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Rush e roblox

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Nov 10th, 2024
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  2. Download Here --> https://tinyurl.com/y9f2w95m (Copy and Paste Link)
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  9. Most Popular Rush e Roblox IDs
  10. All IDs are working. If you still find that some IDs don't work, please let us know via the comments form.
  11. Comments
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  43. RobloxMusicIDs.com is not associated with Roblox or the roblox trademark(s) and/or copyright(s) in anyway.
  44. Rush
  45. Charges through rooms killing any players that are too close and visible until it reaches an unopened door, shattering all the lights in the process.
  46. Damage
  47. ADDITIONAL INFORMATION
  48. Date Added
  49. Creator(s)
  50. SOUND FILES
  51. Rush is an entity that resides in the Hotel. It serves as one of the most frequent threats in the aforementioned area, as well as being one of the major entities in the Greenhouse.
  52. Contents
  53. Appearance
  54. Rush takes on the appearance of a dark gray face encompassed by smoke and particles. Parts of its face are distorted and it expresses a large open smile, showing rows of its white and grey teeth.
  55. Behavior
  56. Rush flickers the lights as a warning before speeding through multiple rooms and disappearing when it hits an unopened door. Rush creates a deep static-like sound as an audio cue to alert to its arrival. Rooms that Rush has passed through will have their lights shattered and the room will fall dark, and these dim rooms will be considered as Dark Rooms (i.e. Screech can spawn), despite not playing the sound that plays when entering a dark room. If there are no objects between the player and Rush, then it will kill players if close enough (via its raycasting). Hiding in/behind closets/beds while Rush is travelling through rooms will let the player survive. Rush will automatically open the door of the following room upon reaching the end of its route.
  57. Notes
  58.  
  59. While the flickering lights serve as a warning of Rush's arrival, the lights may also flicker randomly without an attack. The chances of this usually increase after Door 50.
  60. Rush can have a delayed spawn after opening the door to the next room. (i.e. lights flickering late, then your vision slightly darkens)
  61. If the lights flicker significantly longer than usual, the next room will spawn Halt.
  62. This will not be the case for said entities if Seek's eyes start appearing.
  63.  
  64. This can be prevented from happening by standing in front of the hiding spot instead and only hiding once Rush can be heard drawing near. However, Jack may appear and prevent this strategy.
  65.  
  66. However, it can still enter the room.
  67.  
  68. This is thought to be a bug.
  69. This allows players who have hid to get the Betrayal achievement, but only after the other player interacts with the full closet.
  70.  
  71. This is most likely to give players a chance to find a hiding spot if all are taken, so the "bug" mentioned earlier will not always be lethal and may be intentional.
  72.  
  73. Rush is unable to spawn in the following areas/rooms:
  74. Seek's crescendo (first and second)
  75. Seek's chase
  76. The Library (room 50)
  77. The Courtyard
  78. Halt's corridor
  79. The Electrical Room (room 100)
  80. Any room lacking a hiding spot (no closet or bed).
  81.  
  82. Contrary to popular belief, Rush's hitbox operates off of raycasting. This means it is possible to hide from Rush if the player remains out of its line of sight, such as in a long narrow hallway with hotel rooms. The same is true for Ambush, however, the raycasting is much larger, so this may not work when Ambush is near.
  83. There has been a bug fix to attempt to rectify this by making Rush's hitbox larger, however, it is still possible to bypass Rush without hiding.
  84.  
  85. This is because of an audio change due to Roblox archiving/deleting the original audio file, forcing the developers to make a new version by recording two pre-modified copies which are the far and near audio.
  86.  
  87. Rush may open a room that causes it to spawn again when in the Greenhouse (room 91-98).
  88.  
  89. Bugs
  90.  
  91. A bug exists where in a group of players, one of them can find Rush stuck on a door, Rush eventually despawns after the door opens. However, if the players do proceed to stay in the room, Rush would eventually be unstuck and kill the players.
  92. There was a previous batch of bugs where the player could hide from Rush by crouching in a corner or standing out of its line of sight. Most of these have been fixed, but some bugs are still available.
  93. There was a bug where if the player hid in a closet in the middle of a room, Rush could still get them.
  94. There was a bug where Rush's audio would not be present, this is due to the fact that Rush's original audio was deleted/archived. This has been fixed now by the developers by recording the two pre-modified copies of Rush's audio.
  95. Rush can sometimes leave a chandelier lit even after knocking it out, but the glitched chandelier will not emit any light.
