = 2
- Fire1158.Heat = 4
- Fire1158.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1158.size = 2
- PointLight1159.Parent = Part1157
- PointLight1159.Color = Color3.new(1, 0.666667, 0)
- PointLight1159.Range = 30
- Model1160.Name = "Torch"
- Model1160.Parent = Model1
- UnionOperation1161.Parent = Model1160
- UnionOperation1161.CFrame = CFrame.new(-67.3929443, 17.4795856, -27.5654297, 0.593464494, 8.65849401e-08, 0.804860175, -2.83618284e-08, 1, -8.66939871e-08, -0.804860175, 2.83259727e-08, 0.593464494)
- UnionOperation1161.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1161.Position = Vector3.new(-67.3929443, 17.4795856, -27.5654297)
- UnionOperation1161.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1161.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1161.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1161.Anchored = true
- UnionOperation1161.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1161.Material = Enum.Material.Wood
- UnionOperation1161.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1161.UsePartColor = true
- Part1162.Parent = Model1160
- Part1162.CFrame = CFrame.new(-67.3928223, 19.3740253, -27.5654297, 0.593464494, 8.65849401e-08, 0.804860175, -2.8361832e-08, 1, -8.66939871e-08, -0.804860175, 2.83259762e-08, 0.593464494)
- Part1162.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1162.Position = Vector3.new(-67.3928223, 19.3740253, -27.5654297)
- Part1162.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1162.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1162.Transparency = 1
- Part1162.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1162.Anchored = true
- Part1162.BrickColor = BrickColor.new("Dirt brown")
- Part1162.Material = Enum.Material.Wood
- Part1162.TopSurface = Enum.SurfaceType.Smooth
- Part1162.brickColor = BrickColor.new("Dirt brown")
- Part1162.FormFactor = Enum.FormFactor.Custom
- Part1162.formFactor = Enum.FormFactor.Custom
- Fire1163.Parent = Part1162
- Fire1163.Color = Color3.new(1, 0.666667, 0)
- Fire1163.Size = 2
- Fire1163.Heat = 4
- Fire1163.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1163.size = 2
- PointLight1164.Parent = Part1162
- PointLight1164.Color = Color3.new(1, 0.666667, 0)
- PointLight1164.Range = 30
- Model1165.Name = "Torch"
- Model1165.Parent = Model1
- UnionOperation1166.Parent = Model1165
- UnionOperation1166.CFrame = CFrame.new(-51.1932373, 17.5234089, -42.465332, 0.593464494, 8.65916192e-08, 0.804860175, -2.84258643e-08, 1, -8.66385506e-08, -0.804860175, 2.84104633e-08, 0.593464494)
- UnionOperation1166.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1166.Position = Vector3.new(-51.1932373, 17.5234089, -42.465332)
- UnionOperation1166.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1166.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1166.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1166.Anchored = true
- UnionOperation1166.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1166.Material = Enum.Material.Wood
- UnionOperation1166.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1166.UsePartColor = true
- Part1167.Parent = Model1165
- Part1167.CFrame = CFrame.new(-51.1932373, 19.417757, -42.465332, 0.593464494, 8.65916192e-08, 0.804860175, -2.84258679e-08, 1, -8.66385506e-08, -0.804860175, 2.84104669e-08, 0.593464494)
- Part1167.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1167.Position = Vector3.new(-51.1932373, 19.417757, -42.465332)
- Part1167.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1167.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1167.Transparency = 1
- Part1167.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1167.Anchored = true
- Part1167.BrickColor = BrickColor.new("Dirt brown")
- Part1167.Material = Enum.Material.Wood
- Part1167.TopSurface = Enum.SurfaceType.Smooth
- Part1167.brickColor = BrickColor.new("Dirt brown")
- Part1167.FormFactor = Enum.FormFactor.Custom
- Part1167.formFactor = Enum.FormFactor.Custom
- Fire1168.Parent = Part1167
- Fire1168.Color = Color3.new(1, 0.666667, 0)
- Fire1168.Size = 2
- Fire1168.Heat = 4
- Fire1168.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1168.size = 2
- PointLight1169.Parent = Part1167
- PointLight1169.Color = Color3.new(1, 0.666667, 0)
- PointLight1169.Range = 30
- Model1170.Name = "Torch"
- Model1170.Parent = Model1
- UnionOperation1171.Parent = Model1170
- UnionOperation1171.CFrame = CFrame.new(-113.093262, 18.4633121, -42.1652832, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736359e-08, 1, -8.65971828e-08, -0.804860175, 2.84734885e-08, 0.593464494)
- UnionOperation1171.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1171.Position = Vector3.new(-113.093262, 18.4633121, -42.1652832)
- UnionOperation1171.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1171.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1171.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1171.Anchored = true
- UnionOperation1171.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1171.Material = Enum.Material.Wood
- UnionOperation1171.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1171.UsePartColor = true
- Part1172.Parent = Model1170
- Part1172.CFrame = CFrame.new(-113.093262, 20.3577595, -42.1652832, 0.593464494, 8.6596593e-08, 0.804860175, -2.84736394e-08, 1, -8.65971828e-08, -0.804860175, 2.8473492e-08, 0.593464494)
- Part1172.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1172.Position = Vector3.new(-113.093262, 20.3577595, -42.1652832)
- Part1172.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1172.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1172.Transparency = 1
- Part1172.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1172.Anchored = true
- Part1172.BrickColor = BrickColor.new("Dirt brown")
- Part1172.Material = Enum.Material.Wood
- Part1172.TopSurface = Enum.SurfaceType.Smooth
- Part1172.brickColor = BrickColor.new("Dirt brown")
- Part1172.FormFactor = Enum.FormFactor.Custom
- Part1172.formFactor = Enum.FormFactor.Custom
- Fire1173.Parent = Part1172
- Fire1173.Color = Color3.new(1, 0.666667, 0)
- Fire1173.Size = 2
- Fire1173.Heat = 4
- Fire1173.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1173.size = 2
- PointLight1174.Parent = Part1172
- PointLight1174.Color = Color3.new(1, 0.666667, 0)
- PointLight1174.Range = 30
- Model1175.Name = "Torch"
- Model1175.Parent = Model1
- UnionOperation1176.Parent = Model1175
- UnionOperation1176.CFrame = CFrame.new(169.501587, 24.8836079, -21.6184082, -0.593464494, -8.6595513e-08, -0.804860234, -2.84729538e-08, 1, -8.66006715e-08, 0.804860234, -2.84733765e-08, -0.593464494)
- UnionOperation1176.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1176.Position = Vector3.new(169.501587, 24.8836079, -21.6184082)
- UnionOperation1176.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1176.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1176.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1176.Anchored = true
- UnionOperation1176.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1176.Material = Enum.Material.Wood
- UnionOperation1176.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1176.UsePartColor = true
- Part1177.Parent = Model1175
- Part1177.CFrame = CFrame.new(169.501587, 26.7780552, -21.6184082, -0.593464494, -8.6595513e-08, -0.804860234, -2.84729538e-08, 1, -8.66006715e-08, 0.804860234, -2.84733765e-08, -0.593464494)
- Part1177.Orientation = Vector3.new(0, -126.400002, 0)
- Part1177.Position = Vector3.new(169.501587, 26.7780552, -21.6184082)
- Part1177.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1177.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1177.Transparency = 1
- Part1177.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1177.Anchored = true
- Part1177.BrickColor = BrickColor.new("Dirt brown")
- Part1177.Material = Enum.Material.Wood
- Part1177.TopSurface = Enum.SurfaceType.Smooth
- Part1177.brickColor = BrickColor.new("Dirt brown")
- Part1177.FormFactor = Enum.FormFactor.Custom
- Part1177.formFactor = Enum.FormFactor.Custom
- Fire1178.Parent = Part1177
- Fire1178.Color = Color3.new(1, 0.666667, 0)
- Fire1178.Size = 2
- Fire1178.Heat = 4
- Fire1178.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1178.size = 2
- PointLight1179.Parent = Part1177
- PointLight1179.Color = Color3.new(1, 0.666667, 0)
- PointLight1179.Range = 30
- Model1180.Name = "Torch"
- Model1180.Parent = Model1
- UnionOperation1181.Parent = Model1180
- UnionOperation1181.CFrame = CFrame.new(103.80127, 38.7293167, -98.918457, -0.593464494, -8.65887486e-08, -0.804860234, -2.8407527e-08, 1, -8.66572876e-08, 0.804860234, -2.83869444e-08, -0.593464494)
- UnionOperation1181.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1181.Position = Vector3.new(103.80127, 38.7293167, -98.918457)
- UnionOperation1181.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1181.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1181.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1181.Anchored = true
- UnionOperation1181.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1181.Material = Enum.Material.Wood
- UnionOperation1181.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1181.UsePartColor = true
- Part1182.Parent = Model1180
- Part1182.CFrame = CFrame.new(103.801147, 40.623642, -98.918457, -0.593464494, -8.65887415e-08, -0.804860234, -2.8407527e-08, 1, -8.66572876e-08, 0.804860234, -2.83869461e-08, -0.593464494)
- Part1182.Orientation = Vector3.new(0, -126.400002, 0)
- Part1182.Position = Vector3.new(103.801147, 40.623642, -98.918457)
- Part1182.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1182.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1182.Transparency = 1
- Part1182.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1182.Anchored = true
- Part1182.BrickColor = BrickColor.new("Dirt brown")
- Part1182.Material = Enum.Material.Wood
- Part1182.TopSurface = Enum.SurfaceType.Smooth
- Part1182.brickColor = BrickColor.new("Dirt brown")
- Part1182.FormFactor = Enum.FormFactor.Custom
- Part1182.formFactor = Enum.FormFactor.Custom
- Fire1183.Parent = Part1182
- Fire1183.Color = Color3.new(1, 0.666667, 0)
- Fire1183.Size = 2
- Fire1183.Heat = 4
- Fire1183.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1183.size = 2
- PointLight1184.Parent = Part1182
- PointLight1184.Color = Color3.new(1, 0.666667, 0)
- PointLight1184.Range = 30
- Model1185.Name = "Torch"
- Model1185.Parent = Model1
- UnionOperation1186.Parent = Model1185
- UnionOperation1186.CFrame = CFrame.new(114.101929, 17.8818302, -27.8183594, -0.593464494, -8.65953922e-08, -0.804860234, -2.84735791e-08, 1, -8.65999894e-08, 0.804860234, -2.84739574e-08, -0.593464494)
- UnionOperation1186.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1186.Position = Vector3.new(114.101929, 17.8818302, -27.8183594)
- UnionOperation1186.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1186.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1186.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1186.Anchored = true
- UnionOperation1186.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1186.Material = Enum.Material.Wood
- UnionOperation1186.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1186.UsePartColor = true
- Part1187.Parent = Model1185
- Part1187.CFrame = CFrame.new(114.101807, 19.776247, -27.8183594, -0.593464494, -8.65953922e-08, -0.804860234, -2.84735791e-08, 1, -8.65999894e-08, 0.804860234, -2.84739574e-08, -0.593464494)
- Part1187.Orientation = Vector3.new(0, -126.400002, 0)
- Part1187.Position = Vector3.new(114.101807, 19.776247, -27.8183594)
- Part1187.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1187.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1187.Transparency = 1
- Part1187.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1187.Anchored = true
- Part1187.BrickColor = BrickColor.new("Dirt brown")
- Part1187.Material = Enum.Material.Wood
- Part1187.TopSurface = Enum.SurfaceType.Smooth
- Part1187.brickColor = BrickColor.new("Dirt brown")
- Part1187.FormFactor = Enum.FormFactor.Custom
- Part1187.formFactor = Enum.FormFactor.Custom
- Fire1188.Parent = Part1187
- Fire1188.Color = Color3.new(1, 0.666667, 0)
- Fire1188.Size = 2
- Fire1188.Heat = 4
- Fire1188.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1188.size = 2
- PointLight1189.Parent = Part1187
- PointLight1189.Color = Color3.new(1, 0.666667, 0)
- PointLight1189.Range = 30
- Model1190.Name = "Torch"
- Model1190.Parent = Model1
- UnionOperation1191.Parent = Model1190
- UnionOperation1191.CFrame = CFrame.new(58.3015137, -3.08666492, -38.918457, -0.593464494, -8.55881908e-08, -0.804860234, -2.01577617e-08, 1, -9.39830187e-08, 0.804860234, -1.73995964e-08, -0.593464494)
- UnionOperation1191.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1191.Position = Vector3.new(58.3015137, -3.08666492, -38.918457)
- UnionOperation1191.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1191.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1191.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1191.Anchored = true
- UnionOperation1191.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1191.Material = Enum.Material.Wood
- UnionOperation1191.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1191.UsePartColor = true
- Part1192.Parent = Model1190
- Part1192.CFrame = CFrame.new(58.3013916, -1.19228911, -38.918457, -0.593464494, -8.55881979e-08, -0.804860234, -2.01577617e-08, 1, -9.39830187e-08, 0.804860234, -1.73996e-08, -0.593464494)
- Part1192.Orientation = Vector3.new(0, -126.400002, 0)
- Part1192.Position = Vector3.new(58.3013916, -1.19228911, -38.918457)
- Part1192.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1192.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1192.Transparency = 1
- Part1192.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1192.Anchored = true
- Part1192.BrickColor = BrickColor.new("Dirt brown")
- Part1192.Material = Enum.Material.Wood
- Part1192.TopSurface = Enum.SurfaceType.Smooth
- Part1192.brickColor = BrickColor.new("Dirt brown")
- Part1192.FormFactor = Enum.FormFactor.Custom
- Part1192.formFactor = Enum.FormFactor.Custom
- Fire1193.Parent = Part1192
- Fire1193.Color = Color3.new(1, 0.666667, 0)
- Fire1193.Size = 2
- Fire1193.Heat = 4
- Fire1193.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1193.size = 2
- PointLight1194.Parent = Part1192
- PointLight1194.Color = Color3.new(1, 0.666667, 0)
- PointLight1194.Range = 30
- Model1195.Name = "Torch"
- Model1195.Parent = Model1
- UnionOperation1196.Parent = Model1195
- UnionOperation1196.CFrame = CFrame.new(166.401489, 3.87340379, -12.5185537, -0.593464494, -8.6586482e-08, -0.804860234, -2.83856991e-08, 1, -8.66761596e-08, 0.804860234, -2.83582295e-08, -0.593464494)
- UnionOperation1196.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1196.Position = Vector3.new(166.401489, 3.87340379, -12.5185537)
- UnionOperation1196.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1196.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1196.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1196.Anchored = true
- UnionOperation1196.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1196.Material = Enum.Material.Wood
- UnionOperation1196.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1196.UsePartColor = true
- Part1197.Parent = Model1195
- Part1197.CFrame = CFrame.new(166.401489, 5.76777077, -12.5185537, -0.593464494, -8.6586482e-08, -0.804860234, -2.83856991e-08, 1, -8.66761596e-08, 0.804860234, -2.83582295e-08, -0.593464494)
- Part1197.Orientation = Vector3.new(0, -126.400002, 0)
- Part1197.Position = Vector3.new(166.401489, 5.76777077, -12.5185537)
- Part1197.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1197.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1197.Transparency = 1
- Part1197.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1197.Anchored = true
- Part1197.BrickColor = BrickColor.new("Dirt brown")
- Part1197.Material = Enum.Material.Wood
- Part1197.TopSurface = Enum.SurfaceType.Smooth
- Part1197.brickColor = BrickColor.new("Dirt brown")
- Part1197.FormFactor = Enum.FormFactor.Custom
- Part1197.formFactor = Enum.FormFactor.Custom
- Fire1198.Parent = Part1197
- Fire1198.Color = Color3.new(1, 0.666667, 0)
- Fire1198.Size = 2
- Fire1198.Heat = 4
- Fire1198.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1198.size = 2
- PointLight1199.Parent = Part1197
- PointLight1199.Color = Color3.new(1, 0.666667, 0)
- PointLight1199.Range = 30
- Model1200.Name = "Torch"
- Model1200.Parent = Model1
- UnionOperation1201.Parent = Model1200
- UnionOperation1201.CFrame = CFrame.new(-61.6934814, 4.41333199, 33.4345703, 0.593464494, 8.65901981e-08, 0.804860175, -2.84122397e-08, 1, -8.66503456e-08, -0.804860175, 2.83924866e-08, 0.593464494)
- UnionOperation1201.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1201.Position = Vector3.new(-61.6934814, 4.41333199, 33.4345703)
- UnionOperation1201.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1201.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1201.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1201.Anchored = true
- UnionOperation1201.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1201.Material = Enum.Material.Wood
- UnionOperation1201.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1201.UsePartColor = true
- Part1202.Parent = Model1200
- Part1202.CFrame = CFrame.new(-61.6934814, 6.30770302, 33.4345703, 0.593464494, 8.65901981e-08, 0.804860175, -2.84122432e-08, 1, -8.66503456e-08, -0.804860175, 2.83924901e-08, 0.593464494)
- Part1202.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1202.Position = Vector3.new(-61.6934814, 6.30770302, 33.4345703)
- Part1202.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1202.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1202.Transparency = 1
- Part1202.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1202.Anchored = true
- Part1202.BrickColor = BrickColor.new("Dirt brown")
- Part1202.Material = Enum.Material.Wood
- Part1202.TopSurface = Enum.SurfaceType.Smooth
- Part1202.brickColor = BrickColor.new("Dirt brown")
- Part1202.FormFactor = Enum.FormFactor.Custom
- Part1202.formFactor = Enum.FormFactor.Custom
- Fire1203.Parent = Part1202
- Fire1203.Color = Color3.new(1, 0.666667, 0)
- Fire1203.Size = 2
- Fire1203.Heat = 4
- Fire1203.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1203.size = 2
- PointLight1204.Parent = Part1202
- PointLight1204.Color = Color3.new(1, 0.666667, 0)
- PointLight1204.Range = 30
- Model1205.Name = "Torch"
- Model1205.Parent = Model1
- UnionOperation1206.Parent = Model1205
- UnionOperation1206.CFrame = CFrame.new(108.302002, 3.91333604, -48.2182617, -0.593464494, -8.65890826e-08, -0.804860234, -2.84115629e-08, 1, -8.66537633e-08, 0.804860234, -2.83922645e-08, -0.593464494)
- UnionOperation1206.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1206.Position = Vector3.new(108.302002, 3.91333604, -48.2182617)
- UnionOperation1206.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1206.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1206.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1206.Anchored = true
- UnionOperation1206.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1206.Material = Enum.Material.Wood
- UnionOperation1206.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1206.UsePartColor = true
- Part1207.Parent = Model1205
- Part1207.CFrame = CFrame.new(108.30188, 5.80770302, -48.2182617, -0.593464494, -8.65890755e-08, -0.804860234, -2.84115629e-08, 1, -8.66537633e-08, 0.804860234, -2.83922645e-08, -0.593464494)
- Part1207.Orientation = Vector3.new(0, -126.400002, 0)
- Part1207.Position = Vector3.new(108.30188, 5.80770302, -48.2182617)
- Part1207.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1207.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1207.Transparency = 1
- Part1207.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1207.Anchored = true
- Part1207.BrickColor = BrickColor.new("Dirt brown")
- Part1207.Material = Enum.Material.Wood
- Part1207.TopSurface = Enum.SurfaceType.Smooth
- Part1207.brickColor = BrickColor.new("Dirt brown")
- Part1207.FormFactor = Enum.FormFactor.Custom
- Part1207.formFactor = Enum.FormFactor.Custom
- Fire1208.Parent = Part1207
- Fire1208.Color = Color3.new(1, 0.666667, 0)
- Fire1208.Size = 2
- Fire1208.Heat = 4
- Fire1208.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1208.size = 2
- PointLight1209.Parent = Part1207
- PointLight1209.Color = Color3.new(1, 0.666667, 0)
- PointLight1209.Range = 30
- Model1210.Name = "Torch"
- Model1210.Parent = Model1
- UnionOperation1211.Parent = Model1210
- UnionOperation1211.CFrame = CFrame.new(110.001831, 16.9935627, 43.8813477, -0.593464494, -8.6592955e-08, -0.804860234, -2.84497617e-08, 1, -8.66206804e-08, 0.804860234, -2.84426047e-08, -0.593464494)
- UnionOperation1211.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1211.Position = Vector3.new(110.001831, 16.9935627, 43.8813477)
- UnionOperation1211.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1211.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1211.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1211.Anchored = true
- UnionOperation1211.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1211.Material = Enum.Material.Wood
- UnionOperation1211.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1211.UsePartColor = true
- Part1212.Parent = Model1210
- Part1212.CFrame = CFrame.new(110.001831, 18.8879719, 43.8818359, -0.593464494, -8.6592955e-08, -0.804860234, -2.84497617e-08, 1, -8.66206804e-08, 0.804860234, -2.84426047e-08, -0.593464494)
- Part1212.Orientation = Vector3.new(0, -126.400002, 0)
- Part1212.Position = Vector3.new(110.001831, 18.8879719, 43.8818359)
- Part1212.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1212.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1212.Transparency = 1
- Part1212.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1212.Anchored = true
- Part1212.BrickColor = BrickColor.new("Dirt brown")
- Part1212.Material = Enum.Material.Wood
- Part1212.TopSurface = Enum.SurfaceType.Smooth
- Part1212.brickColor = BrickColor.new("Dirt brown")
- Part1212.FormFactor = Enum.FormFactor.Custom
- Part1212.formFactor = Enum.FormFactor.Custom
- Fire1213.Parent = Part1212
- Fire1213.Color = Color3.new(1, 0.666667, 0)
- Fire1213.Size = 2
- Fire1213.Heat = 4
- Fire1213.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1213.size = 2
- PointLight1214.Parent = Part1212
- PointLight1214.Color = Color3.new(1, 0.666667, 0)
- PointLight1214.Range = 30
- Model1215.Name = "Torch"
- Model1215.Parent = Model1
- UnionOperation1216.Parent = Model1215
- UnionOperation1216.CFrame = CFrame.new(103.801392, 3.95357347, -29.9184589, -0.593464494, -8.65830501e-08, -0.804860234, -2.83530142e-08, 1, -8.67044676e-08, 0.804860234, -2.83150445e-08, -0.593464494)
- UnionOperation1216.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1216.Position = Vector3.new(103.801392, 3.95357347, -29.9184589)
- UnionOperation1216.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1216.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1216.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1216.Anchored = true
- UnionOperation1216.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1216.Material = Enum.Material.Wood
- UnionOperation1216.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1216.UsePartColor = true
- Part1217.Parent = Model1215
- Part1217.CFrame = CFrame.new(103.80127, 5.8479557, -29.9184589, -0.593464494, -8.65830501e-08, -0.804860234, -2.83530142e-08, 1, -8.67044676e-08, 0.804860234, -2.83150463e-08, -0.593464494)
- Part1217.Orientation = Vector3.new(0, -126.400002, 0)
- Part1217.Position = Vector3.new(103.80127, 5.8479557, -29.9184589)
- Part1217.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1217.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1217.Transparency = 1
- Part1217.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1217.Anchored = true
- Part1217.BrickColor = BrickColor.new("Dirt brown")
- Part1217.Material = Enum.Material.Wood
- Part1217.TopSurface = Enum.SurfaceType.Smooth
- Part1217.brickColor = BrickColor.new("Dirt brown")
- Part1217.FormFactor = Enum.FormFactor.Custom
- Part1217.formFactor = Enum.FormFactor.Custom
- Fire1218.Parent = Part1217
- Fire1218.Color = Color3.new(1, 0.666667, 0)
- Fire1218.Size = 2
- Fire1218.Heat = 4
