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- set g "sensitivity 2.5; cl_mouseaccel 0; cg_fov 120; cg_forceenemymodel keel/bright; bind mouse2 vstr rj; cg_zoomfov 120; cg_hitbeep 2; cg_crosshairsize 40; cg_drawcrosshair 2; cg_crosshairbrightness 0; cg_gunx 0; cg_guny 0; cg_crosshairhitstyle 0;cg_enemylowercolor 0; cg_shadows 1; cg_playerlean 1; r_lodbias -2; cg_damageplumcolorstyle 2;cg_impactsparks 0; cg_crosshaircolor 5"
- set gl "sensitivity 5.5; cl_mouseaccel 0; cg_fov 115; cg_forceenemymodel keel/bright; bind mouse2 vstr rj; cg_zoomfov 115; cg_hitbeep 2; cg_crosshairsize 40; cg_drawcrosshair 7; cg_crosshairbrightness 1; cg_gunx 0; cg_guny 0; cg_crosshairhitstyle 2; cg_enemylowercolor 0x77777777; cg_enemyuppercolor 0x00FF00FF; cg_shadows 1; cg_playerlean 1; r_lodbias -2; cg_damageplumcolorstyle 2;cg_impactsparks 0; cg_crosshaircolor 5"
- set lg "sensitivity 2.5; cl_mouseaccel 0; cg_fov 97; cg_forceenemymodel keel/bright; bind mouse2 +zoom; cg_zoomfov 80; cg_crosshairsize 35; cg_hitbeep 1; cg_gunx -10; cg_guny 3; cg_gunz -10; cg_drawcrosshair 2; cg_crosshairbrightness 0; cg_crosshairhitstyle 1;cg_enemylowercolor 0x00FFFFFF; cg_enemyuppercolor 0x00FFFFFF; cg_shadows 0; cg_playerlean 1; r_lodbias -2; ; cg_damageplumcolorstyle 2;cg_impactsparks 0; cg_crosshaircolor 5"
- set mg "sensitivity 2.5; cl_mouseaccel 0; cg_fov 95; cg_forceenemymodel keel/bright; bind mouse2 +zoom; cg_zoomfov 65; cg_crosshairsize 40; cg_hitbeep 1; cg_gunx -10; cg_guny 3; cg_gunz -10; cg_drawcrosshair 2; cg_crosshairbrightness 1; cg_crosshairhitstyle 1;cg_enemylowercolor 0x77777777; cg_enemyuppercolor 0x00FF00FF; cg_shadows 1; cg_playerlean 1; r_lodbias -2; ; cg_damageplumcolorstyle 2;cg_impactsparks 0; cg_crosshaircolor 5"
- set pg "sensitivity 2.7; cl_mouseaccel 0; cg_fov 105; cg_forceenemymodel tankjr/bright; bind mouse2 +zoom; cg_zoomfov 80; cg_crosshairsize 35; cg_hitbeep 1; cg_gunx -10; cg_guny 3; cg_gunz -10; cg_drawcrosshair 2; cg_crosshairbrightness 1; cg_crosshairhitstyle 2;cg_enemylowercolor 0xdeaff00; cg_enemyuppercolor 0xdeaff00; cg_shadows 1; cg_playerlean 1; r_lodbias -2; cg_damageplumcolorstyle 3;cg_impactsparks 0; cg_crosshaircolor 25"
- set rg "sensitivity 2.9; cl_mouseaccel 0.03; cg_fov 90; cg_forceenemymodel keel/bright; bind mouse2 +zoom; cg_zoomfov 57; cg_crosshairsize 35; cg_hitbeep 1; cg_gunx -10; cg_guny 3; cg_gunz -10; cg_drawcrosshair 6; cg_crosshairbrightness 1; cg_crosshairhitstyle 2;cg_enemylowercolor 0x00FF00FF; cg_enemyuppercolor 0x00FF00FF; cg_shadows 0; cg_playerlean 1; r_lodbias -2; cg_damageplumcolorstyle 2; cg_impactsparks 0; cg_crosshaircolor 25"
