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Jun 18th, 2018
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  1. --You need pants on
  2. --You need a t-shirt on
  3. --Press E on a player not dummy
  4. local Player = game.Players.localPlayer
  5. local Character = Player.Character
  6. local Humanoid = Character.Humanoid
  7. local Mouse = Player:GetMouse()
  8. local LeftArm = Character["Left Arm"]
  9. local RightArm = Character["Right Arm"]
  10. local LeftLeg = Character["Left Leg"]
  11. local RightLeg = Character["Right Leg"]
  12. local Head = Character.Head
  13. local Torso = Character.Torso
  14. local Camera = game.Workspace.CurrentCamera
  15. local RootPart = Character.HumanoidRootPart
  16. local RootJoint = RootPart.RootJoint
  17. local Pause = false
  18. local attack = false
  19. local Anim = 'Idle'
  20. local attacktype = 1
  21. local delays = false
  22. local play = true
  23. local targetted = nil
  24. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  25. local velocity = RootPart.Velocity.y
  26. local sine = 0
  27. local change = 1
  28. local doe = 0
  29. local Create = LoadLibrary("RbxUtility").Create
  30. Humanoid.WalkSpeed = 25
  31.  
  32.  
  33. local monkey = false
  34.  
  35.  
  36. local newMotor = function(part0, part1, c0, c1)
  37. local w = Create('Motor'){
  38. Parent = part0,
  39. Part0 = part0,
  40. Part1 = part1,
  41. C0 = c0,
  42. C1 = c1,
  43. }
  44. return w
  45. end
  46.  
  47. local mr = math.rad
  48. local RS = game:GetService("RunService").RenderStepped
  49.  
  50. local Smack = Instance.new("Sound", RootPart)
  51. Smack.Volume = 1
  52. Smack.Pitch= 1.2
  53. Smack.MaxDistance = 100
  54. Smack.SoundId = "rbxassetid://138077028"
  55.  
  56.  
  57. function monkey1()
  58.  
  59. local hb = Instance.new("Part", Character)
  60. hb.CFrame = Head.CFrame
  61. hb.Size = Vector3.new(10,10,10)
  62. hb.CanCollide = false
  63. hb.Transparency = 1
  64.  
  65.  
  66. hb.Touched:Connect(function(h)
  67. if h.Parent:FindFirstChildOfClass("Humanoid") and not h:IsDescendantOf(Character) then
  68.  
  69. local vic = h.Parent
  70. local Neck = newMotor(vic.Torso, vic.Head, CFrame.new(0,1.4,-0.2) * CFrame.Angles(math.rad(-20),0,0), CFrame.new(0,0,0))
  71. local RA = newMotor(vic.Torso, vic["Right Arm"], CFrame.new(1.5, -0.3, -0.3) * CFrame.Angles(math.rad(20),0,0), CFrame.new(0,0,0))
  72. local LA = newMotor(vic.Torso, vic["Left Arm"], CFrame.new(-1.5, -0.3, -0.3) * CFrame.Angles(math.rad(20),0,0), CFrame.new(0,0,0))
  73. local RL = newMotor(vic.Torso, vic["Right Leg"], CFrame.new(1.5,-2,0) * CFrame.Angles(math.rad(10), 0, math.rad(20)), CFrame.new(0,0,0))
  74. local LL = newMotor(vic.Torso, vic["Left Leg"], CFrame.new(-1.5,-2,0) * CFrame.Angles(math.rad(10), 0, mr(-20)), CFrame.new(0,0,0))
  75.  
  76. Character.Pants:Destroy()
  77. for _, o in pairs(vic:children()) do
  78. if o:IsA("Pants") or o:IsA("Shirt") then
  79. o:Destroy()
  80. end
  81. end
  82.  
  83.  
  84.  
  85.  
  86. --Converted with ttyyuu12345's model to script plugin v4
  87. function sandbox(var,func)
  88. local env = getfenv(func)
  89. local newenv = setmetatable({},{
  90. __index = function(self,k)
  91. if k=="script" then
  92. return var
  93. else
  94. return env[k]
  95. end
  96. end,
  97. })
  98. setfenv(func,newenv)
  99. return func
  100. end
  101. local cors = {}
  102. local mas = Instance.new("Model",game:GetService("Lighting"))
  103. local Part0 = Instance.new("Part")
  104. local SpecialMesh1 = Instance.new("SpecialMesh")
  105. local Part2 = Instance.new("Part")
  106. local SpecialMesh3 = Instance.new("SpecialMesh")
  107. local Part4 = Instance.new("Part")
  108. local SpecialMesh5 = Instance.new("SpecialMesh")
  109. local Weld6 = Instance.new("Weld")
  110. local Weld7 = Instance.new("Weld")
  111. Part0.Parent = mas
  112. Part0.Material = Enum.Material.SmoothPlastic
  113. Part0.BrickColor = BrickColor.new("Light orange")
  114. Part0.Size = Vector3.new(0.740000129, 1, 1)
  115. Part0.CFrame = CFrame.new(32.3044434, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  116. Part0.BottomSurface = Enum.SurfaceType.Smooth
  117. Part0.TopSurface = Enum.SurfaceType.Smooth
  118. Part0.Color = vic.Torso.Color
  119. Part0.Position = Vector3.new(32.3044434, 1.09500587, 116.57)
  120. Part0.Color = vic.Torso.Color
  121. SpecialMesh1.Parent = Part0
  122. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  123. Part2.Parent = mas
  124. Part2.Material = Enum.Material.SmoothPlastic
  125. Part2.BrickColor = BrickColor.new("Light orange")
  126. Part2.Size = Vector3.new(0.740000129, 1, 1)
  127. Part2.CFrame = CFrame.new(32.5208702, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  128. Part2.BottomSurface = Enum.SurfaceType.Smooth
  129. Part2.TopSurface = Enum.SurfaceType.Smooth
  130. Part2.Color = vic.Torso.Color
  131. Part2.Position = Vector3.new(32.5208702, 1.09500587, 116.57)
  132. Part2.Color = vic.Torso.Color
  133. SpecialMesh3.Parent = Part2
  134. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  135. Part4.Name = "Pink"
  136. Part4.Parent = mas
  137. Part4.Material = Enum.Material.SmoothPlastic
  138. Part4.BrickColor = BrickColor.new("Pink")
  139. Part4.Size = Vector3.new(0.310000449, 1, 1)
  140. Part4.CFrame = CFrame.new(32.4009209, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  141. Part4.BottomSurface = Enum.SurfaceType.Smooth
  142. Part4.TopSurface = Enum.SurfaceType.Smooth
  143. Part4.Color = Color3.new(1, 0.4, 0.8)
  144. Part4.Position = Vector3.new(32.4009209, 1.09500587, 116.57)
  145. Part4.Color = Color3.new(1, 0.4, 0.8)
  146. SpecialMesh5.Parent = Part4
  147. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  148. Weld6.Parent = Part4
  149. Weld6.C0 = CFrame.new(-0.0964775085, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  150. Weld6.Part0 = Part4
  151. Weld6.Part1 = Part0
  152. Weld7.Parent = Part4
  153. Weld7.C0 = CFrame.new(0.119949341, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  154. Weld7.Part0 = Part4
  155. Weld7.Part1 = Part2
  156. for i,v in pairs(mas:GetChildren()) do
  157. v.Parent = vic
  158. pcall(function() v:MakeJoints() end)
  159. end
  160. mas:Destroy()
  161. for i,v in pairs(cors) do
  162. spawn(function()
  163. pcall(v)
  164. end)
  165. end
  166.  
