Ayuto

CS:S Weapon Configuration

Nov 26th, 2013
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  1. # =============================================================================
  2. # >> weapon_p228
  3. # =============================================================================
  4. AccuracyDivisor: -1.0
  5. AccuracyOffset: 0.0
  6. AccuracyQuadratic: 1297436160
  7. AddonModel:
  8. AllowFlipping: True
  9. BotAudibleRange: 2000.0
  10. BuiltRightHanded: False
  11. Bullets: 1
  12. CanEquipWithShield: True
  13. CrosshairDeltaDistance: 3
  14. CrosshairMinDistance: 8
  15. CycleTime: 0.15000000596
  16. Damage: 40
  17. DroppedModel:
  18. FullAuto: False
  19. IdleInterval: 20.0
  20. InaccuracyAltSwitch: 0.0
  21. InaccuracyCrouch: 0.0082499999553
  22. InaccuracyCrouchAlt: 0.0
  23. InaccuracyFire: 0.0331799983978
  24. InaccuracyFireAlt: 0.0
  25. InaccuracyJump: 0.284999996424
  26. InaccuracyJumpAlt: 0.0
  27. InaccuracyLadder: 0.0189999993891
  28. InaccuracyLadderAlt: 0.0
  29. InaccuracyLand: 0.0570000000298
  30. InaccuracyLandAlt: 0.0
  31. InaccuracyMove: 0.017100000754
  32. InaccuracyMoveAlt: 0.0
  33. InaccuracyReload: 0.0
  34. InaccuracyStand: 0.0109999999404
  35. InaccuracyStandAlt: 0.0
  36. IsSecondary: True
  37. MaxInaccuracy: 0.0
  38. MaxPlayerSpeed: 250.0
  39. MeleeWeapon: False
  40. MuzzleFlashScale: 1.0
  41. MuzzleFlashStyle: 0
  42. Penetration: 1
  43. PlayerAnimationExtension: pistol
  44. Range: 4096.0
  45. RangeModifier: 0.800000011921
  46. RecoveryTimeCrouch: 0.230259999633
  47. RecoveryTimeStand: 0.276309996843
  48. SilencerModel:
  49. SoundData10:
  50. SoundData13:
  51. SoundData14:
  52. SoundData2:
  53. SoundData3:
  54. SoundData4:
  55. SoundData5:
  56. SoundData7:
  57. SoundData8:
  58. SoundData9:
  59. Spread: 0.00400000018999
  60. SpreadAlt: 0.0
  61. Team: 0
  62. TimeToIdle: 2.0
  63. WeaponArmorRatio: 1.25
  64. WeaponPrice: 600
  65. WeaponType: 1
  66. WrongTeamMsg:
  67. anim_prefix: anim
  68. autoswitchfrom: True
  69. autoswitchto: True
  70. bLoadedHudElements: False
  71. bParsedScript: True
  72. bucket: 1
  73. bucket_position: 1
  74. clip2_size: -1
  75. clip_size: 13
  76. default_clip: 13
  77. default_clip2: -1
  78. empty:
  79. iAmmoType1: 9
  80. iAmmoType2: -1
  81. item_flags: 0
  82. playermodel: models/weapons/w_pist_p228.mdl
  83. primary_ammo: BULLET_PLAYER_357SIG
  84. printname: #Cstrike_WPNHUD_P228
  85. reload:
  86. rumble: -1
  87. secondary_ammo:
  88. shieldviewmodel: models/weapons/v_shield_p228_r.mdl
  89. showusagehint: False
  90. single_shot: Weapon_P228.Single
  91. special1:
  92. special2:
  93. special3:
  94. szClassName: weapon_p228
  95. viewmodel: models/weapons/v_pist_p228.mdl
  96. vtable: <binutils.Pointer object at 0x1F1719D0>
  97. weight: 5
  98.  
  99.  
  100. # =============================================================================
  101. # >> weapon_glock
  102. # =============================================================================
  103. AccuracyDivisor: -1.0
  104. AccuracyOffset: 0.0
  105. AccuracyQuadratic: 1886351872
  106. AddonModel:
  107. AllowFlipping: True
  108. BotAudibleRange: 2000.0
  109. BuiltRightHanded: False
  110. Bullets: 1
  111. CanEquipWithShield: True
  112. CrosshairDeltaDistance: 3
  113. CrosshairMinDistance: 8
  114. CycleTime: 0.15000000596
  115. Damage: 25
  116. DroppedModel:
  117. FullAuto: False
  118. IdleInterval: 20.0
  119. InaccuracyAltSwitch: 0.0
  120. InaccuracyCrouch: 0.00749999983236
  121. InaccuracyCrouchAlt: 0.00749999983236
  122. InaccuracyFire: 0.0316700004041
  123. InaccuracyFireAlt: 0.0221699997783
  124. InaccuracyJump: 0.277500003576
  125. InaccuracyJumpAlt: 0.277500003576
  126. InaccuracyLadder: 0.0185000002384
  127. InaccuracyLadderAlt: 0.0185000002384
  128. InaccuracyLand: 0.0555000007153
  129. InaccuracyLandAlt: 0.0555000007153
  130. InaccuracyMove: 0.0166500005871
  131. InaccuracyMoveAlt: 0.0166500005871
  132. InaccuracyReload: 0.0
  133. InaccuracyStand: 0.00999999977648
  134. InaccuracyStandAlt: 0.00999999977648
  135. IsSecondary: True
  136. MaxInaccuracy: 0.0
  137. MaxPlayerSpeed: 250.0
  138. MeleeWeapon: False
  139. MuzzleFlashScale: 1.0
  140. MuzzleFlashStyle: 0
  141. Penetration: 1
  142. PlayerAnimationExtension: pistol
  143. Range: 4096.0
  144. RangeModifier: 0.75
  145. RecoveryTimeCrouch: 0.21875
  146. RecoveryTimeStand: 0.262490004301
  147. SilencerModel:
  148. SoundData10:
  149. SoundData13:
  150. SoundData14:
  151. SoundData2:
  152. SoundData3:
  153. SoundData4:
  154. SoundData5:
  155. SoundData7:
  156. SoundData8:
  157. SoundData9:
  158. Spread: 0.00400000018999
  159. SpreadAlt: 0.00400000018999
  160. Team: 0
  161. TimeToIdle: 2.0
  162. WeaponArmorRatio: 1.04999995232
  163. WeaponPrice: 400
  164. WeaponType: 1
  165. WrongTeamMsg:
  166. anim_prefix: anim
  167. autoswitchfrom: True
  168. autoswitchto: True
  169. bLoadedHudElements: False
  170. bParsedScript: True
  171. bucket: 1
  172. bucket_position: 1
  173. clip2_size: -1
  174. clip_size: 20
  175. default_clip: 20
  176. default_clip2: -1
  177. empty:
  178. iAmmoType1: 6
  179. iAmmoType2: -1
  180. item_flags: 0
  181. playermodel: models/weapons/w_pist_glock18.mdl
  182. primary_ammo: BULLET_PLAYER_9MM
  183. printname: #Cstrike_WPNHUD_Glock18
  184. reload:
  185. rumble: -1
  186. secondary_ammo:
  187. shieldviewmodel: models/weapons/v_shield_glock18_r.mdl
  188. showusagehint: False
  189. single_shot: Weapon_Glock.Single
  190. special1:
  191. special2:
  192. special3:
  193. szClassName: weapon_glock
  194. viewmodel: models/weapons/v_pist_glock18.mdl
  195. vtable: <binutils.Pointer object at 0x1F171A78>
  196. weight: 5
  197.  
  198.  
  199. # =============================================================================
  200. # >> weapon_scout
  201. # =============================================================================
  202. AccuracyDivisor: -1.0
  203. AccuracyOffset: 0.0
  204. AccuracyQuadratic: 1230258432
  205. AddonModel:
  206. AllowFlipping: True
  207. BotAudibleRange: 2000.0
  208. BuiltRightHanded: False
  209. Bullets: 1
  210. CanEquipWithShield: False
  211. CrosshairDeltaDistance: 3
  212. CrosshairMinDistance: 5
  213. CycleTime: 1.25
  214. Damage: 75
  215. DroppedModel:
  216. FullAuto: False
  217. IdleInterval: 60.0
  218. InaccuracyAltSwitch: 0.0
  219. InaccuracyCrouch: 0.0237799994648
  220. InaccuracyCrouchAlt: 0.00300000002608
  221. InaccuracyFire: 0.0666700005531
  222. InaccuracyFireAlt: 0.0666700005531
  223. InaccuracyJump: 0.381949990988
  224. InaccuracyJumpAlt: 0.381949990988
  225. InaccuracyLadder: 0.095490001142
  226. InaccuracyLadderAlt: 0.095490001142
  227. InaccuracyLand: 0.0381899997592
  228. InaccuracyLandAlt: 0.0381899997592
  229. InaccuracyMove: 0.190970003605
  230. InaccuracyMoveAlt: 0.190970003605
  231. InaccuracyReload: 0.0
  232. InaccuracyStand: 0.0317000001669
  233. InaccuracyStandAlt: 0.00400000018999
  234. IsSecondary: False
  235. MaxInaccuracy: 0.0
  236. MaxPlayerSpeed: 260.0
  237. MeleeWeapon: False
  238. MuzzleFlashScale: 1.10000002384
  239. MuzzleFlashStyle: 0
  240. Penetration: 3
  241. PlayerAnimationExtension: scout
  242. Range: 8192.0
  243. RangeModifier: 0.980000019073
  244. RecoveryTimeCrouch: 0.176809996367
  245. RecoveryTimeStand: 0.247529998422
  246. SilencerModel:
  247. SoundData10:
  248. SoundData13:
  249. SoundData14:
  250. SoundData2:
  251. SoundData3:
  252. SoundData4:
  253. SoundData5:
  254. SoundData7:
  255. SoundData8:
  256. SoundData9:
  257. Spread: 0.000300000014249
  258. SpreadAlt: 0.000300000014249
  259. Team: 0
  260. TimeToIdle: 1.79999995232
  261. WeaponArmorRatio: 1.70000004768
  262. WeaponPrice: 2750
  263. WeaponType: 5
  264. WrongTeamMsg:
  265. anim_prefix: anim
  266. autoswitchfrom: True
  267. autoswitchto: True
  268. bLoadedHudElements: False
  269. bParsedScript: True
  270. bucket: 0
  271. bucket_position: 0
  272. clip2_size: -1
  273. clip_size: 10
  274. default_clip: 10
  275. default_clip2: -1
  276. empty:
  277. iAmmoType1: 2
  278. iAmmoType2: -1
  279. item_flags: 0
  280. playermodel: models/weapons/w_snip_scout.mdl
  281. primary_ammo: BULLET_PLAYER_762MM
  282. printname: #Cstrike_WPNHUD_Scout
  283. reload:
  284. rumble: -1
  285. secondary_ammo:
  286. shieldviewmodel:
  287. showusagehint: False
  288. single_shot: Weapon_Scout.Single
  289. special1:
  290. special2:
  291. special3: Default.Zoom
  292. szClassName: weapon_scout
  293. viewmodel: models/weapons/v_snip_scout.mdl
  294. vtable: <binutils.Pointer object at 0x1F1719D0>
  295. weight: 30
  296.  
  297.  
  298. # =============================================================================
  299. # >> weapon_hegrenade
  300. # =============================================================================
  301. AccuracyDivisor: -1.0
  302. AccuracyOffset: 0.0
  303. AccuracyQuadratic: 1886257152
  304. AddonModel: models/weapons/w_eq_fraggrenade_thrown.mdl
  305. AllowFlipping: True
  306. BotAudibleRange: 2000.0
  307. BuiltRightHanded: False
  308. Bullets: 1
  309. CanEquipWithShield: True
  310. CrosshairDeltaDistance: 3
  311. CrosshairMinDistance: 8
  312. CycleTime: 0.15000000596
  313. Damage: 50
  314. DroppedModel:
  315. FullAuto: False
  316. IdleInterval: 20.0
  317. InaccuracyAltSwitch: 0.0
  318. InaccuracyCrouch: 0.0
  319. InaccuracyCrouchAlt: 0.0
  320. InaccuracyFire: 0.0
  321. InaccuracyFireAlt: 0.0
  322. InaccuracyJump: 0.0
  323. InaccuracyJumpAlt: 0.0
  324. InaccuracyLadder: 0.0
  325. InaccuracyLadderAlt: 0.0
  326. InaccuracyLand: 0.0
  327. InaccuracyLandAlt: 0.0
  328. InaccuracyMove: 0.0
  329. InaccuracyMoveAlt: 0.0
  330. InaccuracyReload: 0.0
  331. InaccuracyStand: 0.0
  332. InaccuracyStandAlt: 0.0
  333. IsSecondary: True
  334. MaxInaccuracy: 0.0
  335. MaxPlayerSpeed: 250.0
  336. MeleeWeapon: False
  337. MuzzleFlashScale: 0.0
  338. MuzzleFlashStyle: -1
  339. Penetration: 1
  340. PlayerAnimationExtension: gren
  341. Range: 4096.0
  342. RangeModifier: 0.990000009537
  343. RecoveryTimeCrouch: 1.0
  344. RecoveryTimeStand: 1.0
  345. SilencerModel:
  346. SoundData10:
  347. SoundData13:
  348. SoundData14:
  349. SoundData2:
  350. SoundData3:
  351. SoundData4:
  352. SoundData5:
  353. SoundData7:
  354. SoundData8:
  355. SoundData9:
  356. Spread: 0.0
  357. SpreadAlt: 0.0
  358. Team: 0
  359. TimeToIdle: 2.0
  360. WeaponArmorRatio: 1.47500002384
  361. WeaponPrice: 300
  362. WeaponType: 8
  363. WrongTeamMsg:
  364. anim_prefix: anim
  365. autoswitchfrom: True
  366. autoswitchto: True
  367. bLoadedHudElements: False
  368. bParsedScript: True
  369. bucket: 3
  370. bucket_position: 1
  371. clip2_size: -1
  372. clip_size: -1
  373. default_clip: 1
  374. default_clip2: -1
  375. empty:
  376. iAmmoType1: 11
  377. iAmmoType2: -1
  378. item_flags: 24
  379. playermodel: models/weapons/w_eq_fraggrenade.mdl
  380. primary_ammo: AMMO_TYPE_HEGRENADE
  381. printname: #Cstrike_WPNHUD_HE_Grenade
  382. reload:
  383. rumble: -1
  384. secondary_ammo:
  385. shieldviewmodel:
  386. showusagehint: False
  387. single_shot:
  388. special1:
  389. special2:
  390. special3:
  391. szClassName: weapon_hegrenade
  392. viewmodel: models/weapons/v_eq_fraggrenade.mdl
  393. vtable: <binutils.Pointer object at 0x1F1719D0>
  394. weight: 2
  395.  
  396.  
  397. # =============================================================================
  398. # >> weapon_xm1014
  399. # =============================================================================
  400. AccuracyDivisor: -1.0
  401. AccuracyOffset: 0.0
  402. AccuracyQuadratic: 1718558720
  403. AddonModel:
  404. AllowFlipping: True
  405. BotAudibleRange: 2000.0
  406. BuiltRightHanded: False
  407. Bullets: 6
  408. CanEquipWithShield: False
  409. CrosshairDeltaDistance: 4
  410. CrosshairMinDistance: 9
  411. CycleTime: 0.25
  412. Damage: 22
  413. DroppedModel:
  414. FullAuto: True
  415. IdleInterval: 20.0
  416. InaccuracyAltSwitch: 0.0
  417. InaccuracyCrouch: 0.00749999983236
  418. InaccuracyCrouchAlt: 0.0
  419. InaccuracyFire: 0.036439999938
  420. InaccuracyFireAlt: 0.0
  421. InaccuracyJump: 0.411760002375
  422. InaccuracyJumpAlt: 0.0
  423. InaccuracyLadder: 0.0772100016475
  424. InaccuracyLadderAlt: 0.0
  425. InaccuracyLand: 0.0823500007391
  426. InaccuracyLandAlt: 0.0
  427. InaccuracyMove: 0.0354400016367
  428. InaccuracyMoveAlt: 0.0
  429. InaccuracyReload: 0.0
  430. InaccuracyStand: 0.00999999977648
  431. InaccuracyStandAlt: 0.0
  432. IsSecondary: False
  433. MaxInaccuracy: 0.0
  434. MaxPlayerSpeed: 240.0
  435. MeleeWeapon: False
  436. MuzzleFlashScale: 1.29999995232
  437. MuzzleFlashStyle: 0
  438. Penetration: 1
  439. PlayerAnimationExtension: xm1014
  440. Range: 3000.0
  441. RangeModifier: 0.699999988079
  442. RecoveryTimeCrouch: 0.32894000411
  443. RecoveryTimeStand: 0.460519999266
  444. SilencerModel:
  445. SoundData10:
  446. SoundData13:
  447. SoundData14:
  448. SoundData2:
  449. SoundData3:
  450. SoundData4:
  451. SoundData5:
  452. SoundData7:
  453. SoundData8:
  454. SoundData9:
  455. Spread: 0.0399999991059
  456. SpreadAlt: 0.0
  457. Team: 0
  458. TimeToIdle: 2.0
  459. WeaponArmorRatio: 1.0
  460. WeaponPrice: 3000
  461. WeaponType: 4
  462. WrongTeamMsg:
  463. anim_prefix: anim
  464. autoswitchfrom: True
  465. autoswitchto: True
  466. bLoadedHudElements: False
  467. bParsedScript: True
  468. bucket: 0
  469. bucket_position: 0
  470. clip2_size: -1
  471. clip_size: 7
  472. default_clip: 7
  473. default_clip2: -1
  474. empty:
  475. iAmmoType1: 7
  476. iAmmoType2: -1
  477. item_flags: 0
  478. playermodel: models/weapons/w_shot_xm1014.mdl
  479. primary_ammo: BULLET_PLAYER_BUCKSHOT
  480. printname: #Cstrike_WPNHUD_xm1014
  481. reload:
  482. rumble: -1
  483. secondary_ammo:
  484. shieldviewmodel:
  485. showusagehint: False
  486. single_shot: Weapon_XM1014.Single
  487. special1:
  488. special2:
  489. special3: Default.Zoom
  490. szClassName: weapon_xm1014
  491. viewmodel: models/weapons/v_shot_xm1014.mdl
  492. vtable: <binutils.Pointer object at 0x1F171A78>
  493. weight: 20
  494.  
  495.  
  496. # =============================================================================
  497. # >> weapon_c4
  498. # =============================================================================
  499. AccuracyDivisor: -1.0
  500. AccuracyOffset: 0.0
  501. AccuracyQuadratic: 0
  502. AddonModel:
  503. AllowFlipping: False
  504. BotAudibleRange: 2000.0
  505. BuiltRightHanded: False
  506. Bullets: 1
  507. CanEquipWithShield: True
  508. CrosshairDeltaDistance: 3
  509. CrosshairMinDistance: 6
  510. CycleTime: 0.15000000596
  511. Damage: 50
  512. DroppedModel:
  513. FullAuto: False
  514. IdleInterval: 20.0
  515. InaccuracyAltSwitch: 0.0
  516. InaccuracyCrouch: 0.0
  517. InaccuracyCrouchAlt: 0.0
  518. InaccuracyFire: 0.0
  519. InaccuracyFireAlt: 0.0
  520. InaccuracyJump: 0.0
  521. InaccuracyJumpAlt: 0.0
  522. InaccuracyLadder: 0.0
  523. InaccuracyLadderAlt: 0.0
  524. InaccuracyLand: 0.0
  525. InaccuracyLandAlt: 0.0
  526. InaccuracyMove: 0.0
  527. InaccuracyMoveAlt: 0.0
  528. InaccuracyReload: 0.0
  529. InaccuracyStand: 0.0
  530. InaccuracyStandAlt: 0.0
  531. IsSecondary: True
  532. MaxInaccuracy: 0.0
  533. MaxPlayerSpeed: 250.0
  534. MeleeWeapon: False
  535. MuzzleFlashScale: 1.0
  536. MuzzleFlashStyle: 0
  537. Penetration: 1
  538. PlayerAnimationExtension: c4
  539. Range: 4096.0
  540. RangeModifier: 0.990000009537
  541. RecoveryTimeCrouch: 1.0
  542. RecoveryTimeStand: 1.0
  543. SilencerModel:
  544. SoundData10:
  545. SoundData13:
  546. SoundData14:
  547. SoundData2:
  548. SoundData3:
  549. SoundData4:
  550. SoundData5:
  551. SoundData7:
  552. SoundData8:
  553. SoundData9:
  554. Spread: 0.0
  555. SpreadAlt: 0.0
  556. Team: 2
  557. TimeToIdle: 2.0
  558. WeaponArmorRatio: 1.0
  559. WeaponPrice: 0
  560. WeaponType: 7
  561. WrongTeamMsg:
  562. anim_prefix: anim
  563. autoswitchfrom: True
  564. autoswitchto: True
  565. bLoadedHudElements: False
  566. bParsedScript: True
  567. bucket: 4
  568. bucket_position: 0
  569. clip2_size: -1
  570. clip_size: 30
  571. default_clip: 30
  572. default_clip2: -1
  573. empty:
  574. iAmmoType1: -1
  575. iAmmoType2: -1
  576. item_flags: 0
  577. playermodel: models/weapons/w_c4.mdl
  578. primary_ammo:
  579. printname: #Cstrike_WPNHUD_C4
  580. reload:
  581. rumble: -1
  582. secondary_ammo:
  583. shieldviewmodel: models/weapons/v_c4.mdl
  584. showusagehint: False
  585. single_shot:
  586. special1:
  587. special2:
  588. special3:
  589. szClassName: weapon_c4
  590. viewmodel: models/weapons/v_c4.mdl
  591. vtable: <binutils.Pointer object at 0x1F1719D0>
  592. weight: 0
  593.  
  594.  
  595. # =============================================================================
  596. # >> weapon_mac10
  597. # =============================================================================
  598. AccuracyDivisor: 200.0
  599. AccuracyOffset: 0.600000023842
  600. AccuracyQuadratic: 1852795136
  601. AddonModel:
  602. AllowFlipping: True
  603. BotAudibleRange: 2000.0
  604. BuiltRightHanded: False
  605. Bullets: 1
  606. CanEquipWithShield: False
  607. CrosshairDeltaDistance: 3
  608. CrosshairMinDistance: 9
  609. CycleTime: 0.0750000029802
  610. Damage: 29
  611. DroppedModel:
  612. FullAuto: True
  613. IdleInterval: 20.0
  614. InaccuracyAltSwitch: 0.0
  615. InaccuracyCrouch: 0.0142500000075
  616. InaccuracyCrouchAlt: 0.0
  617. InaccuracyFire: 0.00844999961555
  618. InaccuracyFireAlt: 0.0
  619. InaccuracyJump: 0.137040004134
  620. InaccuracyJumpAlt: 0.0
  621. InaccuracyLadder: 0.0342600010335
  622. InaccuracyLadderAlt: 0.0
  623. InaccuracyLand: 0.0274100005627
  624. InaccuracyLandAlt: 0.0
  625. InaccuracyMove: 0.00620000017807
  626. InaccuracyMoveAlt: 0.0
  627. InaccuracyReload: 0.0
  628. InaccuracyStand: 0.0189999993891
  629. InaccuracyStandAlt: 0.0
  630. IsSecondary: False
  631. MaxInaccuracy: 1.64999997616
  632. MaxPlayerSpeed: 250.0
  633. MeleeWeapon: False
  634. MuzzleFlashScale: 1.10000002384
  635. MuzzleFlashStyle: 0
  636. Penetration: 1
  637. PlayerAnimationExtension: mac10
  638. Range: 4096.0
  639. RangeModifier: 0.819999992847
  640. RecoveryTimeCrouch: 0.252629995346
  641. RecoveryTimeStand: 0.35368001461
  642. SilencerModel:
  643. SoundData10:
  644. SoundData13:
  645. SoundData14:
  646. SoundData2:
  647. SoundData3:
  648. SoundData4:
  649. SoundData5:
  650. SoundData7:
  651. SoundData8:
  652. SoundData9:
  653. Spread: 0.0010000000475
  654. SpreadAlt: 0.0
  655. Team: 2
  656. TimeToIdle: 2.0
  657. WeaponArmorRatio: 0.949999988079
  658. WeaponPrice: 1400
  659. WeaponType: 2
  660. WrongTeamMsg:
  661. anim_prefix: anim
  662. autoswitchfrom: True
  663. autoswitchto: True
  664. bLoadedHudElements: False
  665. bParsedScript: True
  666. bucket: 0
  667. bucket_position: 0
  668. clip2_size: -1
  669. clip_size: 30
  670. default_clip: 30
  671. default_clip2: -1
  672. empty:
  673. iAmmoType1: 8
  674. iAmmoType2: -1
  675. item_flags: 0
  676. playermodel: models/weapons/w_smg_mac10.mdl
  677. primary_ammo: BULLET_PLAYER_45ACP
  678. printname: #Cstrike_WPNHUD_MAC10
  679. reload:
  680. rumble: -1
  681. secondary_ammo:
  682. shieldviewmodel:
  683. showusagehint: False
  684. single_shot: Weapon_MAC10.Single
  685. special1:
  686. special2:
  687. special3:
  688. szClassName: weapon_mac10
  689. viewmodel: models/weapons/v_smg_mac10.mdl
  690. vtable: <binutils.Pointer object at 0x1F171A78>
  691. weight: 25
  692.  
  693.  
