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- # This is the CMakeCache file.
- # For build in directory: c:/Users/Alessio_/Desktop/bl3d/0_blender-git/build_windows_Full_x64_vc16_Release
- # It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe
- # You can edit this file to change values found and used by cmake.
- # If you do not want to change any of the values, simply exit the editor.
- # If you do want to change a value, simply edit, save, and exit the editor.
- # The syntax for the file is as follows:
- # KEY:TYPE=VALUE
- # KEY is the name of a variable in the cache.
- # TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
- # VALUE is the current value for the KEY.
- ########################
- # EXTERNAL cache entries
- ########################
- //Use instead of the current date for reproducible builds (empty
- // string disables this option)
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- //Use instead of the current time for reproducible builds (empty
- // string disables this option)
- BUILDINFO_OVERRIDE_TIME:STRING=
- //Value Computed by CMake
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- //Value Computed by CMake
- Blender_SOURCE_DIR:STATIC=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8
- //Semicolon separated list of supported configuration types, only
- // supports Debug, Release, MinSizeRel, and RelWithDebInfo, anything
- // else will be ignored.
- CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release;MinSizeRel;RelWithDebInfo
- //Flags used by the CXX compiler during all build types.
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- //Flags used by the CXX compiler during DEBUG builds.
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- //Flags used by the CXX compiler during MINSIZEREL builds.
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- CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
- //Flags used by the CXX compiler during RELWITHDEBINFO builds.
- CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
- //Libraries linked by default with all C++ applications.
- CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
- //Flags used by the C compiler during all build types.
- CMAKE_C_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3
- //Flags used by the C compiler during DEBUG builds.
- CMAKE_C_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
- //Flags used by the C compiler during MINSIZEREL builds.
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- CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
- //Flags used by the C compiler during RELWITHDEBINFO builds.
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- //Libraries linked by default with all C applications.
- CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
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- //Flags used by the linker during DEBUG builds.
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- //Flags used by the linker during MINSIZEREL builds.
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- //Flags used by the linker during RELEASE builds.
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- //Flags used by the linker during RELWITHDEBINFO builds.
- CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
- //default install path
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- //Path to a program.
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- //Flags used by the linker during the creation of modules during
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- //Flags used by the linker during the creation of modules during
- // DEBUG builds.
- CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
- //Flags used by the linker during the creation of modules during
- // MINSIZEREL builds.
- CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
- //Flags used by the linker during the creation of modules during
- // RELEASE builds.
- CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
- //Flags used by the linker during the creation of modules during
- // RELWITHDEBINFO builds.
- CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
- //Path to a program.
- CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.17763.0/x64/mt.exe
- //Value Computed by CMake
- CMAKE_PROJECT_DESCRIPTION:STATIC=
- //Value Computed by CMake
- CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
- //Value Computed by CMake
- CMAKE_PROJECT_NAME:STATIC=Blender
- //RC compiler
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- //Flags for Windows Resource Compiler during all build types.
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- //Flags for Windows Resource Compiler during DEBUG builds.
- CMAKE_RC_FLAGS_DEBUG:STRING=/D_DEBUG
- //Flags for Windows Resource Compiler during MINSIZEREL builds.
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- //Flags for Windows Resource Compiler during RELEASE builds.
- CMAKE_RC_FLAGS_RELEASE:STRING=
- //Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
- CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
- //Flags used by the linker during the creation of shared libraries
- // during all build types.
- CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:x64
- //Flags used by the linker during the creation of shared libraries
- // during DEBUG builds.
- CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
- //Flags used by the linker during the creation of shared libraries
- // during MINSIZEREL builds.
- CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
- //Flags used by the linker during the creation of shared libraries
- // during RELEASE builds.
- CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
- //Flags used by the linker during the creation of shared libraries
- // during RELWITHDEBINFO builds.
- CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
- //If set, runtime paths are not added when installing shared libraries,
- // but are added when building.
- CMAKE_SKIP_INSTALL_RPATH:BOOL=OFF
- //If set, runtime paths are not added when using shared libraries.
- CMAKE_SKIP_RPATH:BOOL=OFF
- //Flags used by the linker during the creation of static libraries
- // during all build types.
- CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:x64
- //Flags used by the linker during the creation of static libraries
- // during DEBUG builds.
- CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
- //Flags used by the linker during the creation of static libraries
- // during MINSIZEREL builds.
- CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
- //Flags used by the linker during the creation of static libraries
- // during RELEASE builds.
- CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
- //Flags used by the linker during the creation of static libraries
- // during RELWITHDEBINFO builds.
- CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
- //If this value is on, makefiles will be generated without the
- // .SILENT directive, and all commands will be echoed to the console
- // during the make. This is useful for debugging only. With Visual
- // Studio IDE projects all commands are done without /nologo.
- CMAKE_VERBOSE_MAKEFILE:BOOL=OFF
- //Enable to build 7-Zip packages
- CPACK_BINARY_7Z:BOOL=OFF
- //Enable to build IFW packages
- CPACK_BINARY_IFW:BOOL=OFF
- //Enable to build NSIS packages
- CPACK_BINARY_NSIS:BOOL=ON
- //Enable to build NuGet packages
- CPACK_BINARY_NUGET:BOOL=OFF
- //Enable to build WiX packages
- CPACK_BINARY_WIX:BOOL=OFF
- //Enable to build ZIP packages
- CPACK_BINARY_ZIP:BOOL=OFF
- //Use instead of the standard packagename (empty string disables
- // this option)
- CPACK_OVERRIDE_PACKAGENAME:STRING=
- //Enable to build 7-Zip source packages
- CPACK_SOURCE_7Z:BOOL=ON
- //Enable to build ZIP source packages
- CPACK_SOURCE_ZIP:BOOL=ON
- //CUDA architectures to build binaries for
- CYCLES_CUDA_BINARIES_ARCH:STRING=sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm_75
- //Path to OpenShadingLanguage installation
- CYCLES_OSL:PATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/osl
- //Git command line client
- GIT_EXECUTABLE:FILEPATH=C:/Program Files/Git/cmd/git.exe
- //Path to the LLVM include directory
- LLVM_INCLUDE_DIRS:PATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/llvm/$<$<CONFIG:Debug>:Debug>/include
- //Path to the LLVM installation
- LLVM_ROOT_DIR:PATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/llvm
- //Link with LLVM static libraries
- LLVM_STATIC:BOOL=OFF
- //Path to a file.
- MSVC_REDIST_DIR:PATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Redist/MSVC/14.21.27702
- //Path to a file.
- OPENCOLLADA_ANIMATION_CLIP:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/opencollada/include/opencollada/COLLADAFramework/COLLADAFWAnimationClip.h
- //OpenGL library for win32
- OPENGL_gl_LIBRARY:STRING=opengl32
- //GLU library for win32
- OPENGL_glu_LIBRARY:STRING=glu32
- //Path to a program.
- OSL_COMPILER:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/bin/oslc.exe
- //Path to a file.
- OSL_INCLUDE_DIR:PATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/include
- //Path to a library.
- OSL_LIB_COMP:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslcomp.lib
- //Path to a library.
- OSL_LIB_COMP_DEBUG:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslcomp_d.lib
- //Path to a library.
- OSL_LIB_EXEC:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslexec.lib
- //Path to a library.
- OSL_LIB_EXEC_DEBUG:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslexec_d.lib
- //Path to a library.
- OSL_LIB_QUERY:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslquery.lib
- //Path to a library.
- OSL_LIB_QUERY_DEBUG:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslquery_d.lib
- //CXX compiler flags for OpenMP parallelization
- OpenMP_CXX_FLAGS:STRING=-openmp
- //CXX compiler libraries for OpenMP parallelization
- OpenMP_CXX_LIB_NAMES:STRING=
- //C compiler flags for OpenMP parallelization
- OpenMP_C_FLAGS:STRING=-openmp
- //C compiler libraries for OpenMP parallelization
- OpenMP_C_LIB_NAMES:STRING=
- //Path to a program.
- SIGNTOOL_EXE:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.17763.0/x64/signtool.exe
- //Path to pfx file to use for codesigning.
- WINDOWS_CODESIGN_PFX:FILEPATH=
- //password for pfx file used for codesigning.
- WINDOWS_CODESIGN_PFX_PASSWORD:STRING=
- //Path to a file.
- WINDOWS_KITS_DIR:PATH=C:/Program Files (x86)/Windows Kits/10
- //Include the files needed for debugging python scripts with visual
- // studio 2017+.
- WINDOWS_PYTHON_DEBUG:BOOL=OFF
- //Organize the visual studio projects according to source folder
- // structure.
- WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS:BOOL=ON
- //Organize the source files in filters matching the source folders.
- WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS:BOOL=ON
- //Enable Alembic Support
- WITH_ALEMBIC:BOOL=ON
- //Enable Legacy Alembic Support (not officially supported)
- WITH_ALEMBIC_HDF5:BOOL=OFF
- //Call abort() when raising an assertion through BLI_assert()
- WITH_ASSERT_ABORT:BOOL=ON
- //Build with blenders audio library (only disable if you know what
- // you're doing!)
- WITH_AUDASPACE:BOOL=ON
- //Build blender (disable to build only the blender player)
- WITH_BLENDER:BOOL=ON
- //Enable features depending on boost
- WITH_BOOST:BOOL=ON
- //Include extra build details (only disable for development & faster
- // builds)
- WITH_BUILDINFO:BOOL=OFF
- //Enable Bullet (Physics Engine)
- WITH_BULLET:BOOL=ON
- //Enable Blenders own AVI file support (raw/jpeg)
- WITH_CODEC_AVI:BOOL=ON
- //Enable FFMPeg Support (http://ffmpeg.org)
- WITH_CODEC_FFMPEG:BOOL=ON
- //Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)
- WITH_CODEC_SNDFILE:BOOL=ON
- //Enable the tile based nodal compositor
- WITH_COMPOSITOR:BOOL=ON
- //Enable SIMD instruction if they're detected on the host machine
- WITH_CPU_SSE:BOOL=ON
- //Dynamically load CUDA libraries at runtime
- WITH_CUDA_DYNLOAD:BOOL=ON
- //Enable GuardedAlloc for C++ memory allocation tracking (only
- // enable for development)
- WITH_CXX_GUARDEDALLOC:BOOL=OFF
- //Enable Cycles Render Engine
- WITH_CYCLES:BOOL=ON
- //Build cubins with nvrtc based compiler instead of nvcc
- WITH_CYCLES_CUBIN_COMPILER:BOOL=OFF
- //Build Cycles CUDA binaries
- WITH_CYCLES_CUDA_BINARIES:BOOL=OFF
- //Build cubins one after another (useful on machines with limited
- // RAM)
- WITH_CYCLES_CUDA_BUILD_SERIAL:BOOL=OFF
- //Build Cycles with extra debug capabilities
- WITH_CYCLES_DEBUG:BOOL=OFF
- //Enable Cycles CUDA compute support
- WITH_CYCLES_DEVICE_CUDA:BOOL=ON
- //Enable Cycles OpenCL compute support
- WITH_CYCLES_DEVICE_OPENCL:BOOL=ON
- //Build Cycles with Embree support
- WITH_CYCLES_EMBREE:BOOL=OFF
- //Build Cycles with logging support
- WITH_CYCLES_LOGGING:BOOL=ON
- //Build Cycles with native kernel only (which fits current CPU,
- // use for development only)
- WITH_CYCLES_NATIVE_ONLY:BOOL=OFF
- //Enable Cycles compute over network support (EXPERIMENTAL and
- // unfinished)
- WITH_CYCLES_NETWORK:BOOL=OFF
- //Build Cycles with OSL support
- WITH_CYCLES_OSL:BOOL=ON
- //Build Cycles standalone application
- WITH_CYCLES_STANDALONE:BOOL=OFF
- //Build Cycles standalone with GUI
- WITH_CYCLES_STANDALONE_GUI:BOOL=OFF
- //Enable Draco mesh compression Python module (used for glTF)
- WITH_DRACO:BOOL=ON
- //Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)
- WITH_FFTW3:BOOL=ON
- //Enable Freestyle (advanced edges rendering)
- WITH_FREESTYLE:BOOL=OFF
- //Enable debugging output for the GHOST library
- WITH_GHOST_DEBUG:BOOL=OFF
- //Enable building Blender against SDL for windowing rather than
- // the native APIs
- WITH_GHOST_SDL:BOOL=OFF
- WITH_GHOST_XDND:BOOL=ON
- //Switches to experimental copy of GLEW that has support for OpenGL
- // ES. (temporary option for development purposes)
- WITH_GLEW_ES:BOOL=OFF
- //Link with the ANGLE library, an OpenGL ES 2.0 implementation
- // based on Direct3D, instead of the system OpenGL library.
