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  1. Initialize engine version: 5.4.3f1 (01f4c123905a)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon R9 200 Series (ID=0x67b1)
  6. Vendor: ATI
  7. VRAM: 4072 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading D:\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading D:\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading D:\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading D:\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading D:\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading D:\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading D:\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll (this message is harmless)
  24. Loading D:\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll into Unity Child Domain
  25. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
  26. Loading D:\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
  27. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll (this message is harmless)
  28. Loading D:\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
  29. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll (this message is harmless)
  30. Loading D:\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll into Unity Child Domain
  31. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\ES2.dll (this message is harmless)
  32. Loading D:\Yiffalicious\yiffalicious_Data\Managed\ES2.dll into Unity Child Domain
  33. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  34. Loading D:\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  35. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
  36. Loading D:\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
  37. - Completed reload, in 0.111 seconds
  38. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\System.Core.dll (this message is harmless)
  39. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\System.dll (this message is harmless)
  40. OnLevelWasLoaded was found on ComponentPool
  41. This message has been deprecated and will be removed in a later version of Unity.
  42. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  43.  
  44. (Filename: Line: 375)
  45.  
  46. Platform assembly: D:\Yiffalicious\yiffalicious_Data\Managed\Boo.Lang.dll (this message is harmless)
  47. desktop: 2560x1440 60Hz; virtual: 2560x1440 at 0,0
  48. <RI> Initializing input.
  49.  
  50. <RI> Input initialized.
  51.  
  52. <RI> Initialized touch support.
  53.  
  54. ovr_Create(&m_session, &luid) failed: The given HMD doesn't exist.
  55. Failed to create Oculus Session.Compositor failed to initialize.ovr_Create(&m_session, &luid) failed: The given HMD doesn't exist.
  56. Failed to create Oculus Session.Compositor failed to initialize.OpenVR initialized!
  57.  
  58. (Filename: Line: 353)
  59.  
  60. [VRDevice] Successfully created device OpenVR.
  61. Non platform assembly: data-000000000E44E470 (this message is harmless)
  62. Fallback handler could not load library D:/Yiffalicious/yiffalicious_Data/Mono/data-000000000E44E470.dll
  63. UnloadTime: 0.687234 ms
  64. Connected to lighthouse:LHR-27ADB060
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  67.  
  68. WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  71.  
  72. Setting up 2 worker threads for Enlighten.
  73. Thread -> id: 2334 -> priority: 1
  74. Thread -> id: 4e0 -> priority: 1
  75. WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas (1)" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  76.  
  77. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  78.  
  79. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  80. UnloadTime: 1.344627 ms
  81.  
  82. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 2264.
  83. Total: 0.578693 ms (FindLiveObjects: 0.070508 ms CreateObjectMapping: 0.063486 ms MarkObjects: 0.352540 ms DeleteObjects: 0.091572 ms)
  84.  
  85. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  86. UnloadTime: 1.420402 ms
  87.  
  88. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2140.
  89. Total: 0.487412 ms (FindLiveObjects: 0.067875 ms CreateObjectMapping: 0.065827 ms MarkObjects: 0.285250 ms DeleteObjects: 0.058805 ms)
  90.  
  91. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  92. UnloadTime: 0.443528 ms
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3474.
  95. Total: 0.820936 ms (FindLiveObjects: 0.184023 ms CreateObjectMapping: 0.159155 ms MarkObjects: 0.458741 ms DeleteObjects: 0.018431 ms)
  96.  
  97. Tried opening modal in hidden canvas:
  98. at System.Environment.get_StackTrace()
  99. at Modal.‏‏‬‍‬‬‪‏‭‎‏‮‬‏‏‬‭‏‮​‬‎‭‮()
  100. at Modal.(System.String , System.String[] , System.Action`2 , System.String , System.String , System.Func`3 , System.String , System.String , Int32 , Boolean )
  101. at Premium.Start()
  102.  
  103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  104.  
  105.  
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  108.  
  109. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  110. UnloadTime: 20.019625 ms
  111.  
  112. Unloading 3712 unused Assets to reduce memory usage. Loaded Objects now: 2273.
  113. Total: 23.851053 ms (FindLiveObjects: 0.253653 ms CreateObjectMapping: 0.143941 ms MarkObjects: 0.823862 ms DeleteObjects: 22.629303 ms)
  114.  
  115. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  116. UnloadTime: 0.532467 ms
  117.  
  118. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 4207.
  119. Total: 2.101200 ms (FindLiveObjects: 0.203917 ms CreateObjectMapping: 0.102982 ms MarkObjects: 1.272364 ms DeleteObjects: 0.521057 ms)
  120.  
  121.  
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  124.  
  125. There are 440 items remaining to load
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  128.  
  129. There are 13 items remaining to load
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  132.  
  133. CopyVariationTextureIntoDefault Compression: 0.2232164
  134. Total time: 0.2232419
  135.  
  136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  137.  
  138. Load log:
  139. Awake: 1.1301141
  140. Start: 0.3856645
  141. Pre load: 0.00145700000000004
  142. Post load: 0.132067
  143. Remaining load: 0.0351592999999999
  144. The rest: 0.6453944
  145. Total time: 2.3299224
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  148.  
  149. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  150. UnloadTime: 27.647375 ms
  151.  
  152. Unloading 5270 unused Assets to reduce memory usage. Loaded Objects now: 2548.
  153. Total: 13.636153 ms (FindLiveObjects: 0.361317 ms CreateObjectMapping: 0.191922 ms MarkObjects: 6.788088 ms DeleteObjects: 6.293654 ms)
  154.  
  155. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  156. UnloadTime: 0.782025 ms
  157.  
  158. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3955.
  159. Total: 7.557534 ms (FindLiveObjects: 0.157692 ms CreateObjectMapping: 0.110004 ms MarkObjects: 6.951047 ms DeleteObjects: 0.338204 ms)
  160.  
  161.  
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  164.  
  165. System.NullReferenceException: Object reference not set to an instance of an object
  166. at InflationController. () [0x00000] in <filename unknown>:0
  167.  
  168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  169.  
  170. There are 249 items remaining to load
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  173.  
  174. There are 12 items remaining to load
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  177.  
  178. Load log:
  179. Awake: 0.7014212
  180. Start: 0.1810237
  181. Pre load: 0.00033379999999994
  182. Post load: 0.0496702
  183. Remaining load: 0.0121245
  184. The rest: 0.3315216
  185. Total time: 1.2761013
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  188.  
  189. Connected to lighthouse:LHR-27ADB060
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  192.  
  193. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  194. UnloadTime: 16.917852 ms
  195.  
  196. Unloading 5053 unused Assets to reduce memory usage. Loaded Objects now: 2450.
  197. Total: 20.400251 ms (FindLiveObjects: 0.584251 ms CreateObjectMapping: 0.156229 ms MarkObjects: 4.919184 ms DeleteObjects: 14.739708 ms)
  198.  
  199. OpenVR Shutdown
  200.  
  201. (Filename: Line: 707)
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