  694. # =============================================================================
  695. # >> weapon_aug
  696. # =============================================================================
  697. AccuracyDivisor: 215.0
  698. AccuracyOffset: 0.300000011921
  699. AccuracyQuadratic: 1055193344
  700. AddonModel:
  701. AllowFlipping: True
  702. BotAudibleRange: 2000.0
  703. BuiltRightHanded: False
  704. Bullets: 1
  705. CanEquipWithShield: False
  706. CrosshairDeltaDistance: 3
  707. CrosshairMinDistance: 3
  708. CycleTime: 0.0900000035763
  709. Damage: 32
  710. DroppedModel:
  711. FullAuto: True
  712. IdleInterval: 20.0
  713. InaccuracyAltSwitch: 0.0
  714. InaccuracyCrouch: 0.00412000017241
  715. InaccuracyCrouchAlt: 0.00288000004366
  716. InaccuracyFire: 0.0109000001103
  717. InaccuracyFireAlt: 0.0109000001103
  718. InaccuracyJump: 0.369359999895
  719. InaccuracyJumpAlt: 0.369359999895
  720. InaccuracyLadder: 0.0923399999738
  721. InaccuracyLadderAlt: 0.0923399999738
  722. InaccuracyLand: 0.0738700032234
  723. InaccuracyLandAlt: 0.0738700032234
  724. InaccuracyMove: 0.0726799964905
  725. InaccuracyMoveAlt: 0.0726799964905
  726. InaccuracyReload: 0.0
  727. InaccuracyStand: 0.00548999989405
  728. InaccuracyStandAlt: 0.00384999997914
  729. IsSecondary: False
  730. MaxInaccuracy: 1.0
  731. MaxPlayerSpeed: 221.0
  732. MeleeWeapon: False
  733. MuzzleFlashScale: 1.29999995232
  734. MuzzleFlashStyle: 1
  735. Penetration: 2
  736. PlayerAnimationExtension: aug
  737. Range: 8192.0
  738. RangeModifier: 0.959999978542
  739. RecoveryTimeCrouch: 0.302630007267
  740. RecoveryTimeStand: 0.423680007458
  741. SilencerModel:
  742. SoundData10:
  743. SoundData13:
  744. SoundData14:
  745. SoundData2:
  746. SoundData3:
  747. SoundData4:
  748. SoundData5:
  749. SoundData7:
  750. SoundData8:
  751. SoundData9:
  752. Spread: 0.000600000028498
  753. SpreadAlt: 0.000600000028498
  754. Team: 3
  755. TimeToIdle: 1.89999997616
  756. WeaponArmorRatio: 1.39999997616
  757. WeaponPrice: 3500
  758. WeaponType: 3
  759. WrongTeamMsg:
  760. anim_prefix: anim
  761. autoswitchfrom: True
  762. autoswitchto: True
  763. bLoadedHudElements: False
  764. bParsedScript: True
  765. bucket: 0
  766. bucket_position: 0
  767. clip2_size: -1
  768. clip_size: 30
  769. default_clip: 30
  770. default_clip2: -1
  771. empty:
  772. iAmmoType1: 2
  773. iAmmoType2: -1
  774. item_flags: 0
  775. playermodel: models/weapons/w_rif_aug.mdl
  776. primary_ammo: BULLET_PLAYER_762MM
  777. printname: #Cstrike_WPNHUD_Aug
  778. reload:
  779. rumble: -1
  780. secondary_ammo:
  781. shieldviewmodel:
  782. showusagehint: False
  783. single_shot: Weapon_AUG.Single
  784. special1:
  785. special2:
  786. special3:
  787. szClassName: weapon_aug
  788. viewmodel: models/weapons/v_rif_aug.mdl
  789. vtable: <binutils.Pointer object at 0x1F1719D0>
  790. weight: 25
  791.  
  792.  
  793. # =============================================================================
  794. # >> weapon_smokegrenade
  795. # =============================================================================
  796. AccuracyDivisor: -1.0
  797. AccuracyOffset: 0.0
  798. AccuracyQuadratic: 1952540672
  799. AddonModel: models/weapons/w_eq_smokegrenade_thrown.mdl
  800. AllowFlipping: True
  801. BotAudibleRange: 2000.0
  802. BuiltRightHanded: False
  803. Bullets: 1
  804. CanEquipWithShield: True
  805. CrosshairDeltaDistance: 3
  806. CrosshairMinDistance: 4
  807. CycleTime: 0.15000000596
  808. Damage: 50
  809. DroppedModel:
  810. FullAuto: False
  811. IdleInterval: 20.0
  812. InaccuracyAltSwitch: 0.0
  813. InaccuracyCrouch: 0.0
  814. InaccuracyCrouchAlt: 0.0
  815. InaccuracyFire: 0.0
  816. InaccuracyFireAlt: 0.0
  817. InaccuracyJump: 0.0
  818. InaccuracyJumpAlt: 0.0
  819. InaccuracyLadder: 0.0
  820. InaccuracyLadderAlt: 0.0
  821. InaccuracyLand: 0.0
  822. InaccuracyLandAlt: 0.0
  823. InaccuracyMove: 0.0
  824. InaccuracyMoveAlt: 0.0
  825. InaccuracyReload: 0.0
  826. InaccuracyStand: 0.0
  827. InaccuracyStandAlt: 0.0
  828. IsSecondary: True
  829. MaxInaccuracy: 0.0
  830. MaxPlayerSpeed: 245.0
  831. MeleeWeapon: False
  832. MuzzleFlashScale: 1.0
  833. MuzzleFlashStyle: -1
  834. Penetration: 0
  835. PlayerAnimationExtension: gren
  836. Range: 4096.0
  837. RangeModifier: 0.990000009537
  838. RecoveryTimeCrouch: 1.0
  839. RecoveryTimeStand: 1.0
  840. SilencerModel:
  841. SoundData10:
  842. SoundData13:
  843. SoundData14:
  844. SoundData2:
  845. SoundData3:
  846. SoundData4:
  847. SoundData5:
  848. SoundData7:
  849. SoundData8:
  850. SoundData9:
  851. Spread: 0.0
  852. SpreadAlt: 0.0
  853. Team: 0
  854. TimeToIdle: 2.0
  855. WeaponArmorRatio: 1.0
  856. WeaponPrice: 300
  857. WeaponType: 8
  858. WrongTeamMsg:
  859. anim_prefix: anim
  860. autoswitchfrom: True
  861. autoswitchto: True
  862. bLoadedHudElements: False
  863. bParsedScript: True
  864. bucket: 3
  865. bucket_position: 3
  866. clip2_size: -1
  867. clip_size: -1
  868. default_clip: 1
  869. default_clip2: -1
  870. empty:
  871. iAmmoType1: 13
  872. iAmmoType2: -1
  873. item_flags: 24
  874. playermodel: models/weapons/w_eq_smokegrenade.mdl
  875. primary_ammo: AMMO_TYPE_SMOKEGRENADE
  876. printname: #Cstrike_WPNHUD_Smoke_Grenade
  877. reload:
  878. rumble: -1
  879. secondary_ammo:
  880. shieldviewmodel:
  881. showusagehint: False
  882. single_shot:
  883. special1:
  884. special2:
  885. special3:
  886. szClassName: weapon_smokegrenade
  887. viewmodel: models/weapons/v_eq_smokegrenade.mdl
  888. vtable: <binutils.Pointer object at 0x1F1719D0>
  889. weight: 2
  890.  
  891.  
  892. # =============================================================================
  893. # >> weapon_elite
  894. # =============================================================================
  895. AccuracyDivisor: -1.0
  896. AccuracyOffset: 0.0
  897. AccuracyQuadratic: 1953718528
  898. AddonModel: models/weapons/w_pist_elite_single.mdl
  899. AllowFlipping: True
  900. BotAudibleRange: 2000.0
  901. BuiltRightHanded: False
  902. Bullets: 1
  903. CanEquipWithShield: False
  904. CrosshairDeltaDistance: 3
  905. CrosshairMinDistance: 4
  906. CycleTime: 0.119999997318
  907. Damage: 45
  908. DroppedModel: models/weapons/w_pist_elite_dropped.mdl
  909. FullAuto: False
  910. IdleInterval: 20.0
  911. InaccuracyAltSwitch: 0.0
  912. InaccuracyCrouch: 0.00600000005215
  913. InaccuracyCrouchAlt: 0.0
  914. InaccuracyFire: 0.0316199995577
  915. InaccuracyFireAlt: 0.0
  916. InaccuracyJump: 0.296249985695
  917. InaccuracyJumpAlt: 0.0
  918. InaccuracyLadder: 0.019750000909
  919. InaccuracyLadderAlt: 0.0
  920. InaccuracyLand: 0.0592500008643
  921. InaccuracyLandAlt: 0.0
  922. InaccuracyMove: 0.0177800003439
  923. InaccuracyMoveAlt: 0.0
  924. InaccuracyReload: 0.0
  925. InaccuracyStand: 0.00800000037998
  926. InaccuracyStandAlt: 0.0
  927. IsSecondary: True
  928. MaxInaccuracy: 0.0
  929. MaxPlayerSpeed: 250.0
  930. MeleeWeapon: False
  931. MuzzleFlashScale: 1.0
  932. MuzzleFlashStyle: 0
  933. Penetration: 1
  934. PlayerAnimationExtension: elites
  935. Range: 4096.0
  936. RangeModifier: 0.75
  937. RecoveryTimeCrouch: 0.247529998422
  938. RecoveryTimeStand: 0.297030001879
  939. SilencerModel:
  940. SoundData10:
  941. SoundData13:
  942. SoundData14:
  943. SoundData2:
  944. SoundData3:
  945. SoundData4:
  946. SoundData5:
  947. SoundData7:
  948. SoundData8:
  949. SoundData9:
  950. Spread: 0.00400000018999
  951. SpreadAlt: 0.0
  952. Team: 2
  953. TimeToIdle: 2.0
  954. WeaponArmorRatio: 1.04999995232
  955. WeaponPrice: 800
  956. WeaponType: 1
  957. WrongTeamMsg:
  958. anim_prefix: anim
  959. autoswitchfrom: True
  960. autoswitchto: True
  961. bLoadedHudElements: False
  962. bParsedScript: True
  963. bucket: 1
  964. bucket_position: 1
  965. clip2_size: -1
  966. clip_size: 30
  967. default_clip: 30
  968. default_clip2: -1
  969. empty:
  970. iAmmoType1: 6
  971. iAmmoType2: -1
  972. item_flags: 0
  973. playermodel: models/weapons/w_pist_elite.mdl
  974. primary_ammo: BULLET_PLAYER_9MM
  975. printname: #Cstrike_WPNHUD_Elites
  976. reload:
  977. rumble: -1
  978. secondary_ammo:
  979. shieldviewmodel:
  980. showusagehint: False
  981. single_shot: Weapon_Elite.Single
  982. special1:
  983. special2:
  984. special3:
  985. szClassName: weapon_elite
  986. viewmodel: models/weapons/v_pist_elite.mdl
  987. vtable: <binutils.Pointer object at 0x1F171A78>
  988. weight: 5
  989.  
  990.  
  991. # =============================================================================
  992. # >> weapon_fiveseven
  993. # =============================================================================
  994. AccuracyDivisor: -1.0
  995. AccuracyOffset: 0.0
  996. AccuracyQuadratic: 544108288
  997. AddonModel:
  998. AllowFlipping: True
  999. BotAudibleRange: 2000.0
  1000. BuiltRightHanded: False
  1001. Bullets: 1
  1002. CanEquipWithShield: True
  1003. CrosshairDeltaDistance: 3
  1004. CrosshairMinDistance: 8
  1005. CycleTime: 0.15000000596
  1006. Damage: 25
  1007. DroppedModel:
  1008. FullAuto: False
  1009. IdleInterval: 20.0
  1010. InaccuracyAltSwitch: 0.0
  1011. InaccuracyCrouch: 0.00600000005215
  1012. InaccuracyCrouchAlt: 0.0
  1013. InaccuracyFire: 0.0588300004601
  1014. InaccuracyFireAlt: 0.0
  1015. InaccuracyJump: 0.256350010633
  1016. InaccuracyJumpAlt: 0.0
  1017. InaccuracyLadder: 0.0170900002122
  1018. InaccuracyLadderAlt: 0.0
  1019. InaccuracyLand: 0.0512700006366
  1020. InaccuracyLandAlt: 0.0
  1021. InaccuracyMove: 0.0153799997643
  1022. InaccuracyMoveAlt: 0.0
  1023. InaccuracyReload: 0.0
  1024. InaccuracyStand: 0.00999999977648
  1025. InaccuracyStandAlt: 0.0
  1026. IsSecondary: True
  1027. MaxInaccuracy: 0.0
  1028. MaxPlayerSpeed: 250.0
  1029. MeleeWeapon: False
  1030. MuzzleFlashScale: 1.0
  1031. MuzzleFlashStyle: 0
  1032. Penetration: 1
  1033. PlayerAnimationExtension: pistol
  1034. Range: 4096.0
  1035. RangeModifier: 0.884999990463
  1036. RecoveryTimeCrouch: 0.18627999723
  1037. RecoveryTimeStand: 0.223529994488
  1038. SilencerModel:
  1039. SoundData10:
  1040. SoundData13:
  1041. SoundData14:
  1042. SoundData2:
  1043. SoundData3:
  1044. SoundData4:
  1045. SoundData5:
  1046. SoundData7:
  1047. SoundData8:
  1048. SoundData9:
  1049. Spread: 0.00400000018999
  1050. SpreadAlt: 0.0
  1051. Team: 3
  1052. TimeToIdle: 2.0
  1053. WeaponArmorRatio: 1.5
  1054. WeaponPrice: 750
  1055. WeaponType: 1
  1056. WrongTeamMsg:
  1057. anim_prefix: anim
  1058. autoswitchfrom: True
  1059. autoswitchto: True
  1060. bLoadedHudElements: False
  1061. bParsedScript: True
  1062. bucket: 1
  1063. bucket_position: 1
  1064. clip2_size: -1
  1065. clip_size: 20
  1066. default_clip: 20
  1067. default_clip2: -1
  1068. empty:
  1069. iAmmoType1: 10
  1070. iAmmoType2: -1
  1071. item_flags: 0
  1072. playermodel: models/weapons/w_pist_fiveseven.mdl
  1073. primary_ammo: BULLET_PLAYER_57MM
  1074. printname: #Cstrike_WPNHUD_FiveSeven
  1075. reload:
  1076. rumble: -1
  1077. secondary_ammo:
  1078. shieldviewmodel: models/weapons/v_shield_fiveseven_r.mdl
  1079. showusagehint: False
  1080. single_shot: Weapon_FiveSeven.Single
  1081. special1:
  1082. special2:
  1083. special3:
  1084. szClassName: weapon_fiveseven
  1085. viewmodel: models/weapons/v_pist_fiveseven.mdl
  1086. vtable: <binutils.Pointer object at 0x1F171A78>
  1087. weight: 5
  1088.  
  1089.  
  1090. # =============================================================================
  1091. # >> weapon_ump45
  1092. # =============================================================================
  1093. AccuracyDivisor: 210.0
  1094. AccuracyOffset: 0.5
  1095. AccuracyQuadratic: 825323521
  1096. AddonModel:
  1097. AllowFlipping: True
  1098. BotAudibleRange: 2000.0
  1099. BuiltRightHanded: False
  1100. Bullets: 1
  1101. CanEquipWithShield: False
  1102. CrosshairDeltaDistance: 3
  1103. CrosshairMinDistance: 6
  1104. CycleTime: 0.104999996722
  1105. Damage: 30
  1106. DroppedModel:
  1107. FullAuto: True
  1108. IdleInterval: 20.0
  1109. InaccuracyAltSwitch: 0.0
  1110. InaccuracyCrouch: 0.0143900001422
  1111. InaccuracyCrouchAlt: 0.0
  1112. InaccuracyFire: 0.0112899998203
  1113. InaccuracyFireAlt: 0.0
  1114. InaccuracyJump: 0.169410005212
  1115. InaccuracyJumpAlt: 0.0
  1116. InaccuracyLadder: 0.0423500016332
  1117. InaccuracyLadderAlt: 0.0
  1118. InaccuracyLand: 0.0338799990714
  1119. InaccuracyLandAlt: 0.0
  1120. InaccuracyMove: 0.0136599997059
  1121. InaccuracyMoveAlt: 0.0
  1122. InaccuracyReload: 0.0
  1123. InaccuracyStand: 0.0191900003701
  1124. InaccuracyStandAlt: 0.0
  1125. IsSecondary: False
  1126. MaxInaccuracy: 1.0
  1127. MaxPlayerSpeed: 250.0
  1128. MeleeWeapon: False
  1129. MuzzleFlashScale: 1.14999997616
  1130. MuzzleFlashStyle: 0
  1131. Penetration: 1
  1132. PlayerAnimationExtension: ump45
  1133. Range: 4096.0
  1134. RangeModifier: 0.819999992847
  1135. RecoveryTimeCrouch: 0.217099994421
  1136. RecoveryTimeStand: 0.30393999815
  1137. SilencerModel:
  1138. SoundData10:
  1139. SoundData13:
  1140. SoundData14:
  1141. SoundData2:
  1142. SoundData3:
  1143. SoundData4:
  1144. SoundData5:
  1145. SoundData7:
  1146. SoundData8:
  1147. SoundData9:
  1148. Spread: 0.0010000000475
  1149. SpreadAlt: 0.0
  1150. Team: 0
  1151. TimeToIdle: 2.0
  1152. WeaponArmorRatio: 1.0
  1153. WeaponPrice: 1700
  1154. WeaponType: 2
  1155. WrongTeamMsg:
  1156. anim_prefix: anim
  1157. autoswitchfrom: True
  1158. autoswitchto: True
  1159. bLoadedHudElements: False
  1160. bParsedScript: True
  1161. bucket: 0
  1162. bucket_position: 0
  1163. clip2_size: -1
  1164. clip_size: 25
  1165. default_clip: 25
  1166. default_clip2: -1
  1167. empty:
  1168. iAmmoType1: 8
  1169. iAmmoType2: -1
  1170. item_flags: 0
  1171. playermodel: models/weapons/w_smg_ump45.mdl
  1172. primary_ammo: BULLET_PLAYER_45ACP
  1173. printname: #Cstrike_WPNHUD_UMP45
  1174. reload:
  1175. rumble: -1
  1176. secondary_ammo:
  1177. shieldviewmodel:
  1178. showusagehint: False
  1179. single_shot: Weapon_UMP45.Single
  1180. special1:
  1181. special2:
  1182. special3:
  1183. szClassName: weapon_ump45
  1184. viewmodel: models/weapons/v_smg_ump45.mdl
  1185. vtable: <binutils.Pointer object at 0x1F1719D0>
  1186. weight: 25
  1187.  
  1188.  
  1189. # =============================================================================
  1190. # >> weapon_sg550
  1191. # =============================================================================
  1192. AccuracyDivisor: -1.0
  1193. AccuracyOffset: 0.0
  1194. AccuracyQuadratic: 1163350784
  1195. AddonModel:
  1196. AllowFlipping: True
  1197. BotAudibleRange: 2000.0
  1198. BuiltRightHanded: False
  1199. Bullets: 1
  1200. CanEquipWithShield: False
  1201. CrosshairDeltaDistance: 3
  1202. CrosshairMinDistance: 5
  1203. CycleTime: 0.25
  1204. Damage: 70
  1205. DroppedModel:
  1206. FullAuto: True
  1207. IdleInterval: 60.0
  1208. InaccuracyAltSwitch: 0.0
  1209. InaccuracyCrouch: 0.0192799996585
  1210. InaccuracyCrouchAlt: 0.00150000001304
  1211. InaccuracyFire: 0.038290001452
  1212. InaccuracyFireAlt: 0.038290001452
  1213. InaccuracyJump: 0.437269985676
  1214. InaccuracyJumpAlt: 0.437269985676
  1215. InaccuracyLadder: 0.109319999814
  1216. InaccuracyLadderAlt: 0.109319999814
  1217. InaccuracyLand: 0.0437299981713
  1218. InaccuracyLandAlt: 0.0437299981713
  1219. InaccuracyMove: 0.218639999628
  1220. InaccuracyMoveAlt: 0.218639999628
  1221. InaccuracyReload: 0.0
  1222. InaccuracyStand: 0.0256999991834
  1223. InaccuracyStandAlt: 0.00200000009499
  1224. IsSecondary: False
  1225. MaxInaccuracy: 0.0
  1226. MaxPlayerSpeed: 210.0
  1227. MeleeWeapon: False
  1228. MuzzleFlashScale: 1.60000002384
  1229. MuzzleFlashStyle: 1
  1230. Penetration: 2
  1231. PlayerAnimationExtension: sg550
  1232. Range: 8192.0
  1233. RangeModifier: 0.980000019073
  1234. RecoveryTimeCrouch: 0.209700003266
  1235. RecoveryTimeStand: 0.293579995632
  1236. SilencerModel:
  1237. SoundData10:
  1238. SoundData13:
  1239. SoundData14:
  1240. SoundData2:
  1241. SoundData3:
  1242. SoundData4:
  1243. SoundData5:
  1244. SoundData7:
  1245. SoundData8:
  1246. SoundData9:
  1247. Spread: 0.000300000014249
  1248. SpreadAlt: 0.000300000014249
  1249. Team: 3
  1250. TimeToIdle: 1.79999995232
  1251. WeaponArmorRatio: 1.45000004768
  1252. WeaponPrice: 4200
  1253. WeaponType: 5
  1254. WrongTeamMsg:
  1255. anim_prefix: anim
  1256. autoswitchfrom: True
  1257. autoswitchto: True
  1258. bLoadedHudElements: False
  1259. bParsedScript: True
  1260. bucket: 0
  1261. bucket_position: 0
  1262. clip2_size: -1
  1263. clip_size: 30
  1264. default_clip: 30
  1265. default_clip2: -1
  1266. empty:
  1267. iAmmoType1: 3
  1268. iAmmoType2: -1
  1269. item_flags: 0
  1270. playermodel: models/weapons/w_snip_sg550.mdl
  1271. primary_ammo: BULLET_PLAYER_556MM
  1272. printname: #Cstrike_WPNHUD_SG550
  1273. reload:
  1274. rumble: -1
  1275. secondary_ammo:
  1276. shieldviewmodel:
  1277. showusagehint: False
  1278. single_shot: Weapon_SG550.Single
  1279. special1:
  1280. special2:
  1281. special3: Default.Zoom
  1282. szClassName: weapon_sg550
  1283. viewmodel: models/weapons/v_snip_sg550.mdl
  1284. vtable: <binutils.Pointer object at 0x1F171A78>
  1285. weight: 20
  1286.  
  1287.  
  1288. # =============================================================================
  1289. # >> weapon_galil
  1290. # =============================================================================
  1291. AccuracyDivisor: 200.0
  1292. AccuracyOffset: 0.34999999404
  1293. AccuracyQuadratic: 1667853312
  1294. AddonModel:
  1295. AllowFlipping: True
  1296. BotAudibleRange: 2000.0
  1297. BuiltRightHanded: True
  1298. Bullets: 1
  1299. CanEquipWithShield: False
  1300. CrosshairDeltaDistance: 3
  1301. CrosshairMinDistance: 4
  1302. CycleTime: 0.0900000035763
  1303. Damage: 30
  1304. DroppedModel:
  1305. FullAuto: True
  1306. IdleInterval: 20.0
  1307. InaccuracyAltSwitch: 0.0
  1308. InaccuracyCrouch: 0.00939000025392
  1309. InaccuracyCrouchAlt: 0.0
  1310. InaccuracyFire: 0.00984000042081
  1311. InaccuracyFireAlt: 0.0
  1312. InaccuracyJump: 0.454340010881
  1313. InaccuracyJumpAlt: 0.0
  1314. InaccuracyLadder: 0.113580003381
  1315. InaccuracyLadderAlt: 0.0
  1316. InaccuracyLand: 0.090870000422
  1317. InaccuracyLandAlt: 0.0
  1318. InaccuracyMove: 0.105609998107
  1319. InaccuracyMoveAlt: 0.0
  1320. InaccuracyReload: 0.0
  1321. InaccuracyStand: 0.012529999949
  1322. InaccuracyStandAlt: 0.0
  1323. IsSecondary: False
  1324. MaxInaccuracy: 1.25
  1325. MaxPlayerSpeed: 215.0
  1326. MeleeWeapon: False
  1327. MuzzleFlashScale: 1.60000002384
  1328. MuzzleFlashStyle: 1
  1329. Penetration: 2
  1330. PlayerAnimationExtension: galil
  1331. Range: 8192.0
  1332. RangeModifier: 0.980000019073
  1333. RecoveryTimeCrouch: 0.351969987154
  1334. RecoveryTimeStand: 0.492749989033
  1335. SilencerModel:
  1336. SoundData10:
  1337. SoundData13:
  1338. SoundData14:
  1339. SoundData2:
  1340. SoundData3:
  1341. SoundData4:
  1342. SoundData5:
  1343. SoundData7:
  1344. SoundData8:
  1345. SoundData9:
  1346. Spread: 0.000600000028498
  1347. SpreadAlt: 0.0
  1348. Team: 2
  1349. TimeToIdle: 1.27999997139
  1350. WeaponArmorRatio: 1.54999995232
  1351. WeaponPrice: 2000
  1352. WeaponType: 3
  1353. WrongTeamMsg:
  1354. anim_prefix: anim
  1355. autoswitchfrom: True
  1356. autoswitchto: True
  1357. bLoadedHudElements: False
  1358. bParsedScript: True
  1359. bucket: 0
  1360. bucket_position: 0
  1361. clip2_size: -1
  1362. clip_size: 35
  1363. default_clip: 35
  1364. default_clip2: -1
  1365. empty:
  1366. iAmmoType1: 3
  1367. iAmmoType2: -1
  1368. item_flags: 0
  1369. playermodel: models/weapons/w_rif_galil.mdl
  1370. primary_ammo: BULLET_PLAYER_556MM
  1371. printname: #Cstrike_WPNHUD_Galil
  1372. reload:
  1373. rumble: -1
  1374. secondary_ammo:
  1375. shieldviewmodel:
  1376. showusagehint: False
  1377. single_shot: Weapon_Galil.Single
  1378. special1:
  1379. special2:
  1380. special3: Default.Zoom
  1381. szClassName: weapon_galil
  1382. viewmodel: models/weapons/v_rif_galil.mdl
  1383. vtable: <binutils.Pointer object at 0x1F1719D0>
  1384. weight: 25
  1385.  
  1386.  
  1387. # =============================================================================
  1388. # >> weapon_famas
  1389. # =============================================================================
  1390. AccuracyDivisor: 215.0
  1391. AccuracyOffset: 0.300000011921
  1392. AccuracyQuadratic: 1701015040
  1393. AddonModel:
  1394. AllowFlipping: True
  1395. BotAudibleRange: 2000.0
  1396. BuiltRightHanded: True
  1397. Bullets: 1
  1398. CanEquipWithShield: False
  1399. CrosshairDeltaDistance: 3
  1400. CrosshairMinDistance: 4
  1401. CycleTime: 0.0900000035763
  1402. Damage: 30
  1403. DroppedModel:
  1404. FullAuto: True
  1405. IdleInterval: 20.0
  1406. InaccuracyAltSwitch: 0.0
  1407. InaccuracyCrouch: 0.00412000017241
  1408. InaccuracyCrouchAlt: 0.00412000017241
  1409. InaccuracyFire: 0.0118599999696
  1410. InaccuracyFireAlt: 0.0059299999848
  1411. InaccuracyJump: 0.365269988775
  1412. InaccuracyJumpAlt: 0.365269988775
  1413. InaccuracyLadder: 0.0913200005889
  1414. InaccuracyLadderAlt: 0.0913200005889
  1415. InaccuracyLand: 0.0730499997735
  1416. InaccuracyLandAlt: 0.0730499997735
  1417. InaccuracyMove: 0.0697999969125
  1418. InaccuracyMoveAlt: 0.0697999969125
  1419. InaccuracyReload: 0.0
  1420. InaccuracyStand: 0.00548999989405
  1421. InaccuracyStandAlt: 0.00548999989405
  1422. IsSecondary: False
  1423. MaxInaccuracy: 1.0
  1424. MaxPlayerSpeed: 220.0
  1425. MeleeWeapon: False
  1426. MuzzleFlashScale: 1.29999995232
  1427. MuzzleFlashStyle: 1
  1428. Penetration: 2
  1429. PlayerAnimationExtension: famas
  1430. Range: 8192.0
  1431. RangeModifier: 0.959999978542
  1432. RecoveryTimeCrouch: 0.303279995918
  1433. RecoveryTimeStand: 0.42460000515
  1434. SilencerModel:
  1435. SoundData10:
  1436. SoundData13:
  1437. SoundData14:
  1438. SoundData2:
  1439. SoundData3:
  1440. SoundData4:
  1441. SoundData5:
  1442. SoundData7:
  1443. SoundData8:
  1444. SoundData9:
  1445. Spread: 0.000600000028498
  1446. SpreadAlt: 0.000600000028498
  1447. Team: 3
  1448. TimeToIdle: 1.10000002384
  1449. WeaponArmorRatio: 1.39999997616
  1450. WeaponPrice: 2250
  1451. WeaponType: 3
  1452. WrongTeamMsg:
  1453. anim_prefix: anim
  1454. autoswitchfrom: True
  1455. autoswitchto: True
  1456. bLoadedHudElements: False
  1457. bParsedScript: True
  1458. bucket: 0
  1459. bucket_position: 0
  1460. clip2_size: -1
  1461. clip_size: 25
  1462. default_clip: 25
  1463. default_clip2: -1
  1464. empty:
  1465. iAmmoType1: 3
  1466. iAmmoType2: -1
  1467. item_flags: 0
  1468. playermodel: models/weapons/w_rif_famas.mdl
  1469. primary_ammo: BULLET_PLAYER_556MM
  1470. printname: #Cstrike_WPNHUD_Famas
  1471. reload:
  1472. rumble: -1
  1473. secondary_ammo:
  1474. shieldviewmodel:
  1475. showusagehint: False
  1476. single_shot: Weapon_FAMAS.Single
  1477. special1:
  1478. special2:
  1479. special3:
  1480. szClassName: weapon_famas
  1481. viewmodel: models/weapons/v_rif_famas.mdl
  1482. vtable: <binutils.Pointer object at 0x1F171A78>
  1483. weight: 75
  1484.  
  1485.  
  1486. # =============================================================================
  1487. # >> weapon_usp
  1488. # =============================================================================
  1489. AccuracyDivisor: -1.0
  1490. AccuracyOffset: 0.0
  1491. AccuracyQuadratic: 540619008
  1492. AddonModel:
  1493. AllowFlipping: True
  1494. BotAudibleRange: 2000.0
  1495. BuiltRightHanded: False
  1496. Bullets: 1
  1497. CanEquipWithShield: True
  1498. CrosshairDeltaDistance: 3
  1499. CrosshairMinDistance: 8
  1500. CycleTime: 0.15000000596
  1501. Damage: 34
  1502. DroppedModel:
  1503. FullAuto: False
  1504. IdleInterval: 20.0
  1505. InaccuracyAltSwitch: 0.0
  1506. InaccuracyCrouch: 0.00600000005215
  1507. InaccuracyCrouchAlt: 0.00600000005215
  1508. InaccuracyFire: 0.0349499993026
  1509. InaccuracyFireAlt: 0.0250400006771
  1510. InaccuracyJump: 0.287250012159
  1511. InaccuracyJumpAlt: 0.296249985695
  1512. InaccuracyLadder: 0.0191500000656
  1513. InaccuracyLadderAlt: 0.019750000909
  1514. InaccuracyLand: 0.0574500001967
  1515. InaccuracyLandAlt: 0.0592500008643
  1516. InaccuracyMove: 0.0172400008887
  1517. InaccuracyMoveAlt: 0.0177800003439
  1518. InaccuracyReload: 0.0
  1519. InaccuracyStand: 0.00800000037998
  1520. InaccuracyStandAlt: 0.00800000037998
  1521. IsSecondary: True
  1522. MaxInaccuracy: 0.0
  1523. MaxPlayerSpeed: 250.0
  1524. MeleeWeapon: False
  1525. MuzzleFlashScale: 1.0
  1526. MuzzleFlashStyle: 0
  1527. Penetration: 1
  1528. PlayerAnimationExtension: pistol
  1529. Range: 4096.0
  1530. RangeModifier: 0.790000021458
  1531. RecoveryTimeCrouch: 0.233710005879
  1532. RecoveryTimeStand: 0.280449986458
  1533. SilencerModel: models/weapons/w_pist_usp_silencer.mdl
  1534. SoundData10:
  1535. SoundData13:
  1536. SoundData14:
  1537. SoundData2:
  1538. SoundData3:
  1539. SoundData4:
  1540. SoundData5:
  1541. SoundData7:
  1542. SoundData8:
  1543. SoundData9:
  1544. Spread: 0.00400000018999
  1545. SpreadAlt: 0.00300000002608
  1546. Team: 0
  1547. TimeToIdle: 2.0
  1548. WeaponArmorRatio: 1.0
  1549. WeaponPrice: 500
  1550. WeaponType: 1
  1551. WrongTeamMsg:
  1552. anim_prefix: anim
  1553. autoswitchfrom: True
  1554. autoswitchto: True
  1555. bLoadedHudElements: False
  1556. bParsedScript: True
  1557. bucket: 1
  1558. bucket_position: 1
  1559. clip2_size: -1
  1560. clip_size: 12
  1561. default_clip: 12
  1562. default_clip2: -1
  1563. empty:
  1564. iAmmoType1: 8
  1565. iAmmoType2: -1
  1566. item_flags: 0
  1567. playermodel: models/weapons/w_pist_usp.mdl
  1568. primary_ammo: BULLET_PLAYER_45ACP
  1569. printname: #Cstrike_WPNHUD_USP45
  1570. reload:
  1571. rumble: -1
  1572. secondary_ammo:
  1573. shieldviewmodel: models/weapons/v_shield_usp_r.mdl
  1574. showusagehint: False
  1575. single_shot: Weapon_USP.Single
  1576. special1: Weapon_USP.SilencedShot
  1577. special2: Weapon_USP.DetachSilencer
  1578. special3: Weapon_USP.AttachSilencer
  1579. szClassName: weapon_usp
  1580. viewmodel: models/weapons/v_pist_usp.mdl
  1581. vtable: <binutils.Pointer object at 0x1F1719D0>
  1582. weight: 5
  1583.  
  1584.  
  1585. # =============================================================================
  1586. # >> weapon_awp
  1587. # =============================================================================
  1588. AccuracyDivisor: -1.0
  1589. AccuracyOffset: 0.0
  1590. AccuracyQuadratic: 1060700416
  1591. AddonModel:
  1592. AllowFlipping: True
  1593. BotAudibleRange: 2000.0
  1594. BuiltRightHanded: False
  1595. Bullets: 1
  1596. CanEquipWithShield: False
  1597. CrosshairDeltaDistance: 3
  1598. CrosshairMinDistance: 8
  1599. CycleTime: 1.5
  1600. Damage: 115
  1601. DroppedModel:
  1602. FullAuto: False
  1603. IdleInterval: 60.0
  1604. InaccuracyAltSwitch: 0.0
  1605. InaccuracyCrouch: 0.0606000013649
  1606. InaccuracyCrouchAlt: 0.00150000001304
  1607. InaccuracyFire: 0.140000000596
  1608. InaccuracyFireAlt: 0.140000000596
  1609. InaccuracyJump: 0.546000003815
  1610. InaccuracyJumpAlt: 0.546000003815
  1611. InaccuracyLadder: 0.136500000954
  1612. InaccuracyLadderAlt: 0.136500000954
  1613. InaccuracyLand: 0.0546000003815
  1614. InaccuracyLandAlt: 0.0546000003815
  1615. InaccuracyMove: 0.273000001907
  1616. InaccuracyMoveAlt: 0.273000001907
  1617. InaccuracyReload: 0.0
  1618. InaccuracyStand: 0.0807999968529
  1619. InaccuracyStandAlt: 0.00200000009499
  1620. IsSecondary: False
  1621. MaxInaccuracy: 0.0
  1622. MaxPlayerSpeed: 210.0
  1623. MeleeWeapon: False
  1624. MuzzleFlashScale: 1.35000002384
  1625. MuzzleFlashStyle: 0
  1626. Penetration: 3
  1627. PlayerAnimationExtension: awp
  1628. Range: 8192.0
  1629. RangeModifier: 0.990000009537
  1630. RecoveryTimeCrouch: 0.246710002422
  1631. RecoveryTimeStand: 0.345389991999
  1632. SilencerModel:
  1633. SoundData10:
  1634. SoundData13:
  1635. SoundData14:
  1636. SoundData2:
  1637. SoundData3:
  1638. SoundData4:
  1639. SoundData5:
  1640. SoundData7:
  1641. SoundData8:
  1642. SoundData9:
  1643. Spread: 0.000199999994948
  1644. SpreadAlt: 0.000199999994948
  1645. Team: 0
  1646. TimeToIdle: 2.0
  1647. WeaponArmorRatio: 1.95000004768
  1648. WeaponPrice: 4750
  1649. WeaponType: 5
  1650. WrongTeamMsg:
  1651. anim_prefix: anim
  1652. autoswitchfrom: True
  1653. autoswitchto: True
  1654. bLoadedHudElements: False
  1655. bParsedScript: True
  1656. bucket: 0
  1657. bucket_position: 0
  1658. clip2_size: -1
  1659. clip_size: 10
  1660. default_clip: 10
  1661. default_clip2: -1
  1662. empty:
  1663. iAmmoType1: 5
  1664. iAmmoType2: -1
  1665. item_flags: 0
  1666. playermodel: models/weapons/w_snip_awp.mdl
  1667. primary_ammo: BULLET_PLAYER_338MAG
  1668. printname: #Cstrike_WPNHUD_AWP
  1669. reload:
  1670. rumble: -1
  1671. secondary_ammo:
  1672. shieldviewmodel:
  1673. showusagehint: False
  1674. single_shot: Weapon_AWP.Single
  1675. special1:
  1676. special2:
  1677. special3: Default.Zoom
  1678. szClassName: weapon_awp
  1679. viewmodel: models/weapons/v_snip_awp.mdl
  1680. vtable: <binutils.Pointer object at 0x1F171A78>
  1681. weight: 30
  1682.  
  1683.  
  1684. # =============================================================================
  1685. # >> weapon_mp5navy
  1686. # =============================================================================
  1687. AccuracyDivisor: 220.0
  1688. AccuracyOffset: 0.449999988079
  1689. AccuracyQuadratic: 1667592960
  1690. AddonModel:
  1691. AllowFlipping: True
  1692. BotAudibleRange: 2000.0
  1693. BuiltRightHanded: False
  1694. Bullets: 1
  1695. CanEquipWithShield: False
  1696. CrosshairDeltaDistance: 2
  1697. CrosshairMinDistance: 6
  1698. CycleTime: 0.0799999982119
  1699. Damage: 26
  1700. DroppedModel:
  1701. FullAuto: True
  1702. IdleInterval: 20.0
  1703. InaccuracyAltSwitch: 0.0
  1704. InaccuracyCrouch: 0.0128899998963
  1705. InaccuracyCrouchAlt: 0.0
  1706. InaccuracyFire: 0.00638000015169
  1707. InaccuracyFireAlt: 0.0
  1708. InaccuracyJump: 0.230250000954
  1709. InaccuracyJumpAlt: 0.0
  1710. InaccuracyLadder: 0.0575600005686
  1711. InaccuracyLadderAlt: 0.0
  1712. InaccuracyLand: 0.0460500009358
  1713. InaccuracyLandAlt: 0.0
  1714. InaccuracyMove: 0.0178500004113
  1715. InaccuracyMoveAlt: 0.0
  1716. InaccuracyReload: 0.0
  1717. InaccuracyStand: 0.0171799995005
  1718. InaccuracyStandAlt: 0.0
  1719. IsSecondary: False
  1720. MaxInaccuracy: 0.75
  1721. MaxPlayerSpeed: 250.0
  1722. MeleeWeapon: False
  1723. MuzzleFlashScale: 1.10000002384
  1724. MuzzleFlashStyle: 0
  1725. Penetration: 1
  1726. PlayerAnimationExtension: mp5
  1727. Range: 4096.0
  1728. RangeModifier: 0.839999973774
  1729. RecoveryTimeCrouch: 0.279599994421
  1730. RecoveryTimeStand: 0.39144000411
  1731. SilencerModel:
  1732. SoundData10:
  1733. SoundData13:
  1734. SoundData14:
  1735. SoundData2:
  1736. SoundData3:
  1737. SoundData4:
  1738. SoundData5:
  1739. SoundData7:
  1740. SoundData8:
  1741. SoundData9:
  1742. Spread: 0.0010000000475
  1743. SpreadAlt: 0.0
  1744. Team: 0
  1745. TimeToIdle: 2.0
  1746. WeaponArmorRatio: 1.0
  1747. WeaponPrice: 1500
  1748. WeaponType: 2
  1749. WrongTeamMsg:
  1750. anim_prefix: anim
  1751. autoswitchfrom: True
  1752. autoswitchto: True
  1753. bLoadedHudElements: False
  1754. bParsedScript: True
  1755. bucket: 0
  1756. bucket_position: 0
  1757. clip2_size: -1
  1758. clip_size: 30
  1759. default_clip: 30
  1760. default_clip2: -1
  1761. empty:
  1762. iAmmoType1: 6
  1763. iAmmoType2: 6
  1764. item_flags: 0
  1765. playermodel: models/weapons/w_smg_mp5.mdl
  1766. primary_ammo: BULLET_PLAYER_9MM
  1767. printname: #Cstrike_WPNHUD_MP5
  1768. reload:
  1769. rumble: -1
  1770. secondary_ammo: BULLET_PLAYER_9MM
  1771. shieldviewmodel:
  1772. showusagehint: False
  1773. single_shot: Weapon_MP5Navy.Single
  1774. special1:
  1775. special2:
  1776. special3:
  1777. szClassName: weapon_mp5navy
  1778. viewmodel: models/weapons/v_smg_mp5.mdl
  1779. vtable: <binutils.Pointer object at 0x1F1719D0>
  1780. weight: 25
  1781.  