  167. newMotor(vic.Torso, Part4, CFrame.new(0,-1,-0.1), CFrame.new(0,0,0))
  168.  
  169.  
  170. --Converted with ttyyuu12345's model to script plugin v4
  171. function sandbox(var,func)
  172. local env = getfenv(func)
  173. local newenv = setmetatable({},{
  174. __index = function(self,k)
  175. if k=="script" then
  176. return var
  177. else
  178. return env[k]
  179. end
  180. end,
  181. })
  182. setfenv(func,newenv)
  183. return func
  184. end
  185. cors = {}
  186. mas = Instance.new("Model",game:GetService("Lighting"))
  187. Part0 = Instance.new("Part")
  188. SpecialMesh1 = Instance.new("SpecialMesh")
  189. Part2 = Instance.new("Part")
  190. SpecialMesh3 = Instance.new("SpecialMesh")
  191. Part4 = Instance.new("Part")
  192. SpecialMesh5 = Instance.new("SpecialMesh")
  193. Weld6 = Instance.new("Weld")
  194. Weld7 = Instance.new("Weld")
  195. Part0.Parent = mas
  196. Part0.Material = Enum.Material.SmoothPlastic
  197. Part0.BrickColor = BrickColor.new("Bright purple")
  198. Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
  199. Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  200. Part0.BottomSurface = Enum.SurfaceType.Smooth
  201. Part0.TopSurface = Enum.SurfaceType.Smooth
  202. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  203. Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
  204. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  205. SpecialMesh1.Parent = Part0
  206. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  207. Part2.Parent = mas
  208. Part2.Material = Enum.Material.SmoothPlastic
  209. Part2.BrickColor = BrickColor.new("Carnation pink")
  210. Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
  211. Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  212. Part2.BottomSurface = Enum.SurfaceType.Smooth
  213. Part2.TopSurface = Enum.SurfaceType.Smooth
  214. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  215. Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
  216. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  217. SpecialMesh3.Parent = Part2
  218. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  219. Part4.Name = "Boob"
  220. Part4.Parent = mas
  221. Part4.Material = Enum.Material.SmoothPlastic
  222. Part4.BrickColor = BrickColor.new("Light orange")
  223. Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
  224. Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  225. Part4.BottomSurface = Enum.SurfaceType.Smooth
  226. Part4.TopSurface = Enum.SurfaceType.Smooth
  227. Part4.Color = vic.Torso.Color
  228. Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
  229. Part4.Color = vic.Torso.Color
  230. SpecialMesh5.Parent = Part4
  231. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  232. Weld6.Parent = Part4
  233. Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  234. Weld6.Part0 = Part4
  235. Weld6.Part1 = Part0
  236. Weld7.Parent = Part4
  237. Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  238. Weld7.Part0 = Part4
  239. Weld7.Part1 = Part2
  240. for i,v in pairs(mas:GetChildren()) do
  241. v.Parent = vic
  242. pcall(function() v:MakeJoints() end)
  243. end
  244. mas:Destroy()
  245. for i,v in pairs(cors) do
  246. spawn(function()
  247. pcall(v)
  248. end)
  249. end
  250.  
  251.  
  252. local LBO = newMotor(vic.Torso, Part4, CFrame.new(0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))
  253.  
  254. --Converted with ttyyuu12345's model to script plugin v4
  255. function sandbox(var,func)
  256. local env = getfenv(func)
  257. local newenv = setmetatable({},{
  258. __index = function(self,k)
  259. if k=="script" then
  260. return var
  261. else
  262. return env[k]
  263. end
  264. end,
  265. })
  266. setfenv(func,newenv)
  267. return func
  268. end
  269. cors = {}
  270. mas = Instance.new("Model",game:GetService("Lighting"))
  271. Part0 = Instance.new("Part")
  272. SpecialMesh1 = Instance.new("SpecialMesh")
  273. Part2 = Instance.new("Part")
  274. SpecialMesh3 = Instance.new("SpecialMesh")
  275. Part4 = Instance.new("Part")
  276. SpecialMesh5 = Instance.new("SpecialMesh")
  277. Weld6 = Instance.new("Weld")
  278. Weld7 = Instance.new("Weld")
  279. Part0.Parent = mas
  280. Part0.Material = Enum.Material.SmoothPlastic
  281. Part0.BrickColor = BrickColor.new("Bright purple")
  282. Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
  283. Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  284. Part0.BottomSurface = Enum.SurfaceType.Smooth
  285. Part0.TopSurface = Enum.SurfaceType.Smooth
  286. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  287. Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
  288. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  289. SpecialMesh1.Parent = Part0
  290. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  291. Part2.Parent = mas
  292. Part2.Material = Enum.Material.SmoothPlastic
  293. Part2.BrickColor = BrickColor.new("Carnation pink")
  294. Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
  295. Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  296. Part2.BottomSurface = Enum.SurfaceType.Smooth
  297. Part2.TopSurface = Enum.SurfaceType.Smooth
  298. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  299. Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
  300. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  301. SpecialMesh3.Parent = Part2
  302. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  303. Part4.Name = "Boob"
  304. Part4.Parent = mas
  305. Part4.Material = Enum.Material.SmoothPlastic
  306. Part4.BrickColor = BrickColor.new("Light orange")
  307. Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
  308. Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  309. Part4.BottomSurface = Enum.SurfaceType.Smooth
  310. Part4.TopSurface = Enum.SurfaceType.Smooth
  311. Part4.Color = vic.Torso.Color
  312. Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
  313. Part4.Color = vic.Torso.Color
  314. SpecialMesh5.Parent = Part4
  315. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  316. Weld6.Parent = Part4
  317. Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  318. Weld6.Part0 = Part4
  319. Weld6.Part1 = Part0
  320. Weld7.Parent = Part4
  321. Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  322. Weld7.Part0 = Part4
  323. Weld7.Part1 = Part2
  324. for i,v in pairs(mas:GetChildren()) do
  325. v.Parent = vic
  326. pcall(function() v:MakeJoints() end)
  327. end
  328. mas:Destroy()
  329. for i,v in pairs(cors) do
  330. spawn(function()
  331. pcall(v)
  332. end)
  333. end
  334.  