- WITH_GL_ANGLE:BOOL=OFF
- //Use the EGL OpenGL system library instead of the platform specific
- // OpenGL system library (CGL, glX, or WGL)
- WITH_GL_EGL:BOOL=OFF
- //Support using OpenGL ES 2.0. (thru either EGL or the AGL/WGL/XGL
- // 'es20' profile)
- WITH_GL_PROFILE_ES20:BOOL=OFF
- //Enable GTest unit testing
- WITH_GTESTS:BOOL=OFF
- //Build without graphical support (renderfarm, server mode only)
- WITH_HEADLESS:BOOL=OFF
- //Enable ITASC IK solver (only disable for development & for incompatible
- // C++ compilers)
- WITH_IK_ITASC:BOOL=ON
- //Enable Legacy IK solver (only disable for development)
- WITH_IK_SOLVER:BOOL=ON
- //Enable CINEON and DPX Image Support
- WITH_IMAGE_CINEON:BOOL=ON
- //Enable DDS Image Support
- WITH_IMAGE_DDS:BOOL=ON
- //Enable HDR Image Support
- WITH_IMAGE_HDR:BOOL=ON
- //Enable OpenEXR Support (http://www.openexr.com)
- WITH_IMAGE_OPENEXR:BOOL=ON
- //Enable OpenJpeg Support (http://www.openjpeg.org)
- WITH_IMAGE_OPENJPEG:BOOL=ON
- //Enable LibTIFF Support
- WITH_IMAGE_TIFF:BOOL=ON
- //Enable Input Method Editor (IME) for complex Asian character
- // input
- WITH_INPUT_IME:BOOL=ON
- //Enable NDOF input devices (SpaceNavigator and friends)
- WITH_INPUT_NDOF:BOOL=ON
- //Enable I18N (International fonts and text)
- WITH_INTERNATIONAL:BOOL=ON
- //Enable JACK Support (http://www.jackaudio.org)
- WITH_JACK:BOOL=OFF
- //Enable Libmv structure from motion library
- WITH_LIBMV:BOOL=ON
- //Enable fixed-size schur specializations.
- WITH_LIBMV_SCHUR_SPECIALIZATIONS:BOOL=ON
- WITH_LLVM:BOOL=ON
- //Enable best LZMA compression, (used for pointcache)
- WITH_LZMA:BOOL=ON
- //Enable fast LZO compression (used for pointcache)
- WITH_LZO:BOOL=ON
- //Enable malloc replacement (http://www.canonware.com/jemalloc)
- WITH_MEM_JEMALLOC:BOOL=ON
- //Enable extended valgrind support for better reporting
- WITH_MEM_VALGRIND:BOOL=OFF
- //Enable Elbeem Modifier (Fluid Simulation)
- WITH_MOD_FLUID:BOOL=ON
- //Enable Ocean Modifier
- WITH_MOD_OCEANSIM:BOOL=ON
- //Enable Remesh Modifier
- WITH_MOD_REMESH:BOOL=ON
- //Enable Smoke Modifier (Smoke Simulation)
- WITH_MOD_SMOKE:BOOL=ON
- //Enable OpenAL Support (http://www.openal.org)
- WITH_OPENAL:BOOL=ON
- //Enable OpenCollada Support (http://www.opencollada.org)
- WITH_OPENCOLLADA:BOOL=ON
- //Enable OpenColorIO color management
- WITH_OPENCOLORIO:BOOL=ON
- //When off limits visibility of the opengl headers to just bf_gpu
- // and gawain (temporary option for development purposes)
- WITH_OPENGL:BOOL=ON
- //Enable OpenGL UI drawing related unit testing (Experimental)
- WITH_OPENGL_DRAW_TESTS:BOOL=OFF
- //Enable OpenGL render related unit testing (Experimental)
- WITH_OPENGL_RENDER_TESTS:BOOL=OFF
- //Enable OpenImageIO Support (http://www.openimageio.org)
- WITH_OPENIMAGEIO:BOOL=ON
- //Enable OpenMP (has to be supported by the compiler)
- WITH_OPENMP:BOOL=ON
- //Enable OpenSubdiv for surface subdivision
- WITH_OPENSUBDIV:BOOL=ON
- //Enable features relying on OpenVDB
- WITH_OPENVDB:BOOL=ON
- //Assume OpenVDB library has been compiled with version 3 ABI compatibility
- WITH_OPENVDB_3_ABI_COMPATIBLE:BOOL=OFF
- //Enable blosc compression for OpenVDB, only enable if OpenVDB
- // was built with blosc support
- WITH_OPENVDB_BLOSC:BOOL=ON
- //Enable Embedded Python API (only disable for development)
- WITH_PYTHON:BOOL=ON
- //Copy system python into the blender install folder
- WITH_PYTHON_INSTALL:BOOL=ON
- //Copy system numpy into the blender install folder
- WITH_PYTHON_INSTALL_NUMPY:BOOL=ON
- //Enable building as a python module which runs without a user
- // interface, like running regular blender in background mode (experimental,
- // only enable for development), installs to PYTHON_SITE_PACKAGES
- // (or CMAKE_INSTALL_PREFIX if WITH_INSTALL_PORTABLE is enabled).
- WITH_PYTHON_MODULE:BOOL=OFF
- //Enable internal API error checking to track invalid data to prevent
- // crash on access (at the expense of some efficiency, only enable
- // for development).
- WITH_PYTHON_SAFETY:BOOL=OFF
- //Disables execution of scripts within blend files by default
- WITH_PYTHON_SECURITY:BOOL=ON
- //Enable use of SIMD (SSE) optimizations for the raytracer
- WITH_RAYOPTIMIZATION:BOOL=ON
- //Enable SDL for sound and joystick support
- WITH_SDL:BOOL=ON
- //Build with external audaspace library installed on the system
- // (only enable if you know what you're doing!)
- WITH_SYSTEM_AUDASPACE:BOOL=OFF
- //Use the systems bullet library (currently unsupported due to
- // missing features in upstream!)
- WITH_SYSTEM_BULLET:BOOL=OFF
- //Use system-wide Gflags instead of a bundled one
- WITH_SYSTEM_GFLAGS:BOOL=OFF
- //Use system-wide Glog instead of a bundled one
- WITH_SYSTEM_GLOG:BOOL=OFF
- //Use signtool to sign the final binary.
- WITH_WINDOWS_CODESIGN:BOOL=OFF
- //Use find_package to locate libraries
- WITH_WINDOWS_FIND_MODULES:BOOL=OFF
- WITH_X11_XF86VMODE:BOOL=ON
- WITH_X11_XINPUT:BOOL=ON
- //Dependencies for the target
- audaspace-py_LIB_DEPENDS:STATIC=general;audaspace;debug;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/python/lib/python37_d.lib;optimized;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/python/lib/python37.lib;
- //Value Computed by CMake
- audaspace_BINARY_DIR:STATIC=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/build_windows_Full_x64_vc16_Release/extern/audaspace
- //Dependencies for the target
- audaspace_LIB_DEPENDS:STATIC=general;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/ffmpeg/lib/avcodec.lib;general;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/ffmpeg/lib/avformat.lib;general;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/ffmpeg/lib/avdevice.lib;general;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/ffmpeg/lib/avutil.lib;general;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/ffmpeg/lib/swscale.lib;general;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/sndfile/lib/libsndfile-1.lib;general;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/openal/lib/openal32.lib;general;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/sdl/lib/SDL2.lib;
- //Value Computed by CMake
- audaspace_SOURCE_DIR:STATIC=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/extern/audaspace
- //Dependencies for the target
- cycles_bvh_LIB_DEPENDS:STATIC=general;cycles_render;
- //Dependencies for the target
- cycles_device_LIB_DEPENDS:STATIC=general;extern_cuew;extern_clew;
- //Dependencies for the target
- cycles_kernel_LIB_DEPENDS:STATIC=general;cycles_kernel_osl;
- //Dependencies for the target
- cycles_kernel_osl_LIB_DEPENDS:STATIC=general;cycles_render;
- //Dependencies for the target
- cycles_render_LIB_DEPENDS:STATIC=general;cycles_bvh;cycles_kernel_osl;
- //Dependencies for the target
- extern_draco_LIB_DEPENDS:STATIC=general;dracoenc;
- ########################
- # INTERNAL cache entries
- ########################
- //ADVANCED property for variable: BUILDINFO_OVERRIDE_DATE
- BUILDINFO_OVERRIDE_DATE-ADVANCED:INTERNAL=1
- //ADVANCED property for variable: BUILDINFO_OVERRIDE_TIME
- BUILDINFO_OVERRIDE_TIME-ADVANCED:INTERNAL=1
- //This is the directory where this CMakeCache.txt was created
- CMAKE_CACHEFILE_DIR:INTERNAL=c:/Users/Alessio_/Desktop/bl3d/0_blender-git/build_windows_Full_x64_vc16_Release
- //Major version of cmake used to create the current loaded cache
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