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Jun 29th, 2015
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  1. -19:50:11- (zaccubus) can u guys go out and fail plz
  2. -19:50:14- (zaccubus) need more fails
  3. -19:50:17- (zaccubus) thx
  4. -19:50:18- (zaccubus) :D#
  5. -19:50:18- (LifeWastage) I think if it had a nice pair of perky breasts
  6. -19:50:24- (Flikswich) i'll gibve u a fail zacc
  7. -19:50:25- (LifeWastage) that might help its appeal
  8. -19:50:28- (Flikswich) its at 30 fps tho
  9. -19:50:33- (sas^wlv) [18:45] <fjaru> good thing no ones asking for mimic
  10. -19:50:33- (sas^wlv) [18:45] <fjaru> ill change the name and pretend its a new map every time i update it
  11. -19:50:35- (Raste) Flikswich: I could always try that to see how it looks
  12. -19:50:35- (zaccubus) tis fine
  13. -19:50:36- (Flikswich) but it doesn't matter as much as it#'s a fail
  14. -19:50:38- (sas^wlv) played it quite a lot with hypno
  15. -19:50:43- (sas^wlv) dont really like 2x rl on it tbh
  16. -19:50:44- (LifeWastage) anything at 30fps is fail :P
  17. -19:51:00- (sas^wlv) but i like the flow
  18. -19:51:00- (Flikswich) https://www.youtube.com/watch?v=iK3gXMdgrZY
  19. -19:51:05- ¹º¹¹ Join» (lineage`) (lineage@Lineage.user.globalgamers.net)
  20. -19:51:05- (Flikswich) old old build
  21. -19:51:25- (LifeWastage) how come people dont seem to mind if its 2x shock but if its RL its like nah mate?
  22. -19:51:33- (Flikswich) um
  23. -19:51:39- (Flikswich) 2x shock is terrible :F
  24. -19:51:39- (rePeteGG) i can hand you a flak shell selfkill when jumping up from flak to sniper on asdf ... thats the closest i've come to a fail
  25. -19:51:49- (sas^wlv) i think coz imo ut4 duel essentially comes down to, ok i got rl + i got the bigger stack
  26. -19:51:51- (LifeWastage) 3xstinger :P
  27. -19:51:53- (sas^wlv) lets just suicide attack
  28. -19:52:09- (Flikswich) yeh at any one time u;'ll either be on offense with rockets flak
  29. -19:52:14- (Flikswich) rockets / shock*
  30. -19:52:28- (Flikswich) or you'll be on "defence" aka flak kamikaze
  31. -19:52:39- (LifeWastage) so 2xflak would be better?
  32. -19:52:45- (sas^wlv) its too easy to just bide ya time for the next round of pus and dive on it together, knowing full well if you haev the stack you'll win it
  33. -19:52:47- (Flikswich) 2k flak happens
  34. -19:52:58- (sas^wlv) ofc not, but my point was on fjarus map, that i wasnt keen on the 2x rl :D
  35. -19:53:09- (Flikswich) sometimes u fire secondary and it turns into shards mid flight
  36. -19:53:14- (LifeWastage) oh I was just curious if 2x something else might work
  37. -19:53:27- (sas^wlv) i dont mind the 2x shock and 2x sniper on deck
  38. -19:53:30- ºº¹¹ Quit» (Profanus) (Profanum@GlobalGamers-5BFC7FB1.lnse5.ken.bigpond.net.au) (Read error: Connection reset by peer)
  39. -19:53:35- (Flikswich) ok wait
  40. -19:53:42- (Flikswich) u guys mean the weapon layouts
  41. -19:53:53- (Flikswich) i was talking about netcode bugs where it fires 2 projectiles :I
  42. -19:54:01- (LifeWastage) Im assuming thats what sas^wlv meant
  43. -19:54:03- (sas^wlv) nooo ;)
  44. -19:54:04- (Raste) I have to try a deemer with less slant on version 1
  45. -19:54:11- (sas^wlv) yeah i meant the 2 weapon bases
  46. -19:54:14- (LifeWastage) lol 2xdeemer
  47. -19:54:21- (Flikswich) tbh deck is just bad for duel
  48. -19:54:21- (LifeWastage) good suggestion raste :P
  49. -19:54:45- (zaccubus) i think i got that sniper rifle at top like twice before
  50. -19:55:24- º¹¹¹ Join» (tzm) (webirc@55F51215.F0072637.BE5D412F.IP)
  51. -19:55:41- (Flikswich) deck doesn't deserve a place in tournaments imo
  52. -19:55:59- (sas^wlv) it does!