- set rl "sensitivity 3; cl_mouseaccel 0.05; cg_fov 105; cg_forceenemymodel keel/bright; bind mouse2 vstr rj; cg_zoomfov 105; cg_hitbeep 2; cg_crosshairsize 40; cg_drawcrosshair 7; cg_crosshairbrightness 1; cg_gunx 0; cg_guny 0; cg_crosshairhitstyle 2; cg_enemylowercolor 0x77777777; cg_enemyuppercolor 0x00FF00FF; cg_shadows 1; cg_playerlean 1; r_lodbias -2; cg_damageplumcolorstyle 2;cg_impactsparks 0; cg_crosshaircolor 5"
- set sg "sensitivity 2.9; cl_mouseaccel 0; cg_fov 100; cg_forceenemymodel keel/bright; bind mouse2 +zoom; cg_zoomfov 80; cg_crosshairsize 35; cg_hitbeep 1; cg_gunx -10; cg_guny 3; cg_gunz -10; cg_drawcrosshair 2; cg_crosshairbrightness 1; cg_crosshairhitstyle 2; cg_enemylowercolor 0xdeaff00; cg_enemyuppercolor 0xdeaff00; cg_shadows 1; cg_playerlean 1; r_lodbias -2; cg_damageplumcolorstyle 2;cg_impactsparks 0; cg_crosshaircolor 25"
- set hmg "sensitivity 2.5; cl_mouseaccel 0; cg_fov 90; cg_forceenemymodel keel/bright; bind mouse2 +zoom; cg_zoomfov 75; cg_crosshairsize 35; cg_hitbeep 1; cg_gunx -10; cg_guny 3; cg_gunz -10; cg_drawcrosshair 2; cg_crosshairbrightness 1; cg_crosshairhitstyle 2;cg_enemylowercolor 0; cg_enemyuppercolor 0x00FF00FF; cg_shadows 1; cg_playerlean 1; r_lodbias -2; ; cg_damageplumcolorstyle 2;cg_impactsparks 0; cg_crosshaircolor 5"
- bind 3 "vstr mute"
- set mute "clientmute 0; clientmute 1; clientmute 2; clientmute 3; clientmute 4; clientmute 5; clientmute 6; clientmute 7; clientmute 8; clientmute 9; clientmute 10; clientmute 11; clientmute 12; clientmute 13; clientmute 14; clientmute 15; clientmute 16"
- cl_mousesenscap 10
- cg_forceteamweaponcolor 1
- cg_forceenemyweaponcolor 1
- r_displayrefresh 144
- r_mode 12
- s_musicvolume 0
- cg_forceenemymodel keel/bright
- s_volume 0.3
- cg_bob 0
- cg_kickscale 0
- cg_drawattacker 0
- cg_impactsparks 0
- cg_teammatePOIsminwidth 11
- cg_teammatePOIsmaxwidth 11
- cg_teammatenames 0
- cg_screendamagealpha 0
- cg_marks 0
- cg_announcer 3
- r_dynamiclight 0
- r_picmip 7
- bind 2 "exec autoexec"
- r_enablepostprocess 0
- cg_zoomtoggle 1
- cg_enemylowercolor 0
- cg_damageplum "lg sg rl gl pg"
- cg_damageplumcolorstyle "2"
- r_overbrightbits 4//1
- r_mapoverbrightbits 10
- r_mapoverbrightcap 120
- model bitterman
- cg_fov 95
- cg_crosshairsize 65
- cg_drawcrosshair 6
- cg_enemyuppercolor 0x00FF00FF/0x5555555
- cg_enemylowercolor 0//0xFFFF0000
- cg_leveltimerdirection 0
- cg_brasstime 0
- cg_smokeradius_RL 0
- cg_crosshairhittime 230
- r_intensity 4//2
- sensitivity 8
- cg_crosshairbrightness 0
- cg_crosshairpulse 0
- s_voicevolume 0
- cg_autoaction 1
- cl_demorecordmessage 0
- cg_crosshairhitcolor 1
- r_enablecolorcorrect 0
- r_enablepostprocess 0
- r_enablebloom 0
- cg_enemycrosshairnames 0
- cg_lightningstyle 1
- r_fastsky 1
- cg_forceteammodel bitterman/blue
- r_ext_compressed_textures 1
- r_fastskycolor 0x33333333
- r_lodbias -2
- cg_drawgun 2
- set rj "+moveup ; wait 3 ; +attack; wait ; -moveup ; -attack"
- cl_mouseacceloffset 0
- seta cg_weaponConfig_g "vstr g"
- seta cg_weaponConfig_gl "vstr gl"
- seta cg_weaponConfig_lg "vstr lg"
- seta cg_weaponConfig_mg "vstr mg"
- seta cg_weaponConfig_pg "vstr pg"
- seta cg_weaponConfig_rg "vstr rg"
- seta cg_weaponConfig_rl "vstr rl"
- seta cg_weaponConfig_sg "vstr sg"
- seta cg_weaponconfig_hmg "vstr hmg"
- com_hunkmegs "512"
- winkey_disable 1
- seta cg_zoomfov "50"
- cg_zoomscaling 0
- m_yaw 0.022
- m_pitch 0.027
- bind TAB "+scores"
- bind ESCAPE "togglemenu"
- bind SPACE "+moveup"
- bind + "sizeup"
- bind - "sizedown"
- bind 0x00 "weapon 1"
- bind 2 "exec autoexec
- bind 3 "weapon 3"
- bind mouse3 "weapon 4"
- bind 6 "weapon 6"
- bind 7 "weapon 7"
- bind w "weapon 8"
- bind 9 "weapon 9"
- bind = "sizeup"
- bind _ "sizedown"
- bind ` "toggleconsole"
- bind e "+forward"
- bind s "+moveleft"
- bind d "+movedown"
- bind f "+moveright"
- bind g "+movedown"
- bind r "+speed"
- bind q "weapon 8"
- bind t "weapon 6"
- bind d "+back"
- bind y "weapon 7"
- bind i "messagemode2"
- bind v "weapon 1"
- bind z "weapon 5"
- bind CAPSLOCK "+zoom"
- bind PAUSE "pause"
- bind LEFTARROW "+acc"
- bind RIGHTARROW "vstr vup"
- bot_nochat 1
- com_idlesleep 0
- cg_drawfps 1
- com_maxfps 250
- bind kp_pgdwn "+readyup"
- unbind "kp_downarrow"
- bind kp_ins "vote yes"
- bind kp_end "vote no"
- bind SHIFT "+acc"
- bind END "cg_drawfps 1"
- bind F1 "+scores"
- bind F2 "vote no"
- bind F3 "readyup"
- bind F4 "record"
- bind F5 "stoprecord"
- bind F11 "screenshotjpeg"
- bind KP_MINUS "vstr vdn"
- bind KP_PLUS "vstr vup"
- bind MOUSE1 "+attack"
- unbind MOUSE2 +zoom
- bind MOUSE4 "+button3"
- bind MOUSE5 "weapon 2; weapon 14"
- bind MWHEELDOWN "weapon 3"
- bind MWHEELUP "+button2"
- seta cg_hudFiles "ui/hud.cfg"
- loadhud
- r_allowExtensions "1"
- r_ext_multitexture "0"
- r_flares "0"
- r_ignoreFastPath "0"
- r_primitives "2"
- r_stencilbits "0"
- s_ambient 0
- r_lodCurveError "250"
- r_roundImagesDown "10"
- r_simpleMipMaps "1"
- r_ignoreGLErrors "1"
- r_finish "0"
- r_ext_texture_env_add "0"
- r_ext_compiled_vertex_array "0"
- r_drawSkyFloor "0"
- r_drawSun "0"
- r_detailtextures "0"
- r_depthbits "16"
- r_colorbits "32"
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