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kenshinakh

StutterFixAndOptimize

Aug 19th, 2022 (edited)
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INI file 1.19 KB | Gaming | 1 0
  1. ; Paste under Engine.ini after last line
  2. ; Settings for fixing stutter and general optimizations only, no upgraded graphics
  3.  
  4. [SystemSettings]
  5.  
  6. ; optimizations
  7. r.Shaders.Optimize=1
  8. r.GTSyncType=1
  9.  
  10. ; might help with lag and stutter at cost of input lag
  11. r.OneFrameThreadLag=1
  12.  
  13. ; Allow tearing when you have a VRR capable monitor
  14. r.D3D11.UseAllowTearing=1
  15. r.D3D12.UseAllowTearing=1
  16.  
  17. ; Extra stutter optimizations for streaming and GC
  18. ;gc.LowMemory.MemoryThresholdMB=8000
  19. gc.TimeBetweenPurgingPendingKillObjects=30
  20. ;gc.NumRetriesBeforeForcingGC=5
  21. ;gc.MinDesiredObjectsPerSubTask=20
  22. ; Improves stutter but will cause glitches in minigame. (Crane games)
  23. s.ForceGCAfterLevelStreamedOut=0
  24. ; Improves stutter but will cause glitches in minigame. (Crane games)
  25. ; Currently not working in 3.2
  26. ;s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0
  27.  
  28. [ConsoleVariables]
  29. AllowAsyncRenderThreadUpdates=1
  30. AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
  31. AllowAsyncRenderThreadUpdatesEditor=1
  32.  
  33. ; Maintain aspec ratio for ultrawide monitors.
  34. ; Enable if you have wide monitor and you feel like zoom is too close.
  35. [/Script/Engine.LocalPlayer]
  36. ; AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
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