- Fire1218.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1218.size = 2
- PointLight1219.Parent = Part1217
- PointLight1219.Color = Color3.new(1, 0.666667, 0)
- PointLight1219.Range = 30
- Model1220.Name = "Torch"
- Model1220.Parent = Model1
- UnionOperation1221.Parent = Model1220
- UnionOperation1221.CFrame = CFrame.new(111.301636, 3.95357347, -81.0185547, -0.593464494, -8.6586148e-08, -0.804860234, -2.83829706e-08, 1, -8.6678547e-08, 0.804860234, -2.83545933e-08, -0.593464494)
- UnionOperation1221.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1221.Position = Vector3.new(111.301636, 3.95357347, -81.0185547)
- UnionOperation1221.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1221.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1221.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1221.Anchored = true
- UnionOperation1221.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1221.Material = Enum.Material.Wood
- UnionOperation1221.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1221.UsePartColor = true
- Part1222.Parent = Model1220
- Part1222.CFrame = CFrame.new(111.301636, 5.8479557, -81.0185547, -0.593464494, -8.6586148e-08, -0.804860234, -2.83829706e-08, 1, -8.6678547e-08, 0.804860234, -2.83545933e-08, -0.593464494)
- Part1222.Orientation = Vector3.new(0, -126.400002, 0)
- Part1222.Position = Vector3.new(111.301636, 5.8479557, -81.0185547)
- Part1222.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1222.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1222.Transparency = 1
- Part1222.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1222.Anchored = true
- Part1222.BrickColor = BrickColor.new("Dirt brown")
- Part1222.Material = Enum.Material.Wood
- Part1222.TopSurface = Enum.SurfaceType.Smooth
- Part1222.brickColor = BrickColor.new("Dirt brown")
- Part1222.FormFactor = Enum.FormFactor.Custom
- Part1222.formFactor = Enum.FormFactor.Custom
- Fire1223.Parent = Part1222
- Fire1223.Color = Color3.new(1, 0.666667, 0)
- Fire1223.Size = 2
- Fire1223.Heat = 4
- Fire1223.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1223.size = 2
- PointLight1224.Parent = Part1222
- PointLight1224.Color = Color3.new(1, 0.666667, 0)
- PointLight1224.Range = 30
- Model1225.Name = "Torch"
- Model1225.Parent = Model1
- UnionOperation1226.Parent = Model1225
- UnionOperation1226.CFrame = CFrame.new(-102.293579, 18.3834171, 2.63476491, 0.593464494, 8.65965859e-08, 0.804860175, -2.84741386e-08, 1, -8.65966001e-08, -0.804860175, 2.84740516e-08, 0.593464494)
- UnionOperation1226.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1226.Position = Vector3.new(-102.293579, 18.3834171, 2.63476491)
- UnionOperation1226.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1226.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1226.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1226.Anchored = true
- UnionOperation1226.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1226.Material = Enum.Material.Wood
- UnionOperation1226.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1226.UsePartColor = true
- Part1227.Parent = Model1225
- Part1227.CFrame = CFrame.new(-102.293457, 20.2778645, 2.63476491, 0.593464494, 8.6596593e-08, 0.804860175, -2.84741422e-08, 1, -8.65966001e-08, -0.804860175, 2.84740551e-08, 0.593464494)
- Part1227.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1227.Position = Vector3.new(-102.293457, 20.2778645, 2.63476491)
- Part1227.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1227.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1227.Transparency = 1
- Part1227.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1227.Anchored = true
- Part1227.BrickColor = BrickColor.new("Dirt brown")
- Part1227.Material = Enum.Material.Wood
- Part1227.TopSurface = Enum.SurfaceType.Smooth
- Part1227.brickColor = BrickColor.new("Dirt brown")
- Part1227.FormFactor = Enum.FormFactor.Custom
- Part1227.formFactor = Enum.FormFactor.Custom
- Fire1228.Parent = Part1227
- Fire1228.Color = Color3.new(1, 0.666667, 0)
- Fire1228.Size = 2
- Fire1228.Heat = 4
- Fire1228.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1228.size = 2
- PointLight1229.Parent = Part1227
- PointLight1229.Color = Color3.new(1, 0.666667, 0)
- PointLight1229.Range = 30
- Model1230.Name = "Torch"
- Model1230.Parent = Model1
- UnionOperation1231.Parent = Model1230
- UnionOperation1231.CFrame = CFrame.new(72.4017334, 31.6623383, 81.9814453, -0.593464494, -8.641166e-08, -0.804860234, -2.67017128e-08, 1, -8.81351028e-08, 0.804860234, -2.61369824e-08, -0.593464494)
- UnionOperation1231.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1231.Position = Vector3.new(72.4017334, 31.6623383, 81.9814453)
- UnionOperation1231.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1231.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1231.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1231.Anchored = true
- UnionOperation1231.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1231.Material = Enum.Material.Wood
- UnionOperation1231.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1231.UsePartColor = true
- Part1232.Parent = Model1230
- Part1232.CFrame = CFrame.new(72.4017334, 33.5567551, 81.9814453, -0.593464494, -8.641166e-08, -0.804860234, -2.67017128e-08, 1, -8.81351028e-08, 0.804860234, -2.61369841e-08, -0.593464494)
- Part1232.Orientation = Vector3.new(0, -126.400002, 0)
- Part1232.Position = Vector3.new(72.4017334, 33.5567551, 81.9814453)
- Part1232.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1232.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1232.Transparency = 1
- Part1232.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1232.Anchored = true
- Part1232.BrickColor = BrickColor.new("Dirt brown")
- Part1232.Material = Enum.Material.Wood
- Part1232.TopSurface = Enum.SurfaceType.Smooth
- Part1232.brickColor = BrickColor.new("Dirt brown")
- Part1232.FormFactor = Enum.FormFactor.Custom
- Part1232.formFactor = Enum.FormFactor.Custom
- Fire1233.Parent = Part1232
- Fire1233.Color = Color3.new(1, 0.666667, 0)
- Fire1233.Size = 2
- Fire1233.Heat = 4
- Fire1233.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1233.size = 2
- PointLight1234.Parent = Part1232
- PointLight1234.Color = Color3.new(1, 0.666667, 0)
- PointLight1234.Range = 30
- Model1235.Name = "Torch"
- Model1235.Parent = Model1
- UnionOperation1236.Parent = Model1235
- UnionOperation1236.CFrame = CFrame.new(154.60144, 31.7634754, 28.5815411, -0.593464494, -8.65811103e-08, -0.804860234, -2.8335279e-08, 1, -8.67198153e-08, 0.804860234, -2.82915806e-08, -0.593464494)
- UnionOperation1236.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1236.Position = Vector3.new(154.60144, 31.7634754, 28.5815411)
- UnionOperation1236.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1236.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1236.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1236.Anchored = true
- UnionOperation1236.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1236.Material = Enum.Material.Wood
- UnionOperation1236.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1236.UsePartColor = true
- Part1237.Parent = Model1235
- Part1237.CFrame = CFrame.new(154.60144, 33.6578598, 28.5815411, -0.593464494, -8.65811103e-08, -0.804860234, -2.8335279e-08, 1, -8.67198153e-08, 0.804860234, -2.82915824e-08, -0.593464494)
- Part1237.Orientation = Vector3.new(0, -126.400002, 0)
- Part1237.Position = Vector3.new(154.60144, 33.6578598, 28.5815411)
- Part1237.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1237.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1237.Transparency = 1
- Part1237.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1237.Anchored = true
- Part1237.BrickColor = BrickColor.new("Dirt brown")
- Part1237.Material = Enum.Material.Wood
- Part1237.TopSurface = Enum.SurfaceType.Smooth
- Part1237.brickColor = BrickColor.new("Dirt brown")
- Part1237.FormFactor = Enum.FormFactor.Custom
- Part1237.formFactor = Enum.FormFactor.Custom
- Fire1238.Parent = Part1237
- Fire1238.Color = Color3.new(1, 0.666667, 0)
- Fire1238.Size = 2
- Fire1238.Heat = 4
- Fire1238.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1238.size = 2
- PointLight1239.Parent = Part1237
- PointLight1239.Color = Color3.new(1, 0.666667, 0)
- PointLight1239.Range = 30
- Model1240.Name = "Torch"
- Model1240.Parent = Model1
- UnionOperation1241.Parent = Model1240
- UnionOperation1241.CFrame = CFrame.new(114.001343, 16.9799824, 12.7814941, -0.593464494, -8.65838246e-08, -0.804860234, -2.83611996e-08, 1, -8.6697419e-08, 0.804860234, -2.8325843e-08, -0.593464494)
- UnionOperation1241.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1241.Position = Vector3.new(114.001343, 16.9799824, 12.7814941)
- UnionOperation1241.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1241.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1241.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1241.Anchored = true
- UnionOperation1241.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1241.Material = Enum.Material.Wood
- UnionOperation1241.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1241.UsePartColor = true
- Part1242.Parent = Model1240
- Part1242.CFrame = CFrame.new(114.001343, 18.8743916, 12.7814941, -0.593464494, -8.65838174e-08, -0.804860234, -2.83611996e-08, 1, -8.6697419e-08, 0.804860234, -2.83258448e-08, -0.593464494)
- Part1242.Orientation = Vector3.new(0, -126.400002, 0)
- Part1242.Position = Vector3.new(114.001343, 18.8743916, 12.7814941)
- Part1242.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1242.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1242.Transparency = 1
- Part1242.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1242.Anchored = true
- Part1242.BrickColor = BrickColor.new("Dirt brown")
- Part1242.Material = Enum.Material.Wood
- Part1242.TopSurface = Enum.SurfaceType.Smooth
- Part1242.brickColor = BrickColor.new("Dirt brown")
- Part1242.FormFactor = Enum.FormFactor.Custom
- Part1242.formFactor = Enum.FormFactor.Custom
- Fire1243.Parent = Part1242
- Fire1243.Color = Color3.new(1, 0.666667, 0)
- Fire1243.Size = 2
- Fire1243.Heat = 4
- Fire1243.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1243.size = 2
- PointLight1244.Parent = Part1242
- PointLight1244.Color = Color3.new(1, 0.666667, 0)
- PointLight1244.Range = 30
- Model1245.Name = "Torch"
- Model1245.Parent = Model1
- UnionOperation1246.Parent = Model1245
- UnionOperation1246.CFrame = CFrame.new(25.8017578, -2.95688891, -26.6186523, -0.593464494, -8.60015419e-08, -0.804860234, -2.35642545e-08, 1, -9.09577764e-08, 0.804860234, -2.19367049e-08, -0.593464494)
- UnionOperation1246.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1246.Position = Vector3.new(25.8017578, -2.95688891, -26.6186523)
- UnionOperation1246.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1246.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1246.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1246.Anchored = true
- UnionOperation1246.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1246.Material = Enum.Material.Wood
- UnionOperation1246.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1246.UsePartColor = true
- Part1247.Parent = Model1245
- Part1247.CFrame = CFrame.new(25.8017578, -1.06217742, -26.6184082, -0.593464494, -8.6001549e-08, -0.804860234, -2.35642545e-08, 1, -9.09577764e-08, 0.804860234, -2.19367084e-08, -0.593464494)
- Part1247.Orientation = Vector3.new(0, -126.400002, 0)
- Part1247.Position = Vector3.new(25.8017578, -1.06217742, -26.6184082)
- Part1247.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1247.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1247.Transparency = 1
- Part1247.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1247.Anchored = true
- Part1247.BrickColor = BrickColor.new("Dirt brown")
- Part1247.Material = Enum.Material.Wood
- Part1247.TopSurface = Enum.SurfaceType.Smooth
- Part1247.brickColor = BrickColor.new("Dirt brown")
- Part1247.FormFactor = Enum.FormFactor.Custom
- Part1247.formFactor = Enum.FormFactor.Custom
- Fire1248.Parent = Part1247
- Fire1248.Color = Color3.new(1, 0.666667, 0)
- Fire1248.Size = 2
- Fire1248.Heat = 4
- Fire1248.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1248.size = 2
- PointLight1249.Parent = Part1247
- PointLight1249.Color = Color3.new(1, 0.666667, 0)
- PointLight1249.Range = 30
- Model1250.Name = "Torch"
- Model1250.Parent = Model1
- UnionOperation1251.Parent = Model1250
- UnionOperation1251.CFrame = CFrame.new(54.4018555, 31.5634918, 92.9814453, -0.593464494, -7.57444667e-08, -0.804860234, 7.60681758e-08, 1, -1.77165873e-07, 0.804860234, 1.09415069e-07, -0.593464494)
- UnionOperation1251.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1251.Position = Vector3.new(54.4018555, 31.5634918, 92.9814453)
- UnionOperation1251.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1251.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1251.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1251.Anchored = true
- UnionOperation1251.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1251.Material = Enum.Material.Wood
- UnionOperation1251.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1251.UsePartColor = true
- Part1252.Parent = Model1250
- Part1252.CFrame = CFrame.new(54.4018555, 33.4579391, 92.9814453, -0.593464494, -7.57444525e-08, -0.804860234, 7.60681758e-08, 1, -1.77165873e-07, 0.804860234, 1.09415069e-07, -0.593464494)
- Part1252.Orientation = Vector3.new(0, -126.400002, 0)
- Part1252.Position = Vector3.new(54.4018555, 33.4579391, 92.9814453)
- Part1252.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1252.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1252.Transparency = 1
- Part1252.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1252.Anchored = true
- Part1252.BrickColor = BrickColor.new("Dirt brown")
- Part1252.Material = Enum.Material.Wood
- Part1252.TopSurface = Enum.SurfaceType.Smooth
- Part1252.brickColor = BrickColor.new("Dirt brown")
- Part1252.FormFactor = Enum.FormFactor.Custom
- Part1252.formFactor = Enum.FormFactor.Custom
- Fire1253.Parent = Part1252
- Fire1253.Color = Color3.new(1, 0.666667, 0)
- Fire1253.Size = 2
- Fire1253.Heat = 4
- Fire1253.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1253.size = 2
- PointLight1254.Parent = Part1252
- PointLight1254.Color = Color3.new(1, 0.666667, 0)
- PointLight1254.Range = 30
- Model1255.Name = "Torch"
- Model1255.Parent = Model1
- UnionOperation1256.Parent = Model1255
- UnionOperation1256.CFrame = CFrame.new(48.5018311, 31.6033478, 107.981445, -0.593464494, 6.7857568e-06, -0.804860234, 7.60308149e-06, 1, 2.17760271e-06, 0.804860234, 1.79165511e-06, -0.593464494)
- UnionOperation1256.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1256.Position = Vector3.new(48.5018311, 31.6033478, 107.981445)
- UnionOperation1256.Rotation = Vector3.new(-180, -53.5999985, -180)
- UnionOperation1256.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1256.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1256.Anchored = true
- UnionOperation1256.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1256.Material = Enum.Material.Wood
- UnionOperation1256.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1256.UsePartColor = true
- Part1257.Parent = Model1255
- Part1257.CFrame = CFrame.new(48.5018311, 33.4977646, 107.981445, -0.593464494, 6.7857568e-06, -0.804860234, 7.60308149e-06, 1, 2.17760271e-06, 0.804860234, 1.79165511e-06, -0.593464494)
- Part1257.Orientation = Vector3.new(0, -126.400002, 0)
- Part1257.Position = Vector3.new(48.5018311, 33.4977646, 107.981445)
- Part1257.Rotation = Vector3.new(-180, -53.5999985, -180)
- Part1257.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1257.Transparency = 1
- Part1257.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1257.Anchored = true
- Part1257.BrickColor = BrickColor.new("Dirt brown")
- Part1257.Material = Enum.Material.Wood
- Part1257.TopSurface = Enum.SurfaceType.Smooth
- Part1257.brickColor = BrickColor.new("Dirt brown")
- Part1257.FormFactor = Enum.FormFactor.Custom
- Part1257.formFactor = Enum.FormFactor.Custom
- Fire1258.Parent = Part1257
- Fire1258.Color = Color3.new(1, 0.666667, 0)
- Fire1258.Size = 2
- Fire1258.Heat = 4
- Fire1258.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1258.size = 2
- PointLight1259.Parent = Part1257
- PointLight1259.Color = Color3.new(1, 0.666667, 0)
- PointLight1259.Range = 30
- Model1260.Name = "Torch"
- Model1260.Parent = Model1
- UnionOperation1261.Parent = Model1260
- UnionOperation1261.CFrame = CFrame.new(-112.09314, 39.2533951, -18.5654297, 0.593464494, 8.6587356e-08, 0.804860175, -2.83849904e-08, 1, -8.66739356e-08, -0.804860175, 2.83565331e-08, 0.593464494)
- UnionOperation1261.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1261.Position = Vector3.new(-112.09314, 39.2533951, -18.5654297)
- UnionOperation1261.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1261.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1261.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1261.Anchored = true
- UnionOperation1261.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1261.Material = Enum.Material.Wood
- UnionOperation1261.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1261.UsePartColor = true
- Part1262.Parent = Model1260
- Part1262.CFrame = CFrame.new(-112.09314, 41.1478424, -18.5654297, 0.593464494, 8.6587356e-08, 0.804860175, -2.83849939e-08, 1, -8.66739356e-08, -0.804860175, 2.83565367e-08, 0.593464494)
- Part1262.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1262.Position = Vector3.new(-112.09314, 41.1478424, -18.5654297)
- Part1262.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1262.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1262.Transparency = 1
- Part1262.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1262.Anchored = true
- Part1262.BrickColor = BrickColor.new("Dirt brown")
- Part1262.Material = Enum.Material.Wood
- Part1262.TopSurface = Enum.SurfaceType.Smooth
- Part1262.brickColor = BrickColor.new("Dirt brown")
- Part1262.FormFactor = Enum.FormFactor.Custom
- Part1262.formFactor = Enum.FormFactor.Custom
- Fire1263.Parent = Part1262
- Fire1263.Color = Color3.new(1, 0.666667, 0)
- Fire1263.Size = 2
- Fire1263.Heat = 4
- Fire1263.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1263.size = 2
- PointLight1264.Parent = Part1262
- PointLight1264.Color = Color3.new(1, 0.666667, 0)
- PointLight1264.Range = 30
- Model1265.Name = "Torch"
- Model1265.Parent = Model1
- UnionOperation1266.Parent = Model1265
- UnionOperation1266.CFrame = CFrame.new(128.301636, 31.7735462, 30.6816406, -0.593464494, -8.65834906e-08, -0.804860234, -2.83584711e-08, 1, -8.66998064e-08, 0.804860234, -2.83220931e-08, -0.593464494)
- UnionOperation1266.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1266.Position = Vector3.new(128.301636, 31.7735462, 30.6816406)
- UnionOperation1266.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1266.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1266.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1266.Anchored = true
- UnionOperation1266.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1266.Material = Enum.Material.Wood
- UnionOperation1266.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1266.UsePartColor = true
- Part1267.Parent = Model1265
- Part1267.CFrame = CFrame.new(128.301636, 33.6679611, 30.6816406, -0.593464494, -8.65834835e-08, -0.804860234, -2.83584711e-08, 1, -8.66998064e-08, 0.804860234, -2.83220949e-08, -0.593464494)
- Part1267.Orientation = Vector3.new(0, -126.400002, 0)
- Part1267.Position = Vector3.new(128.301636, 33.6679611, 30.6816406)
- Part1267.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1267.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1267.Transparency = 1
- Part1267.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1267.Anchored = true
- Part1267.BrickColor = BrickColor.new("Dirt brown")
- Part1267.Material = Enum.Material.Wood
- Part1267.TopSurface = Enum.SurfaceType.Smooth
- Part1267.brickColor = BrickColor.new("Dirt brown")
- Part1267.FormFactor = Enum.FormFactor.Custom
- Part1267.formFactor = Enum.FormFactor.Custom
- Fire1268.Parent = Part1267
- Fire1268.Color = Color3.new(1, 0.666667, 0)
- Fire1268.Size = 2
- Fire1268.Heat = 4
- Fire1268.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1268.size = 2
- PointLight1269.Parent = Part1267
- PointLight1269.Color = Color3.new(1, 0.666667, 0)
- PointLight1269.Range = 30
- Model1270.Name = "Torch"
- Model1270.Parent = Model1
- UnionOperation1271.Parent = Model1270
- UnionOperation1271.CFrame = CFrame.new(90.1015625, 32.1033478, 71.9814453, -0.593464494, -8.4913907e-08, -0.804860234, -1.2274171e-08, 1, -1.0063372e-07, 0.804860234, -7.10717885e-09, -0.593464494)
- UnionOperation1271.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1271.Position = Vector3.new(90.1015625, 32.1033478, 71.9814453)
- UnionOperation1271.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1271.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1271.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1271.Anchored = true
- UnionOperation1271.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1271.Material = Enum.Material.Wood
- UnionOperation1271.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1271.UsePartColor = true
- Part1272.Parent = Model1270
- Part1272.CFrame = CFrame.new(90.1015625, 33.9981308, 71.9814453, -0.593464494, -8.49138999e-08, -0.804860234, -1.22742279e-08, 1, -1.0063372e-07, 0.804860234, -7.10718417e-09, -0.593464494)
- Part1272.Orientation = Vector3.new(0, -126.400002, 0)
- Part1272.Position = Vector3.new(90.1015625, 33.9981308, 71.9814453)
- Part1272.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1272.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1272.Transparency = 1
- Part1272.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1272.Anchored = true
- Part1272.BrickColor = BrickColor.new("Dirt brown")
- Part1272.Material = Enum.Material.Wood
- Part1272.TopSurface = Enum.SurfaceType.Smooth
- Part1272.brickColor = BrickColor.new("Dirt brown")
- Part1272.FormFactor = Enum.FormFactor.Custom
- Part1272.formFactor = Enum.FormFactor.Custom
- Fire1273.Parent = Part1272
- Fire1273.Color = Color3.new(1, 0.666667, 0)
- Fire1273.Size = 2
- Fire1273.Heat = 4
- Fire1273.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1273.size = 2
- PointLight1274.Parent = Part1272
- PointLight1274.Color = Color3.new(1, 0.666667, 0)
- PointLight1274.Range = 30
- Model1275.Name = "Torch"
- Model1275.Parent = Model1
- UnionOperation1276.Parent = Model1275
- UnionOperation1276.CFrame = CFrame.new(136.401733, 17.9133244, -37.8183594, -0.593464494, -8.65954632e-08, -0.804860234, -2.8473238e-08, 1, -8.66003305e-08, 0.804860234, -2.84737141e-08, -0.593464494)
- UnionOperation1276.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1276.Position = Vector3.new(136.401733, 17.9133244, -37.8183594)
- UnionOperation1276.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1276.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1276.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1276.Anchored = true
- UnionOperation1276.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1276.Material = Enum.Material.Wood
- UnionOperation1276.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1276.UsePartColor = true
- Part1277.Parent = Model1275
- Part1277.CFrame = CFrame.new(136.401733, 19.8077412, -37.8183594, -0.593464494, -8.65954632e-08, -0.804860234, -2.8473238e-08, 1, -8.66003305e-08, 0.804860234, -2.84737158e-08, -0.593464494)
- Part1277.Orientation = Vector3.new(0, -126.400002, 0)
- Part1277.Position = Vector3.new(136.401733, 19.8077412, -37.8183594)
- Part1277.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1277.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1277.Transparency = 1
- Part1277.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1277.Anchored = true
- Part1277.BrickColor = BrickColor.new("Dirt brown")
- Part1277.Material = Enum.Material.Wood
- Part1277.TopSurface = Enum.SurfaceType.Smooth
- Part1277.brickColor = BrickColor.new("Dirt brown")
- Part1277.FormFactor = Enum.FormFactor.Custom
- Part1277.formFactor = Enum.FormFactor.Custom
- Fire1278.Parent = Part1277
- Fire1278.Color = Color3.new(1, 0.666667, 0)
- Fire1278.Size = 2
- Fire1278.Heat = 4
- Fire1278.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1278.size = 2
- PointLight1279.Parent = Part1277
- PointLight1279.Color = Color3.new(1, 0.666667, 0)
- PointLight1279.Range = 30
- Model1280.Name = "Torch"
- Model1280.Parent = Model1
- UnionOperation1281.Parent = Model1280
- UnionOperation1281.CFrame = CFrame.new(107.501465, 17.9233952, -10.7185059, -0.593464494, -8.65850964e-08, -0.804860234, -2.83734209e-08, 1, -8.66868461e-08, 0.804860234, -2.83420345e-08, -0.593464494)
- UnionOperation1281.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1281.Position = Vector3.new(107.501465, 17.9233952, -10.7185059)
- UnionOperation1281.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1281.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1281.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1281.Anchored = true
- UnionOperation1281.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1281.Material = Enum.Material.Wood
- UnionOperation1281.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1281.UsePartColor = true
- Part1282.Parent = Model1280
- Part1282.CFrame = CFrame.new(107.501465, 19.817812, -10.7185059, -0.593464494, -8.65850964e-08, -0.804860234, -2.83734209e-08, 1, -8.66868461e-08, 0.804860234, -2.83420363e-08, -0.593464494)
- Part1282.Orientation = Vector3.new(0, -126.400002, 0)
- Part1282.Position = Vector3.new(107.501465, 19.817812, -10.7185059)
- Part1282.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1282.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1282.Transparency = 1
- Part1282.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1282.Anchored = true
- Part1282.BrickColor = BrickColor.new("Dirt brown")
- Part1282.Material = Enum.Material.Wood
- Part1282.TopSurface = Enum.SurfaceType.Smooth
- Part1282.brickColor = BrickColor.new("Dirt brown")
- Part1282.FormFactor = Enum.FormFactor.Custom
- Part1282.formFactor = Enum.FormFactor.Custom
- Fire1283.Parent = Part1282
- Fire1283.Color = Color3.new(1, 0.666667, 0)
- Fire1283.Size = 2
- Fire1283.Heat = 4
- Fire1283.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1283.size = 2
- PointLight1284.Parent = Part1282
- PointLight1284.Color = Color3.new(1, 0.666667, 0)
- PointLight1284.Range = 30
- Model1285.Name = "Torch"
- Model1285.Parent = Model1
- UnionOperation1286.Parent = Model1285
- UnionOperation1286.CFrame = CFrame.new(150.701782, 17.9531803, 7.08154297, -0.593464494, -8.65954419e-08, -0.804860234, -2.84728969e-08, 1, -8.66006715e-08, 0.804860234, -2.84731172e-08, -0.593464494)
- UnionOperation1286.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1286.Position = Vector3.new(150.701782, 17.9531803, 7.08154297)
- UnionOperation1286.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1286.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1286.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1286.Anchored = true
- UnionOperation1286.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1286.Material = Enum.Material.Wood
- UnionOperation1286.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1286.UsePartColor = true
- Part1287.Parent = Model1285
- Part1287.CFrame = CFrame.new(150.70166, 19.8479939, 7.08154297, -0.593464494, -8.65954419e-08, -0.804860234, -2.84728969e-08, 1, -8.66006715e-08, 0.804860234, -2.8473119e-08, -0.593464494)
- Part1287.Orientation = Vector3.new(0, -126.400002, 0)
- Part1287.Position = Vector3.new(150.70166, 19.8479939, 7.08154297)
- Part1287.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1287.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1287.Transparency = 1
- Part1287.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1287.Anchored = true
- Part1287.BrickColor = BrickColor.new("Dirt brown")
- Part1287.Material = Enum.Material.Wood
- Part1287.TopSurface = Enum.SurfaceType.Smooth
- Part1287.brickColor = BrickColor.new("Dirt brown")
- Part1287.FormFactor = Enum.FormFactor.Custom
- Part1287.formFactor = Enum.FormFactor.Custom
- Fire1288.Parent = Part1287
- Fire1288.Color = Color3.new(1, 0.666667, 0)
- Fire1288.Size = 2
- Fire1288.Heat = 4
- Fire1288.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1288.size = 2
- PointLight1289.Parent = Part1287
- PointLight1289.Color = Color3.new(1, 0.666667, 0)
- PointLight1289.Range = 30
- Model1290.Name = "Torch"
- Model1290.Parent = Model1
- UnionOperation1291.Parent = Model1290
- UnionOperation1291.CFrame = CFrame.new(-81.6932373, 32.2735443, -45.465332, 0.593464494, 8.65846559e-08, 0.804860175, -2.83591035e-08, 1, -8.66963461e-08, -0.804860175, 2.83223773e-08, 0.593464494)
- UnionOperation1291.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1291.Position = Vector3.new(-81.6932373, 32.2735443, -45.465332)
- UnionOperation1291.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1291.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1291.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1291.Anchored = true
- UnionOperation1291.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1291.Material = Enum.Material.Wood
- UnionOperation1291.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1291.UsePartColor = true
- Part1292.Parent = Model1290
- Part1292.CFrame = CFrame.new(-81.6932373, 34.1679611, -45.465332, 0.593464494, 8.65846559e-08, 0.804860175, -2.83591071e-08, 1, -8.66963461e-08, -0.804860175, 2.83223809e-08, 0.593464494)
- Part1292.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1292.Position = Vector3.new(-81.6932373, 34.1679611, -45.465332)
- Part1292.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1292.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1292.Transparency = 1
- Part1292.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1292.Anchored = true
- Part1292.BrickColor = BrickColor.new("Dirt brown")
- Part1292.Material = Enum.Material.Wood
- Part1292.TopSurface = Enum.SurfaceType.Smooth
- Part1292.brickColor = BrickColor.new("Dirt brown")
- Part1292.FormFactor = Enum.FormFactor.Custom
- Part1292.formFactor = Enum.FormFactor.Custom
- Fire1293.Parent = Part1292
- Fire1293.Color = Color3.new(1, 0.666667, 0)
- Fire1293.Size = 2
- Fire1293.Heat = 4
- Fire1293.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1293.size = 2
- PointLight1294.Parent = Part1292
- PointLight1294.Color = Color3.new(1, 0.666667, 0)
- PointLight1294.Range = 30
- Model1295.Name = "Torch"
- Model1295.Parent = Model1
- UnionOperation1296.Parent = Model1295
- UnionOperation1296.CFrame = CFrame.new(85.9016113, 24.4036579, 52.581543, -0.593464494, -8.65901839e-08, -0.804860234, -2.84224768e-08, 1, -8.66443273e-08, 0.804860234, -2.84066957e-08, -0.593464494)
- UnionOperation1296.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1296.Position = Vector3.new(85.9016113, 24.4036579, 52.581543)
- UnionOperation1296.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1296.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1296.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1296.Anchored = true
- UnionOperation1296.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1296.Material = Enum.Material.Wood
- UnionOperation1296.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1296.UsePartColor = true
- Part1297.Parent = Model1295
- Part1297.CFrame = CFrame.new(85.9016113, 26.2980061, 52.581543, -0.593464494, -8.65901839e-08, -0.804860234, -2.84224768e-08, 1, -8.66443273e-08, 0.804860234, -2.84066974e-08, -0.593464494)
- Part1297.Orientation = Vector3.new(0, -126.400002, 0)
- Part1297.Position = Vector3.new(85.9016113, 26.2980061, 52.581543)
- Part1297.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1297.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1297.Transparency = 1
- Part1297.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1297.Anchored = true
- Part1297.BrickColor = BrickColor.new("Dirt brown")
- Part1297.Material = Enum.Material.Wood
- Part1297.TopSurface = Enum.SurfaceType.Smooth
- Part1297.brickColor = BrickColor.new("Dirt brown")
- Part1297.FormFactor = Enum.FormFactor.Custom
- Part1297.formFactor = Enum.FormFactor.Custom
- Fire1298.Parent = Part1297
- Fire1298.Color = Color3.new(1, 0.666667, 0)
- Fire1298.Size = 2
- Fire1298.Heat = 4
- Fire1298.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1298.size = 2
- PointLight1299.Parent = Part1297
- PointLight1299.Color = Color3.new(1, 0.666667, 0)
- PointLight1299.Range = 30
- Model1300.Name = "Torch"
- Model1300.Parent = Model1
- UnionOperation1301.Parent = Model1300
- UnionOperation1301.CFrame = CFrame.new(172.500977, 17.9035892, 21.2814941, -0.593464494, -8.65955272e-08, -0.804860234, -2.84723853e-08, 1, -8.660124e-08, 0.804860234, -2.84725648e-08, -0.593464494)
- UnionOperation1301.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1301.Position = Vector3.new(172.500977, 17.9035892, 21.2814941)
- UnionOperation1301.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1301.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1301.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1301.Anchored = true
- UnionOperation1301.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1301.Material = Enum.Material.Wood
- UnionOperation1301.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1301.UsePartColor = true
- Part1302.Parent = Model1300
- Part1302.CFrame = CFrame.new(172.500854, 19.7980061, 21.2814941, -0.593464494, -8.65955201e-08, -0.804860234, -2.84723853e-08, 1, -8.660124e-08, 0.804860234, -2.84725665e-08, -0.593464494)
- Part1302.Orientation = Vector3.new(0, -126.400002, 0)
- Part1302.Position = Vector3.new(172.500854, 19.7980061, 21.2814941)
- Part1302.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1302.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1302.Transparency = 1
- Part1302.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1302.Anchored = true
- Part1302.BrickColor = BrickColor.new("Dirt brown")
- Part1302.Material = Enum.Material.Wood
- Part1302.TopSurface = Enum.SurfaceType.Smooth
- Part1302.brickColor = BrickColor.new("Dirt brown")
- Part1302.FormFactor = Enum.FormFactor.Custom
- Part1302.formFactor = Enum.FormFactor.Custom
- Fire1303.Parent = Part1302
- Fire1303.Color = Color3.new(1, 0.666667, 0)
- Fire1303.Size = 2
- Fire1303.Heat = 4
- Fire1303.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1303.size = 2
- PointLight1304.Parent = Part1302
- PointLight1304.Color = Color3.new(1, 0.666667, 0)
- PointLight1304.Range = 30
- Model1305.Name = "Torch"
- Model1305.Parent = Model1
- UnionOperation1306.Parent = Model1305
- UnionOperation1306.CFrame = CFrame.new(157.101807, 3.88347459, 7.88134718, -0.593464494, -8.65887486e-08, -0.804860234, -2.84088344e-08, 1, -8.66561507e-08, 0.804860234, -2.83886283e-08, -0.593464494)
- UnionOperation1306.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1306.Position = Vector3.new(157.101807, 3.88347459, 7.88134718)
- UnionOperation1306.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1306.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1306.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1306.Anchored = true
- UnionOperation1306.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1306.Material = Enum.Material.Wood
- UnionOperation1306.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1306.UsePartColor = true
- Part1307.Parent = Model1305
- Part1307.CFrame = CFrame.new(157.101685, 5.77787209, 7.88134718, -0.593464494, -8.65887415e-08, -0.804860234, -2.84088912e-08, 1, -8.66561507e-08, 0.804860234, -2.83886301e-08, -0.593464494)
- Part1307.Orientation = Vector3.new(0, -126.400002, 0)
- Part1307.Position = Vector3.new(157.101685, 5.77787209, 7.88134718)
- Part1307.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1307.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1307.Transparency = 1
- Part1307.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1307.Anchored = true
- Part1307.BrickColor = BrickColor.new("Dirt brown")
- Part1307.Material = Enum.Material.Wood
- Part1307.TopSurface = Enum.SurfaceType.Smooth
- Part1307.brickColor = BrickColor.new("Dirt brown")
- Part1307.FormFactor = Enum.FormFactor.Custom
- Part1307.formFactor = Enum.FormFactor.Custom
- Fire1308.Parent = Part1307
- Fire1308.Color = Color3.new(1, 0.666667, 0)
- Fire1308.Size = 2
- Fire1308.Heat = 4
- Fire1308.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1308.size = 2
- PointLight1309.Parent = Part1307
- PointLight1309.Color = Color3.new(1, 0.666667, 0)
- PointLight1309.Range = 30
- Model1310.Name = "Torch"
- Model1310.Parent = Model1
- UnionOperation1311.Parent = Model1310
- UnionOperation1311.CFrame = CFrame.new(159.701782, 17.9633121, 27.3813477, -0.593464494, -8.65955059e-08, -0.804860234, -2.84730106e-08, 1, -8.66006715e-08, 0.804860234, -2.84733783e-08, -0.593464494)
- UnionOperation1311.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1311.Position = Vector3.new(159.701782, 17.9633121, 27.3813477)
- UnionOperation1311.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1311.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1311.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1311.Anchored = true
- UnionOperation1311.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1311.Material = Enum.Material.Wood
- UnionOperation1311.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1311.UsePartColor = true
- Part1312.Parent = Model1310
- Part1312.CFrame = CFrame.new(159.701782, 19.857729, 27.3813477, -0.593464494, -8.65955059e-08, -0.804860234, -2.84730106e-08, 1, -8.66006715e-08, 0.804860234, -2.84733801e-08, -0.593464494)
- Part1312.Orientation = Vector3.new(0, -126.400002, 0)
- Part1312.Position = Vector3.new(159.701782, 19.857729, 27.3813477)
- Part1312.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1312.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1312.Transparency = 1
- Part1312.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1312.Anchored = true
- Part1312.BrickColor = BrickColor.new("Dirt brown")
- Part1312.Material = Enum.Material.Wood
- Part1312.TopSurface = Enum.SurfaceType.Smooth
- Part1312.brickColor = BrickColor.new("Dirt brown")
- Part1312.FormFactor = Enum.FormFactor.Custom
- Part1312.formFactor = Enum.FormFactor.Custom
- Fire1313.Parent = Part1312
- Fire1313.Color = Color3.new(1, 0.666667, 0)
- Fire1313.Size = 2
- Fire1313.Heat = 4
- Fire1313.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1313.size = 2
- PointLight1314.Parent = Part1312
- PointLight1314.Color = Color3.new(1, 0.666667, 0)
- PointLight1314.Range = 30
- Model1315.Name = "Torch"
- Model1315.Parent = Model1
- UnionOperation1316.Parent = Model1315
- UnionOperation1316.CFrame = CFrame.new(5.20153809, 4.42338753, -32.0185547, -0.593464494, -8.61231158e-08, -0.804860234, -2.45661642e-08, 1, -9.00679993e-08, 0.804860234, -2.32711486e-08, -0.593464494)
- UnionOperation1316.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1316.Position = Vector3.new(5.20153809, 4.42338753, -32.0185547)
- UnionOperation1316.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1316.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1316.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1316.Anchored = true
- UnionOperation1316.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1316.Material = Enum.Material.Wood
- UnionOperation1316.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1316.UsePartColor = true
- Part1317.Parent = Model1315
- Part1317.CFrame = CFrame.new(5.20141602, 6.31780434, -32.0185547, -0.593464494, -8.61231229e-08, -0.804860234, -2.45661642e-08, 1, -9.00679993e-08, 0.804860234, -2.32711521e-08, -0.593464494)
- Part1317.Orientation = Vector3.new(0, -126.400002, 0)
- Part1317.Position = Vector3.new(5.20141602, 6.31780434, -32.0185547)
- Part1317.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1317.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1317.Transparency = 1
- Part1317.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1317.Anchored = true
- Part1317.BrickColor = BrickColor.new("Dirt brown")
- Part1317.Material = Enum.Material.Wood
- Part1317.TopSurface = Enum.SurfaceType.Smooth
- Part1317.brickColor = BrickColor.new("Dirt brown")
- Part1317.FormFactor = Enum.FormFactor.Custom
- Part1317.formFactor = Enum.FormFactor.Custom
- Fire1318.Parent = Part1317
- Fire1318.Color = Color3.new(1, 0.666667, 0)
- Fire1318.Size = 2
- Fire1318.Heat = 4
- Fire1318.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1318.size = 2
- PointLight1319.Parent = Part1317
- PointLight1319.Color = Color3.new(1, 0.666667, 0)
- PointLight1319.Range = 30
- Model1320.Name = "Torch"
- Model1320.Parent = Model1
- UnionOperation1321.Parent = Model1320
- UnionOperation1321.CFrame = CFrame.new(110.301392, 31.7735462, 45.3815918, -0.593464494, -8.65894165e-08, -0.804860234, -2.84142914e-08, 1, -8.66513759e-08, 0.804860234, -2.83959007e-08, -0.593464494)
- UnionOperation1321.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1321.Position = Vector3.new(110.301392, 31.7735462, 45.3815918)
- UnionOperation1321.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1321.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1321.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1321.Anchored = true
- UnionOperation1321.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1321.Material = Enum.Material.Wood
- UnionOperation1321.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1321.UsePartColor = true
- Part1322.Parent = Model1320
- Part1322.CFrame = CFrame.new(110.301392, 33.6679611, 45.3815918, -0.593464494, -8.65894094e-08, -0.804860234, -2.84142914e-08, 1, -8.66513759e-08, 0.804860234, -2.83959025e-08, -0.593464494)
- Part1322.Orientation = Vector3.new(0, -126.400002, 0)
- Part1322.Position = Vector3.new(110.301392, 33.6679611, 45.3815918)
- Part1322.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1322.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1322.Transparency = 1
- Part1322.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1322.Anchored = true
- Part1322.BrickColor = BrickColor.new("Dirt brown")
- Part1322.Material = Enum.Material.Wood
- Part1322.TopSurface = Enum.SurfaceType.Smooth
- Part1322.brickColor = BrickColor.new("Dirt brown")
- Part1322.FormFactor = Enum.FormFactor.Custom
- Part1322.formFactor = Enum.FormFactor.Custom
- Fire1323.Parent = Part1322
- Fire1323.Color = Color3.new(1, 0.666667, 0)
- Fire1323.Size = 2
- Fire1323.Heat = 4
- Fire1323.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1323.size = 2
- PointLight1324.Parent = Part1322
- PointLight1324.Color = Color3.new(1, 0.666667, 0)
- PointLight1324.Range = 30
- Model1325.Name = "Torch"
- Model1325.Parent = Model1
- UnionOperation1326.Parent = Model1325
- UnionOperation1326.CFrame = CFrame.new(-44.0927734, 4.42338753, 23.3347168, 0.593464494, 8.65859349e-08, 0.804860175, -2.83713657e-08, 1, -8.66857306e-08, -0.804860175, 2.83385564e-08, 0.593464494)
- UnionOperation1326.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1326.Position = Vector3.new(-44.0927734, 4.42338753, 23.3347168)
- UnionOperation1326.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1326.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1326.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1326.Anchored = true
- UnionOperation1326.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1326.Material = Enum.Material.Wood
- UnionOperation1326.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1326.UsePartColor = true
- Part1327.Parent = Model1325
- Part1327.CFrame = CFrame.new(-44.0927734, 6.31772804, 23.3347168, 0.593464494, 8.65859349e-08, 0.804860175, -2.83713693e-08, 1, -8.66857306e-08, -0.804860175, 2.83385599e-08, 0.593464494)
- Part1327.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1327.Position = Vector3.new(-44.0927734, 6.31772804, 23.3347168)
- Part1327.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1327.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1327.Transparency = 1
- Part1327.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1327.Anchored = true
- Part1327.BrickColor = BrickColor.new("Dirt brown")
- Part1327.Material = Enum.Material.Wood
- Part1327.TopSurface = Enum.SurfaceType.Smooth
- Part1327.brickColor = BrickColor.new("Dirt brown")
- Part1327.FormFactor = Enum.FormFactor.Custom
- Part1327.formFactor = Enum.FormFactor.Custom
- Fire1328.Parent = Part1327
- Fire1328.Color = Color3.new(1, 0.666667, 0)
- Fire1328.Size = 2
- Fire1328.Heat = 4
- Fire1328.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1328.size = 2
- PointLight1329.Parent = Part1327
- PointLight1329.Color = Color3.new(1, 0.666667, 0)
- PointLight1329.Range = 30
- Model1330.Name = "Torch"
- Model1330.Parent = Model1
- UnionOperation1331.Parent = Model1330
- UnionOperation1331.CFrame = CFrame.new(71.6011963, 11.0334721, -32.6186523, -0.593464494, -8.55392273e-08, -0.804860234, -1.82991187e-08, 1, -9.54143573e-08, 0.804860234, -1.50537947e-08, -0.593464494)
- UnionOperation1331.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1331.Position = Vector3.new(71.6011963, 11.0334721, -32.6186523)
- UnionOperation1331.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1331.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1331.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1331.Anchored = true
- UnionOperation1331.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1331.Material = Enum.Material.Wood
- UnionOperation1331.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1331.UsePartColor = true
- Part1332.Parent = Model1330
- Part1332.CFrame = CFrame.new(71.6011963, 12.9279289, -32.6186523, -0.593464494, -8.55392202e-08, -0.804860234, -1.82991187e-08, 1, -9.54143573e-08, 0.804860234, -1.50537964e-08, -0.593464494)
- Part1332.Orientation = Vector3.new(0, -126.400002, 0)
- Part1332.Position = Vector3.new(71.6011963, 12.9279289, -32.6186523)
- Part1332.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1332.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1332.Transparency = 1
- Part1332.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1332.Anchored = true
- Part1332.BrickColor = BrickColor.new("Dirt brown")
- Part1332.Material = Enum.Material.Wood
- Part1332.TopSurface = Enum.SurfaceType.Smooth
- Part1332.brickColor = BrickColor.new("Dirt brown")
- Part1332.FormFactor = Enum.FormFactor.Custom
- Part1332.formFactor = Enum.FormFactor.Custom
- Fire1333.Parent = Part1332
- Fire1333.Color = Color3.new(1, 0.666667, 0)
- Fire1333.Size = 2
- Fire1333.Heat = 4
- Fire1333.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1333.size = 2
- PointLight1334.Parent = Part1332
- PointLight1334.Color = Color3.new(1, 0.666667, 0)
- PointLight1334.Range = 30
- Model1335.Name = "Torch"
- Model1335.Parent = Model1
- UnionOperation1336.Parent = Model1335
- UnionOperation1336.CFrame = CFrame.new(163.601685, 24.8936176, -52.1186523, -0.593464494, -8.65955201e-08, -0.804860234, -2.84727832e-08, 1, -8.66007852e-08, 0.804860234, -2.84730657e-08, -0.593464494)
- UnionOperation1336.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1336.Position = Vector3.new(163.601685, 24.8936176, -52.1186523)
- UnionOperation1336.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1336.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1336.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1336.Anchored = true
- UnionOperation1336.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1336.Material = Enum.Material.Wood
- UnionOperation1336.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1336.UsePartColor = true
- Part1337.Parent = Model1335
- Part1337.CFrame = CFrame.new(163.601685, 26.788065, -52.1186523, -0.593464494, -8.65955201e-08, -0.804860234, -2.84727832e-08, 1, -8.66007852e-08, 0.804860234, -2.84730675e-08, -0.593464494)
- Part1337.Orientation = Vector3.new(0, -126.400002, 0)
- Part1337.Position = Vector3.new(163.601685, 26.788065, -52.1186523)
- Part1337.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1337.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1337.Transparency = 1
- Part1337.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1337.Anchored = true
- Part1337.BrickColor = BrickColor.new("Dirt brown")
- Part1337.Material = Enum.Material.Wood
- Part1337.TopSurface = Enum.SurfaceType.Smooth
- Part1337.brickColor = BrickColor.new("Dirt brown")
- Part1337.FormFactor = Enum.FormFactor.Custom
- Part1337.formFactor = Enum.FormFactor.Custom
- Fire1338.Parent = Part1337
- Fire1338.Color = Color3.new(1, 0.666667, 0)
- Fire1338.Size = 2
- Fire1338.Heat = 4
- Fire1338.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1338.size = 2
- PointLight1339.Parent = Part1337
- PointLight1339.Color = Color3.new(1, 0.666667, 0)
- PointLight1339.Range = 30
- Model1340.Name = "Torch"
- Model1340.Parent = Model1
- UnionOperation1341.Parent = Model1340
- UnionOperation1341.CFrame = CFrame.new(121.001587, 38.7445145, -83.1184082, -0.593464494, -8.60506901e-08, -0.804860234, -2.32747936e-08, 1, -9.11101736e-08, 0.804860234, -2.16131859e-08, -0.593464494)
- UnionOperation1341.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1341.Position = Vector3.new(121.001587, 38.7445145, -83.1184082)
- UnionOperation1341.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1341.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1341.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1341.Anchored = true
- UnionOperation1341.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1341.Material = Enum.Material.Wood
- UnionOperation1341.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1341.UsePartColor = true
- Part1342.Parent = Model1340
- Part1342.CFrame = CFrame.new(121.001465, 40.6389008, -83.1184082, -0.593464494, -8.60506901e-08, -0.804860234, -2.32747936e-08, 1, -9.11101736e-08, 0.804860234, -2.16131841e-08, -0.593464494)
- Part1342.Orientation = Vector3.new(0, -126.400002, 0)
- Part1342.Position = Vector3.new(121.001465, 40.6389008, -83.1184082)
- Part1342.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1342.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1342.Transparency = 1
- Part1342.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1342.Anchored = true
- Part1342.BrickColor = BrickColor.new("Dirt brown")
- Part1342.Material = Enum.Material.Wood
- Part1342.TopSurface = Enum.SurfaceType.Smooth
- Part1342.brickColor = BrickColor.new("Dirt brown")
- Part1342.FormFactor = Enum.FormFactor.Custom
- Part1342.formFactor = Enum.FormFactor.Custom
- Fire1343.Parent = Part1342
- Fire1343.Color = Color3.new(1, 0.666667, 0)
- Fire1343.Size = 2
- Fire1343.Heat = 4
- Fire1343.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1343.size = 2
- PointLight1344.Parent = Part1342
- PointLight1344.Color = Color3.new(1, 0.666667, 0)
- PointLight1344.Range = 30
- Model1345.Name = "Torch"
- Model1345.Parent = Model1
- UnionOperation1346.Parent = Model1345
- UnionOperation1346.CFrame = CFrame.new(97.8017578, 17.0234089, 27.6816406, -0.593464494, -8.65905179e-08, -0.804860234, -2.84252053e-08, 1, -8.66419398e-08, 0.804860234, -2.84103336e-08, -0.593464494)
- UnionOperation1346.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1346.Position = Vector3.new(97.8017578, 17.0234089, 27.6816406)
- UnionOperation1346.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1346.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1346.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1346.Anchored = true
- UnionOperation1346.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1346.Material = Enum.Material.Wood
- UnionOperation1346.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1346.UsePartColor = true
- Part1347.Parent = Model1345
- Part1347.CFrame = CFrame.new(97.8017578, 18.9178181, 27.6816406, -0.593464494, -8.65905179e-08, -0.804860234, -2.84252053e-08, 1, -8.66419398e-08, 0.804860234, -2.84103336e-08, -0.593464494)
- Part1347.Orientation = Vector3.new(0, -126.400002, 0)
- Part1347.Position = Vector3.new(97.8017578, 18.9178181, 27.6816406)
- Part1347.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1347.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1347.Transparency = 1
- Part1347.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1347.Anchored = true
- Part1347.BrickColor = BrickColor.new("Dirt brown")
- Part1347.Material = Enum.Material.Wood
- Part1347.TopSurface = Enum.SurfaceType.Smooth
- Part1347.brickColor = BrickColor.new("Dirt brown")
- Part1347.FormFactor = Enum.FormFactor.Custom
- Part1347.formFactor = Enum.FormFactor.Custom
- Fire1348.Parent = Part1347
- Fire1348.Color = Color3.new(1, 0.666667, 0)
- Fire1348.Size = 2
- Fire1348.Heat = 4
- Fire1348.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1348.size = 2
- PointLight1349.Parent = Part1347
- PointLight1349.Color = Color3.new(1, 0.666667, 0)
- PointLight1349.Range = 30
- Model1350.Name = "Torch"
- Model1350.Parent = Model1
- UnionOperation1351.Parent = Model1350
- UnionOperation1351.CFrame = CFrame.new(-26.7932129, 32.6033478, -97.7653809, 0.593464494, 8.23665687e-08, 0.804860175, 1.22793171e-08, 1, -1.21901991e-07, -0.804860175, -2.52791246e-08, 0.593464494)
- UnionOperation1351.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1351.Position = Vector3.new(-26.7932129, 32.6033478, -97.7653809)
- UnionOperation1351.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1351.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1351.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1351.Anchored = true
- UnionOperation1351.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1351.Material = Enum.Material.Wood
- UnionOperation1351.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1351.UsePartColor = true
- Part1352.Parent = Model1350
- Part1352.CFrame = CFrame.new(-26.7932129, 34.4977646, -97.7653809, 0.593464494, 8.23665616e-08, 0.804860175, 1.22793136e-08, 1, -1.21901991e-07, -0.804860175, -2.52791192e-08, 0.593464494)
- Part1352.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1352.Position = Vector3.new(-26.7932129, 34.4977646, -97.7653809)
- Part1352.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1352.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1352.Transparency = 1
- Part1352.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1352.Anchored = true
- Part1352.BrickColor = BrickColor.new("Dirt brown")
- Part1352.Material = Enum.Material.Wood
- Part1352.TopSurface = Enum.SurfaceType.Smooth
- Part1352.brickColor = BrickColor.new("Dirt brown")
- Part1352.FormFactor = Enum.FormFactor.Custom
- Part1352.formFactor = Enum.FormFactor.Custom
- Fire1353.Parent = Part1352
- Fire1353.Color = Color3.new(1, 0.666667, 0)
- Fire1353.Size = 2
- Fire1353.Heat = 4
- Fire1353.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1353.size = 2
- PointLight1354.Parent = Part1352
- PointLight1354.Color = Color3.new(1, 0.666667, 0)
- PointLight1354.Range = 30
- Model1355.Name = "Lantern"
- Model1355.Parent = Model1
- UnionOperation1356.Parent = Model1355
- UnionOperation1356.CFrame = CFrame.new(106.385498, 42.4647064, -99.6467285, 0.959326982, -3.44349519e-06, -0.282297611, -2.79909796e-06, 1, -2.1710237e-05, 0.282297611, 2.16173939e-05, 0.959326982)
- UnionOperation1356.Orientation = Vector3.new(0, -16.3999996, 0)
- UnionOperation1356.Position = Vector3.new(106.385498, 42.4647064, -99.6467285)
- UnionOperation1356.Rotation = Vector3.new(0, -16.3999996, 0)
- UnionOperation1356.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1356.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
- UnionOperation1356.Anchored = true
- UnionOperation1356.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1356.Material = Enum.Material.WoodPlanks
- UnionOperation1356.brickColor = BrickColor.new("Reddish brown")
- Model1357.Name = "Lantern"
- Model1357.Parent = Model1355
- Part1358.Parent = Model1357
- Part1358.CFrame = CFrame.new(106.213135, 41.2549896, -99.0839844, -0.282297373, -3.01087766e-06, -0.959326923, -1.93317101e-05, 1, 2.55013333e-06, 0.959326923, 1.92653279e-05, -0.282297373)
- Part1358.Orientation = Vector3.new(0, -106.400002, 0)
- Part1358.Position = Vector3.new(106.213135, 41.2549896, -99.0839844)
- Part1358.Rotation = Vector3.new(-180, -73.5999985, 180)
- Part1358.Color = Color3.new(1, 0.686275, 0)
- Part1358.Transparency = 0.69999998807907
- Part1358.Size = Vector3.new(0.909999967, 1, 1)
- Part1358.Anchored = true
- Part1358.BrickColor = BrickColor.new("Deep orange")
- Part1358.Material = Enum.Material.Neon
- Part1358.TopSurface = Enum.SurfaceType.Smooth
- Part1358.brickColor = BrickColor.new("Deep orange")
- Part1358.FormFactor = Enum.FormFactor.Custom
- Part1358.formFactor = Enum.FormFactor.Custom
- CylinderMesh1359.Parent = Part1358
- PointLight1360.Parent = Part1358
- PointLight1360.Color = Color3.new(1, 0.666667, 0)
- PointLight1360.Range = 20
- UnionOperation1361.Parent = Model1357
- UnionOperation1361.CFrame = CFrame.new(106.212044, 41.2545624, -99.0795898, 0.959326982, -3.44349519e-06, -0.282297611, -2.79909796e-06, 1, -2.1710237e-05, 0.282297611, 2.16173939e-05, 0.959326982)
- UnionOperation1361.Orientation = Vector3.new(0, -16.3999996, 0)
- UnionOperation1361.Position = Vector3.new(106.212044, 41.2545624, -99.0795898)
- UnionOperation1361.Rotation = Vector3.new(0, -16.3999996, 0)
- UnionOperation1361.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1361.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1361.Anchored = true
- UnionOperation1361.BrickColor = BrickColor.new("Black")
- UnionOperation1361.Material = Enum.Material.Metal
- UnionOperation1361.brickColor = BrickColor.new("Black")
- UnionOperation1361.UsePartColor = true
- UnionOperation1362.Parent = Model1357
- UnionOperation1362.CFrame = CFrame.new(106.211792, 41.384903, -99.0793457, -0.282297373, -3.01087766e-06, -0.959326923, -1.93317101e-05, 1, 2.55013333e-06, 0.959326923, 1.92653279e-05, -0.282297373)
- UnionOperation1362.Orientation = Vector3.new(0, -106.400002, 0)
- UnionOperation1362.Position = Vector3.new(106.211792, 41.384903, -99.0793457)
- UnionOperation1362.Rotation = Vector3.new(-180, -73.5999985, 180)
- UnionOperation1362.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1362.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
- UnionOperation1362.Anchored = true
- UnionOperation1362.BrickColor = BrickColor.new("Black")
- UnionOperation1362.Material = Enum.Material.Metal
- UnionOperation1362.brickColor = BrickColor.new("Black")
- UnionOperation1362.UsePartColor = true
- UnionOperation1363.Parent = Model1357
- UnionOperation1363.CFrame = CFrame.new(106.212044, 41.2545624, -99.0795898, 0.282297105, -3.10922496e-06, 0.959327042, 1.93299456e-05, 1, -2.44708986e-06, -0.959327042, 1.92345469e-05, 0.282297105)
- UnionOperation1363.Orientation = Vector3.new(0, 73.5999985, 0)
- UnionOperation1363.Position = Vector3.new(106.212044, 41.2545624, -99.0795898)
- UnionOperation1363.Rotation = Vector3.new(0, 73.5999985, 0)
- UnionOperation1363.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1363.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1363.Anchored = true
- UnionOperation1363.BrickColor = BrickColor.new("Black")
- UnionOperation1363.Material = Enum.Material.Metal
- UnionOperation1363.brickColor = BrickColor.new("Black")
- Model1364.Name = "Torch"
- Model1364.Parent = Model1
- UnionOperation1365.Parent = Model1364
- UnionOperation1365.CFrame = CFrame.new(148.901978, 17.8834782, -17.4184589, -0.593464494, -8.65954703e-08, -0.804860234, -2.84734654e-08, 1, -8.65999894e-08, 0.804860234, -2.84739041e-08, -0.593464494)
- UnionOperation1365.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1365.Position = Vector3.new(148.901978, 17.8834782, -17.4184589)
- UnionOperation1365.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1365.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1365.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1365.Anchored = true
- UnionOperation1365.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1365.Material = Enum.Material.Wood
- UnionOperation1365.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1365.UsePartColor = true
- Part1366.Parent = Model1364
- Part1366.CFrame = CFrame.new(148.901978, 19.777956, -17.4184589, -0.593464494, -8.65954703e-08, -0.804860234, -2.84734654e-08, 1, -8.65999894e-08, 0.804860234, -2.84739006e-08, -0.593464494)
- Part1366.Orientation = Vector3.new(0, -126.400002, 0)
- Part1366.Position = Vector3.new(148.901978, 19.777956, -17.4184589)
- Part1366.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1366.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1366.Transparency = 1
- Part1366.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1366.Anchored = true
- Part1366.BrickColor = BrickColor.new("Dirt brown")
- Part1366.Material = Enum.Material.Wood
- Part1366.TopSurface = Enum.SurfaceType.Smooth
- Part1366.brickColor = BrickColor.new("Dirt brown")
- Part1366.FormFactor = Enum.FormFactor.Custom
- Part1366.formFactor = Enum.FormFactor.Custom
- Fire1367.Parent = Part1366
- Fire1367.Color = Color3.new(1, 0.666667, 0)
- Fire1367.Size = 2
- Fire1367.Heat = 4
- Fire1367.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1367.size = 2
- PointLight1368.Parent = Part1366
- PointLight1368.Color = Color3.new(1, 0.666667, 0)
- PointLight1368.Range = 30
- Model1369.Name = "Torch"
- Model1369.Parent = Model1
- UnionOperation1370.Parent = Model1369
- UnionOperation1370.CFrame = CFrame.new(132.901733, 17.8334904, -9.71850586, -0.593464494, -8.65954419e-08, -0.804860234, -2.84727264e-08, 1, -8.66008989e-08, 0.804860234, -2.84729289e-08, -0.593464494)
- UnionOperation1370.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1370.Position = Vector3.new(132.901733, 17.8334904, -9.71850586)
- UnionOperation1370.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1370.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1370.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1370.Anchored = true
- UnionOperation1370.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1370.Material = Enum.Material.Wood
- UnionOperation1370.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1370.UsePartColor = true
- Part1371.Parent = Model1369
- Part1371.CFrame = CFrame.new(132.901733, 19.7279682, -9.71826172, -0.593464494, -8.65954348e-08, -0.804860234, -2.84727264e-08, 1, -8.66008989e-08, 0.804860234, -2.84729307e-08, -0.593464494)
- Part1371.Orientation = Vector3.new(0, -126.400002, 0)
- Part1371.Position = Vector3.new(132.901733, 19.7279682, -9.71826172)
- Part1371.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1371.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1371.Transparency = 1
- Part1371.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1371.Anchored = true
- Part1371.BrickColor = BrickColor.new("Dirt brown")
- Part1371.Material = Enum.Material.Wood
- Part1371.TopSurface = Enum.SurfaceType.Smooth
- Part1371.brickColor = BrickColor.new("Dirt brown")
- Part1371.FormFactor = Enum.FormFactor.Custom
- Part1371.formFactor = Enum.FormFactor.Custom
- Fire1372.Parent = Part1371
- Fire1372.Color = Color3.new(1, 0.666667, 0)
- Fire1372.Size = 2
- Fire1372.Heat = 4
- Fire1372.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1372.size = 2
- PointLight1373.Parent = Part1371
- PointLight1373.Color = Color3.new(1, 0.666667, 0)
- PointLight1373.Range = 30
- Model1374.Name = "Lantern"
- Model1374.Parent = Model1
- UnionOperation1375.Parent = Model1374
- UnionOperation1375.CFrame = CFrame.new(-123.616577, 29.2337112, 36.7958984, -0.349104792, 1.93722353e-05, 0.937083662, -2.78448238e-06, 1, -2.17102388e-05, -0.937083662, -1.01884416e-05, -0.349104822)
- UnionOperation1375.Orientation = Vector3.new(0, 110.43, 0)
- UnionOperation1375.Position = Vector3.new(-123.616577, 29.2337112, 36.7958984)
- UnionOperation1375.Rotation = Vector3.new(180, 69.5699997, -180)
- UnionOperation1375.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1375.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
- UnionOperation1375.Anchored = true
- UnionOperation1375.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1375.Material = Enum.Material.WoodPlanks
- UnionOperation1375.brickColor = BrickColor.new("Reddish brown")
- Model1376.Name = "Lantern"
- Model1376.Parent = Model1374
- Part1377.Parent = Model1376
- Part1377.CFrame = CFrame.new(-123.062866, 28.0239029, 36.5966797, 0.937083781, 1.72201399e-05, 0.349104822, -1.93317155e-05, 1, 2.56454132e-06, -0.349104851, -9.15198325e-06, 0.937083781)
- Part1377.Orientation = Vector3.new(0, 20.4300003, 0)
- Part1377.Position = Vector3.new(-123.062866, 28.0239029, 36.5966797)
- Part1377.Rotation = Vector3.new(0, 20.4300003, 0)
- Part1377.Color = Color3.new(1, 0.686275, 0)
- Part1377.Transparency = 0.69999998807907
- Part1377.Size = Vector3.new(0.909999967, 1, 1)
- Part1377.Anchored = true
- Part1377.BrickColor = BrickColor.new("Deep orange")
- Part1377.Material = Enum.Material.Neon
- Part1377.TopSurface = Enum.SurfaceType.Smooth
- Part1377.brickColor = BrickColor.new("Deep orange")
- Part1377.FormFactor = Enum.FormFactor.Custom
- Part1377.formFactor = Enum.FormFactor.Custom
- CylinderMesh1378.Parent = Part1377
- PointLight1379.Parent = Part1377
- PointLight1379.Color = Color3.new(1, 0.666667, 0)
- PointLight1379.Range = 20
- UnionOperation1380.Parent = Model1376
- UnionOperation1380.CFrame = CFrame.new(-123.058708, 28.0235062, 36.5947266, -0.349104792, 1.93722371e-05, 0.937083662, -2.78448238e-06, 1, -2.17102406e-05, -0.937083662, -1.01884425e-05, -0.349104822)
- UnionOperation1380.Orientation = Vector3.new(0, 110.43, 0)
- UnionOperation1380.Position = Vector3.new(-123.058708, 28.0235062, 36.5947266)
- UnionOperation1380.Rotation = Vector3.new(180, 69.5699997, -180)
- UnionOperation1380.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1380.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1380.Anchored = true
- UnionOperation1380.BrickColor = BrickColor.new("Black")
- UnionOperation1380.Material = Enum.Material.Metal
- UnionOperation1380.brickColor = BrickColor.new("Black")
- UnionOperation1380.UsePartColor = true
- UnionOperation1381.Parent = Model1376
- UnionOperation1381.CFrame = CFrame.new(-123.058228, 28.1538773, 36.5947266, 0.937083781, 1.72201399e-05, 0.349104822, -1.93317155e-05, 1, 2.56454132e-06, -0.349104851, -9.15198325e-06, 0.937083781)
- UnionOperation1381.Orientation = Vector3.new(0, 20.4300003, 0)
- UnionOperation1381.Position = Vector3.new(-123.058228, 28.1538773, 36.5947266)
- UnionOperation1381.Rotation = Vector3.new(0, 20.4300003, 0)
- UnionOperation1381.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1381.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
- UnionOperation1381.Anchored = true
- UnionOperation1381.BrickColor = BrickColor.new("Black")
- UnionOperation1381.Material = Enum.Material.Metal
- UnionOperation1381.brickColor = BrickColor.new("Black")
- UnionOperation1381.UsePartColor = true
- UnionOperation1382.Parent = Model1376
- UnionOperation1382.CFrame = CFrame.new(-123.058708, 28.0235062, 36.5947266, -0.937083662, 1.72544605e-05, -0.34910506, 1.93299493e-05, 1, -2.46148738e-06, 0.34910509, -9.05480101e-06, -0.937083662)
- UnionOperation1382.Orientation = Vector3.new(0, -159.570007, 0)
- UnionOperation1382.Position = Vector3.new(-123.058708, 28.0235062, 36.5947266)
- UnionOperation1382.Rotation = Vector3.new(180, -20.4300003, -180)
- UnionOperation1382.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1382.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1382.Anchored = true
- UnionOperation1382.BrickColor = BrickColor.new("Black")
- UnionOperation1382.Material = Enum.Material.Metal
- UnionOperation1382.brickColor = BrickColor.new("Black")
- Model1383.Name = "Torch"
- Model1383.Parent = Model1
- UnionOperation1384.Parent = Model1383
- UnionOperation1384.CFrame = CFrame.new(-42.4930382, 32.6033478, -87.7648926, 0.593464494, 4.79228177e-08, 0.804860175, 3.44112038e-07, 1, -4.09373655e-07, -0.804860175, -4.62962475e-07, 0.593464494)
- UnionOperation1384.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1384.Position = Vector3.new(-42.4930382, 32.6033478, -87.7648926)
- UnionOperation1384.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1384.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1384.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1384.Anchored = true
- UnionOperation1384.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1384.Material = Enum.Material.Wood
- UnionOperation1384.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1384.UsePartColor = true
- Part1385.Parent = Model1383
- Part1385.CFrame = CFrame.new(-42.4930382, 34.4977646, -87.7648926, 0.593464494, 4.79228177e-08, 0.804860175, 3.44112038e-07, 1, -4.09373655e-07, -0.804860175, -4.62962447e-07, 0.593464494)
- Part1385.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1385.Position = Vector3.new(-42.4930382, 34.4977646, -87.7648926)
- Part1385.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1385.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1385.Transparency = 1
- Part1385.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1385.Anchored = true
- Part1385.BrickColor = BrickColor.new("Dirt brown")
- Part1385.Material = Enum.Material.Wood
- Part1385.TopSurface = Enum.SurfaceType.Smooth
- Part1385.brickColor = BrickColor.new("Dirt brown")
- Part1385.FormFactor = Enum.FormFactor.Custom
- Part1385.formFactor = Enum.FormFactor.Custom
- Fire1386.Parent = Part1385
- Fire1386.Color = Color3.new(1, 0.666667, 0)
- Fire1386.Size = 2
- Fire1386.Heat = 4
- Fire1386.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1386.size = 2
- PointLight1387.Parent = Part1385
- PointLight1387.Color = Color3.new(1, 0.666667, 0)
- PointLight1387.Range = 30
- Model1388.Name = "Torch"
- Model1388.Parent = Model1
- UnionOperation1389.Parent = Model1388
- UnionOperation1389.CFrame = CFrame.new(90.7012939, 3.92339158, -38.1186523, -0.593464494, -8.65847625e-08, -0.804860234, -2.83706925e-08, 1, -8.66891199e-08, 0.804860234, -2.83383983e-08, -0.593464494)
- UnionOperation1389.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1389.Position = Vector3.new(90.7012939, 3.92339158, -38.1186523)
- UnionOperation1389.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1389.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1389.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1389.Anchored = true
- UnionOperation1389.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1389.Material = Enum.Material.Wood
- UnionOperation1389.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1389.UsePartColor = true
- Part1390.Parent = Model1388
- Part1390.CFrame = CFrame.new(90.7012939, 5.81780434, -38.1186523, -0.593464494, -8.65847625e-08, -0.804860234, -2.83706925e-08, 1, -8.66891199e-08, 0.804860234, -2.83383983e-08, -0.593464494)
- Part1390.Orientation = Vector3.new(0, -126.400002, 0)
- Part1390.Position = Vector3.new(90.7012939, 5.81780434, -38.1186523)
- Part1390.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1390.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1390.Transparency = 1
- Part1390.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1390.Anchored = true
- Part1390.BrickColor = BrickColor.new("Dirt brown")
- Part1390.Material = Enum.Material.Wood
- Part1390.TopSurface = Enum.SurfaceType.Smooth
- Part1390.brickColor = BrickColor.new("Dirt brown")
- Part1390.FormFactor = Enum.FormFactor.Custom
- Part1390.formFactor = Enum.FormFactor.Custom
- Fire1391.Parent = Part1390
- Fire1391.Color = Color3.new(1, 0.666667, 0)
- Fire1391.Size = 2
- Fire1391.Heat = 4
- Fire1391.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1391.size = 2
- PointLight1392.Parent = Part1390
- PointLight1392.Color = Color3.new(1, 0.666667, 0)
- PointLight1392.Range = 30
- Model1393.Name = "Torch"
- Model1393.Parent = Model1
- UnionOperation1394.Parent = Model1393
- UnionOperation1394.CFrame = CFrame.new(140.902328, 17.8734074, -55.918457, -0.593464494, -8.65954419e-08, -0.804860234, -2.84731243e-08, 1, -8.66004441e-08, 0.804860234, -2.84734245e-08, -0.593464494)
- UnionOperation1394.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1394.Position = Vector3.new(140.902328, 17.8734074, -55.918457)
- UnionOperation1394.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1394.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1394.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1394.Anchored = true
- UnionOperation1394.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1394.Material = Enum.Material.Wood
- UnionOperation1394.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1394.UsePartColor = true
- Part1395.Parent = Model1393
- Part1395.CFrame = CFrame.new(140.902222, 19.7678242, -55.918457, -0.593464494, -8.65954419e-08, -0.804860234, -2.84731243e-08, 1, -8.66004441e-08, 0.804860234, -2.84734245e-08, -0.593464494)
- Part1395.Orientation = Vector3.new(0, -126.400002, 0)
- Part1395.Position = Vector3.new(140.902222, 19.7678242, -55.918457)
- Part1395.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1395.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1395.Transparency = 1
- Part1395.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1395.Anchored = true
