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Dec 14th, 2018
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. Services = setmetatable({},{__index=function(s,r) return game:service(r) end})
  142. Player = Services.Players.LocalPlayer
  143. wait()script.Parent=nil
  144. BodyParts={}
  145. abs = function(int)
  146. if int < 0 then return -int else return int end
  147. end
  148. rad = function(deg)
  149. return deg * math.pi / 180
  150. end
  151. deg = function(rad)
  152. return rad * 180 / math.pi
  153. end
  154. dist = function(p1,p2)
  155. r,e = ypcall(function()
  156. p1 = p1.Position
  157. end)
  158. if not r then p1 = p1 end
  159. r,e = ypcall(function()
  160. p2 = p2.Position
  161. end)
  162. if not r then p1 = p1 end
  163. return math.sqrt( (p2.X-p1.X)^2 + (p2.Y-p1.Y)^2 + (p2.Z-p1.Z)^2 )
  164. end
  165.  
  166. function GetChar()
  167. return Player.Character
  168. end
  169. function GetHum()
  170. for i,v in pairs(GetChar():children'') do
  171. if v.ClassName == 'Humanoid' then
  172. return v
  173. end
  174. end
  175. end
  176.  
  177. function Died()
  178. for i,v in pairs(GetChar():children'') do
  179. if v.ClassName == 'Part' then
  180. table.insert(BodyParts,{v.CFrame,v})
  181. elseif v.ClassName == 'Hat' then
  182. v.Parent=workspace
  183. table.insert(BodyParts,{v.Handle.CFrame,v.Handle,1})
  184. end
  185. end
  186.  
  187. wait(3)
  188. for i,v in pairs(BodyParts) do
  189. v[2].Anchored=true
  190. if v[2].Name == 'Torso' then pos = v[1] end
  191. end
  192.  
  193. for i,v in pairs(BodyParts) do
  194. coroutine.resume(coroutine.create(function()
  195. repeat Services.RunService.Heartbeat:wait()
  196. v[2].CFrame = v[2].CFrame:lerp(v[1],.1)
  197. until dist(v[2],v[1]) < .05
  198. v[2].CFrame=v[1]
  199. end))
  200. end
  201. end
  202.  
  203. Player.CharacterAdded:connect(function(char)
  204. char:WaitForChild('Torso')
  205. for i,v in pairs(BodyParts) do
  206. if v[3] then
  207. v[2]:Remove()
  208. end
  209. end
  210. BodyParts={}
  211. char.Torso.CFrame=pos or CFrame.new(0,12,0)
  212. GetHum().Died:connect(Died)
  213. end)
  214. GetHum().Died:connect(Died)
  215. print'rannering'
  216.  
  217. --[[
  218. Stand: The World
  219. User: DIO
  220. ]]
  221.  
  222. ---Declarations
  223. local Cn=CFrame.new
  224. local CA=CFrame.Angles
  225. local mr=math.rad
  226. local rn=math.random
  227. local mc=math.cos
  228. local Vn=Vector3.new
  229. local NR=NumberRange.new
  230. local NSeq=NumberSequence.new
  231. local plrs=game:service"Players"
  232. local wrk=game:service"Workspace"
  233. local deb=game:service"Debris"
  234. local IS=game:GetService("InsertService")
  235. local p=plrs.LocalPlayer
  236. local cam=wrk.CurrentCamera
  237. local char=p.Character
  238. local mouse=p:GetMouse()
  239. local lam=char["Left Arm"]
  240. local ram=char["Right Arm"]
  241. local llg=char["Left Leg"]
  242. local rlg=char["Right Leg"]
  243. local hed=char.Head
  244. local tor=char.Torso
  245. local larm = lam
  246. local rarm = ram
  247. local lleg = llg
  248. local rleg = rlg
  249. local torso = tor
  250. local hrp=char.HumanoidRootPart
  251. local PlayerSpeed = char.Humanoid.WalkSpeed
  252. local on=false
  253. local noRig=false
  254. local curws=16
  255. local sine=0
  256. local ift={}
  257. local ifxd=false
  258. local run=false
  259. local stance="Cane"
  260. local Speed = 16
  261. local Health = 9000
  262.  
  263. PlayerSpeed = 16
  264.  
  265. ypcall(function()
  266. char.Shirt:Destroy()
  267. char.Pants:Destroy()
  268. shirt = Instance.new("Shirt", char)
  269. shirt.Name = "Shirt"
  270. pants = Instance.new("Pants", char)
  271. pants.Name = "Pants"
  272. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=298260655"
  273. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=298260668"
  274. end)
  275.  
  276. Debounces = {
  277. CanAttack = true;
  278. NoIdl = false;
  279. Slashing = false;
  280. Slashed = false;
  281. RPunch = false;
  282. RPunched = false;
  283. LPunch = false;
  284. LPunched = false;
  285. }
  286.  
  287. local trappedTorsos = {}
  288.  
  289. ---Functions
  290.  
  291. function FndHm(flnm)
  292. for i,v in pairs(flnm:GetChildren()) do
  293. if v:IsA("Humanoid") then
  294. return v
  295. end
  296. end
  297. end
  298. local hum=FndHm(char)
  299. --hum.Name=""
  300.  
  301.  
  302. function chrDes(inst)
  303. local ret=nil
  304. for _,v in pairs(game.Players:GetChildren()) do
  305. if inst:IsDescendantOf(v) then
  306. ret=v
  307. break
  308. end
  309. end
  310. return ret
  311. end
  312.  
  313. --
  314. function get(a)
  315. local cont={}
  316. for i,v in pairs(a:GetChildren()) do
  317. if v==char then
  318. else
  319. table.insert(cont,v)
  320. pcall(function()
  321. for _,b in pairs(get(v)) do
  322. table.insert(cont,b)
  323. end
  324. end)
  325. end
  326. end
  327. return cont
  328. end
  329. for _,v in pairs(get(game.Workspace)) do
  330. if v:IsA("Sparkles") or v:IsA("Fire") then
  331. v:Destroy()
  332. end
  333. end
  334.  
  335. --
  336. function inT(qur,tbl)
  337. local a=false
  338. for i,v in pairs(tbl) do
  339. if v==qur then
  340. a=true
  341. break
  342. else
  343. a=false
  344. end
  345. end
  346. return a
  347. end
  348.  
  349. --
  350. function Tween(a,b,c)
  351. return a+(b-a)*c
  352. end
  353.  
  354. --
  355. function Avg(a,b)
  356. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  357. end
  358.  
  359. --
  360. function Lerp(c1,c2,tim)
  361. local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  362. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  363. for i,v in pairs(com1) do
  364. com1[i]=v+(com2[i]-v)*tim
  365. end
  366. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  367. end
  368.  
  369. function RLerp(c1,c2,tim)
  370. return c1:lerp(c2,tim)
  371. end
  372.  
  373. --
  374. function ALerp(c1,c2,tim)
  375. local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  376. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  377. for i,v in pairs(com1) do
  378. com1[i]=v+(com2[i]-v)*tim
  379. end
  380. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  381. end
  382.  
  383. --
  384. function Lerprs(ud,ud2,al)
  385. local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
  386. local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
  387. local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
  388. return UDim2.new(x,y,z,w)
  389. end
  390.  
  391. --
  392. function newAnim(wld)
  393. local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
  394. asd.getFrames=function()
  395. local num=0
  396. for _,v in pairs(asd) do
  397. pcall(function()
  398. num=num+v.Length
  399. end)
  400. end
  401. return num
  402. end
  403. return asd
  404. end
  405.  
  406. --
  407. function newKF(tab,c0,lng,off)
  408. off=off or 1
  409. table.insert(tab,{["C0"]=c0,["Length"]=lng,["Offset"]=off})
  410. end
  411.  
  412. --
  413. function runKF(tab)
  414. tab.Int=tab.Int+1
  415. if tab.Int>=tab[tab.Frame].Length then
  416. tab.Frame=tab.Frame+1
  417. tab.Int=0
  418. if tab.Frame>#tab then
  419. tab.Frame=1
  420. end
  421. end
  422. tab.Weld.C0=RLerp(tab.Weld.C0,tab[tab.Frame].C0,(tab[tab.Frame].Offset/tab[tab.Frame].Length)*tab.Int)
  423. end
  424.  
