carlosname

Untitled

Apr 19th, 2020
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  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 100)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 12500
  11. human.Health = 12500
  12. human.JumpPower = 75
  13. human.WalkSpeed = 25
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. activu = false
  27. appeared = false
  28. animpose = nil
  29. POSU = false
  30. local wherto = hrp
  31. local addcfr = CFrame.new(0, 0, 0)
  32. Heartbeat = Instance.new("BindableEvent")
  33. Heartbeat.Name = "Heartbeat"
  34. Heartbeat.Parent = script
  35. frame = 0.03333333333333333
  36. tf = 0
  37. game:GetService("RunService").Heartbeat:connect(function(s, p)
  38. tf = tf + s
  39. if tf >= frame then
  40. for i = 1, math.floor(tf / frame) do
  41. Heartbeat:Fire()
  42. end
  43. tf = tf - frame * math.floor(tf / frame)
  44. end
  45. end)
  46. function swait(num)
  47. if num == 0 or num == nil then
  48. Heartbeat.Event:wait()
  49. else
  50. for i = 1, num do
  51. Heartbeat.Event:wait()
  52. end
  53. end
  54. end
  55. tool = Instance.new("Tool")
  56. tool.CanBeDropped = false
  57. tool.RequiresHandle = false
  58. tool.TextureId = "rbxassetid://291302154"
  59. tool.ToolTip = "NANI"
  60. tool.Name = "AAAAAAAAAAAAAA"
  61. tool.Parent = plr.Backpack
  62. modz = Instance.new("Model")
  63. modz.Name = "efx"
  64. modz.Parent = chr
  65. ZANOOB = Instance.new("Model")
  66. ZANOOB.Name = "THE NOOB"
  67. ZANOOB.Parent = chr
  68. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  69. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  71. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  76. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  77. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  78. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RS = tors:FindFirstChild("Right Shoulder")
  81. LS = tors:FindFirstChild("Left Shoulder")
  82. RH = tors:FindFirstChild("Right Hip")
  83. LH = tors:FindFirstChild("Left Hip")
  84. RJ = hrp:FindFirstChild("RootJoint")
  85. N = tors:FindFirstChild("Neck")
  86. cf = CFrame.new
  87. ang = CFrame.Angles
  88. rd = math.rad
  89. rd2 = math.random
  90. function nooutline(p)
  91. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  92. end
  93. function makepart(color, name, reflec, mater, parnt, cfram)
  94. local port = Instance.new("Part")
  95. port.BrickColor = BrickColor.new(color)
  96. port.Name = name
  97. port.Transparency = 1
  98. nooutline(port)
  99. port.Reflectance = reflec
  100. port.Material = mater
  101. port.Anchored = false
  102. port.CanCollide = false
  103. port.Locked = true
  104. port.Size = Vector3.new(0.2, 0.2, 0.2)
  105. port.Parent = parnt
  106. return port
  107. end
  108. function makemesh(meshtype, scale, meshid, parent)
  109. local mes = Instance.new("SpecialMesh")
  110. mes.MeshType = meshtype
  111. mes.Scale = scale
  112. if meshtype == "FileMesh" then
  113. mes.MeshId = meshid
  114. end
  115. mes.Parent = parent
  116. return mes
  117. end
  118. function makemotor(parent, p0, p1, c0, c1)
  119. swait()
  120. local wel = Instance.new("Motor6D")
  121. wel.Part0 = p0
  122. wel.Part1 = p1
  123. wel.C0 = c0
  124. if c1 ~= nil then
  125. wel.C1 = c1
  126. end
  127. wel.Parent = parent
  128. return wel
  129. end
  130. local konodioda = Instance.new("Sound")
  131. konodioda.SoundId = "rbxassetid://393700652"
  132. konodioda.Volume = 2.5
  133. konodioda.Parent = hrp
  134. local bast = Instance.new("Sound")
  135. bast.SoundId = "rbxassetid://627848963"
  136. bast.Volume = 2.5
  137. bast.Parent = hrp
  138. local zaworld = Instance.new("Sound")
  139. zaworld.SoundId = "rbxassetid://616576400"
  140. zaworld.Volume = 0.8
  141. zaworld.Parent = hrp
  142. local wry = Instance.new("Sound")
  143. wry.SoundId = "rbxassetid://1056668930"
  144. wry.Volume = 2.75
  145. wry.Parent = hrp
  146. local wryy = Instance.new("Sound")
  147. wryy.SoundId = "rbxassetid://1056668930"
  148. wryy.Volume = 2.75
  149. wryy.Parent = hrp
  150. function animo(yep)
  151. if yep == true then
  152. anim.Parent = human
  153. chr.Animate.Disabled = false
  154. elseif yep == false then
  155. chr.Animate.Disabled = true
  156. anim.Parent = nil
  157. end
  158. end
  159. animo(false)
  160. function lerpz(joint, prop, cfrmz, alp)
  161. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  162. end
  163. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  164. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  165. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  166. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  167. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  168. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. function resetlerp(whoever)
  174. if whoever == nil then
  175. RJ.C0 = RJC0
  176. RJ.C1 = RJC1
  177. N.C0 = NC0
  178. N.C1 = NC1
  179. RS.C0 = RSC0
  180. RS.C1 = RSC1
  181. LS.C0 = LSC0
  182. LS.C1 = LSC1
  183. RH.C0 = RHC0
  184. RH.C1 = RHC1
  185. LH.C0 = LHC0
  186. LH.C1 = LHC1
  187. elseif whoever ~= nil then
  188. nRJ.C0 = RJC0
  189. nRJ.C1 = RJC1
  190. nN.C0 = NC0
  191. nN.C1 = NC1
  192. nRS.C0 = RSC0
  193. nRS.C1 = RSC1
  194. nLS.C0 = LSC0
  195. nLS.C1 = LSC1
  196. nRH.C0 = RHC0
  197. nRH.C1 = RHC1
  198. nLH.C0 = LHC0
  199. nLH.C1 = LHC1
  200. end
  201. end
  202. function STANDO(cfr)
  203. local rooto = Instance.new("Part")
  204. nooutline(rooto)
  205. rooto.Name = "HumanoidRootPart"
  206. rooto.Anchored = true
  207. rooto.CFrame = cfr
  208. rooto.Size = Vector3.new(2, 2, 1)
  209. rooto.CanCollide = false
  210. rooto.Locked = true
  211. rooto.Transparency = 1
  212. rooto.Parent = ZANOOB
  213. local head = Instance.new("Part")
  214. nooutline(head)
  215. head.Anchored = false
  216. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  217. head.Size = Vector3.new(2, 1, 1)
  218. head.BrickColor = BrickColor.new("White")
  219. head.CanCollide = false
  220. head.Name = "Head"
  221. head.Locked = true
  222. head.Transparency = 1
  223. head.Parent = ZANOOB
  224. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  225. local headdecal = Instance.new("Decal")
  226. headdecal.Name = "face"
  227. headdecal.Texture = "rbxasset://textures/face.png"
  228. headdecal.Face = "Front"
  229. headdecal.Transparency = 1
  230. headdecal.Parent = head
  231. local mp = Instance.new("Part",ZANOOB)
  232. mp.Name = "Mask"
  233. mp.BrickColor = BrickColor.new("Bright green")
  234. mp.Transparency = 1
  235. mp.CanCollide = false
  236. local mask = Instance.new("SpecialMesh",mp)
  237. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  238. mask.MeshType = "FileMesh"
  239. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  240. mask.Scale = Vector3.new(1,1,1)
  241. local mw = Instance.new("Weld")
  242. mw.Parent = mask
  243. mw.Part0 = head
  244. mw.Part1 = mp
  245. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  246. mw.C0 = CFrame.Angles(0,0,0)
  247. local mp2 = Instance.new("Part",ZANOOB)
  248. mp2.Name = "Mask2"
  249. mp2.BrickColor = BrickColor.new("Really black")
  250. mp2.Transparency = 1
  251. mp2.CanCollide = false
  252. local mask2 = Instance.new("SpecialMesh",mp2)
  253. mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
  254. mask2.MeshType = "FileMesh"
  255. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  256. mask2.Scale = Vector3.new(1,1,1)
  257. local mw2 = Instance.new("Weld")
  258. mw2.Parent = mask2
  259. mw2.Part0 = head
  260. mw2.Part1 = mp2
  261. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  262. mw2.C0 = CFrame.Angles(0,0,0)
  263. local torso = Instance.new("Part")
  264. nooutline(torso)
  265. torso.Name = "Torso"
  266. torso.Anchored = false
  267. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  268. torso.Size = Vector3.new(2, 1, 1)
  269. torso.BrickColor = BrickColor.new("Bright red")
  270. torso.CanCollide = false
  271. torso.Transparency = 1
  272. torso.Locked = true
  273. torso.Parent = ZANOOB
  274. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  275. local leftarm = Instance.new("Part")
  276. nooutline(leftarm)
  277. leftarm.Anchored = false
  278. leftarm.Name = "Left Arm"
  279. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  280. leftarm.Size = Vector3.new(1, 2, 1)
  281. leftarm.BrickColor = BrickColor.new("White")
  282. leftarm.CanCollide = false
  283. leftarm.Transparency = 1
  284. leftarm.Locked = true
  285. leftarm.Parent = ZANOOB
  286. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  287. local rightarm = Instance.new("Part")
  288. nooutline(rightarm)
  289. rightarm.Anchored = false
  290. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  291. rightarm.Name = "Right Arm"
  292. rightarm.Size = Vector3.new(1, 2, 1)
  293. rightarm.BrickColor = BrickColor.new("White")
  294. rightarm.CanCollide = false
  295. rightarm.Locked = true
  296. rightarm.Transparency = 1
  297. rightarm.Parent = ZANOOB
  298. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  299. local leftleg = Instance.new("Part")
  300. nooutline(leftleg)
  301. leftleg.Anchored = false
  302. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  303. leftleg.Name = "Left Leg"
  304. leftleg.Size = Vector3.new(1, 2, 1)
  305. leftleg.BrickColor = BrickColor.new("Really black")
  306. leftleg.CanCollide = false
  307. leftleg.Transparency = 1
  308. leftleg.Locked = true
  309. leftleg.Parent = ZANOOB
  310. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  311. local rightleg = Instance.new("Part")
  312. nooutline(rightleg)
  313. rightleg.Anchored = false
  314. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  315. rightleg.Name = "Right Leg"
  316. rightleg.Size = Vector3.new(1, 2, 1)
  317. rightleg.BrickColor = BrickColor.new("Really black")
  318. rightleg.CanCollide = false
  319. rightleg.Locked = true
  320. rightleg.Transparency = 1
  321. rightleg.Parent = ZANOOB
  322. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  323. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  324. rootweld.Name = "RootJoint"