- Part1395.BrickColor = BrickColor.new("Dirt brown")
- Part1395.Material = Enum.Material.Wood
- Part1395.TopSurface = Enum.SurfaceType.Smooth
- Part1395.brickColor = BrickColor.new("Dirt brown")
- Part1395.FormFactor = Enum.FormFactor.Custom
- Part1395.formFactor = Enum.FormFactor.Custom
- Fire1396.Parent = Part1395
- Fire1396.Color = Color3.new(1, 0.666667, 0)
- Fire1396.Size = 2
- Fire1396.Heat = 4
- Fire1396.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1396.size = 2
- PointLight1397.Parent = Part1395
- PointLight1397.Color = Color3.new(1, 0.666667, 0)
- PointLight1397.Range = 30
- Model1398.Name = "Torch"
- Model1398.Parent = Model1
- UnionOperation1399.Parent = Model1398
- UnionOperation1399.CFrame = CFrame.new(134.801514, 31.6735382, -72.3183594, -0.593464494, -8.65954988e-08, -0.804860234, -2.84730106e-08, 1, -8.66005578e-08, 0.804860234, -2.84733872e-08, -0.593464494)
- UnionOperation1399.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1399.Position = Vector3.new(134.801514, 31.6735382, -72.3183594)
- UnionOperation1399.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1399.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1399.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1399.Anchored = true
- UnionOperation1399.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1399.Material = Enum.Material.Wood
- UnionOperation1399.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1399.UsePartColor = true
- Part1400.Parent = Model1398
- Part1400.CFrame = CFrame.new(134.801392, 33.5680161, -72.3183594, -0.593464494, -8.65954988e-08, -0.804860234, -2.84730106e-08, 1, -8.66005578e-08, 0.804860234, -2.84733872e-08, -0.593464494)
- Part1400.Orientation = Vector3.new(0, -126.400002, 0)
- Part1400.Position = Vector3.new(134.801392, 33.5680161, -72.3183594)
- Part1400.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1400.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1400.Transparency = 1
- Part1400.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1400.Anchored = true
- Part1400.BrickColor = BrickColor.new("Dirt brown")
- Part1400.Material = Enum.Material.Wood
- Part1400.TopSurface = Enum.SurfaceType.Smooth
- Part1400.brickColor = BrickColor.new("Dirt brown")
- Part1400.FormFactor = Enum.FormFactor.Custom
- Part1400.formFactor = Enum.FormFactor.Custom
- Fire1401.Parent = Part1400
- Fire1401.Color = Color3.new(1, 0.666667, 0)
- Fire1401.Size = 2
- Fire1401.Heat = 4
- Fire1401.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1401.size = 2
- PointLight1402.Parent = Part1400
- PointLight1402.Color = Color3.new(1, 0.666667, 0)
- PointLight1402.Range = 30
- Model1403.Name = "Torch"
- Model1403.Parent = Model1
- UnionOperation1404.Parent = Model1403
- UnionOperation1404.CFrame = CFrame.new(181.861084, 17.9334965, -6.91870117, -0.593464494, -8.65955201e-08, -0.804860234, -2.84703958e-08, 1, -8.66031726e-08, 0.804860234, -2.84700779e-08, -0.593464494)
- UnionOperation1404.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1404.Position = Vector3.new(181.861084, 17.9334965, -6.91870117)
- UnionOperation1404.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1404.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1404.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1404.Anchored = true
- UnionOperation1404.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1404.Material = Enum.Material.Wood
- UnionOperation1404.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1404.UsePartColor = true
- Part1405.Parent = Model1403
- Part1405.CFrame = CFrame.new(181.861084, 19.8279133, -6.91870117, -0.593464494, -8.65955201e-08, -0.804860234, -2.84704527e-08, 1, -8.66031726e-08, 0.804860234, -2.84700796e-08, -0.593464494)
- Part1405.Orientation = Vector3.new(0, -126.400002, 0)
- Part1405.Position = Vector3.new(181.861084, 19.8279133, -6.91870117)
- Part1405.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1405.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1405.Transparency = 1
- Part1405.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1405.Anchored = true
- Part1405.BrickColor = BrickColor.new("Dirt brown")
- Part1405.Material = Enum.Material.Wood
- Part1405.TopSurface = Enum.SurfaceType.Smooth
- Part1405.brickColor = BrickColor.new("Dirt brown")
- Part1405.FormFactor = Enum.FormFactor.Custom
- Part1405.formFactor = Enum.FormFactor.Custom
- Fire1406.Parent = Part1405
- Fire1406.Color = Color3.new(1, 0.666667, 0)
- Fire1406.Size = 2
- Fire1406.Heat = 4
- Fire1406.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1406.size = 2
- PointLight1407.Parent = Part1405
- PointLight1407.Color = Color3.new(1, 0.666667, 0)
- PointLight1407.Range = 30
- Model1408.Name = "Goblin Shack"
- Model1408.Parent = Model1
- UnionOperation1409.Parent = Model1408
- UnionOperation1409.CFrame = CFrame.new(-71.4562988, 7.78182411, 82.4438477, -0.868868291, 8.30488443e-06, 0.495043337, -2.72337616e-06, 1, -2.15559721e-05, -0.495043308, -2.00774884e-05, -0.868868351)
- UnionOperation1409.Orientation = Vector3.new(0, 150.330002, 0)
- UnionOperation1409.Position = Vector3.new(-71.4562988, 7.78182411, 82.4438477)
- UnionOperation1409.Rotation = Vector3.new(180, 29.6700001, -180)
- UnionOperation1409.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1409.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1409.Anchored = true
- UnionOperation1409.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1409.Material = Enum.Material.WoodPlanks
- UnionOperation1409.brickColor = BrickColor.new("Dirt brown")
- Model1410.Name = "Lantern"
- Model1410.Parent = Model1408
- UnionOperation1411.Parent = Model1410
- UnionOperation1411.CFrame = CFrame.new(-67.5509033, 8.29181862, 82.7719727, -0.868868232, 8.32093792e-06, 0.495043516, -2.79292772e-06, 1, -2.17104625e-05, -0.495043546, -2.02461506e-05, -0.868868172)
- UnionOperation1411.Orientation = Vector3.new(0, 150.330002, 0)
- UnionOperation1411.Position = Vector3.new(-67.5509033, 8.29181862, 82.7719727)
- UnionOperation1411.Rotation = Vector3.new(180, 29.6700001, -180)
- UnionOperation1411.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1411.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
- UnionOperation1411.Anchored = true
- UnionOperation1411.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1411.Material = Enum.Material.WoodPlanks
- UnionOperation1411.brickColor = BrickColor.new("Reddish brown")
- Model1412.Name = "Lantern"
- Model1412.Parent = Model1410
- Part1413.Parent = Model1412
- Part1413.CFrame = CFrame.new(-67.2540283, 7.08175087, 82.2639236, 0.495043218, 7.34886453e-06, 0.868868291, -1.93315591e-05, 1, 2.5563063e-06, -0.868868291, -1.80620627e-05, 0.495043218)
- Part1413.Orientation = Vector3.new(0, 60.3300018, 0)
- Part1413.Position = Vector3.new(-67.2540283, 7.08175087, 82.2639236)
- Part1413.Rotation = Vector3.new(0, 60.3300018, 0)
- Part1413.Color = Color3.new(1, 0.686275, 0)
- Part1413.Transparency = 0.69999998807907
- Part1413.Size = Vector3.new(0.909999967, 1, 1)
- Part1413.Anchored = true
- Part1413.BrickColor = BrickColor.new("Deep orange")
- Part1413.Material = Enum.Material.Neon
- Part1413.TopSurface = Enum.SurfaceType.Smooth
- Part1413.brickColor = BrickColor.new("Deep orange")
- Part1413.FormFactor = Enum.FormFactor.Custom
- Part1413.formFactor = Enum.FormFactor.Custom
- CylinderMesh1414.Parent = Part1413
- PointLight1415.Parent = Part1413
- PointLight1415.Color = Color3.new(1, 0.666667, 0)
- PointLight1415.Range = 20
- UnionOperation1416.Parent = Model1412
- UnionOperation1416.CFrame = CFrame.new(-67.2518311, 7.08130836, 82.2597656, -0.868868232, 8.32093792e-06, 0.495043516, -2.79292772e-06, 1, -2.17104625e-05, -0.495043546, -2.02461506e-05, -0.868868172)
- UnionOperation1416.Orientation = Vector3.new(0, 150.330002, 0)
- UnionOperation1416.Position = Vector3.new(-67.2518311, 7.08130836, 82.2597656)
- UnionOperation1416.Rotation = Vector3.new(180, 29.6700001, -180)
- UnionOperation1416.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1416.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1416.Anchored = true
- UnionOperation1416.BrickColor = BrickColor.new("Black")
- UnionOperation1416.Material = Enum.Material.Metal
- UnionOperation1416.brickColor = BrickColor.new("Black")
- UnionOperation1416.UsePartColor = true
- UnionOperation1417.Parent = Model1412
- UnionOperation1417.CFrame = CFrame.new(-67.2515869, 7.21158791, 82.2592773, 0.495043218, 7.34886453e-06, 0.868868291, -1.93315591e-05, 1, 2.5563063e-06, -0.868868291, -1.80620627e-05, 0.495043218)
- UnionOperation1417.Orientation = Vector3.new(0, 60.3300018, 0)
- UnionOperation1417.Position = Vector3.new(-67.2515869, 7.21158791, 82.2592773)
- UnionOperation1417.Rotation = Vector3.new(0, 60.3300018, 0)
- UnionOperation1417.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1417.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
- UnionOperation1417.Anchored = true
- UnionOperation1417.BrickColor = BrickColor.new("Black")
- UnionOperation1417.Material = Enum.Material.Metal
- UnionOperation1417.brickColor = BrickColor.new("Black")
- UnionOperation1417.UsePartColor = true
- UnionOperation1418.Parent = Model1412
- UnionOperation1418.CFrame = CFrame.new(-67.2518311, 7.08130836, 82.2597656, -0.49504292, 7.43752071e-06, -0.868868589, 1.93297928e-05, 1, -2.45325441e-06, 0.86886853, -1.8009514e-05, -0.49504295)
- UnionOperation1418.Orientation = Vector3.new(0, -119.669998, 0)
- UnionOperation1418.Position = Vector3.new(-67.2518311, 7.08130836, 82.2597656)
- UnionOperation1418.Rotation = Vector3.new(180, -60.3300018, -180)
- UnionOperation1418.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1418.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1418.Anchored = true
- UnionOperation1418.BrickColor = BrickColor.new("Black")
- UnionOperation1418.Material = Enum.Material.Metal
- UnionOperation1418.brickColor = BrickColor.new("Black")
- Model1419.Name = "Torch"
- Model1419.Parent = Model1
- UnionOperation1420.Parent = Model1419
- UnionOperation1420.CFrame = CFrame.new(-10.7928457, 11.5833988, -10.3652344, 0.593464494, 8.65855085e-08, 0.804860175, -2.83672783e-08, 1, -8.66892691e-08, -0.804860175, 2.83331634e-08, 0.593464494)
- UnionOperation1420.Orientation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1420.Position = Vector3.new(-10.7928457, 11.5833988, -10.3652344)
- UnionOperation1420.Rotation = Vector3.new(0, 53.5999985, 0)
- UnionOperation1420.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1420.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1420.Anchored = true
- UnionOperation1420.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1420.Material = Enum.Material.Wood
- UnionOperation1420.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1420.UsePartColor = true
- Part1421.Parent = Model1419
- Part1421.CFrame = CFrame.new(-10.7928457, 13.4778099, -10.3652344, 0.593464494, 8.65855085e-08, 0.804860175, -2.83672819e-08, 1, -8.66892691e-08, -0.804860175, 2.83331669e-08, 0.593464494)
- Part1421.Orientation = Vector3.new(0, 53.5999985, 0)
- Part1421.Position = Vector3.new(-10.7928457, 13.4778099, -10.3652344)
- Part1421.Rotation = Vector3.new(0, 53.5999985, 0)
- Part1421.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1421.Transparency = 1
- Part1421.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1421.Anchored = true
- Part1421.BrickColor = BrickColor.new("Dirt brown")
- Part1421.Material = Enum.Material.Wood
- Part1421.TopSurface = Enum.SurfaceType.Smooth
- Part1421.brickColor = BrickColor.new("Dirt brown")
- Part1421.FormFactor = Enum.FormFactor.Custom
- Part1421.formFactor = Enum.FormFactor.Custom
- Fire1422.Parent = Part1421
- Fire1422.Color = Color3.new(1, 0.666667, 0)
- Fire1422.Size = 2
- Fire1422.Heat = 4
- Fire1422.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1422.size = 2
- PointLight1423.Parent = Part1421
- PointLight1423.Color = Color3.new(1, 0.666667, 0)
- PointLight1423.Range = 30
- Model1424.Name = "Torch"
- Model1424.Parent = Model1
- UnionOperation1425.Parent = Model1424
- UnionOperation1425.CFrame = CFrame.new(178.401733, 31.8836842, 6.68139601, -0.593464494, -8.65954348e-08, -0.804860234, -2.84731243e-08, 1, -8.66004441e-08, 0.804860234, -2.84734298e-08, -0.593464494)
- UnionOperation1425.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1425.Position = Vector3.new(178.401733, 31.8836842, 6.68139601)
- UnionOperation1425.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1425.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1425.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1425.Anchored = true
- UnionOperation1425.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1425.Material = Enum.Material.Wood
- UnionOperation1425.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1425.UsePartColor = true
- Part1426.Parent = Model1424
- Part1426.CFrame = CFrame.new(178.401733, 33.7781601, 6.68139601, -0.593464494, -8.65954348e-08, -0.804860234, -2.84731243e-08, 1, -8.66004441e-08, 0.804860234, -2.84734316e-08, -0.593464494)
- Part1426.Orientation = Vector3.new(0, -126.400002, 0)
- Part1426.Position = Vector3.new(178.401733, 33.7781601, 6.68139601)
- Part1426.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1426.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1426.Transparency = 1
- Part1426.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1426.Anchored = true
- Part1426.BrickColor = BrickColor.new("Dirt brown")
- Part1426.Material = Enum.Material.Wood
- Part1426.TopSurface = Enum.SurfaceType.Smooth
- Part1426.brickColor = BrickColor.new("Dirt brown")
- Part1426.FormFactor = Enum.FormFactor.Custom
- Part1426.formFactor = Enum.FormFactor.Custom
- Fire1427.Parent = Part1426
- Fire1427.Color = Color3.new(1, 0.666667, 0)
- Fire1427.Size = 2
- Fire1427.Heat = 4
- Fire1427.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1427.size = 2
- PointLight1428.Parent = Part1426
- PointLight1428.Color = Color3.new(1, 0.666667, 0)
- PointLight1428.Range = 30
- Model1429.Name = "Torch"
- Model1429.Parent = Model1
- UnionOperation1430.Parent = Model1429
- UnionOperation1430.CFrame = CFrame.new(73.3015137, 4.30316353, -54.2185059, -0.593464494, -8.51991544e-08, -0.804860234, -1.69516507e-08, 1, -9.68303056e-08, 0.804860234, -1.31293767e-08, -0.593464494)
- UnionOperation1430.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1430.Position = Vector3.new(73.3015137, 4.30316353, -54.2185059)
- UnionOperation1430.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1430.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1430.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1430.Anchored = true
- UnionOperation1430.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1430.Material = Enum.Material.Wood
- UnionOperation1430.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1430.UsePartColor = true
- Part1431.Parent = Model1429
- Part1431.CFrame = CFrame.new(73.3015137, 6.19758034, -54.2185059, -0.593464494, -8.51991615e-08, -0.804860234, -1.69516507e-08, 1, -9.68303056e-08, 0.804860234, -1.31293794e-08, -0.593464494)
- Part1431.Orientation = Vector3.new(0, -126.400002, 0)
- Part1431.Position = Vector3.new(73.3015137, 6.19758034, -54.2185059)
- Part1431.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1431.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1431.Transparency = 1
- Part1431.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1431.Anchored = true
- Part1431.BrickColor = BrickColor.new("Dirt brown")
- Part1431.Material = Enum.Material.Wood
- Part1431.TopSurface = Enum.SurfaceType.Smooth
- Part1431.brickColor = BrickColor.new("Dirt brown")
- Part1431.FormFactor = Enum.FormFactor.Custom
- Part1431.formFactor = Enum.FormFactor.Custom
- Fire1432.Parent = Part1431
- Fire1432.Color = Color3.new(1, 0.666667, 0)
- Fire1432.Size = 2
- Fire1432.Heat = 4
- Fire1432.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1432.size = 2
- PointLight1433.Parent = Part1431
- PointLight1433.Color = Color3.new(1, 0.666667, 0)
- PointLight1433.Range = 30
- Model1434.Name = "Torch"
- Model1434.Parent = Model1
- UnionOperation1435.Parent = Model1434
- UnionOperation1435.CFrame = CFrame.new(125.901978, 3.89349961, -3.81860304, -0.593464494, -8.63415366e-08, -0.804860234, -2.60272088e-08, 1, -8.87193394e-08, 0.804860234, -2.52472958e-08, -0.593464494)
- UnionOperation1435.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1435.Position = Vector3.new(125.901978, 3.89349961, -3.81860304)
- UnionOperation1435.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1435.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1435.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1435.Anchored = true
- UnionOperation1435.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1435.Material = Enum.Material.Wood
- UnionOperation1435.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1435.UsePartColor = true
- Part1436.Parent = Model1434
- Part1436.CFrame = CFrame.new(125.901733, 5.78788185, -3.81860304, -0.593464494, -8.63415366e-08, -0.804860234, -2.60272088e-08, 1, -8.87193394e-08, 0.804860234, -2.52472958e-08, -0.593464494)
- Part1436.Orientation = Vector3.new(0, -126.400002, 0)
- Part1436.Position = Vector3.new(125.901733, 5.78788185, -3.81860304)
- Part1436.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1436.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1436.Transparency = 1
- Part1436.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1436.Anchored = true
- Part1436.BrickColor = BrickColor.new("Dirt brown")
- Part1436.Material = Enum.Material.Wood
- Part1436.TopSurface = Enum.SurfaceType.Smooth
- Part1436.brickColor = BrickColor.new("Dirt brown")
- Part1436.FormFactor = Enum.FormFactor.Custom
- Part1436.formFactor = Enum.FormFactor.Custom
- Fire1437.Parent = Part1436
- Fire1437.Color = Color3.new(1, 0.666667, 0)
- Fire1437.Size = 2
- Fire1437.Heat = 4
- Fire1437.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1437.size = 2
- PointLight1438.Parent = Part1436
- PointLight1438.Color = Color3.new(1, 0.666667, 0)
- PointLight1438.Range = 30
- Model1439.Name = "Lantern"
- Model1439.Parent = Model1
- UnionOperation1440.Parent = Model1439
- UnionOperation1440.CFrame = CFrame.new(-59.7769775, 42.9647217, 84.862793, -0.959326923, 3.44349633e-06, 0.282297641, -2.79910091e-06, 1, -2.17102388e-05, -0.282297641, -2.16173939e-05, -0.959326923)
- UnionOperation1440.Orientation = Vector3.new(0, 163.600006, 0)
- UnionOperation1440.Position = Vector3.new(-59.7769775, 42.9647217, 84.862793)
- UnionOperation1440.Rotation = Vector3.new(180, 16.3999996, -180)
- UnionOperation1440.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1440.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
- UnionOperation1440.Anchored = true
- UnionOperation1440.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1440.Material = Enum.Material.WoodPlanks
- UnionOperation1440.brickColor = BrickColor.new("Reddish brown")
- Model1441.Name = "Lantern"
- Model1441.Parent = Model1439
- Part1442.Parent = Model1441
- Part1442.CFrame = CFrame.new(-59.6046143, 41.7545624, 84.3000488, 0.282297432, 3.01087857e-06, 0.959326923, -1.93317119e-05, 1, 2.55013651e-06, -0.959326923, -1.92653297e-05, 0.282297432)
- Part1442.Orientation = Vector3.new(0, 73.5999985, 0)
- Part1442.Position = Vector3.new(-59.6046143, 41.7545624, 84.3000488)
- Part1442.Rotation = Vector3.new(0, 73.5999985, 0)
- Part1442.Color = Color3.new(1, 0.686275, 0)
- Part1442.Transparency = 0.69999998807907
- Part1442.Size = Vector3.new(0.909999967, 1, 1)
- Part1442.Anchored = true
- Part1442.BrickColor = BrickColor.new("Deep orange")
- Part1442.Material = Enum.Material.Neon
- Part1442.TopSurface = Enum.SurfaceType.Smooth
- Part1442.brickColor = BrickColor.new("Deep orange")
- Part1442.FormFactor = Enum.FormFactor.Custom
- Part1442.formFactor = Enum.FormFactor.Custom
- CylinderMesh1443.Parent = Part1442
- PointLight1444.Parent = Part1442
- PointLight1444.Color = Color3.new(1, 0.666667, 0)
- PointLight1444.Range = 20
- UnionOperation1445.Parent = Model1441
- UnionOperation1445.CFrame = CFrame.new(-59.6036377, 41.7540741, 84.2956543, -0.959326923, 3.44349633e-06, 0.282297641, -2.79910091e-06, 1, -2.17102388e-05, -0.282297641, -2.16173939e-05, -0.959326923)
- UnionOperation1445.Orientation = Vector3.new(0, 163.600006, 0)
- UnionOperation1445.Position = Vector3.new(-59.6036377, 41.7540741, 84.2956543)
- UnionOperation1445.Rotation = Vector3.new(180, 16.3999996, -180)
- UnionOperation1445.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1445.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1445.Anchored = true
- UnionOperation1445.BrickColor = BrickColor.new("Black")
- UnionOperation1445.Material = Enum.Material.Metal
- UnionOperation1445.brickColor = BrickColor.new("Black")
- UnionOperation1445.UsePartColor = true
- UnionOperation1446.Parent = Model1441
- UnionOperation1446.CFrame = CFrame.new(-59.6032715, 41.8848419, 84.2954102, 0.282297432, 3.01087857e-06, 0.959326923, -1.93317119e-05, 1, 2.55013651e-06, -0.959326923, -1.92653297e-05, 0.282297432)
- UnionOperation1446.Orientation = Vector3.new(0, 73.5999985, 0)
- UnionOperation1446.Position = Vector3.new(-59.6032715, 41.8848419, 84.2954102)
- UnionOperation1446.Rotation = Vector3.new(0, 73.5999985, 0)
- UnionOperation1446.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1446.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
- UnionOperation1446.Anchored = true
- UnionOperation1446.BrickColor = BrickColor.new("Black")
- UnionOperation1446.Material = Enum.Material.Metal
- UnionOperation1446.brickColor = BrickColor.new("Black")
- UnionOperation1446.UsePartColor = true
- UnionOperation1447.Parent = Model1441
- UnionOperation1447.CFrame = CFrame.new(-59.6036377, 41.7540741, 84.2956543, -0.282297105, 3.10922519e-06, -0.959327102, 1.93299475e-05, 1, -2.44709304e-06, 0.959327042, -1.92345469e-05, -0.282297105)
- UnionOperation1447.Orientation = Vector3.new(0, -106.400002, 0)
- UnionOperation1447.Position = Vector3.new(-59.6036377, 41.7540741, 84.2956543)
- UnionOperation1447.Rotation = Vector3.new(180, -73.5999985, -180)
- UnionOperation1447.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1447.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1447.Anchored = true
- UnionOperation1447.BrickColor = BrickColor.new("Black")
- UnionOperation1447.Material = Enum.Material.Metal
- UnionOperation1447.brickColor = BrickColor.new("Black")
- Model1448.Name = "Torch"
- Model1448.Parent = Model1
- UnionOperation1449.Parent = Model1448
- UnionOperation1449.CFrame = CFrame.new(141.601685, 3.89349961, -59.918457, -0.593464494, -8.65791208e-08, -0.804860234, -2.83162365e-08, 1, -8.67362999e-08, 0.804860234, -2.8266351e-08, -0.593464494)
- UnionOperation1449.Orientation = Vector3.new(0, -126.400002, 0)
- UnionOperation1449.Position = Vector3.new(141.601685, 3.89349961, -59.918457)
- UnionOperation1449.Rotation = Vector3.new(180, -53.5999985, 180)
- UnionOperation1449.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1449.Size = Vector3.new(0.924459815, 3.6500144, 0.924456)
- UnionOperation1449.Anchored = true
- UnionOperation1449.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1449.Material = Enum.Material.Wood
- UnionOperation1449.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1449.UsePartColor = true
- Part1450.Parent = Model1448
- Part1450.CFrame = CFrame.new(141.601562, 5.78788185, -59.918457, -0.593464494, -8.65791208e-08, -0.804860234, -2.83162365e-08, 1, -8.67362999e-08, 0.804860234, -2.8266351e-08, -0.593464494)
- Part1450.Orientation = Vector3.new(0, -126.400002, 0)
- Part1450.Position = Vector3.new(141.601562, 5.78788185, -59.918457)
- Part1450.Rotation = Vector3.new(180, -53.5999985, 180)
- Part1450.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1450.Transparency = 1
- Part1450.Size = Vector3.new(0.399999976, 0.200000003, 0.399999976)
- Part1450.Anchored = true
- Part1450.BrickColor = BrickColor.new("Dirt brown")
- Part1450.Material = Enum.Material.Wood
- Part1450.TopSurface = Enum.SurfaceType.Smooth
- Part1450.brickColor = BrickColor.new("Dirt brown")
- Part1450.FormFactor = Enum.FormFactor.Custom
- Part1450.formFactor = Enum.FormFactor.Custom
- Fire1451.Parent = Part1450
- Fire1451.Color = Color3.new(1, 0.666667, 0)
- Fire1451.Size = 2
- Fire1451.Heat = 4
- Fire1451.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire1451.size = 2
- PointLight1452.Parent = Part1450
- PointLight1452.Color = Color3.new(1, 0.666667, 0)
- PointLight1452.Range = 30
- Model1453.Name = "Goblin Shack"
- Model1453.Parent = Model1
- Model1453.PrimaryPart = UnionOperation1463
- UnionOperation1454.Parent = Model1453
- UnionOperation1454.CFrame = CFrame.new(-58.0463867, 35.6084518, -89.3918457, 0.71053791, 1.79732724e-05, 0.703658938, -3.91968479e-06, 1, -2.15845885e-05, -0.703658998, 1.25785455e-05, 0.71053791)
- UnionOperation1454.Orientation = Vector3.new(0, 44.7200012, 0)
- UnionOperation1454.Position = Vector3.new(-58.0463867, 35.6084518, -89.3918457)
- UnionOperation1454.Rotation = Vector3.new(0, 44.7200012, 0)
- UnionOperation1454.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1454.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1454.Anchored = true
- UnionOperation1454.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1454.Material = Enum.Material.WoodPlanks
- UnionOperation1454.brickColor = BrickColor.new("Dirt brown")
- Model1455.Name = "Lantern"
- Model1455.Parent = Model1453
- Model1455.PrimaryPart = UnionOperation1463
- UnionOperation1456.Parent = Model1455
- UnionOperation1456.CFrame = CFrame.new(-59.4129639, 36.1186829, -85.71875, 0.710538089, 1.81313862e-05, 0.703658819, -3.98923476e-06, 1, -2.17390661e-05, -0.703658819, 1.26393725e-05, 0.710538089)
- UnionOperation1456.Orientation = Vector3.new(0, 44.7200012, 0)
- UnionOperation1456.Position = Vector3.new(-59.4129639, 36.1186829, -85.71875)
- UnionOperation1456.Rotation = Vector3.new(0, 44.7200012, 0)
- UnionOperation1456.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1456.Size = Vector3.new(0.30000034, 1.30001748, 2.19999909)
- UnionOperation1456.Anchored = true
- UnionOperation1456.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1456.Material = Enum.Material.WoodPlanks
- UnionOperation1456.brickColor = BrickColor.new("Reddish brown")
- Model1457.Name = "Lantern"
- Model1457.Parent = Model1455
- Model1457.PrimaryPart = UnionOperation1463
- Part1458.Parent = Model1457
- Part1458.CFrame = CFrame.new(-59.0034142, 34.9084091, -85.2958984, 0.703653812, 1.57927225e-05, -0.710542977, -1.93446904e-05, 1, 3.06914239e-06, 0.710542977, 1.1585621e-05, 0.703653872)
- Part1458.Orientation = Vector3.new(0, -45.2799988, 0)
- Part1458.Position = Vector3.new(-59.0034142, 34.9084091, -85.2958984)
- Part1458.Rotation = Vector3.new(0, -45.2799988, 0)
- Part1458.Color = Color3.new(1, 0.686275, 0)
- Part1458.Transparency = 0.69999998807907
- Part1458.Size = Vector3.new(0.909999967, 1, 1)
- Part1458.Anchored = true
- Part1458.BrickColor = BrickColor.new("Deep orange")
- Part1458.Material = Enum.Material.Neon
- Part1458.TopSurface = Enum.SurfaceType.Smooth
- Part1458.brickColor = BrickColor.new("Deep orange")
- Part1458.FormFactor = Enum.FormFactor.Custom
- Part1458.formFactor = Enum.FormFactor.Custom
- CylinderMesh1459.Parent = Part1458
- PointLight1460.Parent = Part1458
- PointLight1460.Color = Color3.new(1, 0.666667, 0)
- PointLight1460.Range = 20
- UnionOperation1461.Parent = Model1457
- UnionOperation1461.CFrame = CFrame.new(-58.9998741, 34.9083481, -85.2927246, 0.710538089, 1.81313862e-05, 0.703658819, -3.98923476e-06, 1, -2.17390661e-05, -0.703658819, 1.26393725e-05, 0.710538089)
- UnionOperation1461.Orientation = Vector3.new(0, 44.7200012, 0)
- UnionOperation1461.Position = Vector3.new(-58.9998741, 34.9083481, -85.2927246)
- UnionOperation1461.Rotation = Vector3.new(0, 44.7200012, 0)
- UnionOperation1461.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1461.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1461.Anchored = true
- UnionOperation1461.BrickColor = BrickColor.new("Black")
- UnionOperation1461.Material = Enum.Material.Metal
- UnionOperation1461.brickColor = BrickColor.new("Black")
- UnionOperation1461.UsePartColor = true
- UnionOperation1462.Parent = Model1457
- UnionOperation1462.CFrame = CFrame.new(-58.9998741, 35.0386276, -85.2927246, 0.703653812, 1.57927225e-05, -0.710542977, -1.93446904e-05, 1, 3.06914239e-06, 0.710542977, 1.1585621e-05, 0.703653872)
- UnionOperation1462.Orientation = Vector3.new(0, -45.2799988, 0)
- UnionOperation1462.Position = Vector3.new(-58.9998741, 35.0386276, -85.2927246)
- UnionOperation1462.Rotation = Vector3.new(0, -45.2799988, 0)
- UnionOperation1462.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1462.Size = Vector3.new(1.00003731, 2.0600214, 1.0000484)
- UnionOperation1462.Anchored = true
- UnionOperation1462.BrickColor = BrickColor.new("Black")
- UnionOperation1462.Material = Enum.Material.Metal
- UnionOperation1462.brickColor = BrickColor.new("Black")
- UnionOperation1462.UsePartColor = true
- UnionOperation1463.Parent = Model1457
- UnionOperation1463.CFrame = CFrame.new(-58.9998741, 34.9083481, -85.2927246, -0.703653932, 1.57182621e-05, 0.710542858, 1.9342926e-05, 1, -2.96609164e-06, -0.710542858, 1.16568754e-05, -0.703653932)
- UnionOperation1463.Orientation = Vector3.new(0, 134.720001, 0)
- UnionOperation1463.Position = Vector3.new(-58.9998741, 34.9083481, -85.2927246)
- UnionOperation1463.Rotation = Vector3.new(180, 45.2799988, -180)
- UnionOperation1463.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation1463.Size = Vector3.new(1.00000012, 1.00000048, 1.00000012)
- UnionOperation1463.Anchored = true
- UnionOperation1463.BrickColor = BrickColor.new("Black")
- UnionOperation1463.Material = Enum.Material.Metal
- UnionOperation1463.brickColor = BrickColor.new("Black")
- UnionOperation1464.Name = "Stone Pillar"
- UnionOperation1464.Parent = Model1
- UnionOperation1464.CFrame = CFrame.new(48.6668701, -69.7643433, 63.3076172, 0.303667486, -0.357471198, 0.883176327, -0.762130678, -0.647423267, -1.01543969e-06, 0.571789205, -0.673095345, -0.469041139)
- UnionOperation1464.Orientation = Vector3.new(0, 117.970001, -130.350006)
- UnionOperation1464.Position = Vector3.new(48.6668701, -69.7643433, 63.3076172)
- UnionOperation1464.Rotation = Vector3.new(180, 62.0299988, 49.6500015)
- UnionOperation1464.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1464.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1464.Anchored = true
- UnionOperation1464.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1464.Material = Enum.Material.Slate
- UnionOperation1464.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1465.Name = "Stone Pillar"
- UnionOperation1465.Parent = Model1
- UnionOperation1465.CFrame = CFrame.new(37.4144287, -67.6843567, 55.5168457, 0.477025628, -0.687643588, 0.547350824, -0.512293935, -0.723586261, -0.462577462, 0.714143932, -0.059743192, -0.697444856)
- UnionOperation1465.Orientation = Vector3.new(27.5499992, 141.880005, -144.699997)
- UnionOperation1465.Position = Vector3.new(37.4144287, -67.6843567, 55.5168457)
- UnionOperation1465.Rotation = Vector3.new(146.449997, 33.1899986, 55.25)
- UnionOperation1465.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1465.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1465.Anchored = true
- UnionOperation1465.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1465.Material = Enum.Material.Slate
- UnionOperation1465.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1466.Name = "Stone Pillar"
- UnionOperation1466.Parent = Model1
- UnionOperation1466.CFrame = CFrame.new(7.64892578, -69.9636078, 43.6228027, 0.495266497, 0.334392428, -0.801805973, 0.0146196159, -0.926028967, -0.377169162, -0.868618071, 0.17507717, -0.463519812)
- UnionOperation1466.Orientation = Vector3.new(22.1599998, -120.029999, 179.100006)
- UnionOperation1466.Position = Vector3.new(7.64892578, -69.9636078, 43.6228027)
- UnionOperation1466.Rotation = Vector3.new(140.860001, -53.2999992, -34.0299988)
- UnionOperation1466.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1466.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1466.Anchored = true
- UnionOperation1466.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1466.Material = Enum.Material.Slate
- UnionOperation1466.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1467.Parent = Model1
- UnionOperation1467.CFrame = CFrame.new(161.452881, 35.1398239, 37.4833984, -0.975713372, -8.55630242e-06, -0.219051123, -3.92380434e-06, 1, -2.15830751e-05, 0.219051182, -2.01993789e-05, -0.975713432)
- UnionOperation1467.Orientation = Vector3.new(0, -167.350006, 0)
- UnionOperation1467.Position = Vector3.new(161.452881, 35.1398239, 37.4833984)
- UnionOperation1467.Rotation = Vector3.new(180, -12.6499996, 180)
- UnionOperation1467.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1467.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1467.Anchored = true
- UnionOperation1467.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1467.Material = Enum.Material.WoodPlanks
- UnionOperation1467.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1468.Parent = Model1
- UnionOperation1468.CFrame = CFrame.new(163.437134, 28.2370071, -63.9797363, 0.791924953, 4.32351044e-08, -0.610618234, 9.75363577e-08, 0.999999881, 2.21699935e-07, 0.610618234, -2.20223257e-07, 0.791925073)
- UnionOperation1468.Orientation = Vector3.new(0, -37.6300011, 0)
- UnionOperation1468.Position = Vector3.new(163.437134, 28.2370071, -63.9797363)
- UnionOperation1468.Rotation = Vector3.new(0, -37.6300011, 0)
- UnionOperation1468.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1468.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1468.Anchored = true
- UnionOperation1468.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1468.Material = Enum.Material.WoodPlanks
- UnionOperation1468.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1469.Name = "Stone Pillar"
- UnionOperation1469.Parent = Model1
- UnionOperation1469.CFrame = CFrame.new(20.7949219, -76.8343201, 49.6152344, 0.627458692, -1.33690008e-07, -0.778649867, -1.30285252e-06, -1, -8.78181709e-07, -0.778649867, 1.56548867e-06, -0.627458692)
- UnionOperation1469.Orientation = Vector3.new(0, -128.860001, -180)
- UnionOperation1469.Position = Vector3.new(20.7949219, -76.8343201, 49.6152344)
- UnionOperation1469.Rotation = Vector3.new(180, -51.1399994, 0)
- UnionOperation1469.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1469.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1469.Anchored = true
- UnionOperation1469.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1469.Material = Enum.Material.Slate
- UnionOperation1469.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1470.Parent = Model1
- UnionOperation1470.CFrame = CFrame.new(173.011353, 28.2240982, -48.8232422, 0.349105, -1.92517564e-05, -0.937083781, -2.71492604e-06, 1, -2.15557611e-05, 0.93708384, 1.00693369e-05, 0.349104941)
- UnionOperation1470.Orientation = Vector3.new(0, -69.5699997, 0)
- UnionOperation1470.Position = Vector3.new(173.011353, 28.2240982, -48.8232422)
- UnionOperation1470.Rotation = Vector3.new(0, -69.5699997, 0)
- UnionOperation1470.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1470.Size = Vector3.new(9, 10.3999996, 3.0000205)
- UnionOperation1470.Anchored = true
- UnionOperation1470.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1470.Material = Enum.Material.WoodPlanks
- UnionOperation1470.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1471.Parent = Model1
- UnionOperation1471.CFrame = CFrame.new(185.896729, 35.2296677, -7.08764601, 0.323987573, -1.95109351e-05, -0.946061373, -2.7233732e-06, 1, -2.15559758e-05, 0.946061373, 9.5603491e-06, 0.323987573)
- UnionOperation1471.Orientation = Vector3.new(0, -71.0999985, 0)
- UnionOperation1471.Position = Vector3.new(185.896729, 35.2296677, -7.08764601)
- UnionOperation1471.Rotation = Vector3.new(0, -71.0999985, 0)
- UnionOperation1471.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1471.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1471.Anchored = true
- UnionOperation1471.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1471.Material = Enum.Material.WoodPlanks
- UnionOperation1471.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1472.Parent = Model1
- UnionOperation1472.CFrame = CFrame.new(190.216064, 21.2886448, 2.786865, 0.108276039, -2.10313156e-05, -0.994120955, -3.9238912e-06, 1, -2.15830787e-05, 0.994120896, 6.23775259e-06, 0.10827598)
- UnionOperation1472.Orientation = Vector3.new(0, -83.7799988, 0)
- UnionOperation1472.Position = Vector3.new(190.216064, 21.2886448, 2.786865)
- UnionOperation1472.Rotation = Vector3.new(0.00999999978, -83.7799988, 0.00999999978)
- UnionOperation1472.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1472.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1472.Anchored = true
- UnionOperation1472.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1472.Material = Enum.Material.WoodPlanks
- UnionOperation1472.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1473.Parent = Model1
- UnionOperation1473.CFrame = CFrame.new(-135.0177, 7.71712685, 5.46118116, -0.848314643, 8.92217031e-06, 0.529492438, -2.94012057e-06, 1, -2.15608688e-05, -0.529492438, -1.98471735e-05, -0.848314643)
- UnionOperation1473.Orientation = Vector3.new(0, 148.029999, 0)
- UnionOperation1473.Position = Vector3.new(-135.0177, 7.71712685, 5.46118116)
- UnionOperation1473.Rotation = Vector3.new(180, 31.9699993, -180)
- UnionOperation1473.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1473.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1473.Anchored = true
- UnionOperation1473.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1473.Material = Enum.Material.WoodPlanks
- UnionOperation1473.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1474.Parent = Model1
- UnionOperation1474.CFrame = CFrame.new(24.6529541, 10.7975559, -5.28076077, -0.145410612, -0.989366412, -3.8847691e-05, -6.49265567e-05, -2.97266979e-05, 0.999990463, -0.989366174, 0.145410657, -5.99141931e-05)
- UnionOperation1474.Orientation = Vector3.new(-89.75, -147.039993, -114.599998)
- UnionOperation1474.Position = Vector3.new(24.6529541, 10.7975559, -5.28076077)
- UnionOperation1474.Rotation = Vector3.new(-90, 0, 98.3600006)
- UnionOperation1474.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation1474.Size = Vector3.new(9.00058937, 8.00064278, 2.60000038)
- UnionOperation1474.Anchored = true
- UnionOperation1474.BrickColor = BrickColor.new("Fossil")
- UnionOperation1474.Material = Enum.Material.Slate
- UnionOperation1474.brickColor = BrickColor.new("Fossil")
- UnionOperation1474.UsePartColor = true
- UnionOperation1475.Parent = Model1
- UnionOperation1475.CFrame = CFrame.new(-74.0877686, 15.9351006, -4.32592678, 0.909390271, 0.0855700746, -0.407046884, -0.0174743123, 0.985605597, 0.168155953, 0.415576786, -0.145806521, 0.897795379)
- UnionOperation1475.Orientation = Vector3.new(-9.68000031, -24.3899994, -1.01999998)
- UnionOperation1475.Position = Vector3.new(-74.0877686, 15.9351006, -4.32592678)
- UnionOperation1475.Rotation = Vector3.new(-10.6099997, -24.0200005, -5.38000011)
- UnionOperation1475.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1475.Size = Vector3.new(10.0491581, 0.400032878, 5.2000103)
- UnionOperation1475.Anchored = true
- UnionOperation1475.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1475.Material = Enum.Material.WoodPlanks
- UnionOperation1475.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1476.Parent = Model1
- UnionOperation1476.CFrame = CFrame.new(-114.84436, 35.6393356, -52.2673302, 0.975713372, 8.55630333e-06, 0.219051167, -3.92380252e-06, 1, -2.15830732e-05, -0.219051152, 2.01993789e-05, 0.975713432)
- UnionOperation1476.Orientation = Vector3.new(0, 12.6499996, 0)
- UnionOperation1476.Position = Vector3.new(-114.84436, 35.6393356, -52.2673302)
- UnionOperation1476.Rotation = Vector3.new(0, 12.6499996, 0)
- UnionOperation1476.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1476.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1476.Anchored = true
- UnionOperation1476.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1476.Material = Enum.Material.WoodPlanks
- UnionOperation1476.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1477.Parent = Model1
- UnionOperation1477.CFrame = CFrame.new(120.696289, 15.4351768, -10.4580078, -0.909390211, -0.0855700746, 0.407046914, -0.0174743123, 0.985605657, 0.168155938, -0.415576756, 0.145806521, -0.897795379)
- UnionOperation1477.Orientation = Vector3.new(-9.68000031, 155.610001, -1.01999998)
- UnionOperation1477.Position = Vector3.new(120.696289, 15.4351768, -10.4580078)
- UnionOperation1477.Rotation = Vector3.new(-169.389999, 24.0200005, 174.619995)
- UnionOperation1477.Color = Color3.new(0.411765, 0.25098, 0.156863)
- UnionOperation1477.Size = Vector3.new(10.0491581, 0.400032878, 5.2000103)
- UnionOperation1477.Anchored = true
- UnionOperation1477.BrickColor = BrickColor.new("Reddish brown")
- UnionOperation1477.Material = Enum.Material.WoodPlanks
- UnionOperation1477.brickColor = BrickColor.new("Reddish brown")
- UnionOperation1478.Parent = Model1
- UnionOperation1478.CFrame = CFrame.new(122.840454, 20.4083042, 44.8901367, -0.457662135, -2.07230005e-05, -0.889126182, -3.37360734e-06, 1, -2.15706532e-05, 0.889126182, -6.8725044e-06, -0.457662046)
- UnionOperation1478.Orientation = Vector3.new(0, -117.239998, 0)
- UnionOperation1478.Position = Vector3.new(122.840454, 20.4083042, 44.8901367)
- UnionOperation1478.Rotation = Vector3.new(180, -62.7599983, 180)
- UnionOperation1478.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1478.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1478.Anchored = true
- UnionOperation1478.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1478.Material = Enum.Material.WoodPlanks
- UnionOperation1478.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1479.Parent = Model1
- UnionOperation1479.CFrame = CFrame.new(-74.0742188, 15.9301567, -4.35839796, 0.0855200812, 0.406938493, -0.909443438, 0.985626578, -0.168030187, 0.0174974203, -0.145693585, -0.897868097, -0.415459275)
- UnionOperation1479.Orientation = Vector3.new(-1, -114.550003, 99.6699982)
- UnionOperation1479.Position = Vector3.new(-74.0742188, 15.9301567, -4.35839796)
- UnionOperation1479.Rotation = Vector3.new(-177.589996, -65.4300003, -78.1299973)
- UnionOperation1479.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1479.Size = Vector3.new(0.32027787, 5.52999926, 9.1196928)
- UnionOperation1479.Anchored = true
- UnionOperation1479.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1479.Material = Enum.Material.Fabric
- UnionOperation1479.Reflectance = 0.20000000298023
- UnionOperation1479.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1480.Parent = Model1
- UnionOperation1480.CFrame = CFrame.new(-63.6533203, 42.4545441, 85.4404297, -0.959326982, 3.46660727e-06, 0.282297462, -2.72954821e-06, 1, -2.15557575e-05, -0.282297492, -2.14495649e-05, -0.959326923)
- UnionOperation1480.Orientation = Vector3.new(0, 163.600006, 0)
- UnionOperation1480.Position = Vector3.new(-63.6533203, 42.4545441, 85.4404297)
- UnionOperation1480.Rotation = Vector3.new(180, 16.3999996, -180)
- UnionOperation1480.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1480.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1480.Anchored = true
- UnionOperation1480.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1480.Material = Enum.Material.WoodPlanks
- UnionOperation1480.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1481.Parent = Model1
- UnionOperation1481.CFrame = CFrame.new(27.5365009, 14.7975578, -5.60351515, -0.145415068, -3.97417571e-05, 0.989370823, -6.35878896e-05, 1.00000012, 3.08227427e-05, -0.989370883, -5.84299087e-05, -0.145415068)
- UnionOperation1481.Orientation = Vector3.new(0, 98.3600006, 0)
- UnionOperation1481.Position = Vector3.new(27.5365009, 14.7975578, -5.60351515)
- UnionOperation1481.Rotation = Vector3.new(-179.990005, 81.6399994, 179.979996)
- UnionOperation1481.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation1481.Size = Vector3.new(6.00000191, 6.20000172, 2.20000029)
- UnionOperation1481.Anchored = true
- UnionOperation1481.BrickColor = BrickColor.new("Fossil")
- UnionOperation1481.Material = Enum.Material.Slate
- UnionOperation1481.brickColor = BrickColor.new("Fossil")
- UnionOperation1481.UsePartColor = true
- UnionOperation1482.Parent = Model1
- UnionOperation1482.CFrame = CFrame.new(24.739624, 13.296978, -1.25073195, -0.14534907, 5.16162036e-05, 0.98938036, -1.91425388e-05, 1, -5.49794495e-05, -0.989380419, -2.69335578e-05, -0.145349026)
- UnionOperation1482.Orientation = Vector3.new(0, 98.3600006, 0)
- UnionOperation1482.Position = Vector3.new(24.739624, 13.296978, -1.25073195)
- UnionOperation1482.Rotation = Vector3.new(179.979996, 81.6399994, -179.979996)
- UnionOperation1482.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation1482.Size = Vector3.new(1.00003242, 2.8000257, 5)
- UnionOperation1482.Anchored = true
- UnionOperation1482.BrickColor = BrickColor.new("Fossil")
- UnionOperation1482.Material = Enum.Material.Slate
- UnionOperation1482.brickColor = BrickColor.new("Fossil")
- UnionOperation1482.UsePartColor = true
- UnionOperation1483.Parent = Model1
- UnionOperation1483.CFrame = CFrame.new(-116.828613, 28.7369766, 49.1960449, -0.791925073, -4.32338432e-08, 0.610618234, 9.75328476e-08, 0.999999881, 2.21699423e-07, -0.610618293, 2.20223498e-07, -0.791925073)
- UnionOperation1483.Orientation = Vector3.new(0, 142.369995, 0)
- UnionOperation1483.Position = Vector3.new(-116.828613, 28.7369766, 49.1960449)
- UnionOperation1483.Rotation = Vector3.new(-180, 37.6300011, 180)
- UnionOperation1483.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1483.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1483.Anchored = true
- UnionOperation1483.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1483.Material = Enum.Material.WoodPlanks
- UnionOperation1483.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1484.Parent = Model1
- UnionOperation1484.CFrame = CFrame.new(-126.40271, 28.7240677, 34.0395508, -0.349104971, 1.92517582e-05, 0.937083781, -2.71492922e-06, 1, -2.15557611e-05, -0.93708384, -1.00693387e-05, -0.349104941)
- UnionOperation1484.Orientation = Vector3.new(0, 110.43, 0)
- UnionOperation1484.Position = Vector3.new(-126.40271, 28.7240677, 34.0395508)
- UnionOperation1484.Rotation = Vector3.new(180, 69.5699997, -180)
- UnionOperation1484.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1484.Size = Vector3.new(9, 10.3999996, 3.0000205)
- UnionOperation1484.Anchored = true
- UnionOperation1484.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1484.Material = Enum.Material.WoodPlanks
- UnionOperation1484.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1485.Parent = Model1
- UnionOperation1485.CFrame = CFrame.new(-98.4598389, 49.678894, -53.9123535, 0.999804437, 3.78290997e-06, 0.0197786316, -3.3569363e-06, 1, -2.15702712e-05, -0.0197786316, 2.14996562e-05, 0.999804378)
- UnionOperation1485.Orientation = Vector3.new(0, 1.13, 0)
- UnionOperation1485.Position = Vector3.new(-98.4598389, 49.678894, -53.9123535)
- UnionOperation1485.Rotation = Vector3.new(0, 1.13, 0)
- UnionOperation1485.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1485.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1485.Anchored = true
- UnionOperation1485.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1485.Material = Enum.Material.WoodPlanks
- UnionOperation1485.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1486.Parent = Model1
- UnionOperation1486.CFrame = CFrame.new(137.247192, 34.8842697, -82.8598633, 0.791924953, -1.10203173e-05, -0.610618234, -2.72521743e-06, 1, -2.15557538e-05, 0.610618234, 1.87221576e-05, 0.791925073)
- UnionOperation1486.Orientation = Vector3.new(0, -37.6300011, 0)
- UnionOperation1486.Position = Vector3.new(137.247192, 34.8842697, -82.8598633)
- UnionOperation1486.Rotation = Vector3.new(0, -37.6300011, 0)
- UnionOperation1486.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1486.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1486.Anchored = true
- UnionOperation1486.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1486.Material = Enum.Material.WoodPlanks
- UnionOperation1486.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1487.Name = "Stone Pillar"
- UnionOperation1487.Parent = Model1
- UnionOperation1487.CFrame = CFrame.new(79.9022217, -30.623209, -12.0019522, -0.906832993, 0.191699058, -0.375373751, -0.135864407, 0.710103393, 0.690864742, 0.39899224, 0.677498817, -0.617900133)
- UnionOperation1487.Orientation = Vector3.new(-43.7000008, -148.720001, -10.8299999)
- UnionOperation1487.Position = Vector3.new(79.9022217, -30.623209, -12.0019522)
