Akestro

Shattered Europe: World War 2

Jun 5th, 2018
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  1. Patchnotes 1.0
  2. 1. Map changes :
  3. 1.1 West Germany
  4. Denmark is now owned by West Germany, added 1 city in Denmark
  5. Added coastel batteries/machinegunbunkers in Denmark
  6. 1.2 East Germany
  7. Austria (Citie abouth Balkan is now owned by East Germany)
  8. A Citie in southern Germany is now owned by East Germany and not West
  9. Added a tier 1 citie in Hungary for East Germany
  10. Added a tier 2 citie in Selesia ( Southern modern day Poland) For East Germany
  11. Added 1 oil field in Bulgaria for east Germnay
  12. 1.3 Italy
  13. Added a tier 2 citie for Italy in Istria
  14. 1.4 Uk
  15. Cyprus is now Properly owned by the United Kingdom
  16. 1.5 Uk/Usa
  17. In the Bottom left corner is now a cealed of Box which represents Afrika
  18. In This Box there are now 5 tier 1 cities for the United Kingdom and
  19. 2 tier 1 cities for France/Usa
  20. 1.6 Ussr
  21. Added a tier 1 citie for the Ussr in Karelia
  22. Added a Tier 1 citie for the Ussr in Ösel/ Saaremaa ( The islands of Estonia)
  23. Why i feared that this citie would get landed by a Country that is not ussr,
  24. so i gave it to them from the start
  25. In the Top Right Corner there now is a cealed of Box representing the Far Russian east
  26. In This Box are 6 tier 1 cities and 2 Oil Fields
  27. Removed 1 Oil Field in Siberia
  28. 1.7 Bunkers
  29. Added a lot of normal bunkers for neutral Countries
  30. Added A Lot Of At and machinegunbunkers primarily for the Ussr
  31. and Frau/Usa in Syria
  32. 1.8 Not Playable Nations ( Like Ireland, Portugal,Switzerland)
  33. Added Units Bunkers and Flaks for Ireland
  34. Added Bunker for switzerland
  35. Added Bunkers Flaks and Units for Portugal
  36.  
  37. 1.9 Terrain
  38. Deleted all existing Trees
  39. Added Trees according to Forest density everywhere on The Map
  40. ( For Examble Sweeden is Full of Trees while in Afrika or Southern Russia are
  41. pretty much none)
  42. 2.1 Starting Buildings
  43. Added Production Centres For Every Country
  44. Whats a Production Centre? Its a point on the map where Factories Barracks and
  45. Flaks Are Located
  46. Added Production Centres For United Kingdom in Northern Ireland and
  47. (Cairo without Factory)
  48. Added Production Centre For Italy in Lybia
  49. Added Production Centre for France/Usa in (Western Afrika Without Factory
  50. Added Production Centre for West Germany in Northern Germany
  51. Added Production Centre for east germany in southern Berlin,Poland, Hungary and Bulgaria
  52. Added prosuction Centre in For Ussr in leningrad Moskau and Stalingrad
  53. Added 1 Factory each for Spain Turkey and the Balkan Union
  54.  
  55.  
  56. 2.2 Starting Army
  57. Added tons of Starting Units for Every Country mostly :
  58. Infantry, Machinegunners,Mortars,Snipers,Field Medics,
  59. Light Tanks and Early medium tanks
  60. Norway Sweeden and Finland didnt receive any Tanks
  61. These Units Were Added Near the Capital city or Production Centres
  62. Added planes For West geramny
  63. Added planes For uk
  64. Added Planed for Ussr
  65.  
  66.  
  67. Patchnotes 1.1
  68. Navy
  69.  
  70. Added 1 atack Submarine for the Balkan Union and Turkey
  71. Added 1 Submarine, 1 Frigate, 1 Destroyer for Italy
  72. Added 1 Cruiser and 1 Frigate for France/Usa in Syria
  73.  
  74. Removed 1 At and 1 machinegun Bunker From Usa in West Afrika
  75. Added 4 early At tanks for italy in Afrika
  76. Removed 2 Coastel batteries from Denmark
  77. Removed The Arfika Port From Spain to slow down the navy build up
  78. Removed 7 Bt-7 Tanks from Ussr Starting Army
  79. Removed Ussr Battleship in the Baltic Sea
  80. Added 2 destroyers for Ussr
  81. Added 5 Supply depos for Ussr at Leningrad, Moskow, Stalingrad, Kiev, and Caucasus
  82. Removed 1 Finish Coastel Battery
  83. Added Stronger At For Finland
  84. Made the Mannerheim line a little Stronger
  85. Added Production Centre for the Balkan union in greece
  86.  
