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- local plr=script.Parent
- local LeftLeg=plr["Left Leg"]
- local RightLeg=plr["Right Leg"]
- local W00=Instance.new("Glue")
- W00.Parent=plr.Torso
- W00.Part0=plr.Torso
- W00.Part1=plr["Left Leg"]
- LeftLeg.Anchored=true
- wait(0.01)
- plr.Torso["Left Hip"]:Remove()
- wait(0.1)
- LeftLeg.Anchored=false
- local W002=Instance.new("Glue")
- W002.Parent=plr.Torso
- W002.Part0=plr.Torso
- W002.Part1=plr["Right Leg"]
- RightLeg.Anchored=true
- wait(0.01)
- plr.Torso["Right Hip"]:Remove()
- wait(0.1)
- RightLeg.Anchored=false
- local W003=Instance.new("Glue")
- W003.Parent=plr.HumanoidRootPart
- W003.Part0=plr.HumanoidRootPart
- W003.Part1=plr.Torso
- plr.Torso.Anchored=true
- wait(0.01)
- plr.HumanoidRootPart.RootJoint:Remove()
- wait(0.1)
- plr.Torso.Anchored=false
- local W004=Instance.new("Glue")
- W004.Parent=plr.Torso
- W004.Part0=plr.Torso
- W004.Part1=plr["Right Arm"]
- plr["Right Arm"].Anchored=true
- wait(0.01)
- plr.Torso["Right Shoulder"]:Remove()
- wait(0.1)
- plr["Right Arm"].Anchored=false
- local W005=Instance.new("Glue")
- W005.Parent=plr.Torso
- W005.Part0=plr.Torso
- W005.Part1=plr["Left Arm"]
- plr["Left Arm"].Anchored=true
- wait(0.01)
- plr.Torso["Left Shoulder"]:Remove()
- wait(0.1)
- plr["Left Arm"].Anchored=false
- local W006=Instance.new("Glue")
- W006.Parent=plr.Torso
- W006.Part0=plr.Torso
- W006.Part1=plr["Head"]
- plr["Head"].Anchored=true
- wait(0.01)
- plr.Torso["Neck"]:Remove()
- wait(0.1)
- plr["Head"].Anchored=false
- plr.Torso.CanCollide=false
- plr["Left Arm"].CanCollide=false
- plr["Right Arm"].CanCollide=false
- plr["Head"].CanCollide=false
- W00.Name=("Left Hip")
- W002.Name=("Right Hip")
- W003.Name=("RootJoint")
- W004.Name=("Right Shoulder")
- W005.Name=("Left Shoulder")
- W006.Name=("Neck")
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