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  1. # This is the CMakeCache file.
  2. # For build in directory: c:/Users/Alessio_/Desktop/bl3d/0_blender-git/build_windows_Full_x64_vc16_Release
  3. # It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe
  4. # You can edit this file to change values found and used by cmake.
  5. # If you do not want to change any of the values, simply exit the editor.
  6. # If you do want to change a value, simply edit, save, and exit the editor.
  7. # The syntax for the file is as follows:
  8. # KEY:TYPE=VALUE
  9. # KEY is the name of a variable in the cache.
  10. # TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
  11. # VALUE is the current value for the KEY.
  12.  
  13. ########################
  14. # EXTERNAL cache entries
  15. ########################
  16.  
  17. //Use instead of the current date for reproducible builds (empty
  18. // string disables this option)
  19. BUILDINFO_OVERRIDE_DATE:STRING=
  20.  
  21. //Use instead of the current time for reproducible builds (empty
  22. // string disables this option)
  23. BUILDINFO_OVERRIDE_TIME:STRING=
  24.  
  25. //Value Computed by CMake
  26. Blender_BINARY_DIR:STATIC=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/build_windows_Full_x64_vc16_Release
  27.  
  28. //Value Computed by CMake
  29. Blender_SOURCE_DIR:STATIC=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8
  30.  
  31. //Semicolon separated list of supported configuration types, only
  32. // supports Debug, Release, MinSizeRel, and RelWithDebInfo, anything
  33. // else will be ignored.
  34. CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release;MinSizeRel;RelWithDebInfo
  35.  
  36. //Flags used by the CXX compiler during all build types.
  37. CMAKE_CXX_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 /GR /EHsc
  38.  
  39. //Flags used by the CXX compiler during DEBUG builds.
  40. CMAKE_CXX_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
  41.  
  42. //Flags used by the CXX compiler during MINSIZEREL builds.
  43. CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
  44.  
  45. CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
  46.  
  47. //Flags used by the CXX compiler during RELWITHDEBINFO builds.
  48. CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
  49.  
  50. //Libraries linked by default with all C++ applications.
  51. CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
  52.  
  53. //Flags used by the C compiler during all build types.
  54. CMAKE_C_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3
  55.  
  56. //Flags used by the C compiler during DEBUG builds.
  57. CMAKE_C_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
  58.  
  59. //Flags used by the C compiler during MINSIZEREL builds.
  60. CMAKE_C_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
  61.  
  62. CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
  63.  
  64. //Flags used by the C compiler during RELWITHDEBINFO builds.
  65. CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
  66.  
  67. //Libraries linked by default with all C applications.
  68. CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
  69.  
  70. //Flags used by the linker during all build types.
  71. CMAKE_EXE_LINKER_FLAGS:STRING=/machine:x64
  72.  
  73. //Flags used by the linker during DEBUG builds.
  74. CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
  75.  
  76. //Flags used by the linker during MINSIZEREL builds.
  77. CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
  78.  
  79. //Flags used by the linker during RELEASE builds.
  80. CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
  81.  
  82. //Flags used by the linker during RELWITHDEBINFO builds.
  83. CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
  84.  
  85. //default install path
  86. CMAKE_INSTALL_PREFIX:PATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/build_windows_Full_x64_vc16_Release/bin/${BUILD_TYPE}
  87.  
  88. //Path to a program.
  89. CMAKE_LINKER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.21.27702/bin/Hostx64/x64/link.exe
  90.  
  91. //Flags used by the linker during the creation of modules during
  92. // all build types.
  93. CMAKE_MODULE_LINKER_FLAGS:STRING=/machine:x64
  94.  
  95. //Flags used by the linker during the creation of modules during
  96. // DEBUG builds.
  97. CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
  98.  
  99. //Flags used by the linker during the creation of modules during
  100. // MINSIZEREL builds.
  101. CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
  102.  
  103. //Flags used by the linker during the creation of modules during
  104. // RELEASE builds.
  105. CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
  106.  
  107. //Flags used by the linker during the creation of modules during
  108. // RELWITHDEBINFO builds.
  109. CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
  110.  
  111. //Path to a program.
  112. CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.17763.0/x64/mt.exe
  113.  
  114. //Value Computed by CMake
  115. CMAKE_PROJECT_DESCRIPTION:STATIC=
  116.  
  117. //Value Computed by CMake
  118. CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
  119.  
  120. //Value Computed by CMake
  121. CMAKE_PROJECT_NAME:STATIC=Blender
  122.  
  123. //RC compiler
  124. CMAKE_RC_COMPILER:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.17763.0/x64/rc.exe
  125.  
  126. //Flags for Windows Resource Compiler during all build types.
  127. CMAKE_RC_FLAGS:STRING=/DWIN32
  128.  
  129. //Flags for Windows Resource Compiler during DEBUG builds.
  130. CMAKE_RC_FLAGS_DEBUG:STRING=/D_DEBUG
  131.  
  132. //Flags for Windows Resource Compiler during MINSIZEREL builds.
  133. CMAKE_RC_FLAGS_MINSIZEREL:STRING=
  134.  
  135. //Flags for Windows Resource Compiler during RELEASE builds.
  136. CMAKE_RC_FLAGS_RELEASE:STRING=
  137.  
  138. //Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
  139. CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
  140.  
  141. //Flags used by the linker during the creation of shared libraries
  142. // during all build types.
  143. CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:x64
  144.  
  145. //Flags used by the linker during the creation of shared libraries
  146. // during DEBUG builds.
  147. CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
  148.  
  149. //Flags used by the linker during the creation of shared libraries
  150. // during MINSIZEREL builds.
  151. CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
  152.  
  153. //Flags used by the linker during the creation of shared libraries
  154. // during RELEASE builds.
  155. CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
  156.  
  157. //Flags used by the linker during the creation of shared libraries
  158. // during RELWITHDEBINFO builds.
  159. CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
  160.  
  161. //If set, runtime paths are not added when installing shared libraries,
  162. // but are added when building.
  163. CMAKE_SKIP_INSTALL_RPATH:BOOL=OFF
  164.  
  165. //If set, runtime paths are not added when using shared libraries.
  166. CMAKE_SKIP_RPATH:BOOL=OFF
  167.  
  168. //Flags used by the linker during the creation of static libraries
  169. // during all build types.
  170. CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:x64
  171.  
  172. //Flags used by the linker during the creation of static libraries
  173. // during DEBUG builds.
  174. CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
  175.  
  176. //Flags used by the linker during the creation of static libraries
  177. // during MINSIZEREL builds.
  178. CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
  179.  
  180. //Flags used by the linker during the creation of static libraries
  181. // during RELEASE builds.
  182. CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
  183.  
  184. //Flags used by the linker during the creation of static libraries
  185. // during RELWITHDEBINFO builds.
  186. CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
  187.  
  188. //If this value is on, makefiles will be generated without the
  189. // .SILENT directive, and all commands will be echoed to the console
  190. // during the make. This is useful for debugging only. With Visual
  191. // Studio IDE projects all commands are done without /nologo.
  192. CMAKE_VERBOSE_MAKEFILE:BOOL=OFF
  193.  
  194. //Enable to build 7-Zip packages
  195. CPACK_BINARY_7Z:BOOL=OFF
  196.  
  197. //Enable to build IFW packages
  198. CPACK_BINARY_IFW:BOOL=OFF
  199.  
  200. //Enable to build NSIS packages
  201. CPACK_BINARY_NSIS:BOOL=ON
  202.  
  203. //Enable to build NuGet packages
  204. CPACK_BINARY_NUGET:BOOL=OFF
  205.  
  206. //Enable to build WiX packages
  207. CPACK_BINARY_WIX:BOOL=OFF
  208.  
  209. //Enable to build ZIP packages
  210. CPACK_BINARY_ZIP:BOOL=OFF
  211.  
  212. //Use instead of the standard packagename (empty string disables
  213. // this option)
  214. CPACK_OVERRIDE_PACKAGENAME:STRING=
  215.  
  216. //Enable to build 7-Zip source packages
  217. CPACK_SOURCE_7Z:BOOL=ON
  218.  
  219. //Enable to build ZIP source packages
  220. CPACK_SOURCE_ZIP:BOOL=ON
  221.  
  222. //CUDA architectures to build binaries for
  223. CYCLES_CUDA_BINARIES_ARCH:STRING=sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm_75
  224.  
  225. //Path to OpenShadingLanguage installation
  226. CYCLES_OSL:PATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/osl
  227.  
  228. //Git command line client
  229. GIT_EXECUTABLE:FILEPATH=C:/Program Files/Git/cmd/git.exe
  230.  
  231. //Path to the LLVM include directory
  232. LLVM_INCLUDE_DIRS:PATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/llvm/$<$<CONFIG:Debug>:Debug>/include
  233.  
  234. //Path to the LLVM installation
  235. LLVM_ROOT_DIR:PATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/llvm
  236.  
  237. //Link with LLVM static libraries
  238. LLVM_STATIC:BOOL=OFF
  239.  
  240. //Path to a file.
  241. MSVC_REDIST_DIR:PATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Redist/MSVC/14.21.27702
  242.  
  243. //Path to a file.
  244. OPENCOLLADA_ANIMATION_CLIP:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/opencollada/include/opencollada/COLLADAFramework/COLLADAFWAnimationClip.h
  245.  
  246. //OpenGL library for win32
  247. OPENGL_gl_LIBRARY:STRING=opengl32
  248.  
  249. //GLU library for win32
  250. OPENGL_glu_LIBRARY:STRING=glu32
  251.  
  252. //Path to a program.
  253. OSL_COMPILER:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/bin/oslc.exe
  254.  
  255. //Path to a file.
  256. OSL_INCLUDE_DIR:PATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/include
  257.  
  258. //Path to a library.
  259. OSL_LIB_COMP:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslcomp.lib
  260.  
  261. //Path to a library.
  262. OSL_LIB_COMP_DEBUG:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslcomp_d.lib
  263.  
  264. //Path to a library.
  265. OSL_LIB_EXEC:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslexec.lib
  266.  
  267. //Path to a library.
  268. OSL_LIB_EXEC_DEBUG:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslexec_d.lib
  269.  
  270. //Path to a library.
  271. OSL_LIB_QUERY:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslquery.lib
  272.  
  273. //Path to a library.
  274. OSL_LIB_QUERY_DEBUG:FILEPATH=C:/Users/Alessio_/Desktop/bl3d/0_blender-git/lib/win64_vc14/osl/lib/oslquery_d.lib
  275.  
  276. //CXX compiler flags for OpenMP parallelization
  277. OpenMP_CXX_FLAGS:STRING=-openmp
  278.  
  279. //CXX compiler libraries for OpenMP parallelization
  280. OpenMP_CXX_LIB_NAMES:STRING=
  281.  
  282. //C compiler flags for OpenMP parallelization
  283. OpenMP_C_FLAGS:STRING=-openmp
  284.  
  285. //C compiler libraries for OpenMP parallelization
  286. OpenMP_C_LIB_NAMES:STRING=
  287.  
  288. //Path to a program.
  289. SIGNTOOL_EXE:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.17763.0/x64/signtool.exe
  290.  
  291. //Path to pfx file to use for codesigning.
  292. WINDOWS_CODESIGN_PFX:FILEPATH=
  293.  
  294. //password for pfx file used for codesigning.
  295. WINDOWS_CODESIGN_PFX_PASSWORD:STRING=
  296.  
  297. //Path to a file.
  298. WINDOWS_KITS_DIR:PATH=C:/Program Files (x86)/Windows Kits/10
  299.  
  300. //Include the files needed for debugging python scripts with visual
  301. // studio 2017+.
  302. WINDOWS_PYTHON_DEBUG:BOOL=OFF
  303.  
  304. //Organize the visual studio projects according to source folder
  305. // structure.
  306. WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS:BOOL=ON
  307.  
  308. //Organize the source files in filters matching the source folders.
  309. WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS:BOOL=ON
  310.  
  311. //Enable Alembic Support
  312. WITH_ALEMBIC:BOOL=ON
  313.  
  314. //Enable Legacy Alembic Support (not officially supported)
  315. WITH_ALEMBIC_HDF5:BOOL=OFF
  316.  
  317. //Call abort() when raising an assertion through BLI_assert()
  318. WITH_ASSERT_ABORT:BOOL=ON
  319.  
  320. //Build with blenders audio library (only disable if you know what
  321. // you're doing!)
  322. WITH_AUDASPACE:BOOL=ON
  323.  
  324. //Build blender (disable to build only the blender player)
  325. WITH_BLENDER:BOOL=ON
  326.  
  327. //Enable features depending on boost
  328. WITH_BOOST:BOOL=ON
  329.  
  330. //Include extra build details (only disable for development & faster
  331. // builds)
  332. WITH_BUILDINFO:BOOL=OFF
  333.  
  334. //Enable Bullet (Physics Engine)
  335. WITH_BULLET:BOOL=ON
  336.  
  337. //Enable Blenders own AVI file support (raw/jpeg)
  338. WITH_CODEC_AVI:BOOL=ON
  339.  
  340. //Enable FFMPeg Support (http://ffmpeg.org)
  341. WITH_CODEC_FFMPEG:BOOL=ON
  342.  
  343. //Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)
  344. WITH_CODEC_SNDFILE:BOOL=ON
  345.  
  346. //Enable the tile based nodal compositor
  347. WITH_COMPOSITOR:BOOL=ON
  348.  
  349. //Enable SIMD instruction if they're detected on the host machine
  350. WITH_CPU_SSE:BOOL=ON
  351.  
  352. //Dynamically load CUDA libraries at runtime
  353. WITH_CUDA_DYNLOAD:BOOL=ON
  354.  
  355. //Enable GuardedAlloc for C++ memory allocation tracking (only
  356. // enable for development)
  357. WITH_CXX_GUARDEDALLOC:BOOL=OFF
  358.  
  359. //Enable Cycles Render Engine
  360. WITH_CYCLES:BOOL=ON
  361.  
  362. //Build cubins with nvrtc based compiler instead of nvcc
  363. WITH_CYCLES_CUBIN_COMPILER:BOOL=OFF
  364.  
  365. //Build Cycles CUDA binaries
  366. WITH_CYCLES_CUDA_BINARIES:BOOL=OFF
  367.  
  368. //Build cubins one after another (useful on machines with limited
  369. // RAM)
  370. WITH_CYCLES_CUDA_BUILD_SERIAL:BOOL=OFF
  371.  
  372. //Build Cycles with extra debug capabilities
  373. WITH_CYCLES_DEBUG:BOOL=OFF
  374.  
  375. //Enable Cycles CUDA compute support
  376. WITH_CYCLES_DEVICE_CUDA:BOOL=ON
  377.  
  378. //Enable Cycles OpenCL compute support
  379. WITH_CYCLES_DEVICE_OPENCL:BOOL=ON
  380.  
  381. //Build Cycles with Embree support
  382. WITH_CYCLES_EMBREE:BOOL=OFF
  383.  
  384. //Build Cycles with logging support
  385. WITH_CYCLES_LOGGING:BOOL=ON
  386.  
  387. //Build Cycles with native kernel only (which fits current CPU,
  388. // use for development only)
  389. WITH_CYCLES_NATIVE_ONLY:BOOL=OFF
  390.  
  391. //Enable Cycles compute over network support (EXPERIMENTAL and
  392. // unfinished)
  393. WITH_CYCLES_NETWORK:BOOL=OFF
  394.  
  395. //Build Cycles with OSL support
  396. WITH_CYCLES_OSL:BOOL=ON
  397.  
  398. //Build Cycles standalone application
  399. WITH_CYCLES_STANDALONE:BOOL=OFF
  400.  
  401. //Build Cycles standalone with GUI
  402. WITH_CYCLES_STANDALONE_GUI:BOOL=OFF
  403.  
  404. //Enable Draco mesh compression Python module (used for glTF)
  405. WITH_DRACO:BOOL=ON
  406.  
  407. //Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)
  408. WITH_FFTW3:BOOL=ON
  409.  
  410. //Enable Freestyle (advanced edges rendering)
  411. WITH_FREESTYLE:BOOL=OFF
  412.  
  413. //Enable debugging output for the GHOST library
  414. WITH_GHOST_DEBUG:BOOL=OFF
  415.  
  416. //Enable building Blender against SDL for windowing rather than
  417. // the native APIs
  418. WITH_GHOST_SDL:BOOL=OFF
  419.  
  420. WITH_GHOST_XDND:BOOL=ON
  421.  
  422. //Switches to experimental copy of GLEW that has support for OpenGL
  423. // ES. (temporary option for development purposes)
  424. WITH_GLEW_ES:BOOL=OFF
  425.  
  426. //Link with the ANGLE library, an OpenGL ES 2.0 implementation
  427. // based on Direct3D, instead of the system OpenGL library.
  428. WITH_GL_ANGLE:BOOL=OFF
  429.  
  430. //Use the EGL OpenGL system library instead of the platform specific
  431. // OpenGL system library (CGL, glX, or WGL)
  432. WITH_GL_EGL:BOOL=OFF
  433.  
  434. //Support using OpenGL ES 2.0. (thru either EGL or the AGL/WGL/XGL
  435. // 'es20' profile)
  436. WITH_GL_PROFILE_ES20:BOOL=OFF
  437.  
  438. //Enable GTest unit testing
  439. WITH_GTESTS:BOOL=OFF
  440.  
  441. //Build without graphical support (renderfarm, server mode only)
  442. WITH_HEADLESS:BOOL=OFF
  443.  
  444. //Enable ITASC IK solver (only disable for development & for incompatible
  445. // C++ compilers)
  446. WITH_IK_ITASC:BOOL=ON
  447.  
  448. //Enable Legacy IK solver (only disable for development)
  449. WITH_IK_SOLVER:BOOL=ON
  450.  
  451. //Enable CINEON and DPX Image Support
  452. WITH_IMAGE_CINEON:BOOL=ON
  453.  
  454. //Enable DDS Image Support
  455. WITH_IMAGE_DDS:BOOL=ON
  456.  
  457. //Enable HDR Image Support
  458. WITH_IMAGE_HDR:BOOL=ON
  459.  
  460. //Enable OpenEXR Support (http://www.openexr.com)
  461. WITH_IMAGE_OPENEXR:BOOL=ON
  462.  
  463. //Enable OpenJpeg Support (http://www.openjpeg.org)
  464. WITH_IMAGE_OPENJPEG:BOOL=ON
  465.  
  466. //Enable LibTIFF Support
  467. WITH_IMAGE_TIFF:BOOL=ON
  468.  
  469. //Enable Input Method Editor (IME) for complex Asian character
  470. // input
  471. WITH_INPUT_IME:BOOL=ON
  472.  
  473. //Enable NDOF input devices (SpaceNavigator and friends)
  474. WITH_INPUT_NDOF:BOOL=ON
  475.  
  476. //Enable I18N (International fonts and text)
  477. WITH_INTERNATIONAL:BOOL=ON
  478.  
  479. //Enable JACK Support (http://www.jackaudio.org)
  480. WITH_JACK:BOOL=OFF
  481.  
  482. //Enable Libmv structure from motion library
  483. WITH_LIBMV:BOOL=ON
  484.  
  485. //Enable fixed-size schur specializations.
  486. WITH_LIBMV_SCHUR_SPECIALIZATIONS:BOOL=ON
  487.  
  488. WITH_LLVM:BOOL=ON
  489.  
  490. //Enable best LZMA compression, (used for pointcache)
  491. WITH_LZMA:BOOL=ON
  492.  
  493. //Enable fast LZO compression (used for pointcache)
  494. WITH_LZO:BOOL=ON
  495.  
  496. //Enable malloc replacement (http://www.canonware.com/jemalloc)
  497. WITH_MEM_JEMALLOC:BOOL=ON
  498.  
  499. //Enable extended valgrind support for better reporting
  500. WITH_MEM_VALGRIND:BOOL=OFF
  501.  
  502. //Enable Elbeem Modifier (Fluid Simulation)
  503. WITH_MOD_FLUID:BOOL=ON
  504.  
  505. //Enable Ocean Modifier
  506. WITH_MOD_OCEANSIM:BOOL=ON
  507.  
  508. //Enable Remesh Modifier
  509. WITH_MOD_REMESH:BOOL=ON
  510.  
  511. //Enable Smoke Modifier (Smoke Simulation)
  512. WITH_MOD_SMOKE:BOOL=ON
  513.  
  514. //Enable OpenAL Support (http://www.openal.org)
  515. WITH_OPENAL:BOOL=ON
  516.  
  517. //Enable OpenCollada Support (http://www.opencollada.org)
  518. WITH_OPENCOLLADA:BOOL=ON
  519.  
  520. //Enable OpenColorIO color management
  521. WITH_OPENCOLORIO:BOOL=ON
  522.  
  523. //When off limits visibility of the opengl headers to just bf_gpu
  524. // and gawain (temporary option for development purposes)
  525. WITH_OPENGL:BOOL=ON
  526.  
  527. //Enable OpenGL UI drawing related unit testing (Experimental)
  528. WITH_OPENGL_DRAW_TESTS:BOOL=OFF
  529.  
  530. //Enable OpenGL render related unit testing (Experimental)
  531. WITH_OPENGL_RENDER_TESTS:BOOL=OFF
  532.  
  533. //Enable OpenImageIO Support (http://www.openimageio.org)
  534. WITH_OPENIMAGEIO:BOOL=ON
  535.  
  536. //Enable OpenMP (has to be supported by the compiler)
  537. WITH_OPENMP:BOOL=ON
  538.  
  539. //Enable OpenSubdiv for surface subdivision
  540. WITH_OPENSUBDIV:BOOL=ON
  541.  
  542. //Enable features relying on OpenVDB
  543. WITH_OPENVDB:BOOL=ON
  544.  
  545. //Assume OpenVDB library has been compiled with version 3 ABI compatibility
  546. WITH_OPENVDB_3_ABI_COMPATIBLE:BOOL=OFF
  547.  
  548. //Enable blosc compression for OpenVDB, only enable if OpenVDB
  549. // was built with blosc support
  550. WITH_OPENVDB_BLOSC:BOOL=ON
  551.  
  552. //Enable Embedded Python API (only disable for development)
  553. WITH_PYTHON:BOOL=ON
  554.  
  555. //Copy system python into the blender install folder
  556. WITH_PYTHON_INSTALL:BOOL=ON
  557.  
  558. //Copy system numpy into the blender install folder
  559. WITH_PYTHON_INSTALL_NUMPY:BOOL=ON
  560.  
  561. //Enable building as a python module which runs without a user
  562. // interface, like running regular blender in background mode (experimental,
  563. // only enable for development), installs to PYTHON_SITE_PACKAGES
  564. // (or CMAKE_INSTALL_PREFIX if WITH_INSTALL_PORTABLE is enabled).
  565. WITH_PYTHON_MODULE:BOOL=OFF
  566.  
  567. //Enable internal API error checking to track invalid data to prevent
  568. // crash on access (at the expense of some efficiency, only enable
  569. // for development).
  570. WITH_PYTHON_SAFETY:BOOL=OFF
  571.  
  572. //Disables execution of scripts within blend files by default
  573. WITH_PYTHON_SECURITY:BOOL=ON
  574.  
  575. //Enable use of SIMD (SSE) optimizations for the raytracer
  576. WITH_RAYOPTIMIZATION:BOOL=ON
  577.  
  578. //Enable SDL for sound and joystick support
  579. WITH_SDL:BOOL=ON
  580.  
  581. //Build with external audaspace library installed on the system
  582. // (only enable if you know what you're doing!)
  583. WITH_SYSTEM_AUDASPACE:BOOL=OFF
  584.  
  585. //Use the systems bullet library (currently unsupported due to
  586. // missing features in upstream!)
  587. WITH_SYSTEM_BULLET:BOOL=OFF
  588.  
  589. //Use system-wide Gflags instead of a bundled one
  590. WITH_SYSTEM_GFLAGS:BOOL=OFF
  591.  
  592. //Use system-wide Glog instead of a bundled one
  593. WITH_SYSTEM_GLOG:BOOL=OFF
  594.  
  595. //Use signtool to sign the final binary.
  596. WITH_WINDOWS_CODESIGN:BOOL=OFF
  597.  
  598. //Use find_package to locate libraries
  599. WITH_WINDOWS_FIND_MODULES:BOOL=OFF
  600.  
  601. WITH_X11_XF86VMODE:BOOL=ON
  602.  
  603. WITH_X11_XINPUT:BOOL=ON
  604.  
  605. //Dependencies for the target
  606. audaspace-py_LIB_DEPENDS:STATIC=general;audaspace;debug;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/python/lib/python37_d.lib;optimized;C:/Users/Alessio_/Desktop/bl3d/0_blender-git/Blender2.8/../lib/win64_vc14/python/lib/python37.lib;
  607.  
  608. //Value Computed by CMake
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  611. //Dependencies for the target
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  613.  
  614. //Value Computed by CMake
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  616.  
  617. //Dependencies for the target
  618. cycles_bvh_LIB_DEPENDS:STATIC=general;cycles_render;
  619.  
  620. //Dependencies for the target
  621. cycles_device_LIB_DEPENDS:STATIC=general;extern_cuew;extern_clew;
  622.  
  623. //Dependencies for the target
  624. cycles_kernel_LIB_DEPENDS:STATIC=general;cycles_kernel_osl;
  625.  
  626. //Dependencies for the target
  627. cycles_kernel_osl_LIB_DEPENDS:STATIC=general;cycles_render;
  628.  
  629. //Dependencies for the target
  630. cycles_render_LIB_DEPENDS:STATIC=general;cycles_bvh;cycles_kernel_osl;
  631.  
  632. //Dependencies for the target
  633. extern_draco_LIB_DEPENDS:STATIC=general;dracoenc;
  634.  
  635.  
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  908. WITH_HEADLESS-ADVANCED:INTERNAL=1
  909. //ADVANCED property for variable: WITH_LIBMV_SCHUR_SPECIALIZATIONS
  910. WITH_LIBMV_SCHUR_SPECIALIZATIONS-ADVANCED:INTERNAL=1
  911. //ADVANCED property for variable: WITH_MEM_JEMALLOC
  912. WITH_MEM_JEMALLOC-ADVANCED:INTERNAL=1
  913. //ADVANCED property for variable: WITH_MEM_VALGRIND
  914. WITH_MEM_VALGRIND-ADVANCED:INTERNAL=1
  915. //ADVANCED property for variable: WITH_OPENGL
  916. WITH_OPENGL-ADVANCED:INTERNAL=1
  917. //ADVANCED property for variable: WITH_OPENVDB_3_ABI_COMPATIBLE
  918. WITH_OPENVDB_3_ABI_COMPATIBLE-ADVANCED:INTERNAL=1
  919. //ADVANCED property for variable: WITH_PYTHON
  920. WITH_PYTHON-ADVANCED:INTERNAL=1
  921. //ADVANCED property for variable: WITH_PYTHON_SAFETY
  922. WITH_PYTHON_SAFETY-ADVANCED:INTERNAL=1
  923. //ADVANCED property for variable: WITH_PYTHON_SECURITY
  924. WITH_PYTHON_SECURITY-ADVANCED:INTERNAL=1
  925. //ADVANCED property for variable: WITH_SYSTEM_AUDASPACE
  926. WITH_SYSTEM_AUDASPACE-ADVANCED:INTERNAL=1
  927. //ADVANCED property for variable: WITH_SYSTEM_BULLET
  928. WITH_SYSTEM_BULLET-ADVANCED:INTERNAL=1
  929. //ADVANCED property for variable: WITH_SYSTEM_GFLAGS
  930. WITH_SYSTEM_GFLAGS-ADVANCED:INTERNAL=1
  931. //ADVANCED property for variable: WITH_SYSTEM_GLOG
  932. WITH_SYSTEM_GLOG-ADVANCED:INTERNAL=1
  933. //ADVANCED property for variable: WITH_WINDOWS_CODESIGN
  934. WITH_WINDOWS_CODESIGN-ADVANCED:INTERNAL=1
  935. //ADVANCED property for variable: WITH_WINDOWS_FIND_MODULES
  936. WITH_WINDOWS_FIND_MODULES-ADVANCED:INTERNAL=1
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