  1782.  
  1783. # =============================================================================
  1784. # >> weapon_m249
  1785. # =============================================================================
  1786. AccuracyDivisor: 175.0
  1787. AccuracyOffset: 0.40000000596
  1788. AccuracyQuadratic: 540356096
  1789. AddonModel:
  1790. AllowFlipping: True
  1791. BotAudibleRange: 2000.0
  1792. BuiltRightHanded: True
  1793. Bullets: 1
  1794. CanEquipWithShield: False
  1795. CrosshairDeltaDistance: 3
  1796. CrosshairMinDistance: 6
  1797. CycleTime: 0.0799999982119
  1798. Damage: 35
  1799. DroppedModel:
  1800. FullAuto: True
  1801. IdleInterval: 20.0
  1802. InaccuracyAltSwitch: 0.0
  1803. InaccuracyCrouch: 0.00762999989092
  1804. InaccuracyCrouchAlt: 0.0
  1805. InaccuracyFire: 0.0042699999176
  1806. InaccuracyFireAlt: 0.0
  1807. InaccuracyJump: 0.708299994469
  1808. InaccuracyJumpAlt: 0.0
  1809. InaccuracyLadder: 0.132809996605
  1810. InaccuracyLadderAlt: 0.0
  1811. InaccuracyLand: 0.141660004854
  1812. InaccuracyLandAlt: 0.0
  1813. InaccuracyMove: 0.106179997325
  1814. InaccuracyMoveAlt: 0.0
  1815. InaccuracyReload: 0.0
  1816. InaccuracyStand: 0.010169999674
  1817. InaccuracyStandAlt: 0.0
  1818. IsSecondary: False
  1819. MaxInaccuracy: 0.899999976158
  1820. MaxPlayerSpeed: 220.0
  1821. MeleeWeapon: False
  1822. MuzzleFlashScale: 1.5
  1823. MuzzleFlashStyle: 1
  1824. Penetration: 2
  1825. PlayerAnimationExtension: m249
  1826. Range: 8192.0
  1827. RangeModifier: 0.97000002861
  1828. RecoveryTimeCrouch: 0.559199988842
  1829. RecoveryTimeStand: 0.782880008221
  1830. SilencerModel:
  1831. SoundData10:
  1832. SoundData13:
  1833. SoundData14:
  1834. SoundData2:
  1835. SoundData3:
  1836. SoundData4:
  1837. SoundData5:
  1838. SoundData7:
  1839. SoundData8:
  1840. SoundData9:
  1841. Spread: 0.00200000009499
  1842. SpreadAlt: 0.0
  1843. Team: 0
  1844. TimeToIdle: 1.60000002384
  1845. WeaponArmorRatio: 1.60000002384
  1846. WeaponPrice: 5750
  1847. WeaponType: 6
  1848. WrongTeamMsg:
  1849. anim_prefix: anim
  1850. autoswitchfrom: True
  1851. autoswitchto: True
  1852. bLoadedHudElements: False
  1853. bParsedScript: True
  1854. bucket: 0
  1855. bucket_position: 0
  1856. clip2_size: -1
  1857. clip_size: 100
  1858. default_clip: 100
  1859. default_clip2: -1
  1860. empty:
  1861. iAmmoType1: 4
  1862. iAmmoType2: -1
  1863. item_flags: 0
  1864. playermodel: models/weapons/w_mach_m249para.mdl
  1865. primary_ammo: BULLET_PLAYER_556MM_BOX
  1866. printname: #Cstrike_WPNHUD_M249
  1867. reload:
  1868. rumble: -1
  1869. secondary_ammo:
  1870. shieldviewmodel:
  1871. showusagehint: False
  1872. single_shot: Weapon_M249.Single
  1873. special1:
  1874. special2:
  1875. special3: Default.Zoom
  1876. szClassName: weapon_m249
  1877. viewmodel: models/weapons/v_mach_m249para.mdl
  1878. vtable: <binutils.Pointer object at 0x1F171A78>
  1879. weight: 25
  1880.  
  1881.  
  1882. # =============================================================================
  1883. # >> weapon_m3
  1884. # =============================================================================
  1885. AccuracyDivisor: -1.0
  1886. AccuracyOffset: 0.0
  1887. AccuracyQuadratic: 1684611072
  1888. AddonModel:
  1889. AllowFlipping: True
  1890. BotAudibleRange: 2000.0
  1891. BuiltRightHanded: False
  1892. Bullets: 9
  1893. CanEquipWithShield: False
  1894. CrosshairDeltaDistance: 6
  1895. CrosshairMinDistance: 8
  1896. CycleTime: 0.879999995232
  1897. Damage: 26
  1898. DroppedModel:
  1899. FullAuto: True
  1900. IdleInterval: 20.0
  1901. InaccuracyAltSwitch: 0.0
  1902. InaccuracyCrouch: 0.00749999983236
  1903. InaccuracyCrouchAlt: 0.0
  1904. InaccuracyFire: 0.0416399985552
  1905. InaccuracyFireAlt: 0.0
  1906. InaccuracyJump: 0.419999986887
  1907. InaccuracyJumpAlt: 0.0
  1908. InaccuracyLadder: 0.078749999404
  1909. InaccuracyLadderAlt: 0.0
  1910. InaccuracyLand: 0.0839999988675
  1911. InaccuracyLandAlt: 0.0
  1912. InaccuracyMove: 0.0432000011206
  1913. InaccuracyMoveAlt: 0.0
  1914. InaccuracyReload: 0.0
  1915. InaccuracyStand: 0.00999999977648
  1916. InaccuracyStandAlt: 0.0
  1917. IsSecondary: False
  1918. MaxInaccuracy: 0.0
  1919. MaxPlayerSpeed: 220.0
  1920. MeleeWeapon: False
  1921. MuzzleFlashScale: 1.29999995232
  1922. MuzzleFlashStyle: 0
  1923. Penetration: 1
  1924. PlayerAnimationExtension: m3s90
  1925. Range: 3000.0
  1926. RangeModifier: 0.699999988079
  1927. RecoveryTimeCrouch: 0.296050012112
  1928. RecoveryTimeStand: 0.414469987154
  1929. SilencerModel:
  1930. SoundData10:
  1931. SoundData13:
  1932. SoundData14:
  1933. SoundData2:
  1934. SoundData3:
  1935. SoundData4:
  1936. SoundData5:
  1937. SoundData7:
  1938. SoundData8:
  1939. SoundData9:
  1940. Spread: 0.0399999991059
  1941. SpreadAlt: 0.0
  1942. Team: 0
  1943. TimeToIdle: 2.0
  1944. WeaponArmorRatio: 1.0
  1945. WeaponPrice: 1700
  1946. WeaponType: 4
  1947. WrongTeamMsg:
  1948. anim_prefix: anim
  1949. autoswitchfrom: True
  1950. autoswitchto: True
  1951. bLoadedHudElements: False
  1952. bParsedScript: True
  1953. bucket: 0
  1954. bucket_position: 0
  1955. clip2_size: -1
  1956. clip_size: 8
  1957. default_clip: 8
  1958. default_clip2: -1
  1959. empty:
  1960. iAmmoType1: 7
  1961. iAmmoType2: -1
  1962. item_flags: 0
  1963. playermodel: models/weapons/w_shot_m3super90.mdl
  1964. primary_ammo: BULLET_PLAYER_BUCKSHOT
  1965. printname: #Cstrike_WPNHUD_m3
  1966. reload:
  1967. rumble: -1
  1968. secondary_ammo:
  1969. shieldviewmodel:
  1970. showusagehint: False
  1971. single_shot: Weapon_M3.Single
  1972. special1:
  1973. special2:
  1974. special3: Default.Zoom
  1975. szClassName: weapon_m3
  1976. viewmodel: models/weapons/v_shot_m3super90.mdl
  1977. vtable: <binutils.Pointer object at 0x1F1719D0>
  1978. weight: 20
  1979.  
  1980.  
  1981. # =============================================================================
  1982. # >> weapon_m4a1
  1983. # =============================================================================
  1984. AccuracyDivisor: 220.0
  1985. AccuracyOffset: 0.300000011921
  1986. AccuracyQuadratic: 1936681984
  1987. AddonModel:
  1988. AllowFlipping: True
  1989. BotAudibleRange: 2000.0
  1990. BuiltRightHanded: False
  1991. Bullets: 1
  1992. CanEquipWithShield: False
  1993. CrosshairDeltaDistance: 3
  1994. CrosshairMinDistance: 4
  1995. CycleTime: 0.0900000035763
  1996. Damage: 33
  1997. DroppedModel:
  1998. FullAuto: True
  1999. IdleInterval: 60.0
  2000. InaccuracyAltSwitch: 0.0
  2001. InaccuracyCrouch: 0.00524999992922
  2002. InaccuracyCrouchAlt: 0.00524999992922
  2003. InaccuracyFire: 0.0126599995419
  2004. InaccuracyFireAlt: 0.0116499997675
  2005. InaccuracyJump: 0.341509997845
  2006. InaccuracyJumpAlt: 0.348459988832
  2007. InaccuracyLadder: 0.0853800028563
  2008. InaccuracyLadderAlt: 0.0871199965477
  2009. InaccuracyLand: 0.0683000013232
  2010. InaccuracyLandAlt: 0.0696899965405
  2011. InaccuracyMove: 0.0687199980021
  2012. InaccuracyMoveAlt: 0.0703900009394
  2013. InaccuracyReload: 0.0
  2014. InaccuracyStand: 0.00700000021607
  2015. InaccuracyStandAlt: 0.00700000021607
  2016. IsSecondary: False
  2017. MaxInaccuracy: 1.0
  2018. MaxPlayerSpeed: 230.0
  2019. MeleeWeapon: False
  2020. MuzzleFlashScale: 1.60000002384
  2021. MuzzleFlashStyle: 0
  2022. Penetration: 2
  2023. PlayerAnimationExtension: m4
  2024. Range: 8192.0
  2025. RangeModifier: 0.97000002861
  2026. RecoveryTimeCrouch: 0.269730001688
  2027. RecoveryTimeStand: 0.377620011568
  2028. SilencerModel: models/weapons/w_rif_m4a1_silencer.mdl
  2029. SoundData10:
  2030. SoundData13:
  2031. SoundData14:
  2032. SoundData2:
  2033. SoundData3:
  2034. SoundData4:
  2035. SoundData5:
  2036. SoundData7:
  2037. SoundData8:
  2038. SoundData9:
  2039. Spread: 0.000600000028498
  2040. SpreadAlt: 0.000539999979082
  2041. Team: 3
  2042. TimeToIdle: 1.5
  2043. WeaponArmorRatio: 1.39999997616
  2044. WeaponPrice: 3100
  2045. WeaponType: 3
  2046. WrongTeamMsg:
  2047. anim_prefix: anim
  2048. autoswitchfrom: True
  2049. autoswitchto: True
  2050. bLoadedHudElements: False
  2051. bParsedScript: True
  2052. bucket: 0
  2053. bucket_position: 0
  2054. clip2_size: -1
  2055. clip_size: 30
  2056. default_clip: 30
  2057. default_clip2: -1
  2058. empty:
  2059. iAmmoType1: 3
  2060. iAmmoType2: -1
  2061. item_flags: 0
  2062. playermodel: models/weapons/w_rif_m4a1.mdl
  2063. primary_ammo: BULLET_PLAYER_556MM
  2064. printname: #Cstrike_WPNHUD_M4A1
  2065. reload:
  2066. rumble: -1
  2067. secondary_ammo:
  2068. shieldviewmodel:
  2069. showusagehint: False
  2070. single_shot: Weapon_M4A1.Single
  2071. special1: Weapon_M4A1.Silenced
  2072. special2: Weapon_M4A1.Silencer_Off
  2073. special3: Weapon_M4A1.Silencer_On
  2074. szClassName: weapon_m4a1
  2075. viewmodel: models/weapons/v_rif_m4a1.mdl
  2076. vtable: <binutils.Pointer object at 0x1F171A78>
  2077. weight: 25
  2078.  
  2079.  
