G4U55

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Dec 11th, 2020
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  1. The Long Dark Hotfixed to v1.90 [70139]
  2.  
  3. GENERAL FIXES
  4.  
  5. [General] Fixed a crash that would occur if the in-game language was set to Turkish.
  6. [General] Fixed an issue that caused players Badges and Feats to disappear
  7. [General] Fixed an issue that would cause Players to spawn inside of the Main Menu scene, after exiting the new Survival game creation flow.
  8. [General] Ash Canyon added to the Random Region list in Survival Mode.
  9.  
  10. GENERAL ART FIXES
  11.  
  12. [Enviro] Fixed missing cliff detail on numerous vistas found in Ash Canyon.
  13. [Enviro] Fixed numerous floating and clipping items.
  14. [Enviro] Pass for terrain traps in Ash Canyon.
  15. [Enviro] Fixed floating environment meshes found in Ash Canyon.
  16. [Enviro] Rabbits will no longer climb on the broken fishing hut, in the Main Menu.
  17. [Enviro] Fixed low res textures appearing on the rope bridge, when visuals are set to Ultra.
  18. [Enviro] Fixed an issue that caused item piles to become non-interactable when stacked on top of piles of the same item type.
  19. [Prop] Fixed level of detail popping issue on Camp Fires.
  20.  
  21. USER INTERFACE
  22.  
  23. [UI] Fixed missing region name from the “You started in” journal stat, when starting in Ash Canyon.
  24. [UI] Fixed an issue that prevented tracking Time Spent in Ash Canyon in the Journal.
  25. [UI] Fixed an issue that prevented the region text from properly fading out after viewing the Map. This would cause a faint shadow of text to remain on screen.
  26. [UI] Load screen icons will now fade out after loading is complete, as intended.
  27. [UI] Localized text now correctly appears when selecting Timberwolf Mountain in the Region Selection.
  28. [UI] Added missing localized strings and fixed several translation issues.
  29. [UI] Loading into Ash Canyon now uses the correct load screen art.
  30.  
  31. SURVIVAL MODE
  32.  
  33. [General] The Sure Footing benefit will no longer expire and then reactive after a transition.
  34. [Ash Canyon] Items can no longer be dropped when on a bridge, as intended.
  35. [Ash Canyon] Pass for missing environment sound effects.
  36. [Ash Canyon] All Abandoned Fires now appear as burnt out, as intended.
  37.  
  38. CHALLENGE MODE
  39.  
  40. [Darkwalker] Fixed an issue that could cause the Player to become stuck on a black screen after dying in a Darkwalker game, if the death animation could not be played in full.
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