  425. --
  426. function nwPrt(prnt,siz,cf,col)
  427. local prt=Instance.new("Part")
  428. prt.Parent=prnt
  429. prt.FormFactor=3
  430. prt.Name="Part"
  431. prt.Size=siz
  432. prt.CanCollide=false
  433. prt.Anchored=true
  434. prt.Locked=true
  435. prt.TopSurface=10
  436. prt.BottomSurface=10
  437. prt.FrontSurface=10
  438. prt.BackSurface=10
  439. prt.LeftSurface=10
  440. prt.RightSurface=10
  441. prt:BreakJoints()
  442. prt.CFrame=cf or CFrame.new(30,10,30)
  443. prt.Material="SmoothPlastic"
  444. prt.BrickColor=BrickColor.new(col)
  445. m=Instance.new("SpecialMesh",prt)
  446. m.MeshType=6
  447. return prt
  448. end
  449.  
  450. --
  451. function nwWdg(prnt,siz,cf,col)
  452. local prt=Instance.new("WedgePart")
  453. prt.Parent=prnt
  454. prt.FormFactor=3
  455. prt.Name="Part"
  456. prt.Size=siz
  457. prt.CanCollide=false
  458. prt.Anchored=false
  459. prt.Locked=true
  460. prt.TopSurface=0
  461. prt.BottomSurface=0
  462. prt:BreakJoints()
  463. prt.CFrame=cf or CFrame.new(30,10,30)
  464. prt.Material="SmoothPlastic"
  465. prt.BrickColor=BrickColor.new(col)
  466. return prt
  467. end
  468.  
  469. --
  470. function newGui(prnt,clsnm,siz,pos,bsp,bc,bt)
  471. local gui=Instance.new(clsnm,prnt)
  472. gui.Size=siz or UDim2.new(0,100,0,100)
  473. gui.Position=pos or UDim2.new(0,0,0,0)
  474. gui.BorderSizePixel=bsp or 0
  475. gui.BackgroundColor3=bc or Color3.new(0,0,0)
  476. gui.BackgroundTransparency=bt or 1
  477. return gui
  478. end
  479.  
  480. --
  481. function nwWld(wp0,wp1,wc0)
  482. wld = Instance.new("Weld",wp1)
  483. wld.Part0=wp0
  484. wld.Part1=wp1
  485. wld.C0=wc0 or Cn(0,0,0)
  486. return wld
  487. end
  488.  
  489. --
  490. function nwSnd(prnt,pch,vol,id)
  491. local s=Instance.new("Sound",prnt)
  492. s.Pitch=pch
  493. s.Volume=vol
  494. s.SoundId="rbxassetid://"..id
  495. s.PlayOnRemove=true
  496. return s
  497. end
  498.  
  499. --
  500. function newRay(start,face,range,wat)
  501. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  502. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  503. return rey,hit,pos
  504. end
  505.  
  506. function nooutline(part)
  507. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  508. end
  509.  
  510. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  511. local fp=it("Part")
  512. fp.formFactor=formfactor
  513. fp.Parent=parent
  514. fp.Reflectance=reflectance
  515. fp.Transparency=transparency
  516. fp.CanCollide=false
  517. fp.Locked=true
  518. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  519. fp.Name=name
  520. fp.Size=size
  521. fp.Position=Character.Torso.Position
  522. nooutline(fp)
  523. fp.Material=material
  524. fp:BreakJoints()
  525. return fp
  526. end
  527.  
  528. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  529. local mesh=it(Mesh)
  530. mesh.Parent=part
  531. if Mesh=="SpecialMesh" then
  532. mesh.MeshType=meshtype
  533. mesh.MeshId=meshid
  534. end
  535. mesh.Offset=offset
  536. mesh.Scale=scale
  537. return mesh
  538. end
  539.  
  540. function weld(parent,part0,part1,c0,c1)
  541. local weld=it("Weld")
  542. weld.Parent=parent
  543. weld.Part0=part0
  544. weld.Part1=part1
  545. weld.C0=c0
  546. weld.C1=c1
  547. return weld
  548. end
  549. TfwTimeStopped = false
  550. function Damagefunc(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  551. if hit.Parent==nil then
  552. return
  553. end
  554. h=hit.Parent:FindFirstChild("Humanoid")
  555. for _,v in pairs(hit.Parent:children()) do
  556. if v:IsA("Humanoid") then
  557. h=v
  558. end
  559. end
  560. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  561. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  562. end
  563. if hit.Parent.className=="Hat" then
  564. hit=hit.Parent.Parent:findFirstChild("Head")
  565. end
  566. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  567. if hit.Parent:findFirstChild("DebounceHit")~=nil then
  568. if hit.Parent.DebounceHit.Value==true then
  569. return
  570. end
  571. end
  572. --[[if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  573. return
  574. end]]
  575. --hs(hit,1.2)
  576. c=Instance.new("ObjectValue")
  577. c.Name="creator"
  578. c.Value=game:service("Players").LocalPlayer
  579. c.Parent=h
  580. game:GetService("Debris"):AddItem(c,.5)
  581. Damage=math.random(minim,maxim)
  582. --h:TakeDamage(Damage)
  583. blocked=false
  584. block=hit.Parent:findFirstChild("Block")
  585. if block~=nil then
  586. print(block.className)
  587. if block.className=="NumberValue" then
  588. if block.Value>0 then
  589. blocked=true
  590. if decreaseblock==nil then
  591. block.Value=block.Value-1
  592. end
  593. end
  594. end
  595. if block.className=="IntValue" then
  596. if block.Value>0 then
  597. blocked=true
  598. if decreaseblock~=nil then
  599. block.Value=block.Value-1
  600. end
  601. end
  602. end
  603. end
  604. if blocked==false then
  605. --h:TakeDamage(Damage)
  606. if TfwTimeStopped == false then
  607. h.Health=h.Health-Damage
  608. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  609. elseif TfwTimeStopped == true then
  610. repeat wait() until TfwTimeStopped == false
  611. h.Health=h.Health-0.1
  612. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  613. end
  614. else
  615. h.Health=h.Health-(Damage/2)
  616. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  617. end
  618. if Type=="Knockdown" then
  619. hum=hit.Parent.Humanoid
  620. hum.PlatformStand=true
  621. coroutine.resume(coroutine.create(function(HHumanoid)
  622. swait(1)
  623. HHumanoid.PlatformStand=false
  624. end),hum)
  625. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  626. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  627. local bodvol=Instance.new("BodyVelocity")
  628. bodvol.velocity=angle*knockback
  629. bodvol.P=500
  630. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  631. bodvol.Parent=hit
  632. game:GetService("Debris"):AddItem(bodvol,.5)
  633. game:GetService("Debris"):AddItem(rl,.5)
  634. elseif Type == "Killer Queen" then
  635. hum=hit.Parent.Humanoid
  636. hum.PlatformStand=true
  637. coroutine.resume(coroutine.create(function(HHumanoid)
  638. swait(1)
  639. HHumanoid.PlatformStand=false
  640. end),hum)
  641. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  642. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  643. local bodvol=Instance.new("BodyVelocity")
  644. bodvol.velocity=angle*knockback
  645. bodvol.P=500
  646. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  647. bodvol.Parent=hit
  648. game:GetService("Debris"):AddItem(bodvol,.5)
  649. game:GetService("Debris"):AddItem(rl,.5)
  650. wait(3)
  651.  
