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SHADOWCRAFTER666 Aug 25th, 2018 69 Never
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  1. -----------------------------------
  2. --WATCH OUT HERE COMES THE COPPAS--
  3. ----------------------------------------------------------------                             --
  4. ----------------------------------------------------------------
  5. --https://github.com/Mokiros/roblox-FE-compatibility
  6. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  7. local Player,game,owner = owner,game
  8. local RealPlayer = Player
  9. do
  10.     print("FE Compatibility code by Mokiros")
  11.     local rp = RealPlayer
  12.     script.Parent = rp.Character
  13.    
  14.     --RemoteEvent for communicating
  15.     local Event = Instance.new("RemoteEvent")
  16.     Event.Name = "UserInput_Event"
  17.  
  18.     --Fake event to make stuff like Mouse.KeyDown work
  19.     local function fakeEvent()
  20.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  21.         t.connect = t.Connect
  22.         return t
  23.     end
  24.  
  25.     --Creating fake input objects with fake variables
  26.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  27.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  28.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  29.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  30.     end}
  31.     --Merged 2 functions into one by checking amount of arguments
  32.     CAS.UnbindAction = CAS.BindAction
  33.  
  34.     --This function will trigger the events that have been :Connect()'ed
  35.     local function te(self,ev,...)
  36.         local t = m[ev]
  37.         if t and t._fakeEvent then
  38.             for _,f in pairs(t.Functions) do
  39.                 f(...)
  40.             end
  41.         end
  42.     end
  43.     m.TrigEvent = te
  44.     UIS.TrigEvent = te
  45.  
  46.     Event.OnServerEvent:Connect(function(plr,io)
  47.         if plr~=rp then return end
  48.         m.Target = io.Target
  49.         m.Hit = io.Hit
  50.         if not io.isMouse then
  51.             local b = io.UserInputState == Enum.UserInputState.Begin
  52.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  53.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  54.             end
  55.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  56.                 return m:TrigEvent(b and "Button2Down" or "Button2Up")
  57.             end
  58.             for _,t in pairs(CAS.Actions) do
  59.                 for _,k in pairs(t.Keys) do
  60.                     if k==io.KeyCode then
  61.                         t.Function(t.Name,io.UserInputState,io)
  62.                     end
  63.                 end
  64.             end
  65.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  66.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  67.         end
  68.     end)
  69.     Event.Parent = NLS([==[
  70.     local Player = game:GetService("Players").LocalPlayer
  71.     local Event = script:WaitForChild("UserInput_Event")
  72.  
  73.     local Mouse = Player:GetMouse()
  74.     local UIS = game:GetService("UserInputService")
  75.     local input = function(io,a)
  76.         if a then return end
  77.         --Since InputObject is a client-side instance, we create and pass table instead
  78.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  79.     end
  80.     UIS.InputBegan:Connect(input)
  81.     UIS.InputEnded:Connect(input)
  82.  
  83.     local h,t
  84.     --Give the server mouse data 30 times every second, but only if the values changed
  85.     --If player is not moving their mouse, client won't fire events
  86.     while wait(1/30) do
  87.         if h~=Mouse.Hit or t~=Mouse.Target then
  88.             h,t=Mouse.Hit,Mouse.Target
  89.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  90.         end
  91.     end]==],Player.Character)
  92.  
  93.     ----Sandboxed game object that allows the usage of client-side methods and services
  94.     --Real game object
  95.     local _rg = game
  96.  
  97.     --Metatable for fake service
  98.     local fsmt = {
  99.         __index = function(self,k)
  100.             local s = rawget(self,"_RealService")
  101.             if s then
  102.                 return typeof(s[k])=="function"
  103.                 and function(_,...)return s[k](s,...)end or s[k]
  104.             end
  105.         end,
  106.         __newindex = function(self,k,v)
  107.             local s = rawget(self,"_RealService")
  108.             if s then s[k]=v end
  109.         end
  110.     }
  111.     local function FakeService(t,RealService)
  112.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  113.         return setmetatable(t,fsmt)
  114.     end
  115.  
  116.     --Fake game object
  117.     local g = {
  118.         GetService = function(self,s)
  119.             return rawget(self,s) or _rg:GetService(s)
  120.         end,
  121.         Players = FakeService({
  122.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  123.         },"Players"),
  124.         UserInputService = FakeService(UIS,"UserInputService"),
  125.         ContextActionService = FakeService(CAS,"ContextActionService"),
  126.         RunService = FakeService({
  127.             _btrs = {},
  128.             RenderStepped = _rg:GetService("RunService").Heartbeat,
  129.             BindToRenderStep = function(self,name,_,fun)
  130.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  131.             end,
  132.             UnbindFromRenderStep = function(self,name)
  133.                 self._btrs[name]:Disconnect()
  134.             end,
  135.         },"RunService")
  136.     }
  137.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  138.     g.service = g.GetService
  139.     FakeService(g,game)
  140.     --Changing owner to fake player object to support owner:GetMouse()
  141.     game,owner = g,g.Players.LocalPlayer
  142. end
  143. print([[
  144. --Script Cop--
  145. By CKbackup (Sugarie Saffron)                              
  146. YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw
  147. Discord: Sugarie Saffron#4705    
  148. --------------------------------
  149. As I've been demoted from my SB
  150. Mod rank in VSB, I don't see the
  151. need to hold this back any longer.
  152.  
  153. Also, if the anims look weird or
  154. the weapon looks out of place,
  155. it's because it's actually modeled
  156. off a scaled rig with a package.
  157. It looks better with the Boy
  158. package.
  159. --------------------------------
  160. (Keys)
  161. M - Mute/Play Music
  162.  
  163. Click - Baton Swing
  164. (Hold) Q - Run
  165. Z - Pistol
  166. X - Arrest
  167.  
  168. P - Move Jail(s)
  169. ]])
  170.  
  171. wait(1/60)
  172. Effects = { }
  173. local Player = owner
  174. local chara = Player.Character
  175. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  176. local LeftArm = chara["Left Arm"]
  177. local RightArm = chara["Right Arm"]
  178. local LeftLeg = chara["Left Leg"]
  179. local RightLeg = chara["Right Leg"]
  180. local Head = chara.Head
  181. local Torso = chara.Torso
  182. local RootPart = chara.HumanoidRootPart
  183. local RootJoint = RootPart.RootJoint
  184. local attack = false
  185. local Anim = 'Idle'
  186. local attacktype = 1
  187. local delays = false
  188. local play = true
  189. local targetted = nil
  190. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  191. local velocity = RootPart.Velocity.y
  192. local sine = 0
  193. local change = 1
  194. local doe = 0
  195. local Create = LoadLibrary("RbxUtility").Create
  196. Humanoid.WalkSpeed = 16
  197.  
  198.  
  199.  
  200. Humanoid.Animator.Parent = nil
  201. chara.Animate.Parent = nil
  202.  
  203. local pos = Vector3.new(0,0,-50)
  204.  
  205. local newMotor = function(part0, part1, c0, c1)
  206.     local w = Create('Motor'){
  207.         Parent = part0,
  208.         Part0 = part0,
  209.         Part1 = part1,
  210.         C0 = c0,
  211.         C1 = c1,
  212.     }
  213.     return w
  214. end
  215.  
  216. function clerp(a, b, t)
  217.     return a:lerp(b, t)
  218. end
  219.  
  220. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  221. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  222.  
