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May 11th, 2024
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  1. new g_Object[65];
  2. new g_Vehicle[12];
  3. g_Object[0] = CreateObject(13061, -795.8004, -832.8366, 151.9911, 0.0000, 0.0000, 132.3999); //CE_factcomp2
  4. g_Object[1] = CreateObject(3276, -822.0781, -910.0778, 148.7127, 0.0000, 2.9999, -44.8997); //cxreffencesld
  5. g_Object[2] = CreateObject(18807, -709.8908, -862.7091, 135.1338, -0.8999, 5.8997, -53.2999); //MBridge75mHalf
  6. SetObjectMaterial(g_Object[2], 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
  7. SetObjectMaterial(g_Object[2], 2, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
  8. SetObjectMaterial(g_Object[2], 3, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
  9. SetObjectMaterial(g_Object[2], 4, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
  10. g_Object[3] = CreateObject(17040, -819.1853, -851.1845, 147.4302, 0.0000, 0.7997, 42.5998); //cuntw_weefact1_
  11. g_Object[4] = CreateObject(694, -836.8051, -871.4517, 144.7769, 0.0000, 0.0000, 0.0000); //sm_redwoodgrp
  12. g_Object[5] = CreateObject(694, -831.5026, -877.0501, 143.6670, 0.0000, 0.0000, 62.1999); //sm_redwoodgrp
  13. g_Object[6] = CreateObject(694, -830.8452, -896.1737, 143.3571, 0.0000, 0.0000, 106.9999); //sm_redwoodgrp
  14. g_Object[7] = CreateObject(694, -828.3385, -904.0567, 143.3571, 0.0000, 0.0000, 142.0997); //sm_redwoodgrp
  15. g_Object[8] = CreateObject(694, -846.5744, -889.8604, 143.3571, 0.0000, 0.0000, 156.3999); //sm_redwoodgrp
  16. g_Object[9] = CreateObject(694, -843.3903, -902.3294, 143.3571, 0.0000, 0.0000, 156.3999); //sm_redwoodgrp
  17. g_Object[10] = CreateObject(694, -839.5227, -916.5025, 138.9371, 0.0000, 0.0000, 156.3999); //sm_redwoodgrp
  18. g_Object[11] = CreateObject(694, -848.4353, -861.2116, 144.7769, 0.0000, 0.0000, -26.2999); //sm_redwoodgrp
  19. g_Object[12] = CreateObject(694, -855.4088, -867.7376, 144.7769, 0.0000, 0.0000, -26.2999); //sm_redwoodgrp
  20. g_Object[13] = CreateObject(5043, -836.8432, -891.7838, 149.5202, 0.0000, -35.0998, -9.0000); //bombdoor_LAs
  21. g_Object[14] = CreateObject(3276, -829.6925, -901.6516, 149.1101, 0.0000, 0.2998, -50.8997); //cxreffencesld
  22. g_Object[15] = CreateObject(3276, -837.2238, -893.8839, 149.1676, 0.0000, 0.2998, -41.2000); //cxreffencesld
  23. g_Object[16] = CreateObject(3168, -817.3129, -906.0263, 147.8450, 0.0000, 0.0000, 0.0000); //trailer2_01
  24. g_Object[17] = CreateObject(3168, -825.9415, -898.2368, 149.0325, 0.0000, -86.8999, 73.0000); //trailer2_01
  25. g_Object[18] = CreateObject(1631, -824.2432, -908.1552, 148.3421, 0.0000, -1.5000, 27.0998); //waterjump2
  26. g_Object[19] = CreateObject(1225, -819.2957, -911.5283, 148.1445, 0.0000, 0.0000, 0.0000); //barrel4
  27. g_Object[20] = CreateObject(1225, -829.5457, -903.0070, 148.5644, 0.0000, 0.0000, 0.0000); //barrel4
  28. g_Object[21] = CreateObject(2918, -833.4912, -894.4451, 149.4691, 0.0000, 0.0000, 0.0000); //kmb_mine