- UnionOperation1487.Rotation = Vector3.new(-131.809998, -22.0499992, -168.059998)
- UnionOperation1487.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1487.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1487.Anchored = true
- UnionOperation1487.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1487.Material = Enum.Material.Slate
- UnionOperation1487.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1488.Name = "Stone Pillar"
- UnionOperation1488.Parent = Model1
- UnionOperation1488.CFrame = CFrame.new(82.9411621, 37.6034546, -144.843994, 0.994267821, -0.0285618752, 0.103033654, 0.0302734915, 0.999427795, -0.0150865186, -0.102543809, 0.0181192271, 0.99456346)
- UnionOperation1488.Orientation = Vector3.new(0.860000014, 5.90999985, 1.74000001)
- UnionOperation1488.Position = Vector3.new(82.9411621, 37.6034546, -144.843994)
- UnionOperation1488.Rotation = Vector3.new(0.870000005, 5.90999985, 1.64999998)
- UnionOperation1488.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1488.Size = Vector3.new(69.0709686, 187.29422, 70.8424377)
- UnionOperation1488.Anchored = true
- UnionOperation1488.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1488.Material = Enum.Material.Slate
- UnionOperation1488.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1489.Name = "Stone Pillar"
- UnionOperation1489.Parent = Model1
- UnionOperation1489.CFrame = CFrame.new(-30.3416748, -18.5861511, -18.6855469, -0.639397919, -0.429637283, 0.637637973, -0.30421865, 0.903001606, 0.303379655, -0.706131339, -1.05310073e-06, -0.708081007)
- UnionOperation1489.Orientation = Vector3.new(-17.6599998, 138, -18.6200008)
- UnionOperation1489.Position = Vector3.new(-30.3416748, -18.5861511, -18.6855469)
- UnionOperation1489.Rotation = Vector3.new(-156.809998, 39.6199989, 146.100006)
- UnionOperation1489.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1489.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1489.Anchored = true
- UnionOperation1489.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1489.Material = Enum.Material.Slate
- UnionOperation1489.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1490.Name = "Stone Pillar"
- UnionOperation1490.Parent = Model1
- UnionOperation1490.CFrame = CFrame.new(-22.5122089, 38.1242371, 166.379639, -0.880936742, -0.0660600662, 0.468600631, -0.058322154, 0.997815728, 0.0310235023, -0.469626456, -5.77116133e-08, -0.88286525)
- UnionOperation1490.Orientation = Vector3.new(-1.77999997, 152.039993, -3.3499999)
- UnionOperation1490.Position = Vector3.new(-22.5122089, 38.1242371, 166.379639)
- UnionOperation1490.Rotation = Vector3.new(-177.990005, 27.9400005, 175.710007)
- UnionOperation1490.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1490.Size = Vector3.new(69.0709686, 187.29422, 70.8424377)
- UnionOperation1490.Anchored = true
- UnionOperation1490.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1490.Material = Enum.Material.Slate
- UnionOperation1490.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1491.Parent = Model1
- UnionOperation1491.CFrame = CFrame.new(64.5531006, 34.9876938, 96.7285156, -0.967864275, -9.22521667e-06, -0.25147295, -3.92375432e-06, 1, -2.15830696e-05, 0.25147301, -1.990276e-05, -0.967864394)
- UnionOperation1491.Orientation = Vector3.new(0, -165.440002, 0)
- UnionOperation1491.Position = Vector3.new(64.5531006, 34.9876938, 96.7285156)
- UnionOperation1491.Rotation = Vector3.new(180, -14.5600004, 180)
- UnionOperation1491.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1491.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1491.Anchored = true
- UnionOperation1491.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1491.Material = Enum.Material.WoodPlanks
- UnionOperation1491.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1492.Parent = Model1
- UnionOperation1492.CFrame = CFrame.new(145.068359, 49.178894, 39.1284142, -0.999804497, -3.78290952e-06, -0.0197786689, -3.35693881e-06, 1, -2.1570273e-05, 0.0197786987, -2.1499658e-05, -0.999804378)
- UnionOperation1492.Orientation = Vector3.new(0, -178.869995, 0)
- UnionOperation1492.Position = Vector3.new(145.068359, 49.178894, 39.1284142)
- UnionOperation1492.Rotation = Vector3.new(180, -1.13, 180)
- UnionOperation1492.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1492.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1492.Anchored = true
- UnionOperation1492.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1492.Material = Enum.Material.WoodPlanks
- UnionOperation1492.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1493.Parent = Model1
- UnionOperation1493.CFrame = CFrame.new(23.5767822, 13.296978, -9.16576958, -0.14534907, 5.16162036e-05, 0.98938036, -1.91425388e-05, 1, -5.49794495e-05, -0.989380419, -2.69335578e-05, -0.145349026)
- UnionOperation1493.Orientation = Vector3.new(0, 98.3600006, 0)
- UnionOperation1493.Position = Vector3.new(23.5767822, 13.296978, -9.16576958)
- UnionOperation1493.Rotation = Vector3.new(179.979996, 81.6399994, -179.979996)
- UnionOperation1493.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation1493.Size = Vector3.new(1.00003242, 2.8000257, 5)
- UnionOperation1493.Anchored = true
- UnionOperation1493.BrickColor = BrickColor.new("Fossil")
- UnionOperation1493.Material = Enum.Material.Slate
- UnionOperation1493.brickColor = BrickColor.new("Fossil")
- UnionOperation1493.UsePartColor = true
- UnionOperation1494.Parent = Model1
- UnionOperation1494.CFrame = CFrame.new(-90.6387939, 35.3841171, 68.0759277, -0.791925073, 1.10203182e-05, 0.610618234, -2.72522084e-06, 1, -2.15557538e-05, -0.610618293, -1.87221576e-05, -0.791925073)
- UnionOperation1494.Orientation = Vector3.new(0, 142.369995, 0)
- UnionOperation1494.Position = Vector3.new(-90.6387939, 35.3841171, 68.0759277)
- UnionOperation1494.Rotation = Vector3.new(180, 37.6300011, -180)
- UnionOperation1494.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1494.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1494.Anchored = true
- UnionOperation1494.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1494.Material = Enum.Material.WoodPlanks
- UnionOperation1494.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1495.Name = "Stone Pillar"
- UnionOperation1495.Parent = Model1
- UnionOperation1495.CFrame = CFrame.new(162.531738, -27.1821709, -37.3483887, 0.658250451, 0.264204532, 0.704912961, -0.387879848, 0.92155689, 0.0168000218, -0.645178795, -0.284480155, 0.709094763)
- UnionOperation1495.Orientation = Vector3.new(-0.959999979, 44.8300018, -22.8299999)
- UnionOperation1495.Position = Vector3.new(162.531738, -27.1821709, -37.3483887)
- UnionOperation1495.Rotation = Vector3.new(-1.36000001, 44.8199997, -21.8700008)
- UnionOperation1495.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1495.Size = Vector3.new(27.0223026, 73.2742157, 27.7153473)
- UnionOperation1495.Anchored = true
- UnionOperation1495.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1495.Material = Enum.Material.Slate
- UnionOperation1495.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1496.Name = "Stone Pillar"
- UnionOperation1496.Parent = Model1
- UnionOperation1496.CFrame = CFrame.new(48.6668701, -30.182169, 63.3076172, -0.303667486, -0.357471198, 0.883176327, -0.762130678, 0.647423267, 1.01543969e-06, -0.571789205, -0.673095345, -0.469041139)
- UnionOperation1496.Orientation = Vector3.new(0, 117.970001, -49.6500015)
- UnionOperation1496.Position = Vector3.new(48.6668701, -30.182169, 63.3076172)
- UnionOperation1496.Rotation = Vector3.new(-180, 62.0299988, 130.350006)
- UnionOperation1496.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1496.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1496.Anchored = true
- UnionOperation1496.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1496.Material = Enum.Material.Slate
- UnionOperation1496.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1497.Name = "Stone Pillar"
- UnionOperation1497.Parent = Model1
- UnionOperation1497.CFrame = CFrame.new(33.3066406, -9.35933304, -12.7924805, 0.949415147, 0.187256277, 0.252083421, -0.185995892, 0.982121289, -0.0290422346, -0.253014833, -0.0193133429, 0.967269599)
- UnionOperation1497.Orientation = Vector3.new(1.65999997, 14.6099997, -10.7200003)
- UnionOperation1497.Position = Vector3.new(33.3066406, -9.35933304, -12.7924805)
- UnionOperation1497.Rotation = Vector3.new(1.72000003, 14.6000004, -11.1599998)
- UnionOperation1497.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1497.Size = Vector3.new(54.1241837, 146.764221, 55.51231)
- UnionOperation1497.Anchored = true
- UnionOperation1497.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1497.Material = Enum.Material.Slate
- UnionOperation1497.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1498.Name = "Stone Pillar"
- UnionOperation1498.Parent = Model1
- UnionOperation1498.CFrame = CFrame.new(-16.2087402, 3.42391038, 100.686035, 0.850608528, 0.515693963, -0.10259147, 0.518429339, -0.85512054, -7.31564569e-07, -0.0877284482, -0.0531858057, -0.994723618)
- UnionOperation1498.Orientation = Vector3.new(0, -174.110001, 148.770004)
- UnionOperation1498.Position = Vector3.new(-16.2087402, 3.42391038, 100.686035)
- UnionOperation1498.Rotation = Vector3.new(180, -5.88999987, -31.2299995)
- UnionOperation1498.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1498.Size = Vector3.new(69.0709686, 187.29422, 70.8424377)
- UnionOperation1498.Anchored = true
- UnionOperation1498.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1498.Material = Enum.Material.Slate
- UnionOperation1498.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1499.Parent = Model1
- UnionOperation1499.CFrame = CFrame.new(110.261841, 41.9550934, -100.224365, 0.959326923, -3.46660636e-06, -0.282297403, -2.72954526e-06, 1, -2.15557557e-05, 0.282297522, 2.14495649e-05, 0.959326863)
- UnionOperation1499.Orientation = Vector3.new(0, -16.3999996, 0)
- UnionOperation1499.Position = Vector3.new(110.261841, 41.9550934, -100.224365)
- UnionOperation1499.Rotation = Vector3.new(0, -16.3999996, 0)
- UnionOperation1499.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1499.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1499.Anchored = true
- UnionOperation1499.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1499.Material = Enum.Material.WoodPlanks
- UnionOperation1499.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1500.Name = "Stone Pillar"
- UnionOperation1500.Parent = Model1
- UnionOperation1500.CFrame = CFrame.new(-33.2937012, -30.1232853, -2.78173804, 0.906833053, -0.191699043, 0.375373751, -0.135864407, 0.710103393, 0.690864742, -0.3989923, -0.677498817, 0.617900133)
- UnionOperation1500.Orientation = Vector3.new(-43.7000008, 31.2800007, -10.8299999)
- UnionOperation1500.Position = Vector3.new(-33.2937012, -30.1232853, -2.78173804)
- UnionOperation1500.Rotation = Vector3.new(-48.1899986, 22.0499992, 11.9399996)
- UnionOperation1500.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1500.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1500.Anchored = true
- UnionOperation1500.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1500.Material = Enum.Material.Slate
- UnionOperation1500.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1501.Name = "Stone Pillar"
- UnionOperation1501.Parent = Model1
- UnionOperation1501.CFrame = CFrame.new(37.4144287, -32.2620316, 55.5168457, -0.477025628, -0.687643588, 0.547350824, -0.512293935, 0.723586261, 0.462577462, -0.714143932, -0.059743192, -0.697444856)
- UnionOperation1501.Orientation = Vector3.new(-27.5499992, 141.880005, -35.2999992)
- UnionOperation1501.Position = Vector3.new(37.4144287, -32.2620316, 55.5168457)
- UnionOperation1501.Rotation = Vector3.new(-146.449997, 33.1899986, 124.75)
- UnionOperation1501.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1501.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1501.Anchored = true
- UnionOperation1501.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1501.Material = Enum.Material.Slate
- UnionOperation1501.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1502.Name = "Stone Pillar"
- UnionOperation1502.Parent = Model1
- UnionOperation1502.CFrame = CFrame.new(54.6075439, -33.5238953, -84.0085449, 0.26326412, 0.204796106, -0.942735672, -0.442481637, 0.893990993, 0.0706415698, 0.85726434, 0.398545831, 0.325974226)
- UnionOperation1502.Orientation = Vector3.new(-4.05000019, -70.9300003, -26.3299999)
- UnionOperation1502.Position = Vector3.new(54.6075439, -33.5238953, -84.0085449)
- UnionOperation1502.Rotation = Vector3.new(-12.2299995, -70.5199966, -37.8800011)
- UnionOperation1502.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1502.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1502.Anchored = true
- UnionOperation1502.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1502.Material = Enum.Material.Slate
- UnionOperation1502.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1503.Parent = Model1
- UnionOperation1503.CFrame = CFrame.new(27.6212158, 16.5969887, -5.71704102, 0.989383936, 5.50343429e-05, 0.145325974, -5.50523691e-05, 1, -3.89756451e-06, -0.145325974, -4.14435135e-06, 0.989383936)
- UnionOperation1503.Orientation = Vector3.new(0, 8.35999966, 0)
- UnionOperation1503.Position = Vector3.new(27.6212158, 16.5969887, -5.71704102)
- UnionOperation1503.Rotation = Vector3.new(0, 8.35999966, 0)
- UnionOperation1503.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation1503.Size = Vector3.new(2.00021052, 9.400177, 9.00055885)
- UnionOperation1503.Anchored = true
- UnionOperation1503.BrickColor = BrickColor.new("Fossil")
- UnionOperation1503.Material = Enum.Material.Slate
- UnionOperation1503.brickColor = BrickColor.new("Fossil")
- UnionOperation1503.UsePartColor = true
- UnionOperation1504.Parent = Model1
- UnionOperation1504.CFrame = CFrame.new(-139.288086, 35.7296371, -7.69628906, -0.323987573, 1.95109351e-05, 0.946061432, -2.72337638e-06, 1, -2.15559758e-05, -0.946061432, -9.5603491e-06, -0.323987573)
- UnionOperation1504.Orientation = Vector3.new(0, 108.900002, 0)
- UnionOperation1504.Position = Vector3.new(-139.288086, 35.7296371, -7.69628906)
- UnionOperation1504.Rotation = Vector3.new(180, 71.0999985, -180)
- UnionOperation1504.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1504.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1504.Anchored = true
- UnionOperation1504.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1504.Material = Enum.Material.WoodPlanks
- UnionOperation1504.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1505.Name = "Stone Pillar"
- UnionOperation1505.Parent = Model1
- UnionOperation1505.CFrame = CFrame.new(62.8172607, 2.92398691, -115.469727, -0.850608587, -0.515693963, 0.102591485, 0.518429339, -0.85512054, -7.31561897e-07, 0.0877285004, 0.0531858206, 0.994723618)
- UnionOperation1505.Orientation = Vector3.new(0, 5.88999987, 148.770004)
- UnionOperation1505.Position = Vector3.new(62.8172607, 2.92398691, -115.469727)
- UnionOperation1505.Rotation = Vector3.new(0, 5.88999987, 148.770004)
- UnionOperation1505.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1505.Size = Vector3.new(69.0709686, 187.29422, 70.8424377)
- UnionOperation1505.Anchored = true
- UnionOperation1505.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1505.Material = Enum.Material.Slate
- UnionOperation1505.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1506.Name = "Cave Wall"
- UnionOperation1506.Parent = Model1
- UnionOperation1506.CFrame = CFrame.new(187.028076, 38.8881302, 32.0791016, -0.727444649, 1.95854625e-07, -0.686165214, -4.92471941e-07, -1, 2.36661791e-07, -0.686163723, 5.10064069e-07, 0.727438033)
- UnionOperation1506.Orientation = Vector3.new(0, -43.3300018, -180)
- UnionOperation1506.Position = Vector3.new(187.028076, 38.8881302, 32.0791016)
- UnionOperation1506.Rotation = Vector3.new(0, -43.3300018, -180)
- UnionOperation1506.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1506.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1506.Anchored = true
- UnionOperation1506.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1506.Material = Enum.Material.Slate
- UnionOperation1506.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1507.Name = "Cave Wall"
- UnionOperation1507.Parent = Model1
- UnionOperation1507.CFrame = CFrame.new(23.072998, 39.3978348, -154.924088, 0.0866139606, 3.51598608e-08, 0.996241987, 2.57006377e-07, -1, 1.29481856e-08, 0.996241987, 2.5491903e-07, -0.0866139606)
- UnionOperation1507.Orientation = Vector3.new(0, 94.9700012, 180)
- UnionOperation1507.Position = Vector3.new(23.072998, 39.3978348, -154.924088)
- UnionOperation1507.Rotation = Vector3.new(-180, 85.0299988, 0)
- UnionOperation1507.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1507.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1507.Anchored = true
- UnionOperation1507.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1507.Material = Enum.Material.Slate
- UnionOperation1507.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1508.Name = "Stone Pillar"
- UnionOperation1508.Parent = Model1
- UnionOperation1508.CFrame = CFrame.new(-2.05835009, -29.682169, -78.0913086, 0.303667486, 0.357471198, -0.883176327, -0.762130678, 0.647423267, 1.01543878e-06, 0.571789265, 0.673095405, 0.469041169)
- UnionOperation1508.Orientation = Vector3.new(0, -62.0299988, -49.6500015)
- UnionOperation1508.Position = Vector3.new(-2.05835009, -29.682169, -78.0913086)
- UnionOperation1508.Rotation = Vector3.new(0, -62.0299988, -49.6500015)
- UnionOperation1508.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1508.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1508.Anchored = true
- UnionOperation1508.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1508.Material = Enum.Material.Slate
- UnionOperation1508.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1509.Name = "Cave Wall"
- UnionOperation1509.Parent = Model1
- UnionOperation1509.CFrame = CFrame.new(-139.629272, 39.3978348, 30.7651367, 0.984698772, 2.97876255e-07, -0.17426078, 3.05332208e-07, -1, 1.59690181e-08, -0.174256355, -6.89247202e-08, -0.984693527)
- UnionOperation1509.Orientation = Vector3.new(0, -169.960007, 180)
- UnionOperation1509.Position = Vector3.new(-139.629272, 39.3978348, 30.7651367)
- UnionOperation1509.Rotation = Vector3.new(-180, -10.04, 0)
- UnionOperation1509.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1509.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1509.Anchored = true
- UnionOperation1509.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1509.Material = Enum.Material.Slate
- UnionOperation1509.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1510.Name = "Cave Wall"
- UnionOperation1510.Parent = Model1
- UnionOperation1510.CFrame = CFrame.new(66.1750488, 39.387764, -163.763428, 0.314509809, 5.55990063e-08, -0.949254215, -2.72678946e-08, 1, 4.95367658e-08, 0.949254215, 1.03043636e-08, 0.314509809)
- UnionOperation1510.Orientation = Vector3.new(0, -71.6699982, 0)
- UnionOperation1510.Position = Vector3.new(66.1750488, 39.387764, -163.763428)
- UnionOperation1510.Rotation = Vector3.new(0, -71.6699982, 0)
- UnionOperation1510.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1510.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1510.Anchored = true
- UnionOperation1510.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1510.Material = Enum.Material.Slate
- UnionOperation1510.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1511.Name = "Cave Wall"
- UnionOperation1511.Parent = Model1
- UnionOperation1511.CFrame = CFrame.new(102.331055, 38.8978348, -134.72998, 0.891326666, 2.77328411e-07, 0.453368425, -2.06230823e-07, 1, -2.06250789e-07, -0.453363448, 9.03479389e-08, 0.891322374)
- UnionOperation1511.Orientation = Vector3.new(0, 26.9599991, 0)
- UnionOperation1511.Position = Vector3.new(102.331055, 38.8978348, -134.72998)
- UnionOperation1511.Rotation = Vector3.new(0, 26.9599991, 0)
- UnionOperation1511.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1511.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1511.Anchored = true
- UnionOperation1511.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1511.Material = Enum.Material.Slate
- UnionOperation1511.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1512.Name = "Stone Pillar"
- UnionOperation1512.Parent = Model1
- UnionOperation1512.CFrame = CFrame.new(61.0439453, -20.4244843, -70.5273438, 0.846982062, -0.422768652, 0.322316676, 0.395125121, 0.906237602, 0.150364533, -0.355664909, -6.54859718e-07, 0.934613585)
- UnionOperation1512.Orientation = Vector3.new(-8.64999962, 19.0300007, 23.5599995)
- UnionOperation1512.Position = Vector3.new(61.0439453, -20.4244843, -70.5273438)
- UnionOperation1512.Rotation = Vector3.new(-9.14000034, 18.7999992, 26.5300007)
- UnionOperation1512.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1512.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1512.Anchored = true
- UnionOperation1512.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1512.Material = Enum.Material.Slate
- UnionOperation1512.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1513.Name = "Cave Wall"
- UnionOperation1513.Parent = Model1
- UnionOperation1513.CFrame = CFrame.new(-81.6639404, 39.387764, 85.8129883, -0.657450199, 5.76945524e-07, 0.75350219, -5.48875221e-07, -1, 2.86779624e-07, 0.753495872, -2.25025545e-07, 0.657448053)
- UnionOperation1513.Orientation = Vector3.new(0, 48.8899994, -180)
- UnionOperation1513.Position = Vector3.new(-81.6639404, 39.387764, 85.8129883)
- UnionOperation1513.Rotation = Vector3.new(0, 48.8899994, -180)
- UnionOperation1513.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1513.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1513.Anchored = true
- UnionOperation1513.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1513.Material = Enum.Material.Slate
- UnionOperation1513.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1514.Name = "Cave Wall"
- UnionOperation1514.Parent = Model1
- UnionOperation1514.CFrame = CFrame.new(-103.332642, 39.3978348, -65.2507324, 0.21385178, -2.10232884e-07, -0.976865351, 3.82682487e-07, 1, -1.31437517e-07, 0.976860344, -3.45725709e-07, 0.213847175)
- UnionOperation1514.Orientation = Vector3.new(0, -77.6500015, 0)
- UnionOperation1514.Position = Vector3.new(-103.332642, 39.3978348, -65.2507324)
- UnionOperation1514.Rotation = Vector3.new(0, -77.6500015, 0)
- UnionOperation1514.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1514.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1514.Anchored = true
- UnionOperation1514.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1514.Material = Enum.Material.Slate
- UnionOperation1514.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1515.Name = "Cave Wall"
- UnionOperation1515.Parent = Model1
- UnionOperation1515.CFrame = CFrame.new(23.5356445, 38.8978348, 140.140137, -0.0866139829, -3.51610296e-08, -0.996241927, 2.57003677e-07, -1, 1.29459323e-08, -0.996241927, -2.54919286e-07, 0.0866139829)
- UnionOperation1515.Orientation = Vector3.new(0, -85.0299988, 180)
- UnionOperation1515.Position = Vector3.new(23.5356445, 38.8978348, 140.140137)
- UnionOperation1515.Rotation = Vector3.new(0, -85.0299988, 180)
- UnionOperation1515.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1515.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1515.Anchored = true
- UnionOperation1515.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1515.Material = Enum.Material.Slate
- UnionOperation1515.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1516.Parent = Model1
- UnionOperation1516.CFrame = CFrame.new(-143.607529, 21.7884998, -17.5705566, -0.10827601, 2.10313192e-05, 0.994120955, -3.92389393e-06, 1, -2.15830751e-05, -0.994120896, -6.2377535e-06, -0.108276017)
- UnionOperation1516.Orientation = Vector3.new(0, 96.2200012, 0)
- UnionOperation1516.Position = Vector3.new(-143.607529, 21.7884998, -17.5705566)
- UnionOperation1516.Rotation = Vector3.new(179.990005, 83.7799988, -179.990005)
- UnionOperation1516.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1516.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1516.Anchored = true
- UnionOperation1516.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1516.Material = Enum.Material.WoodPlanks
- UnionOperation1516.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1517.Name = "Cave Wall"
- UnionOperation1517.Parent = Model1