  335.  
  336. local RBO = newMotor(vic.Torso, Part4, CFrame.new(-0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))
  337.  
  338.  
  339. local vRoot = vic.HumanoidRootPart
  340.  
  341.  
  342.  
  343. local Dick = Instance.new("Folder", Character)
  344.  
  345. Part0 = Instance.new("Part")
  346. local Part1 = Instance.new("Part")
  347. Part2 = Instance.new("Part")
  348. SpecialMesh3 = Instance.new("SpecialMesh")
  349. Part4 = Instance.new("Part")
  350. local Part5 = Instance.new("Part")
  351. local Weld6 = Instance.new("Weld")
  352. local Weld7 = Instance.new("Weld")
  353. local Weld8 = Instance.new("Weld")
  354. local Weld9 = Instance.new("Weld")
  355. Part0.Parent = Dick
  356. Part0.Material = Enum.Material.SmoothPlastic
  357. Part0.BrickColor = BrickColor.new("Carnation pink")
  358. Part0.Rotation = Vector3.new(0, 90, 0)
  359. Part0.Shape = Enum.PartType.Ball
  360. Part0.Size = Vector3.new(0.539999962, 0.539999962, 0.539999962)
  361. Part0.CFrame = CFrame.new(-27.780304, 1.86124301, -24.2282429, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  362. Part0.BottomSurface = Enum.SurfaceType.Smooth
  363. Part0.TopSurface = Enum.SurfaceType.Smooth
  364. Part0.Color = Color3.new(1, 0.596078, 0.862745)
  365. Part0.Position = Vector3.new(-27.780304, 1.86124301, -24.2282429)
  366. Part0.Orientation = Vector3.new(0, 90, 0)
  367. Part0.Color = Color3.new(1, 0.596078, 0.862745)
  368. Part1.Parent = Dick
  369. Part1.Material = Enum.Material.SmoothPlastic
  370. Part1.BrickColor = BrickColor.new("Nougat")
  371. Part1.Shape = Enum.PartType.Ball
  372. Part1.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
  373. Part1.CFrame = CFrame.new(-27.9477272, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  374. Part1.BottomSurface = Enum.SurfaceType.Smooth
  375. Part1.TopSurface = Enum.SurfaceType.Smooth
  376. Part1.Color = Torso.Color
  377. Part1.Position = Vector3.new(-27.9477272, 1.62094891, -25.7553864)
  378. Part1.Color = Torso.Color
  379. Part2.Parent = Dick
  380. Part2.Material = Enum.Material.SmoothPlastic
  381. Part2.BrickColor = BrickColor.new("Black")
  382. Part2.Rotation = Vector3.new(0, 90, 0)
  383. Part2.Size = Vector3.new(0.409999996, 0.400000006, 0.0799999982)
  384. Part2.CFrame = CFrame.new(-27.780304, 1.86124301, -24.1490974, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  385. Part2.BottomSurface = Enum.SurfaceType.Smooth
  386. Part2.TopSurface = Enum.SurfaceType.Smooth
  387. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  388. Part2.Position = Vector3.new(-27.780304, 1.86124301, -24.1490974)
  389. Part2.Orientation = Vector3.new(0, 90, 0)
  390. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  391. SpecialMesh3.Parent = Part2
  392. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  393. Part4.Parent = Dick
  394. Part4.Material = Enum.Material.SmoothPlastic
  395. Part4.BrickColor = BrickColor.new("Nougat")
  396. Part4.Shape = Enum.PartType.Ball
  397. Part4.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
  398. Part4.CFrame = CFrame.new(-27.5741444, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  399. Part4.BottomSurface = Enum.SurfaceType.Smooth
  400. Part4.TopSurface = Enum.SurfaceType.Smooth
  401. Part4.Color = Torso.Color
  402. Part4.Position = Vector3.new(-27.5741444, 1.62094891, -25.7553864)
  403. Part4.Color = Torso.Color
  404. Part5.Name = "STEM"
  405. Part5.Parent = Dick
  406. Part5.Material = Enum.Material.SmoothPlastic
  407. Part5.BrickColor = BrickColor.new("Nougat")
  408. Part5.Rotation = Vector3.new(0, 90, 0)
  409. Part5.Shape = Enum.PartType.Cylinder
  410. Part5.Size = Vector3.new(1.78000093, 0.530001938, 0.530001938)
  411. Part5.CFrame = CFrame.new(-27.780304, 1.86124301, -25.1304016, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  412. Part5.BottomSurface = Enum.SurfaceType.Smooth
  413. Part5.TopSurface = Enum.SurfaceType.Smooth
  414. Part5.Color = Torso.Color
  415. Part5.Position = Vector3.new(-27.780304, 1.86124301, -25.1304016)
  416. Part5.Orientation = Vector3.new(0, 90, 0)
  417. Part5.Color = Torso.Color
  418. Weld6.Parent = Part5
  419. Weld6.C0 = CFrame.new(-0.902158737, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  420. Weld6.Part0 = Part5
  421. Weld6.Part1 = Part0
  422. Weld7.Parent = Part5
  423. Weld7.C0 = CFrame.new(0.624984741, -0.240294099, -0.167423248, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  424. Weld7.Part0 = Part5
  425. Weld7.Part1 = Part1
  426. Weld8.Parent = Part5
  427. Weld8.C0 = CFrame.new(-0.981304169, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  428. Weld8.Part0 = Part5
  429. Weld8.Part1 = Part2
  430. Weld9.Parent = Part5
  431. Weld9.C0 = CFrame.new(0.624984741, -0.240294099, 0.206159592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  432. Weld9.Part0 = Part5
  433. Weld9.Part1 = Part4
  434.  
  435. for _, o in pairs(Dick:GetChildren()) do
  436. if o:IsA("Part") then
  437. o.Anchored = false
  438. o.CanCollide = false
  439. end
  440. end
  441.  
  442. local w2 = Instance.new("Weld", Part5)
  443. w2.Part0 = Character.Torso
  444. w2.Part1 = Part5
  445. w2.C0 = CFrame.new(0,-1.2,-1.15) * CFrame.Angles(mr(0),mr(-90),mr(0))
  446.  
  447.  
  448.  
  449.  
  450. RootPart.Anchored = true
  451. vRoot.Anchored = true
  452.  
  453. vic.Torso.CFrame = RootPart.CFrame * CFrame.new(0,-0.7,-2) * CFrame.Angles(math.rad(90),0,math.rad(180))
  454.  
  455. local B1 = Instance.new("Part", vic)
  456. B1.Material = "SmoothPlastic"
  457. B1.Color = vic.Torso.Color
  458. B1.Size = Vector3.new(1.5,1.5,1.5)
  459. B1.CanCollide = false
  460. B1.Shape = "Ball"
  461. newMotor(vic.Torso, B1, CFrame.new(-0.4,-1.2,0.3), CFrame.new(0,0,0))
  462.  
  463. local B2 = Instance.new("Part", vic)
  464. B2.Material = "SmoothPlastic"
  465. B2.Color = vic.Torso.Color
  466. B2.Size = Vector3.new(1.5,1.5,1.5)
  467. B2.CanCollide = false
  468. B2.Shape = "Ball"
  469. newMotor(vic.Torso, B2, CFrame.new(0.4,-1.2,0.3), CFrame.new(0,0,0))
  470.  
  471. for i = 1, 8 do
  472. RS:wait()
  473.  
  474. PlayAnimationFromTable({
  475. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  476. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  477. CFrame.new(1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50),0,0), --- RightArm
  478. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50), 0, 0),--LeftArm
  479. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(0, 0, mr(5)), --RightLeg
  480. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(0, 0, mr(-5)), --LeftLeg
  481. }, .3, false)
  482. end
  483.  
  484. for _, o in pairs(vic.Head:children()) do
  485. if o:IsA("Decal") then
  486. o.Texture = "rbxassetid://478915058"
  487. end
  488. end
  489.  
  490. while wait() do
  491.  
  492. for i = 1, 10 do
  493.  
  494. RS:wait()
  495.  
  496. PlayAnimationFromTable({
  497. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(30), 0, 0), -- Torso,
  498. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  499. CFrame.new(1.5,0,0) * CFrame.new(0, 0, -1) * CFrame.Angles(mr(50),0,0), --- RightArm
  500. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -1) * CFrame.Angles(mr(50), 0, 0),--LeftArm
  501. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(5)), --RightLeg
  502. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(-5)), --LeftLeg
  503. }, .7, false)
  504.  
  505. w2.C0 = clerp(w2.C0, CFrame.new(0,-1.3,-1) * CFrame.Angles(mr(-45),mr(-90),mr(0)), 0.4)
  506. LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(-10)), 0.3)
  507. RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(10)), 0.3)
  508. vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,0.05,0)
  509.  
  510. end
  511.  
  512. for i = 1, 10 do
  513.  
  514. RS:wait()
  515. Smack:Play()
  516. PlayAnimationFromTable({
  517. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), -- Torso,
  518. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  519. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),0,0), --- RightArm
  520. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), 0, 0),--LeftArm
  521. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(5)), --RightLeg
  522. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(-5)), --LeftLeg
  523. }, .7, false)
  524.  
  525. w2.C0 = clerp(w2.C0, CFrame.new(0,-0.5,-.5) * CFrame.Angles(mr(30),mr(-90),mr(0)), 0.4)
  526. LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(10)), 0.3)
  527. RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(-10)), 0.3)
  528. vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,-0.05,0)
  529.  
  530. end
  531.  
  532. end
  533. end
  534. end)
  535.  
  536. end
  537.  
  538.  
  539. function monkey2()
  540.  
  541. local hb = Instance.new("Part", Character)
  542. hb.CFrame = Head.CFrame
  543. hb.Size = Vector3.new(10,10,10)
  544. hb.CanCollide = false
  545. hb.Transparency = 1
  546.  
  547.  
  548. hb.Touched:Connect(function(h)
  549. if h.Parent:FindFirstChildOfClass("Humanoid") and not h:IsDescendantOf(Character) then
  550.  
  551. local vic = h.Parent
  552. local Neck = newMotor(vic.Torso, vic.Head, CFrame.new(0,1.2,0.5) * CFrame.Angles(math.rad(60),0,0), CFrame.new(0,0,0))
  553. local RA = newMotor(vic.Torso, vic["Right Arm"], CFrame.new(1.5, 0.2, -0.8) * CFrame.Angles(math.rad(90),0,0), CFrame.new(0,0,0))
  554. local LA = newMotor(vic.Torso, vic["Left Arm"], CFrame.new(-1.5, 0.2, -0.8) * CFrame.Angles(math.rad(90),0,0), CFrame.new(0,0,0))
  555. local RL = newMotor(vic.Torso, vic["Right Leg"], CFrame.new(1.5,-2,-0.9) * CFrame.Angles(math.rad(90), 0, math.rad(20)), CFrame.new(0,0,0))
  556. local LL = newMotor(vic.Torso, vic["Left Leg"], CFrame.new(-1.5,-2,-0.9) * CFrame.Angles(math.rad(90), 0, mr(-20)), CFrame.new(0,0,0))
  557.  
  558. Character.Pants:Destroy()
  559. for _, o in pairs(vic:children()) do
  560. if o:IsA("Pants") or o:IsA("Shirt") then
  561. o:Destroy()
  562. end
  563. end
  564.  
  565.  
  566.  
  567.  
