Anonymouse10101

:O So Op (Mad City) Ver-s (Roblox)

Apr 5th, 2019
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  1. if game.PlaceId == 1224212277 then
  2. local Check = function(a, b)
  3.     for _, v in next, a do
  4.         if v == b then return true end
  5.     end
  6.     return false
  7. end
  8.  
  9. local meta, oldmeta = getrawmetatable(game), {}
  10. if setreadonly then
  11.     setreadonly(meta, false)
  12. elseif is_protosmasher_caller then
  13.     make_writeable(meta)
  14. end
  15. for i, v in next, meta do oldmeta[i] = v end
  16. local realmethods = {}
  17. realmethods.Fire = Instance.new("BindableEvent").Fire
  18. realmethods.Invoke = Instance.new("BindableFunction").Invoke
  19. realmethods.FireServer = Instance.new("RemoteEvent").FireServer
  20. realmethods.InvokeServer = Instance.new("RemoteFunction").InvokeServer
  21.  
  22. meta.__namecall = function(...)
  23.     local args = {...}
  24.     local t, k = args[1], args[#args]
  25.     local actions = {};
  26.     for i, v in pairs(args) do
  27.         if i ~= 1 and i ~= #args then table.insert(actions, v) end
  28.     end
  29.     if k == "Fire" or k == "Invoke" or k == "FireServer" or k == "InvokeServer" then
  30.         local returns = {realmethods[k](t, unpack(actions))}
  31.         if t.Name == "RemoteFunction" and actions[1] == "DataFetch" then
  32.             local data = game.HttpService:JSONDecode(returns[1])
  33.             for _, v in next, game.ReplicatedStorage.ItemDatabase.Vehicles:GetDescendants() do
  34.                 if v.Name ~= "Data" and not Check(data.Data.Items, v.Name) then
  35.                     table.insert(data.Data.Items, v.Name)
  36.                 end
  37.             end
  38.             returns[1] = game.HttpService:JSONEncode(data)
  39.         elseif t.Name == "RemoteFunction" and actions[1] == "GetVehicles" then
  40.             local vehicles = {}
  41.             for _, v in next, game.ReplicatedStorage.ItemDatabase.Vehicles:GetDescendants() do
  42.                 if v.Name ~= "Data" then
  43.                     table.insert(vehicles, v.Name)
  44.                 end
  45.             end
  46.             returns[1] = vehicles
  47.         end
  48.         return unpack(returns)
  49.     else
  50.         return oldmeta.__namecall(unpack(args))
  51.     end
  52. end
  53. game.Players.LocalPlayer.Character:BreakJoints()
  54. end
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