neobeethoven

Sara Hellström

Jan 27th, 2020
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  1. Name
  2. Sara Hellström
  3. Role
  4. Medic
  5. Character Points and Statistics (60 points, 1:1)
  6. Int 8
  7. Ref 6
  8. Cool 5
  9. Tech 7
  10. Luck 7
  11. Luck Points: 7/7
  12. Attr 8
  13. MA 6
  14. Run: 3*MA (18)
  15. Full Run: 3*Run (54)
  16. Leap: Run/4 (4.5)
  17. Emp 6 (5)
  18. Humanity: Emp * 10 (60)
  19. Remaining Humanity: 48 (Emp 5)
  20. Body 6
  21. Carry cap: Body * 10 (60kg)
  22. Lift: Body * 40 (240kg)
  23. Death & Stun Saves: Roll Body or less on 1d10
  24. BTM: -2 damage taken, -0 hand-to-hand damage inflicted
  25. Career Skills (40 points, 1:1)
  26. *Medical Tech* 6
  27. Academics 4
  28. Awareness 4
  29. Basic Tech 3
  30. Cryotank Operation 4
  31. Diagnose 4
  32. Education 3
  33. Human Perception 3
  34. Pharmaceuticals 5
  35. Research 4
  36. Pickup Skills (Int + Ref points, 1:1) (14)
  37. Wardrobe & Grooming 3
  38. Strength Feat 1
  39. Know Language 8* (Swedish) (native)
  40. Know Language 1 (Korean)
  41. Streetwise 3
  42. Seduction 2
  43. Social 2
  44. Handgun 2
  45. Lifepath
  46. Personal Style
  47. High Fashion
  48. Hairstyle
  49. Long, straight
  50. Accessories
  51. Distinctive Contacts
  52. Ethnic Background
  53. European
  54. Family Background
  55. Arcology Family (in Korea), parents died in a war, family is otherwise caught in a hereditary feud for generations
  56. Childhood spent being raised in a large arcology as an only child; parents died while you were young, and you were raised by your mother's sister
  57. Motivations
  58. Personality Traits
  59. Silly, flighty, airheaded
  60. Person you admire most
  61. "A personal hero" (aunt who raised you)
  62. Your prized possession
  63. A piece of jewelry (mother's hairpin)
  64. Your highest ideal
  65. Friendship
  66. How do you feel about people
  67. I can like most everyone, it's fun to meet new people (even if you have to maybe do bad things to them later)
  68. Life Events
  69. 5 years ago, a serious illness reduced Ref by 1
  70. 4 years ago, you had a significant other, but you're just friends now (mutual decision, the flame died quickly)
  71. 3 years ago, you made a gang member hate you, regardless of your feelings, because you poked their eye out with your mother's hairpin (to save them from something worse, but still). They badmouth you loudly and constantly, and have their entire gang aligned against you specifically
  72. 2 years ago, you found another romantic partner, but your relationship went cold because That One Guy keeps butting in and trying to woo you. Even if you never respond positively it made your partner feel unworthy and unattractive and their confidence bottomed out regardless of how much effort you put in to building it up, and you got frustrated.
  73. Nothing special happened last year.
  74.  
  75. Equipment
  76. Starting Cash
  77. 4500
  78. unemployed
  79. Weapons
  80. Fed Arms X-9mm (P/0/J/E/2d6+1 (9mm)/capacity 12/RoF 2/standard reliability/50m range/300 euro$
  81. Armor
  82. Light armor jacket (14 stopping power, covers torso + arms, SP halved vs. edged weapons, 150 euro$)
  83. Other Gear
  84. Designer fashion outfit (pants, top, footwear, jewelry, total [20+15+25+100]*4 = 640 euro$)
  85. Regular outfit (pants, top, footwear, jewelry, total 20+15+25+25 = 85 euro$)
  86. First Aid Kit (10 euro$)
  87. Medical Kit (50 euro$)
  88. Surgical toolkit (400 euro$)
  89. Medscanner (300 euro$)
  90. Spray-on skin (50 euro$ per can) x1
  91. Trauma Team account (500 euro$)
  92. Cyberware (cost, humanity loss)
  93. Skinwatch (50 euro$, 0.5 H)
  94. Tech-hair (100 euro$, 2 HL)
  95. Contraceptive Implant (100 euro$, 0.5 H)
  96. Medical Modular Cyberhand (950 euro$, 6+2 H)
  97. Cell Phone Implant (500 euro$, 1 H)
  98. Remaining Cash
  99. 315 euro$
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