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marlosgama Apr 7th, 2020 384 Never
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  1.   def update
  2.     update_animation
  3.     # VXA-OS
  4.     #select_player_target
  5.     update_animate_attack
  6.     return update_jump if jumping?
  7.     return update_move if moving?
  8.     return update_stop
  9.   end
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