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Feb 22nd, 2018
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  1. on death of player:
  2. if arg-1 is not set:
  3. if victim is player:
  4. set the death message to "&aDeath&8>>&7[&9%player%&7]"
  5. if damage was caused by attack:
  6. if victim is player:
  7. set the death message to "&aPlayer Kill&8>>&7[&9%attacker%&7]&d Killed &7[&c%player%&7]"
  8. if damage was caused by potion:
  9. if victim is player:
  10. set the death message to "&aPotion Death&8>>&7[&9%player%&7]"
  11. if damage was caused by fall:
  12. if victim is player:
  13. set the death message to "&aFalling Death&8>>&7[&9%player%&7]"
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