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  1. Gitting Gud (for a given value of gud):
  2. --Quest Specific--
  3. [QM Starter Guide] https://docs.google.com/document/d/1emQ6IYzRYN4MG45Zl9a-0UH0ARuWLaBB_U924NXc-DY/pub (YMMV, read at your own discretion)
  4. [Assorted QM advice] http://pastebin.com/nnXayuZT (humor might not be your cup of tea, YMMV as always)
  5. [Stuff About Dice] http://pastebin.com/MhwpNLBm
  6. [BIG Character sheet] https://drive.google.com/file/d/0B2_8lKX8mCRGdXBWNlVWSjBtRXM/
  7. [System design pointers] http://www.darkshire.net/jhkim/rpg/systemdesign/
  8. --General Writing--
  9. [How to English] http://www.cws.illinois.edu/workshop/writers/
  10. [Self-Editing Tips] http://thewritersguidetoepublishing.com/self-editing-tips-from-new-york-times-bestselling-author-gemma-halliday
  11. [Refining your prose] http://davidgaughran.wordpress.com/2012/01/25/self-editing-back-to-basics-part-i-guest-post-by-karin-cox/
  12. [Writer's Quick Reference] http://www.ravenscourtpress.com/uploads/4/8/0/6/4806696/a_self-editing_checklist.pdf
  13.  
  14. Communication:
  15. [Hugbox] #ques/tg/enerals @ Rizon.net
  16. [The Cabal] #QMC @ Rizon.net
  17. [QuestMaster Directory] https://twitter.com/Eisenstern/quest-runner-directory (post your twitter link in QTG to get added)
  18. [Akun] http://anonkun.com/user/Dev-kun (yell abuse at as necessary)
  19.  
  20. Archives:
  21. [sup/tg/] http://suptg.thisisnotatrueending.com/archive.html
  22. [Foolz] http://archive.foolz.us/tg/quests
  23. [4plebs] http://archive.4plebs.org/tg/
  24. [Warosu] https://warosu.org/tg/
  25.  
  26. Tools:
  27. [4chan X] https://github.com/ccd0/4chan-x (use with your favorite userscript manager)
  28. [sup/tg/ Archive Script] https://greasyfork.org/scripts/2065-sup-tg-archive-quote-functions
  29. [Foolz X] https://dl.dropbox.com/s/5fxjiuig4vnkgte/FoolX.user.js
  30. [Tweetdeck] http://tweetdeck.com/ (requires a twitter account)
  31. [Notepad++] http://notepad-plus-plus.org/download/ (install Autosave2 in plugin manager to not lose everything)
  32. [Lucid Chart] http://www.lucidchart.com (flowchart web tool, requires email)
  33.  
  34. The Cabal:
  35. [Cabal Suggestion Vault] https://factor.cc/pad/p/r.KEob5HNWCqLGmpUY (collection of premises, some may already be taken)
  36. [Cabal Suggestion Box] https://factor.cc/pad/p/CabalSuggestionBox (leave your terrible premises here)
  37. [Cabal Projects] http://pastebin.com/BB566FX5
  38.  
  39. FAQ:
  40. > When is [QUEST] coming back?
  41. It's dead.
  42.  
  43. > [QUEST premise from earlier QTG thread] when?
  44. When you run it.
  45.  
  46. > Can I run [QUEST]?
  47. Yes.
  48.  
  49. > Should I run [QUEST]?
  50. Probably not, but that's never stopped anyone.
  51.  
  52. > Give me advice on [QUEST premise].
  53. It's shit.
  54.  
  55. > As a QM, how often should I read QTG?
  56. Never.
  57.  
  58. > How do I git gud?
  59. Lurk and learn. Read quests, ideally finished ones. Read the links above. Write something everyday.
  60.  
  61. > Can you help me with [specific QUEST problem]?
  62. Maybe. Take any advice you get with a grain of salt. Don't use your trip unless you're really sure. Try the IRC rooms.
  63.  
  64. > I'm a new QM! What should I avoid?
  65. Asking this question. Follow the gitting gud advice above to avoid most pitfalls. A few other things:
  66. >>Read new quests. Learn from their mistakes.
  67. >>Use a majority vote. Don't use last number of their post or highest roll to decide which option is picked.
  68. >>Never let your players name anything. They either disappear or post the worst suggestions.
  69. >>Chargen kills quests. Usually. Hide it or remove it until you git gud.
  70. >>Don't feed the trolls. Shut down their stupid write-ins before they sink your quest.
  71. >>Use prompts. Don't remove prompts unless your players are creative with write-ins or they'll stop posting.
  72. >>Only give options you want to write. Yes, they will pick the joke and demand you run with it.
  73. >>Rolling goes after the option is locked in. Players otherwise choose the best option that can't fail.
  74. >>Read your update out loud before you post it. Don't spend hours editing your update because of this.
  75. >>Don't meta-talk during the thread. Save posts not related to the vote or clarifying mechanics until the session's done.
  76. >>Don't fear failure. Experience helps more than any guide. Don't get too attached to your premises.
  77. >>Don't be afraid to stop. If you're not having fun, don't force yourself. Tell your players and try a different idea.
  78.  
  79. > Good run times?
  80. Ideally a chunk of four hours or more between UTC 1600 and UTC 0500. Most days have around the same activity. Weekends tend to be slightly more active than weekdays. Holidays tend to be less active.
  81.  
  82. > I live in aussieland/the moon/somewhere isolated.
  83. Sucks m8, go to WorldTimeServer.com and calculate a proper runtime for yourself, then cry when it's a shit time with no players.
  84.  
  85. > I DON'T WANT TO SIGN UP FOR TWATTER TO GET UPDATES ON QUEST SCHEDULES
  86. Then don't. Bookmark the page.
  87.  
  88. > I DON'T WANT TO GET A TWATTER TO INFORM MY PLAYERS
  89. Nobody's forcing you to. Don't come crying when you get no votes.
  90.  
  91. > I write my updates in the 4chan reply window. Why do people scream at me?
  92. You'll lose an update someday. Use a word processor that autosaves and back up your previous updates with a private pastebin or file upload.
  93.  
  94. > Which timezone should I use to announce my quests?
  95. EST or UTC are the most common and easiest to convert for your players, no matter their location. Make sure to specify which you use.
  96.  
  97. > Other quest sites?
  98. >>tgchan
  99. >>Anonkun
  100. >>QuestionableQuesting
  101. There are others but we don't talk about them.
  102.  
  103. > Which quests have eBooks?
  104. pastebin.com/kbGzcbDb (others might be linked in their individual threads)
  105.  
  106. > How do I make quest eBooks?
  107. You will need a text editor(optional, useful to strip residual formatting), LibreOffice Writer, Calibre and a PDF viewer.
  108. (1) Find the archived threads, CTRL + F the QM tripcode and copy the posts into the text editor, tag the beginnings and endings of threads somehow.
  109. (2) Save as plaintext.
  110. (3) Open in LibreOffice, apply formatting, use the Headings and Title functions to distinguish between threads.
  111. (4) Save one ODT and one HTML version in a folder with the Quest's title.
  112. (5) Export as PDF, save the result in the same folder.
  113. (6) Open Calibre, Click [Add Books], wait till the import is done, then [Convert Books] and choose MOBI and EPUB.
  114. (7) Complete folder and compress.
  115. (8) Upload to a DDL host.
  116. (9) Post.
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