  325. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  326. neckweld.Name = "Neck"
  327. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  328. rshoulderweld.Name = "Right Shoulder"
  329. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  330. lshoulderweld.Name = "Left Shoulder"
  331. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  332. rhipweld.Name = "Right Hip"
  333. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  334. lhipweld.Name = "Left Hip"
  335. local scarf = Instance.new("Part")
  336. nooutline(scarf)
  337. scarf.Anchored = false
  338. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  339. scarf.Name = "scarf"
  340. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  341. scarf.BrickColor = BrickColor.new("Maroon")
  342. scarf.CanCollide = false
  343. scarf.Locked = true
  344. scarf.Transparency = 1
  345. scarf.Parent = ZANOOB
  346. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  347. local scarf2 = Instance.new("Part")
  348. nooutline(scarf2)
  349. scarf2.Anchored = false
  350. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  351. scarf2.Name = "scarf2"
  352. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  353. scarf2.BrickColor = BrickColor.new("Maroon")
  354. scarf2.CanCollide = false
  355. scarf2.Locked = true
  356. scarf2.Transparency = 1
  357. scarf2.Parent = ZANOOB
  358. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  359. local should1 = Instance.new("Part")
  360. nooutline(should1)
  361. should1.Anchored = false
  362. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  363. should1.Name = "should1"
  364. should1.Size = Vector3.new(1.5, 0.25, 1)
  365. should1.BrickColor = BrickColor.new("Bright yellow")
  366. should1.Material = "Metal"
  367. should1.CanCollide = false
  368. should1.Locked = true
  369. should1.Transparency = 1
  370. should1.Parent = ZANOOB
  371. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  372. local should12 = Instance.new("Part")
  373. nooutline(should12)
  374. should12.Anchored = false
  375. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  376. should12.Name = "should12"
  377. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  378. should12.BrickColor = BrickColor.new("Institutional white")
  379. should12.Material = "Neon"
  380. should12.CanCollide = false
  381. should12.Locked = true
  382. should12.Transparency = 1
  383. should12.Parent = ZANOOB
  384. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  385. local should13 = Instance.new("Part")
  386. nooutline(should13)
  387. should13.Anchored = false
  388. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  389. should13.Name = "should13"
  390. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  391. should13.BrickColor = BrickColor.new("Bright yellow")
  392. should13.Material = "Metal"
  393. should13.CanCollide = false
  394. should13.Locked = true
  395. should13.Transparency = 1
  396. should13.Parent = ZANOOB
  397. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  398. local should2 = Instance.new("Part")
  399. nooutline(should2)
  400. should2.Anchored = false
  401. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  402. should2.Name = "should2"
  403. should2.Size = Vector3.new(1.5, 0.25, 1)
  404. should2.BrickColor = BrickColor.new("Bright yellow")
  405. should2.Material = "Metal"
  406. should2.CanCollide = false
  407. should2.Locked = true
  408. should2.Transparency = 1
  409. should2.Parent = ZANOOB
  410. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  411. local should22 = Instance.new("Part")
  412. nooutline(should22)
  413. should22.Anchored = false
  414. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  415. should22.Name = "should22"
  416. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  417. should22.BrickColor = BrickColor.new("Institutional white")
  418. should22.Material = "Neon"
  419. should22.CanCollide = false
  420. should22.Locked = true
  421. should22.Transparency = 1
  422. should22.Parent = ZANOOB
  423. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  424. local should23 = Instance.new("Part")
  425. nooutline(should23)
  426. should23.Anchored = false
  427. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  428. should23.Name = "should23"
  429. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  430. should23.BrickColor = BrickColor.new("Bright yellow")
  431. should23.Material = "Metal"
  432. should23.CanCollide = false
  433. should23.Locked = true
  434. should23.Transparency = 1
  435. should23.Parent = ZANOOB
  436. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  437. local pa7 = Instance.new("Part")
  438. nooutline(pa7)
  439. pa7.Anchored = false
  440. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  441. pa7.Name = "pa7"
  442. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  443. pa7.BrickColor = BrickColor.new("Bright yellow")
  444. pa7.CanCollide = false
  445. pa7.Locked = true
  446. pa7.Transparency = 1
  447. pa7.Parent = ZANOOB
  448. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  449. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  450. local raemblem = Instance.new("Part")
  451. nooutline(raemblem)
  452. raemblem.Anchored = false
  453. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  454. raemblem.Name = "raemblem"
  455. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  456. raemblem.BrickColor = BrickColor.new("White")
  457. raemblem.CanCollide = false
  458. raemblem.Locked = true
  459. raemblem.Material = "SmoothPlastic"
  460. raemblem.Transparency = 1
  461. raemblem.Parent = ZANOOB
  462. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  463. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  464. local emmes = Instance.new("Decal")
  465. emmes.Texture = "rbxassetid://0"
  466. emmes.Transparency = 1
  467. emmes.Face = "Right"
  468. emmes.Name = "embe"
  469. emmes.Parent = raemblem
  470. local ra1 = Instance.new("Part")
  471. nooutline(ra1)
  472. ra1.Anchored = false
  473. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  474. ra1.Name = "ra1"
  475. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  476. ra1.BrickColor = BrickColor.new("Really black")
  477. ra1.CanCollide = false
  478. ra1.Locked = true
  479. ra1.Transparency = 1
  480. ra1.Parent = ZANOOB
  481. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  482. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  483. local ra2 = Instance.new("Part")
  484. nooutline(ra2)
  485. ra2.Anchored = false
  486. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  487. ra2.Name = "ra2"
  488. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  489. ra2.BrickColor = BrickColor.new("Really black")
  490. ra2.CanCollide = false
  491. ra2.Locked = true
  492. ra2.Transparency = 1
  493. ra2.Parent = ZANOOB
  494. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  495. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  496. local ra3 = Instance.new("Part")
  497. nooutline(ra3)
  498. ra3.Anchored = false
  499. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  500. ra3.Name = "ra3"
  501. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  502. ra3.BrickColor = BrickColor.new("Bright red")
  503. ra3.CanCollide = false
  504. ra3.Locked = true
  505. ra3.Transparency = 1
  506. ra3.Parent = ZANOOB
  507. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  508. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  509. local ra4 = Instance.new("Part")
  510. nooutline(ra4)
  511. ra4.Anchored = false
  512. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  513. ra4.Name = "ra4"
  514. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  515. ra4.BrickColor = BrickColor.new("Bright red")
  516. ra4.CanCollide = false
  517. ra4.Locked = true
  518. ra4.Transparency = 1
  519. ra4.Parent = ZANOOB
  520. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  521. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  522. local ra5 = Instance.new("Part")
  523. nooutline(ra5)
  524. ra5.Anchored = false
  525. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  526. ra5.Name = "ra6"
  527. ra5.Size = Vector3.new(0.1, 0.1, 0.1)
  528. ra5.BrickColor = BrickColor.new("New Yeller")
  529. ra5.Material = "Neon"
  530. ra5.CanCollide = false
  531. ra5.Locked = true
  532. ra5.Transparency = 1
  533. ra5.Parent = ZANOOB
  534. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  535. local ra6 = Instance.new("Part")
  536. nooutline(ra6)
  537. ra6.Anchored = false
  538. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  539. ra6.Name = "ra6"
  540. ra6.Size = Vector3.new(0.1, 0.1, 0.1)
  541. ra6.BrickColor = BrickColor.new("New Yeller")
  542. ra6.Material = "Neon"
  543. ra6.CanCollide = false
  544. ra6.Locked = true
  545. ra6.Transparency = 1
  546. ra6.Parent = ZANOOB
  547. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  548. local ra7 = Instance.new("Part")
  549. nooutline(ra7)
  550. ra7.Anchored = false
  551. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  552. ra7.Name = "ra7"
  553. ra7.Size = Vector3.new(0.1, 0.1, 0.1)
  554. ra7.BrickColor = BrickColor.new("New Yeller")
  555. ra7.Material = "Neon"
  556. ra7.CanCollide = false
  557. ra7.Locked = true
  558. ra7.Transparency = 1
  559. ra7.Parent = ZANOOB
  560. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  561. local ra8 = Instance.new("Part")
  562. nooutline(ra8)
  563. ra8.Anchored = false
  564. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  565. ra8.Name = "ra8"
  566. ra8.Size = Vector3.new(0.1, 0.1, 0.1)
  567. ra8.BrickColor = BrickColor.new("New Yeller")
  568. ra8.Material = "Neon"
  569. ra8.CanCollide = false
  570. ra8.Locked = true
  571. ra8.Transparency = 1
  572. ra8.Parent = ZANOOB
  573. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  574. local ra9 = Instance.new("Part")
  575. nooutline(ra9)
  576. ra9.Anchored = false
  577. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  578. ra9.Name = "ra9"
  579. ra9.Size = Vector3.new(0.1, 0.1, 0.1)
