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  1. Log uploaded on Thursday, January 11, 2018, 12:57:49 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), UnityEngine(0.0.0.0)
  6. Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0)
  7. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  8. Expanded Prosthetics and Organ Engineering: (no assemblies)
  9. A Dog Said...: (no assemblies)
  10. Call of Cthulhu - Cults: 0Harmony(1.0.9.1), MiniCCL(1.0.0.0), CultOfCthulhu(1.18.0.3), _jecsToolsChecker(1.17.0.1)
  11. Call of Cthulhu - Factions: 0Harmony(1.0.9.0), MiniCCL(1.0.0.0), CthulhuFactions(1.18.0.0), _jecsToolsChecker(1.17.0.1)
  12. Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4)
  13. Call of Cthulhu - Industrial Age: 0Harmony(1.0.9.1), ArkhamEstate(1.1.0.7)
  14. Call of Cthulhu - Elder Things: 0Harmony(1.0.9.0), ElderThingFaction(1.17.0.1), _harChecker(1.17.0.1), _jecsToolsChecker(1.17.0.1)
  15. Call of Cthulhu - Straitjackets: 0Harmony(1.0.9.0), AbilityUser(1.18.0.0), StraitJacket(1.18.0.0)
  16. Rim of Madness - Werewolves: 0Harmony(1.0.9.1), Werewolf(1.18.0.0)
  17. Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)
  18. H.P. Lovecraft Storyteller - Remastered: 0Harmony(1.0.9.1), HPLovecraft(1.17.1.0)
  19. Rimsenal: (no assemblies)
  20. Rimsenal - Storyteller pack: (no assemblies)
  21. Rimsenal - Rimhair: (no assemblies)
  22. Rimsenal - Security pack: (no assemblies)
  23. Rimsenal - Federation: (no assemblies)
  24. Rimsenal - Feral: (no assemblies)
  25. Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  26. Polarisbloc - Core LAB: 0Harmony(1.0.9.1), Vanya_MC(1.0.0.0)
  27. Polarisbloc - Storyteller incidents pack: Vanya_Incidents(1.0.0.0)
  28. Polarisbloc - Security Force: Polarisbloc_SecurityForce(1.0.0.0)
  29. Polarisbloc - GhostArmy: GhostArmy(1.0.0.0)
  30. Polarisbloc - Mechenemy: Vanya_Chaser(1.0.0.0)
  31. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  32. Misc. Training: TrainingFacility(1.0.0.0)
  33. Misc. Incidents: Incidents(1.0.0.0), TacticalComputer(1.0.0.0)
  34. Misc. MAI: AIPawn(1.9.0.0)
  35. Misc. Robots: AIRobot(1.10.0.0)
  36. Misc. Objects: Miscellaneous(0.5.5.0), WeaponBase(0.6.0.0)
  37. Misc. Weapon Repair: WeaponRepair(1.0.0.0)
  38. Misc. MapGenerator: MapGenerator(1.0.0.0)
  39. Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0)
  40. MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0)
  41. MiningCo. DrillTurret: MiningCo. DrillTurret(1.0.0.0)
  42. MiningCo. SpotlightTurret: MiningCo. SpotlightTurret(1.0.0.0)
  43. MiningCo. Alert speaker: MiningCo. AlertSpeaker(1.0.0.0)
  44. MiningCo. PowerFist: MiningCo. PowerFist(1.0.0.0)
  45. MiningCo. LaserFence: MiningCo. LaserFence(1.0.0.0)
  46. MiningCo. ForceField: MiningCo. ForceField(1.0.0.0)
  47. MiningCo. MMS: MiningCo. MMS(1.0.0.0)
  48. MiningCo. MiningHelmet: MiningCo. MiningHelmet(1.0.0.0)
  49. Spoons Hair Mod: (no assemblies)
  50. Roppoi hair B18: (no assemblies)
  51. Don't Shave Your Head A18: 0Harmony(1.0.9.1), DontShaveYourHead(1.0.0.0)
  52. GeneticRim b18: 0Harmony(1.0.9.1), AnimalRangedVerbsUnlocker(1.0.0.0), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.6.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0)
  53. GeneticRim Cosmic Horrors Patch: (no assemblies)
  54. Rimatomics - Beta Test: 0Harmony(1.0.9.1), Rimatomics(1.0.0.0)
  55. Giddy-up! Core: GiddyUpCore(0.18.5.0)
  56. Giddy-up! Caravan: GiddyUpCaravan(0.18.1.0)
  57. Giddy-up! Battle Mounts: Battlemounts(0.18.5.0)
  58. Megafauna: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
  59. Mechanoids Extraordinaire: (no assemblies)
  60. [RF] More Trait Slots [b18]: 0Harmony(1.0.9.1), More Trait Slots(1.0.6525.17126)
  61. [RF] Consolidated Traits [b18]: (no assemblies)
  62. More Mechanoids: MoreMechanoids(0.17.1.0)
  63. Bridgello: (no assemblies)
  64. Vein Miner: VeinMiner(0.10.0.0)
  65. Project Fallout v1.6b: AntiMateriel(0.6.0.0), Healing(1.0.6201.723), CaffineRimworld(1.0.6046.27265)
  66. Bone Mod: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
  67. Carbon: (no assemblies)
  68. Logistics: 0Harmony(1.0.9.1), Logistics(1.0.0.0)
  69. Time-of-Day Switches: TimerSwitches(1.0.0.0)
  70. Remove Tutorial Button: NoTutorialButton(1.0.0.0)
  71. Mending: Mending(1.0.6531.27502)
  72. QualityBuilder: QualityBuilder(0.18.3.0)
  73. Efficient Light: (no assemblies)
  74. Conduit Deconstruct: RimWorldMod(1.0.0.0)
  75. Floored: (no assemblies)
  76. More Trade Ships: (no assemblies)
  77. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
  78. Skilled Stonecutting: (no assemblies)
  79. Portable Power Generator (B18): (no assemblies)
  80. More Furniture [B18]: (no assemblies)
  81. While You're Up: WhileYoureUp(1.0.0.0)
  82. Expanded Context Menus: ExpandedContextMenu(1.0.0.0)
  83. ED-Embrasures: (no assemblies)
  84. ED-Laser Drill: ED-LaserDrill(1.0.0.0)
  85. Bricks Don't Vanish: 0Harmony(1.0.9.1), BricksDontVanish(1.0.0.0)
  86. Cut blighted plants: BlightedPlantsCut(1.0.0.0)
  87. Fences And Floors: (no assemblies)
  88. Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
  89. Deep Ore Identifier: Deep Ore Identifier(1.0.18.0)
  90. Map Reroll: $HugsLibChecker(0.4.0.0), MapReroll(2.2.3.0)
  91. Sun Tzu Raider Tactics: SunTzu(0.18.0.1)
  92. More Medications: (no assemblies)
  93. [KV] Change Research Speed - B18: 0Harmony(1.0.9.1), ModifyResearchTime(1.0.0.0)
  94. Architect Sense: ArchitectSense(18.0.3.12)
  95. Science Never Stops: (no assemblies)
  96. Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
  97. Dubs Bad Hygiene - BETA: 0Harmony(1.0.9.1), BadHygiene(1.0.0.0)
  98. [RF] Scenarios [b18]: 0Harmony(1.0.9.1), Rainbeau's Scenarios(1.0.6574.17502)
  99. A RimWorld of Magic: JecsTools(1.0.6.1), TorannMagic(1.0.0.0)
  100. Apparello 2: (no assemblies)
  101. [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
  102. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.6.0)
  103. [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978)
  104. [RF] Basic Bridges - Fishing Add-On [b18]: Rainbeau's Basic Bridges - Fishing(1.0.6580.39694)
  105. Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
  106. [KV] Infinite Storage - B18: 0Harmony(1.0.9.1), InfiniteStorage(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  107. Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
  108. RunAndGun: RunAndGun(1.18.3.0)
  109. HolyWasher: HolyWasher(1.0.0.0)
  110. Xeo's Genetically Engineered Plants: (no assemblies)
  111. Nature's Pretty Sweet: TKKN_NPS(1.0.0.0)
  112. Prisoner Outfit (B18): (no assemblies)
  113. Sometimes Raids Go Wrong: RaidersCanBeUnlucky(1.0.6580.21336)
  114. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  115. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  116. RimRoads: 0Harmony(1.0.9.1), RimRoads(1.18.0.0)
  117. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.3.10)
  118. Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.2.298)
  119. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  120. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  121. Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.1.0)
  122. Blueprints: Blueprints(18.1.0.7)
  123. Prisoner Harvesting: (no assemblies)
  124. Realistic Rooms: (no assemblies)
  125. Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.12.3.0)
  126. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  127. Area Rugs B18: (no assemblies)
  128. Miniaturisation: (no assemblies)
  129. Primitive Floors: (no assemblies)
  130. Bulk Stone Cutting: (no assemblies)
  131. Living Battery [A18]: LivingBattery(1.0.0.0)
  132. Tobe's Dining Room [A18]: (no assemblies)
  133. [B18] Wild Animal Sex V1.5 : WildAnimalSex(1.0.0.0)
  134. Scars Deserve Respect [b18]: (no assemblies)
  135. Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.6.0.0)
  136. Prepare Landing[0.7.0]: PrepareLanding(0.7.0.0)
  137. Simple sidearms[1.2.2]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  138. Dubs Rimkit: 0Harmony(1.0.9.1), Dubs_Rimkit(1.0.0.0)
  139. Predator Hunt Alert: 0Harmony(1.0.9.1), PredatorHuntAlert(1.0.0.0)
  140. More Vanilla Turrets [B18]: (no assemblies)
  141. Preset Filtered Zones: PresetFilteredZones(1.0.0.0)
  142. Wandering Caravans [v2.3.4]: WanderingCaravans(1.0.0.0)
  143. B18 - Retro Joy: (no assemblies)
  144. Fast Spreading Grass: (no assemblies)
  145. Color Coded Mood Bar: 0Harmony(1.0.9.1), ClassLibrary(0.0.0.0)
  146. [RF] Faction Control [b18]: 0Harmony(1.0.9.1), Rainbeau's Faction Control(1.0.6567.694)
  147. Job Splitter: (no assemblies)
  148. CaravanOptions: CaravanOptions(1.0.0.0)
  149. More Stone: (no assemblies)
  150. [WD] More Ruins: (no assemblies)
  151. [WD] Fast Moisture Pumps: (no assemblies)
  152. Exotic's Better Crashed Ship Parts: (no assemblies)
  153. Bulk Steel Extraction: ModCheck(1.6.0.0)
  154. Border Collie (B18): (no assemblies)
  155. Hunt for Me: 0Harmony(1.0.9.0), Nandonalt_HuntingTraining(1.0.0.0)
  156. Glowstone: Glowstone(1.0.0.0)
  157. Harrowed Light: (no assemblies)
  158. Cut plants before building: 0Harmony(1.0.9.1), CutPlantsBeforeBuilding(1.0.0.0)
  159. Technology Blueprints: RimworldDiscoverTechs(1.0.0.0)
  160. Tribal Essentials [b18]: 0Harmony(1.0.9.1), Tribal Essentials(1.0.6553.41296)
  161. Resource Muffaloes B18: (no assemblies)
  162. Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
  163. [B18] Luci heals more!: LHM(1.0.1.38968)
  164. More Mental Breaks: Meltdown(0.10.0.0)
  165. [B18] Apparel Organizer [v2.0]: (no assemblies)
  166. Days Matter[0.18.3]: $HugsLibChecker(0.4.0.0), RimWorldDaysMatter(1.0.0.0)
  167. Ugh You Got Me: 0Harmony(1.0.9.1), UghYouGotMe(1.0.6519.41930)
  168. Wildlife Tab: WildlifeTab(1.0.0.0)
  169. Prisoner Ransom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6550.38219)
  170. Children: Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
  171. Meal radius B18: (no assemblies)
  172. Death Rattle: DeathRattle(1.0.0.0)
  173. [B18]-LinkableDoors: LinkableDoors(1.0.0.0)
  174. Harvest Organs Post Mortem - 2.0 [B18]: Autopsy(1.0.0.0)
  175. Small Shelf: (no assemblies)
  176. Misc. MapGen Xtension 'Urban': (no assemblies)
  177.  
  178. Active Harmony patches:
  179. <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
  180. <FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  181. <GetBuildingResourcesLeaveCalculator>c__AnonStorey0.<>m__0: post: RTBricksDontVanish.Patch_GBRLC_Deconstruct.Postfix
  182. <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  183. <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: RTBricksDontVanish.Patch_MakeNewToils.Transpiler
  184. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  185. <TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
  186. ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
  187. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
  188. AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix, Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries
  189. AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
  190. Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
  191. Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp
  192. ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
  193. AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix
  194. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  195. BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  196. Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
  197. Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix, Children.BillController+Bill_Patch.PawnAllowedToStartAnew
  198. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  199. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  200. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
  201. BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  202. Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug
  203. Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  204. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  205. BuildableDef.ForceAllowPlaceOver: post: ArkhamEstate.HarmonyPatches.Chandeliers_ForceAllowPlaceOver
  206. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  207. Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed
  208. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  209. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  210. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  211. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
  212. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  213. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  214. Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed
  215. Building_Door.PawnCanOpen: post: Werewolf.HarmonyPatches.WerewolfCantOpen
  216. Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
  217. Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie
  218. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  219. Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed
  220. CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
  221. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  222. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, JecsTools.HarmonyPatches.GetGizmos_Jobs, RimRoads.HarmonyPatches.GetGizmos_RoadButtons
  223. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix, JecsTools.HarmonyPatches.GetInspectString_Jobs
  224. Caravan.get_Resting: post: Vampire.HarmonyPatches.get_Resting_Vampires
  225. CaravanArrivalTimeEstimator.EstimatedTicksToArrive: post: CaravanOptions.Main+EstimatedTicksToArrive_Base_Patch.Postfix
  226. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
  227. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  228. CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan_1.Prefix
  229. CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan_2.Prefix
  230. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  231. CaravanFormingUtility.StopFormingCaravan: post: [800]InfiniteStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
  232. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  233. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  234. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  235. CaravanTicksPerMoveUtility.GetTicksPerMove: (no patches)
  236. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix, GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Postfix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
  237. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  238. Caravan_PathFollower.CostToDisplay: post: CaravanOptions.Main+CostToDisplay_Base_Patch.Postfix
  239. Caravan_PathFollower.CostToMove: PRE: CaravanOptions.Main+CostToMove_Patch.CostToMove_Prefix post: CaravanOptions.Main+CostToMove_Patch.CostToMove_Postfix
  240. Caravan_PathFollower.CostToPayThisTick: post: CaravanOptions.Main+CostToPayThisTick_Base_Patch.Postfix
  241. CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
  242. CharacterCardUtility.DrawCharacterCard: post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard TRANS: [700]RMTS_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  243. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  244. CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
  245. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  246. ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  247. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  248. CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
  249. CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
  250. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  251. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  252. Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
  253. Corpse.get_SpecialDisplayStats: post: BoneMod.CorpseDisplay.Postfix
  254. DamageWorker_AddInjury.FinalizeAndAddInjury: PRE: Werewolf.HarmonyPatches.WerewolfDmgFixFinalizeAndAddInjury post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  255. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  256. DeepResourceGrid.MarkForDraw: post: Deep_Ore_Identifier.Patch_DeepResourceGrid.Postfix
  257. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  258. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  259. Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
  260. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  261. Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
  262. Designator_Build.ProcessInput: PRE: InfiniteStorage.Patch_Designator_Build_ProcessInput.Prefix
  263. Designator_Build.get_Visible: post: Rimatomics.Harmony_Designator_Build_Patch.Postfix
  264. Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
  265. Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps
  266. Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  267. Dialog_DebugActionsMenu.DoExecuteIncidentDebugAction: PRE: HPLovecraft.LovecraftHarmony.DoExecuteIncidentDebugAction_PreFix
  268. Dialog_DebugActionsMenu.DoListingItems_MapActions: post: Werewolf.HarmonyPatches.DebugMoonActions
  269. Dialog_DebugActionsMenu.DoListingItems_MapTools: post: Vampire.HarmonyPatches.DoListingItems_MapTools_Vamp
  270. Dialog_DebugActionsMenu.DoListingItems_World: post: RimRoads.HarmonyPatches.DoListingItems_World_PostFix
  271. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix post: Vampire.HarmonyPatches.CheckForErrors_Vampires
  272. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  273. Dialog_FormCaravan.PostOpen: PRE: InfiniteStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
  274. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  275. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  276. Dialog_Trade.Close: post: [800]InfiniteStorage.Patch_Window_PreClose.Postfix
  277. DropPodUtility.DropThingGroupsNear: PRE: RFScenarios_Code.ScenPart_PlayerPawnsArriveMethod_DropThingGroupsNear.Prefix
  278. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  279. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  280. ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
  281. Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
  282. Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
  283. FactionDialogMaker.AmountSendableSilver: PRE: InfiniteStorage.HarmonyPatches+Patch_FactionDialogMaker_AmountSendableSilver.Prefix
  284. FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
  285. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  286. FactionGenerator.EnsureRequiredEnemies: PRE: RFC_Code.FactionGenerator_EnsureRequiredEnemies.Prefix
  287. FactionGenerator.GenerateFactionsIntoWorld: PRE: RFC_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix
  288. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  289. FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix, CultOfCthulhu.HarmonyPatches.CalculateFertilityAt
  290. FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
  291. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, Vampire.HarmonyPatches.AddHumanlikeOrders_Vamp, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  292. FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
  293. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  294. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  295. FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  296. FoodUtility.WillIngestStackCountOf: PRE: Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf
  297. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  298. ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden
  299. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  300. Frame.FailConstruction: PRE: RTBricksDontVanish.Patch_FailConstruction.Prefix post: RTBricksDontVanish.Patch_FailConstruction.Postfix TRANS: RTBricksDontVanish.Patch_FailConstruction.Transpiler
  301. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  302. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  303. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  304. Game.InitNewGame: PRE: ModifyResearchTime.Patch_Game_InitNewGame.Prefix
  305. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  306. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  307. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  308. GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
  309. GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
  310. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vampire.HarmonyPatches.Vamp_GuestFix
  311. GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent
  312. GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix, TribalEssentials_Code.GenConstruct_BlocksConstruction.Prefix
  313. GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
  314. GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix, TribalEssentials_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: ArkhamEstate.HarmonyPatches.Chandeliers_CanPlaceBlueprintOver
  315. GenConstruct.FirstBlockingThing: post: ArkhamEstate.HarmonyPatches.Chandeliers_FirstBlockingThing
  316. GenDate.DayOfQuadrum: post: RimWorldDaysMatter.DaysMatter+GenDateDayOfQuadrumPatch.FixDayOfQuadrum
  317. GenDate.Quadrum: post: RimWorldDaysMatter.DaysMatter+GenDateQuadrumPatch.FixQuadrum
  318. GenDraw.DrawAimPie: PRE: BattleMounts.Harmony.GenDraw_DrawAimPie.Prefix
  319. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  320. GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
  321. GenLeaving.<GetBuildingResourcesLeaveCalculator>m__5: post: RTBricksDontVanish.Patch_GBRLC_FailConstruction.Postfix
  322. GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
  323. GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsnPatch.Postfix
  324. GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix, TribalEssentials_Code.GenSpawn_SpawningWipes.Prefix post: ArkhamEstate.HarmonyPatches.Chandeliers_SpawningWipes
  325. GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  326. GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
  327. HealthAIUtility.FindBestMedicine: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthAIUtility_FindBestMedicine.Prefix
  328. HealthCardUtility.DrawMedOperationsTab: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Prefix, Vanya_MC.CCP_Patch.Prefix post: InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Postfix
  329. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  330. HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel
  331. HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip
  332. HealthUtility.DamageUntilDowned: PRE: Werewolf.HarmonyPatches.DebugDownWerewolf
  333. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  334. HediffComp_Discoverable.CheckDiscovered: PRE: Children.HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre
  335. HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
  336. HediffGiver_Hypothermia.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
  337. HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
  338. HediffSet.CalculatePain: PRE: CosmicHorror.HarmonyPatches.CalculatePain_PreFix
  339. HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
  340. Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate
  341. Hediff_Pregnant.Miscarry: post: Children.Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
  342. Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
  343. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  344. ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab
  345. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  346. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, StraitJacket.HarmonyStraitJacket.InterfaceDropPreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  347. ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
  348. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  349. IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
  350. IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
  351. IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: RFC_Code.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
  352. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  353. IncidentWorker_ShipChunkDrop.SpawnChunk: PRE: RFScenarios_Code.IncidentWorker_ShipChunkDrop_SpawnChunk.Prefix TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
  354. IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
  355. IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
  356. IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
  357. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  358. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  359. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  360. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  361. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  362. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  363. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  364. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  365. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  366. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  367. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  368. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  369. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  370. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  371. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  372. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  373. ItemAvailability.ThingsAvailableAnywhere: post: InfiniteStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix
  374. JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
  375. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  376. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_Goto_SetupToils.Postfix
  377. JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
  378. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  379. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  380. JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.JobDriver_Lovin_Patch.JobDriver_Lovin_Done
  381. JobDriver_ManTurret.FindAmmoForTurret: PRE: InfiniteStorage.JobDriver_ManTurret_FindAmmoForTurret.Prefix
  382. JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez
  383. JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
  384. JobDriver_Vomit.MakeNewToils: PRE: Vampire.HarmonyPatches.MakeNewToils_VampVomit
  385. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  386. JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  387. JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  388. JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  389. JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  390. JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  391. JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack
  392. JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  393. JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  394. JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  395. JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  396. JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  397. JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  398. JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  399. JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  400. JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  401. JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  402. JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  403. JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  404. JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  405. JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  406. JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  407. JobGiver_Abuse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  408. JobGiver_AnimalHunt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  409. JobGiver_Antisocial.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  410. JobGiver_Apathy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  411. JobGiver_Apathy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  412. JobGiver_ArmSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  413. JobGiver_AttackAndTransform.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  414. JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  415. JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge
  416. JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  417. JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  418. JobGiver_BoardSpaceship.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  419. JobGiver_CarryDownedPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  420. JobGiver_Compulsion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  421. JobGiver_Compulsion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  422. JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  423. JobGiver_DeepSleepCarcosa.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  424. JobGiver_DoLovin.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  425. JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  426. JobGiver_DropUnusedInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  427. JobGiver_EatInPartyArea.TryGiveJob: PRE: Vampire.HarmonyPatches.Vamp_DontEatAtTheParty post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  428. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  429. JobGiver_EnactPlot.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  430. JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  431. JobGiver_EnterTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  432. JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  433. JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  434. JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  435. JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  436. JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  437. JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  438. JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  439. JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  440. JobGiver_FleeImmediateDanger.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  441. JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  442. JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  443. JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  444. JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  445. JobGiver_GetFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  446. JobGiver_GetJoy.TryGiveJob: PRE: Vampire.HarmonyPatches.INeverDrink___Juice post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  447. JobGiver_GetJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  448. JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  449. JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire
  450. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  451. JobGiver_GetRest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  452. JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  453. JobGiver_Haul.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  454. JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  455. JobGiver_HaveWash.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  456. JobGiver_HealColonists.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  457. JobGiver_Idle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  458. JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  459. JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  460. JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs
  461. JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  462. JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  463. JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  464. JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  465. JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  466. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  467. JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  468. JobGiver_LoadTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  469. JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  470. JobGiver_MakeAdvance.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  471. JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  472. JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  473. JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  474. JobGiver_Manhunter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  475. JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  476. JobGiver_Mate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  477. JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  478. JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  479. JobGiver_NewMate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  480. JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  481. JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
  482. JobGiver_OptimizeApparel.SetNextOptimizeTick: PRE: StraitJacket.HarmonyStraitJacket.SetNextOptimizeTickPreFix
  483. JobGiver_OptimizeApparel.TryGiveJob: PRE: Werewolf.HarmonyPatches.DontOptimizeWerewolfApparel post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  484. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  485. JobGiver_PackFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  486. JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  487. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  488. JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  489. JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  490. JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  491. JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  492. JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  493. JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  494. JobGiver_RechargeEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  495. JobGiver_Relax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  496. JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  497. JobGiver_RetrieveWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  498. JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
  499. JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  500. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  501. JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  502. JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  503. JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  504. JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  505. JobGiver_SocialFighting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  506. JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  507. JobGiver_SpendTimeTogether.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  508. JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  509. JobGiver_StarVampireFeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  510. JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  511. JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  512. JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  513. JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  514. JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  515. JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  516. JobGiver_UnloadYourInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  517. JobGiver_UseToilet.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  518. JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  519. JobGiver_Vote.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  520. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  521. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  522. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  523. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  524. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  525. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  526. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  527. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  528. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  529. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  530. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  531. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  532. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  533. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  534. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  535. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  536. JobGiver_WerewolfHunt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  537. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  538. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  539. JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  540. JoyGiver_BuyStuff.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  541. JoyGiver_BuyStuff.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  542. JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  543. JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  544. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  545. JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  546. JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  547. JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  548. JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  549. JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  550. JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  551. JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  552. JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  553. JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  554. JoyGiver_ReadABook.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  555. JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  556. JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine
  557. JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  558. JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  559. JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  560. JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  561. JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire
  562. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  563. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  564. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  565. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  566. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  567. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  568. ListerThings.ThingsInGroup: post: InfiniteStorage.HarmonyPatches+Patch_ListerThings_ThingsInGroup.Postfix
  569. Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
  570. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  571. LoadedModManager.GetSettingsFilename: PRE: RFC_Code.LoadedModManager_GetSettingsFilename.Prefix
  572. LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix, Werewolf.HarmonyPatches.UpdateAllDuties_PostFix
  573. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  574. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  575. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  576. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  577. LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
  578. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  579. LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix
  580. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  581. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  582. MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
  583. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  584. MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
  585. MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  586. MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  587. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  588. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  589. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  590. MapGeneratorDef.get_GenSteps: post: MapReroll.Patches.MapGeneratorDef_GenSteps_Patch.RecordUsedMapGenerator
  591. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  592. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  593. MarriageCeremonyUtility.Married: post: DubsBadHygiene.HamonyPatches+Patch_Married.Postfix
  594. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
  595. MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
  596. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  597. MentalBreaker.get_CurrentPossibleMoodBreaks: post: StraitJacket.HarmonyStraitJacket.CurrentPossibleMoodBreaksPostFix
  598. MentalState.PostStart: post: RunAndGun.Harmony.MentalState_PanicFlee_PostStart.Postfix
  599. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  600. MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
  601. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  602. ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
  603. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  604. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  605. MouseoverReadout.MouseoverReadoutOnGUI: PRE: CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI
  606. Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip
  607. Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight, Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  608. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  609. PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
  610. Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
  611. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  612. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  613. PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  614. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.ButcherProducts.Postfix
  615. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  616. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  617. Pawn.Destroy: PRE: Werewolf.HarmonyPatches.WerewolfDestroy
  618. Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
  619. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  620. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Vampire.HarmonyPatches.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  621. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  622. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  623. Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
  624. Pawn.Kill: PRE: Werewolf.HarmonyPatches.WerewolfKill post: Vanya_MC.VanyaCartridgePatch.Postfix, TechAdvancing.TA_OnKill_Event.Postfix
  625. Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse
  626. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  627. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  628. Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix
  629. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
  630. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  631. Pawn.get_BodySize: post: CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix, Werewolf.HarmonyPatches.WerewolfBodySize, Vampire.HarmonyPatches.VampireBodySize
  632. Pawn.get_HealthScale: post: CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix, Werewolf.HarmonyPatches.WerewolfHealthScale, Vampire.HarmonyPatches.VampireHealthScale
  633. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  634. PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
  635. PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
  636. PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
  637. PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
  638. PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
  639. PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote
  640. PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
  641. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  642. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  643. PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch
  644. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  645. PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
  646. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  647. PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
  648. PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
  649. PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
  650. PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
  651. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: [700]RMTS_Code.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
  652. PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: Vampire.HarmonyPatches.Vamp_ResolveAllGraphics
  653. PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics post: DontShaveYourHead.Harmony_PawnGraphicSet_ResolveApparelGraphics.Postfix
  654. PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
  655. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  656. PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
  657. PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
  658. PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
  659. PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
  660. PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
  661. PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
  662. PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
  663. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  664. PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
  665. PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
  666. PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
  667. PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix
  668. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  669. PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, Werewolf.HarmonyPatches.RenderWerewolf, Vampire.VampireGraphicUtility.RenderVampire TRANS: DontShaveYourHead.Harmony_PawnRenderer.Transpiler, AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
  670. PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort
  671. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction, CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
  672. PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp
  673. PawnUtility.RecruitDifficulty: PRE: Werewolf.HarmonyPatches.UnrecruitableSworn
  674. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  675. PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
  676. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  677. PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
  678. Pawn_AgeTracker.BirthdayBiological: PRE: Vampire.HarmonyPatches.VampireBirthdayBiological
  679. Pawn_AgeTracker.ExposeData: PRE: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PreFix post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PostFix
  680. Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
  681. Pawn_AgeTracker.get_BirthDayOfSeasonZeroBased: post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerBirthDayOfSeasonZeroBasedPatch.Fix
  682. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  683. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  684. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  685. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  686. Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
  687. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  688. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  689. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  690. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  691. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
  692. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  693. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  694. Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps, Vampire.HarmonyPatches.Vamps_DontWantGuestFood
  695. Pawn_HealthTracker.AddHediff: PRE: Vampire.HarmonyPatches.AddHediff
  696. Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
  697. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, Vampire.HarmonyPatches.VampFortitude
  698. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  699. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  700. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  701. Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies
  702. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  703. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  704. Pawn_JobTracker.StartJob: PRE: BattleMounts.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  705. Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
  706. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Vampire.HarmonyPatches.Vamp_NoBladderNeed, Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Vampire.HarmonyPatches.ShouldHaveNeed_Vamp
  707. Pawn_Ownership.ClaimBedIfNonMedical: PRE: Vampire.HarmonyPatches.Vamp_BedsForTheUndead
  708. Pawn_Ownership.UnclaimAll: post: DubsBadHygiene.HamonyPatches+Patch_UnclaimAll.Postfix
  709. Pawn_PathFollower.CostToMoveIntoCell: post: Werewolf.HarmonyPatches.PathOfNature
  710. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  711. Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
  712. Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
  713. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix, Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  714. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
  715. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  716. Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
  717. Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp post: AlienRace.HarmonyPatches.SkinColorPostfix
  718. Pawn_TraderTracker.ColonyThingsWillingToBuy: post: InfiniteStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
  719. Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
  720. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  721. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  722. PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix
  723. PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  724. PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  725. Projectile.Launch: PRE: BattleMounts.Harmony.Projectile_Launch.Prefix
  726. RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
  727. Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
  728. ReachabilityUtility.CanReach: post: Vampire.HarmonyPatches.CanReach_Vampire
  729. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix post: InfiniteStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix
  730. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  731. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  732. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  733. Recipe_Surgery.CheckSurgeryFail: PRE: TorannMagic.HarmonyPatches+CheckSurgeryFail_Base_Patch.Prefix post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  734. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  735. ResearchManager.ReapplyAllMods: post: ModifyResearchTime.Patch_ResearchManager_ReapplyAllMods.Postfix
  736. ReservationManager.CanReserve: PRE: InfiniteStorage.Patch_ReservationManager_CanReserve.Prefix
  737. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  738. ReservationManager.Release: PRE: InfiniteStorage.Patch_ReservationManager_Release.Prefix
  739. ReservationManager.Reserve: PRE: InfiniteStorage.Patch_ReservationManager_Reserve.Prefix
  740. ResourceCounter.UpdateResourceCounts: post: InfiniteStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix
  741. RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  742. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  743. RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor
  744. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  745. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
  746. Root.Shutdown: post: ModifyResearchTime.Patch_Page_SelectScenario_PreOpen.Postfix
  747. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  748. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  749. SanitationUtil.FindBestFixture: PRE: Vampire.HarmonyPatches.Vamp_NoBladderNeedDoubleUp
  750. SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
  751. Scenario.Notify_PawnGenerated: post: Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight
  752. Selector.HandleMapClicks: PRE: ExpandedContextMenu.Selector_HandleMapClicks_Patch.Prefix
  753. ShieldBelt.DrawWornExtras: PRE: BattleMounts.Harmony.ShieldBelt_DrawWornExtras.Prefix
  754. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  755. SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit
  756. SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
  757. SkillRecord.Learn: post: Vampire.HarmonyPatches.Learn_PostFix
  758. SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel
  759. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  760. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  761. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  762. StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
  763. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  764. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  765. StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
  766. StorytellerUtility.DefaultParmsNow: post: ElderThingFaction.HarmonyElderThings.DefaultParmsNow_PostFix
  767. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  768. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  769. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  770. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, Rimatomics.Harmony_Targeter.Postfix
  771. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  772. TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  773. Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
  774. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  775. Thing.get_DefaultGraphic: (no patches)
  776. ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable
  777. ThingSelectionUtility.SelectableByMapClick: post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
  778. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  779. ThingWithComps.GetFloatMenuOptions: post: Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed
  780. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix, Werewolf.HarmonyPatches.InitializeWWComps
  781. ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
  782. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  783. ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Vampire.HarmonyPatches.Satisfied_Vamp
  784. ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
  785. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  786. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  787. ThoughtWorker.CurrentState: post: Children.ThoughtWorker_Patch.ThoughtWorker_Done
  788. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  789. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  790. ThoughtWorker_CabinFever.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  791. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  792. ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
  793. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  794. ThoughtWorker_Dark.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness
  795. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  796. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  797. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  798. ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
  799. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  800. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  801. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  802. ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
  803. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  804. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  805. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone
  806. TickManager.DebugSetTicksGame: post: Werewolf.HarmonyPatches.MoonTicksUpdate
  807. TileFinder.RandomFactionBaseTileFor: PRE: RFC_Code.TileFinder_RandomFactionBaseTileFor.Prefix, CthulhuFactions.HarmonyFactions.RandomFactionBaseTileFor_PreFix, ElderThingFaction.HarmonyElderThings.RandomFactionBaseTileFor_PreFix
  808. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  809. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
  810. TradeDeal.Reset: PRE: InfiniteStorage.Patch_TradeDeal_Reset.Prefix
  811. TradeShip.ColonyThingsWillingToBuy: post: InfiniteStorage.Patch_PassingShip_TryOpenComms.Postfix
  812. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  813. TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
  814. TrainingCardUtility.DrawTrainingCard: post: Nandonalt_Limbs.TryDoTrainableCheckbox.Postfix
  815. TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  816. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  817. TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
  818. TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
  819. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  820. TrashUtility.TrashJob: (no patches)
  821. Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire
  822. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  823. Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
  824. Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
  825. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  826. VerbProperties.AdjustedAccuracy: post: BattleMounts.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  827. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
  828. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  829. Verb_MeleeAttackBase.SoundHitPawn: PRE: Werewolf.HarmonyPatches.SoundHitPawnPrefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  830. Verb_MeleeAttackBase.SoundMiss: PRE: Werewolf.HarmonyPatches.SoundMiss_Prefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  831. Verb_MeleeAttackBase.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  832. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot, Vampire.HarmonyPatches.Vamp_TryCastShot
  833. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  834. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  835. Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
  836. WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  837. WorkGiver_BuryCorpses.FindBestGrave: post: Vampire.HarmonyPatches.FindBestGrave_VampBed
  838. WorkGiver_ClearSnow.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  839. WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  840. WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  841. WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  842. WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  843. WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  844. WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  845. WorkGiver_DoBill.AddEveryMedicineToRelevantThings: (no patches)
  846. WorkGiver_DoBill.TryFindBestBillIngredients: post: InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
  847. WorkGiver_FixBrokenDownBuilding.FindClosestComponent: post: InfiniteStorage.Patch_WorkGiver_FixBrokenDownBuilding_FindClosestComponent.Postfix
  848. WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, Vampire.HarmonyPatches.Vamp_HasJobOnCell
  849. WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
  850. WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
  851. WorkGiver_Refuel.FindBestFuel: PRE: InfiniteStorage.Patch_WorkGiver_Refuel_FindBestFuel.Prefix post: InfiniteStorage.Patch_WorkGiver_Refuel_FindBestFuel.Postfix