  568. --Converted with ttyyuu12345's model to script plugin v4
  569. function sandbox(var,func)
  570. local env = getfenv(func)
  571. local newenv = setmetatable({},{
  572. __index = function(self,k)
  573. if k=="script" then
  574. return var
  575. else
  576. return env[k]
  577. end
  578. end,
  579. })
  580. setfenv(func,newenv)
  581. return func
  582. end
  583. local cors = {}
  584. local mas = Instance.new("Model",game:GetService("Lighting"))
  585. local Part0 = Instance.new("Part")
  586. local SpecialMesh1 = Instance.new("SpecialMesh")
  587. local Part2 = Instance.new("Part")
  588. local SpecialMesh3 = Instance.new("SpecialMesh")
  589. local Part4 = Instance.new("Part")
  590. local SpecialMesh5 = Instance.new("SpecialMesh")
  591. local Weld6 = Instance.new("Weld")
  592. local Weld7 = Instance.new("Weld")
  593. Part0.Parent = mas
  594. Part0.Material = Enum.Material.SmoothPlastic
  595. Part0.BrickColor = BrickColor.new("Light orange")
  596. Part0.Size = Vector3.new(0.740000129, 1, 1)
  597. Part0.CFrame = CFrame.new(32.3044434, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  598. Part0.BottomSurface = Enum.SurfaceType.Smooth
  599. Part0.TopSurface = Enum.SurfaceType.Smooth
  600. Part0.Color = vic.Torso.Color
  601. Part0.Position = Vector3.new(32.3044434, 1.09500587, 116.57)
  602. Part0.Color = vic.Torso.Color
  603. SpecialMesh1.Parent = Part0
  604. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  605. Part2.Parent = mas
  606. Part2.Material = Enum.Material.SmoothPlastic
  607. Part2.BrickColor = BrickColor.new("Light orange")
  608. Part2.Size = Vector3.new(0.740000129, 1, 1)
  609. Part2.CFrame = CFrame.new(32.5208702, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  610. Part2.BottomSurface = Enum.SurfaceType.Smooth
  611. Part2.TopSurface = Enum.SurfaceType.Smooth
  612. Part2.Color = vic.Torso.Color
  613. Part2.Position = Vector3.new(32.5208702, 1.09500587, 116.57)
  614. Part2.Color = vic.Torso.Color
  615. SpecialMesh3.Parent = Part2
  616. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  617. Part4.Name = "Pink"
  618. Part4.Parent = mas
  619. Part4.Material = Enum.Material.SmoothPlastic
  620. Part4.BrickColor = BrickColor.new("Pink")
  621. Part4.Size = Vector3.new(0.310000449, 1, 1)
  622. Part4.CFrame = CFrame.new(32.4009209, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  623. Part4.BottomSurface = Enum.SurfaceType.Smooth
  624. Part4.TopSurface = Enum.SurfaceType.Smooth
  625. Part4.Color = Color3.new(1, 0.4, 0.8)
  626. Part4.Position = Vector3.new(32.4009209, 1.09500587, 116.57)
  627. Part4.Color = Color3.new(1, 0.4, 0.8)
  628. SpecialMesh5.Parent = Part4
  629. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  630. Weld6.Parent = Part4
  631. Weld6.C0 = CFrame.new(-0.0964775085, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  632. Weld6.Part0 = Part4
  633. Weld6.Part1 = Part0
  634. Weld7.Parent = Part4
  635. Weld7.C0 = CFrame.new(0.119949341, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  636. Weld7.Part0 = Part4
  637. Weld7.Part1 = Part2
  638. for i,v in pairs(mas:GetChildren()) do
  639. v.Parent = vic
  640. pcall(function() v:MakeJoints() end)
  641. end
  642. mas:Destroy()
  643. for i,v in pairs(cors) do
  644. spawn(function()
  645. pcall(v)
  646. end)
  647. end
  648.  
  649. newMotor(vic.Torso, Part4, CFrame.new(0,-1,-0.1), CFrame.new(0,0,0))
  650.  
  651.  
  652. --Converted with ttyyuu12345's model to script plugin v4
  653. function sandbox(var,func)
  654. local env = getfenv(func)
  655. local newenv = setmetatable({},{
  656. __index = function(self,k)
  657. if k=="script" then
  658. return var
  659. else
  660. return env[k]
  661. end
  662. end,
  663. })
  664. setfenv(func,newenv)
  665. return func
  666. end
  667. cors = {}
  668. mas = Instance.new("Model",game:GetService("Lighting"))
  669. Part0 = Instance.new("Part")
  670. SpecialMesh1 = Instance.new("SpecialMesh")
  671. Part2 = Instance.new("Part")
  672. SpecialMesh3 = Instance.new("SpecialMesh")
  673. Part4 = Instance.new("Part")
  674. SpecialMesh5 = Instance.new("SpecialMesh")
  675. Weld6 = Instance.new("Weld")
  676. Weld7 = Instance.new("Weld")
  677. Part0.Parent = mas
  678. Part0.Material = Enum.Material.SmoothPlastic
  679. Part0.BrickColor = BrickColor.new("Bright purple")
  680. Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
  681. Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  682. Part0.BottomSurface = Enum.SurfaceType.Smooth
  683. Part0.TopSurface = Enum.SurfaceType.Smooth
  684. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  685. Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
  686. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  687. SpecialMesh1.Parent = Part0
  688. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  689. Part2.Parent = mas
  690. Part2.Material = Enum.Material.SmoothPlastic
  691. Part2.BrickColor = BrickColor.new("Carnation pink")
  692. Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
  693. Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  694. Part2.BottomSurface = Enum.SurfaceType.Smooth
  695. Part2.TopSurface = Enum.SurfaceType.Smooth
  696. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  697. Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
  698. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  699. SpecialMesh3.Parent = Part2
  700. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  701. Part4.Name = "Boob"
  702. Part4.Parent = mas
  703. Part4.Material = Enum.Material.SmoothPlastic
  704. Part4.BrickColor = BrickColor.new("Light orange")
  705. Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
  706. Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  707. Part4.BottomSurface = Enum.SurfaceType.Smooth
  708. Part4.TopSurface = Enum.SurfaceType.Smooth
  709. Part4.Color = vic.Torso.Color
  710. Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
  711. Part4.Color = vic.Torso.Color
  712. SpecialMesh5.Parent = Part4
  713. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  714. Weld6.Parent = Part4
  715. Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  716. Weld6.Part0 = Part4
  717. Weld6.Part1 = Part0
  718. Weld7.Parent = Part4
  719. Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  720. Weld7.Part0 = Part4
  721. Weld7.Part1 = Part2
  722. for i,v in pairs(mas:GetChildren()) do
  723. v.Parent = vic
  724. pcall(function() v:MakeJoints() end)
  725. end
  726. mas:Destroy()
  727. for i,v in pairs(cors) do
  728. spawn(function()
  729. pcall(v)
  730. end)
  731. end
  732.  