  580. ra9.BrickColor = BrickColor.new("New Yeller")
  581. ra9.Material = "Neon"
  582. ra9.CanCollide = false
  583. ra9.Locked = true
  584. ra9.Transparency = 1
  585. ra9.Parent = ZANOOB
  586. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  587. local ra10 = Instance.new("Part")
  588. nooutline(ra10)
  589. ra10.Anchored = false
  590. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  591. ra10.Name = "ra10"
  592. ra10.Size = Vector3.new(0.1, 0.1, 0.1)
  593. ra10.BrickColor = BrickColor.new("New Yeller")
  594. ra10.Material = "Neon"
  595. ra10.CanCollide = false
  596. ra10.Locked = true
  597. ra10.Transparency = 1
  598. ra10.Parent = ZANOOB
  599. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  600. local ra11 = Instance.new("Part")
  601. nooutline(ra11)
  602. ra11.Anchored = false
  603. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  604. ra11.Name = "ra11"
  605. ra11.Size = Vector3.new(0.1, 0.1, 0.1)
  606. ra11.BrickColor = BrickColor.new("New Yeller")
  607. ra11.Material = "Neon"
  608. ra11.CanCollide = false
  609. ra11.Locked = true
  610. ra11.Transparency = 1
  611. ra11.Parent = ZANOOB
  612. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  613. local ra12 = Instance.new("Part")
  614. nooutline(ra12)
  615. ra12.Anchored = false
  616. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  617. ra12.Name = "ra12"
  618. ra12.Size = Vector3.new(0.1, 0.1, 0.1)
  619. ra12.BrickColor = BrickColor.new("New Yeller")
  620. ra12.Material = "Neon"
  621. ra12.CanCollide = false
  622. ra12.Locked = true
  623. ra12.Transparency = 1
  624. ra12.Parent = ZANOOB
  625. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  626. local ra13 = Instance.new("Part")
  627. nooutline(ra13)
  628. ra13.Anchored = false
  629. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  630. ra13.Name = "ra13"
  631. ra13.Size = Vector3.new(0.1, 0.1, 0.1)
  632. ra13.BrickColor = BrickColor.new("New Yeller")
  633. ra13.Material = "Neon"
  634. ra13.CanCollide = false
  635. ra13.Locked = true
  636. ra13.Transparency = 1
  637. ra13.Parent = ZANOOB
  638. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  639. local ra14 = Instance.new("Part")
  640. nooutline(ra14)
  641. ra14.Anchored = false
  642. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  643. ra14.Name = "ra14"
  644. ra14.Size = Vector3.new(0.1, 0.1, 0.1)
  645. ra14.BrickColor = BrickColor.new("New Yeller")
  646. ra14.Material = "Neon"
  647. ra14.CanCollide = false
  648. ra14.Locked = true
  649. ra14.Transparency = 1
  650. ra14.Parent = ZANOOB
  651. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  652. local ra15 = Instance.new("Part")
  653. nooutline(ra15)
  654. ra15.Anchored = false
  655. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  656. ra15.Name = "ra15"
  657. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  658. ra15.BrickColor = BrickColor.new("Really black")
  659. ra15.CanCollide = false
  660. ra15.Locked = true
  661. ra15.Transparency = 1
  662. ra15.Parent = ZANOOB
  663. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  664. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  665. local ra16 = Instance.new("Part")
  666. nooutline(ra16)
  667. ra16.Anchored = false
  668. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  669. ra16.Name = "ra16"
  670. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  671. ra16.BrickColor = BrickColor.new("Bright red")
  672. ra16.CanCollide = false
  673. ra16.Locked = true
  674. ra16.Transparency = 1
  675. ra16.Parent = ZANOOB
  676. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  677. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  678. local la1 = Instance.new("Part")
  679. nooutline(la1)
  680. la1.Anchored = false
  681. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  682. la1.Name = "la1"
  683. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  684. la1.BrickColor = BrickColor.new("Really black")
  685. la1.CanCollide = false
  686. la1.Locked = true
  687. la1.Transparency = 1
  688. la1.Parent = ZANOOB
  689. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  690. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  691. local la2 = Instance.new("Part")
  692. nooutline(la2)
  693. la2.Anchored = false
  694. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  695. la2.Name = "la2"
  696. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  697. la2.BrickColor = BrickColor.new("Really black")
  698. la2.CanCollide = false
  699. la2.Locked = true
  700. la2.Transparency = 1
  701. la2.Parent = ZANOOB
  702. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  703. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  704. local la3 = Instance.new("Part")
  705. nooutline(la3)
  706. la3.Anchored = false
  707. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  708. la3.Name = "la3"
  709. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  710. la3.BrickColor = BrickColor.new("Bright red")
  711. la3.CanCollide = false
  712. la3.Locked = true
  713. la3.Transparency = 1
  714. la3.Parent = ZANOOB
  715. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  716. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  717. local la4 = Instance.new("Part")
  718. nooutline(la4)
  719. la4.Anchored = false
  720. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  721. la4.Name = "la4"
  722. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  723. la4.BrickColor = BrickColor.new("Bright red")
  724. la4.CanCollide = false
  725. la4.Locked = true
  726. la4.Transparency = 1
  727. la4.Parent = ZANOOB
  728. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  729. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  730. local la5 = Instance.new("Part")
  731. nooutline(la5)
  732. la5.Anchored = false
  733. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  734. la5.Name = "la5"
  735. la5.Size = Vector3.new(0.1, 0.1, 0.1)
  736. la5.BrickColor = BrickColor.new("New Yeller")
  737. la5.Material = "Neon"
  738. la5.CanCollide = false
  739. la5.Locked = true
  740. la5.Transparency = 1
  741. la5.Parent = ZANOOB
  742. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  743. local la6 = Instance.new("Part")
  744. nooutline(la6)
  745. la6.Anchored = false
  746. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  747. la6.Name = "la6"
  748. la6.Size = Vector3.new(0.1, 0.1, 0.1)
  749. la6.BrickColor = BrickColor.new("New Yeller")
  750. la6.Material = "Neon"
  751. la6.CanCollide = false
  752. la6.Locked = true
  753. la6.Transparency = 1
  754. la6.Parent = ZANOOB
  755. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  756. local la7 = Instance.new("Part")
  757. nooutline(la7)
  758. la7.Anchored = false
  759. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  760. la7.Name = "la7"
  761. la7.Size = Vector3.new(0.1, 0.1, 0.1)
  762. la7.BrickColor = BrickColor.new("New Yeller")
  763. la7.Material = "Neon"
  764. la7.CanCollide = false
  765. la7.Locked = true
  766. la7.Transparency = 1
  767. la7.Parent = ZANOOB
  768. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  769. local la8 = Instance.new("Part")
  770. nooutline(la8)
  771. la8.Anchored = false
  772. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  773. la8.Name = "la8"
  774. la8.Size = Vector3.new(0.1, 0.1, 0.1)
  775. la8.BrickColor = BrickColor.new("New Yeller")
  776. la8.Material = "Neon"
  777. la8.CanCollide = false
  778. la8.Locked = true
  779. la8.Transparency = 1
  780. la8.Parent = ZANOOB
  781. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  782. local la9 = Instance.new("Part")
  783. nooutline(la9)
  784. la9.Anchored = false
  785. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  786. la9.Name = "la9"
  787. la9.Size = Vector3.new(0.1, 0.1, 0.1)
  788. la9.BrickColor = BrickColor.new("New Yeller")
  789. la9.Material = "Neon"
  790. la9.CanCollide = false
  791. la9.Locked = true
  792. la9.Transparency = 1
  793. la9.Parent = ZANOOB
  794. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  795. local la10 = Instance.new("Part")
  796. nooutline(la10)
  797. la10.Anchored = false
  798. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  799. la10.Name = "la10"
  800. la10.Size = Vector3.new(0.1, 0.1, 0.1)
  801. la10.BrickColor = BrickColor.new("New Yeller")
  802. la10.Material = "Neon"
  803. la10.CanCollide = false
  804. la10.Locked = true
  805. la10.Transparency = 1
  806. la10.Parent = ZANOOB
  807. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  808. local la11 = Instance.new("Part")
  809. nooutline(la11)
  810. la11.Anchored = false
  811. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  812. la11.Name = "la11"
  813. la11.Size = Vector3.new(0.1, 0.1, 0.1)
  814. la11.BrickColor = BrickColor.new("New Yeller")
  815. la11.Material = "Neon"
  816. la11.CanCollide = false
  817. la11.Locked = true
  818. la11.Transparency = 1
  819. la11.Parent = ZANOOB
  820. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  821. local la12 = Instance.new("Part")
  822. nooutline(la12)
  823. la12.Anchored = false
  824. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  825. la12.Name = "la12"
  826. la12.Size = Vector3.new(0.1, 0.1, 0.1)
  827. la12.BrickColor = BrickColor.new("New Yeller")
  828. la12.Material = "Neon"
  829. la12.CanCollide = false
  830. la12.Locked = true
  831. la12.Transparency = 1
  832. la12.Parent = ZANOOB
  833. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  834. local la13 = Instance.new("Part")
  835. nooutline(la13)
  836. la13.Anchored = false
  837. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  838. la13.Name = "la13"
  839. la13.Size = Vector3.new(0.1, 0.1, 0.1)
  840. la13.BrickColor = BrickColor.new("New Yeller")
  841. la13.Material = "Neon"
  842. la13.CanCollide = false
  843. la13.Locked = true
  844. la13.Transparency = 1
  845. la13.Parent = ZANOOB
  846. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  847. local la14 = Instance.new("Part")
  848. nooutline(la14)
  849. la14.Anchored = false
  850. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  851. la14.Name = "la14"
  852. la14.Size = Vector3.new(0.1, 0.1, 0.1)
  853. la14.BrickColor = BrickColor.new("New Yeller")
  854. la14.Material = "Neon"
  855. la14.CanCollide = false
  856. la14.Locked = true
  857. la14.Transparency = 1
  858. la14.Parent = ZANOOB
  859. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  860. local la15 = Instance.new("Part")
  861. nooutline(la15)
  862. la15.Anchored = false
  863. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  864. la15.Name = "la15"
  865. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  866. la15.BrickColor = BrickColor.new("Really black")
  867. la15.CanCollide = false
  868. la15.Locked = true
  869. la15.Transparency = 1
  870. la15.Parent = ZANOOB
  871. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  872. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  873. local la16 = Instance.new("Part")
  874. nooutline(la16)
  875. la16.Anchored = false
  876. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  877. la16.Name = "la16"
  878. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  879. la16.BrickColor = BrickColor.new("Bright red")
  880. la16.CanCollide = false
  881. la16.Locked = true
  882. la16.Transparency = 1
  883. la16.Parent = ZANOOB
  884. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  885. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  886. local ll1 = Instance.new("Part")
  887. nooutline(ll1)
  888. ll1.Anchored = false
  889. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  890. ll1.Name = "ll1"
  891. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  892. ll1.BrickColor = BrickColor.new("Bright red")
  893. ll1.CanCollide = false
  894. ll1.Locked = true
  895. ll1.Transparency = 1
  896. ll1.Parent = ZANOOB
  897. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  898. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  899. local ll2 = Instance.new("Part")
  900. nooutline(ll2)
  901. ll2.Anchored = false
  902. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  903. ll2.Name = "ll2"
  904. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  905. ll2.BrickColor = BrickColor.new("Bright red")
  906. ll2.CanCollide = false
  907. ll2.Locked = true
  908. ll2.Transparency = 1
  909. ll2.Parent = ZANOOB
  910. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  911. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  912. local ll3 = Instance.new("Part")
  913. nooutline(ll3)
  914. ll3.Anchored = false
  915. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  916. ll3.Name = "ll3"
  917. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  918. ll3.BrickColor = BrickColor.new("White")
  919. ll3.CanCollide = false
  920. ll3.Locked = true
  921. ll3.Transparency = 1
  922. ll3.Parent = ZANOOB
  923. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  924. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  925. local rr1 = Instance.new("Part")
  926. nooutline(rr1)
  927. rr1.Anchored = false
  928. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  929. rr1.Name = "rr1"
  930. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  931. rr1.BrickColor = BrickColor.new("Bright red")
  932. rr1.CanCollide = false
  933. rr1.Locked = true
  934. rr1.Transparency = 1
  935. rr1.Parent = ZANOOB
  936. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  937. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  938. local rr2 = Instance.new("Part")
  939. nooutline(rr2)
  940. rr2.Anchored = false
  941. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  942. rr2.Name = "rr2"
  943. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  944. rr2.BrickColor = BrickColor.new("Bright red")
  945. rr2.CanCollide = false
  946. rr2.Locked = true
  947. rr2.Transparency = 1
  948. rr2.Parent = ZANOOB
  949. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  950. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  951. local rr3 = Instance.new("Part")
  952. nooutline(rr3)
  953. rr3.Anchored = false
  954. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  955. rr3.Name = "rr3"
  956. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  957. rr3.BrickColor = BrickColor.new("White")
  958. rr3.CanCollide = false
  959. rr3.Locked = true
  960. rr3.Transparency = 1
  961. rr3.Parent = ZANOOB
  962. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  963. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  964. return ZANOOB
  965. end
  966. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  967. coroutine.resume(coroutine.create(function()
  968. local rot = thenoob.HumanoidRootPart
  969. repeat
  970. swait()
  971. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  972. until rot == nil
  973. end))
  974. local rot = thenoob.HumanoidRootPart
  975. local ntorso = thenoob:FindFirstChild("Torso")
  976. local rightarm = thenoob:FindFirstChild("Right Arm")
  977. local leftarm = thenoob:FindFirstChild("Left Arm")
  978. local leftleg = thenoob:FindFirstChild("Left Leg")
  979. local rightleg = thenoob:FindFirstChild("Right Leg")
  980. local head = thenoob:FindFirstChild("Head")
  981. local face = head:FindFirstChild("face")
  982. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  983. local embpart = thenoob:FindFirstChild("raemblem")
  984. local nRJ = rot:FindFirstChild("RootJoint")
  985. local nN = ntorso:FindFirstChild("Neck")
  986. local nRS = ntorso:FindFirstChild("Right Shoulder")
  987. local nLS = ntorso:FindFirstChild("Left Shoulder")
  988. local nRH = ntorso:FindFirstChild("Right Hip")
  989. local nLH = ntorso:FindFirstChild("Left Hip")
  990. function standappear(nbz)
  991. if selected == false or activu == true then
  992. return
  993. end
  994. if appeared == false then
  995. appeared = true
  996. wherto = hrp
  997. addcfr = cf(-2, 1, 2)
  998. local apear = Instance.new("Sound")
  999. apear.SoundId = "rbxassetid://463010917"
  1000. apear.Parent = rot
  1001. apear.Volume = 1.25
  1002. game.Debris:AddItem(apear, 1.5)
  1003. apear:Play()
  1004. for _, n in pairs(nbz:GetChildren()) do
  1005. coroutine.resume(coroutine.create(function()
  1006. for _ = 1, 5 do
  1007. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1008. swait()
  1009. n.Transparency = n.Transparency - 0.2
  1010. face.Transparency = face.Transparency - 0.2
  1011. emblem.Transparency = emblem.Transparency - 0.2
  1012. end
  1013. end
  1014. if n ~= rot and n ~= embpart then
  1015. n.Transparency = 0
  1016. end
  1017. face.Transparency = 0
  1018. emblem.Transparency = 0
  1019. end))
  1020. end
  1021. elseif appeared == true then
  1022. appeared = false
  1023. wherto = hrp
  1024. addcfr = cf(0, 0, 0)
  1025. for _, n in pairs(nbz:GetChildren()) do
  1026. coroutine.resume(coroutine.create(function()
  1027. for _ = 1, 5 do
  1028. if n ~= rot and n ~= embpart then
  1029. swait()
  1030. n.Transparency = n.Transparency + 0.2
  1031. face.Transparency = face.Transparency + 0.2
  1032. emblem.Transparency = emblem.Transparency + 0.2
  1033. end
  1034. end
  1035. if n ~= rot and n ~= embpart then
  1036. n.Transparency = 1
  1037. end
  1038. face.Transparency = 1
  1039. emblem.Transparency = 1
  1040. end))
  1041. end
  1042. end
  1043. end
  1044. function THREATENING()
  1045. if selected == false or activu == true then
  1046. return
  1047. end
  1048. if POSU == false then
  1049. POSU = true
  1050. human.WalkSpeed = 0
  1051. local d = Instance.new("ParticleEmitter")
  1052. d.Name = "MENACINGU"
  1053. d.Lifetime = NumberRange.new(1)
  1054. d.Rate = 2
  1055. d.Texture = "rbxassetid://298768656"
  1056. d.VelocitySpread = 60
  1057. d.Parent = tors
  1058. human:SetStateEnabled(3, false)
  1059. local randomoth = math.random(1, 2)
  1060. if randomoth == 1 then
  1061. repeat
  1062. swait()
  1063. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  1064. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  1065. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  1066. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1067. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  1068. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1069. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  1070. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1071. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1072. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1073. until POSU == false
  1074. elseif randomoth == 2 then
  1075. repeat
  1076. swait()
  1077. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1078. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1079. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1080. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1081. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1082. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1083. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1084. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1085. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1086. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1087. until POSU == false
  1088. end
  1089. elseif POSU == true then
  1090. POSU = false
  1091. human.WalkSpeed = 25
  1092. human:SetStateEnabled(3, true)
  1093. tors.MENACINGU:Destroy()
  1094. activu = true
  1095. activu = false
  1096. end
  1097. end
  1098. local EHMMM = 0
  1099. function block()
  1100. if EHMMM == math.huge or selected == false or activu == true then
  1101. return
  1102. end
  1103. if appeared == false then
  1104. standappear(thenoob)
  1105. end
  1106. wherto = hrp
  1107. addcfr = cf(0, 0, -3)
  1108. local bep = true
  1109. local humanshealth = human.Health
  1110. activu = true
  1111. human:SetStateEnabled(15, false)
  1112. local de = mouse.KeyUp:connect(function(key)
  1113. if key == "e" then
  1114. bep = false
  1115. end
  1116. end)
  1117. local poopes = 0
  1118. repeat
  1119. swait()
  1120. poopes = poopes + 1
  1121. human.Health = humanshealth
  1122. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1123. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1124. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1125. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1126. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1127. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1128. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1129. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1130. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1131. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1132. until bep == false or poopes > math.huge
  1133. de:Disconnect()
  1134. human:SetStateEnabled(15, true)
  1135. activu = false
  1136. EHMMM = 0
  1137. coroutine.resume(coroutine.create(function()
  1138. wait()
  1139. EHMMM = 0
  1140. end))
  1141. wherto = hrp
  1142. addcfr = cf(-2, 1, 2)
  1143. end
  1144. function MUDA()
  1145. if selected == false or activu == true then
  1146. return
  1147. end
  1148. if appeared == false then
  1149. standappear(thenoob)
  1150. wherto = hrp
  1151. addcfr = cf(0, 0, -3.5)
  1152. end
  1153. wry:Stop()
  1154. local bep = true
  1155. activu = true
  1156. wherto = hrp
  1157. addcfr = cf(0, 0, -3.5)
  1158. local function blur(limb)
  1159. coroutine.resume(coroutine.create(function()
  1160. local memedon = {}
  1161. for i = 1, 6 do
  1162. local b1 = Instance.new("Part")
  1163. nooutline(b1)
  1164. b1.Size = Vector3.new(1, 2, 1)
  1165. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1166. b1.CanCollide = false
  1167. b1.BrickColor = limb.BrickColor
  1168. b1.Anchored = true
  1169. b1.Transparency = 0.85
  1170. b1.Locked = true
  1171. b1.Parent = modz
  1172. b1.Material = "Neon"
  1173. table.insert(memedon, b1)
  1174. end
  1175. local num = 0
  1176. repeat
  1177. swait()
  1178. num = num % 6 + 1
  1179. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1180. until bep == false
  1181. for i = 1, #memedon do
  1182. swait()
  1183. memedon[i]:Destroy()
  1184. end
  1185. end))
  1186. end
  1187. local de = mouse.KeyUp:connect(function(key)
  1188. if key == "r" then
  1189. bep = false
  1190. end
  1191. end)
  1192. blur(rightarm)
  1193. blur(leftarm)
  1194. local mudodo = Instance.new("Sound")
  1195. mudodo.Volume = 7.5
  1196. mudodo.SoundId = "rbxassetid://791374350"
  1197. mudodo.Looped = true
  1198. mudodo.Parent = hrp
  1199. mudodo:Play()
  1200. repeat
  1201. for _ = 1, 2 do
  1202. swait()
  1203. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1204. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1205. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1206. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1207. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1208. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1209. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1210. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1211. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1212. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1213. end
  1214. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1215. for _ = 1, 2 do
  1216. swait()
  1217. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1218. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1219. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1220. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1221. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1222. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1223. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1224. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1225. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1226. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1227. end
  1228. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1229. for _ = 1, 2 do
  1230. swait()
  1231. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1232. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1233. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1234. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1235. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1236. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1237. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1238. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1239. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1240. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1241. end
  1242. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1243. for _ = 1, 2 do
  1244. swait()
  1245. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1246. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1247. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1248. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1249. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1250. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1251. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1252. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1253. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1254. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1255. end
  1256. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1257. until bep == false or 0 >= human.Health
  1258. de:Disconnect()
  1259. mudodo:Stop()
  1260. wry:Play()
  1261. for _ = 1, 6 do
  1262. swait()
  1263. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1264. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1265. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1266. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1267. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1268. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1269. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1270. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1271. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1272. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1273. end
  1274. for _ = 1, 7 do
  1275. swait()
  1276. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1277. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1278. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1279. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1280. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1281. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1282. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1283. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1284. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1285. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1286. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1287. end
  1288. swait(5)
  1289. wherto = hrp
  1290. mudodo:Destroy()
  1291. addcfr = cf(-2, 1, 2)
  1292. activu = false
  1293. end
  1294. function MUDAA()
  1295. if selected == false or activu == true then
  1296. return
  1297. end
  1298. if appeared == false then
  1299. standappear(thenoob)
  1300. wherto = hrp
  1301. addcfr = cf(0, 0, -3.5)
  1302. end
  1303. wryy:Stop()
  1304. local bep = true
  1305. activu = true
  1306. wherto = hrp
  1307. addcfr = cf(0, 0, -3.5)
  1308. local function blur(limb)
  1309. coroutine.resume(coroutine.create(function()
  1310. local memedon = {}
  1311. for i = 1, 6 do
  1312. local b1 = Instance.new("Part")
  1313. nooutline(b1)
  1314. b1.Size = Vector3.new(1, 2, 1)
  1315. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1316. b1.CanCollide = false
  1317. b1.BrickColor = limb.BrickColor
  1318. b1.Anchored = true
  1319. b1.Transparency = 0.85
  1320. b1.Locked = true
  1321. b1.Parent = modz
  1322. b1.Material = "Neon"
  1323. table.insert(memedon, b1)
  1324. end
  1325. local num = 0
  1326. repeat
  1327. swait()
  1328. num = num % 6 + 1
  1329. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1330. until bep == false
  1331. for i = 1, #memedon do
  1332. swait()
  1333. memedon[i]:Destroy()
  1334. end
  1335. end))
  1336. end
  1337. local de = mouse.KeyUp:connect(function(key)
  1338. if key == "t" then
  1339. bep = false
  1340. end
  1341. end)
  1342. blur(rightarm)
  1343. blur(leftarm)
  1344. local mudododo = Instance.new("Sound")
  1345. mudododo.Volume = 7.5
  1346. mudododo.SoundId = "rbxassetid://791374350"
  1347. mudododo.Looped = true
  1348. mudododo.Parent = hrp
  1349. mudododo:Play()
  1350. repeat
  1351. for _ = 1, 2 do
  1352. swait()
  1353. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1354. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1355. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1356. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1357. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1358. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1359. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1360. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1361. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1362. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1363. end
  1364. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1365. for _ = 1, 2 do
  1366. swait()
  1367. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1368. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1369. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1370. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1371. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1372. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1373. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1374. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1375. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1376. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1377. end
  1378. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1379. for _ = 1, 2 do
  1380. swait()
  1381. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1382. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1383. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1384. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1385. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1386. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1387. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1388. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1389. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1390. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1391. end