  852. WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  853. WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
  854. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  855. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  856. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  857. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  858. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  859. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  860. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  861. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  862. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  863. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  864. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  865. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  866. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  867. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  868. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  869. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  870. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  871. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  872. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  873. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  874. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  875. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  876. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  877. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  878. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  879. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  880. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  881. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  882. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  883. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  884. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  885. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  886. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  887. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  888. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  889. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  890. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  891. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  892. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  893. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  894. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  895. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  896. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  897. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  898. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  899. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  900. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  901. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  902. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  903. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  904. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  905. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  906. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  907. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  908. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  909. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  910. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  911. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  912. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  913. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  914. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  915. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  916. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  917. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  918. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  919. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  920. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  921. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  922. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  923. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  924. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  925. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  926. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  927. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  928. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  929. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  930. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  931. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  932. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  933. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  934. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  935. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  936. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  937. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  938. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  939. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  940. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  941. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  942. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  943. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  944. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  945. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  946. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  947. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  948. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  949. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  950. World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
  951. WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
  952. WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
  953. WorldGrid.GetRoadMovementMultiplierFast: post: CaravanOptions.Main+GetRoadMovementMultiplierFast_Prefix_Patch.Postfix
  954. WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
  955. WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
  956. WorldPathGrid.CalculatedCostAt: PRE: Logistics.WorldPathGrid_CalculatedCostAt_Patch.Prefix
  957. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs, JecsTools.HarmonyPatches.AutoOrderToTileNow_Jobs
  958. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler, JecsTools.HarmonyPatches.SelectableObjectsUnderMouse_InvisHandler
  959. X2_JobGiver_LeaveLord.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  960. X2_JobGiver_RechargeEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  961. X2_JobGiver_RepairDamagedRobot.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  962. X2_JobGiver_Work_old.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  963. ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
  964. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, Dubwise.Rimatomics:1.0.9.1, rimworld.jecrell.cthulhu.cults:1.0.9.1, Vanya.MC:1.0.9.1, com.InfiniteStorage.rimworld.mod:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, rimworld.jecrell.vampire:1.0.9.1, DontShaveYourHead-Harmony:1.0.9.1, Dubwise.DubsBadHygiene:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, com.rimworld.modcheck:1.0.9.1, HugsLib.Psychology:1.0.9.1, rainbeau.rmts:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, io.github.ratysz.bricksdontvanish:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, HugsLib.BattleMounts:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, com.rimworld.bonemod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, net.rainbeau.rimworld.mod.scenarios:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1, fluffy.medicaltab:1.0.9.1, HugsLib.AllowTool:1.0.9.1, net.rainbeau.rimworld.mod.factioncontrol:1.0.9.1, rimworld.jecrell.cthulhu.factions:1.0.9.0, rimworld.jecrell.cthulhu.elderthings:1.0.9.1, rimworld.infused:1.0.9.1, net.marvinkosh.rimworld.mod.ughyougotme:1.0.9.1, rimworld.anarcraft.prisoner_ransom:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.rimroad:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, com.geneticrim:1.0.9.1, HugsLib.RunAndGun:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.straitjacket:1.0.9.0, HugsLib.GiddyUpCaravan:1.0.9.1, HugsLib.MapReroll:1.0.9.1, HugsLib.Children:1.0.9.1, rimworld.torann.tmagic:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.cosmic_Horrors:1.0.9.1, jecrell.arkhamestate:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, net.rainbeau.rimworld.mod.tribalessentials:1.0.9.1, com.tammybee.predatorhuntalert:1.0.9.1, rimworld.jecrell.lovecraftstoryteller:1.0.9.1, net.quicksilverfox.rimworld.mod.logistics:1.0.9.1, com.modifyresearchtime.rimworld.mod:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, com.github.bc.rimworld.mod.moodbar:1.0.9.1, rimworld.torann.CaravanOptions:1.0.9.1, rimworld.nandonalt.hunting:1.0.9.1, com.tammybee.cutplantsbeforebuilding:1.0.9.1, HugsLib.GiddyUpCore:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.ExpandedContextMenu:1.0.9.1, HugsLib.DeepOreIdentifier:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.PrepareLanding:1.0.9.1, HugsLib.DaysMatter:1.0.9.1, HugsLib.DeathRattle:1.0.9.1, HugsLib.Autopsy:1.0.9.1
  965.  
  966. Platform information: (hidden, hold Shift while publishing to include)
  967.  
  968. Log file contents:
  969. Initialize engine version: 5.6.3p1 (9c92e827232b)
  970. GfxDevice: [Renderer information redacted]
  971. Begin MonoManager ReloadAssembly
  972. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  973. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  974. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  975. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  976. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  977. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  978. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  979. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  980. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  981. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  982. desktop: 1366x768 60Hz; virtual: 2390x768 at -1024,0
  983. RimWorld 0.18.1722 rev1198
  984.  
  985. Found DrawMeshNowOrLater at i=252
  986.  
  987. Rimatomics is up and running.
  988.  
  989. Found DrawMeshNowOrLater at i=252
  990.  
  991. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  992.  
  993. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  994.  
  995. A Dog Said... has been detected, enjoy using it with Megafauna!
  996.  
  997. Giddy-up! Core has been detected, enjoy using it with Megafauna!
  998.  
  999. Bulk Steel Extraction: Mod named "More Stone" detected, updating ingredients for debris recipes.
  1000.  
  1001. Config error in Gladiator: TraitDef Gladiator has 0 commonality.
  1002.  
  1003. Config error in InnerFire: TraitDef InnerFire has 0 commonality.
  1004.  
  1005. Config error in HeartOfFrost: TraitDef HeartOfFrost has 0 commonality.
  1006.  
  1007. Config error in StormBorn: TraitDef StormBorn has 0 commonality.
  1008.  
  1009. Config error in Arcanist: TraitDef Arcanist has 0 commonality.
  1010.  
  1011. Config error in Druid: TraitDef Druid has 0 commonality.
  1012.  
  1013. Config error in Paladin: TraitDef Paladin has 0 commonality.
  1014.  
  1015. Config error in Summoner: TraitDef Summoner has 0 commonality.
  1016.  
  1017. Config error in TM_Sniper: TraitDef TM_Sniper has 0 commonality.
  1018.  
  1019. Config error in Bladedancer: TraitDef Bladedancer has 0 commonality.
  1020.  
  1021. Config error in Necromancer: TraitDef Necromancer has 0 commonality.
  1022.  
  1023. Config error in Undead: TraitDef Undead has 0 commonality.
  1024.  
  1025. Config error in Elemental: no parts vulnerable to frostbite
  1026.  
  1027. Config error in Minion: no parts vulnerable to frostbite
  1028.  
  1029. Config error in SNS_EMPGrenade: has smeltProducts but has smeltable=false
  1030.  
  1031. Config error in SNS_FragGrenade: has smeltProducts but has smeltable=false
  1032.  
  1033. Config error in SNS_Pistol: has smeltProducts but has smeltable=false
  1034.  
  1035. Config error in SNS_Rifle: has smeltProducts but has smeltable=false
  1036.  
  1037. Config error in SNS_Sniper: has smeltProducts but has smeltable=false
  1038.  
  1039. Config error in PlantRocketree: CompExplosive requires Normal ticker type
  1040.  
  1041. Config error in T_Sofa: T_Sofa has null thingClass.
  1042.  
  1043. Config error in T_Sofa: T_Sofa has components but it's thingClass is not a ThingWithComps
  1044.  
  1045. Config error in T_DiningChair: T_DiningChair has null thingClass.
  1046.  
  1047. Config error in T_DiningChair: T_DiningChair has components but it's thingClass is not a ThingWithComps
  1048.  
  1049. Config error in T_Cushionchair: T_Cushionchair has null thingClass.
  1050.  
  1051. Config error in T_Cushionchair: T_Cushionchair has components but it's thingClass is not a ThingWithComps
  1052.  
  1053. Config error in T_ModernChair: T_ModernChair has null thingClass.
  1054.  
  1055. Config error in T_ModernChair: T_ModernChair has components but it's thingClass is not a ThingWithComps
  1056.  
  1057. Config error in Fountain: Fountain has null thingClass.
  1058.  
  1059. Config error in Fountain: Fountain has components but it's thingClass is not a ThingWithComps
  1060.  
  1061. Config error in RimtendoESConsole: RimtendoESConsole has null thingClass.
  1062.  
  1063. Config error in RimtendoESConsole: RimtendoESConsole has components but it's thingClass is not a ThingWithComps
  1064.  
  1065. Config error in MoisturePump: MoisturePump has null thingClass.
  1066.  
  1067. Config error in MoisturePump: MoisturePump has components but it's thingClass is not a ThingWithComps
  1068.  
  1069. Config error in WDMoisturePumpAdvanced: WDMoisturePumpAdvanced has null thingClass.
  1070.  
  1071. Config error in WDMoisturePumpAdvanced: WDMoisturePumpAdvanced has components but it's thingClass is not a ThingWithComps
  1072.  
  1073. Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has null thingClass.
  1074.  
  1075. Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has components but it's thingClass is not a ThingWithComps
  1076.  
  1077. Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has null thingClass.
  1078.  
  1079. Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has components but it's thingClass is not a ThingWithComps
  1080.  
  1081. Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has null thingClass.
  1082.  
  1083. Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has components but it's thingClass is not a ThingWithComps
  1084.  
