Advertisement
Guest User

Build.Cs

a guest
Apr 7th, 2016
143
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.42 KB | None | 0 0
  1. // Copyright (c) 2015 FinalSpark Gamestudios UG (haftungsbeschränkt)
  2.  
  3. using UnrealBuildTool;
  4.  
  5. public class TheLostIslandAlpha : ModuleRules
  6. {
  7. public TheLostIslandAlpha(TargetInfo Target)
  8. {
  9. PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem","OnlineSubsystemUtils","MainMenuLib"});
  10.  
  11.  
  12.  
  13. PrivateDependencyModuleNames.AddRange(
  14. new string[] {
  15. "InputCore",
  16. "Slate",
  17. "SlateCore",
  18. }
  19. );
  20.  
  21. DynamicallyLoadedModuleNames.AddRange(
  22. new string[] {
  23. "OnlineSubsystemNull",
  24. "NetworkReplayStreaming",
  25. "NullNetworkReplayStreaming",
  26. "HttpNetworkReplayStreaming"
  27. }
  28. );
  29.  
  30. PrivateIncludePathModuleNames.AddRange(
  31. new string[] {
  32. "NetworkReplayStreaming"
  33. }
  34. );
  35.  
  36. if ((Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac))
  37. {
  38. if (UEBuildConfiguration.bCompileSteamOSS == true)
  39. {
  40. DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam");
  41. }
  42. }
  43. else if (Target.Platform == UnrealTargetPlatform.PS4)
  44. {
  45. DynamicallyLoadedModuleNames.Add("OnlineSubsystemPS4");
  46. }
  47. else if (Target.Platform == UnrealTargetPlatform.XboxOne)
  48. {
  49. DynamicallyLoadedModuleNames.Add("OnlineSubsystemLive");
  50. }
  51. }
  52. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement