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- <!DOCTYPE html>
- <html>
- <body>
- <body onload ="setTimeout(startTextFunc(), 100)">
- <button id = "continueButton" onclick ="setTimeout(startTextFunc, 100)">continue</button>
- <button id = "woodButton" onclick ="mineWood()">Get Wood</button>
- <button id = "yesStoolButton" onclick ="yesStool()">Make Stool</button>
- <button id = "noStoolButton" onclick ="noStool()">Kill Stool</button>
- <p id="startStory1"></p>
- <p id="startStory2"></p>
- <p id="woodCounter"></p>
- <p id="stoolCounter"></p>
- <p id="glueCounter"></p>
- <p id="nailCounter"></p>
- <p id="failText"></p>
- <script>
- //Variables
- let stoolCount = 0;
- let woodResource = 0
- let glueResource = 0
- let nailResource = 10
- let steelResource = 0
- let nailReveal = 0
- let glueReveal = 0
- let matsfailtxt = "You have not enough materials!"
- let structuresfailtxt = "You have not enough structures!"
- document.getElementById("woodCounter").innerHTML= woodResource + " wood";
- document.getElementById("noStoolButton").style.visibility= 'hidden';
- function mineWood() {
- woodResource = woodResource + 1
- document.getElementById("woodCounter").innerHTML= woodResource + " wood";
- }
- function yesStool() {
- if (woodResource >= 50 && glueResource >= 5) {
- woodResource = woodResource - 50
- stoolCount = stoolCount + 1
- glueResource = glueResource - 5
- document.getElementById("glueCounter").innerHTML= glueResource + " glue";
- document.getElementById("stoolCounter").innerHTML= stoolCount + " stools";
- document.getElementById("noStoolButton").style.visibility= 'visible';
- } else if (woodResource >= 50 && glueReveal == 0) {
- glueReveal = 1
- glueResource = 15
- alert("The wood quickly falls apart as you try to assemble a stool. Luckily, You have a bottle of glue handy.")
- alert("The glue is labeled 'boxer', and you wonder what the glue has to do with boxes.")
- document.getElementById("glueCounter").innerHTML= glueResource + " glue";
- } else if (glueResource == 0 && nailReveal == 0) {
- nailReveal = 1
- alert("You dug around in your pack, and found 10 nails. You could use this to make some stools.");
- document.getElementById("nailCounter").innerHTML= nailResource + " nails";
- } else if (woodResource >= 50 && nailResource >= 2) {
- woodResource = woodResource - 50
- stoolCount = stoolCount + 1
- nailResource = nailResource - 2
- document.getElementById("nailCounter").innerHTML= nailResource + " nails";
- document.getElementById("stoolCounter").innerHTML= stoolCount + " stools";
- } else {
- document.getElementById("failText").innerHTML= matsfailtxt
- }
- document.getElementById("woodCounter").innerHTML= woodResource + " wood";
- }
- function noStool() {
- if (stoolCount >= 1) {
- stoolCount = stoolCount - 1
- woodResource = woodResource + 35
- } else {
- document.getElementById("failText").innerHTML= structuresfailtxt
- }
- document.getElementById("woodCounter").innerHTML= woodResource + " wood";
- document.getElementById("stoolCounter").innerHTML= stoolCount + " stools";
- }
- </script>
- </body>
- </html>
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