  1085. Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has null thingClass.
  1086.  
  1087. Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has components but it's thingClass is not a ThingWithComps
  1088.  
  1089. Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has null thingClass.
  1090.  
  1091. Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has components but it's thingClass is not a ThingWithComps
  1092.  
  1093. Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has null thingClass.
  1094.  
  1095. Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has components but it's thingClass is not a ThingWithComps
  1096.  
  1097. Config error in PFStimpakHeal: has comps but hediffClass is not HediffWithComps or subclass thereof
  1098.  
  1099. Config error in PFSuperStimpakHeal: has comps but hediffClass is not HediffWithComps or subclass thereof
  1100.  
  1101. Config error in PFUltraStimpakHeal: has comps but hediffClass is not HediffWithComps or subclass thereof
  1102.  
  1103. Config error in SNS_EMPGrenade: has smeltProducts but has smeltable=false
  1104.  
  1105. Config error in SNS_FragGrenade: has smeltProducts but has smeltable=false
  1106.  
  1107. Config error in SNS_Pistol: has smeltProducts but has smeltable=false
  1108.  
  1109. Config error in SNS_Rifle: has smeltProducts but has smeltable=false
  1110.  
  1111. Config error in SNS_Sniper: has smeltProducts but has smeltable=false
  1112.  
  1113. Config error in PlantRocketree: CompExplosive requires Normal ticker type
  1114.  
  1115. Config error in T_Sofa: T_Sofa has null thingClass.
  1116.  
  1117. Config error in T_Sofa: T_Sofa has components but it's thingClass is not a ThingWithComps
  1118.  
  1119. Config error in T_DiningChair: T_DiningChair has null thingClass.
  1120.  
  1121. Config error in T_DiningChair: T_DiningChair has components but it's thingClass is not a ThingWithComps
  1122.  
  1123. Config error in T_Cushionchair: T_Cushionchair has null thingClass.
  1124.  
  1125. Config error in T_Cushionchair: T_Cushionchair has components but it's thingClass is not a ThingWithComps
  1126.  
  1127. Config error in T_ModernChair: T_ModernChair has null thingClass.
  1128.  
  1129. Config error in T_ModernChair: T_ModernChair has components but it's thingClass is not a ThingWithComps
  1130.  
  1131. Config error in Fountain: Fountain has null thingClass.
  1132.  
  1133. Config error in Fountain: Fountain has components but it's thingClass is not a ThingWithComps
  1134.  
  1135. Config error in RimtendoESConsole: RimtendoESConsole has null thingClass.
  1136.  
  1137. Config error in RimtendoESConsole: RimtendoESConsole has components but it's thingClass is not a ThingWithComps
  1138.  
  1139. Config error in MoisturePump: MoisturePump has null thingClass.
  1140.  
  1141. Config error in MoisturePump: MoisturePump has components but it's thingClass is not a ThingWithComps
  1142.  
  1143. Config error in WDMoisturePumpAdvanced: WDMoisturePumpAdvanced has null thingClass.
  1144.  
  1145. Config error in WDMoisturePumpAdvanced: WDMoisturePumpAdvanced has components but it's thingClass is not a ThingWithComps
  1146.  
  1147. Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has null thingClass.
  1148.  
  1149. Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has components but it's thingClass is not a ThingWithComps
  1150.  
  1151. Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has null thingClass.
  1152.  
  1153. Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has components but it's thingClass is not a ThingWithComps
  1154.  
  1155. Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has null thingClass.
  1156.  
  1157. Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has components but it's thingClass is not a ThingWithComps
  1158.  
  1159. Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has null thingClass.
  1160.  
  1161. Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has components but it's thingClass is not a ThingWithComps
  1162.  
  1163. Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has null thingClass.
  1164.  
  1165. Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has components but it's thingClass is not a ThingWithComps
  1166.  
  1167. Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has null thingClass.
  1168.  
  1169. Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has components but it's thingClass is not a ThingWithComps
  1170.  
  1171. Config error in PFStimpakHeal: has comps but hediffClass is not HediffWithComps or subclass thereof
  1172.  
  1173. Config error in PFSuperStimpakHeal: has comps but hediffClass is not HediffWithComps or subclass thereof
  1174.  
  1175. Config error in PFUltraStimpakHeal: has comps but hediffClass is not HediffWithComps or subclass thereof
  1176.  
  1177. OnLevelWasLoaded was found on ModInitializerComponent
  1178. This message has been deprecated and will be removed in a later version of Unity.
  1179. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1180. (Filename: Line: 376)
  1181.  
  1182. Found DrawMeshNowOrLater at i=252
  1183.  
  1184. Found DrawMeshNowOrLater at i=252
  1185.  
  1186. Found DrawMeshNowOrLater at i=252
  1187.  
  1188. BoneMod called
  1189.  
  1190. ChangeResearchTime: Adding Harmony Postfix to Game.InitNewGame
  1191.  
  1192. ChangeResearchTime: Adding Harmony Postfix to Root.Shutdown
  1193.  
  1194. ChangeResearchTime: Adding Harmony Postfix to ResearchManager.ReapplyAllMods
  1195.  
  1196. InfiniteStorage Harmony Patches:
  1197. Prefix:
  1198. Designator_Build.ProcessInput - will block if looking for things.
  1199. Postfix:
  1200. Pawn_TraderTracker.DrawMedOperationsTab
  1201. Pawn_TraderTracker.ThingsInGroup
  1202. Pawn_TraderTracker.ColonyThingsWillingToBuy
  1203. TradeShip.ColonyThingsWillingToBuy
  1204. Window.PreClose
  1205. WorkGiver_DoBill.TryFindBestBillIngredients
  1206.  
  1207. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  1208.  
  1209. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  1210.  
  1211. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  1212.  
  1213. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  1214.  
  1215. [PrepareLanding] MonoController Initialization
  1216.  
  1217. [ColorCodedMoodBar] ColorCodedMoodBar initialized
  1218.  
  1219. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  1220.  
  1221. [PrepareLanding] MonoController Start
  1222.  
  1223. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.2.298, Culture=neutral, PublicKeyToken=null
  1224.  
  1225. [PrepareLanding] In constructor.
  1226.  
  1227. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
  1228.  
  1229. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, DoubleSleepingSpot
  1230.  
  1231. [PrepareLanding] Initializing.
  1232.  
  1233. [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
  1234.  
  1235. [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
  1236.  
  1237. [HugsLib] v4.0.1 initialized GiddyUpCore, GiddyUpCaravan, BattleMounts, WhileYoureUp, ExpandedContextMenu, DeepOreIdentifier, MapReroll, Hospitality, StackXXL, RunAndGun, AllowTool, DefensivePositions, Psychology, ImprovedWorkbenches, PrepareLanding, SimpleSidearms, DaysMatter, Children, DeathRattle, Autopsy
  1238.  
  1239. [StackXXL] Loaded
  1240.  
  1241. [PrepareLanding] OnDefsLoaded
  1242.  
  1243. [DaysMatter] Loaded.
  1244.  
  1245. Apparel Stuff Color detours loaded, hopefully correct
  1246.  
  1247. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1248. QualityBuilder added property to '217' things
  1249.  
  1250.  
  1251. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 18529.
  1252. Total: 92.995506 ms (FindLiveObjects: 0.733808 ms CreateObjectMapping: 1.752547 ms MarkObjects: 90.417389 ms DeleteObjects: 0.090885 ms)
  1253.  