  87. Coastel Baterry Overhaul
  88.  
  89. Reduced the cost of Coastel batteries From 145/45 to 125money/25Materials
  90.  
  91. Tiger Overhaul
  92.  
  93. Cost 250 ->260
  94. Health 440-->430
  95. Atack Speed 4.35-->4.5
  96. Range 4.4 -->4.5
  97. Damage 76 -->72
  98.  
  99. Kv 1
  100. Health 325-->335
  101. Damage 47 -->49
  102.  
  103.  
  104. Patchnotes 1.2
  105. Geramny no longer starts with Denmark
  106. Moved 1 german army near the danish border with 1 transport ship
  107. Reduced the Eadt german starting army by a few wehrmacht infantry and conscripts
  108. Removed the Cooldown of : Allocate Gdp/ Select cities/ Select shipyards
  109. Italy starts with some Towed artillery in afrika
  110. Removed some italian troops to compensate
  111. Gave Tiger most of his its old values back
  112.  
  113. Kv 1
  114. Cost 180->190
  115. Health 335->360
  116. Armor 24-> 28
  117. Damage 49->51
  118.  
  119. Anti Tank Guns
  120. Reduced the movement speed of all At guns slightly
  121. Early At Gun Atack speed 3.5->4.5
  122. Improved Atack speed 4.3 -> 4.7
  123. Advanced atack speed 4.7->5.0
  124.  
  125. Carrier
  126.  
  127. Inreased the cost of Light Carrier to 550 from 150
  128. Increased the Cost of normal Carrier to 650 from 350
  129.  
  130. Patchnotes 1.3
  131.  
  132. Update by Razzor:
  133.  
  134. Upkeep mechanic doesnt work with % anymore
  135. Now for every Supply you have you will get -0.5 Gdp
  136.  
  137. Update by Akestro:
  138.  
  139. Removed all conscripts from starting armies
  140. Added some wehrmacht infantry to Eg s starting army
  141.  
  142. Kv 1
  143. Health 360->350
  144. Armor 28->27
  145. Damage 51->50
  146.  
  147. At Guns
  148. The Range of the Early and Improved At Guns have been reduced 4.2 from 4.5
  149.  
  150. The Air Overhaul !!!
  151.  
  152. The Normal fighter
  153.  
  154. Health 150->390
  155.  
  156. Fighter (improved)
  157.  
  158. Health 175->450
  159.  
  160. Fighter Jet (Early)
  161.  
  162. Cost 250->270
  163. Health 200->520
  164.  
  165. Rocket ability
  166. Damage 30->24
  167. Cooldwon 5->9
  168.  
  169. Fighter jet (improved)
  170.  
  171. Health 290->720
  172. Rocket ability
  173. Damage 30->28
  174. Cooldown 5->9
  175.  
  176.  
  177.  
  178.  
  179.  
  180. Atack aircraft
  181.  
  182. Health 160->420
  183. Rocket ability
  184. Damage 30->28
  185. Cooldown 5->9
  186.  
  187. Atack Jet
  188.  
  189. Health 300->780
  190. Rocket ability
  191. Damage 30->28
  192. Cooldown 5->9
  193.  
  194. Dive Bomber
  195.  
  196. Health 175->450
  197. Damage 20->18
  198. Atack speed 4->6.5 seconds
  199.  
  200. Light Bomber
  201.  
  202. Health 160->420
  203. Armor 1->2
  204. Damage 20->19
  205. Atack Speed 3.5->5.5 seconds
  206.  
  207. Me 262
  208.  
  209. Health 220->570
  210. Rocket ability
  211. Damage 30->28
  212. Cooldown 5->9
  213.  
  214. Nuclear Bomber
  215.  
  216. Health 400->780
  217.  
  218. Nuclear Bomber Jet
  219.  
  220. Health 500-> 920
  221.  
  222. Paratrooper Plane
  223.  
  224. None
  225.  
  226. Spitfire l
  227.  
  228. Health 160-> 210
  229. Armor 1->1
  230. Damage 12->6
  231.  
  232. Strategic Bomber
  233.  
  234. Health 380->850
  235. Damage 70->65
  236. Attack speed 2.5->5 Seconds
  237. Firebomb ability
  238. Cooldown 3->8 seconds
  239.  
  240. Strategic Bomber Jet
  241.  
  242. Health 400->950
  243. Damage 70->65
  244. Attack Speed 2.5->5 seconds
  245. Firebomb ability
  246. Cooldown 3->8 seconds
  247.  
  248. Tacticcal Bomber
  249.  