  652. elseif Type=="Normal" then
  653. vp=Instance.new("BodyVelocity")
  654. vp.P=500
  655. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  656. --vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  657. if KnockbackType==1 then
  658. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  659. elseif KnockbackType==2 then
  660. vp.velocity=Property.CFrame.lookVector*knockback
  661. end
  662. if knockback>0 then
  663. vp.Parent=hit.Parent.Torso
  664. end
  665. game:GetService("Debris"):AddItem(vp,.5)
  666. elseif Type=="Up" then
  667. local bodyVelocity=Instance.new("BodyVelocity")
  668. bodyVelocity.velocity=vt(0,60,0)
  669. bodyVelocity.P=5000
  670. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  671. bodyVelocity.Parent=hit
  672. game:GetService("Debris"):AddItem(bodyVelocity,1)
  673. rl=Instance.new("BodyAngularVelocity")
  674. rl.P=3000
  675. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  676. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  677. rl.Parent=hit
  678. game:GetService("Debris"):AddItem(rl,.5)
  679. elseif Type=="Snare" then
  680. bp=Instance.new("BodyPosition")
  681. bp.P=2000
  682. bp.D=100
  683. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  684. bp.position=hit.Parent.Torso.Position
  685. bp.Parent=hit.Parent.Torso
  686. game:GetService("Debris"):AddItem(bp,1)
  687. elseif Type=="Target" then
  688. local Targetting = false
  689. if Targetting==false then
  690. ZTarget=hit.Parent.Torso
  691. coroutine.resume(coroutine.create(function(Part)
  692. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  693. swait(5)
  694. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  695. end),ZTarget)
  696. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  697. local targetgui=Instance.new("BillboardGui")
  698. targetgui.Parent=ZTarget
  699. targetgui.Size=UDim2.new(10,100,10,100)
  700. local targ=Instance.new("ImageLabel")
  701. targ.Parent=targetgui
  702. targ.BackgroundTransparency=1
  703. targ.Image="rbxassetid://4834067"
  704. targ.Size=UDim2.new(1,0,1,0)
  705. cam.CameraType="Scriptable"
  706. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  707. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  708. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  709. Targetting=true
  710. RocketTarget=ZTarget
  711. for i=1,Property do
  712. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  713. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  714. swait()
  715. end
  716. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  717. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  718. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  719. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  720. end
  721. Targetting=false
  722. RocketTarget=nil
  723. targetgui.Parent=nil
  724. cam.CameraType="Custom"
  725. end
  726. end
  727. local debounce=Instance.new("BoolValue")
  728. debounce.Name="DebounceHit"
  729. debounce.Parent=hit.Parent
  730. debounce.Value=true
  731. game:GetService("Debris"):AddItem(debounce,Delay)
  732. c=Instance.new("ObjectValue")
  733. c.Name="creator"
  734. c.Value=Player
  735. c.Parent=h
  736. game:GetService("Debris"):AddItem(c,.5)
  737. end
  738. end
  739.  
  740. function ShowDamage(Pos, Text, Time, Color)
  741. local Rate = (1 / 30)
  742. local Pos = (Pos or Vector3.new(0, 0, 0))
  743. local Text = (Text or "")
  744. local Time = (Time or 2)
  745. local Color = (Color or Color3.new(1, 0, 0))
  746. local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  747. EffectPart.Anchored = true
  748. local BillboardGui = Instance.new("BillboardGui")
  749. BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  750. BillboardGui.Adornee = EffectPart
  751. local TextLabel = Instance.new("TextLabel")
  752. TextLabel.BackgroundTransparency = 1
  753. TextLabel.Size = UDim2.new(3, 3, 3, 3)
  754. TextLabel.Text = Text
  755. TextLabel.TextColor3 = Color
  756. TextLabel.TextStrokeColor3 = BrickColor.new("Pearl").Color
  757. TextLabel.TextScaled = true
  758. TextLabel.TextStrokeTransparency = 0
  759. TextLabel.Font = Enum.Font.SourceSansBold
  760. TextLabel.Parent = BillboardGui
  761. BillboardGui.Parent = EffectPart
  762. game.Debris:AddItem(EffectPart, (Time + 0.1))
  763. EffectPart.Parent = game:GetService("Workspace")
  764. Delay(0, function()
  765. local Frames = (Time / Rate)
  766. for Frame = 1, Frames do
  767. wait(Rate)
  768. local Percent = (Frame / Frames)
  769. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  770. TextLabel.TextTransparency = Percent
  771. TextLabel.TextStrokeTransparency = Percent
  772. end
  773. if EffectPart and EffectPart.Parent then
  774. EffectPart:Destroy()
  775. end
  776. end)
  777. end
  778.  
  779. --[[local Player = game:service("Players").LocalPlayer
  780. repeat wait() until Player.Character ~= nil
  781.  
  782. local Char = Player.Character
  783. local mouse = Player:GetMouse()
  784. local Backpack = Player.Backpack
  785. local PlayerGui = Player.PlayerGui
  786. local Camera = workspace.CurrentCamera
  787. local Humanoid = Char:findFirstChild("Humanoid")
  788. local Torso = Char:findFirstChild("Torso")
  789. local Head = Char:findFirstChild("Head")
  790. local ra = Char:findFirstChild("Right Arm")
  791. local la = Char:findFirstChild("Left Arm")
  792. local rl = Char:findFirstChild("Right Leg")
  793. local ll = Char:findFirstChild("Left Leg")
  794. local rs = Torso:findFirstChild("Right Shoulder")
  795. local ls = Torso:findFirstChild("Left Shoulder")
  796. local rh = Torso:findFirstChild("Right Hip")
  797. local lh = Torso:findFirstChild("Left Hip")
  798. local neck = Torso:findFirstChild("Neck")
  799. local rootpart = Char:findFirstChild("HumanoidRootPart")
  800. local rj = rootpart:findFirstChild("RootJoint")
  801. local anim = Char:findFirstChild("Animate")
  802. local RunService = game:GetService("RunService")
  803. local UIA = game:GetService("UserInputService")
  804. local CF = CFrame.new
  805. local CA = CFrame.Angles
  806. local FEA = CFrame.fromEulerAnglesXYZ
  807. local FAA = CFrame.fromAxisAngle
  808. local V3 = Vector3.new
  809. local CN = Color3.new
  810. local Ice = Instance.new
  811. local BC = BrickColor.new
  812. local UD2 = UDim2.new
  813. local C3 = Color3.new
  814. local MR = math.rad
  815. local MP = math.pi
  816. local MD = math.deg
  817. local MH = math.huge
  818. local MS = math.sin
  819. local MC = math.cos
  820. local MT = math.tan
  821. local MAS = math.asin
  822. local MAC = math.acos
  823. local MAT = math.atan
  824. local components = CF().components
  825.  
  826. local State = {}
  827. State["Calm"] = "Active"
  828.  
  829. function Tweenz(a,b,i)
  830. return a:lerp(b,i)
  831. end
  832.  
  833. function Create(Instanc,prop)
  834. local p=Instance.new(Instanc)
  835. for i,v in pairs(prop) do
  836. p[i]=v
  837. end
  838. return p
  839. end
  840.  
  841. local c0 = {
  842. RightArm = CF(1.5,0.5,0),
  843. LeftArm = CF(-1.5,0.5,0),
  844. RightLeg = CF(0.5,-1,0),
  845. LeftLeg = CF(-0.5,-1,0),
  846. RootJoint = CF(0,0,0),
  847. Neck = CF(0,1,0)
  848. }
  849. local c1 = {
  850. RightArm = CF(0,0.5,0),
  851. LeftArm = CF(0,0.5,0),
  852. RightLeg = CF(0,1,0),
  853. LeftLeg = CF(0,1,0),
  854. RootJoint = CF(0,0,0),
  855. Neck = CF(0,-0.5,0)
  856. }
  857.  
  858.  
  859. --RightArm = Create("Snap",{Parent=Torso,C0=c0.RightArm,C1=c1.RightArm,Part0=Torso,Part1=ra})
  860. --LeftArm = Create("Snap",{Parent=Torso,C0=c0.LeftArm,C1=c1.LeftArm,Part0=Torso,Part1=la})
  861. RightLeg = Create("Snap",{Parent=Torso,C0=c0.RightLeg,C1=c1.RightLeg,Part0=Torso,Part1=rl})
  862. LeftLeg = Create("Snap",{Parent=Torso,C0=c0.LeftLeg,C1=c1.LeftLeg,Part0=Torso,Part1=ll})
  863.  
  864. neck.C0 = c0.Neck
  865. neck.C1 = c1.Neck
  866.  
  867. local Spread = 12
  868. local Smooth = 1
  869.  