  1254. Loading game from file Arerebourne (Permadeath) with mods Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, A Dog Said..., Call of Cthulhu - Cults, Call of Cthulhu - Factions, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Industrial Age, Call of Cthulhu - Elder Things, Call of Cthulhu - Straitjackets, Rim of Madness - Werewolves, Rim of Madness - Vampires, H.P. Lovecraft Storyteller - Remastered, Rimsenal, Rimsenal - Storyteller pack, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Enhanced Vanilla Pack, Polarisbloc - Core LAB, Polarisbloc - Storyteller incidents pack, Polarisbloc - Security Force, Polarisbloc - GhostArmy, Polarisbloc - Mechenemy, Miscellaneous 'CORE', Misc. Training, Misc. Incidents, Misc. MAI, Misc. Robots, Misc. Objects, Misc. Weapon Repair, Misc. MapGenerator, Misc. MapGen FactionBase, MiningCo. Spaceship, MiningCo. DrillTurret, MiningCo. SpotlightTurret, MiningCo. Alert speaker, MiningCo. PowerFist, MiningCo. LaserFence, MiningCo. ForceField, MiningCo. MMS, MiningCo. MiningHelmet, Spoons Hair Mod, Roppoi hair B18, Don't Shave Your Head A18, GeneticRim b18, GeneticRim Cosmic Horrors Patch, Rimatomics - Beta Test, Giddy-up! Core, Giddy-up! Caravan, Giddy-up! Battle Mounts, Megafauna, Mechanoids Extraordinaire, [RF] More Trait Slots [b18], [RF] Consolidated Traits [b18], More Mechanoids, Bridgello, Vein Miner, Project Fallout v1.6b, Bone Mod, Carbon, Logistics, Time-of-Day Switches, Remove Tutorial Button, Mending, QualityBuilder, Efficient Light, Conduit Deconstruct, Floored, More Trade Ships, I Can Fix It!, Skilled Stonecutting, Portable Power Generator (B18), More Furniture [B18], While You're Up, Expanded Context Menus, ED-Embrasures, ED-Laser Drill, Bricks Don't Vanish, Cut blighted plants, Fences And Floors, Animals Logic, Deep Ore Identifier, Map Reroll, Sun Tzu Raider Tactics, More Medications, [KV] Change Research Speed - B18, Architect Sense, Science Never Stops, Various Space Ship Chunk [A18], Dubs Bad Hygiene - BETA, [RF] Scenarios [b18], A RimWorld of Magic, Apparello 2, [RF] Smooth Stone Walls [b18], Hospitality, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], Tech Advancing, [KV] Infinite Storage - B18, Stack XXL, RunAndGun, HolyWasher, Xeo's Genetically Engineered Plants, Nature's Pretty Sweet, Prisoner Outfit (B18), Sometimes Raids Go Wrong, [KV] RimFridge - B18, [KV] Refugee Stats - B18, RimRoads, Medical Tab, Colony Manager, Allow Tool, Stack Merger, Defensive Positions, Blueprints, Prisoner Harvesting, Realistic Rooms, Psychology, [KV] Trading Spot - B18, Area Rugs B18, Miniaturisation, Primitive Floors, Bulk Stone Cutting, Living Battery [A18], Tobe's Dining Room [A18], [B18] Wild Animal Sex V1.5 , Scars Deserve Respect [b18], Better Workbench Management, Prepare Landing, Simple sidearms, Dubs Rimkit, Predator Hunt Alert, More Vanilla Turrets [B18], Preset Filtered Zones, Wandering Caravans [v2.3.4], B18 - Retro Joy, Fast Spreading Grass, Color Coded Mood Bar, [RF] Faction Control [b18], Job Splitter, CaravanOptions, More Stone, [WD] More Ruins, [WD] Fast Moisture Pumps, Exotic's Better Crashed Ship Parts, Bulk Steel Extraction, Border Collie (B18), Hunt for Me, Glowstone, Harrowed Light, Cut plants before building, Technology Blueprints, Tribal Essentials [b18], Resource Muffaloes B18, Infused, [B18] Luci heals more!, More Mental Breaks, [B18] Apparel Organizer [v2.0], Days Matter, Ugh You Got Me, Wildlife Tab, Prisoner Ransom, Children, Meal radius B18, Death Rattle, [B18]-LinkableDoors, Harvest Organs Post Mortem - 2.0 [B18], Small Shelf, and Misc. MapGen Xtension 'Urban'
  1255.  
  1256. [Tech Advancing] [Information] val:1
  1257.  
  1258. [Tech Advancing] [Information] val:1
  1259.  
  1260. [Tech Advancing] [Information] Read TA_ExposePeople
  1261.  
  1262. [Tech Advancing] [Information] Loading
  1263.  
  1264. [Tech Advancing] [Information] Value 0 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1265.  
  1266. [Tech Advancing] [Information] Value 1 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1267.  
  1268. [Tech Advancing] [Information] Value 2 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1269.  
  1270. [Tech Advancing] [Information] Value 3 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1271.  
  1272. [Tech Advancing] [Information] Value 4 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1273.  
  1274. [Tech Advancing] [Information] Value 'Conditionvalue_A' was added to the save file. This message shouldn't appear more than once per value and world.
  1275.  
  1276. [Tech Advancing] [Information] Value 'Conditionvalue_B' was added to the save file. This message shouldn't appear more than once per value and world.
  1277.  
  1278. [Tech Advancing] [Information] Value 'Conditionvalue_B_s' was added to the save file. This message shouldn't appear more than once per value and world.
  1279.  
  1280. [Tech Advancing] [Information] Value 'baseTechlvlCfg' was added to the save file. This message shouldn't appear more than once per value and world.
  1281.  
  1282. [Tech Advancing] [Information] Value 'configCheckboxNeedTechColonists' was added to the save file. This message shouldn't appear more than once per value and world.
  1283.  
  1284. [Tech Advancing] [Information] val:1
  1285.  
  1286. [Tech Advancing] [Information] val:1
  1287.  
  1288. [Tech Advancing] [Information] Read TA_ExposePeople
  1289.  
  1290. [Tech Advancing] [Information] Loading
  1291.  
  1292. Added new filter
  1293.  
  1294. Strange meat added to wax recipes.
  1295.  
  1296. Strange meal recipes added to WoodStoveFurnace defs
  1297.  
  1298. [Tech Advancing] [Warning] Lvl:Industrial
  1299.  
  1300. [Tech Advancing] [Information] val:1
  1301.  
  1302. [Tech Advancing] [Information] val:1
  1303.  
  1304. [Tech Advancing] [Information] Read TA_ExposePeople
  1305.  
  1306. [Tech Advancing] [Information] Loading
  1307.  
  1308. Could not find think node with key 837176566
  1309.  
  1310. Could not find think node with key 837176566
  1311.  
  1312. Could not find think node with key 837176566
  1313.  
  1314. Could not find think node with key 837176566
  1315.  
  1316. Could not find think node with key 837176566
  1317.  
  1318. Could not find think node with key 837176566
  1319.  
  1320. Could not find think node with key 837176566
  1321.  
  1322. Could not find think node with key 837176566
  1323.  
  1324. Could not find think node with key 837176566
  1325.  
  1326. Could not find think node with key 837176566
  1327.  
  1328. Could not find think node with key 837176566
  1329.  
  1330. Could not find think node with key 837176566
  1331.  
  1332. Could not find think node with key 837176566
  1333.  
  1334. Could not find think node with key 837176566
  1335.  
  1336. Could not find think node with key 837176566
  1337.  
  1338. Could not find think node with key 837176566
  1339.  
  1340. Could not find think node with key 837176566
  1341.  
  1342. Could not find think node with key 837176566
  1343.  
  1344. Could not find think node with key 837176566
  1345.  
  1346. Could not find think node with key 837176566
  1347.  
  1348. Could not find think node with key 837176566
  1349.  
  1350. Could not find think node with key 837176566
  1351.  
  1352. Could not find think node with key 837176566
  1353.  
  1354. Could not find think node with key 837176566
  1355.  
  1356. Could not find think node with key 837176566
  1357.  
  1358. Could not find think node with key 837176566
  1359.  
  1360. Could not find think node with key 837176566
  1361.  
  1362. Could not find think node with key 837176566
  1363.  
  1364. Could not find think node with key 837176566
  1365.  
  1366. Could not find think node with key 837176566
  1367.  
  1368. Could not find think node with key 837176566
  1369.  
  1370. Could not find think node with key 837176566
  1371.  
  1372. Could not find think node with key 837176566
  1373.  
  1374. Could not find think node with key 837176566
  1375.  
  1376. Could not find think node with key 837176566
  1377.  
  1378. Could not find think node with key 837176566
  1379.  
  1380. Could not find think node with key 837176566
  1381.  
  1382. Could not find think node with key 837176566
  1383.  
  1384. Could not find think node with key 837176566
  1385.  
  1386. Could not find think node with key 837176566
  1387.  
  1388. Could not find think node with key 837176566
  1389.  
  1390. Could not find think node with key 837176566
  1391.  
  1392. Could not find think node with key 837176566
  1393.  
  1394. Could not find think node with key 837176566
  1395.  
  1396. Could not find think node with key 837176566
  1397.  
  1398. Could not find think node with key 837176566
  1399.  
  1400. TKKN NPS: Loaded patches for:
  1401.  
  1402. QualityBuilder added to orders category.
  1403.  
  1404. [AllowTool] Injected 6 designators
  1405.  
  1406. [PrepareLanding] WorldLoaded (from save).
  1407.  
  1408. [PrepareLanding] OnWorldLoaded
  1409.  
  1410. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1411.  
  1412. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 37290.
  1413. Total: 348.836823 ms (FindLiveObjects: 2.883799 ms CreateObjectMapping: 4.714082 ms MarkObjects: 341.157715 ms DeleteObjects: 0.080073 ms)
  1414.  
  1415. [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
  1416.  
  1417. [Tech Advancing] [Information] val:1
  1418.  
  1419. [Tech Advancing] [Information] val:1
  1420.  
  1421. [Tech Advancing] [Information] Read TA_ExposePeople
  1422.  
  1423. [Tech Advancing] [Information] Loading
  1424.  
  1425. [Tech Advancing] [Information] val:1
  1426.  
  1427. [Tech Advancing] [Information] val:1
  1428.  
  1429. [Tech Advancing] [Information] Read TA_ExposePeople
  1430.  
  1431. [Tech Advancing] [Information] Loading
  1432.  
  1433. [Tech Advancing] [Information] val:1
  1434.  
  1435. [Tech Advancing] [Information] val:1
  1436.  
  1437. [Tech Advancing] [Information] Read TA_ExposePeople
  1438.  
  1439. [Tech Advancing] [Information] Loading
  1440.  
  1441. [Tech Advancing] [Information] val:1
  1442.  
  1443. [Tech Advancing] [Information] val:1
  1444.  
  1445. [Tech Advancing] [Information] Read TA_ExposePeople
  1446.  
  1447. [Tech Advancing] [Information] Loading
  1448.  
  1449. Exception from long event: System.OutOfMemoryException: Out of memory
  1450. at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  1451. at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
  1452. at System.Array.Resize[Vector3] (UnityEngine.Vector3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
  1453. at System.Collections.Generic.List`1[UnityEngine.Vector3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
  1454. at System.Collections.Generic.List`1[UnityEngine.Vector3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
  1455. at System.Collections.Generic.List`1[UnityEngine.Vector3].Add (Vector3 item) [0x00000] in <filename unknown>:0
  1456. at RimWorld.Planet.WorldLayer_Terrain+<CalculateInterpolatedVerticesParams>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
  1457. at RimWorld.Planet.WorldLayer_Terrain+<Regenerate>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  1458. at RimWorld.Planet.WorldRenderer+<RegenerateDirtyLayersNow_Async>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  1459. at Verse.LongEventHandler.UpdateCurrentEnumeratorEvent () [0x00000] in <filename unknown>:0
  1460.  
  1461. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1462.  
  1463. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1464.  
  1465. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1466.  
  1467. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1468.  
  1469. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1470.  
  1471. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1472.  
  1473. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1474.  
  1475. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1476.  
  1477. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1478.  
  1479. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1480.  
  1481. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1482.  
  1483. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1484.  
  1485. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1486.  
  1487. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1488.  
  1489. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1490.  
  1491. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1492.  
  1493. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1494.  
  1495. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1496.  
  1497. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1498.  
  1499. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1500.  
  1501. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1502.  
  1503. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1504.  
  1505. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1506.  
  1507. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1508.  
  1509. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1510.  
  1511. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1512.  
  1513. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1514.  
  1515. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1516.  
  1517. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1518.  
  1519. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1520.  
  1521. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1522.  
  1523. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1524.  
  1525. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1526.  
  1527. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1528.  
  1529. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1530.  
  1531. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1532.  
  1533. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1534.  
  1535. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1536.  
  1537. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1538.  
  1539. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1540.  
  1541. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1542.  
  1543. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1544.  
  1545. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1546.  
  1547. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1548.  
  1549. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1550.  
  1551. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1552.  
  1553. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1554.  
  1555. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1556.  
  1557. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1558.  
  1559. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1560.  
  1561. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1562.  
  1563. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1564.  
  1565. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1566.  
  1567. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1568.  
  1569. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1570.  
  1571. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1572.  
  1573. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1574.  
  1575. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1576.  
  1577. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1578.  
  1579. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1580.  
  1581. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1582.  
  1583. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1584.  
  1585. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1586.  
  1587. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1588.  
  1589. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1590.  
  1591. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1592.  
  1593. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1594.  
  1595. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1596.  
  1597. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1598.  
  1599. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1600.  
  1601. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1602.  
  1603. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1604.  
  1605. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1606.  
  1607. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1608.  
  1609. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1610.  
  1611. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1612.  
  1613. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1614.  
  1615. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1616.  
  1617. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1618.  
  1619. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1620.  
  1621. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1622.  
  1623. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1624.  
  1625. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1626.  
  1627. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1628.  
  1629. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1630.  
  1631. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1632.  
  1633. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1634.  
  1635. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1636.  
  1637. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1638.  
  1639. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1640.  
  1641. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1642.  
  1643. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1644.  
  1645. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1646.  
  1647. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1648.  
  1649. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1650.  
  1651. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1652.  
  1653. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1654.  
  1655. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1656.  
  1657. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1658.  
  1659. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1660.  
  1661. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1662.  
  1663. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1664.  
  1665. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1666.  
  1667. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1668.  
  1669. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1670.  
  1671. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1672.  
  1673. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1674.  
  1675. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1676.  
  1677. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1678.  
  1679. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1680.  
  1681. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1682.  
  1683. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1684.  
  1685. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1686.  
  1687. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1688.  
  1689. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1690.  
  1691. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1692.  
  1693. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1694.  
  1695. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1696.  
  1697. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1698.  
  1699. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1700.  
  1701. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1702.  
  1703. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1704.  
  1705. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1706.  
  1707. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1708.  
  1709. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1710.  
  1711. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1712.  
  1713. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1714.  
  1715. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1716.  
  1717. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1718.  
  1719. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1720.  
  1721. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1722.  
  1723. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1724.  
  1725. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1726.  
  1727. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1728.  
  1729. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1730.  
  1731. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1732.  
  1733. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1734.  
  1735. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1736.  
  1737. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1738.  
  1739. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1740.  
  1741. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1742.  
  1743. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1744.  
  1745. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1746.  
  1747. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1748.  
  1749. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1750.  
  1751. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1752.  
  1753. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1754.  
  1755. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1756.  
  1757. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1758.  
  1759. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1760.  
  1761. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1762.  
  1763. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1764.  
  1765. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1766.  
  1767. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1768.  
  1769. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1770.  
  1771. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1772.  
  1773. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1774.  
  1775. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1776.  
  1777. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1778.  
  1779. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1780.  
  1781. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1782.  
  1783. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1784.  
  1785. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1786.  
  1787. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1788.  
  1789. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1790.  
  1791. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1792.  
  1793. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1794.  
  1795. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1796.  
  1797. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1798.  
  1799. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1800.  
  1801. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1802.  
  1803. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1804.  
  1805. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1806.  
  1807. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1808.  
  1809. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1810.  
  1811. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1812.  
  1813. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1814.  
  1815. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1816.  
  1817. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1818.  
  1819. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1820.  
  1821. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1822.  
  1823. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1824.  
  1825. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1826.  
  1827. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1828.  
  1829. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1830.  
  1831. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1832.  
  1833. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1834.  
  1835. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1836.  
  1837. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1838.  
  1839. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1840.  
  1841. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1842.  
  1843. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1844.  
  1845. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1846.  
  1847. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1848.  
  1849. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1850.  
  1851. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1852.  
  1853. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1854.  
  1855. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1856.  
  1857. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1858.  
  1859. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1860.  
  1861. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1862.  
  1863. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1864.  
  1865. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1866.  
  1867. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1868.  
  1869. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1870.  
  1871. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1872.  
  1873. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1874.  
  1875. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1876.  
  1877. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1878.  
  1879. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1880.  
  1881. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1882.  
  1883. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1884.  
  1885. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1886.  
  1887. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1888.  
  1889. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1890.  
  1891. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1892.  
  1893. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1894.  
  1895. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1896.  
  1897. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1898.  
  1899. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1900.  
  1901. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1902.  
  1903. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1904.  
  1905. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1906.  
  1907. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1908.  
  1909. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1910.  
  1911. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1912.  
  1913. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1914.  
  1915. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1916.  
  1917. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1918.  
  1919. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1920.  
  1921. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1922.  
  1923. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1924.  
  1925. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1926.  
  1927. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1928.  
  1929. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1930.  
  1931. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1932.  
  1933. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1934.  
  1935. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1936.  
  1937. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1938.  
  1939. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1940.  
  1941. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1942.  
  1943. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1944.  
  1945. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1946.  
  1947. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1948.  
  1949. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1950.  
  1951. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1952.  
  1953. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1954.  
  1955. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1956.  
  1957. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1958.  
  1959. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1960.  
  1961. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1962.  
  1963. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1964.  
  1965. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1966.  
  1967. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1968.  
  1969. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1970.  
  1971. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1972.  
  1973. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1974.  
  1975. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1976.  
  1977. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1978.  
  1979. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1980.  
  1981. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1982.  
  1983. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1984.  
  1985. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1986.  
  1987. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1988.  
  1989. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1990.  
  1991. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1992.  
  1993. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1994.  
  1995. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1996.  
  1997. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  1998.  
  1999. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2000.  
  2001. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2002.  
  2003. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2004.  
  2005. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2006.  
  2007. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2008.  
  2009. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2010.  
  2011. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2012.  
  2013. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2014.  
  2015. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2016.  
  2017. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2018.  
  2019. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2020.  
  2021. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2022.  
  2023. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2024.  
  2025. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2026.  
  2027. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2028.  
  2029. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2030.  
  2031. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2032.  
  2033. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2034.  
  2035. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2036.  
  2037. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2038.  
  2039. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2040.  
  2041. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2042.  
  2043. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2044.  
  2045. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2046.  
  2047. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2048.  
  2049. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2050.  
  2051. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2052.  
  2053. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2054.  
  2055. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2056.  
  2057. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2058.  
  2059. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2060.  
  2061. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2062.  
  2063. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2064.  
  2065. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2066.  
  2067. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2068.  
  2069. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2070.  
  2071. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2072.  
  2073. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2074.  
  2075. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2076.  
  2077. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2078.  
  2079. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2080.  
  2081. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2082.  
  2083. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2084.  
  2085. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2086.  
  2087. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2088.  
  2089. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2090.  
  2091. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2092.  
  2093. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2094.  
  2095. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2096.  
  2097. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2098.  
  2099. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2100.  
  2101. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2102.  
  2103. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2104.  
  2105. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2106.  
  2107. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2108.  
  2109. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2110.  
  2111. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2112.  
  2113. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2114.  
  2115. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2116.  
  2117. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2118.  
  2119. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2120.  
  2121. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2122.  
  2123. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2124.  
  2125. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2126.  
  2127. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2128.  
  2129. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2130.  
  2131. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2132.  
  2133. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2134.  
  2135. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  2136.  
  2137. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
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