  96. Rush can also leave a lightstand lit if the room doesn't generate in enough time.
  97. There is a possible bug that Rush can't open Door 98 in the Greenhouse.
  98. It is possible for the lights to flicker and Rush to spawn in the Large Basement room, despite it having no lights.
  99.  
  100. Trivia
  101.  
  102. Rush can be seen in the Teaser Trailer for the game.
  103. The first Rush encounter can be as early as Door 2.
  104. Even after Ambush spawns late in a run, Rush can still spawn after it leaves.
  105.  
  106. Both audios are technically played and looped simultaneously but the nearby audio is unmuted when Rush gets closer.
  107. The creator of the original sound noticed and changed the description to say "EDIT: ROBLOX KILLED THE ORIGINAL DOORS RUSH SOUND. NOOOOOOOO" It is unknown what the new recorded audio by LSPLASH is.
  108.  
  109. The origin of the image was actually from a company named "The Smiley Company". It is also seen in a YouTube channel named Smiley Archive, a channel archiving a discontinued ARG that is about revenge and mass killing. The image that was used to making Rush is seen in Tape 7 of Smiley Archive, where its original unedited image appears along with a text caption, "Something bad will happen soon", whilst having a variation of a PAC-MAN song playing in this part.
  110. As of now, the channel was terminated by YouTube, however there is a reupload channel that is archiving these tapes.
  111. Strangely, Rush seems to resemble the troll face. Although this is purely a coincidence, also Jack seems to resemble a troll face more and the troll face and Rush have key differences.
  112.  
  113. The image is originally green, however it was turned black to fit Rush.
  114.  
  115. Strategy
  116.  
  117. When the lights flicker when first entering a room, and Seek's eyes are not on the wall, this is a signal that Rush is close. Players are able to survive Rush's attack by hiding in closets. However, hiding too early can result in Hide kicking the player out.
  118. When the lights flicker the player can go to the nearest closet and wait for Rush's soundtrack/audio to get louder when it's near, after the player has confirmed that Rush is getting close the player may now hide in the closet. This is to prevent Hide from pushing the player out of the closet the player is in. (This strategy can also be effectively used when facing Ambush as it is a very difficult entity to deal with, given the fact that it rebounds). Doing this in multiplayer might be a little bit riskier as players might steal the closet you chose to hide in.
  119. When progressing through The Greenhouse, Rush can randomly be triggered due to the fact that The Greenhouse has no lights to alert the appearance of Rush.
  120. Snare has traps lurking around The Greenhouse. Stepping on one of these traps can cause players to get stuck in Rush's path. However, this can be survived by using a Crucifix. Using a Candle will help look out for these traps as well.
  121. The player can sometimes survive Rush after stepping on Snare, thanks to invincibility frames.
  122.  
  123. Related Achievements
  124. Out Of My Way "I'm walkin' here!" Successfully survive Rush.
  125. Stay Out Of My Way "You're not that guy, pal." Use a Crucifix against Rush.
  126. In Plain Sight "Quick, behind that conveniently shaped lamp!" Hide from an entity by staying out of sight.
  127. Roblox Game
  128. Roblox game is a game building platform released in 2006. Different game disciplines are developed within the technical infrastructure. The difference of Roblox from similar productions is that it gives freedom to the player. Program coded in Lua software language; It has themes of horror, war, survival, car racing, social relationship.
  129. Those who are interested in different themes will find many content on the same platform. Characters and objects are in cartoon concept in appearance. Quadrangular shapes dominate the platform. It is known that at least 20 million games are installed annually by users.
  130. Survival games are focused on collecting items and combat. Players find resources of commercial value. Houses of different capacities are built. It is important to act in harmony with teammates. Horror games are similar with the concept of survival. There are elements that follow the players or pose a danger. Surviving dangers without defensive equipment is an exciting process.
  131. War games are based on the struggle of many teams. Long and short-barreled weapons, swords, arrows can be used. For those who love car games, there is a racing option. It is necessary to skillfully use tools with different performances and designs. According to the result, the players get a win. The theme of daily life and relationship is one of the prominent alternatives.
  132. Roblox Game How to Play?
  133. Windows, MacOS, iOS, Android and Xbox One platforms are compatible with Roblox. A smart device is required to enter the game. On the computer, the W, A, S, D keys provide movement. Entries from phone and tablet move by swiping the circular motion cursor. The swipe method also works on Xbox handles. You can make a hitting move with the mouse. To make a move on the touch screen, the hit button is pressed. Xbox players can shoot or swing with the X key. There are options to run, attack, drive, jump.
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