  1392. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1393. for _ = 1, 2 do
  1394. swait()
  1395. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1396. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1397. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1398. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1399. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1400. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1401. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1402. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1403. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1404. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1405. end
  1406. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1407. until bep == false or 0 >= human.Health
  1408. de:Disconnect()
  1409. mudododo:Stop()
  1410. wryy:Play()
  1411. for _ = 1, 6 do
  1412. swait()
  1413. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1414. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1415. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1416. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1417. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1418. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1419. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1420. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1421. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1422. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1423. end
  1424. for _ = 1, 7 do
  1425. swait()
  1426. hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1427. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1428. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1429. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1430. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1431. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1432. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1433. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1434. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1435. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1436. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1437. end
  1438. swait(5)
  1439. wherto = hrp
  1440. mudododo:Destroy()
  1441. addcfr = cf(-2, 1, 2)
  1442. activu = false
  1443. end
  1444. function cability()
  1445. if selected == false or activu == true then
  1446. return
  1447. end
  1448. if appeared == false then
  1449. standappear(thenoob)
  1450. wherto = hrp
  1451. addcfr = cf(0, 0, -3.75)
  1452. end
  1453. activu = true
  1454. wherto = hrp
  1455. addcfr = cf(0, 0, -3.5)
  1456. local ZAWRUA = Instance.new("Sound")
  1457. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1458. ZAWRUA.Volume = 3
  1459. ZAWRUA.Parent = hrp
  1460. ZAWRUA:Play()
  1461. game.Debris:AddItem(ZAWRUA, 2.5)
  1462. local wate = Instance.new("Part")
  1463. nooutline(wate)
  1464. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1465. wate.Material = "Neon"
  1466. wate.Transparency = 1
  1467. wate.BrickColor = BrickColor.new("New Yeller")
  1468. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1469. wate.Anchored = true
  1470. wate.CanCollide = false
  1471. wate.Parent = modz
  1472. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1473. coroutine.resume(coroutine.create(function()
  1474. repeat
  1475. swait()
  1476. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1477. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1478. until not wate
  1479. end))
  1480. coroutine.resume(coroutine.create(function()
  1481. local pt = {}
  1482. for _ = 1, 10 do
  1483. local wp = Instance.new("Part")
  1484. nooutline(wp)
  1485. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1486. wp.Material = "Neon"
  1487. wp.Transparency = 1
  1488. wp.BrickColor = BrickColor.new("New Yeller")
  1489. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1490. wp.Anchored = true
  1491. wp.CanCollide = false
  1492. wp.Parent = modz
  1493. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1494. table.insert(pt, wp)
  1495. table.insert(pt, wmz)
  1496. end
  1497. for m = 1, 45 do
  1498. swait()
  1499. for _, hey in pairs(pt) do
  1500. if hey.ClassName == "SpecialMesh" then
  1501. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1502. elseif hey.ClassName == "Part" then
  1503. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1504. hey.Transparency = hey.Transparency - 0.015
  1505. end
  1506. end
  1507. end
  1508. for m = 45, 50 do
  1509. swait()
  1510. for _, hey in pairs(pt) do
  1511. if hey.ClassName == "SpecialMesh" then
  1512. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1513. elseif hey.ClassName == "Part" then
  1514. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1515. hey.Transparency = hey.Transparency + 0.2
  1516. end
  1517. end
  1518. end
  1519. for _, AAA in pairs(pt) do
  1520. if AAA.ClassName == "Part" then
  1521. AAA:Destroy()
  1522. end
  1523. end
  1524. end))
  1525. for _ = 1, 50 do
  1526. swait()
  1527. wmesh.Scale = Vector3.new(9, 9, 9)
  1528. wate.Transparency = wate.Transparency - 0.008
  1529. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1530. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1531. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1532. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1533. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1534. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1535. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1536. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1537. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1538. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1539. end
  1540. local pooo = Instance.new("Sound")
  1541. pooo.SoundId = "rbxassetid://0"
  1542. pooo.Volume = 3
  1543. pooo.Parent = hrp
  1544. pooo:Play()
  1545. game.Debris:AddItem(pooo, 2.5)
  1546. for _ = 1, 1 do
  1547. swait()
  1548. wate.Transparency = wate.Transparency + 0.15
  1549. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1550. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1551. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1552. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1553. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1554. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1555. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1556. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1557. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1558. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1559. end
  1560. local swoo = Instance.new("Part")
  1561. nooutline(swoo)
  1562. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1563. swoo.Material = "Neon"
  1564. swoo.Transparency = 0.2
  1565. swoo.BrickColor = BrickColor.new("New Yeller")
  1566. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1567. swoo.Anchored = true
  1568. swoo.CanCollide = false
  1569. swoo.Parent = modz
  1570. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1571. local pli = Instance.new("PointLight")
  1572. pli.Brightness = 2
  1573. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1574. pli.Range = 10
  1575. pli.Shadows = true
  1576. pli.Parent = swoo
  1577. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1578. for _ = 1, 10 do
  1579. swait()
  1580. wate.Transparency = wate.Transparency + 0.05
  1581. swoo.Transparency = swoo.Transparency + 0.075
  1582. pli.Range = pli.Range - 1
  1583. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1584. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1585. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1586. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1587. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1588. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1589. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1590. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1591. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1592. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1593. end
  1594. wate:Destroy()
  1595. swoo:Destroy()
  1596. pli:Destroy()
  1597. swait(15)
  1598. wherto = hrp
  1599. addcfr = cf(-2, 1, 2)
  1600. activu = false
  1601. end
  1602. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1603. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1604. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1605. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1606. function THEBEST()
  1607. if selected == false or activu == true or appeared == true or POSU == true then
  1608. return
  1609. end
  1610. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1611. local dipperrot
  1612. if dipperhat then
  1613. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1614. end
  1615. activu = true
  1616. POSU = true
  1617. cam.CameraType = "Scriptable"
  1618. chr.PrimaryPart = hrp
  1619. human.WalkSpeed = 0
  1620. human:SetStateEnabled(3, false)
  1621. local actmus1 = Instance.new("Sound")
  1622. actmus1.SoundId = "rbxassetid://188959462"
  1623. actmus1.Volume = 1.5
  1624. actmus1.RollOffMode = 1
  1625. actmus1.TimePosition = 0
  1626. actmus1.Parent = cam
  1627. local actmus2 = Instance.new("Sound")
  1628. actmus2.SoundId = "rbxassetid://188959462"
  1629. actmus2.Volume = 1.5
  1630. actmus2.RollOffMode = 1
  1631. actmus2.TimePosition = 0
  1632. actmus2.Parent = hrp
  1633. actmus1:Play()
  1634. actmus2:Play()
  1635. local mus1 = Instance.new("Sound")
  1636. mus1.SoundId = "rbxassetid://616594208"
  1637. mus1.Volume = 1.25
  1638. mus1.TimePosition = 0.45
  1639. mus1.Parent = cam
  1640. local mus2 = Instance.new("Sound")
  1641. mus2.SoundId = "rbxassetid://616594208"
  1642. mus2.Volume = 1.25
  1643. mus2.TimePosition = 0.45
  1644. mus2.Parent = hrp
  1645. local zawarudoda = Instance.new("Sound")
  1646. zawarudoda.SoundId = "rbxassetid://616576400"
  1647. zawarudoda.Volume = 2
  1648. zawarudoda.TimePosition = 0.3
  1649. zawarudoda.Parent = hrp
  1650. mus1:Play()
  1651. mus2:Play()
  1652. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1653. local regface = hed.face.Texture
  1654. local whogothit, bodyvel
  1655. local function checkhit(partoz, magn)
  1656. for _, guy in pairs(workspace:GetChildren()) do
  1657. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1658. whogothit = guy
  1659. guy:FindFirstChild("Humanoid").PlatformStand = true
  1660. do
  1661. local derp = Instance.new("BodyPosition")
  1662. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1663. derp.P = 8000
  1664. derp.D = 500
  1665. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1666. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1667. bodyvel = derp
  1668. local derp2 = Instance.new("BodyAngularVelocity")
  1669. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1670. derp2.P = 8000
  1671. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1672. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1673. delay(0.1, function()
  1674. derp2:Destroy()
  1675. end)
  1676. bodyvel = derp
  1677. end
  1678. end
  1679. end
  1680. end
  1681. coroutine.resume(coroutine.create(function()
  1682. for _ = 1, 25 do
  1683. swait()
  1684. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1685. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1686. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1687. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1688. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1689. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1690. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1691. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1692. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1693. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1694. end
  1695. for _ = 1, 20 do
  1696. swait()
  1697. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1698. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1699. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1700. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1701. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1702. if dipperhat then
  1703. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1704. end
  1705. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1706. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1707. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1708. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1709. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1710. end
  1711. end))
  1712. repeat
  1713. swait()
  1714. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1715. until mus1.TimePosition > 2.9
  1716. mus1:Pause()
  1717. mus2:Pause()
  1718. zawarudoda:Play()
  1719. coroutine.resume(coroutine.create(function()
  1720. for _ = 1, 7 do
  1721. swait()
  1722. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1723. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1724. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1725. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1726. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1727. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1728. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1729. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1730. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1731. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1732. end
  1733. for _ = 1, 16 do
  1734. swait()
  1735. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1736. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1737. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1738. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1739. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1740. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1741. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1742. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1743. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1744. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1745. end
  1746. end))
  1747. repeat
  1748. swait()
  1749. until zawarudoda.TimePosition > 1.4
  1750. zawarudoda:Pause()
  1751. activu = false
  1752. standappear(thenoob)
  1753. wherto = hrp
  1754. addcfr = cf(3, 0.25, -1.5)
  1755. activu = true
  1756. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1757. for _ = 1, 10 do
  1758. swait()
  1759. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1760. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1761. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1762. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1763. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1764. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1765. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1766. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1767. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1768. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1769. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1770. end
  1771. wherto = hrp
  1772. addcfr = cf(-3, 0.25, -1.5)
  1773. for _ = 1, 25 do
  1774. swait()
  1775. checkhit(rightarm, 3)
  1776. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1777. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1778. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1779. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1780. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1781. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1782. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1783. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1784. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1785. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1786. end
  1787. if whogothit then
  1788. print("derp")
  1789. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1790. local laugo = Instance.new("Sound")
  1791. laugo.SoundId = "rbxassetid://291088606"
  1792. laugo.Volume = 1.5
  1793. laugo.Parent = hrp
  1794. game.Debris:AddItem(laugo, 2.5)
  1795. laugo:Play()
  1796. local sda = 0
  1797. local chn = 2
  1798. local cs = math.cos
  1799. for D = 1, 60 do
  1800. swait()
  1801. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1802. sda = sda + chn
  1803. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1804. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1805. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1806. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1807. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1808. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1809. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1810. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1811. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1812. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1813. end
  1814. hed.face.Texture = "rbxassetid://176777497"
  1815. mus1.TimePosition = 2.75
  1816. mus1:Play()
  1817. for C = 1, 30 do
  1818. swait()
  1819. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1820. sda = sda + chn
  1821. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1822. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1823. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1824. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1825. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1826. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1827. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1828. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1829. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1830. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1831. end
  1832. for _ = 1, 5 do
  1833. swait()
  1834. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1835. sda = sda + chn
  1836. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1837. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1838. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1839. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1840. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1841. if dipperhat then
  1842. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1843. end
  1844. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1845. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1846. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1847. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1848. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1849. end
  1850. wait(2)
  1851. elseif whogothit == nil then
  1852. print("noderp")
  1853. end
  1854. human:SetStateEnabled(3, true)
  1855. activu = false
  1856. standappear(thenoob)
  1857. activu = true
  1858. if dipperhat then
  1859. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1860. end
  1861. actmus1:Destroy()
  1862. actmus2:Destroy()
  1863. bast:Play()
  1864. if bodyvel then
  1865. bodyvel:Destroy()
  1866. end
  1867. cam.CameraType = "Custom"
  1868. hed.face.Texture = regface
  1869. chr.PrimaryPart = head
  1870. human.WalkSpeed = 25
  1871. activu = false
  1872. POSU = false
  1873. end
  1874. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1875. for _, guy in pairs(workspace:GetChildren()) do
  1876. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1877. do
  1878. local humz = guy:FindFirstChild("Humanoid")
  1879. local horp = guy:FindFirstChild("HumanoidRootPart")
  1880. TakeDamage(humz, dmg)
  1881. local db = Instance.new("StringValue")
  1882. db.Name = "alabo"
  1883. db.Parent = horp
  1884. delay(debtim, function()
  1885. db:Destroy()
  1886. end)
  1887. local b = Instance.new("Part")
  1888. nooutline(b)
  1889. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1890. b.Transparency = 0.25
  1891. b.Anchored = true
  1892. b.CanCollide = false
  1893. b.BrickColor = BrickColor.new("New Yeller")
  1894. b.Locked = true
  1895. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1896. b.Parent = modz
  1897. b.Material = "Neon"
  1898. local c = Instance.new("SpecialMesh")
  1899. c.MeshType = "Sphere"
