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IVDebugOverlay DrawPill

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May 1st, 2020
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  1. class IVDebugOverlay
  2. {
  3. public:
  4. virtual void AddEntityTextOverlay(int ent_index, int line_offset, float duration, int r, int g, int b, int a, const char* format, ...) = 0;
  5. virtual void AddBoxOverlay(const Vector& origin, const Vector& mins, const Vector& max, Vector const& orientation, int r, int g, int b, int a, float duration) = 0;
  6. virtual void AddSphereOverlay(const Vector& vOrigin, float flRadius, int nTheta, int nPhi, int r, int g, int b, int a, float flDuration) = 0;
  7. virtual void AddTriangleOverlay(const Vector& p1, const Vector& p2, const Vector& p3, int r, int g, int b, int a, bool noDepthTest, float duration) = 0;
  8. virtual void AddLineOverlay(const Vector& origin, const Vector& dest, int r, int g, int b, bool noDepthTest, float duration) = 0;
  9. virtual void AddTextOverlay(const Vector& origin, float duration, const char* format, ...) = 0;
  10. virtual void AddTextOverlay(const Vector& origin, int line_offset, float duration, const char* format, ...) = 0;
  11. virtual void AddScreenTextOverlay(float flXPos, float flYPos, float flDuration, int r, int g, int b, int a, const char* text) = 0;
  12. virtual void AddSweptBoxOverlay(const Vector& start, const Vector& end, const Vector& mins, const Vector& max, const Vector& angles, int r, int g, int b, int a, float flDuration) = 0;
  13. virtual void AddGridOverlay(const Vector& origin) = 0;
  14. virtual void AddCoordFrameOverlay(const matrix3x4_t& frame, float flScale, int vColorTable[3][3] = NULL) = 0;
  15. virtual int ScreenPosition(const Vector& point, Vector& screen) = 0;
  16. virtual int ScreenPosition(float flXPos, float flYPos, Vector& screen) = 0;
  17. virtual void* GetFirst(void) = 0;
  18. virtual void* GetNext(void* current) = 0;
  19. virtual void ClearDeadOverlays(void) = 0;
  20. virtual void ClearAllOverlays() = 0;
  21. virtual void AddTextOverlayRGB(const Vector& origin, int line_offset, float duration, float r, float g, float b, float alpha, const char* format, ...) = 0;
  22. virtual void AddTextOverlayRGB(const Vector& origin, int line_offset, float duration, int r, int g, int b, int a, const char* format, ...) = 0;
  23. virtual void AddLineOverlayAlpha(const Vector& origin, const Vector& dest, int r, int g, int b, int a, bool noDepthTest, float duration) = 0;
  24. virtual void AddBoxOverlay2(const Vector& origin, const Vector& mins, const Vector& max, Vector const& orientation, const Color& faceColor, const Color& edgeColor, float duration) = 0;
  25. virtual void PurgeTextOverlays() = 0;
  26. virtual void DrawPill(const Vector& mins, const Vector& max, float& diameter, int r, int g, int b, int a, float duration) = 0;
  27. };
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