  2080. # =============================================================================
  2081. # >> weapon_tmp
  2082. # =============================================================================
  2083. AccuracyDivisor: 200.0
  2084. AccuracyOffset: 0.550000011921
  2085. AccuracyQuadratic: 1768058112
  2086. AddonModel:
  2087. AllowFlipping: True
  2088. BotAudibleRange: 2000.0
  2089. BuiltRightHanded: False
  2090. Bullets: 1
  2091. CanEquipWithShield: False
  2092. CrosshairDeltaDistance: 3
  2093. CrosshairMinDistance: 7
  2094. CycleTime: 0.070000000298
  2095. Damage: 26
  2096. DroppedModel:
  2097. FullAuto: True
  2098. IdleInterval: 20.0
  2099. InaccuracyAltSwitch: 0.0
  2100. InaccuracyCrouch: 0.0149999996647
  2101. InaccuracyCrouchAlt: 0.0
  2102. InaccuracyFire: 0.0159399993718
  2103. InaccuracyFireAlt: 0.0
  2104. InaccuracyJump: 0.111800000072
  2105. InaccuracyJumpAlt: 0.0
  2106. InaccuracyLadder: 0.0279500000179
  2107. InaccuracyLadderAlt: 0.0
  2108. InaccuracyLand: 0.0223600007594
  2109. InaccuracyLandAlt: 0.0
  2110. InaccuracyMove: 0.00389000005089
  2111. InaccuracyMoveAlt: 0.0
  2112. InaccuracyReload: 0.0
  2113. InaccuracyStand: 0.019999999553
  2114. InaccuracyStandAlt: 0.0
  2115. IsSecondary: False
  2116. MaxInaccuracy: 1.39999997616
  2117. MaxPlayerSpeed: 250.0
  2118. MeleeWeapon: False
  2119. MuzzleFlashScale: 0.800000011921
  2120. MuzzleFlashStyle: -1
  2121. Penetration: 1
  2122. PlayerAnimationExtension: tmp
  2123. Range: 4096.0
  2124. RangeModifier: 0.839999973774
  2125. RecoveryTimeCrouch: 0.151309996843
  2126. RecoveryTimeStand: 0.211840003729
  2127. SilencerModel:
  2128. SoundData10:
  2129. SoundData13:
  2130. SoundData14:
  2131. SoundData2:
  2132. SoundData3:
  2133. SoundData4:
  2134. SoundData5:
  2135. SoundData7:
  2136. SoundData8:
  2137. SoundData9:
  2138. Spread: 0.0010000000475
  2139. SpreadAlt: 0.0
  2140. Team: 3
  2141. TimeToIdle: 2.0
  2142. WeaponArmorRatio: 1.0
  2143. WeaponPrice: 1250
  2144. WeaponType: 2
  2145. WrongTeamMsg:
  2146. anim_prefix: anim
  2147. autoswitchfrom: True
  2148. autoswitchto: True
  2149. bLoadedHudElements: False
  2150. bParsedScript: True
  2151. bucket: 0
  2152. bucket_position: 0
  2153. clip2_size: -1
  2154. clip_size: 30
  2155. default_clip: 30
  2156. default_clip2: -1
  2157. empty:
  2158. iAmmoType1: 6
  2159. iAmmoType2: -1
  2160. item_flags: 0
  2161. playermodel: models/weapons/w_smg_tmp.mdl
  2162. primary_ammo: BULLET_PLAYER_9MM
  2163. printname: #Cstrike_WPNHUD_Tmp
  2164. reload:
  2165. rumble: -1
  2166. secondary_ammo:
  2167. shieldviewmodel:
  2168. showusagehint: False
  2169. single_shot: Weapon_TMP.Single
  2170. special1:
  2171. special2:
  2172. special3:
  2173. szClassName: weapon_tmp
  2174. viewmodel: models/weapons/v_smg_tmp.mdl
  2175. vtable: <binutils.Pointer object at 0x1F1719D0>
  2176. weight: 25
  2177.  
  2178.  
  2179. # =============================================================================
  2180. # >> weapon_g3sg1
  2181. # =============================================================================
  2182. AccuracyDivisor: -1.0
  2183. AccuracyOffset: 0.0
  2184. AccuracyQuadratic: 1701654272
  2185. AddonModel:
  2186. AllowFlipping: True
  2187. BotAudibleRange: 2000.0
  2188. BuiltRightHanded: False
  2189. Bullets: 1
  2190. CanEquipWithShield: False
  2191. CrosshairDeltaDistance: 4
  2192. CrosshairMinDistance: 6
  2193. CycleTime: 0.25
  2194. Damage: 80
  2195. DroppedModel:
  2196. FullAuto: True
  2197. IdleInterval: 60.0
  2198. InaccuracyAltSwitch: 0.0
  2199. InaccuracyCrouch: 0.0193499997258
  2200. InaccuracyCrouchAlt: 0.00150000001304
  2201. InaccuracyFire: 0.0498900003731
  2202. InaccuracyFireAlt: 0.0498900003731
  2203. InaccuracyJump: 0.465570002794
  2204. InaccuracyJumpAlt: 0.465570002794
  2205. InaccuracyLadder: 0.116389997303
  2206. InaccuracyLadderAlt: 0.116389997303
  2207. InaccuracyLand: 0.0465600006282
  2208. InaccuracyLandAlt: 0.0465600006282
  2209. InaccuracyMove: 0.232789993286
  2210. InaccuracyMoveAlt: 0.232789993286
  2211. InaccuracyReload: 0.0
  2212. InaccuracyStand: 0.0258000008762
  2213. InaccuracyStandAlt: 0.00200000009499
  2214. IsSecondary: False
  2215. MaxInaccuracy: 0.0
  2216. MaxPlayerSpeed: 210.0
  2217. MeleeWeapon: False
  2218. MuzzleFlashScale: 1.5
  2219. MuzzleFlashStyle: 1
  2220. Penetration: 3
  2221. PlayerAnimationExtension: g3
  2222. Range: 8192.0
  2223. RangeModifier: 0.980000019073
  2224. RecoveryTimeCrouch: 0.222450003028
  2225. RecoveryTimeStand: 0.311419993639
  2226. SilencerModel:
  2227. SoundData10:
  2228. SoundData13:
  2229. SoundData14:
  2230. SoundData2:
  2231. SoundData3:
  2232. SoundData4:
  2233. SoundData5:
  2234. SoundData7:
  2235. SoundData8:
  2236. SoundData9:
  2237. Spread: 0.000300000014249
  2238. SpreadAlt: 0.000300000014249
  2239. Team: 2
  2240. TimeToIdle: 1.79999995232
  2241. WeaponArmorRatio: 1.64999997616
  2242. WeaponPrice: 5000
  2243. WeaponType: 5
  2244. WrongTeamMsg:
  2245. anim_prefix: anim
  2246. autoswitchfrom: True
  2247. autoswitchto: True
  2248. bLoadedHudElements: False
  2249. bParsedScript: True
  2250. bucket: 0
  2251. bucket_position: 0
  2252. clip2_size: -1
  2253. clip_size: 20
  2254. default_clip: 20
  2255. default_clip2: -1
  2256. empty:
  2257. iAmmoType1: 2
  2258. iAmmoType2: -1
  2259. item_flags: 0
  2260. playermodel: models/weapons/w_snip_g3sg1.mdl
  2261. primary_ammo: BULLET_PLAYER_762MM
  2262. printname: #Cstrike_WPNHUD_G3SG1
  2263. reload:
  2264. rumble: -1
  2265. secondary_ammo:
  2266. shieldviewmodel:
  2267. showusagehint: False
  2268. single_shot: Weapon_G3SG1.Single
  2269. special1:
  2270. special2:
  2271. special3: Default.Zoom
  2272. szClassName: weapon_g3sg1
  2273. viewmodel: models/weapons/v_snip_g3sg1.mdl
  2274. vtable: <binutils.Pointer object at 0x1F171A78>
  2275. weight: 20
  2276.  
  2277.  
  2278. # =============================================================================
  2279. # >> weapon_flashbang
  2280. # =============================================================================
  2281. AccuracyDivisor: -1.0
  2282. AccuracyOffset: 0.0
  2283. AccuracyQuadratic: 1280266240
  2284. AddonModel: models/weapons/w_eq_flashbang_thrown.mdl
  2285. AllowFlipping: True
  2286. BotAudibleRange: 2000.0
  2287. BuiltRightHanded: False
  2288. Bullets: 1
  2289. CanEquipWithShield: True
  2290. CrosshairDeltaDistance: 3
  2291. CrosshairMinDistance: 7
  2292. CycleTime: 0.15000000596
  2293. Damage: 50
  2294. DroppedModel:
  2295. FullAuto: False
  2296. IdleInterval: 20.0
  2297. InaccuracyAltSwitch: 0.0
  2298. InaccuracyCrouch: 0.0
  2299. InaccuracyCrouchAlt: 0.0
  2300. InaccuracyFire: 0.0
  2301. InaccuracyFireAlt: 0.0
  2302. InaccuracyJump: 0.0
  2303. InaccuracyJumpAlt: 0.0
  2304. InaccuracyLadder: 0.0
  2305. InaccuracyLadderAlt: 0.0
  2306. InaccuracyLand: 0.0
  2307. InaccuracyLandAlt: 0.0
  2308. InaccuracyMove: 0.0
  2309. InaccuracyMoveAlt: 0.0
  2310. InaccuracyReload: 0.0
  2311. InaccuracyStand: 0.0
  2312. InaccuracyStandAlt: 0.0
  2313. IsSecondary: True
  2314. MaxInaccuracy: 0.0
  2315. MaxPlayerSpeed: 250.0
  2316. MeleeWeapon: False
  2317. MuzzleFlashScale: 0.0
  2318. MuzzleFlashStyle: -1
  2319. Penetration: 1
  2320. PlayerAnimationExtension: gren
  2321. Range: 4096.0
  2322. RangeModifier: 0.990000009537
  2323. RecoveryTimeCrouch: 1.0
  2324. RecoveryTimeStand: 1.0
  2325. SilencerModel:
  2326. SoundData10:
  2327. SoundData13:
  2328. SoundData14:
  2329. SoundData2:
  2330. SoundData3:
  2331. SoundData4:
  2332. SoundData5:
  2333. SoundData7:
  2334. SoundData8:
  2335. SoundData9:
  2336. Spread: 0.0
  2337. SpreadAlt: 0.0
  2338. Team: 0
  2339. TimeToIdle: 2.0
  2340. WeaponArmorRatio: 1.0
  2341. WeaponPrice: 200
  2342. WeaponType: 8
  2343. WrongTeamMsg:
  2344. anim_prefix: anim
  2345. autoswitchfrom: True
  2346. autoswitchto: True
  2347. bLoadedHudElements: False
  2348. bParsedScript: True
  2349. bucket: 3
  2350. bucket_position: 2
  2351. clip2_size: -1
  2352. clip_size: -1
  2353. default_clip: 1
  2354. default_clip2: -1
  2355. empty:
  2356. iAmmoType1: 12
  2357. iAmmoType2: -1
  2358. item_flags: 24
  2359. playermodel: models/weapons/w_eq_flashbang.mdl
  2360. primary_ammo: AMMO_TYPE_FLASHBANG
  2361. printname: #Cstrike_WPNHUD_Flashbang
  2362. reload:
  2363. rumble: -1
  2364. secondary_ammo:
  2365. shieldviewmodel:
  2366. showusagehint: False
  2367. single_shot:
  2368. special1:
  2369. special2:
  2370. special3:
  2371. szClassName: weapon_flashbang
  2372. viewmodel: models/weapons/v_eq_flashbang.mdl
  2373. vtable: <binutils.Pointer object at 0x1F171A78>
  2374. weight: 1
  2375.  
  2376.  
  2377. # =============================================================================
  2378. # >> weapon_deagle
  2379. # =============================================================================
  2380. AccuracyDivisor: -1.0
  2381. AccuracyOffset: 0.0
  2382. AccuracyQuadratic: 1275076608
  2383. AddonModel:
  2384. AllowFlipping: True
  2385. BotAudibleRange: 2000.0
  2386. BuiltRightHanded: False
  2387. Bullets: 1
  2388. CanEquipWithShield: True
  2389. CrosshairDeltaDistance: 3
  2390. CrosshairMinDistance: 8
  2391. CycleTime: 0.22499999404
  2392. Damage: 54
  2393. DroppedModel:
  2394. FullAuto: False
  2395. IdleInterval: 20.0
  2396. InaccuracyAltSwitch: 0.0
  2397. InaccuracyCrouch: 0.00975000020117
  2398. InaccuracyCrouchAlt: 0.0
  2399. InaccuracyFire: 0.054999999702
  2400. InaccuracyFireAlt: 0.0
  2401. InaccuracyJump: 0.344999998808
  2402. InaccuracyJumpAlt: 0.0
  2403. InaccuracyLadder: 0.0230000000447
  2404. InaccuracyLadderAlt: 0.0
  2405. InaccuracyLand: 0.0689999982715
  2406. InaccuracyLandAlt: 0.0
  2407. InaccuracyMove: 0.0207000002265
  2408. InaccuracyMoveAlt: 0.0
  2409. InaccuracyReload: 0.0
  2410. InaccuracyStand: 0.0130000002682
  2411. InaccuracyStandAlt: 0.0
  2412. IsSecondary: True
  2413. MaxInaccuracy: 0.0
  2414. MaxPlayerSpeed: 250.0
  2415. MeleeWeapon: False
  2416. MuzzleFlashScale: 1.20000004768
  2417. MuzzleFlashStyle: 0
  2418. Penetration: 2
  2419. PlayerAnimationExtension: pistol
  2420. Range: 4096.0
  2421. RangeModifier: 0.810000002384
  2422. RecoveryTimeCrouch: 0.322360008955
  2423. RecoveryTimeStand: 0.386830002069
  2424. SilencerModel:
  2425. SoundData10:
  2426. SoundData13:
  2427. SoundData14:
  2428. SoundData2:
  2429. SoundData3:
  2430. SoundData4:
  2431. SoundData5:
  2432. SoundData7:
  2433. SoundData8:
  2434. SoundData9:
  2435. Spread: 0.00400000018999
  2436. SpreadAlt: 0.0
  2437. Team: 0
  2438. TimeToIdle: 2.0
  2439. WeaponArmorRatio: 1.5
  2440. WeaponPrice: 650
  2441. WeaponType: 1
  2442. WrongTeamMsg:
  2443. anim_prefix: anim
  2444. autoswitchfrom: True
  2445. autoswitchto: True
  2446. bLoadedHudElements: False
  2447. bParsedScript: True
  2448. bucket: 1
  2449. bucket_position: 1
  2450. clip2_size: -1
  2451. clip_size: 7
  2452. default_clip: 7
  2453. default_clip2: -1
  2454. empty:
  2455. iAmmoType1: 1
  2456. iAmmoType2: -1
  2457. item_flags: 0
  2458. playermodel: models/weapons/w_pist_deagle.mdl
  2459. primary_ammo: BULLET_PLAYER_50AE
  2460. printname: #Cstrike_WPNHUD_DesertEagle
  2461. reload:
  2462. rumble: -1
  2463. secondary_ammo:
  2464. shieldviewmodel: models/weapons/v_shield_de_r.mdl
  2465. showusagehint: False
  2466. single_shot: Weapon_DEagle.Single
  2467. special1:
  2468. special2:
  2469. special3:
  2470. szClassName: weapon_deagle
  2471. viewmodel: models/weapons/v_pist_deagle.mdl
  2472. vtable: <binutils.Pointer object at 0x1F1719D0>
  2473. weight: 7
  2474.  