  870. local angle = tick()
  871. game:GetService("RunService").Stepped:connect(function()
  872. local lefth = (Torso.CFrame*c0.LeftLeg)
  873. local righth = (Torso.CFrame*c0.RightLeg)
  874. angle = angle+0.2*Smooth
  875. local speed = V3(Torso.Velocity.X,0,Torso.Velocity.Z)
  876. local TiltOnAxis = (rootpart.CFrame-rootpart.CFrame.p):inverse()*speed/100
  877. rj.C0 = Tweenz(rj.C0,CFrame.Angles(MR(-90)+TiltOnAxis.Z,TiltOnAxis.X,MR(180)+-TiltOnAxis.X),.1)
  878. --[[local offset = CFrame.new(0,5,0)
  879. rj.C0 = CF(V3(),(mouse.hit.p-rootpart.CFrame.p).unit*100)*CFrame.Angles(MR(-90),0,MR(180))
  880. local h = (rootpart.CFrame*offset).p
  881. local d = CFrame.new(h,mouse.Hit.p)
  882. local e = rootpart.CFrame*CFrame.new(h)
  883. neck.C0 = ((d-d.p):inverse()*(e-e.p)):inverse()*CFrame.new(0,1,0)]]
  884. --[[local AnglePR = (righth-righth.p):inverse()*speed/100
  885. local AnglePL = (lefth-lefth.p):inverse()*speed/100
  886. if speed.magnitude < 2 then
  887. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(0,0,0),.1)
  888. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(0,0,0),.1)
  889. elseif speed.magnitude > 2 then
  890. RightLeg.C0 = Tweenz(RightLeg.C0,CF(0.5,-1+math.cos(angle)*.5,-0.2+-math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*-AnglePR.Z,AnglePR.X,math.sin(angle)*Spread*AnglePR.X),.1)
  891. LeftLeg.C0 = Tweenz(LeftLeg.C0,CF(-0.5,-1+-math.cos(angle)*.5,-0.2+math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,AnglePL.X,math.sin(angle)*Spread*-AnglePL.X),.1)
  892. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  893. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(-math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  894. end
  895. end)
  896. ]]--
  897. Player = p
  898. workspace[Player.Name].Archivable=true
  899. pchar = workspace[Player.Name]:Clone() --Create("Model",{Parent=workspace})
  900. pchar.Parent=workspace[Player.Name]
  901. torso=pchar.Torso
  902. humane=pchar.Humanoid
  903. pchar.Name= "Za Warudo"
  904. pl=pchar
  905. humane.MaxHealth=Health
  906. wait()
  907. humane.Health=Health
  908. humane.WalkSpeed=Speed
  909.  
  910. ---Weld
  911.  
  912. local law=nwWld(tor,lam,Cn(-1.5,0.5,0))
  913. law.C1=CFrame.new(0,0.5,0)
  914. local raw=nwWld(tor,ram,Cn(1.5,0.5,0))
  915. raw.C1=CFrame.new(0,0.5,0)
  916. local hew=nwWld(tor,hed,Cn(0,1.5,0))
  917. local llw=nwWld(tor,llg,Cn(-0.5,-1,0))
  918. llw.C1=CFrame.new(0,1,0)
  919. local rlw=nwWld(tor,rlg,Cn(0.5,-1,0))
  920. rlw.C1=CFrame.new(0,1,0)
  921. local tow=nwWld(hrp,tor,Cn(0,-1,0))
  922. tow.C1=CFrame.new(0,-1,0)
  923.  
  924. local hrp2 = pchar.HumanoidRootPart
  925. local tor2 = torso
  926. local hed2 = pchar.Head
  927. local lam2=pchar["Left Arm"]
  928. local ram2=pchar["Right Arm"]
  929. local llg2=pchar["Left Leg"]
  930. local rlg2=pchar["Right Leg"]
  931.  
  932. local law2=nwWld(tor2,lam2,Cn(-1.5,0.5,0))
  933. law2.C1=CFrame.new(0,0.5,0)
  934. local raw2=nwWld(tor2,ram2,Cn(1.5,0.5,0))
  935. raw2.C1=CFrame.new(0,0.5,0)
  936. local hew2=nwWld(torso,hed2,Cn(0,1.5,0))
  937. local llw2=nwWld(torso,llg2,Cn(-0.5,-1,0))
  938. llw2.C1=CFrame.new(0,1,0)
  939. local rlw2=nwWld(tor2,rlg2,Cn(0.5,-1,0))
  940. rlw2.C1=CFrame.new(0,1,0)
  941. local tow2=nwWld(hrp2,tor2,Cn(0,-1,0))
  942. tow2.C1=CFrame.new(0,-1,0)
  943.  
  944.  
  945. local laD=CFrame.new(-1.5,0.5,0)
  946. local raD=CFrame.new(1.5,0.5,0)
  947. local hD=CFrame.new(0,1.5,0)
  948. local tD=CFrame.new(0,-1,0)
  949. local llD=CFrame.new(-0.5,-1,0)
  950. local rlD=CFrame.new(0.5,-1,0)
  951.  
  952. ---Build
  953.  
  954. ---Animations
  955.  
  956. --Idle
  957. local heid=newAnim(hew)
  958. newKF(heid,hD*CA(mr(-15.5),0,0),50,0.3)
  959. newKF(heid,hD*CA(mr(-14),0,0),40,0.3)
  960. local toid=newAnim(tow)
  961. newKF(toid,tD*Cn(0,-0.0125,0)*CA(mr(16),0,0),50,0.3)
  962. newKF(toid,tD*Cn(0,0.0125,0)*CA(mr(15),0,0),40,0.3)
  963. local laid=newAnim(law)
  964. newKF(laid,laD*Cn(1,0.0125,-0.764)*CA(mr(80),0,mr(85)),50,0.3)
  965. newKF(laid,laD*Cn(1,-0.0125,-0.764)*CA(mr(70),0,mr(85)),40,0.3)
  966. local raid=newAnim(raw)
  967. newKF(raid,raD*Cn(-1,-0.0125,-0.764)*CA(mr(80),0,mr(-85)),50,0.3)
  968. newKF(raid,raD*Cn(-1,0.0125,-0.764)*CA(mr(70),0,mr(-85)),40,0.3)
  969. local llid=newAnim(llw)
  970. newKF(llid,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  971. newKF(llid,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  972. local rlid=newAnim(rlw)
  973. newKF(rlid,rlD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  974. newKF(rlid,rlD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  975.  
  976. local heid2=newAnim(hew2)
  977. newKF(heid2,hD*CA(mr(16),0,0),40,0.3)
  978. newKF(heid2,hD*CA(mr(14),0,0),40,0.3)
  979. local toid2=newAnim(tow2)
  980. newKF(toid2,tD*Cn(0,0.5,3)*CA(mr(0),0,0),50,1)
  981. newKF(toid2,tD*Cn(0,1,3)*CA(mr(0),0,0),40,1)
  982. local laid2=newAnim(law2)
  983. newKF(laid2,laD*Cn(0.5,0.0125,-1)*CA(mr(20),mr(50),mr(20)),50,0.3)
  984. newKF(laid2,laD*Cn(0.5,-0.0125,-1)*CA(mr(20),mr(50),mr(20)),40,0.3)
  985. local raid2=newAnim(raw2)
  986. newKF(raid2,raD*Cn(-0.5,-0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),50,0.3)
  987. newKF(raid2,raD*Cn(-0.5,0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),40,0.3)
  988. local llid2=newAnim(llw2)
  989. newKF(llid2,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  990. newKF(llid2,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  991. local rlid2=newAnim(rlw2)
  992. newKF(rlid2,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  993. newKF(rlid2,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  994.  
  995. --Walk
  996. local hewk=newAnim(hew)
  997. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  998. newKF(hewk,hD*CA(mr(-5),mr(-3),0),13,0.4)
  999. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  1000. newKF(hewk,hD*CA(mr(-5),mr(3),0),13,0.4)
  1001. local towk=newAnim(tow)
  1002. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  1003. newKF(towk,tD*CA(mr(15),mr(5),0),13,0.4)
  1004. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  1005. newKF(towk,tD*CA(mr(15),mr(-5),0),13,0.4)
  1006. local lawk=newAnim(law)
  1007. newKF(lawk,laD*CA(mr(30),0,0),25,0.4)
  1008. newKF(lawk,laD*CA(mr(-30),0,0),25,0.4)
  1009. local rawk=newAnim(raw)
  1010. newKF(rawk,raD*CA(mr(-30),0,0),25,0.4)
  1011. newKF(rawk,raD*CA(mr(30),0,0),25,0.4)
  1012. local llwk=newAnim(llw)
  1013. newKF(llwk,llD*CA(mr(-40),mr(-10),mr(-2)),25,0.4)
  1014. newKF(llwk,llD*Cn(0,0.3,0)*CA(mr(-5),0,mr(-3)),12,0.4)
  1015. newKF(llwk,llD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(10),mr(-3)),13,0.4)
  1016. local rlwk=newAnim(rlw)
  1017. newKF(rlwk,rlD*Cn(0,0.3,0)*CA(mr(-5),0,mr(3)),12,0.4)
  1018. newKF(rlwk,rlD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(-10),mr(3)),13,0.4)
  1019. newKF(rlwk,rlD*CA(mr(-40),mr(10),mr(2)),25,0.4)
  1020.  