  53. -19:56:11- (sas^wlv) until there are better maps anyway
  54. -19:56:15- (Flikswich) considering there are plenty of better maps that people could remake but would get scoffed at for including in a tournament rotation
  55. -19:56:29- (sas^wlv) i dont really wanna see loads of remakes
  56. -19:56:29- (sas^wlv) i dont really wanna see loads of remakes
  57. -19:56:40- (Flikswich) why should deck get a free pass considering basically only ut99 players like it :I
  58. -19:56:56- (Flikswich) "we'll give the old guys a chance"
  59. -19:56:59- • Flikswich runs
  60. -19:57:33- (LifeWastage) what happened to those cool modified versions of deck in the beginning?
  61. -19:57:40- (LifeWastage) why are we still playing on the old busted one
  62. -19:57:45- (Flikswich) chong lee's pretty inactive now :|
  63. -19:57:46- (rePeteGG) "cool"
  64. -19:57:53- (sas^wlv) jesus, that deck version was totally OTT
  65. -19:58:08- (Flikswich) tbh, i wouldn't mind deck that much if it wasn't a ut99 bsp port with the flak corridor slapped on
  66. -19:58:17- (sas^wlv) i think the current deck is nice for tdm, but would like the ut1 version for duel
  67. -19:58:18- (Flikswich) cos then the scaling might not be crap
  68. -19:58:33- (LifeWastage) yeah I think thats the issue I have with a lot of the ports is they are too direct and dont even both to address even minor issues
  69. -19:58:39- (Flikswich) there's allready a bunch of better 1v1 maps
  70. -19:58:42- (rePeteGG) yeah....its a good map for tdm but bad for duel
  71. -19:58:58- (sas^wlv) the 50a corridor ruins it for duel
  72. -19:58:59- (rePeteGG) not sure if ut99 version would change that for ut4
  73. -19:59:04- (sas^wlv) too easy just to run away
  74. -19:59:24- (Flikswich) honestly m8 if u have to make a whole new version just to make a dead map playable then it deserves to not be played
  75. -19:59:37- (sas^wlv) flik, its dead in your eyes...
  76. -19:59:40- (rePeteGG) whole new version - 15 years old :D
  77. -19:59:43- (rePeteGG) 16*
  78. -19:59:44- (sas^wlv) i bet its played more than a lot of the current maps
  79. -19:59:54- (Flikswich) yeh in ffa
  80. -19:59:58- (sas^wlv) and tdm
  81. -20:00:02- (Flikswich) yeh but not duel
  82. -20:00:14- (Flikswich) the only people who play deck are ut99 players
  83. -20:00:23- (Flikswich) and people who ut99 players have dragged into playing deck
  84. -20:00:29- (sas^wlv) and thats probably a fair amount of ut4 players
  85. -20:00:39- (LifeWastage) yeah dm-deck was an unreal 1 map
  86. -20:01:02- (Flikswich) yeah but it won't be a fair amount of ut1 players soon
  87. -20:01:10- (Flikswich) and i'd disagree anyway
  88. -20:01:23- (Flikswich) most of the people I see playing don't play deck
  89. -20:01:49- (LifeWastage) I never understood why theres 2 flak cannons so close together
  90. -20:02:00- (sas^wlv) maybe coz people know u will give up after the first 2 deaths and cba to play u on it :D
  91. -20:02:01- (Flikswich) does the fact that only ut99ers like it (granted with a couple of exceptions) not prove that the only thing holding it up is nostalgia?