  2475.  
  2476. # =============================================================================
  2477. # >> weapon_sg552
  2478. # =============================================================================
  2479. AccuracyDivisor: 220.0
  2480. AccuracyOffset: 0.300000011921
  2481. AccuracyQuadratic: 774905856
  2482. AddonModel:
  2483. AllowFlipping: True
  2484. BotAudibleRange: 2000.0
  2485. BuiltRightHanded: False
  2486. Bullets: 1
  2487. CanEquipWithShield: False
  2488. CrosshairDeltaDistance: 3
  2489. CrosshairMinDistance: 5
  2490. CycleTime: 0.0900000035763
  2491. Damage: 33
  2492. DroppedModel:
  2493. FullAuto: True
  2494. IdleInterval: 20.0
  2495. InaccuracyAltSwitch: 0.0
  2496. InaccuracyCrouch: 0.00405000010505
  2497. InaccuracyCrouchAlt: 0.00283999997191
  2498. InaccuracyFire: 0.0122699998319
  2499. InaccuracyFireAlt: 0.00858999975026
  2500. InaccuracyJump: 0.33463999629
  2501. InaccuracyJumpAlt: 0.33463999629
  2502. InaccuracyLadder: 0.0836599990726
  2503. InaccuracyLadderAlt: 0.0836599990726
  2504. InaccuracyLand: 0.0669300034642
  2505. InaccuracyLandAlt: 0.0669300034642
  2506. InaccuracyMove: 0.0613199993968
  2507. InaccuracyMoveAlt: 0.0613199993968
  2508. InaccuracyReload: 0.0
  2509. InaccuracyStand: 0.00540000014007
  2510. InaccuracyStandAlt: 0.00377999991179
  2511. IsSecondary: False
  2512. MaxInaccuracy: 1.0
  2513. MaxPlayerSpeed: 235.0
  2514. MeleeWeapon: False
  2515. MuzzleFlashScale: 1.29999995232
  2516. MuzzleFlashStyle: 1
  2517. Penetration: 2
  2518. PlayerAnimationExtension: sg552
  2519. Range: 8192.0
  2520. RangeModifier: 0.954999983311
  2521. RecoveryTimeCrouch: 0.276309996843
  2522. RecoveryTimeStand: 0.386830002069
  2523. SilencerModel:
  2524. SoundData10:
  2525. SoundData13:
  2526. SoundData14:
  2527. SoundData2:
  2528. SoundData3:
  2529. SoundData4:
  2530. SoundData5:
  2531. SoundData7:
  2532. SoundData8:
  2533. SoundData9:
  2534. Spread: 0.000600000028498
  2535. SpreadAlt: 0.000600000028498
  2536. Team: 2
  2537. TimeToIdle: 2.0
  2538. WeaponArmorRatio: 1.39999997616
  2539. WeaponPrice: 3500
  2540. WeaponType: 3
  2541. WrongTeamMsg:
  2542. anim_prefix: anim
  2543. autoswitchfrom: True
  2544. autoswitchto: True
  2545. bLoadedHudElements: False
  2546. bParsedScript: True
  2547. bucket: 0
  2548. bucket_position: 0
  2549. clip2_size: -1
  2550. clip_size: 30
  2551. default_clip: 30
  2552. default_clip2: -1
  2553. empty:
  2554. iAmmoType1: 3
  2555. iAmmoType2: -1
  2556. item_flags: 0
  2557. playermodel: models/weapons/w_rif_sg552.mdl
  2558. primary_ammo: BULLET_PLAYER_556MM
  2559. printname: #Cstrike_WPNHUD_SG552
  2560. reload:
  2561. rumble: -1
  2562. secondary_ammo:
  2563. shieldviewmodel:
  2564. showusagehint: False
  2565. single_shot: Weapon_SG552.Single
  2566. special1:
  2567. special2:
  2568. special3: Default.Zoom
  2569. szClassName: weapon_sg552
  2570. viewmodel: models/weapons/v_rif_sg552.mdl
  2571. vtable: <binutils.Pointer object at 0x1F171A78>
  2572. weight: 25
  2573.  
  2574.  
  2575. # =============================================================================
  2576. # >> weapon_ak47
  2577. # =============================================================================
  2578. AccuracyDivisor: 200.0
  2579. AccuracyOffset: 0.34999999404
  2580. AccuracyQuadratic: 1060439040
  2581. AddonModel:
  2582. AllowFlipping: True
  2583. BotAudibleRange: 2000.0
  2584. BuiltRightHanded: False
  2585. Bullets: 1
  2586. CanEquipWithShield: False
  2587. CrosshairDeltaDistance: 4
  2588. CrosshairMinDistance: 4
  2589. CycleTime: 0.10000000149
  2590. Damage: 36
  2591. DroppedModel:
  2592. FullAuto: True
  2593. IdleInterval: 20.0
  2594. InaccuracyAltSwitch: 0.0
  2595. InaccuracyCrouch: 0.00687000015751
  2596. InaccuracyCrouchAlt: 0.0
  2597. InaccuracyFire: 0.0115799997002
  2598. InaccuracyFireAlt: 0.0
  2599. InaccuracyJump: 0.43044000864
  2600. InaccuracyJumpAlt: 0.0
  2601. InaccuracyLadder: 0.10761000216
  2602. InaccuracyLadderAlt: 0.0
  2603. InaccuracyLand: 0.0860899984837
  2604. InaccuracyLandAlt: 0.0
  2605. InaccuracyMove: 0.0922200009227
  2606. InaccuracyMoveAlt: 0.0
  2607. InaccuracyReload: 0.0
  2608. InaccuracyStand: 0.00915999989957
  2609. InaccuracyStandAlt: 0.0
  2610. IsSecondary: False
  2611. MaxInaccuracy: 1.25
  2612. MaxPlayerSpeed: 221.0
  2613. MeleeWeapon: False
  2614. MuzzleFlashScale: 1.60000002384
  2615. MuzzleFlashStyle: 1
  2616. Penetration: 2
  2617. PlayerAnimationExtension: ak
  2618. Range: 8192.0
  2619. RangeModifier: 0.980000019073
  2620. RecoveryTimeCrouch: 0.348679989576
  2621. RecoveryTimeStand: 0.488150000572
  2622. SilencerModel:
  2623. SoundData10:
  2624. SoundData13:
  2625. SoundData14:
  2626. SoundData2:
  2627. SoundData3:
  2628. SoundData4:
  2629. SoundData5:
  2630. SoundData7:
  2631. SoundData8:
  2632. SoundData9:
  2633. Spread: 0.000600000028498
  2634. SpreadAlt: 0.0
  2635. Team: 2
  2636. TimeToIdle: 1.89999997616
  2637. WeaponArmorRatio: 1.54999995232
  2638. WeaponPrice: 2500
  2639. WeaponType: 3
  2640. WrongTeamMsg:
  2641. anim_prefix: anim
  2642. autoswitchfrom: True
  2643. autoswitchto: True
  2644. bLoadedHudElements: False
  2645. bParsedScript: True
  2646. bucket: 0
  2647. bucket_position: 0
  2648. clip2_size: -1
  2649. clip_size: 30
  2650. default_clip: 30
  2651. default_clip2: -1
  2652. empty:
  2653. iAmmoType1: 2
  2654. iAmmoType2: -1
  2655. item_flags: 0
  2656. playermodel: models/weapons/w_rif_ak47.mdl
  2657. primary_ammo: BULLET_PLAYER_762MM
  2658. printname: #Cstrike_WPNHUD_AK47
  2659. reload:
  2660. rumble: -1
  2661. secondary_ammo:
  2662. shieldviewmodel:
  2663. showusagehint: False
  2664. single_shot: Weapon_AK47.Single
  2665. special1:
  2666. special2:
  2667. special3:
  2668. szClassName: weapon_ak47
  2669. viewmodel: models/weapons/v_rif_ak47.mdl
  2670. vtable: <binutils.Pointer object at 0x1F1719D0>
  2671. weight: 25
  2672.  
  2673.  
  2674. # =============================================================================
  2675. # >> weapon_knife
  2676. # =============================================================================
  2677. AccuracyDivisor: -1.0
  2678. AccuracyOffset: 0.0
  2679. AccuracyQuadratic: 8221184
  2680. AddonModel:
  2681. AllowFlipping: True
  2682. BotAudibleRange: 2000.0
  2683. BuiltRightHanded: True
  2684. Bullets: 1
  2685. CanEquipWithShield: True
  2686. CrosshairDeltaDistance: 3
  2687. CrosshairMinDistance: 7
  2688. CycleTime: 0.15000000596
  2689. Damage: 50
  2690. DroppedModel:
  2691. FullAuto: False
  2692. IdleInterval: 20.0
  2693. InaccuracyAltSwitch: 0.0
  2694. InaccuracyCrouch: 0.0
  2695. InaccuracyCrouchAlt: 0.0
  2696. InaccuracyFire: 0.0
  2697. InaccuracyFireAlt: 0.0
  2698. InaccuracyJump: 0.0
  2699. InaccuracyJumpAlt: 0.0
  2700. InaccuracyLadder: 0.0
  2701. InaccuracyLadderAlt: 0.0
  2702. InaccuracyLand: 0.0
  2703. InaccuracyLandAlt: 0.0
  2704. InaccuracyMove: 0.0
  2705. InaccuracyMoveAlt: 0.0
  2706. InaccuracyReload: 0.0
  2707. InaccuracyStand: 0.0
  2708. InaccuracyStandAlt: 0.0
  2709. IsSecondary: True
  2710. MaxInaccuracy: 0.0
  2711. MaxPlayerSpeed: 250.0
  2712. MeleeWeapon: False
  2713. MuzzleFlashScale: 0.0
  2714. MuzzleFlashStyle: -1
  2715. Penetration: 1
  2716. PlayerAnimationExtension: knife
  2717. Range: 4096.0
  2718. RangeModifier: 0.990000009537
  2719. RecoveryTimeCrouch: 1.0
  2720. RecoveryTimeStand: 1.0
  2721. SilencerModel:
  2722. SoundData10:
  2723. SoundData13:
  2724. SoundData14:
  2725. SoundData2:
  2726. SoundData3:
  2727. SoundData4:
  2728. SoundData5:
  2729. SoundData7:
  2730. SoundData8:
  2731. SoundData9:
  2732. Spread: 0.0
  2733. SpreadAlt: 0.0
  2734. Team: 0
  2735. TimeToIdle: 2.0
  2736. WeaponArmorRatio: 1.70000004768
  2737. WeaponPrice: 0
  2738. WeaponType: 0
  2739. WrongTeamMsg:
  2740. anim_prefix: anim
  2741. autoswitchfrom: True
  2742. autoswitchto: True
  2743. bLoadedHudElements: False
  2744. bParsedScript: True
  2745. bucket: 2
  2746. bucket_position: 1
  2747. clip2_size: -1
  2748. clip_size: -1
  2749. default_clip: 1
  2750. default_clip2: -1
  2751. empty: Default.ClipEmpty_Rifle
  2752. iAmmoType1: -1
  2753. iAmmoType2: -1
  2754. item_flags: 0
  2755. playermodel: models/weapons/w_knife_t.mdl
  2756. primary_ammo:
  2757. printname: #Cstrike_WPNHUD_Knife
  2758. reload: Default.Reload
  2759. rumble: -1
  2760. secondary_ammo:
  2761. shieldviewmodel: models/weapons/v_shield_knife_r.mdl
  2762. showusagehint: False
  2763. single_shot: Weapon_DEagle.Single
  2764. special1:
  2765. special2:
  2766. special3:
  2767. szClassName: weapon_knife
  2768. viewmodel: models/weapons/v_knife_t.mdl
  2769. vtable: <binutils.Pointer object at 0x1F171A78>
  2770. weight: 0
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