Advertisement
midhras

Skyrim.ini

Apr 29th, 2012
678
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.02 KB | None | 0 0
  1. [General]
  2. sLanguage=ENGLISH
  3. uGridsToLoad=7
  4. uInterior Cell Buffer=12
  5. uExterior Cell Buffer=64
  6. bLoadLooseFiles=1
  7. iPreloadSizeLimit=26214400
  8.  
  9. [Display]
  10. fShadowLODMaxStartFade=1000.0
  11. fSpecularLODMaxStartFade=2000.0
  12. fLightLODMaxStartFade=3500.0
  13. iShadowMapResolutionPrimary=4096
  14. bAllowScreenshot=1
  15. iPresentInterval=0
  16. fDefault1stPersonFOV=70.0000
  17. fDefaultWorldFOV=70
  18. fSunShadowUpdateTime=0.000
  19. fSunUpdateThreshold=0.100
  20. ;These two variables adjust the way in which shadow positions update as the Sun moves. By default shadows will update only periodically, resulting in a regular and noticeable strobing effect as the jagged outlines of shadows transition from their old to their new location. Altering the fSunUpdateThreshold value controls how frequently the updates will occur - the higher the value, the longer it will take before the shadow position is updated. Adjusting the fSunShadowUpdateTime value determines how long the transition will take, and higher values will in effect prolong the visible strobing, while lower values will result in a cleaner but more pronounced jump between the old and new shadow position. For example, try a combination of fSunShadowUpdateTime=0.000 and fSunUpdateThreshold=0.100 to provide more frequent and hence steadier updates of shadow positions, with smaller and much cleaner transitions.
  21. fneardistance=3
  22. ;This can alleviate close DoF problems
  23.  
  24. [Audio]
  25. fMusicDuckingSeconds=6.0
  26. fMusicUnDuckingSeconds=8.0
  27. fMenuModeFadeOutTime=3.0
  28. fMenuModeFadeInTime=1.0
  29.  
  30. [Grass]
  31. bAllowCreateGrass=1
  32. bAllowLoadGrass=1
  33. iMinGrassSize=20
  34. ;This variable determines the density of grass clumps, and if raised, thins out the patches of grass, while lowering it below 20 shows no improvement in grass. Extreme values are 80 and 20, and the density of the grass patches is clearly affected. Thinning out the grass can be an alternative way of improving performance without reducing grass distance or turning off grass altogether.
  35.  
  36. [GeneralWarnings]
  37. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  38.  
  39. [Archive]
  40. sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
  41. sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
  42.  
  43. [Combat]
  44. ;-------disable bow autoaim---------------
  45. fMagnetismStrafeHeadingMult=0.0
  46. fMagnetismLookingMult=0.0
  47. f1PArrowTiltUpAngle=0.7
  48. f3PArrowTiltUpAngle=0.7
  49. ;-----------------------------------------
  50.  
  51. [Papyrus]
  52. fPostLoadUpdateTimeMS=500.0
  53. bEnableLogging=0
  54. bEnableTrace=0
  55. bLoadDebugInformation=0
  56.  
  57. [Interface]
  58. fSafeZoneX=10
  59. fSafeZoneY=10
  60. fSafeZoneXWide=10
  61. fSafeZoneYWide=10
  62.  
  63. [MapMenu]
  64. fMapWorldMaxHeight=130000.0000
  65. fMapWorldMinHeight=3000.0000
  66. fMapWorldZoomSpeed=0.0800
  67. fMapLookMouseSpeed=3.0000
  68. fMapZoomMouseSpeed=15.0000
  69. fMapWorldYawRange=3600.0000
  70.  
  71. [Camera]
  72. fVanityModeMaxDist=6000.0000
  73. fVanityModeMinDist=5.0000
  74. fMouseWheelZoomMinDelta=0.0010
  75. fMouseWheelZoomSpeed=0.8000
  76. fMouseWheelZoomIncrement=0.005
  77. fMinCurrentZoom=0.001
  78. ;_________________________________Proper Third Person Horse Camera
  79. fOverShoulderHorseAddY=-72.0000
  80. fOverShoulderHorsePosZ=50.0000
  81. fOverShoulderHorsePosX=35.0000
  82. fActorFadeOutLimit=-100
  83. ;_________________________________Third Person View fix
  84. ;fOverShoulderAddY=0.0000
  85. ;fOverShoulderPosZ=-10.0000
  86. ;fOverShoulderPosX=0.0000
  87. ;fOverShoulderCombatAddY=0.0000
  88. ;fOverShoulderCombatPosZ=-10.0000
  89. ;fOverShoulderCombatPosX=0.0000
  90.  
  91. [Actor]
  92. fVisibleNavmeshMoveDist=12288.0000
  93. ;This allows far range casting and archery.
  94.  
  95. [Water]
  96. bReflectLODObjects=1
  97. bReflectLODLand=1
  98. bReflectSky=1
  99. bReflectLODTrees=1
  100.  
  101. [VATS]
  102. fVATSCastingAfterKillDelay=1.2000
  103. uVATSRangedPercentSneak=100
  104. uVATSRangedPercentGlobal=100
  105. bVATSIgnoreProjectileTest=0
  106. bVATSAllowNoKill=0
  107. bVATSMultipleCombatants=1
  108. bVATSForceRanged=1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement