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ElegantOGC

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Nov 21st, 2018
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  1. new PlayerText:TDEditor_PTD[MAX_PLAYERS][13];
  2.  
  3. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 547.055236, 15.126666, "box");
  4. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 2.295696);
  5. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 664.000000, 0.000000);
  6. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  7. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  8. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 255);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  13. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  14. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  15. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  16.  
  17. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 550.427368, 15.128915, "box");
  18. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, -0.129056);
  19. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 543.896118, 0.000000);
  20. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  21. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 626974975);
  22. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  23. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 626974975);
  24. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  27. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  28. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  29. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  30.  
  31. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 638.707580, 15.202226, "box");
  32. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, -0.129056);
  33. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 637.899780, 0.000000);
  34. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  35. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  36. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
  37. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], -1);
  38. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  39. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  41. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  42. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  43. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  44.  
  45. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 638.907836, 36.200000, "box");
  46. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, -0.129056);
  47. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 638.078002, 0.000000);
  48. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  49. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  50. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
  51. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 626974975);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  54. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  55. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 1);
  56. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  57. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  58.  
  59. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 547.230224, 36.499996, "box");
  60. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, -0.129056);
  61. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 546.400390, 0.000000);
  62. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  63. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  64. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][4], 1);
  65. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][4], -1);
  66. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  67. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  68. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  69. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  70. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  71. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  72.  
  73. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 552.009460, 15.943311, "box");
  74. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, -0.448020);
  75. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 632.000000, 0.000000);
  76. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  77. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 626974975);
  78. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][5], 1);
  79. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][5], 626974975);
  80. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  81. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  82. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  83. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  84. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  85. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  86.  
  87. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 555.610168, 38.372104, "box");
  88. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, -0.448020);
  89. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 631.000000, 0.000000);
  90. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  91. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  92. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][6], 1);
  93. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][6], -1);
  94. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  95. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  96. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  97. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
  98. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  99. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  100.  
  101. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 574.148498, 14.149987, "World");
  102. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.261536, 1.245021);
  103. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 2);
  104. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  105. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  106. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  107. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  108. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  109. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  110. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  111.  
  112. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 610.039611, 15.249992, "Gaming");
  113. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.239136, 1.070798);
  114. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 2);
  115. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 626974975);
  116. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  117. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  118. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  119. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  120. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  122.  
  123. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 557.827514, 27.283380, "box");
  124. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, -0.165204);
  125. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 559.699829, 0.000000);
  126. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  127. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  128. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][9], 1);
  129. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][9], 626974975);
  130. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  131. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  132. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  133. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  134. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  135. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  136.  
  137. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 625.511230, 27.083379, "box");
  138. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, -0.165204);
  139. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 627.299926, 0.000000);
  140. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  141. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  142. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
  143. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], 626974975);
  144. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  145. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  146. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  147. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  148. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  149. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  150.  
  151. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 564.799438, 28.533357, "Sence_2014_:_V_1.0.0");
  152. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.129999, 0.669155);
  153. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  154. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  155. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  156. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 1);
  157. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  158. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2);
  159. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  160. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  161.  
  162. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 562.754577, 27.324504, "box");
  163. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, -0.408019);
  164. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 626.703979, 0.000000);
  165. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  166. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  167. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][12], 1);
  168. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][12], 626974975);
  169. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  170. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  171. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  172. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
  173. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  174. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
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