  29. g_Object[22] = CreateObject(1213, -833.2968, -894.2542, 148.4317, 0.0000, 0.0000, 0.0000); //mine
  30. g_Object[23] = CreateObject(17029, -858.5739, -840.0194, 137.9111, 0.0000, 0.0000, 152.8002); //cunt_rockgp2_09
  31. g_Object[24] = CreateObject(2918, -832.0999, -896.6369, 149.1678, 35.0998, 0.0000, 0.0000); //kmb_mine
  32. g_Object[25] = CreateObject(1225, -835.2188, -894.9431, 148.7308, 0.0000, 0.0000, 0.0000); //barrel4
  33. g_Object[26] = CreateObject(1225, -832.2979, -894.9431, 148.7308, 0.0000, 0.0000, 0.0000); //barrel4
  34. g_Object[27] = CreateObject(1218, -834.2005, -892.9146, 148.8224, 0.0000, 0.0000, 0.0000); //barrel1
  35. g_Object[28] = CreateObject(1218, -833.5999, -896.0357, 148.8224, 0.0000, 0.0000, 0.0000); //barrel1
  36. g_Object[29] = CreateObject(2934, -842.9047, -887.3491, 149.7570, 0.0000, 0.0000, -110.6997); //kmb_container_red
  37. g_Object[30] = CreateObject(2934, -845.3405, -881.4215, 149.7570, 0.0000, 0.0000, -34.2999); //kmb_container_red
  38. g_Object[31] = CreateObject(2935, -842.1843, -883.1467, 149.7209, -28.7000, 0.0000, -49.5998); //kmb_container_yel
  39. g_Object[32] = CreateObject(987, -848.0087, -880.6043, 146.3706, 0.0000, 0.0000, 97.6997); //elecfence_BAR
  40. g_Object[33] = CreateObject(987, -849.6762, -869.3707, 146.1640, 3.3998, 0.0000, 119.8999); //elecfence_BAR
  41. g_Object[34] = CreateObject(987, -855.6928, -847.5344, 148.7162, 84.2997, -3.4999, -82.4999); //elecfence_BAR
  42. g_Object[35] = CreateObject(1452, -824.0067, -877.1121, 149.1060, 0.0000, 0.0000, 36.5998); //DYN_OUTHOUSE
  43. g_Object[36] = CreateObject(1225, -881.5739, -833.0181, 147.1168, 0.0000, 0.0000, 0.0000); //barrel4
  44. g_Object[37] = CreateObject(1225, -881.5739, -834.4992, 147.1168, 0.0000, 0.0000, 0.0000); //barrel4
  45. g_Object[38] = CreateObject(1225, -883.0548, -834.4992, 147.3367, 0.0000, 0.0000, 0.0000); //barrel4
  46. g_Object[39] = CreateObject(1225, -883.0756, -836.1904, 147.5256, 0.0000, 83.7997, 0.0000); //barrel4
  47. g_Object[40] = CreateObject(1225, -883.0756, -833.4495, 147.5256, -5.4998, 83.7997, -43.5998); //barrel4
  48. g_Object[41] = CreateObject(3049, -882.5272, -831.8098, 147.3786, 58.3997, 12.3000, 21.2000); //des_quarrygate
  49. g_Object[42] = CreateObject(1225, -885.1558, -834.2890, 147.3466, 0.0000, 0.0000, 0.0000); //barrel4
  50. g_Object[43] = CreateObject(16390, -845.4686, -877.2780, 149.5039, 0.0000, 0.0000, 15.9997); //desn2_studbush
  51. g_Object[44] = CreateObject(16390, -856.6394, -899.6168, 149.5039, 0.0000, 0.0000, 122.5998); //desn2_studbush
  52. g_Object[45] = CreateObject(5838, -810.1215, -812.6552, 165.0249, 0.0000, 0.0000, 40.6999); //ci_watertank01
  53. g_Object[46] = CreateObject(11293, -788.5299, -809.3610, 147.3914, 0.0000, 0.0000, -135.4998); //facttanks_SFSe08
  54. g_Object[47] = CreateObject(705, -796.9140, -771.6577, 154.9821, 0.0000, 0.0000, 0.0000); //sm_veg_tree7vbig
  55. g_Object[48] = CreateObject(1457, -833.3203, -872.0344, 149.8437, 0.0000, 0.0000, 0.0000); //DYN_OUTHOUSE_2
  56. g_Object[49] = CreateObject(3261, -785.9838, -780.9652, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  57. g_Object[50] = CreateObject(3261, -785.9838, -777.9243, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  58. g_Object[51] = CreateObject(3261, -785.9838, -774.9135, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  59. g_Object[52] = CreateObject(3261, -785.9838, -771.8930, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  60. g_Object[53] = CreateObject(3261, -785.9838, -768.8917, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  61. g_Object[54] = CreateObject(3261, -791.2753, -768.8917, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  62. g_Object[55] = CreateObject(3261, -791.2753, -771.9229, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  63. g_Object[56] = CreateObject(3261, -791.2753, -774.9453, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  64. g_Object[57] = CreateObject(3261, -791.2753, -777.9561, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  65. g_Object[58] = CreateObject(3261, -791.2753, -780.9766, 155.8359, 0.0000, 0.0000, 0.0000); //grasshouse
  66. g_Object[59] = CreateObject(705, -790.5233, -755.0175, 154.9821, 0.0000, 0.0000, -115.3999); //sm_veg_tree7vbig
  67. g_Object[60] = CreateObject(16108, -799.2713, -765.9835, 159.3990, -0.3000, -3.2000, 82.3999); //des_snakefarm_
  68. g_Object[61] = CreateObject(16280, -762.5073, -757.6704, 156.0921, 0.0000, 11.5999, 0.0000); //des_farmhouse1_
  69. g_Object[62] = CreateObject(17005, -723.3449, -781.7504, 155.5021, 0.0000, 4.4998, 39.1999); //farmhouse
  70. g_Object[63] = CreateObject(12922, -731.0092, -834.0758, 152.4854, 0.0000, 2.0000, 32.5000); //sw_farment02
  71. g_Object[64] = CreateObject(18259, -803.7370, -885.2459, 148.7893, 0.0000, 0.0000, -143.0999); //logcabinn01
  72. g_Vehicle[0] = CreateVehicle(478, -814.5478, -894.6787, 148.9174, 0.0257, 0, 0, -1); //Walton
  73. g_Vehicle[1] = CreateVehicle(468, -726.8004, -788.3184, 149.1949, 174.8964, 0, 0, -1); //Sanchez
  74. g_Vehicle[2] = CreateVehicle(400, -790.8499, -841.6057, 148.9593, 310.2000, 0, 0, -1); //Landstalker
  75. g_Vehicle[3] = CreateVehicle(400, -759.1328, -780.8656, 152.9135, 181.4610, 0, 0, -1); //Landstalker
  76. g_Vehicle[4] = CreateVehicle(422, -796.0026, -833.5112, 148.8684, 274.4000, 0, 0, -1); //Bobcat
  77. g_Vehicle[5] = CreateVehicle(422, -796.3340, -829.2139, 148.8728, 274.4000, 0, 0, -1); //Bobcat
  78. g_Vehicle[6] = CreateVehicle(470, -788.6042, -818.6642, 148.8836, 191.7998, 0, 0, -1); //Patriot
  79. g_Vehicle[7] = CreateVehicle(560, -796.8867, -856.6623, 148.2792, 132.8828, 0, 0, -1); //Sultan
  80. g_Vehicle[8] = CreateVehicle(560, -790.8190, -851.0247, 148.4515, 132.8857, 0, 0, -1); //Sultan
  81. g_Vehicle[9] = CreateVehicle(400, -716.0721, -801.5896, 149.7570, 72.6031, 0, 0, -1); //Landstalker
  82. g_Vehicle[10] = CreateVehicle(468, -724.0952, -786.1707, 148.8349, 174.8536, 0, 0, -1); //Sanchez
  83.  
  84.  
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