  1900. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1901. c.Parent = b
  1902. game.Debris:AddItem(b, 1)
  1903. if bodyfdire then
  1904. local boopyve = Instance.new("BodyVelocity")
  1905. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1906. boopyve.P = math.huge
  1907. boopyve.Velocity = bodyfdire * 1.25
  1908. boopyve.Parent = horp
  1909. game.Debris:AddItem(boopyve, debtim)
  1910. end
  1911. local bet = Instance.new("Sound")
  1912. bet.Pitch = rd2(9, 11) / 10
  1913. bet.Volume = rd2(12, 14) / 10
  1914. bet.SoundId = "rbxassetid://165604684"
  1915. bet.Parent = b
  1916. bet:Play()
  1917. coroutine.resume(coroutine.create(function()
  1918. for _ = 1, 5 do
  1919. swait()
  1920. b.Transparency = b.Transparency + 0.15
  1921. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1922. end
  1923. end))
  1924. end
  1925. end
  1926. end
  1927. end
  1928. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  1929. for _, guy in pairs(workspace:GetChildren()) do
  1930. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1931. do
  1932. local humz = guy:FindFirstChild("Humanoid")
  1933. local horp = guy:FindFirstChild("HumanoidRootPart")
  1934. TakeDamage(humz, -dmg)
  1935. if humz.Health >= humz.MaxHealth then
  1936. humz.Health = humz.MaxHealth
  1937. end
  1938. local db = Instance.new("StringValue")
  1939. db.Name = "alabo"
  1940. db.Parent = horp
  1941. delay(debtim, function()
  1942. db:Destroy()
  1943. end)
  1944. local b = Instance.new("Part")
  1945. nooutline(b)
  1946. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1947. b.Transparency = 0.25
  1948. b.Anchored = true
  1949. b.CanCollide = false
  1950. b.BrickColor = BrickColor.new("Lime green")
  1951. b.Locked = true
  1952. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1953. b.Parent = modz
  1954. b.Material = "Neon"
  1955. local c = Instance.new("SpecialMesh")
  1956. c.MeshType = "Sphere"
  1957. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1958. c.Parent = b
  1959. game.Debris:AddItem(b, 1)
  1960. if bodyfdire then
  1961. local boopyve = Instance.new("BodyVelocity")
  1962. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1963. boopyve.P = math.huge
  1964. boopyve.Velocity = bodyfdire * 1.25
  1965. boopyve.Parent = horp
  1966. game.Debris:AddItem(boopyve, debtim)
  1967. end
  1968. local bet = Instance.new("Sound")
  1969. bet.Pitch = rd2(9, 11) / 10
  1970. bet.Volume = rd2(12, 14) / 10
  1971. bet.SoundId = "rbxassetid://165604684"
  1972. bet.Parent = b
  1973. bet:Play()
  1974. coroutine.resume(coroutine.create(function()
  1975. for _ = 1, 5 do
  1976. swait()
  1977. b.Transparency = b.Transparency + 0.15
  1978. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1979. end
  1980. end))
  1981. end
  1982. end
  1983. end
  1984. end
  1985. mouse.KeyDown:connect(function(key)
  1986. if human.Health <= 0 then
  1987. return
  1988. end
  1989. if key == "f" then
  1990. standappear(thenoob)
  1991. end
  1992. if key == "r" then
  1993. MUDA()
  1994. end
  1995. if key == "t" then
  1996. MUDAA()
  1997. end
  1998. if key == "e" then
  1999. block()
  2000. end
  2001. if key == "v" then
  2002. cability()
  2003. end
  2004. if key == "m" and plr.UserId then
  2005. THEBEST()
  2006. end
  2007. if key == "j" then
  2008. THREATENING()
  2009. end
  2010. if key == "k" then
  2011. konodioda:Play()
  2012. else konodioda:Stop()
  2013. end
  2014. if key == "l" then
  2015. bast:Play()
  2016. else bast:Stop()
  2017. end
  2018. if key == "p" then
  2019. zaworld:Play()
  2020. end
  2021. end)
  2022. tool.Equipped:connect(function()
  2023. selected = true
  2024. end)
  2025. tool.Unequipped:connect(function()
  2026. selected = false
  2027. end)
  2028. sine = 0
  2029. charge = 1
  2030. cos = math.cos
  2031. game:GetService("RunService").RenderStepped:connect(function()
  2032. if POSU == false then
  2033. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2034. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2035. local checkstate = human:GetState()
  2036. if checkstate.Value == 13 then
  2037. animpose = "Sitting"
  2038. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2039. animpose = "Jumping"
  2040. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2041. animpose = "Falling"
  2042. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2043. animpose = "Idle"
  2044. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2045. animpose = "Walking"
  2046. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2047. animpose = "TooFast"
  2048. end
  2049. if animpose == "Idle" then
  2050. sine = sine + charge
  2051. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2052. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2053. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2054. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2055. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2056. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2057. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2058. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2059. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2060. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2061. end
  2062. if animpose == "Walking" then
  2063. sine = sine + charge
  2064. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2065. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2066. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2067. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2068. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2069. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2070. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2071. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2072. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2073. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2074. end
  2075. if animpose == "Jumping" then
  2076. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2077. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2078. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2079. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2080. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2081. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2082. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2083. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2084. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2085. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2086. end
  2087. if animpose == "Falling" then
  2088. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2089. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2090. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2091. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2092. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2093. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2094. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2095. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2096. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2097. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2098. end
  2099. if animpose == "TooFast" then
  2100. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2101. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2102. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2103. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2104. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2105. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2106. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2107. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2108. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2109. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2110. end
  2111. if animpose == "Sitting" then
  2112. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2113. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2114. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2115. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2116. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2117. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2118. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2119. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2120. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2121. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2122. end
  2123. end
  2124. if appeared == false and activu == false then
  2125. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2126. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2127. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2128. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2129. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2130. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2131. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2132. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2133. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2134. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2135. elseif appeared == true and activu == false then
  2136. sine = sine + charge
  2137. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2138. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2139. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2140. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2141. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2142. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2143. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2144. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2145. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2146. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2147. end
  2148. end)
  2149. function dispose()
  2150. for i, v in pairs(getfenv(0)) do
  2151. v = nil
  2152. end
  2153. error = nil
  2154. print = nil
  2155. warn = nil
  2156. end
  2157. human.Died:connect(dispose)
  2158. chr.Changed:connect(function()
  2159. if chr.Parent == nil then
  2160. dispose()
  2161. end
  2162. end)
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