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- // Copyright (c) 2015 FinalSpark Gamestudios UG (haftungsbeschränkt)
- using UnrealBuildTool;
- public class TheLostIslandAlpha : ModuleRules
- {
- public TheLostIslandAlpha(TargetInfo Target)
- {
- PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem","OnlineSubsystemUtils","MainMenuLib"});
- PrivateDependencyModuleNames.AddRange(
- new string[] {
- "InputCore",
- "Slate",
- "SlateCore",
- }
- );
- DynamicallyLoadedModuleNames.AddRange(
- new string[] {
- "OnlineSubsystemNull",
- "NetworkReplayStreaming",
- "NullNetworkReplayStreaming",
- "HttpNetworkReplayStreaming"
- }
- );
- PrivateIncludePathModuleNames.AddRange(
- new string[] {
- "NetworkReplayStreaming"
- }
- );
- if ((Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac))
- {
- if (UEBuildConfiguration.bCompileSteamOSS == true)
- {
- DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam");
- }
- }
- else if (Target.Platform == UnrealTargetPlatform.PS4)
- {
- DynamicallyLoadedModuleNames.Add("OnlineSubsystemPS4");
- }
- else if (Target.Platform == UnrealTargetPlatform.XboxOne)
- {
- DynamicallyLoadedModuleNames.Add("OnlineSubsystemLive");
- }
- }
- }
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