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- Planet Chameleon
- ★
- <5 5>
- DARK
- Reptile/Pendulum/Tuner/Effect
- ATK 0
- DEF 0
- If your opponent controls a monster: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Planet Chameleon" once per turn.
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- Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can Tribute this card; send 2 Reptile monsters from your Deck to the GY. You can only use this effect of "Planet Chameleon" once per turn.
- Turf Lizard
- ★★★★
- <8 8>
- WATER
- Reptile/Pendulum/Effect
- ATK 1600
- DEF 0
- During your Main Phase: You can target 1 Reptile monster in your GY, except "Turf Lizard"; add it to your hand, then destroy this card. You can only use this effect of "Turf Lizard" once per turn.
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- During your opponent's turn (Quick Effect): You can banish this card from your face-up Extra Deck or GY; negate the next attack this turn from a monster your opponent controls.
- Tundra Salamander
- ★★★★★
- WATER
- Reptile/Synchro/Effect
- ATK 2100
- DEF 1000
- 1 Tuner + 1+ non-Tuner monsters
- Gains 200 ATK for each Reptile monster in your GY. During your Main Phase: You can target 1 card on the field; excavate the top 2 cards of your Deck to the GY, send any of your excavated Reptile monsters to the GY, then if you sent at least 1 card to the GY this way, destroy that target, also shuffle the remaining cards (if any) into the Deck. You can only use this effect of "Tundra Salamander" once per turn.
- Nova Centipede
- EARTH
- Insect/Link/Effect
- ATK 1900
- LINK-2
- T B
- 2 Insect monsters
- All monsters this card points to are treated as Insect monsters. During your opponent's Main Phase (Quick Effect): You can target 1 Insect monster this card points to; immediately after this effect resolves, Link Summon 1 Insect Link Monster, except "Nova Centipede", using only that opponent's monster and this card you control. You can only use this effect of "Nova Centipede" once per turn.
- Exploder Millipede
- DARK
- Insect/Link/Effect
- ATK 2400
- LINK-3
- 2+ Insect monsters
- You cannot Summon/Set monsters to a zone this card points to. All monsters this card points to are treated as Insect monsters. Once per turn, if a monster(s) is Normal or Special Summoned, to a zone(s) this card points to (except during the Damage Step): You can destroy 1 Insect monster this card points to, and if you do, this card gains 500 ATK.
- Shrouded Weevil
- ★★★★★
- DARK
- Insect/Effect
- ATK 1800
- DEF 1000
- You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. All monster you control are treated as Insect monsters. If this card is destroyed by battle or card effect and sent to the GY: The player that controlled it takes 800 damage.
- Pounding Pistons
- Normal Spell
- Discard 1 Reptile monster; draw 2 cards. You can banish this card from your GY, then target 1 Reptile monster in your GY; Special Summon that target in face-up Attack Position or face-down Defense Position. You can only use this effect of "Pounding Pistons" once per turn.
- Beckoning Darkness
- Quick-Play Spell
- Target 1 Pendulum Monster in your Monster Zone; place it to your Pendulum Zone, then destroy 1 Set card your opponent controls. You can only activate 1 "Beckoning Darkness" per turn.
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