- UnionOperation1517.CFrame = CFrame.new(-46.1870117, 39.3978348, 152.731445, 0.891322851, 2.77436556e-07, 0.453367472, -2.06496608e-07, 1, -2.05970267e-07, -0.45336175, 8.99615884e-08, 0.891319156)
- UnionOperation1517.Orientation = Vector3.new(0, 26.9599991, 0)
- UnionOperation1517.Position = Vector3.new(-46.1870117, 39.3978348, 152.731445)
- UnionOperation1517.Rotation = Vector3.new(0, 26.9599991, 0)
- UnionOperation1517.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1517.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1517.Anchored = true
- UnionOperation1517.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1517.Material = Enum.Material.Slate
- UnionOperation1517.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1518.Parent = Model1
- UnionOperation1518.CFrame = CFrame.new(-76.2319336, 20.9083042, -59.6738281, 0.457662106, 2.07230023e-05, 0.889126182, -3.37360848e-06, 1, -2.15706496e-05, -0.889126241, 6.8725044e-06, 0.457662076)
- UnionOperation1518.Orientation = Vector3.new(0, 62.7599983, 0)
- UnionOperation1518.Position = Vector3.new(-76.2319336, 20.9083042, -59.6738281)
- UnionOperation1518.Rotation = Vector3.new(0, 62.7599983, 0)
- UnionOperation1518.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1518.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1518.Anchored = true
- UnionOperation1518.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1518.Material = Enum.Material.WoodPlanks
- UnionOperation1518.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1519.Name = "Cave Wall"
- UnionOperation1519.Parent = Model1
- UnionOperation1519.CFrame = CFrame.new(186.237793, 38.8978348, -45.5490723, -0.984698772, -2.97877307e-07, 0.174260736, 3.05330275e-07, -1, 1.5972061e-08, 0.174256355, 6.89245354e-08, 0.984693527)
- UnionOperation1519.Orientation = Vector3.new(0, 10.04, 180)
- UnionOperation1519.Position = Vector3.new(186.237793, 38.8978348, -45.5490723)
- UnionOperation1519.Rotation = Vector3.new(0, 10.04, 180)
- UnionOperation1519.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1519.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1519.Anchored = true
- UnionOperation1519.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1519.Material = Enum.Material.Slate
- UnionOperation1519.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1520.Name = "Cave Wall"
- UnionOperation1520.Parent = Model1
- UnionOperation1520.CFrame = CFrame.new(-118.96154, 39.387764, 58.9719238, -0.499733865, -4.15596389e-07, -0.866182506, -2.05914844e-07, 1, -3.61004055e-07, 0.86617595, -2.05407957e-09, -0.499733031)
- UnionOperation1520.Orientation = Vector3.new(0, -119.980003, 0)
- UnionOperation1520.Position = Vector3.new(-118.96154, 39.387764, 58.9719238)
- UnionOperation1520.Rotation = Vector3.new(180, -60.0200005, 180)
- UnionOperation1520.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1520.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1520.Anchored = true
- UnionOperation1520.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1520.Material = Enum.Material.Slate
- UnionOperation1520.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1521.Name = "Cave Wall"
- UnionOperation1521.Parent = Model1
- UnionOperation1521.CFrame = CFrame.new(76.0649414, 39.387764, -159.263657, -0.305389643, -1.24224613e-07, -0.952227592, -4.74866511e-07, 1, 2.18379324e-08, 0.952227592, 4.58849996e-07, -0.305389643)
- UnionOperation1521.Orientation = Vector3.new(0, -107.779999, 0)
- UnionOperation1521.Position = Vector3.new(76.0649414, 39.387764, -159.263657)
- UnionOperation1521.Rotation = Vector3.new(-180, -72.2200012, 180)
- UnionOperation1521.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1521.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1521.Anchored = true
- UnionOperation1521.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1521.Material = Enum.Material.Slate
- UnionOperation1521.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1522.Name = "Cave Wall"
- UnionOperation1522.Parent = Model1
- UnionOperation1522.CFrame = CFrame.new(149.94104, 38.8978348, 50.467041, -0.21385178, 2.10234049e-07, 0.976865292, 3.82679559e-07, 1, -1.31435641e-07, -0.976860344, 3.4572588e-07, -0.21384719)
- UnionOperation1522.Orientation = Vector3.new(0, 102.349998, 0)
- UnionOperation1522.Position = Vector3.new(149.94104, 38.8978348, 50.467041)
- UnionOperation1522.Rotation = Vector3.new(180, 77.6500015, -180)
- UnionOperation1522.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1522.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1522.Anchored = true
- UnionOperation1522.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1522.Material = Enum.Material.Slate
- UnionOperation1522.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1523.Name = "Cave Wall"
- UnionOperation1523.Parent = Model1
- UnionOperation1523.CFrame = CFrame.new(165.569946, 38.8881302, -73.7556152, 0.499733806, 4.15597498e-07, 0.866182446, -2.05915796e-07, 1, -3.61000673e-07, -0.86617595, 2.05417905e-09, 0.499733031)
- UnionOperation1523.Orientation = Vector3.new(0, 60.0200005, 0)
- UnionOperation1523.Position = Vector3.new(165.569946, 38.8881302, -73.7556152)
- UnionOperation1523.Rotation = Vector3.new(0, 60.0200005, 0)
- UnionOperation1523.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1523.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1523.Anchored = true
- UnionOperation1523.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1523.Material = Enum.Material.Slate
- UnionOperation1523.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1524.Name = "Cave Wall"
- UnionOperation1524.Parent = Model1
- UnionOperation1524.CFrame = CFrame.new(-20.7874756, 39.387764, 151.878418, -0.489830971, 3.74793387e-07, -0.87181741, -1.16021482e-07, -1, -3.64712207e-07, -0.87181741, -7.7497802e-08, 0.489830971)
- UnionOperation1524.Orientation = Vector3.new(0, -60.6699982, -180)
- UnionOperation1524.Position = Vector3.new(-20.7874756, 39.387764, 151.878418)
- UnionOperation1524.Rotation = Vector3.new(0, -60.6699982, -180)
- UnionOperation1524.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1524.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1524.Anchored = true
- UnionOperation1524.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1524.Material = Enum.Material.Slate
- UnionOperation1524.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1525.Parent = Model1
- UnionOperation1525.CFrame = CFrame.new(120.682739, 15.4305687, -10.4255362, -0.0855200738, -0.406938493, 0.909443438, 0.985626638, -0.168030173, 0.0174974203, 0.145693585, 0.897868037, 0.415459245)
- UnionOperation1525.Orientation = Vector3.new(-1, 65.4499969, 99.6699982)
- UnionOperation1525.Position = Vector3.new(120.682739, 15.4305687, -10.4255362)
- UnionOperation1525.Rotation = Vector3.new(-2.41000009, 65.4300003, 101.870003)
- UnionOperation1525.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1525.Size = Vector3.new(0.32027787, 5.52999926, 9.1196928)
- UnionOperation1525.Anchored = true
- UnionOperation1525.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1525.Material = Enum.Material.Fabric
- UnionOperation1525.Reflectance = 0.20000000298023
- UnionOperation1525.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1526.Parent = Model1
- UnionOperation1526.CFrame = CFrame.new(181.626221, 7.21718788, -20.2451172, 0.848314643, -8.92216849e-06, -0.529492438, -2.94011693e-06, 1, -2.15608707e-05, 0.529492438, 1.98471735e-05, 0.848314643)
- UnionOperation1526.Orientation = Vector3.new(0, -31.9699993, 0)
- UnionOperation1526.Position = Vector3.new(181.626221, 7.21718788, -20.2451172)
- UnionOperation1526.Rotation = Vector3.new(0, -31.9699993, 0)
- UnionOperation1526.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1526.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1526.Anchored = true
- UnionOperation1526.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1526.Material = Enum.Material.WoodPlanks
- UnionOperation1526.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1527.Name = "Cave Wall"
- UnionOperation1527.Parent = Model1
- UnionOperation1527.CFrame = CFrame.new(-41.2115479, 39.3882828, -111.212402, -0.566631556, -1.00596731e-06, 0.823971272, -1.85547094e-06, 1, -5.51004504e-08, -0.823971272, -1.5600765e-06, -0.566631556)
- UnionOperation1527.Orientation = Vector3.new(0, 124.519997, 0)
- UnionOperation1527.Position = Vector3.new(-41.2115479, 39.3882828, -111.212402)
- UnionOperation1527.Rotation = Vector3.new(180, 55.4799995, 180)
- UnionOperation1527.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1527.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1527.Anchored = true
- UnionOperation1527.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1527.Material = Enum.Material.Slate
- UnionOperation1527.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1528.Name = "Stone Pillar"
- UnionOperation1528.Parent = Model1
- UnionOperation1528.CFrame = CFrame.new(-115.923218, -26.6821728, 22.5644531, -0.658250451, -0.264204562, -0.70491302, -0.387879848, 0.92155689, 0.0168000218, 0.645178795, 0.284480184, -0.709094822)
- UnionOperation1528.Orientation = Vector3.new(-0.959999979, -135.169998, -22.8299999)
- UnionOperation1528.Position = Vector3.new(-115.923218, -26.6821728, 22.5644531)
- UnionOperation1528.Rotation = Vector3.new(-178.639999, -44.8199997, 158.130005)
- UnionOperation1528.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1528.Size = Vector3.new(27.0223026, 73.2742157, 27.7153473)
- UnionOperation1528.Anchored = true
- UnionOperation1528.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1528.Material = Enum.Material.Slate
- UnionOperation1528.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1529.Name = "Stone Pillar"
- UnionOperation1529.Parent = Model1
- UnionOperation1529.CFrame = CFrame.new(76.9500732, -19.0856628, 3.90161109, 0.639397979, 0.429637253, -0.637638032, -0.30421865, 0.903001547, 0.303379625, 0.706131339, 1.05798244e-06, 0.708081007)
- UnionOperation1529.Orientation = Vector3.new(-17.6599998, -42, -18.6200008)
- UnionOperation1529.Position = Vector3.new(76.9500732, -19.0856628, 3.90161109)
- UnionOperation1529.Rotation = Vector3.new(-23.1900005, -39.6199989, -33.9000015)
- UnionOperation1529.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1529.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1529.Anchored = true
- UnionOperation1529.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1529.Material = Enum.Material.Slate
- UnionOperation1529.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1530.Name = "Cave Wall"
- UnionOperation1530.Parent = Model1
- UnionOperation1530.CFrame = CFrame.new(-77.8944092, 39.3882828, -79.362793, -0.753291309, 2.25158317e-07, -0.657685816, -5.49263916e-07, -1, 2.86757228e-07, -0.657684624, 5.77258106e-07, 0.753284574)
- UnionOperation1530.Orientation = Vector3.new(0, -41.1199989, -180)
- UnionOperation1530.Position = Vector3.new(-77.8944092, 39.3882828, -79.362793)
- UnionOperation1530.Rotation = Vector3.new(0, -41.1199989, -180)
- UnionOperation1530.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1530.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1530.Anchored = true
- UnionOperation1530.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1530.Material = Enum.Material.Slate
- UnionOperation1530.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1531.Name = "Cave Wall"
- UnionOperation1531.Parent = Model1
- UnionOperation1531.CFrame = CFrame.new(128.272339, 38.8881912, -100.596916, 0.657450199, -5.76946661e-07, -0.75350219, -5.48875619e-07, -1, 2.86776242e-07, -0.753495932, 2.25025445e-07, -0.657448053)
- UnionOperation1531.Orientation = Vector3.new(0, -131.110001, -180)
- UnionOperation1531.Position = Vector3.new(128.272339, 38.8881912, -100.596916)
- UnionOperation1531.Rotation = Vector3.new(-180, -48.8899994, 0)
- UnionOperation1531.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1531.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1531.Anchored = true
- UnionOperation1531.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1531.Material = Enum.Material.Slate
- UnionOperation1531.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1532.Name = "Stone Pillar"
- UnionOperation1532.Parent = Model1
- UnionOperation1532.CFrame = CFrame.new(7.64892578, -29.9827824, 43.6228027, -0.495266497, 0.334392428, -0.801805973, 0.0146196159, 0.926028967, 0.377169162, 0.868618071, 0.17507717, -0.463519812)
- UnionOperation1532.Orientation = Vector3.new(-22.1599998, -120.029999, 0.899999976)
- UnionOperation1532.Position = Vector3.new(7.64892578, -29.9827824, 43.6228027)
- UnionOperation1532.Rotation = Vector3.new(-140.860001, -53.2999992, -145.970001)
- UnionOperation1532.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1532.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1532.Anchored = true
- UnionOperation1532.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1532.Material = Enum.Material.Slate
- UnionOperation1532.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1533.Name = "Cave Wall"
- UnionOperation1533.Parent = Model1
- UnionOperation1533.CFrame = CFrame.new(-140.419556, 39.387764, -46.8630371, 0.727444649, -1.9585579e-07, 0.686165214, -4.92468416e-07, -1, 2.36661549e-07, 0.686163723, -5.10064467e-07, -0.727438092)
- UnionOperation1533.Orientation = Vector3.new(0, 136.669998, -180)
- UnionOperation1533.Position = Vector3.new(-140.419556, 39.387764, -46.8630371)
- UnionOperation1533.Rotation = Vector3.new(-180, 43.3300018, 0)
- UnionOperation1533.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1533.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1533.Anchored = true
- UnionOperation1533.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1533.Material = Enum.Material.Slate
- UnionOperation1533.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1534.Name = "Stone Pillar"
- UnionOperation1534.Parent = Model1
- UnionOperation1534.CFrame = CFrame.new(20.7949219, -23.112011, 49.6152344, -0.627458692, -1.33690008e-07, -0.778649867, -1.30285252e-06, 1, 8.78181709e-07, 0.778649867, 1.56548867e-06, -0.627458692)
- UnionOperation1534.Orientation = Vector3.new(0, -128.860001, 0)
- UnionOperation1534.Position = Vector3.new(20.7949219, -23.112011, 49.6152344)
- UnionOperation1534.Rotation = Vector3.new(-180, -51.1399994, 180)
- UnionOperation1534.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1534.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1534.Anchored = true
- UnionOperation1534.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1534.Material = Enum.Material.Slate
- UnionOperation1534.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1535.Name = "Cave Wall"
- UnionOperation1535.Parent = Model1
- UnionOperation1535.CFrame = CFrame.new(-6.84826612, 39.387764, -136.827637, -0.818661273, 4.59265124e-08, 0.574276745, -1.7253673e-07, 1, -3.25932831e-07, -0.574276745, -3.65912399e-07, -0.818661213)
- UnionOperation1535.Orientation = Vector3.new(0, 144.949997, 0)
- UnionOperation1535.Position = Vector3.new(-6.84826612, 39.387764, -136.827637)
- UnionOperation1535.Rotation = Vector3.new(180, 35.0499992, -180)
- UnionOperation1535.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1535.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1535.Anchored = true
- UnionOperation1535.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1535.Material = Enum.Material.Slate
- UnionOperation1535.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1536.Parent = Model1
- UnionOperation1536.CFrame = CFrame.new(-17.9447021, 35.4875412, -111.512451, 0.967864335, 9.22521758e-06, 0.25147298, -3.9237525e-06, 1, -2.1583066e-05, -0.25147298, 1.990276e-05, 0.967864394)
- UnionOperation1536.Orientation = Vector3.new(0, 14.5600004, 0)
- UnionOperation1536.Position = Vector3.new(-17.9447021, 35.4875412, -111.512451)
- UnionOperation1536.Rotation = Vector3.new(0, 14.5600004, 0)
- UnionOperation1536.Color = Color3.new(0.337255, 0.258824, 0.211765)
- UnionOperation1536.Size = Vector3.new(9.00000191, 10.3999996, 3.0000205)
- UnionOperation1536.Anchored = true
- UnionOperation1536.BrickColor = BrickColor.new("Dirt brown")
- UnionOperation1536.Material = Enum.Material.WoodPlanks
- UnionOperation1536.brickColor = BrickColor.new("Dirt brown")
- UnionOperation1537.Name = "Cave Wall"
- UnionOperation1537.Parent = Model1
- UnionOperation1537.CFrame = CFrame.new(-152.240356, 39.387764, -11.3879375, 0.917766929, -4.17042045e-08, 0.397117496, 2.04460164e-08, 1, 5.77681085e-08, -0.397111952, -4.49040201e-08, 0.917762876)
- UnionOperation1537.Orientation = Vector3.new(0, 23.3999996, 0)
- UnionOperation1537.Position = Vector3.new(-152.240356, 39.387764, -11.3879375)
- UnionOperation1537.Rotation = Vector3.new(0, 23.3999996, 0)
- UnionOperation1537.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1537.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1537.Anchored = true
- UnionOperation1537.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1537.Material = Enum.Material.Slate
- UnionOperation1537.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1538.Name = "Cave Wall"
- UnionOperation1538.Parent = Model1
- UnionOperation1538.CFrame = CFrame.new(87.8199463, 38.8882828, 96.4284668, 0.566631556, 1.00596844e-06, -0.823971272, -1.85546753e-06, 1, -5.51010189e-08, 0.823971272, 1.56007673e-06, 0.566631556)
- UnionOperation1538.Orientation = Vector3.new(0, -55.4799995, 0)
- UnionOperation1538.Position = Vector3.new(87.8199463, 38.8882828, 96.4284668)
- UnionOperation1538.Rotation = Vector3.new(0, -55.4799995, 0)
- UnionOperation1538.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1538.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1538.Anchored = true
- UnionOperation1538.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1538.Material = Enum.Material.Slate
- UnionOperation1538.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1539.Name = "Cave Wall"
- UnionOperation1539.Parent = Model1
- UnionOperation1539.CFrame = CFrame.new(124.50293, 38.8882828, 64.5788574, 0.753291249, -2.2515944e-07, 0.657685816, -5.49260392e-07, -1, 2.86757e-07, 0.657684565, -5.77258334e-07, -0.753284574)
- UnionOperation1539.Orientation = Vector3.new(0, 138.880005, -180)
- UnionOperation1539.Position = Vector3.new(124.50293, 38.8882828, 64.5788574)
- UnionOperation1539.Rotation = Vector3.new(-180, 41.1199989, 0)
- UnionOperation1539.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1539.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1539.Anchored = true
- UnionOperation1539.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1539.Material = Enum.Material.Slate
- UnionOperation1539.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1540.Name = "Cave Wall"
- UnionOperation1540.Parent = Model1
- UnionOperation1540.CFrame = CFrame.new(198.848999, 38.887764, -3.39599609, -0.917766929, 4.17053023e-08, -0.397117496, 2.04447268e-08, 1, 5.77648152e-08, 0.397111982, 4.49042226e-08, -0.917762876)
- UnionOperation1540.Orientation = Vector3.new(0, -156.600006, 0)
- UnionOperation1540.Position = Vector3.new(198.848999, 38.887764, -3.39599609)
- UnionOperation1540.Rotation = Vector3.new(-180, -23.3999996, -180)
- UnionOperation1540.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1540.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1540.Anchored = true
- UnionOperation1540.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1540.Material = Enum.Material.Slate
- UnionOperation1540.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1541.Name = "Cave Wall"
- UnionOperation1541.Parent = Model1
- UnionOperation1541.CFrame = CFrame.new(53.4567871, 38.8881912, 122.043945, 0.818661273, -4.59254181e-08, -0.574276686, -1.72533348e-07, 1, -3.25932234e-07, 0.574276745, 3.6591257e-07, 0.818661153)
- UnionOperation1541.Orientation = Vector3.new(0, -35.0499992, 0)
- UnionOperation1541.Position = Vector3.new(53.4567871, 38.8881912, 122.043945)
- UnionOperation1541.Rotation = Vector3.new(0, -35.0499992, 0)
- UnionOperation1541.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1541.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1541.Anchored = true
- UnionOperation1541.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1541.Material = Enum.Material.Slate
- UnionOperation1541.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1542.Name = "Cave Wall"
- UnionOperation1542.Parent = Model1
- UnionOperation1542.CFrame = CFrame.new(-55.7225342, 39.3978348, 119.945801, -0.891326666, -2.77327274e-07, -0.453368425, -2.06231803e-07, 1, -2.06253972e-07, 0.453363448, -9.03477471e-08, -0.891322315)
- UnionOperation1542.Orientation = Vector3.new(0, -153.039993, 0)
- UnionOperation1542.Position = Vector3.new(-55.7225342, 39.3978348, 119.945801)
- UnionOperation1542.Rotation = Vector3.new(180, -26.9599991, 180)
- UnionOperation1542.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1542.Size = Vector3.new(42.6949615, 186.838394, 54.036232)
- UnionOperation1542.Anchored = true
- UnionOperation1542.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1542.Material = Enum.Material.Slate
- UnionOperation1542.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1543.Name = "Stone Pillar"
- UnionOperation1543.Parent = Model1
- UnionOperation1543.CFrame = CFrame.new(25.5067139, -141.186081, -12.7924805, -0.949415147, 0.187256277, 0.252083421, -0.185995892, -0.982121289, 0.0290422346, 0.253014833, -0.0193133429, 0.967269599)
- UnionOperation1543.Orientation = Vector3.new(-1.65999997, 14.6099997, -169.279999)
- UnionOperation1543.Position = Vector3.new(25.5067139, -141.186081, -12.7924805)
- UnionOperation1543.Rotation = Vector3.new(-1.72000003, 14.6000004, -168.839996)
- UnionOperation1543.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1543.Size = Vector3.new(54.1241837, 146.764221, 55.51231)
- UnionOperation1543.Anchored = true
- UnionOperation1543.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1543.Material = Enum.Material.Slate
- UnionOperation1543.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1544.Name = "Stone Pillar"
- UnionOperation1544.Parent = Model1
- UnionOperation1544.CFrame = CFrame.new(61.0439453, -67.121933, -70.5273438, -0.846982062, -0.422768652, 0.322316676, 0.395125121, -0.906237602, -0.150364533, 0.355664909, -6.54859718e-07, 0.934613585)
- UnionOperation1544.Orientation = Vector3.new(8.64999962, 19.0300007, 156.440002)
- UnionOperation1544.Position = Vector3.new(61.0439453, -67.121933, -70.5273438)
- UnionOperation1544.Rotation = Vector3.new(9.14000034, 18.7999992, 153.470001)
- UnionOperation1544.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1544.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1544.Anchored = true
- UnionOperation1544.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1544.Material = Enum.Material.Slate
- UnionOperation1544.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation1545.Name = "Stone Pillar"
- UnionOperation1545.Parent = Model1
- UnionOperation1545.CFrame = CFrame.new(54.6075439, -54.0225754, -84.0085449, -0.26326412, 0.204796106, -0.942735672, -0.442481637, -0.893990993, -0.0706415698, -0.85726434, 0.398545831, 0.325974226)
- UnionOperation1545.Orientation = Vector3.new(4.05000019, -70.9300003, -153.669998)
- UnionOperation1545.Position = Vector3.new(54.6075439, -54.0225754, -84.0085449)
- UnionOperation1545.Rotation = Vector3.new(12.2299995, -70.5199966, -142.119995)
- UnionOperation1545.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation1545.Size = Vector3.new(21.0996437, 57.2142181, 21.640789)
- UnionOperation1545.Anchored = true
- UnionOperation1545.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation1545.Material = Enum.Material.Slate
- UnionOperation1545.brickColor = BrickColor.new("Dark stone grey")
- Camera1546.Name = "ThumbnailCamera"
- Camera1546.Parent = Model1
- Camera1546.CFrame = CFrame.new(-1313.54504, 354.384583, -2910.15283, 0.863832235, -0.0378538556, -0.502355516, -0, 0.997173131, -0.0751396865, 0.503779769, 0.0649080798, 0.861390114)
- Camera1546.CoordinateFrame = CFrame.new(-1313.54504, 354.384583, -2910.15283, 0.863832235, -0.0378538556, -0.502355516, -0, 0.997173131, -0.0751396865, 0.503779769, 0.0649080798, 0.861390114)
- Camera1546.Focus = CFrame.new(-1312.54041, 354.534851, -2911.87549, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera1546.focus = CFrame.new(-1312.54041, 354.534851, -2911.87549, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment