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- // ProffieOS7 Config File
- #ifdef CONFIG_TOP
- #include "proffieboard_v3_config.h"
- #define NUM_BLADES 2
- #define NUM_BUTTONS 2
- const unsigned int maxLedsPerStrip = 144;
- #define EXTRA_COLOR_BUFFER_SPACE 60
- #define VOLUME 1800
- #define CLASH_THRESHOLD_G 1
- #define AUDIO_CLASH_SUPPRESSION_LEVEL 10
- #define PROFFIEOS_ACCELEROMETER_RANGE 8
- #define PROFFIEOS_MOTION_FREQUENCY 1600
- #define ACCEL_MEASUREMENTS_PER_SECOND 800
- #define PROFFIEOS_DONT_USE_GYRO_FOR_CLASH
- #define ENABLE_AUDIO
- #define ENABLE_MOTION
- #define ENABLE_WS2811
- #define ENABLE_SD
- #define MOTION_TIMEOUT 60 * 10 * 1000
- #define IDLE_OFF_TIME 60 * 10 * 1000
- #define DISABLE_BASIC_PARSER_STYLES
- #define DISABLE_DIAGNOSTIC_COMMANDS
- #define ENABLE_ALL_EDIT_OPTIONS
- #define SAVE_PRESET
- #define NO_REPEAT_RANDOM
- #define COLOR_CHANGE_DIRECT
- #define FETT263_EDIT_MODE_MENU
- #define FETT263_SAY_COLOR_LIST
- #define FETT263_SAY_COLOR_LIST_CC
- #define FETT263_SAY_BATTERY_PERCENT
- #define FETT263_MOTION_WAKE_POWER_BUTTON
- #define FETT263_HOLD_BUTTON_OFF
- #define FETT263_HOLD_BUTTON_LOCKUP
- #define FETT263_DISABLE_COPY_PRESET
- #define FETT263_LOCKUP_DELAY 200
- #define FETT263_BM_CLASH_DETECT 6
- #define FETT263_TWIST_ON
- #define FETT263_TWIST_ON_NO_BM
- #define FETT263_THRUST_ON_PREON
- #define FETT263_THRUST_ON_NO_BM
- #define FETT263_STAB_ON_PREON
- #define FETT263_STAB_ON_NO_BM
- #define FETT263_TWIST_OFF
- #define FETT263_FORCE_PUSH_ALWAYS_ON
- #define FETT263_FORCE_PUSH_LENGTH 5
- #endif
- #ifdef CONFIG_PROP
- #include "../props/saber_fett263_buttons.h"
- #endif
- #ifdef CONFIG_PRESETS
- Preset presets[] = {
- { "F1_Racer;common", "F1_Racer/tracks/track1.wav",
- /* copyright Fett263 Simple (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#Simple
- OS7.12 v1.017-p
- Single Style
- Base Style: RandomFlicker (Single Color (75%))
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- Retraction Effect: Standard Retraction [Color: RetractionColorArg]
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Stab Effect: AudioFlicker Stab [Color: StabColorArg]
- Blast Effect: Blast Fade (Random) [Color: BlastColorArg]
- Clash Effect: Real Clash V3 [Color: ClashColorArg]
- Swing Effect: Force Rage Unstable [Color: SwingColorArg]
- Battery Level: Blade Location (Green to Red)
- */
- StylePtr<Layers<RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<24576>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<3000>,TrFade<300>>,StripesX<Int<3500>,Scale<SlowNoise<Int<3000>>,Int<-2500>,Int<-3500>>,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>,RandomPerLEDFlicker<Mix<Int<2570>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<300>>,EFFECT_FORCE>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,SmoothStep<IntArg<MELT_SIZE_ARG,30998>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrConcat<TrInstant,AlphaMixL<Bump<EffectPosition<EFFECT_BLAST>,Scale<EffectPosition<EFFECT_BLAST>,Int<9000>,Int<12000>>>,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<300>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,31565>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,31565>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,30998>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,30998>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,30998>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrInstant>,AlphaL<Mix<BatteryLevel,Red,Green>,Bump<BatteryLevel,Int<10000>>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "F1_Racer"
- },
- { "Hero;common", "Hero/tracks/track1.wav",
- /* copyright Fett263 Simple (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#Simple
- OS7.12 v1.017-p
- Single Style
- Base Style: RandomFlicker (Single Color (75%))
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- Retraction Effect: Standard Retraction [Color: RetractionColorArg]
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Stab Effect: AudioFlicker Stab [Color: StabColorArg]
- Blast Effect: Blast Fade (Random) [Color: BlastColorArg]
- Clash Effect: Real Clash V3 [Color: ClashColorArg]
- Swing Effect: Force Rage Unstable [Color: SwingColorArg]
- Battery Level: Blade Location (Green to Red)
- */
- StylePtr<Layers<RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<24576>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<3000>,TrFade<300>>,StripesX<Int<3500>,Scale<SlowNoise<Int<3000>>,Int<-2500>,Int<-3500>>,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>,RandomPerLEDFlicker<Mix<Int<2570>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<300>>,EFFECT_FORCE>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,SmoothStep<IntArg<MELT_SIZE_ARG,30998>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrConcat<TrInstant,AlphaMixL<Bump<EffectPosition<EFFECT_BLAST>,Scale<EffectPosition<EFFECT_BLAST>,Int<9000>,Int<12000>>>,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<300>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21916>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,31565>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,31565>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,30998>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,30998>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,30998>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrInstant>,AlphaL<Mix<BatteryLevel,Red,Green>,Bump<BatteryLevel,Int<10000>>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "Hero"
- },
- { "Kylo;common", "Kylo/tracks/track1.wav",
- /* copyright Fett263 KyloRen (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#KyloRen
- OS7.12 v1.017-p
- Single Style
- Base Style: Kylo Ren Unstable (Supreme Leader)
- Base Color: BaseColorArg (0)
- --Effects Included--
- Preon Effect: Overload [Color: AltColorArg]
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- Retraction Effect: Standard Retraction [Color: RetractionColorArg]
- PostOff Effect: Emitter Spark (Emitter Size) [Color: PostOffColorArg]
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Stab Effect: AudioFlicker Stab [Color: StabColorArg]
- Blast Effect: Blast Fade (Random) [Color: BlastColorArg]
- Clash Effect: Real Clash V3 [Color: ClashColorArg]
- Swing Effect: Force Rage Unstable [Color: SwingColorArg]
- Battery Level: Blade Location (Green to Red)
- Display Volume: Blade Location [Color: BaseColorArg]
- */
- 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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "Kylo"
- },
- { "D_Maul;common", "D_Maul/tracks/hellstyle.wav",
- /* copyright Fett263 KyloRen (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#KyloRen
- OS7.12 v1.017-p
- Single Style
- Base Style: Kylo Ren Unstable (Supreme Leader)
- Base Color: BaseColorArg (0)
- --Effects Included--
- Preon Effect: Overload [Color: AltColorArg]
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- Retraction Effect: Standard Retraction [Color: RetractionColorArg]
- PostOff Effect: Emitter Spark (Emitter Size) [Color: PostOffColorArg]
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Stab Effect: AudioFlicker Stab [Color: StabColorArg]
- Blast Effect: Blast Fade (Random) [Color: BlastColorArg]
- Clash Effect: Real Clash V3 [Color: ClashColorArg]
- Swing Effect: Force Rage Unstable [Color: SwingColorArg]
- Battery Level: Blade Location (Green to Red)
- Display Volume: Blade Location [Color: BaseColorArg]
- */
- 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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "D_Maul"
- },
- { "Ninth_Sis;common", "Ninth_sis/tracks/track1.wav",
- /* copyright Fett263 FallenOrder (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
- OS7.13 v1.018-p
- Single Style
- Base Style: Fallen Order Ninth Sister
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- Retraction Effect: Standard Retraction [Color: RetractionColorArg]
- PostOff Effect: Emitter Spark (Emitter Size) [Color: PostOffColorArg]
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Stab Effect: Sparking Stab [Color: StabColorArg]
- Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
- Clash Effect: Real Clash V1 [Color: ClashColorArg]
- Battery Level: Blade Location (Green to Red)
- Display Volume: Blade Location [Color: BaseColorArg]
- */
- StylePtr<Layers<Stripes<18000,-1600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Stripes<9000,-900,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RandomPerLEDFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,SmoothStep<IntArg<MELT_SIZE_ARG,31678>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,31678>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,31678>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,31678>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,31678>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,31678>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_C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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "Ninth_Sis"
- },
- { "Decay;common", "Decay/tracks/track1.wav",
- /* copyright Fett263 FallenOrder (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
- OS7.13 v1.018-p
- Single Style
- Base Style: Fallen Order Ninth Sister
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- Retraction Effect: Standard Retraction [Color: RetractionColorArg]
- PostOff Effect: Emitter Spark (Emitter Size) [Color: PostOffColorArg]
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Stab Effect: Sparking Stab [Color: StabColorArg]
- Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
- Clash Effect: Real Clash V1 [Color: ClashColorArg]
- Battery Level: Blade Location (Green to Red)
- Display Volume: Blade Location [Color: BaseColorArg]
- */
- StylePtr<Layers<Stripes<18000,-1600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Stripes<9000,-900,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RandomPerLEDFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,SmoothStep<IntArg<MELT_SIZE_ARG,31678>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21066>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,31678>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,31678>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,31678>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,31678>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,31678>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_C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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "Decay"
- },
- { "Bells;common", "Bells/tracks/Carol Of The Bells W IN K Dubstep Remix.wav",
- StylePtr<Layers<
- StyleFire<StripesX<Int<3000>,Scale<SlowNoise<Int<2000>>,Int<-1000>,Int<-5000>>,BrownNoiseFlicker<RotateColorsX<Variation,Blue>,Black,100>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<0,0,60>>,RotateColorsX<Variation,Rgb<0,0,10>>>,RotateColorsX<Variation,Rgb<25,25,255>>,RotateColorsX<Variation,Rgb<0,0,128>>>,RotateColorsX<Variation,Rgb<0,0,80>>,0,5,FireConfig<3,3000,0>,FireConfig<3,3000,0>,FireConfig<3,3000,0>,FireConfig<3,3000,0>>,
- AlphaL<Stripes<2500,-3000,Red,Rgb<60,0,0>,Pulsing<Rgb<30,0,0>,Black,800>>,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<1000>>,Stripes<1500,2000,White,Blue>,Stripes<1500,-2500,White,Blue>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<Red>,
- ResponsiveBlastL<Yellow,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeSparkTip<White,1200>,TrWipeInSparkTip<White,1063>>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<White,Bump<Int<0>,Int<10000>>>,TrFade<3000>,AlphaL<Orange,Bump<Int<0>,Int<8000>>>,TrFade<3000>,AlphaL<Red,Bump<Int<0>,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,
- TransitionEffectL<TrConcat<TrDelay<1500>,AlphaL<HumpFlickerL<RotateColorsX<Variation,Blue>,30>,Bump<Int<0>,Int<3000>>>,TrFade<500>,AlphaL<HumpFlickerL<RotateColorsX<Variation,Blue>,30>,Bump<Int<0>,Int<4000>>>,TrFade<1000>,AlphaL<HumpFlickerL<RotateColorsX<Variation,Blue>,30>,Bump<Int<0>,Int<5000>>>,TrBoing<1950,7>>,EFFECT_PREON>,
- TransitionEffectL<TrConcat<TrInstant,TransitionLoopL<TrWaveX<RotateColorsX<Variation,Blue>,Int<500>,Int<200>,Int<500>,Int<40>>>,TrDelay<1000>,TransitionLoopL<TrWaveX<RotateColorsX<Variation,Blue>,Int<300>,Int<300>,Int<300>,Int<40>>>,TrDelay<1300>,TransitionLoopL<TrWaveX<RotateColorsX<Variation,Blue>,Int<100>,Int<400>,Int<100>,Int<32768>>>,TrDelay<2000>,AlphaL<RotateColorsX<Variation,Blue>,Bump<Int<0>,Int<6000>>>,TrBoing<1450,5>>,EFFECT_PREON>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "Bells"
- },
- { "TOBI;common", "TOBI/tracks/track1.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
- OS7.13 v1.018-p
- Single Style
- Base Style: Rotoscope - Single Color (Original Trilogy)
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- Retraction Effect: SparkTip Retraction [Color: RetractionColorArg]
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
- Clash Effect: Real Clash V1 [Color: ClashColorArg]
- */
- StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<30,60,200>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<30,60,200>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<100,100,150>>,BendTimePowInvX<IgnitionTime<200>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "TOBI"
- },
- { "Inquisitor;common", "Inquisitor/tracks/track1.wav",
- /* copyright Fett263 Visions (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#Visions
- OS7.13 v1.018-p
- Single Style
- Base Style: The Duel: Ronin
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- PowerUp Effect: Power Flash [Color: BaseColorArg]
- Retraction Effect: Standard Retraction [Color: RetractionColorArg]
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
- Clash Effect: Responsive Clash with Ripple [Color: ClashColorArg]
- */
- StylePtr<Layers<HumpFlicker<Stripes<20000,-800,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,50>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<IgnitionTime<500>>,TrInstant>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,AlphaL<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1400,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<38000>>>,TrJoin<TrSmoothFade<50>,TrCenterWipeX<Int<100>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<500>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "Inquisitor"
- },
- { "Luke6;common", "Luke6/tracks/track1.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
- OS7.13 v1.018-p
- Single Style
- Base Style: Rotoscope - Single Color (Original Trilogy)
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg]
- PowerUp Effect: Power Flash [Color: BaseColorArg]
- Retraction Effect: Standard Retraction [Color: RetractionColorArg]
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
- LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
- Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
- Melt Effect: Intensity Melt [Color: StabColorArg]
- Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
- Clash Effect: Responsive Clash with Ripple [Color: ClashColorArg]
- */
- StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<IgnitionTime<500>>,TrInstant>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,AlphaL<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1400,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<38000>>>,TrJoin<TrSmoothFade<50>,TrCenterWipeX<Int<100>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,20783>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothSt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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- On Behavior: Slow Pulse Dim-On
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,8000>,InOutTrL<TrInstant,TrInstant,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,255,255>>,8000>>>>(),
- "Luke6"
- },
- };
- BladeConfig blades[] = {
- { 0, WS281XBladePtr<132, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
- SimpleBladePtr<CreeXPE2WhiteTemplate<550>, NoLED, NoLED, NoLED, bladePowerPin4, -1, -1, -1>()
- , CONFIGARRAY(presets) },
- };
- #endif
- #ifdef CONFIG_BUTTONS
- Button PowerButton(BUTTON_POWER, auxPin, "pow");
- Button AuxButton(BUTTON_AUX, powerButtonPin, "aux");
- #endif
- /* Generated with Fett263 Config Helper v3.10d */
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