  1021. --Sprint
  1022. local hesp=newAnim(hew)
  1023. newKF(hesp,hD*CA(mr(5),mr(-10),0),10,0.2)
  1024. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  1025. newKF(hesp,hD*CA(mr(5),mr(10),0),10,0.2)
  1026. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  1027. local tosp=newAnim(tow)
  1028. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(10),0),10,0.4)
  1029. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  1030. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(-10),0),10,0.4)
  1031. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  1032. local lasp=newAnim(law)
  1033. newKF(lasp,laD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  1034. newKF(lasp,laD*CA(mr(-40),0,0),20,0.4)
  1035. local rasp=newAnim(raw)
  1036. newKF(rasp,raD*CA(mr(-40),0,0),20,0.4)
  1037. newKF(rasp,raD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  1038. local llsp=newAnim(llw)
  1039. newKF(llsp,llD*CA(mr(-50),mr(-10),mr(-2)),20,0.4)
  1040. newKF(llsp,llD*Cn(0,0.5,0)*CA(mr(15),0,mr(-3)),10,0.4)
  1041. newKF(llsp,llD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(10),mr(-3)),10,0.4)
  1042. local rlsp=newAnim(rlw)
  1043. newKF(rlsp,rlD*Cn(0,0.3,0)*CA(mr(15),0,mr(3)),10,0.4)
  1044. newKF(rlsp,rlD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(-10),mr(3)),10,0.4)
  1045. newKF(rlsp,rlD*CA(mr(-50),mr(10),mr(2)),20,0.4)
  1046.  
  1047. --Freefall
  1048. local heff=newAnim(hew)
  1049. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  1050. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  1051. local toff=newAnim(tow)
  1052. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  1053. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  1054. local laff=newAnim(law)
  1055. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  1056. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  1057. local raff=newAnim(raw)
  1058. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  1059. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  1060. local llff=newAnim(llw)
  1061. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  1062. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  1063. local rlff=newAnim(rlw)
  1064. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  1065. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  1066.  
  1067. --Time Has Stopped
  1068. local hesp2=newAnim(hew)
  1069. newKF(hesp2,hD*CA(mr(-30),mr(0),mr(0)),10,0.5)
  1070. local tosp2=newAnim(tow)
  1071. newKF(tosp2,tD*Cn(0,0,0)*CA(mr(30),mr(0),mr(0)),10,0.5)
  1072. local lasp2=newAnim(law)
  1073. newKF(lasp2,laD*CA(mr(90),mr(0),mr(-60)),20,1.5)
  1074. local rasp2=newAnim(raw)
  1075. newKF(rasp2,raD*CA(mr(90),mr(0),mr(60)),20,1.5)
  1076. local llsp2=newAnim(llw)
  1077. newKF(llsp2,llD*Cn(0,0,0)*CA(mr(-30),mr(0),mr(0)),20,0.5)
  1078. local rlsp2=newAnim(rlw)
  1079. newKF(rlsp2,rlD*Cn(0,0,0)*CA(mr(-30),0,mr(0)),10,0.5)
  1080.  
  1081. local hesp3=newAnim(hew2)
  1082. newKF(hesp3,hD*CA(mr(-15),mr(0),mr(0)),50,0.2)
  1083. local tosp3=newAnim(tow2)
  1084. newKF(tosp3,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),50,0.4)
  1085. local lasp3=newAnim(law2)
  1086. newKF(lasp3,laD*CA(mr(80),mr(0),mr(65)),30,0.4)
  1087. newKF(lasp3,laD*CA(mr(120),mr(0),mr(-60)),50,0.4)
  1088. local rasp3=newAnim(raw2)
  1089. newKF(rasp3,raD*CA(mr(80),mr(0),mr(-65)),30,0.4)
  1090. newKF(rasp3,raD*CA(mr(120),mr(0),mr(60)),50,0.4)
  1091. local llsp3=newAnim(llw2)
  1092. newKF(llsp3,llD*CA(mr(0),mr(0),mr(1.5)),50,0.4)
  1093. local rlsp3=newAnim(rlw2)
  1094. newKF(rlsp3,rlD*CA(mr(0),mr(0),mr(-1.5)),50,0.4)
  1095.  
  1096. local hesp4=newAnim(hew2)
  1097. newKF(hesp4,hD*CA(mr(-10),mr(0),mr(0)),10,0.2)
  1098. local tosp4=newAnim(tow2)
  1099. newKF(tosp4,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1100. local lasp4=newAnim(law2)
  1101. newKF(lasp4,laD*CA(mr(120),mr(0),mr(-60)),20,0.4)
  1102. local rasp4=newAnim(raw2)
  1103. newKF(rasp4,raD*CA(mr(120),mr(0),mr(60)),20,0.4)
  1104. local llsp4=newAnim(llw2)
  1105. newKF(llsp4,llD*CA(mr(0),mr(0),mr(1.5)),20,0.4)
  1106. local rlsp4=newAnim(rlw2)
  1107. newKF(rlsp4,rlD*CA(mr(0),mr(0),mr(-1.5)),10,0.4)
  1108.  
  1109. --Let time flow again
  1110. local hetoki=newAnim(hew)
  1111. newKF(hetoki,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  1112. local totoki=newAnim(tow)
  1113. newKF(totoki,tD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1114. local latoki=newAnim(law)
  1115. newKF(latoki,laD*Cn(0,-0.1,-0.2)*CA(mr(0),mr(0),mr(0)),20,0.4)
  1116. local ratoki=newAnim(raw)
  1117. newKF(ratoki,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1118. local lltoki=newAnim(llw)
  1119. newKF(lltoki,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1120. local rltoki=newAnim(rlw)
  1121. newKF(rltoki,rlD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1122. --//Example of Keyframe
  1123. --[[
  1124. local hesp2=newAnim(hew)
  1125. newKF(hesp2,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  1126. local tosp2=newAnim(tow)
  1127. newKF(tosp2,tD*CA(mr(0),mr(0),mr(0)),10,0.4)
  1128. local lasp2=newAnim(law)
  1129. newKF(lasp2,laD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1130. local rasp2=newAnim(raw)
  1131. newKF(rasp2,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1132. local llsp2=newAnim(llw)
  1133. newKF(llsp2,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1134. local rlsp2=newAnim(rlw)
  1135. newKF(rlsp2,rlD*CA(mr(0),mr(0),mr(0)),10,0.4)
  1136. ]]
  1137. function onDamage(Part)
  1138. if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  1139. Part.Anchored = true
  1140. if Part:findFirstChild("Mesh") ~= nil then
  1141. z = Part:findFirstChild("Mesh")
  1142. for i = 1,5 do
  1143. z.Scale = z.Scale + Vector3.new(1,1,1)
  1144. wait(0.05)
  1145. end
  1146. end
  1147. end
  1148. end
  1149.  
  1150. function trappedTorsos:isTrapped(t)
  1151. for nildata, index in next,self do
  1152. if index==t then
  1153. return true
  1154. end
  1155. end
  1156. return false
  1157. end
  1158.  
  1159. function trappedTorsos:Capture(hit)
  1160. if hit:isA'BasePart' then
  1161. if not trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  1162. table.insert(trappedTorsos, hit)
  1163. hit.Anchored = true --trapped!
  1164. --print'trapped!'
  1165. end
  1166. end
  1167. end
  1168.  
  1169. function trappedTorsos:Release()
  1170. for i,v in next, self do
  1171. if type(v)=='userdata' then
  1172. if v:isA('BasePart') then
  1173. v.Anchored = false
  1174. self[i] = nil
  1175. end
  1176. end
  1177. end
  1178. end
  1179.  
  1180. --Za Warudo
  1181. Attacking = false
  1182. WasOn = true
  1183. function TheWorld(Mode)
  1184. if Mode == "Time Stop" then
  1185. noRig = true
  1186. Attacking = true
  1187. if WasOn == true and StandOn == false then
  1188. StandOn = true
  1189. WasOn = false
  1190. end
  1191. hum.WalkSpeed = 0
  1192. for i = 1,30 do
  1193. runKF(hesp2)
  1194. runKF(tosp2)
  1195. runKF(lasp2)
  1196. runKF(rasp2)
  1197. runKF(llsp2)
  1198. runKF(rlsp2)
  1199. runKF(hesp3)
  1200. runKF(tosp3)
  1201. runKF(lasp3)
  1202. runKF(rasp3)
  1203. runKF(llsp3)
  1204. runKF(rlsp3)
  1205. wait()
  1206. end
  1207. wait()
  1208. local ZAWARUDO = Instance.new("Sound",tor)
  1209. ZAWARUDO.SoundId = "rbxassetid://290807377"
  1210. ZAWARUDO.Volume = 1
  1211. ZAWARUDO.Looped = false
  1212. ZAWARUDO:Play()
  1213. local TimeStop = Instance.new("Sound",tor)
  1214. TimeStop.SoundId = "rbxassetid://520743795"
  1215. TimeStop.Looped = false
  1216. TimeStop.Volume = 1
  1217. local AreaOfEffect = Instance.new("Part",char)
  1218. AreaOfEffect.Position = tor.Position
  1219. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1220. AreaOfEffect.Anchored = true
  1221. AreaOfEffect.CanCollide = false
  1222. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1223. AreaOfEffect.Transparency = 0.9
  1224. AreaOfEffect.Shape = "Ball"
  1225. AreaOfEffect.Material = "Neon"
  1226.  
  1227. for i = 1,10 do
  1228. runKF(hesp4)
  1229. runKF(tosp4)
  1230. runKF(lasp4)
  1231. runKF(rasp4)
  1232. runKF(llsp4)
  1233. runKF(rlsp4)
  1234. wait()
  1235. end
  1236. TimeStop:Play()
  1237. for i = 1,10 do
  1238. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1239. AreaOfEffect.CFrame = char.Torso.CFrame
  1240. wait()
  1241. end
  1242. coroutine.wrap(function()
  1243. do local me={}
  1244.  
  1245. me.plrs = game:service'Workspace':children''
  1246.  
  1247. function me:getNear(mag)
  1248. local rtn = {}
  1249.  
  1250. for k,v in next,me.plrs do
  1251. local chxr = v
  1252.  
  1253. if chxr then
  1254. if chxr:findFirstChild'Torso' then
  1255. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1256.  
  1257. if pos<=mag then
  1258. for a,b in pairs(chxr:children()) do
  1259. if b:IsA("BasePart") then
  1260. table.insert(rtn, b)
  1261. end
  1262. end
  1263. end
  1264. end
  1265. end
  1266. end
  1267. return rtn
  1268. end
  1269.  
  1270. for no, torso in ipairs(me:getNear(25)) do
  1271. --print(torso:GetFullName())
  1272. --print(torso:GetFullName())
  1273. trappedTorsos:Capture(torso)
  1274. end
  1275.  
  1276.  
  1277. end
  1278. end)()
  1279. AreaOfEffect:Destroy()
  1280. local TimeHasStopped = Instance.new("Sound",tor)
  1281. TimeHasStopped.SoundId = "rbxassetid://"
  1282. TimeHasStopped.Looped = false
  1283. TimeHasStopped.Volume = 1
  1284. wait(1.3)
  1285. TimeHasStopped:Play()
  1286. workspace.Gravity = 70
  1287. for i,v in pairs(char:children()) do
  1288. if v:IsA("Part") then
  1289. v.Anchored = false
  1290. end
  1291. if v:IsA("Hat") then
  1292. v.Handle.Anchored = false
  1293. end
  1294. end
  1295. for i,v in pairs(pchar:children()) do
  1296. if v:IsA("Part") then
  1297. v.Anchored = false
  1298. end
  1299. if v:IsA("Hat") then
  1300. v.Handle.Anchored = false
  1301. end
  1302. end
  1303. if WasOn == false then
  1304. StandOn = false
  1305. WasOn = true
  1306. end
  1307. hum.WalkSpeed = 16
  1308. noRig = false
  1309. Attacking = false
  1310. end
  1311. if Mode == "World Time Stop" then
  1312. noRig = true
  1313. Attacking = true
  1314. if WasOn == true and StandOn == false then
  1315. StandOn = true
  1316. WasOn = false
  1317. end
  1318. hum.WalkSpeed = 0
  1319. for i = 1,30 do
  1320. runKF(hesp2)
  1321. runKF(tosp2)
  1322. runKF(lasp2)
  1323. runKF(rasp2)
  1324. runKF(llsp2)
  1325. runKF(rlsp2)
  1326. runKF(hesp3)
  1327. runKF(tosp3)
  1328. runKF(lasp3)
  1329. runKF(rasp3)
  1330. runKF(llsp3)
  1331. runKF(rlsp3)
  1332. wait()
  1333. end
  1334. wait()
  1335. local ZAWARUDO = Instance.new("Sound",tor)
  1336. ZAWARUDO.SoundId = "rbxassetid://290807377"
  1337. ZAWARUDO.Volume = 1
  1338. ZAWARUDO.Looped = false
  1339. ZAWARUDO:Play()
  1340. local TimeStop = Instance.new("Sound",tor)
  1341. TimeStop.SoundId = "rbxassetid://520743795"
  1342. TimeStop.Looped = false
  1343. TimeStop.Volume = 1
  1344. local AreaOfEffect = Instance.new("Part",char)
  1345. AreaOfEffect.Position = tor.Position
  1346. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1347. AreaOfEffect.Anchored = true
  1348. AreaOfEffect.CanCollide = false
  1349. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1350. AreaOfEffect.Transparency = 0.9
  1351. AreaOfEffect.Shape = "Ball"
  1352. AreaOfEffect.Material = "Neon"
  1353.  
  1354. for i = 1,10 do
  1355. runKF(hesp4)
  1356. runKF(tosp4)
  1357. runKF(lasp4)
  1358. runKF(rasp4)
  1359. runKF(llsp4)
  1360. runKF(rlsp4)
  1361. wait()
  1362. end
  1363. TimeStop:Play()
  1364. for i = 1,10 do
  1365. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1366. AreaOfEffect.CFrame = char.Torso.CFrame
  1367. wait()
  1368. end
  1369. coroutine.wrap(function()
  1370. do local me={}
  1371.  
  1372. me.plrs = game:service'Workspace':children''
  1373.  
  1374. function me:getNear(mag)
  1375. local rtn = {}
  1376.  
  1377. for k,v in next,me.plrs do
  1378. local chxr = v
  1379.  
  1380. if chxr then
  1381. if chxr:findFirstChild'Torso' then
  1382. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1383.  
  1384. if pos<=mag then
  1385. for a,b in pairs(chxr:children()) do
  1386. if b:IsA("BasePart") then
  1387. table.insert(rtn, b)
  1388. end
  1389. end
  1390. end
  1391. end
  1392. end
  1393. end
  1394. return rtn
  1395. end
  1396.  
  1397. for no, torso in ipairs(me:getNear(5555)) do
  1398. --print(torso:GetFullName())
  1399. --print(torso:GetFullName())
  1400. trappedTorsos:Capture(torso)
  1401. end
  1402.  
  1403.  
  1404. end
  1405. end)()
  1406. AreaOfEffect:Destroy()
  1407. local TimeHasStopped = Instance.new("Sound",tor)
  1408. TimeHasStopped.SoundId = "rbxassetid://290807397"
  1409. TimeHasStopped.Looped = false
  1410. TimeHasStopped.Volume = 1
  1411. wait(1.3)
  1412. TimeHasStopped:Play()
  1413. workspace.Gravity = 70
  1414. for i,v in pairs(char:children()) do
  1415. if v:IsA("Part") then
  1416. v.Anchored = false
  1417. end
  1418. if v:IsA("Hat") then
  1419. v.Handle.Anchored = false
  1420. end
  1421. end
  1422. for i,v in pairs(pchar:children()) do
  1423. if v:IsA("Part") then
  1424. v.Anchored = false
  1425. end
  1426. if v:IsA("Hat") then
  1427. v.Handle.Anchored = false
  1428. end
  1429. end
  1430. if WasOn == false then
  1431. StandOn = false
  1432. WasOn = true
  1433. end
  1434. hum.WalkSpeed = 16
  1435. noRig = false
  1436. Attacking = false
  1437. end
  1438. if Mode == "Time Start" then
  1439. local Toki = Instance.new("Sound",tor)
  1440. Toki.SoundId = "rbxassetid://290810519"
  1441. Toki.Volume = 1
  1442. Toki.Looped = false
  1443. Toki:Play()
  1444. local AreaOfEffect2 = Instance.new("Part",tor)
  1445. AreaOfEffect2.Position = tor.Position
  1446. AreaOfEffect2.Size = Vector3.new(0.01,0.01,0.01)
  1447. AreaOfEffect2.Anchored = true
  1448. AreaOfEffect2.CanCollide = false
  1449. AreaOfEffect2.Transparency = 1
  1450. AreaOfEffect2.BrickColor = BrickColor.new("Institutional white")
  1451. AreaOfEffect2.Transparency = 0.99
  1452. AreaOfEffect2.Shape = "Ball"
  1453. AreaOfEffect2.Material = "Neon"
  1454. AreaOfEffect2.Touched:connect(function(hit)
  1455. if hit ~= "Base" then
  1456. --hit.Anchored = false
  1457. end
  1458. end)
  1459. for i = 1,10 do
  1460. AreaOfEffect2.Size = AreaOfEffect2.Size + Vector3.new(4.1,4.1,4.1)
  1461. AreaOfEffect2.CFrame = char.Torso.CFrame
  1462. wait()
  1463. end
  1464. trappedTorsos:Release()
  1465. AreaOfEffect2:Destroy()
  1466. TfwTimeStopped = false
  1467. workspace.Gravity = 196.2
  1468. end
  1469. if Mode == "Wry" then
  1470. local WWRRRYYYYY = Instance.new("Sound",tor)
  1471. WWRRRYYYYY.SoundId = "rbxassetid://499932933"
  1472. WWRRRYYYYY.Volume = 1
  1473. WWRRRYYYYY.Looped = false
  1474. WWRRRYYYYY:Play()
  1475. end
  1476. end
  1477.  