  223. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  224. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  225. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  226. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  227. RootJoint.C1 = CFrame.new(0, 0, 0)
  228. RootJoint.C0 = CFrame.new(0, 0, 0)
  229. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  230. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  231.  
  232.  
  233. local rarmc1 = RW.C1
  234. local larmc1 = LW.C1
  235. local rlegc1 = RH.C1
  236. local llegc1 = LH.C1
  237.  
  238. local resetc1 = false
  239.  
  240. function PlayAnimationFromTable(table, speed, bool)
  241.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  242.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  243.     RW.C0 = clerp(RW.C0, table[3], speed)
  244.     LW.C0 = clerp(LW.C0, table[4], speed)
  245.     RH.C0 = clerp(RH.C0, table[5], speed)
  246.     LH.C0 = clerp(LH.C0, table[6], speed)
  247.     if bool == true then
  248.         if resetc1 == false then
  249.             resetc1 = true
  250.             RootJoint.C1 = RootJoint.C1
  251.             Torso.Neck.C1 = Torso.Neck.C1
  252.             RW.C1 = rarmc1
  253.             LW.C1 = larmc1
  254.             RH.C1 = rlegc1
  255.             LH.C1 = llegc1
  256.         end
  257.     end
  258. end
  259.  
  260.  
  261. ArtificialHB = Instance.new("BindableEvent", script)
  262. ArtificialHB.Name = "Heartbeat"
  263. script:WaitForChild("Heartbeat")
  264. frame = 0.03333333333333
  265. tf = 0
  266. allowframeloss = false
  267. tossremainder = false
  268. lastframe = tick()
  269. script.Heartbeat:Fire()
  270. game:GetService("RunService").Heartbeat:connect(function(s, p)
  271.   tf = tf + s
  272.   if tf >= frame then
  273.     if allowframeloss then
  274.       script.Heartbeat:Fire()
  275.       lastframe = tick()
  276.     else
  277.       for i = 1, math.floor(tf / frame) do
  278.         script.Heartbeat:Fire()
  279.       end
  280.       lastframe = tick()
  281.     end
  282.     if tossremainder then
  283.       tf = 0
  284.     else
  285.       tf = tf - frame * math.floor(tf / frame)
  286.     end
  287.   end
  288. end)
  289. function swait(num)
  290.   if num == 0 or num == nil then
  291.     ArtificialHB.Event:wait()
  292.   else
  293.     for i = 0, num do
  294.       ArtificialHB.Event:wait()
  295.     end
  296.   end
  297. end
  298.  
  299. function RemoveOutlines(part)
  300.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  301. end
  302.    
  303.  
  304. CFuncs = { 
  305.     ["Part"] = {
  306.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  307.             local Part = Create("Part"){
  308.                 Parent = Parent,
  309.                 Reflectance = Reflectance,
  310.                 Transparency = Transparency,
  311.                 CanCollide = false,
  312.                 Locked = true,
  313.                 BrickColor = BrickColor.new(tostring(BColor)),
  314.                 Name = Name,
  315.                 Size = Size,
  316.                 Material = Material,
  317.             }
  318.             RemoveOutlines(Part)
  319.             return Part
  320.         end;
  321.     };
  322.    
  323.     ["Mesh"] = {
  324.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  325.             local Msh = Create(Mesh){
  326.                 Parent = Part,
  327.                 Offset = OffSet,
  328.                 Scale = Scale,
  329.             }
  330.             if Mesh == "SpecialMesh" then
  331.                 Msh.MeshType = MeshType
  332.                 Msh.MeshId = MeshId
  333.             end
  334.             return Msh
  335.         end;
  336.     };
  337.    
  338.     ["Mesh"] = {
  339.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  340.             local Msh = Create(Mesh){
  341.                 Parent = Part,
  342.                 Offset = OffSet,
  343.                 Scale = Scale,
  344.             }
  345.             if Mesh == "SpecialMesh" then
  346.                 Msh.MeshType = MeshType
  347.                 Msh.MeshId = MeshId
  348.             end
  349.             return Msh
  350.         end;
  351.     };
  352.    
  353.     ["Weld"] = {
  354.         Create = function(Parent, Part0, Part1, C0, C1)
  355.             local Weld = Create("Weld"){
  356.                 Parent = Parent,
  357.                 Part0 = Part0,
  358.                 Part1 = Part1,
  359.                 C0 = C0,
  360.                 C1 = C1,
  361.             }
  362.             return Weld
  363.         end;
  364.     };
  365.    
  366.     ["ParticleEmitter"] = {
  367.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  368.             local fp = Create("ParticleEmitter"){
  369.                 Parent = Parent,
  370.                 Color = ColorSequence.new(Color1, Color2),
  371.                 LightEmission = LightEmission,
  372.                 Size = Size,
  373.                 Texture = Texture,
  374.                 Transparency = Transparency,
  375.                 ZOffset = ZOffset,
  376.                 Acceleration = Accel,
  377.                 Drag = Drag,
  378.                 LockedToPart = LockedToPart,
  379.                 VelocityInheritance = VelocityInheritance,
  380.                 EmissionDirection = EmissionDirection,
  381.                 Enabled = Enabled,
  382.                 Lifetime = LifeTime,
  383.                 Rate = Rate,
  384.                 Rotation = Rotation,
  385.                 RotSpeed = RotSpeed,
  386.                 Speed = Speed,
  387.                 VelocitySpread = VelocitySpread,
  388.             }
  389.             return fp
  390.         end;
  391.     };
  392.  
  393.     CreateTemplate = {
  394.    
  395.     };
  396. }
  397.  
  398.  
  399. function so(id,par,pit,vol)
  400.   local sou = Instance.new("Sound", par or workspace)
  401.   if par == chara then
  402.     sou.Parent = chara.Torso
  403.   end
  404.   sou.Volume = vol
  405.   sou.Pitch = pit or 1
  406.   sou.SoundId = "rbxassetid://" .. id
  407.   sou.PlayOnRemove = true
  408.   sou:Destroy()
  409. end
  410.  
  411. local mus = Instance.new("Sound",Head)
  412. mus.Name = "mus"
  413. mus.SoundId = "rbxassetid://345868687"
  414. mus.Looped = true
  415. mus.Volume = 1
  416. mus:Play()
  417.  
  418. New = function(Object, Parent, Name, Data)
  419.     local Object = Instance.new(Object)
  420.     for Index, Value in pairs(Data or {}) do
  421.         Object[Index] = Value
  422.     end
  423.     Object.Parent = Parent
  424.     Object.Name = Name
  425.     return Object
  426. end
  427.  
  428. local PoliceHat = New("Part",chara,"PoliceHat",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.400000006, 1),CFrame = CFrame.new(18.3999939, 1.20000005, -23.1000061, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  429. local Mesh = New("SpecialMesh",PoliceHat,"Mesh",{Scale = Vector3.new(1.10000002, 1.20000005, 1.10000002),MeshId = "rbxassetid://1028788",TextureId = "rbxassetid://152240477",MeshType = Enum.MeshType.FileMesh,})
  430. local Weld = New("ManualWeld",PoliceHat,"Weld",{Part0 = PoliceHat,Part1 = Head,C1 = CFrame.new(0, 0.700000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  431. for i, v in pairs(chara:children()) do
  432. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") then
  433. v:Destroy()
  434. elseif v.Name == "FakeHeadM" then
  435. v.Ahoge.Mesh.Scale = Vector3.new()
  436. elseif v.Name == "Chest" then
  437. for a, b in pairs(v:children()) do
  438. if b.Name ~= "Tail" then
  439. b.Transparency = 1
  440. end
  441. end
  442. end
  443. end
  444. local sh = Instance.new("Shirt",chara)
  445. local pn = Instance.new("Pants",chara)
  446. sh.ShirtTemplate = "rbxassetid://133284214"
  447. pn.PantsTemplate = "rbxassetid://15224239"
  448.  
  449.  
  450. bdefc0 = CFrame.new(.8,-1,0)*CFrame.Angles(math.rad(30),0,0)
  451. gdefc0 = CFrame.new(-.8,-1,0)*CFrame.Angles(math.rad(130),0,0)
  452.  
  453. local baton = Instance.new("Part",chara)
  454. baton.Name = "Baton"
  455. baton.Size = Vector3.new(.2,.2,3.2)
  456. baton.BrickColor = BrickColor.new("Really black")
  457. baton.CanCollide = false
  458. CFuncs.Mesh.Create("SpecialMesh", baton, "FileMesh", "rbxassetid://11820238", Vector3.new(), Vector3.new(1.5,1.5,1.5))
  459.  
  460. local bweld = Instance.new("Weld",baton)
  461. bweld.Part0 = Torso
  462. bweld.Part1 = baton
  463. bweld.C0 = bdefc0
  464.  
  465. local att1 = Instance.new("Attachment",baton)
  466. att1.Position = Vector3.new(-baton.Size.X/2,baton.Size.Y/2,baton.Size.Z/2)
  467. local att2 = Instance.new("Attachment",baton)
  468. att2.Position = Vector3.new(-baton.Size.X/2,-baton.Size.Y/2,-baton.Size.Z/2)
  469. local tr1 = Instance.new("Trail",baton)
  470. tr1.Color = ColorSequence.new(Color3.new(1,1,1))
  471. tr1.Transparency = NumberSequence.new(0,1)
  472. tr1.Lifetime = .5
  473. tr1.Enabled = false
  474. tr1.LightEmission = 1
  475. tr1.Attachment0 = att1
  476. tr1.Attachment1 = att2
  477. local att3 = Instance.new("Attachment",RightLeg)
  478. att3.Position = Vector3.new(0,1,0)
  479. local att4 = Instance.new("Attachment",RightLeg)
  480. att4.Position = Vector3.new(0,-1,0)
  481. local tr2 = Instance.new("Trail",RightLeg)
  482. tr2.Color = ColorSequence.new(Color3.new(1,1,1))
  483. tr2.Transparency = NumberSequence.new(0,1)
  484. tr2.Lifetime = .5
  485. tr2.Enabled = false
  486. tr2.LightEmission = 1
  487. tr2.Attachment0 = att3
  488. tr2.Attachment1 = att4
  489.  
  490. local gun = Instance.new("Part",chara)
  491. gun.Name = "Gun"
  492. gun.Size = Vector3.new(.2,.2,.2)
  493. gun.BrickColor = BrickColor.new("Really black")
  494. gun.CanCollide = false
  495. CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://72012879", Vector3.new(), Vector3.new(2,2,2))
  496.  
  497. local gweld = Instance.new("Weld",gun)
  498. gweld.Part0 = Torso
  499. gweld.Part1 = gun
  500. gweld.C0 = gdefc0
  501.  
  502. function rayCast(Position, Direction, Range, Ignore)
  503.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  504. end
  505.  
  506. function mdmg(Part, Magnitude, HitType)
  507.     for _, c in pairs(workspace:GetDescendants()) do
  508.         local hum = c:FindFirstChildOfClass("Humanoid")
  509.         if hum ~= nil then
  510.             local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  511.             if head ~= nil then
  512.                 local targ = head.Position - Part.Position
  513.                 local mag = targ.magnitude
  514.                 if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  515.                 if c.Name ~= chara then
  516.                 if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" then
  517.             local val = Instance.new("BoolValue",c)
  518.             val.Name = "MagDmgd"
  519.             local asd = Instance.new("ParticleEmitter",head)
  520.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  521.             asd.LightEmission = .1
  522.             asd.Size = NumberSequence.new(0.2)
  523.             asd.Texture = "rbxassetid://771221224"
  524.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)})
  525.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  526.             asd.Transparency = bbb
  527.             asd.Size = aaa
  528.             asd.ZOffset = .9
  529.             asd.Acceleration = Vector3.new(0, -5, 0)
  530.             asd.LockedToPart = false
  531.             asd.EmissionDirection = "Back"
  532.             asd.Lifetime = NumberRange.new(1, 2)
  533.             asd.Rate = 1000
  534.             asd.Rotation = NumberRange.new(-100, 100)
  535.             asd.RotSpeed = NumberRange.new(-100, 100)
  536.             asd.Speed = NumberRange.new(6)
  537.             asd.VelocitySpread = 10000
  538.             asd.Enabled = false
  539.             asd:Emit(20)
  540.             game:service'Debris':AddItem(asd,3)
  541.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  542.                 if HitType == "Blunt" then             
  543.                 so(386946017,head,.95,3)
  544.                 game:service'Debris':AddItem(val,1)
  545.                 elseif HitType == "Shot" then
  546.                 so(144884872,head,.9,3)
  547.                 game:service'Debris':AddItem(val,.05)  
  548.                 end
  549.                 local soaa = Instance.new("Sound",c.Head)
  550.                 soaa.Volume = .5
  551.                 local cho = math.random(1,5)
  552.                 if cho == 1 then
  553.                 soaa.SoundId = "rbxassetid://111896685"
  554.                 elseif cho == 2 then
  555.                 soaa.SoundId = "rbxassetid://535528169"
  556.                 elseif cho == 3 then
  557.                 soaa.SoundId = "rbxassetid://1080363252"
  558.                 elseif cho == 4 then
  559.                 soaa.SoundId = "rbxassetid://147758746"
  560.                 elseif cho == 5 then
  561.                 soaa.SoundId = "rbxassetid://626777433"
  562.                 soaa.Volume = .2
  563.                 soaa.TimePosition = 1
  564.                 end
  565.                 game:service'Debris':AddItem(soaa,6)
  566.                 soaa:Play()
  567.                     for i,v in pairs(c:children()) do
  568.                     if v:IsA("LocalScript") or v:IsA("Tool") then
  569.                     v:Destroy()
  570.                     end
  571.                     end
  572.                     hum.PlatformStand = true
  573.                     head.Velocity = RootPart.CFrame.lookVector*50
  574.                     head.RotVelocity = Vector3.new(10,0,0)
  575.                     chatfunc("Let that be a warning!")
  576.                     coroutine.wrap(function()
  577.                     swait(5)
  578.                     c:BreakJoints() end)()
  579.                        else
  580.                     end
  581.                 end
  582.             end
  583.         end
  584.     end
  585.     end
  586. end
  587.  
  588. --[[FindNearestTorso = function(pos)
  589.     local list = (game.workspace:GetDescendants())
  590.     local torso = nil
  591.     local dist = 1000
  592.     local temp, human, temp2 = nil, nil, nil
  593.     for x = 1, #list do
  594.         temp2 = list[x]
  595.         if temp2.className == "Model" and temp2.Name ~= chara.Name then
  596.             temp = temp2:findFirstChild("Torso")
  597.             human = temp2:FindFirstChildOfClass("Humanoid")
  598.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  599.                 local dohit = true
  600.                 if dohit == true then
  601.                     torso = temp
  602.                     dist = (temp.Position - pos).magnitude
  603.                 end
  604.             end
  605.         end
  606.     end
  607.     return torso, dist
  608. end]]
  609.  
  610.  
  611. function FindNearestTorso(Position, Distance, SinglePlayer)
  612.     if SinglePlayer then
  613.         return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  614.     end
  615.     local List = {}
  616.     for i, v in pairs(workspace:GetDescendants()) do
  617.         if v:IsA("Model") then
  618.             if v:findFirstChild("Head") then
  619.                 if v ~= chara then
  620.                     if (v.Head.Position - Position).magnitude <= Distance then
  621.                         table.insert(List, v)
  622.                     end
  623.                 end
  624.             end
  625.         end
  626.     end
  627.     return List
  628. end
  629.  
  630.  
  631. --Chat Function--
  632. function chatfunc(text)
  633. coroutine.wrap(function()
  634. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  635. chara:FindFirstChild("TalkingBillBoard"):destroy()
  636. end
  637. local naeeym2 = Instance.new("BillboardGui",chara)
  638. naeeym2.Size = UDim2.new(0,100,0,40)
  639. naeeym2.StudsOffset = Vector3.new(0,3,0)
  640. naeeym2.Adornee = chara.Head
  641. naeeym2.Name = "TalkingBillBoard"
  642. local tecks2 = Instance.new("TextLabel",naeeym2)
  643. tecks2.BackgroundTransparency = 1
  644. tecks2.BorderSizePixel = 0
  645. tecks2.Text = ""
  646. tecks2.Font = "Fantasy"
  647. tecks2.FontSize = "Size24"
  648. tecks2.TextStrokeTransparency = 0
  649. tecks2.TextColor3 = Color3.new(1,1,1)
  650. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  651. tecks2.Size = UDim2.new(1,0,0.5,0)
  652. for i = 1,string.len(text),1 do
  653. tecks2.Text = string.sub(text,1,i)
  654. swait()
  655. end
  656. swait(30)
  657. for i = 1, 5 do
  658. swait()
  659. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  660. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  661. tecks2.TextTransparency = tecks2.TextTransparency + .2
  662. end
  663. naeeym2:Destroy()
  664. end)()
  665. end
  666.  
  667.  
  668.  
  669. EffectModel = Create("Model"){
  670.     Parent = chara,
  671.     Name = "Effects",
  672. }
  673.  
  674.  
  675. Effects = {
  676.     Block = {
  677.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  678.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  679.             prt.Anchored = true
  680.             prt.CFrame = cframe
  681.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  682.             game:GetService("Debris"):AddItem(prt, 10)
  683.             if Type == 1 or Type == nil then
  684.                 table.insert(Effects, {
  685.                     prt,
  686.                     "Block1",
  687.                     delay,
  688.                     x3,
  689.                     y3,
  690.                     z3,
  691.                     msh
  692.                 })
  693.             elseif Type == 2 then
  694.                 table.insert(Effects, {
  695.                     prt,
  696.                     "Block2",
  697.                     delay,
  698.                     x3,
  699.                     y3,
  700.                     z3,
  701.                     msh
  702.                 })
  703.             end
  704.         end;
  705.     };
  706.  
  707.         Cylinder = {
  708.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  709.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())     
  710.             prt.Anchored = true
  711.             prt.CFrame = cframe
  712.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  713.             game:GetService("Debris"):AddItem(prt, 10)
  714.             table.insert(Effects, {
  715.                 prt,
  716.                 "Cylinder",
  717.                 delay,
  718.                 x3,
  719.                 y3,
  720.                 z3,
  721.                 msh
  722.             })
  723.         end;
  724.     };
  725.     Head = {
  726.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  727.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  728.             prt.Anchored = true
  729.             prt.CFrame = cframe
  730.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  731.             game:GetService("Debris"):AddItem(prt, 10)
  732.             table.insert(Effects, {
  733.                 prt,
  734.                 "Cylinder",
  735.                 delay,
  736.                 x3,
  737.                 y3,
  738.                 z3,
  739.                 msh
  740.             })
  741.         end;
  742.     };
  743.    
  744.     Sphere = {
  745.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  746.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  747.             prt.Anchored = true
  748.             prt.CFrame = cframe
  749.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  750.             game:GetService("Debris"):AddItem(prt, 10)
  751.             table.insert(Effects, {
  752.                 prt,
  753.                 "Cylinder",
  754.                 delay,
  755.                 x3,
  756.                 y3,
  757.                 z3,
  758.                 msh
  759.             })
  760.         end;
  761.     };
  762.    
  763.     Elect = {
  764.         Create = function(cff, x, y, z)
  765.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  766.             prt.Anchored = true
  767.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  768.             prt.CFrame = CFrame.new(prt.Position)
  769.             game:GetService("Debris"):AddItem(prt, 2)
  770.             local xval = math.random() / 2
  771.             local yval = math.random() / 2
  772.             local zval = math.random() / 2
  773.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  774.             table.insert(Effects, {
  775.                 prt,
  776.                 "Elec",
  777.                 0.1,
  778.                 x,
  779.                 y,
  780.                 z,
  781.                 xval,
  782.                 yval,
  783.                 zval
  784.             })
  785.         end;
  786.  
  787.     };
  788.    
  789.     Ring = {
  790.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  791.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  792.             prt.Anchored = true
  793.             prt.CFrame = cframe
  794.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  795.             game:GetService("Debris"):AddItem(prt, 10)
  796.             table.insert(Effects, {
  797.                 prt,
  798.                 "Cylinder",
  799.                 delay,
  800.                 x3,
  801.                 y3,
  802.                 z3,
  803.                 msh
  804.             })
  805.         end;
  806.     };
  807.  
  808.  
  809.     Wave = {
  810.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  811.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  812.             prt.Anchored = true
  813.             prt.CFrame = cframe
  814.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  815.             game:GetService("Debris"):AddItem(prt, 10)
  816.             table.insert(Effects, {
  817.                 prt,
  818.                 "Cylinder",
  819.                 delay,
  820.                 x3,
  821.                 y3,
  822.                 z3,
  823.                 msh
  824.             })
  825.         end;
  826.     };
  827.  
  828.     Break = {
  829.         Create = function(brickcolor, cframe, x1, y1, z1)
  830.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  831.             prt.Anchored = true
  832.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  833.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  834.             local num = math.random(10, 50) / 1000
  835.             game:GetService("Debris"):AddItem(prt, 10)
  836.             table.insert(Effects, {
  837.                 prt,
  838.                 "Shatter",
  839.                 num,
  840.                 prt.CFrame,
  841.                 math.random() - math.random(),
  842.                 0,
  843.                 math.random(50, 100) / 100
  844.             })
  845.         end;
  846.     };
  847.    
  848.     Fire = {
  849.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  850.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  851.             prt.Anchored = true
  852.             prt.CFrame = cframe
  853.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  854.             game:GetService("Debris"):AddItem(prt, 10)
  855.             table.insert(Effects, {
  856.                 prt,
  857.                 "Fire",
  858.                 delay,
  859.                 1,
  860.                 1,
  861.                 1,
  862.                 msh
  863.             })
  864.         end;
  865.     };
  866.    
  867.     FireWave = {
  868.         Create = function(brickcolor, cframe, x1, y1, z1)
  869.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  870.             prt.Anchored = true
  871.             prt.CFrame = cframe
  872.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  873.             local d = Create("Decal"){
  874.                 Parent = prt,
  875.                 Texture = "rbxassetid://26356434",
  876.                 Face = "Top",
  877.             }
  878.             local d = Create("Decal"){
  879.                 Parent = prt,
  880.                 Texture = "rbxassetid://26356434",
  881.                 Face = "Bottom",
  882.             }
  883.             game:GetService("Debris"):AddItem(prt, 10)
  884.             table.insert(Effects, {
  885.                 prt,
  886.                 "FireWave",
  887.                 1,
  888.                 30,
  889.                 math.random(400, 600) / 100,
  890.                 msh
  891.             })
  892.         end;
  893.     };
  894.    
  895.     Lightning = {
  896.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  897.             local magz = (p0 - p1).magnitude
  898.             local curpos = p0
  899.             local trz = {
  900.                 -ofs,
  901.                 ofs
  902.             }
  903.             for i = 1, tym do
  904.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  905.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  906.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  907.                 li.Material = "Neon"
  908.                 if tym == i then
  909.                     local magz2 = (curpos - p1).magnitude
  910.                     li.Size = Vector3.new(th, th, magz2)
  911.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  912.                     table.insert(Effects, {
  913.                         li,
  914.                         "Disappear",
  915.                         last
  916.                     })
  917.                 else
  918.                     do
  919.                         do
  920.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  921.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  922.                             game.Debris:AddItem(li, 10)
  923.                             table.insert(Effects, {
  924.                                 li,
  925.                                 "Disappear",
  926.                                 last
  927.                             })
  928.                         end
  929.                     end
  930.                 end
  931.             end
  932.         end
  933.     };
  934.  
  935.     EffectTemplate = {
  936.  
  937.     };
  938. }
  939.  
  940.  
  941. function smek()
  942. attack = true
  943. bweld.Part0 = RightArm
  944. bweld.C0 = CFrame.new(-.2,-2,.4)*CFrame.Angles(math.rad(90),0,math.rad(180))
  945. Humanoid.WalkSpeed = 40
  946. for i=0,1,.2 do
  947. swait()
  948. PlayAnimationFromTable({       
  949. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  950. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  951. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  952. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  953. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  954. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  955. }, .3, false)
  956. end
  957. Humanoid.WalkSpeed = 2
  958. tr1.Enabled = true
  959. so(536642316,baton,1,1)
  960. for i=0,1,.1 do
  961. swait()
  962. PlayAnimationFromTable({       
  963. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  964. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  965. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  966. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  967. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  968. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  969. }, .3, false)
  970. mdmg(baton,3,"Blunt")
  971. end
  972. swait(5)
  973. bweld.Part0 = Torso
  974. bweld.C0 = bdefc0
  975. Humanoid.WalkSpeed = 16
  976. tr1.Enabled = false
  977. attack = false
  978. end
  979.  
  980. function asmek()
  981. attack = true
  982. --local par
  983. --coroutine.wrap(function()
  984. --repeat swait() par = rayCast(RootPart.Position,Vector3.new(0,-1,0),3,chara) until par~=nil or Torso.Velocity.Y == 0
  985. --tr2.Enabled = false
  986. --attack = false
  987. --end)()
  988. --for i=0,1,.2 do
  989. --swait()
  990. --PlayAnimationFromTable({     
  991. --CFrame.new(0, -0.0460019112, -0.0689063296, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  992. --CFrame.new(0, 1.52556431, -0.222140759, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  993. --CFrame.new(1.59158015, 0.575856388, 6.13234874e-07, 0.642787039, -0.766044974, -4.38231467e-07, 0.766045034, 0.642787039, 1.78813934e-07, 1.63912773e-07, -4.39584255e-07, 1.00000012),
  994. --CFrame.new(-1.59158027, 0.575856209, 6.13234988e-07, 0.642787039, 0.766044974, 4.38231467e-07, -0.766045034, 0.642787039, 1.78813934e-07, -1.63912773e-07, -4.39584255e-07, 1.00000012),
  995. --CFrame.new(0.499998927, -1.99999928, 3.81469772e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  996. --CFrame.new(-0.5, -1.41182017, 0.232474089, 1, 0, 0, 0, 0.642786622, 0.766045392, 0, -0.766045392, 0.642786622),
  997. --}, .3, false)
  998. --end
  999. tr2.Enabled = true
  1000. so(536642316,RightLeg,1,1)
  1001. for i=0,1.5,.1 do
  1002. swait()
  1003. PlayAnimationFromTable({       
  1004. CFrame.new(0, -0.11843279, 0.00109164417, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414)*CFrame.Angles(math.rad(-360*i),0,0),
  1005. CFrame.new(0, 1.36002374, -0.491580963, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  1006. CFrame.new(1.59157825, 0.575854659, 4.30346518e-06, 0.64278698, -0.766045034, -1.0103544e-07, 0.766045094, 0.64278698, -5.36441803e-07, 5.06639481e-07, 2.98023224e-07, 1.00000012),
  1007. CFrame.new(-1.59158015, 0.575855613, 2.39611677e-06, 0.64278698, 0.766045034, 1.0103544e-07, -0.766045094, 0.64278698, -5.36441803e-07, -5.06639481e-07, 2.98023224e-07, 1.00000012),
  1008. CFrame.new(0.399999022, -1.92074621, -0.716740668, 1, 0, 0, 0, 0.766044736, -0.642787457, 0, 0.642787457, 0.766044736),
  1009. CFrame.new(-0.5, -1.41181993, 0.232477784, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  1010. }, .3, false)
  1011. if i >= .4 then
  1012. mdmg(RightLeg,3.5,"Blunt")
  1013. end
  1014. end
  1015. tr2.Enabled = false
  1016. attack = false
  1017. end
  1018.  
  1019. local shots = 7
  1020. zhold = true
  1021. function shoot()
  1022. attack = true
  1023. so(169799883,gun,1,1)
  1024. for i=0,1,.1 do
  1025. swait()
  1026. PlayAnimationFromTable({       
  1027. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1028. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1029. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1030. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1031. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1032. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1033. }, .3, false)
  1034. end
  1035. Humanoid.WalkSpeed = 2
  1036. local ref = Instance.new("Part",chara)
  1037. ref.Size = Vector3.new(0,0,0)
  1038. ref.Anchored = true
  1039. ref.CanCollide = false
  1040. ref.Transparency = 1
  1041. gweld.Part0 = RightArm
  1042. gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40))
  1043. for i=0,1,.1 do
  1044. swait()
  1045. PlayAnimationFromTable({       
  1046. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1047. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1048. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1049. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1050. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1051. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1052. }, .3, false)
  1053. end
  1054. swait(5)
  1055. repeat
  1056. so(470245800,gun,1,1)
  1057. ref.CFrame = Mouse.Hit
  1058. mdmg(ref,3,"Shot")
  1059. local hitpt = Instance.new("Part",EffectModel)
  1060. hitpt.Size = Vector3.new(0,0,.3)
  1061. local bf = Instance.new("BodyVelocity",hitpt)
  1062. bf.P = 10000
  1063. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1064. game:service'Debris':AddItem(bf,.1)
  1065. hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0)
  1066. bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10
  1067. local hitm = Instance.new("SpecialMesh",hitpt)
  1068. hitm.MeshId = "http://www.roblox.com/asset/?id=94295100"
  1069. hitm.TextureId = "http://www.roblox.com/asset/?id=94287792"
  1070. hitm.Scale = Vector3.new(3,3,3.5)
  1071. coroutine.wrap(function()
  1072. swait(120)
  1073. for i = 0,1.1 do
  1074. swait()
  1075. hitpt.Transparency = i
  1076. end
  1077. hitpt:Destroy()
  1078. end)()
  1079. Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05)
  1080. shots = shots - 1
  1081. for i=0,1,.2 do
  1082. swait()
  1083. PlayAnimationFromTable({       
  1084. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1085. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1086. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1087. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1088. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1089. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1090. }, .3, false)
  1091. end
  1092. for i=0,1,.2 do
  1093. swait()
  1094. PlayAnimationFromTable({       
  1095. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1096. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1097. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1098. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1099. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1100. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1101. }, .3, false)
  1102. end
  1103. if shots == 0 then
  1104. so(147323220,gun,1,1)
  1105. for i=0,1.3,.1 do
  1106. swait()
  1107. PlayAnimationFromTable({       
  1108. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1109. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1110. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1111. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1112. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1113. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1114. }, .3, false)
  1115. end
  1116. local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1117. MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0)
  1118. coroutine.wrap(function()
  1119. swait(5)
  1120. MagPartt.CanCollide = true
  1121. swait(120)
  1122. for i = 0,1.1 do
  1123. swait()
  1124. MagPartt.Transparency = i
  1125. end
  1126. MagPartt:Destroy()
  1127. end)()
  1128. swait(10)
  1129. local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1130. local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  1131. for i=0,1.4,.2 do
  1132. swait()
  1133. PlayAnimationFromTable({       
  1134. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1135. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1136. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1137. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1138. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1139. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1140. }, .3, false)
  1141. end
  1142. MagPart:Destroy()
  1143. swait(5)
  1144. for i=0,1,.2 do
  1145. swait()
  1146. PlayAnimationFromTable({       
  1147. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1148. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1149. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1150. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1151. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1152. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1153. }, .3, false)
  1154. end
  1155. so(506273075,gun,1,1)
  1156. for i=0,1,.2 do
  1157. swait()
  1158. PlayAnimationFromTable({       
  1159. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1160. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1161. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1162. CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1163. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1164. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1165. }, .3, false)
  1166. end
  1167. for i=0,1,.2 do
  1168. swait()
  1169. PlayAnimationFromTable({       
  1170. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1171. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1172. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1173. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1174. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1175. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1176. }, .3, false)
  1177. end
  1178. shots = 7
  1179. swait(10)
  1180. for i=0,1,.2 do
  1181. swait()
  1182. PlayAnimationFromTable({       
  1183. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1184. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1185. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1186. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1187. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1188. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1189. }, .3, false)
  1190. end
  1191. end
  1192. until zhold == false
  1193. swait(5)
  1194. ref:Destroy()
  1195. so(211134014,gun,1,1)
  1196. for i=0,1,.1 do
  1197. swait()
  1198. PlayAnimationFromTable({       
  1199. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1200. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1201. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1202. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1203. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1204. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1205. }, .3, false)
  1206. end
  1207. gweld.Part0 = Torso
  1208. gweld.C0 = gdefc0
  1209. Humanoid.WalkSpeed = 16
  1210. attack = false
  1211. end
  1212.  
  1213. local Jails = Instance.new("Model",chara)
  1214. Jails.Name = "Jails"
  1215. function arrest()
  1216. attack = true
  1217. if Mouse.Target~= nil then
  1218. local dude = Mouse.Target.Parent
  1219. local ply = game:service'Players':GetPlayerFromCharacter(dude)
  1220. if dude:FindFirstChildOfClass("Humanoid") then
  1221. Humanoid.WalkSpeed = 0
  1222. for i,v in pairs(dude:children()) do
  1223. if v:IsA("LocalScript") or v:IsA("Tool") then
  1224. v:Destroy()
  1225. end
  1226. end
  1227. local haed = dude:FindFirstChild("Head")
  1228. local JailCell = New("Model",Jails,"JailCell",{})
  1229. local SpawnPart = New("Part",JailCell,"SpawnPart",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-76.1000137, 3.00000596, -1.99999905, 1, 0, 0, 0, 0, 1, 0, -1, 0),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1230. local removescriptspart = New("Part",JailCell,"removescriptspart",{Transparency = 1,Transparency = 1,Size = Vector3.new(16, 9, 13),CFrame = CFrame.new(-69.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1231. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-75.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1232. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1233. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-68.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1234. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1235. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-78.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1236. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-77.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1237. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1238. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-69.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1239. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1240. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000601, 0.600000381, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1241. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-61.5, 3.10000563, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1242. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 1, 6),CFrame = CFrame.new(-69.5999985, 0.50000602, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1243. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1244. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.400000006, 0.400000036),CFrame = CFrame.new(-61.2999992, 3.40000558, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1245. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1246. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-85.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1247. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-65.8999939, 2.10000563, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1248. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-62.1000023, 2.30000591, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1249. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-65.1000061, 2.10000563, -4.19999886, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1250. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.600000143, 0.400000155),CFrame = CFrame.new(-61.3000031, 2.70000529, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1251. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000505, 2.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1252. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-62.1000023, 2.60000587, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1253. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.Glass,Reflectance = 1,Size = Vector3.new(2, 2.80000019, 0.200000003),CFrame = CFrame.new(-61.1999969, 5.20000648, 1.40000057, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1254. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.599999964, 0.200000033, 0.200000003),CFrame = CFrame.new(-64.5999985, 3.70000505, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1255. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 1.20000005, 1.39999998),CFrame = CFrame.new(-61.8000031, 1.6000061, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1256. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-62.9000015, 2.70000601, 1.3999958, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1257. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-71.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1258. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1259. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-65.0999985, 1.70000601, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1260. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 0.600000024, 1.39999998),CFrame = CFrame.new(-65.0999985, 1.30000627, -5.29999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1261. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-67.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1262. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1263. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-74.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1264. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1265. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-71.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1266. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1267. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 10.5000114, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1268. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-65.0999985, 2.00000572, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1269. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-72.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1270. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1271. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-76.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1272. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1273. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-75.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1274. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1275. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 6),CFrame = CFrame.new(-76.1000137, 2.6000061, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1276. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.40000033, 0.400000155),CFrame = CFrame.new(-65.0999985, 3.00000525, -5.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1277. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-64.3000031, 2.10000491, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1278. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1279. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-70.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1280. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1281. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-73.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1282. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1283. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(3.99999976, 0.400000036, 8),CFrame = CFrame.new(-76.1000137, 2.20000601, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1284. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-60.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1285. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1286. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1287. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-70.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1288. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1289. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 2),CFrame = CFrame.new(-76.1000137, 2.6000061, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1290. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1291. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1292. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1293. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1294. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1295. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1296. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-81.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1297. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1298. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-86.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1299. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1300. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-64.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1301. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1302. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 2, 1),CFrame = CFrame.new(-69.5999985, 9.00000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1303. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1304. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-62.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1305. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1306. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1307. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1308. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1309. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1310. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1311. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1312. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-69.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1313. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1314. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-66.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1315. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1316. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-67.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1317. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1318. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-65.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1319. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1320. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-68.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1321. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1322. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-64.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1323. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1324. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-63.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1325. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1326. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-61.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1327. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1328. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1329. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1330. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1331. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1332. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1333. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1334. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1335. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-54.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1336. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1337. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1338. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1339. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1340. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1341. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-52.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1342. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-58.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1343. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000596, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1344. JailCell:MoveTo(pos)
  1345. removescriptspart.Touched:connect(function(hit)
  1346. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= chara then
  1347. for i,v in pairs(hit.Parent:children()) do
  1348. if v:IsA("LocalScript") or v:IsA("Tool") then
  1349. v:Destroy()
  1350. end
  1351. end
  1352. end
  1353. end)
  1354.     for _, v in pairs(chara:children()) do
  1355.       if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1356.         do
  1357.           local p = v:clone()
  1358.           p.Name = "trail"
  1359.           p.Parent = workspace
  1360.           p.Transparency = 0.5
  1361.           p.Anchored = true
  1362.           p.BrickColor = BrickColor.White()
  1363.           p.Material = "Neon"
  1364.           p:BreakJoints()
  1365.           p.CanCollide = false
  1366.           if v == chara.Head then
  1367.           for a, b in pairs(p:children()) do
  1368.           if b:IsA("Sound") then
  1369.           b:Destroy()
  1370.           end
  1371.           end
  1372.           end
  1373.           coroutine.resume(coroutine.create(function()
  1374.             for i = 1, 50 do
  1375.               swait()
  1376.               p.Transparency = i / 50
  1377.             end
  1378.             p:Destroy()
  1379.           end))
  1380.         end
  1381.       end
  1382.       if v.className == "Accessory" then
  1383.       end
  1384. end
  1385. so(1055279036,Torso,1,3)
  1386. if haed~=nil then
  1387. haed.Anchored = true
  1388. Head.CFrame = haed.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(180),0)
  1389. end
  1390. for i=0,1,.1 do
  1391. swait()
  1392. PlayAnimationFromTable({       
  1393. CFrame.new(0.174721688, 0, -0.147934705, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1394. CFrame.new(3.35276127e-06, 1.44895828, -0.0894558877, 0.939692616, 3.12924385e-07, -0.342020482, 0.0593909845, 0.98480773, 0.163176119, 0.336824477, -0.173648328, 0.925416529),
  1395. CFrame.new(1.5, 0.499998093, -0.40000084, 0.939692676, -0.342020601, 0, 0, 0, -1, 0.342020601, 0.939692676, 0),
  1396. CFrame.new(-1.52924228, 0.286380947, -3.51718177e-06, 0.939692855, 0.342019916, 2.08616257e-07, -0.342019856, 0.939692736, -1.5155652e-07, -2.08616257e-07, 8.94069672e-08, 1.00000024),
  1397. CFrame.new(0.499998987, -2.00000095, -1.14738941e-06, 0.939692676, 0, -0.342020601, 0, 1, 0, 0.342020601, 0, 0.939692676),
  1398. CFrame.new(-0.499998212, -2.00000095, 1.90734909e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1399. }, .3, false)
  1400. end
  1401. chatfunc("You are under arrest! Now face your sentence!")
  1402. swait(50)
  1403.                 local soaa = Instance.new("Sound",haed)
  1404.                 soaa.Volume = 1
  1405.                 local cho = math.random(1,5)
  1406.                 if cho == 1 then
  1407.                 soaa.SoundId = "rbxassetid://111896685"
  1408.                 elseif cho == 2 then
  1409.                 soaa.SoundId = "rbxassetid://535528169"
  1410.                 elseif cho == 3 then
  1411.                 soaa.SoundId = "rbxassetid://1080363252"
  1412.                 elseif cho == 4 then
  1413.                 soaa.SoundId = "rbxassetid://147758746"
  1414.                 elseif cho == 5 then
  1415.                 soaa.SoundId = "rbxassetid://626777433"
  1416.                 soaa.Volume = .3
  1417.                 soaa.TimePosition = 1
  1418.                 end
  1419.                 game:service'Debris':AddItem(soaa,6)
  1420.                 soaa:Play()
  1421. if haed~=nil then
  1422. haed.Anchored = false
  1423. end
  1424. Humanoid.WalkSpeed = 16
  1425. local jc = JailCell
  1426. if ply~=nil then
  1427. local p = ply
  1428. coroutine.wrap(function()
  1429. while true do
  1430. swait()
  1431. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc ~= nil then
  1432. if (p.Character:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1433. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1434. end
  1435. elseif p==nil then
  1436. jc:Destroy()
  1437. break
  1438. elseif jc==nil then
  1439. break
  1440. end
  1441. end
  1442. end)()
  1443. coroutine.wrap(function()
  1444. while true do
  1445. swait()
  1446. if p~=nil and p.Character ~= nil then
  1447. for i,v in pairs(p.Character:children()) do
  1448. if v:IsA("LocalScript") or v:IsA("Tool") then
  1449. if v:IsA("LocalScript") then
  1450. v.Disabled = true
  1451. end
  1452. v:Destroy()
  1453. end
  1454. end
  1455. end
  1456. end
  1457. end)()
  1458. p.CharacterAdded:connect(function()
  1459. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc~=nil then
  1460. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1461. end
  1462. end)
  1463. elseif ply == nil then
  1464. coroutine.wrap(function()
  1465. local ch = dude
  1466. while true do
  1467. swait()
  1468. if ch ~= nil and ch:FindFirstChild("Head") and jc~=nil and jc:FindFirstChild("SpawnPart")~=nil then
  1469. if (ch:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1470. ch:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1471. end
  1472. elseif ch.Parent==nil then
  1473. jc:Destroy()
  1474. break
  1475. elseif jc.Parent==nil then
  1476. break
  1477. end
  1478. end
  1479. end)()
  1480. end
  1481. end
  1482. end
  1483. attack = false
  1484. end
  1485.  
  1486.  
  1487. qhold = false
  1488. justsprinted = false
  1489. function sprint()
  1490. attack = true
  1491. --print("supurinto?")
  1492. --justsprinted = true
  1493. --coroutine.wrap(function()
  1494. --swait(10)
  1495. --justsprinted = false
  1496. --end)()
  1497. repeat
  1498. swait()
  1499. PlayAnimationFromTable({       
  1500. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  1501. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1502. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1503. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1504. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1505. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1506. }, .3, false)
  1507. Humanoid.WalkSpeed = 40
  1508. until qhold == false or Torso.Velocity == Vector3.new(0,0,0)
  1509. --print'sutoppu'
  1510. Humanoid.WalkSpeed = 16
  1511. attack = false
  1512. end
  1513.  
  1514.  
  1515. function movejails()
  1516. pos = Mouse.Hit.p
  1517. for i,v in pairs(Jails:children()) do
  1518. swait(5)
  1519. v:MoveTo(pos)
  1520. end
  1521. end
  1522.  
  1523. Mouse.Button1Down:connect(function()
  1524.     if attack == false then
  1525.     if Anim == "Jump" or Anim == "Fall" then
  1526.     asmek()
  1527.     else
  1528.     smek()
  1529.     end
  1530.     end
  1531. end)
  1532.  
  1533. local sprintt = 0
  1534.  
  1535.  
  1536. Mouse.KeyDown:connect(function(k)
  1537.     k = k:lower()
  1538.     if k=='m' then
  1539.     if mus.IsPlaying == true then
  1540.     mus:Stop()
  1541.     elseif mus.IsPaused == true then
  1542.     mus:Play()
  1543.     end
  1544.     end
  1545.     if attack == false then
  1546.     if k == 'q' then
  1547.     qhold = true
  1548.     sprint()
  1549.     elseif k == 'x' then
  1550.     arrest()
  1551.     elseif k == 'z' then
  1552.     zhold = true
  1553.     shoot()
  1554.     elseif k == 'p' then
  1555.     movejails()
  1556.     end
  1557.     end
  1558. end)
  1559.  
  1560.  
  1561. Mouse.KeyUp:connect(function(k)
  1562.     k = k:lower()
  1563.     if k == 'q' then
  1564.     qhold = false
  1565.     elseif k == 'z' then
  1566.     zhold = false
  1567.     end
  1568. end)
  1569.  
  1570.  
  1571. coroutine.wrap(function()
  1572. while 1 do
  1573. swait()
  1574. if doe <= 360 then
  1575.     doe = doe + 2
  1576. else
  1577.     doe = 0
  1578. end
  1579. end
  1580. end)()
  1581. while true do
  1582.     swait()
  1583.     for i, v in pairs(chara:GetChildren()) do
  1584.         if v:IsA("Part") then
  1585.             v.Material = "SmoothPlastic"
  1586.         elseif v:IsA("Accessory") then
  1587.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1588.         end
  1589.     end
  1590. while true do
  1591. swait()
  1592.     if sprintt >= 1 then
  1593.     sprintt = sprintt - 1
  1594.     end
  1595.    
  1596.     if Head:FindFirstChild("mus")==nil then
  1597.     mus = Instance.new("Sound",Head)
  1598.     mus.Name = "mus"
  1599.     mus.SoundId = "rbxassetid://345868687"
  1600.     mus.Looped = true
  1601.     mus.Volume = 1
  1602.     mus:Play()
  1603.     end
  1604.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1605.     velocity = RootPart.Velocity.y
  1606.     sine = sine + change
  1607.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1608.         if RootPart.Velocity.y > 1 and hit == nil then
  1609.             Anim = "Jump"
  1610.             if attack == false then
  1611.         PlayAnimationFromTable({
  1612. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1613. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1614. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1615. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1616. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1617. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1618.         }, .3, false)
  1619.                     end
  1620.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1621.             Anim = "Fall"
  1622.             if attack == false then
  1623.         PlayAnimationFromTable({
  1624. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1625. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1626. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1627. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1628. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1629. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1630.         }, .3, false)
  1631.                     end
  1632.         elseif Torsovelocity < 1 and hit ~= nil then
  1633.             Anim = "Idle"
  1634.             if attack == false then
  1635.                 change = 1
  1636.         PlayAnimationFromTable({
  1637. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1638. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1639. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1640. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1641. CFrame.new(0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1642. CFrame.new(-0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1643.         }, .3, false)
  1644.             end
  1645.         elseif Torsovelocity > 2 and hit ~= nil then
  1646.             Anim = "Walk"
  1647.             if attack == false then
  1648.         PlayAnimationFromTable({       
  1649. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 3.5), 0) * CFrame.Angles(0, 0, 0),
  1650. CFrame.new(-2.09923631e-14, 1.48262846, -0.0984891504, 1, -1.42108547e-14, 0, 0, 0.984807491, 0.173649743, 0, -0.173649758, 0.984807491),
  1651. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1652. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1653. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1654. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1655.         }, .3, false)
  1656.             end
  1657.         end
  1658.     if 0 < #Effects then
  1659.         for e = 1, #Effects do
  1660.             if Effects[e] ~= nil then
  1661.                 local Thing = Effects[e]
  1662.                 if Thing ~= nil then
  1663.                     local Part = Thing[1]
  1664.                     local Mode = Thing[2]
  1665.                     local Delay = Thing[3]
  1666.                     local IncX = Thing[4]
  1667.                     local IncY = Thing[5]
  1668.                     local IncZ = Thing[6]
  1669.                     if Thing[2] == "Shoot" then
  1670.                         local Look = Thing[1]
  1671.                         local move = 30
  1672.                         if Thing[8] == 3 then
  1673.                             move = 10
  1674.                         end
  1675.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1676.                         if Thing[10] ~= nil then
  1677.                             da = pos
  1678.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1679.                             cfa = CFrame.new(Thing[4], pos)
  1680.                             tehCF = cfa:lerp(cf2, 0.2)
  1681.                             Thing[1] = tehCF.lookVector
  1682.                         end
  1683.                         local mag = (Thing[4] - pos).magnitude
  1684.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1685.                         if Thing[8] == 2 then
  1686.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1687.                         end
  1688.                         Thing[4] = Thing[4] + Look * move
  1689.                         Thing[3] = Thing[3] - 1
  1690.                         if 2 < Thing[5] then
  1691.                             Thing[5] = Thing[5] - 0.3
  1692.                             Thing[6] = Thing[6] - 0.3
  1693.                         end
  1694.                         if hit ~= nil then
  1695.                             Thing[3] = 0
  1696.                             if Thing[8] == 1 or Thing[8] == 3 then
  1697.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1698.                             else
  1699.                                 if Thing[8] == 2 then
  1700.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1701.                                     if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  1702.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1703.                                         ref.Anchored = true
  1704.                                         ref.CFrame = CFrame.new(pos)
  1705.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1706.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  1707.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1708.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1709.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1710.                                     end
  1711.                                 end
  1712.                             end
  1713.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1714.                             ref.Anchored = true
  1715.                             ref.CFrame = CFrame.new(pos)
  1716.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1717.                             game:GetService("Debris"):AddItem(ref, 1)
  1718.                         end
  1719.                         if Thing[3] <= 0 then
  1720.                             table.remove(Effects, e)
  1721.                         end
  1722.                     end
  1723.                     do
  1724.                         do
  1725.                             if Thing[2] == "FireWave" then
  1726.                                 if Thing[3] <= Thing[4] then
  1727.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1728.                                     Thing[3] = Thing[3] + 1
  1729.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1730.                                 else
  1731.                                     Part.Parent = nil
  1732.                                     table.remove(Effects, e)
  1733.                                 end
  1734.                             end
  1735.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1736.                                 if Thing[1].Transparency <= 1 then
  1737.                                     if Thing[2] == "Block1" then
  1738.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1739.                                         Mesh = Thing[7]
  1740.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1741.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1742.                                     else
  1743.                                         if Thing[2] == "Block2" then
  1744.                                             Thing[1].CFrame = Thing[1].CFrame
  1745.                                             Mesh = Thing[7]
  1746.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1747.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1748.                                         else
  1749.                                             if Thing[2] == "Fire" then
  1750.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1751.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1752.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1753.                                             else
  1754.                                                 if Thing[2] == "Cylinder" then
  1755.                                                     Mesh = Thing[7]
  1756.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1757.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1758.                                                 else
  1759.                                                     if Thing[2] == "Blood" then
  1760.                                                         Mesh = Thing[7]
  1761.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1762.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1763.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1764.                                                     else
  1765.                                                         if Thing[2] == "Elec" then
  1766.                                                             Mesh = Thing[10]
  1767.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1768.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1769.                                                         else
  1770.                                                             if Thing[2] == "Disappear" then
  1771.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1772.                                                             else
  1773.                                                                 if Thing[2] == "Shatter" then
  1774.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1775.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1776.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1777.                                                         Thing[6] = Thing[6] + Thing[5]
  1778.                                                                 end
  1779.                                                             end
  1780.                                                         end
  1781.                                                     end
  1782.                                                 end
  1783.                                             end
  1784.                                         end
  1785.                                     end
  1786.                                 else
  1787.                                     Part.Parent = nil
  1788.                                     table.remove(Effects, e)
  1789.                                 end
  1790.                             end
  1791.                         end
  1792.                     end
  1793.                 end
  1794.             end
  1795.         end
  1796.     end
  1797. end
  1798. end
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