  92. -20:02:23- (LifeWastage) so many weapons like crazy
  93. -20:02:25- (`luxxiz) bleh is a part of esl for ut4, expect deck to be in the duel pool :PP
  94. -20:02:31- (Flikswich) fuck saek
  95. -20:02:37- (Flikswich) it's so bad
  96. -20:02:41- (sas^wlv) flik, i honestly think a lot of the later players dont like deck, simply coz many cant compete on it
  97. -20:02:43- (rePeteGG) well...the original version doesn't have the 50a corridor LifeWastage, so they were not that close together
  98. -20:03:05- (Flikswich) it's just a nostalgia covered mess
  99. -20:03:10- (rawlph) +
  100. -20:03:16- (caspa) couldn't you apply that argument to the inclusion of dodge jump
  101. -20:03:29- (rawlph) its a bad map i cba to play on or train for
  102. -20:03:30- (Flikswich) and i'd disagree, most players dislike it because it's objectively bad
  103. -20:03:36- (rawlph) so of course i cant compete on it
  104. -20:03:45- (LifeWastage) yeah thats true rePeteGG, thats what I mean by ports though, people dont really look at the history and try to do a homage, they more try to just trace the original
  105. -20:03:49- (gaius) i played it a ton in 2k4 flik. totally different. was ffa map because of the air lift in the center, not used for 1v1 at all
  106. -20:03:55- (rawlph) only because generations of unreal-players have been forced to play this map
  107. -20:03:58- (`luxxiz) I dont like deck so much, but its not a _bad_ map at all imo
  108. -20:03:58- (rawlph) i shouldnt have to :P
  109. -20:04:02- (Flikswich) exactly rawlph
  110. -20:04:11- (Flikswich) it's held aloft by the fact that it was a good map in ut99
  111. -20:04:13- (LifeWastage) I actually really liked the open roof in UT3
  112. -20:04:13- (sas^wlv) but why shouldnt we play it, just coz u dont like it?
  113. -20:04:22- (Flikswich) and not it sucks and doesn't deserve to be played
  114. -20:04:26- (Flikswich) now*
  115. -20:04:31- (caspa) it should be evaluated objectively
  116. -20:04:33- (rawlph) im not saying you shouldnt play it
  117. -20:04:34- (`luxxiz) deck is like Rankin from ut2004. It works in 1on1, 2on2 and 4on4 :)
  118. -20:04:36- (rawlph) you just shouldnt expect me to play it :P
  119. -20:04:54- (rawlph) granted, as of now im glad we have deck
  120. -20:04:57- (Flikswich) i'm sorry but it's stupid to put a map in a competitive map pool that is hated by half the people who play it
  121. -20:04:58- (rawlph) since there are not many tdm maps
  122. -20:05:02- (rawlph) but as soon as there will be more
  123. -20:05:02- (rePeteGG) all it comes down to in the end is wether tournaments will include it or not
  124. -20:05:05- (rawlph) id glady let deck die
  125. -20:05:08- (gaius) luxxiz did you have a favorite 2k4 map?
  126. -20:05:09- (Flikswich) and is just considered to have crap gameplay by most who hate it
  127. -20:05:11- (sas^wlv) im sure half the people hate chill too
  128. -20:05:15- (`luxxiz) gaius, rankin ;)
  129. -20:05:17- (rawlph) do they?
  130. -20:05:19- (sas^wlv) or asdf
  131. -20:05:28- (LifeWastage) http://i.imgur.com/d7uZEdx.jpg
  132. -20:05:32- (Flikswich) yeh asdf shoud't be in the pool either
  133. -20:05:33- (rawlph) havent met someone who "hates" chill with a passion
  134. -20:05:35- (sas^wlv) i dont think chill is a particularly great map tbh rawlph
  135. -20:05:36- (gaius) cool. still have some replays of yours on there i think
  136. -20:05:47- (rawlph) well theres "not particularly great" and theres "utter trash"
  137. -20:05:48- (rawlph) :P
  138. -20:05:51- (sas^wlv) i know bleh hates it
  139. -20:05:55- (sas^wlv) i dont mind it, bleh hates it
  140. -20:05:55- (raLa) i dont like chill, i don't hate it tho
  141. -20:05:56- (sas^wlv) there u go
  142. -20:05:57- (sas^wlv) :D
  143. -20:05:57- (LifeWastage) not saying I like the theme but I do like it open
  144. -20:05:58- (caspa) Flikswich its not a bad idea to have it just because people dont like it, its a bad idea to have it if its genuinely bad for gameplay
  145. -20:06:06- ¹¹º¹ Join» (lo2dk) (lo2dk@820100A2.CE0AB40A.A7042ED.IP)
  146. -20:06:12- (Flikswich) yeh
  147. -20:06:20- (Flikswich) and half the people who play it think it has bad gameplay
  148. -20:06:24- (LifeWastage) the court yard on the other side makes it more interesting visually too
  149. -20:06:27- (raLa) i really like focus tho somehow
  150. -20:06:27- (`luxxiz) but it really does not have bad gameplay
  151. -20:06:32- (sas^wlv) you're just making that up flik
  152. -20:06:35- (Flikswich) and the other half like it cos they've played it for 15 years and it used to be good in ut99
  153. -20:06:39- (rawlph) id love to see some changes made to deck
  154. -20:06:51- ¹º¹¹ Quit» (Archer) (Archer@GlobalGamers-2B462FEF.user.globalgamers.net) (Signed off)
  155. -20:06:55- (caspa) if it can be proven one way or another (to be bad or good) by evaluating it sensibly then thats fair
  156. -20:06:55- (Flikswich) if it was changed like lea was
  157. -20:06:56- (sas^wlv) i wasn't a massive deck fan in ut1, but i think its a good map
  158. -20:06:57- (Flikswich) so it works well
  159. -20:06:59- (Flikswich) i'd play it
  160. -20:07:15- (rawlph) well wlv i think you like it because youre used to it
  161. -20:07:21- (rawlph) and stomp people on it quite easily
  162. -20:07:23- (Flikswich) but right now it has bad scaling, the gameplay's boring and it's a garunteed win for ut99 players
  163. -20:07:31- (LifeWastage) as far as TDM maps go there are a lot more I could put before deck
  164. -20:07:42- (caspa) in the sense that dodge jump is gone. half the community loved it (2k4 players), half hated it (ut99). but it made gameplay hitscan centered so ye it didnt come backk
  165. -20:07:52- (sas^wlv) lol rawlph, thats not right at all :D
  166. -20:07:59- (rawlph) well i dont know
  167. -20:08:05- (rawlph) for what other reasons one could like deck
  168. -20:08:06- (Flikswich) oh so why do u like deck then
  169. -20:08:06- (rawlph) :/
  170. -20:08:06- (sas^wlv) otherwise i'd love chill too ;)
  171. -20:08:07- (LifeWastage) but I do want to see some of the classic reenvisioned to perhaps solve some of the more prominent issues
  172. -20:08:14- (Flikswich) u said urself the 50a corridor makes it boring for 1v1
  173. -20:08:18- (LifeWastage) Ive seen some wicked Tempest versions over the years
  174. -20:08:29- (Loraxiz) say uhm Flikswich
  175. -20:08:31- (sas^wlv) i did, but i think more about tdm than duel
  176. -20:08:35- (Loraxiz) duel?
  177. -20:08:37- (lo2dk) Deck is Deck
  178. -20:08:41- (lo2dk) UT4 is UT4
  179. -20:08:41- (Loraxiz) and did u fix erase yet?
  180. -20:08:45- (Loraxiz) :p
  181. -20:08:46- (Flikswich) probably
  182. -20:08:46- (lo2dk) :D
  183. -20:09:01- (raLa) rawlph: sas^wlv , i be up in 15 minutes for some games if you are :)
  184. -20:09:05- (rawlph) sure
  185. -20:09:06- (sas^wlv) yeah, deck?
  186. -20:09:07- ¹¹¹º Join» (Rema86) (Rema86@GlobalGamers-DF4DD25B.dynamic.upc.nl)
  187. -20:09:11- (rawlph) can do deck
  188. -20:09:11- (rePeteGG) :D
  189. -20:09:12- ¹ºº¹ Join» (outsider) (outsider@6ED6E651.871D90A3.28034086.IP)
  190. -20:09:13- (sas^wlv) :D
  191. -20:09:20- (sas^wlv) hypno should be here in 10
  192. -20:09:22- (rawlph) i dont wanna be a pussy about it
  193. -20:09:23- (sas^wlv) rala about as well?
  194. -20:09:23- (raLa) i want campgrounds
  195. -20:09:28- (lo2dk) i wanna play with rala and aco
  196. -20:09:30- (lo2dk) lets do a 4v4
  197. -20:09:30- (rawlph) i simply find deck a terrible map :P
  198. -20:09:32- (Flikswich) yeh go play deck in 2v2 where it's actually interesting
  199. -20:09:38- (Flikswich) and the countles sgimicks add to it
  200. -20:09:41- (lo2dk) fuck these 2v2 crap shoots. we are enough for 4v4. lets go.!
  201. -20:09:41- (rePeteGG) raLa, make campground :D
  202. -20:09:49- (Flikswich) rather than making it terrible
  203. -20:10:13- (rePeteGG) i would be in for some tdm action
  204. -20:10:17- (raLa) unfortunately i don't have the time to do that :/
  205. -20:10:17- (lo2dk) 4v4 y0
  206. -20:10:21- (sas^wlv) see, i dont understand why people like campgrounds
  207. -20:10:24- (LifeWastage) lol wall run would make campgrounds OP
  208. -20:10:25- (raLa) maybe we can do a 4on4 ?
  209. -20:10:28- (sas^wlv) but loads of people do :D
  210. -20:10:45- (rawlph) because at one point in their gaming career they were forced to play it
  211. -20:10:48- (rawlph) and now theyre used to it
  212. -20:10:50- (lo2dk) how does wall run work, i didnt play last couple of builds much. just a few minuttes
  213. -20:10:51- (rawlph) sound familiar? ;D
  214. -20:11:04- (lo2dk) hold down crouch?
  215. -20:11:08- (rePeteGG) just hold down jump key when dodging along wall/slope
  216. -20:11:09- (rawlph) nah jump
  217. -20:11:12- (lo2dk) ok
  218. -20:11:19- (raLa) what was asbetos? was it from ut99? or 2k3?
  219. -20:11:23- (lo2dk) 2k3
  220. -20:11:27- (raLa) liked that one as well pretty much
  221. -20:11:30- (lo2dk) yes
  222. -20:11:31- (rePeteGG) its nearly useless on 90° walls
  223. -20:11:32- (LifeWastage) yeah dont try to jump release then decide to hold jump when you have the boots :P
  224. -20:11:34- (lo2dk) ofc. cliffyb did it
  225. -20:11:35- (lo2dk) the master
  226. -20:11:38- (raLa) and goose
  227. -20:11:40- (rePeteGG) but you can run quite a bit on slight slopes
  228. -20:11:43- (lo2dk) who did Turbine, Tempst and other greats
  229. -20:11:44- (LifeWastage) lol asbestos, that maps quite large
  230. -20:11:45- (lo2dk) Tempest
  231. -20:11:53- (lo2dk) Goose2k4 was made by SoMa
  232. -20:11:57- (lo2dk) swizz guy
  233. -20:12:00- (ZixXer) Hi guys and girls
  234. -20:12:02- (lo2dk) who also did Fractionary-X2
  235. -20:12:11- (lo2dk) hi ZixXer. long time no c!
  236. -20:12:19- (ZixXer) ye
  237. -20:12:22- (rawlph) [19:23:49] <+commits> [+Commit][Info: Fix crashes in PIE due to autologin when started via the launcher][Author: Peter Knepley]
  238. -20:12:24- (rawlph) o _o
  239. -20:12:34- (LifeWastage) Saiko :P
  240. -20:12:44- (ZixXer) playing some games and watching some series
  241. -20:12:48- (lo2dk) saiko was a bit badly optimized imo
  242. -20:12:52- (lo2dk) fps wise
  243. -20:12:55- (lo2dk) but played pretty well
  244. -20:13:18- (ZixXer) I was hoping ut4 would run decent after a month or so but its still supper crap for me
  245. -20:13:24- (LifeWastage) plenty of maps to choose from tbh
  246. -20:13:26- (ZixXer) even empty shells
  247. -20:13:38- (LifeWastage) there should be a vote, like a massive vote
  248. -20:13:48- (lo2dk) tried latext build ZixXer?
  249. -20:13:52- ºº¹¹ Join» (sas^blehehe-) (bleh-@GlobalGamers-4E46093.range86-178.btcentralplus.com)
  250. -20:13:55- (ZixXer) just recently
  251. -20:13:57- (lo2dk) ok
  252. -20:14:06- (lo2dk) i felt an improvement in last build
  253. -20:14:13- (ZixXer) the thing is if i dont move around it runs fine 60+ easly
  254. -20:14:13- (LifeWastage) make it so people can number the best maps in each category 1-10
  255. -20:14:13- (lo2dk) but ofc it could be better still
  256. -20:14:26- (LifeWastage) then add em all up and find out which has the most points
  257. -20:14:32- ºº¹º Join» (viperzz^) (Viperzz@GlobalGamers-96618093.access.telenet.be)
  258. -20:14:39- (ZixXer) but when i start shaking my mouse around the fps starts to plometing with spykes
  259. -20:14:48- (LifeWastage) the map list would be in the hundreds though most likely so it'll take some time
  260. -20:14:49- (lo2dk) ;/
  261. -20:14:51- ¹¹ºº Join» ([Aura]Invisible`) (invisible@t3h.l33t.m4st3r)
  262. -20:15:09- (lo2dk) yeah i think you are right. i couldnt put my words on what it was ZixXer
  263. -20:15:12- (lo2dk) but now that you say it...
  264. -20:15:27- (ZixXer) try the stat unitgraph command and see
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