  1478. Rapid = false
  1479. TimeStopped = false
  1480. OneSecond = false
  1481. Cha = char
  1482. Character = char
  1483. it=Instance.new
  1484. vt=Vector3.new
  1485. cn=CFrame.new
  1486. euler=CFrame.fromEulerAnglesXYZ
  1487. angles=CFrame.Angles
  1488. RootPart = hrp
  1489. mouse.KeyDown:connect(function(key)
  1490. if key == "q" then
  1491. if TimeStopped == false and Attacking == false then
  1492. TheWorld("Time Stop")
  1493. TimeStopped = true
  1494. TfwTimeStopped = true
  1495. --[[wait(10)
  1496. if TimeStopped == true then
  1497. TheWorld("Time Start")
  1498. TimeStopped = false
  1499. end]]
  1500. elseif TimeStopped == true and Attacking == false then
  1501. TheWorld("Time Start")
  1502. TimeStopped = false
  1503. end
  1504. end
  1505. if key == "p" and TimeStopped == false and Attacking == false then
  1506. TheWorld("World Time Stop")
  1507. TimeStopped = true
  1508. TfwTimeStopped = true
  1509. end
  1510. if key == "f" then
  1511. if StandOn then
  1512. StandOn = false
  1513. else
  1514. StandOn = true
  1515. TheWorld("Wry")
  1516. end
  1517. end
  1518. if key == "t" and OneSecond == false then
  1519. OneSecond = true
  1520. for i, v in pairs(Cha:GetChildren()) do
  1521. if v:IsA('Hat') then
  1522. v.Handle.Transparency=1
  1523. end
  1524. end
  1525. Cha.Head.Transparency = 0.2
  1526. Cha.Torso.Transparency = 0.2
  1527. Cha["Right Arm"].Transparency = 0.2
  1528. Cha["Left Arm"].Transparency = 0.2
  1529. Cha["Right Leg"].Transparency = 0.2
  1530. Cha["Left Leg"].Transparency = 0.2
  1531. wait()
  1532. Cha.Head.Transparency = 0.4
  1533. Cha.Torso.Transparency = 0.4
  1534. Cha["Right Arm"].Transparency = 0.4
  1535. Cha["Left Arm"].Transparency = 0.4
  1536. Cha["Right Leg"].Transparency = 0.4
  1537. Cha["Left Leg"].Transparency = 0.4
  1538. wait()
  1539. Cha.Head.Transparency = 0.6
  1540. Cha.Torso.Transparency = 0.6
  1541. Cha["Right Arm"].Transparency = 0.6
  1542. Cha["Left Arm"].Transparency = 0.6
  1543. Cha["Right Leg"].Transparency = 0.6
  1544. Cha["Left Leg"].Transparency = 0.6
  1545. wait()
  1546. Cha.Head.Transparency = 0.8
  1547. Cha.Torso.Transparency = 0.8
  1548. Cha["Right Arm"].Transparency = 0.8
  1549. Cha["Left Arm"].Transparency = 0.8
  1550. Cha["Right Leg"].Transparency = 0.8
  1551. Cha["Left Leg"].Transparency = 0.8
  1552. wait()
  1553. Cha.Head.Transparency = 1
  1554. Cha.Torso.Transparency = 1
  1555. Cha["Right Arm"].Transparency = 1
  1556. Cha["Left Arm"].Transparency = 1
  1557. Cha["Right Leg"].Transparency = 1
  1558. Cha["Left Leg"].Transparency = 1
  1559.  
  1560. Targ = CFrame.new(Vector3.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z))
  1561. print("ZA WARUDO!")
  1562.  
  1563. Player.Character.Torso.CFrame = Targ
  1564.  
  1565. wait()
  1566. for i, v in pairs(Cha:GetChildren()) do
  1567. if v:IsA('Hat') then
  1568. v.Handle.Transparency=0
  1569. end
  1570. end
  1571. Cha.Head.Transparency = 0.8
  1572. Cha.Torso.Transparency = 0.8
  1573. Cha["Right Arm"].Transparency = 0.8
  1574. Cha["Left Arm"].Transparency = 0.8
  1575. Cha["Right Leg"].Transparency = 0.8
  1576. Cha["Left Leg"].Transparency = 0.8
  1577. wait()
  1578. Cha.Head.Transparency = 0.6
  1579. Cha.Torso.Transparency = 0.6
  1580. Cha["Right Arm"].Transparency = 0.6
  1581. Cha["Left Arm"].Transparency = 0.6
  1582. Cha["Right Leg"].Transparency = 0.6
  1583. Cha["Left Leg"].Transparency = 0.6
  1584. wait()
  1585. Cha.Head.Transparency = 0.4
  1586. Cha.Torso.Transparency = 0.4
  1587. Cha["Right Arm"].Transparency = 0.4
  1588. Cha["Left Arm"].Transparency = 0.4
  1589. Cha["Right Leg"].Transparency = 0.4
  1590. Cha["Left Leg"].Transparency = 0.4
  1591. wait()
  1592. Cha.Head.Transparency = 0.2
  1593. Cha.Torso.Transparency = 0.2
  1594. Cha["Right Arm"].Transparency = 0.2
  1595. Cha["Left Arm"].Transparency = 0.2
  1596. Cha["Right Leg"].Transparency = 0.2
  1597. Cha["Left Leg"].Transparency = 0.2
  1598. wait()
  1599. Cha.Head.Transparency = 0
  1600. Cha.Torso.Transparency = 0
  1601. Cha["Right Arm"].Transparency = 0
  1602. Cha["Left Arm"].Transparency = 0
  1603. Cha["Right Leg"].Transparency = 0
  1604. Cha["Left Leg"].Transparency = 0
  1605.  