  733.  
  734. local LBO = newMotor(vic.Torso, Part4, CFrame.new(0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))
  735.  
  736. --Converted with ttyyuu12345's model to script plugin v4
  737. function sandbox(var,func)
  738. local env = getfenv(func)
  739. local newenv = setmetatable({},{
  740. __index = function(self,k)
  741. if k=="script" then
  742. return var
  743. else
  744. return env[k]
  745. end
  746. end,
  747. })
  748. setfenv(func,newenv)
  749. return func
  750. end
  751. cors = {}
  752. mas = Instance.new("Model",game:GetService("Lighting"))
  753. Part0 = Instance.new("Part")
  754. SpecialMesh1 = Instance.new("SpecialMesh")
  755. Part2 = Instance.new("Part")
  756. SpecialMesh3 = Instance.new("SpecialMesh")
  757. Part4 = Instance.new("Part")
  758. SpecialMesh5 = Instance.new("SpecialMesh")
  759. Weld6 = Instance.new("Weld")
  760. Weld7 = Instance.new("Weld")
  761. Part0.Parent = mas
  762. Part0.Material = Enum.Material.SmoothPlastic
  763. Part0.BrickColor = BrickColor.new("Bright purple")
  764. Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
  765. Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  766. Part0.BottomSurface = Enum.SurfaceType.Smooth
  767. Part0.TopSurface = Enum.SurfaceType.Smooth
  768. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  769. Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
  770. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  771. SpecialMesh1.Parent = Part0
  772. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  773. Part2.Parent = mas
  774. Part2.Material = Enum.Material.SmoothPlastic
  775. Part2.BrickColor = BrickColor.new("Carnation pink")
  776. Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
  777. Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  778. Part2.BottomSurface = Enum.SurfaceType.Smooth
  779. Part2.TopSurface = Enum.SurfaceType.Smooth
  780. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  781. Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
  782. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  783. SpecialMesh3.Parent = Part2
  784. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  785. Part4.Name = "Boob"
  786. Part4.Parent = mas
  787. Part4.Material = Enum.Material.SmoothPlastic
  788. Part4.BrickColor = BrickColor.new("Light orange")
  789. Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
  790. Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  791. Part4.BottomSurface = Enum.SurfaceType.Smooth
  792. Part4.TopSurface = Enum.SurfaceType.Smooth
  793. Part4.Color = vic.Torso.Color
  794. Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
  795. Part4.Color = vic.Torso.Color
  796. SpecialMesh5.Parent = Part4
  797. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  798. Weld6.Parent = Part4
  799. Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  800. Weld6.Part0 = Part4
  801. Weld6.Part1 = Part0
  802. Weld7.Parent = Part4
  803. Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  804. Weld7.Part0 = Part4
  805. Weld7.Part1 = Part2
  806. for i,v in pairs(mas:GetChildren()) do
  807. v.Parent = vic
  808. pcall(function() v:MakeJoints() end)
  809. end
  810. mas:Destroy()
  811. for i,v in pairs(cors) do
  812. spawn(function()
  813. pcall(v)
  814. end)
  815. end
  816.  
  817.  
  818. local RBO = newMotor(vic.Torso, Part4, CFrame.new(-0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))
  819.  
  820.  
  821. local vRoot = vic.HumanoidRootPart
  822.  
  823.  
  824.  
  825. local Dick = Instance.new("Folder", Character)
  826.  
  827. Part0 = Instance.new("Part")
  828. local Part1 = Instance.new("Part")
  829. Part2 = Instance.new("Part")
  830. SpecialMesh3 = Instance.new("SpecialMesh")
  831. Part4 = Instance.new("Part")
  832. local Part5 = Instance.new("Part")
  833. local Weld6 = Instance.new("Weld")
  834. local Weld7 = Instance.new("Weld")
  835. local Weld8 = Instance.new("Weld")
  836. local Weld9 = Instance.new("Weld")
  837. Part0.Parent = Dick
  838. Part0.Material = Enum.Material.SmoothPlastic
  839. Part0.BrickColor = BrickColor.new("Carnation pink")
  840. Part0.Rotation = Vector3.new(0, 90, 0)
  841. Part0.Shape = Enum.PartType.Ball
  842. Part0.Size = Vector3.new(0.539999962, 0.539999962, 0.539999962)
  843. Part0.CFrame = CFrame.new(-27.780304, 1.86124301, -24.2282429, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  844. Part0.BottomSurface = Enum.SurfaceType.Smooth
  845. Part0.TopSurface = Enum.SurfaceType.Smooth
  846. Part0.Color = Color3.new(1, 0.596078, 0.862745)
  847. Part0.Position = Vector3.new(-27.780304, 1.86124301, -24.2282429)
  848. Part0.Orientation = Vector3.new(0, 90, 0)
  849. Part0.Color = Color3.new(1, 0.596078, 0.862745)
  850. Part1.Parent = Dick
  851. Part1.Material = Enum.Material.SmoothPlastic
  852. Part1.BrickColor = BrickColor.new("Nougat")
  853. Part1.Shape = Enum.PartType.Ball
  854. Part1.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
  855. Part1.CFrame = CFrame.new(-27.9477272, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  856. Part1.BottomSurface = Enum.SurfaceType.Smooth
  857. Part1.TopSurface = Enum.SurfaceType.Smooth
  858. Part1.Color = Torso.Color
  859. Part1.Position = Vector3.new(-27.9477272, 1.62094891, -25.7553864)
  860. Part1.Color = Torso.Color
  861. Part2.Parent = Dick
  862. Part2.Material = Enum.Material.SmoothPlastic
  863. Part2.BrickColor = BrickColor.new("Black")
  864. Part2.Rotation = Vector3.new(0, 90, 0)
  865. Part2.Size = Vector3.new(0.409999996, 0.400000006, 0.0799999982)
  866. Part2.CFrame = CFrame.new(-27.780304, 1.86124301, -24.1490974, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  867. Part2.BottomSurface = Enum.SurfaceType.Smooth
  868. Part2.TopSurface = Enum.SurfaceType.Smooth
  869. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  870. Part2.Position = Vector3.new(-27.780304, 1.86124301, -24.1490974)
  871. Part2.Orientation = Vector3.new(0, 90, 0)
  872. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  873. SpecialMesh3.Parent = Part2
  874. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  875. Part4.Parent = Dick
  876. Part4.Material = Enum.Material.SmoothPlastic
  877. Part4.BrickColor = BrickColor.new("Nougat")
  878. Part4.Shape = Enum.PartType.Ball
  879. Part4.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
  880. Part4.CFrame = CFrame.new(-27.5741444, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  881. Part4.BottomSurface = Enum.SurfaceType.Smooth
  882. Part4.TopSurface = Enum.SurfaceType.Smooth
  883. Part4.Color = Torso.Color
  884. Part4.Position = Vector3.new(-27.5741444, 1.62094891, -25.7553864)
  885. Part4.Color = Torso.Color
  886. Part5.Name = "STEM"
  887. Part5.Parent = Dick
  888. Part5.Material = Enum.Material.SmoothPlastic
  889. Part5.BrickColor = BrickColor.new("Nougat")
  890. Part5.Rotation = Vector3.new(0, 90, 0)
  891. Part5.Shape = Enum.PartType.Cylinder
  892. Part5.Size = Vector3.new(1.78000093, 0.530001938, 0.530001938)
  893. Part5.CFrame = CFrame.new(-27.780304, 1.86124301, -25.1304016, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  894. Part5.BottomSurface = Enum.SurfaceType.Smooth
  895. Part5.TopSurface = Enum.SurfaceType.Smooth
  896. Part5.Color = Torso.Color
  897. Part5.Position = Vector3.new(-27.780304, 1.86124301, -25.1304016)
  898. Part5.Orientation = Vector3.new(0, 90, 0)
  899. Part5.Color = Torso.Color
  900. Weld6.Parent = Part5
  901. Weld6.C0 = CFrame.new(-0.902158737, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. Weld6.Part0 = Part5
  903. Weld6.Part1 = Part0
  904. Weld7.Parent = Part5
  905. Weld7.C0 = CFrame.new(0.624984741, -0.240294099, -0.167423248, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  906. Weld7.Part0 = Part5
  907. Weld7.Part1 = Part1
  908. Weld8.Parent = Part5
  909. Weld8.C0 = CFrame.new(-0.981304169, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  910. Weld8.Part0 = Part5
  911. Weld8.Part1 = Part2
  912. Weld9.Parent = Part5
  913. Weld9.C0 = CFrame.new(0.624984741, -0.240294099, 0.206159592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  914. Weld9.Part0 = Part5
  915. Weld9.Part1 = Part4
  916.  
  917. for _, o in pairs(Dick:GetChildren()) do
  918. if o:IsA("Part") then
  919. o.Anchored = false
  920. o.CanCollide = false
  921. end
  922. end
  923.  
  924. local w2 = Instance.new("Weld", Part5)
  925. w2.Part0 = Character.Torso
  926. w2.Part1 = Part5
  927. w2.C0 = CFrame.new(0,-1.2,-1.15) * CFrame.Angles(mr(0),mr(-90),mr(0))
  928.  
  929.  
  930.  
  931.  
  932. RootPart.Anchored = true
  933. vRoot.Anchored = true
  934.  
  935. vic.Torso.CFrame = RootPart.CFrame * CFrame.new(0,-1,-2) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(180))
  936.  
  937. local B1 = Instance.new("Part", vic)
  938. B1.Material = "SmoothPlastic"
  939. B1.Color = vic.Torso.Color
  940. B1.Size = Vector3.new(1.5,1.5,1.5)
  941. B1.CanCollide = false
  942. B1.Shape = "Ball"
  943. newMotor(vic.Torso, B1, CFrame.new(-0.4,-1.2,0.3), CFrame.new(0,0,0))
  944.  
  945. local B2 = Instance.new("Part", vic)
  946. B2.Material = "SmoothPlastic"
  947. B2.Color = vic.Torso.Color
  948. B2.Size = Vector3.new(1.5,1.5,1.5)
  949. B2.CanCollide = false
  950. B2.Shape = "Ball"
  951. newMotor(vic.Torso, B2, CFrame.new(0.4,-1.2,0.3), CFrame.new(0,0,0))
  952.  
  953. for i = 1, 8 do
  954. RS:wait()
  955.  
  956. PlayAnimationFromTable({
  957. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  958. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  959. CFrame.new(1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50),0,0), --- RightArm
  960. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50), 0, 0),--LeftArm
  961. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(0, 0, mr(5)), --RightLeg
  962. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(0, 0, mr(-5)), --LeftLeg
  963. }, .3, false)
  964. end
  965.  
  966. for _, o in pairs(vic.Head:children()) do
  967. if o:IsA("Decal") then
  968. o.Texture = "rbxassetid://478915058"
  969. end
  970. end
  971.  
  972. while wait() do
  973.  
  974. for i = 1, 10 do
  975.  
  976. RS:wait()
  977.  
  978. PlayAnimationFromTable({
  979. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(30), 0, 0), -- Torso,
  980. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  981. CFrame.new(1.5,0,0) * CFrame.new(-0.2, 0, -1) * CFrame.Angles(mr(50),0,mr(-20)), --- RightArm
  982. CFrame.new(-1.5,0,0) * CFrame.new(0.2, 0, -1) * CFrame.Angles(mr(50), 0, mr(20)),--LeftArm
  983. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(5)), --RightLeg
  984. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(-5)), --LeftLeg
  985. }, .7, false)
  986.  
  987. w2.C0 = clerp(w2.C0, CFrame.new(0,-2.2,-1) * CFrame.Angles(mr(-40),mr(-90),mr(0)), 0.4)
  988. LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(-10)), 0.3)
  989. RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(10)), 0.3)
  990. vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,0.05,0)
  991.  
  992. end
  993.  
  994. for i = 1, 10 do
  995.  
  996. RS:wait()
  997. Smack:Play()
  998. PlayAnimationFromTable({
  999. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), -- Torso,
  1000. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  1001. CFrame.new(1.5,0,0) * CFrame.new(-0.2, 0.5, -0.5) * CFrame.Angles(mr(90),0,mr(-20)), --- RightArm
  1002. CFrame.new(-1.5,0,0) * CFrame.new(0.2, 0.5, -0.5) * CFrame.Angles(mr(90), 0, mr(20)),--LeftArm
  1003. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(5)), --RightLeg
  1004. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(-5)), --LeftLeg
  1005. }, .7, false)
  1006.  
  1007. w2.C0 = clerp(w2.C0, CFrame.new(0,-0.5,-.5) * CFrame.Angles(mr(30),mr(-90),mr(0)), 0.4)
  1008. LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(10)), 0.3)
  1009. RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(-10)), 0.3)
  1010. vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,-0.05,0)
  1011.  
  1012. end
  1013.  
  1014. end
  1015. end
  1016. end)
  1017.  
  1018. end
  1019.  
  1020.  
  1021.  
  1022. Mouse.KeyDown:Connect(function(k)
  1023.  
  1024. if k == "r" then
  1025. monkey1()
  1026. end
  1027.  
  1028. if k == "e" then
  1029. monkey2()
  1030. end
  1031.  
  1032. end)
  1033.  
  1034.  
  1035.  
  1036. Humanoid.Animator.Parent = nil
  1037. Character.Animate.Parent = nil
  1038.  
  1039. function clerp(a, b, t)
  1040. return a:lerp(b, t)
  1041. end
  1042.  
  1043. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1044. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1045.  
  1046. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  1047. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  1048. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  1049. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  1050. RootJoint.C1 = CFrame.new(0, 0, 0)
  1051. RootJoint.C0 = CFrame.new(0, 0, 0)
  1052. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  1053. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  1054.  
  1055. local rarmc1 = RW.C1
  1056. local larmc1 = LW.C1
  1057. local rlegc1 = RH.C1
  1058. local llegc1 = LH.C1
  1059.  
  1060. local resetc1 = false
  1061.  
  1062. function PlayAnimationFromTable(table, speed, bool)
  1063. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  1064. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  1065. RW.C0 = clerp(RW.C0, table[3], speed)
  1066. LW.C0 = clerp(LW.C0, table[4], speed)
  1067. RH.C0 = clerp(RH.C0, table[5], speed)
  1068. LH.C0 = clerp(LH.C0, table[6], speed)
  1069. if bool == true then
  1070. if resetc1 == false then
  1071. resetc1 = true
  1072. RootJoint.C1 = RootJoint.C1
  1073. Torso.Neck.C1 = Torso.Neck.C1
  1074. RW.C1 = rarmc1
  1075. LW.C1 = larmc1
  1076. RH.C1 = rlegc1
  1077. LH.C1 = llegc1
  1078. end
  1079. end
  1080. end
  1081.  
  1082. ArtificialHB = Create("BindableEvent", script){
  1083. Parent = script,
  1084. Name = "Heartbeat",
  1085. }
  1086.  
  1087. script:WaitForChild("Heartbeat")
  1088.  
  1089. frame = 1 / 30
  1090. tf = 0
  1091. allowframeloss = false
  1092. tossremainder = false
  1093. lastframe = tick()
  1094. script.Heartbeat:Fire()
  1095.  
  1096. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1097. tf = tf + s
  1098. if tf >= frame then
  1099. if allowframeloss then
  1100. script.Heartbeat:Fire()
  1101. lastframe = tick()
  1102. else
  1103. for i = 1, math.floor(tf / frame) do
  1104. script.Heartbeat:Fire()
  1105. end
  1106. lastframe = tick()
  1107. end
  1108. if tossremainder then
  1109. tf = 0
  1110. else
  1111. tf = tf - frame * math.floor(tf / frame)
  1112. end
  1113. end
  1114. end)
  1115.  
  1116. function swait(num)
  1117. if num == 0 or num == nil then
  1118. ArtificialHB.Event:wait()
  1119. else
  1120. for i = 0, num do
  1121. ArtificialHB.Event:wait()
  1122. end
  1123. end
  1124. end
  1125.  
  1126.  
  1127.  
  1128.  
  1129.  
  1130. New = function(Object, Parent, Name, Data)
  1131. local Object = Instance.new(Object)
  1132. for Index, Value in pairs(Data or {}) do
  1133. Object[Index] = Value
  1134. end
  1135. Object.Parent = Parent
  1136. Object.Name = Name
  1137. return Object
  1138. end
  1139. function rayCast(Position, Direction, Range, Ignore)
  1140. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1141. end
  1142.  
  1143.  
  1144.  
  1145.  
  1146. coroutine.wrap(function()
  1147. while 1 do
  1148. swait()
  1149. if doe <= 360 then
  1150. doe = doe + 2
  1151. else
  1152. doe = 0
  1153. end
  1154. end
  1155. end)()
  1156. while true do
  1157. swait()
  1158. for i, v in pairs(Character:GetChildren()) do
  1159. if v:IsA("Part") then
  1160. v.Material = "SmoothPlastic"
  1161. elseif v:IsA("Accessory") then
  1162. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1163. end
  1164. end
  1165.  
  1166. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1167. velocity = RootPart.Velocity.y
  1168. sine = sine + change
  1169. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1170. if RootPart.Velocity.y > 1 and hit == nil then
  1171. Anim = "Jump"
  1172. if Pause == false then
  1173. PlayAnimationFromTable({
  1174. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  1175. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  1176. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  1177. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  1178. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  1179. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  1180. }, .3, false)
  1181. end
  1182. elseif RootPart.Velocity.y < -1 and hit == nil then
  1183. Anim = "Fall"
  1184. if Pause == false then
  1185. PlayAnimationFromTable({
  1186. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  1187. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  1188. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  1189. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  1190. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  1191. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  1192. }, .3, false)
  1193. end
  1194. elseif Torsovelocity < 1 and hit ~= nil then
  1195. Anim = "Idle"
  1196. if Pause == false then
  1197. change = 1
  1198. PlayAnimationFromTable({
  1199. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  1200. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  1201. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  1202. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  1203. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  1204. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  1205. }, .3, false)
  1206. end
  1207. elseif Torsovelocity > 2 and hit ~= nil then
  1208. Anim = "Walk"
  1209. if Pause == false then
  1210. PlayAnimationFromTable({
  1211. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  1212. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  1213. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  1214. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  1215. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  1216. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  1217. }, .3, false)
  1218. end
  1219. end
  1220. end
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