  250. Health 200->500
  251. Armor 3->3
  252. Damage 25->27
  253. Attack speed 2.5->5.5
  254. Reduced Area of effect(AOE) Radius slightly
  255.  
  256. Tactical Bomber Jet
  257.  
  258. Health 275->680
  259. Damage 25->27
  260. Attack speed 2.5->5.5
  261. Reduced Area of effect(AOE) Radius slightly
  262.  
  263. Torpedo Bomber
  264.  
  265. Health 180->450
  266. Damage 75->70
  267. Attack speed 3.0->5.0
  268.  
  269. Flak Turret
  270.  
  271. Health 300->450
  272. Damage 18->23
  273. Attack speed 1.6->2.9
  274.  
  275. Flak Turret (Improved)
  276.  
  277. Health 450->550
  278. Damage 29->34
  279. Attack speed 1.3->2.5
  280.  
  281.  
  282.  
  283.  
  284. Flak turret (Advanced)
  285.  
  286. Health 550->650
  287. Damage 29->34
  288. Attack speed 0.8->1.5
  289.  
  290. Light AA
  291.  
  292. Health 200->250
  293. Damage 13->15
  294. Attack speed 0.8->1.7
  295.  
  296. Sam Site
  297.  
  298. Damage 80->70
  299. Attack speed 4.0->5.5
  300.  
  301.  
  302. Portable AA
  303.  
  304.  
  305. Damage 12->11
  306. Attack speed 1.25->2.7
  307. Movement speed increased
  308.  
  309.  
  310. Flak Tank (early)
  311.  
  312. Damage 23
  313. Attack speed 1.6->2.9
  314. Increased Movement Speed slightly
  315.  
  316. Flak tank ( improved)
  317.  
  318. Health 180->220
  319. Damage 29->27
  320. Attack speed 3.3->4.5
  321. Movement Speed decreased (so kiting without
  322. Taking any damage isnt possible anymore)
  323.  
  324. Flak tank (advanced)
  325.  
  326. Health 250->290
  327. Damage 29->27
  328. Attack Speed 3.3->4.5
  329. Movement Speed decreased (so kiting without
  330. Taking any damage isnt possible anymore)
  331.  
  332.  
  333. AA Misile Truck
  334.  
  335. Health 220->240
  336. Damage 70->60
  337. Atack speed 4.0->6.0
  338.  
  339. Destroyer
  340. AA Gun
  341.  
  342. Damage 18->23
  343. Attack speed 1.6->2.9
  344.  
  345. Cruiser/Carrier/Battlecruiser
  346.  
  347. Damage 23->25
  348. Atack speed 1.2->2.3
  349. Patchnotes 1.4
  350. - Fighter Health 390->380 Fighter (Improved) Health 450->435
  351. - Fighter Jet (early) Armor 4->5 Fighter Jet (improved) Armor 9->10
  352. - Dive Bomber Helth 450->425 Light Bomber Health 420-> 435
  353. - Me 262 Cost 250->270 Armor 4->5
  354. ---------------------------------------------Anti Air---------------------------------------------------------------------------------
  355. - Flak Turret/Improved/Advanced Health 450->475/ 550->585/ 650->695
  356. ----------------------------------------------------Anti Air tanks------------------------------------------------------------------
  357. - Flak Tank (early) Health 150->175 Flak tank (Improved) Health 220->255
  358. - Flak Tank (Advanced) health 290->310
  359. - Flak Tank Improved and advanced Movement speed decreased Damage 27->32
  360.  
  361. - Decreased the amount of starting Armies of all countries
  362. - Every type of infantry takes only 1 Supply up
  363. - highered cost of Infantry effected Lowered Cost of units not affected
  364.  
  365. - FOR MORE DETAILED PATCHNOTES ----> https://pastebin.com/jVTCSXeR
  366.  
  367. - Combat engineer cost 50->55
  368. - Desert cavalry cost 40->45
  369. - Field Medic cost 35->40
  370. - Flametrhower cost 40->50
  371. - Machinegunner cost 60->65
  372. - Mortar cost 45->50
  373. - Portable AA cost 70->70 (yes 70)
  374. - Assault Infantry cost 90->90 (yes 90)
  375. - Rocket infantry cost 60->65
  376. - Sniper cost 80->85
  377.  
  378. - Anti-Tank Rifleman cost 35->30
  379. - Commonwealth cost 35->30
  380. - Conscript cost 15->12
  381. - Infantry cost 30->25
  382. - Paratrooper cost 65->55
  383. - Prizivnik cost 30->22
  384. - Wehrmacht inafntry cost 30->25
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