  1606. wait()
  1607. OneSecond = false
  1608. end
  1609. if key == "v" then
  1610. Rapid = true
  1611. local ORA = Instance.new("Sound",char)
  1612. ORA.SoundId = "rbxassetid://291088692"
  1613. ORA.Volume = 1
  1614. ORA.Looped = false
  1615. ORA:Play()
  1616. Attacking = true
  1617. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,4,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1618. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1619. while Rapid == true do
  1620. for i = 1, 3 do
  1621. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1622. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1623. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1624. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1625. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1626. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1627. wait()
  1628. end
  1629. for i = 1, 3 do
  1630. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1631. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1632. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1633. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1634. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1635. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1636. wait()
  1637. end
  1638. for i = 1, 3 do
  1639. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1640. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1641. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1642. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1643. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1644. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1645. wait()
  1646. end
  1647. for i = 1, 3 do
  1648. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1649. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1650. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1651. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1652. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1653. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1654. wait()
  1655. end
  1656. end
  1657. con1:disconnect()
  1658. con2:disconnect()
  1659. local MIDORA = Instance.new("Sound",char)
  1660. MIDORA.SoundId = "rbxassetid://291088797"
  1661. MIDORA.Looped = false
  1662. MIDORA:Play()
  1663. ORA:Stop()
  1664. Attacking = false
  1665. end
  1666. if key == "e" then
  1667. if StandOn == true then
  1668. Rapid = true
  1669. local ORA = Instance.new("Sound",char)
  1670. ORA.SoundId = "rbxassetid://291088692"
  1671. ORA.Volume = 1
  1672. ORA.Looped = false
  1673. ORA:Play()
  1674. Attacking = true
  1675. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,3,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1676. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,3,math.random(0,0),"Normal",RootPart,.2,1) end)
  1677. while Rapid == true do
  1678. for i = 1, 3 do
  1679. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1680. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1681. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1682. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1683. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1684. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1685. wait()
  1686. end
  1687. for i = 1, 3 do
  1688. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1689. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1690. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1691. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1692. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1693. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1694. wait()
  1695. end
  1696. for i = 1, 3 do
  1697. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1698. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1699. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1700. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1701. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1702. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1703. wait()
  1704. end
  1705. for i = 1, 3 do
  1706. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1707. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1708. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1709. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1710. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1711. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1712. wait()
  1713. end
  1714. end
  1715. con1:disconnect()
  1716. con2:disconnect()
  1717. local MIDORA = Instance.new("Sound",char)
  1718. MIDORA.SoundId = "rbxassetid://291088797"
  1719. MIDORA.Looped = false
  1720. MIDORA:Play()
  1721. ORA:Stop()
  1722. Attacking = false
  1723. elseif StandOn == false then
  1724. Rapid = true
  1725. local ORA = Instance.new("Sound",char)
  1726. ORA.SoundId = "rbxassetid://291088692"
  1727. ORA.Volume = 1
  1728. ORA.Looped = false
  1729. ORA:Play()
  1730. con1 = ram.Touched:connect(function(hit) Damagefunc(torso,hit,4,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1731. con2 = lam.Touched:connect(function(hit) Damagefunc(torso,hit,1,5,math.random(0,0),"Normal",RootPart,.2,1) end)
  1732. while Rapid == true do
  1733. for i = 1, 3 do
  1734. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1735. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1736. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1737. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1738. llw.C0 = RLerp(llw.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1739. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1740. wait()
  1741. end
  1742. for i = 1, 3 do
  1743. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1744. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1745. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1746. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1747. llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1748. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1749. wait()
  1750. end
  1751. for i = 1, 3 do
  1752. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1753. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1754. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1755. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1756. llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1757. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1758. wait()
  1759. end
  1760. for i = 1, 3 do
  1761. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1762. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1763. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1764. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1765. llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1766. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1767. wait()
  1768. end
  1769. end
  1770. con1:disconnect()
  1771. con2:disconnect()
  1772. local MIDORA = Instance.new("Sound",char)
  1773. MIDORA.SoundId = "rbxassetid://291088797"
  1774. MIDORA.Looped = false
  1775. MIDORA:Play()
  1776. ORA:Stop()
  1777. end
  1778. end
  1779. if key == "r" and Attacking == false then
  1780. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(100,100),"Knockdown",RootPart,.2,1) end)
  1781. Attacking = true
  1782. for i = 1, 3 do
  1783. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1784. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1785. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1786. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1787. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1788. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1789. wait()
  1790. end
  1791. local MIDORA = Instance.new("Sound",char)
  1792. MIDORA.SoundId = "rbxassetid://291088797"
  1793. MIDORA.Looped = false
  1794. MIDORA:Play()
  1795. wait(1)
  1796. con1:disconnect()
  1797. Attacking = false
  1798. end
  1799. if key == "g" and Attacking == false then
  1800. con1 = ram2.Touched:connect(function(hit)
  1801. Damagefunc(torso,hit,5,15,math.random(100,100),"Killer Queen",RootPart,.2,1)
  1802. end)
  1803. Attacking = true
  1804. for i = 1, 3 do
  1805. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1806. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1807. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1808. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1809. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1810. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1811. wait()
  1812. end
  1813. local MIDORA = Instance.new("Sound",char)
  1814. MIDORA.SoundId = "rbxassetid://291088797"
  1815. MIDORA.Looped = false
  1816. MIDORA:Play()
  1817. wait(1)
  1818. con1:disconnect()
  1819. Attacking = false
  1820. end
  1821. end)
  1822.  
  1823. mouse.KeyUp:connect(function(key)
  1824. if key == "e" and Rapid == true or key == "v" and Rapid == true then
  1825. Rapid = false
  1826. end
  1827. end)
  1828.  
  1829. for i, v in pairs(pchar:GetChildren()) do
  1830. if v:IsA('Hat') then
  1831. v.Handle.Transparency=1
  1832. end
  1833. if v:IsA("Part") then
  1834. v.BrickColor = BrickColor.new("Pearl")
  1835. end
  1836. end
  1837.  
  1838. -------------------------------Sprint
  1839. mouse.KeyDown:connect(function(key)
  1840. if string.byte(key) == 48 then
  1841. hum.WalkSpeed = 48
  1842. end
  1843. end)
  1844. mouse.KeyUp:connect(function(key)
  1845. if string.byte(key) == 48 then
  1846. hum.WalkSpeed=16
  1847. end
  1848. end)
  1849. -------------------------------------
  1850. hum.FreeFalling:connect(function(f)
  1851. if f then
  1852. ffing=true
  1853. else
  1854. ffing=false
  1855. end
  1856. end)
  1857. StandOn = true
  1858. local hrprv=0
  1859. angle = 0
  1860. angle2 = 0
  1861. angle3 = 0
  1862. anglespeed = 2
  1863. anglespeed2 = 1
  1864. anglespeed3 = .4
  1865. MyHealth = hum.Health
  1866. MyMaxHealth = hum.MaxHealth
  1867. MyMaxHealth = humane.Health
  1868. MyHealth = humane.Health
  1869. humane.Name = "The Worldo"
  1870. game:GetService("RunService").Stepped:connect(function()
  1871. angle = ((angle % 100) + anglespeed/10)
  1872. angle2 = ((angle2 % 100) + anglespeed2/10)
  1873. angle3 = ((angle3 % 100) + anglespeed3/10)
  1874. hrprv=Tween(hrprv,hrp.RotVelocity.Y,0.4)
  1875. sine=sine+1
  1876. if StandOn == false then
  1877. for i,v in pairs(pchar:children()) do
  1878. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1879. v.Transparency = 1
  1880. end
  1881. end
  1882. elseif StandOn == true then
  1883. for i,v in pairs(pchar:children()) do
  1884. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1885. v.Transparency = 0
  1886. end
  1887. end
  1888. end
  1889. MyHealth = humane.Health
  1890. humane.Health = MyHealth
  1891. if hum.Sit==true then
  1892. animpose="Sitting"
  1893. elseif ffing==true then
  1894. animpose="Freefalling"
  1895. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<2 then
  1896. animpose="Idle"
  1897. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<20 then
  1898. animpose="Walking"
  1899. elseif (hrp.Velocity*Vn(1,0,1)).magnitude>20 then
  1900. animpose="Sprinting"
  1901. end
  1902. if Attacking == false then
  1903. torso.CFrame = hrp.CFrame*CFrame.new(0,0,2)
  1904. runKF(heid2)
  1905. runKF(toid2)
  1906. runKF(laid2)
  1907. runKF(raid2)
  1908. runKF(llid2)
  1909. runKF(rlid2)
  1910. end
  1911. if noRig==false then
  1912. if animpose=="Idle" then
  1913. runKF(heid)
  1914. runKF(toid)
  1915. runKF(laid)
  1916. runKF(raid)
  1917. runKF(llid)
  1918. runKF(rlid)
  1919. elseif animpose=="Walking" then
  1920. runKF(hewk)
  1921. runKF(towk)
  1922. runKF(lawk)
  1923. runKF(rawk)
  1924. runKF(llwk)
  1925. runKF(rlwk)
  1926. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/25),0.4)
  1927. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/25),0.4)
  1928. ---llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/25),0.4)
  1929. elseif animpose=="Sprinting" then
  1930. runKF(hesp)
  1931. runKF(tosp)
  1932. runKF(lasp)
  1933. runKF(rasp)
  1934. runKF(llsp)
  1935. runKF(rlsp)
  1936. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1937. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/10),0.4)
  1938. --llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/10),0.4)
  1939. elseif animpose=="Freefalling" then
  1940. runKF(heff)
  1941. runKF(toff)
  1942. runKF(laff)
  1943. runKF(raff)
  1944. runKF(llff)
  1945. runKF(rlff)
  1946. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1947. end
  1948. end
  1949. end)
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