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ManityMan

SUS

Jan 23rd, 2018
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  1. local ContentProvider = game:GetService("ContentProvider")
  2.  
  3. local function LoadAssets(AssetList)
  4. -- Takes an asset list and preloads it. Will not wait for them to load.
  5.  
  6. for _, AssetId in pairs(AssetList) do
  7. ContentProvider:Preload("http://www.roblox.com/asset/?id=" .. AssetId)
  8. end
  9. end
  10.  
  11. LoadAssets({11442510,30956707})
  12. local Gibs = game.Workspace
  13.  
  14. function Kill(Character)
  15. Character.Humanoid.Health = 0
  16. local poo = Instance.new("IntValue",Character)
  17. poo.Name = "haha nope"
  18. local svch = Character
  19. local hum = Character:findFirstChild("Humanoid")
  20. Character.Archivable = true
  21. local chrclone = Character:clone()
  22. Character.Archivable = false
  23.  
  24. local ch = chrclone:GetChildren()
  25. local i
  26. for i = 1,#ch do
  27. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  28. ch[i]:remove()
  29. end
  30. end
  31. local function Scan(ch)
  32. local e
  33. for e = 1,#ch do
  34. Scan(ch[e]:GetChildren())
  35. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  36. ch[e]:remove()
  37. end
  38. end
  39. end
  40. Scan(chrclone:GetChildren())
  41.  
  42. local hum2 = chrclone:findFirstChild("Humanoid")
  43.  
  44.  
  45. if hum2 ~= nil then
  46. hum2.Name = "Humanoid2"
  47. hum2.PlatformStand = true
  48. hum2.Sit = true
  49. hum2.MaxHealth = 0
  50. hum2.Health = 0
  51. end
  52.  
  53. local ch = Character:GetChildren()
  54. local i
  55. for i = 1,#ch do
  56. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  57. ch[i]:remove()
  58. end
  59. end
  60.  
  61. wait(0.2)
  62.  
  63. local ch = Character:GetChildren()
  64. local i
  65. for i = 1,#ch do
  66. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  67. ch[i]:remove()
  68. end
  69. end
  70. Character = chrclone
  71. local Torso = Character.Torso
  72. local movevector = Vector3.new()
  73.  
  74. if Torso then
  75. local Head = Character:FindFirstChild("Head")
  76. local Limb = Character:FindFirstChild("Right Arm")
  77. if Limb then
  78.  
  79. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  80. local Joint = Instance.new("Glue")
  81. Joint.Name = "RightShoulder"
  82. Joint.Part0 = Torso
  83. Joint.Part1 = Limb
  84. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  85. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  86. Joint.Parent = Torso
  87.  
  88. local B = Instance.new("Part")
  89. B.TopSurface = 0
  90. B.BottomSurface = 0
  91. B.formFactor = "Symmetric"
  92. B.Size = Vector3.new(1, 1, 1)
  93. B.Transparency = 1
  94. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  95. B.Parent = Character
  96. local W = Instance.new("Weld")
  97. W.Part0 = Limb
  98. W.Part1 = B
  99. W.C0 = CFrame.new(0, -0.5, 0)
  100. W.Parent = Limb
  101.  
  102. end
  103. local Limb = Character:FindFirstChild("Left Arm")
  104. if Limb then
  105.  
  106. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  107. local Joint = Instance.new("Glue")
  108. Joint.Name = "LeftShoulder"
  109. Joint.Part0 = Torso
  110. Joint.Part1 = Limb
  111. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  112. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  113. Joint.Parent = Torso
  114.  
  115. local B = Instance.new("Part")
  116. B.TopSurface = 0
  117. B.BottomSurface = 0
  118. B.formFactor = "Symmetric"
  119. B.Size = Vector3.new(1, 1, 1)
  120. B.Transparency = 1
  121. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  122. B.Parent = Character
  123. local W = Instance.new("Weld")
  124. W.Part0 = Limb
  125. W.Part1 = B
  126. W.C0 = CFrame.new(0, -0.5, 0)
  127. W.Parent = Limb
  128.  
  129. end
  130. local Limb = Character:FindFirstChild("Right Leg")
  131. if Limb then
  132.  
  133. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  134. local Joint = Instance.new("Glue")
  135. Joint.Name = "RightHip"
  136. Joint.Part0 = Torso
  137. Joint.Part1 = Limb
  138. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  139. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  140. Joint.Parent = Torso
  141.  
  142. local B = Instance.new("Part")
  143. B.TopSurface = 0
  144. B.BottomSurface = 0
  145. B.formFactor = "Symmetric"
  146. B.Size = Vector3.new(1, 1, 1)
  147. B.Transparency = 1
  148. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  149. B.Parent = Character
  150. local W = Instance.new("Weld")
  151. W.Part0 = Limb
  152. W.Part1 = B
  153. W.C0 = CFrame.new(0, -0.5, 0)
  154. W.Parent = Limb
  155.  
  156. end
  157. local Limb = Character:FindFirstChild("Left Leg")
  158. if Limb then
  159.  
  160. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  161. local Joint = Instance.new("Glue")
  162. Joint.Name = "LeftHip"
  163. Joint.Part0 = Torso
  164. Joint.Part1 = Limb
  165. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  166. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  167. Joint.Parent = Torso
  168.  
  169. local B = Instance.new("Part")
  170. B.TopSurface = 0
  171. B.BottomSurface = 0
  172. B.formFactor = "Symmetric"
  173. B.Size = Vector3.new(1, 1, 1)
  174. B.Transparency = 1
  175. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  176. B.Parent = Character
  177. local W = Instance.new("Weld")
  178. W.Part0 = Limb
  179. W.Part1 = B
  180. W.C0 = CFrame.new(0, -0.5, 0)
  181. W.Parent = Limb
  182.  
  183. end
  184. --[
  185. local Bar = Instance.new("Part")
  186. Bar.TopSurface = 0
  187. Bar.BottomSurface = 0
  188. Bar.formFactor = "Symmetric"
  189. Bar.Size = Vector3.new(1, 1, 1)
  190. Bar.Transparency = 1
  191. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  192. Bar.Parent = Character
  193. local Weld = Instance.new("Weld")
  194. Weld.Part0 = Torso
  195. Weld.Part1 = Bar
  196. Weld.C0 = CFrame.new(0, 0.5, 0)
  197. Weld.Parent = Torso
  198. --]]
  199. end
  200. Character.Parent = Gibs
  201. game.Debris:AddItem(Character, 12)
  202. if movevector ~= Vector3.new() then
  203. for i = 1,10 do
  204. wait()
  205. Torso.Velocity = Vector3.new(0,0,-100)
  206. Head.Velocity = movevector * 200
  207. end
  208. end
  209. local duh = Torso
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