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- General:
- - Anyone is allowed to participate. Sign up here: https://forms.gle/dVe4dLi4am2W6bj96
- - Signups are open until February 13 at 23:59 CET.
- - Streaming is required. Matches will be restreamed with commentary on one of the SpeedGaming Twitch channels.
- - Participants are expected to play one or two matches a week.
- Game rules:
- - Any official (NTSC) release of the game is permitted, as well as SNES emulators that are generally accepted for speedruns (such as SNES9x v1.51+ and BSNES).
- - Participants must play GP150cc in 1P mode.
- - Any character is allowed.
- - NBT is allowed.
- - Item usage is allowed.
- - Lapskips (manipulating the finish line trigger) are banned, with the exception of using a mushroom or feather to trigger the finish line OoB, which is only allowed on lap 5.
- Tournament rules:
- - The entire tournament will be a double-elimination bracket. This means that a player is eliminated after losing two matches.
- - Players will be seeded based on their GP (https://www.speedrun.com/smk / http://smkgp150cc.com/) and TT (http://www.mariokartplayers.com/smk/) rankings.
- - Once a match pairing has been established, players will generally have until the end of the following week (Sunday night) to play their match. This deadline will be enforced more strictly for Losers Bracket matches, as they are the main bottleneck in this format.
- - A break is planned for the weekend of March 14-15, as the American SMK Championship is scheduled on those dates. (See https://twitter.com/officialasmkc for more info.)
- Match rules:
- - Every match will be a first-to-three (best-of-5).
- - Each point is decided based on the fastest completion of a single cup.
- - The timing for each cup starts at menu activation (pressing B on the title screen) and ends upon crossing the finish line of the last track of the cup.
- - Players are allowed to prepare their menus before starting a cup.
- - At the start of a match, the lower-seeded player removes one cup from the pool. The higher-seeded player then picks one of the three remaining cups to be played first.
- - The loser of the first cup picks which of the two remaining cups to play second.
- - The remaining cup is played third.
- - If necessary, the cup removed by the lower-seeded player is played fourth.
- - If necessary, the winner of the previous cup bans one cup. The loser of the previous cup then picks one of the other three cups to be played fifth.
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