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- https://bnstree.com/skill/FM
- Overview:
- All "Tiers" have been merged together into one Stage. Stages are now called Types.
- Skill points have been removed; the full benefits of a skill are now granted on learning them via player character levels (effectively closes the gap between a HM Level 1 and a HM Level 15 player).
- Hongmoon Skills still need to be learned. There is a side option that allows using the Hongmoon Skill effect.
- Skills normally learned through the previous Tiers (e.g. Multiple Blaze/Chi Bomb) are separated from the skill and given by default.
- A new energy resource, Hongmoon Energy, was added. A full bar (10,000 points) is needed to activate Ultimate skills.
- Class-specific Changes:
- Global cooldown on all skills removed.
- Max number of Flame and Frost Orbits reduced from 3 to 1.
- All Flame skills now generate one Flame Orbit on critical hit.
- All Frost skills now generate one Frost Orbit on critical hit.
- Flame Soul/Frost Soul removed.
- Flame Palm (LMB):
- Stage 1 (Auto Detonate) removed.
- Stage 2/Type 1 (Damage):
- Deals [1.20] Flame damage -> Deals [3.20] Flame damage
- New effect: Generates 95 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown, airborne
- Hongmoon:
- New effect: Generates 1 additional focus on critical hit
- Stage 3/Type 2 (Heal):
- Deals [1.20] Flame damage up to 3 enemies -> Deals [3.20] Flame damage
- Area: 8 meter radius -> Single Target
- Hongmoon:
- Recovers 1 focus per hit -> Generates 1 additional focus on critical hit
- Barrage (LMB): Removed
- Frost Palm (RMB):
- Hongmoon Skill placeholder removed
- Stage 1/Type 1 (Slow):
- New effect: Generates 95 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown, airborne
- Stage 2/Type 1 (Basic):
- New effect: Generates 95 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown, airborne
- Removed effect: Creates 1 frost orbit on critical hit
- Removed effect: Does not generate threat
- Mystic Fire/Mystic Ice (F):
- Becomes Mystic Fire and deals flame damage in Flame Build; becomes Mystic Ice and deals frost damage in Frost Build
- New effect: Increases evolved attack power gained from equips by 20% and then increases it by 100 during use
- New effect: Generates 20 Hongmoon Energy
- Removed effect: User gains Enhanced Flame/Frost for 15 sec
- Flame Fury/Frost Fury (F): Removed
- Windstorm (F): Removed
- Dragonblaze (F):
- Consumes 3 Flame Orbits -> Consumes 1 Flame Orbit
- (Flame Build only) New effect: Increases flame damage gained from equips by 40% and then increases it by 100 for 15 sec
- (Flame Build only) New effect: Decreases the cooldown of Meteor Shower by 3 sec (no longer affects Blazing Wall)
- Cooldown: 0 sec -> 12 sec
- Dragonfrost (F):
- Consumes 3 Frost Orbits -> Consumes 1 Frost Orbit
- (Frost Build only) New effect: Increases frost damage gained from equips by 40% and then increases it by 100 for 15 sec
- (Frost Build only) New effect: Decreases the cooldown of Cold Snap by 3 sec (no longer affects Snowball/Frost Tornado)
- Cooldown: 0 sec -> 12 sec
- Dual Dragons (F):
- Consumes 3 Flame and Frost Orbits -> Consumes 1 Flame and Frost Orbit
- Second Wind (Tab):
- Hongmoon Skill placeholder removed
- Stage 2 (Knockback/Knockdown + Slow Disable + Charge Disable) and 3 (Daze + 5 Focus Generation) removed
- Stage 1/Type 1 (Escape):
- Heals the user 5% of their health on recovering from grapple, grab, phantom grip -> Heals the user 5% of their health
- New effect: Inflicts 2 sec daze on escape from stun, daze, knockdown, unconscious
- Fire Storm (Tab):
- Hongmoon Skill placeholder removed
- Stage 1 (Damage) and 4 (Heatwave Daze) removed.
- Stage 3 (Heatwave Knockdown) moved to Z Skill and replaces Wildfire/Ring of Fire
- Stage 2/Type 1 (Deflect):
- New effect: Generates 105 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown
- New effect: Pierces deflect
- Frost Armor (Tab):
- Stage 1/Type 1 (Lifesteal):
- Removed effect: Heals the user 1% of their health on resist
- Removed effect: Heals the user 10% of their health over 10 sec
- Removed effect: Inflicts 5 meter knockback on cancelling skill
- Stage 2/Type 2 (Freeze):
- Removed effect: Heals the user 1% of their health on resist
- Removed effect: Heals the user 10% of their health over 10 sec
- Impact (1):
- Stage 1/Type 1 (Defense):
- Hongmoon:
- New effect: Generates 116 Hongmoon Energy on counter
- Stage 3/Type 3 Flame (Combo):
- Force Blast renamed to Impact
- Only available in Flame Build
- Hongmoon:
- Deals [3.50] additional flame damage on hitting an enemy with 5 stacks of ember -> Max speed Dragonchar available on detonating 5 stacks of ember
- Stage 4/Type 3 Frost (Cooldown Reduction):
- Force Blast renamed to Impact
- Only available in Frost Build
- Removed effect: Deals [5.00] additional frost damage to enemies inflicted by freeze
- New effect: Decreases the cooldown of Snowball/Frost Tornado by 15 sec
- Cooldown: 0 sec -> 9 sec
- Hongmoon:
- Removed effect: Decreases the cooldown of Snowball/Frost Tornado by 1 sec on critical hit to enemies inflicted by freeze
- Focus: 0 Generation -> 3 Generation
- Dragonchar (2):
- Stage 1/Type 1 Flame (Accelerated):
- Only available in Flame Build
- Removed effect: Deals [1.00] additional flame damage to enemies inflicted by stun, daze, grab, phantom grip
- Deals [4.00] additional flame damage to enemies inflicted by burn -> Deals [1.30] additional flame damage to enemies inflicted by burn
- New effect: Generates 7 Hongmoon Energy
- Cast speed accelerates with consecutive use moved from Hongmoon effect to normal skill effect
- Area: 2x10 meter linear -> 2x16 meter linear
- Hongmoon:
- New effect: Generates 1 focus on critical hit
- Stage 2/Type 2 Flame (Daze):
- Only available in Flame Build
- New effect: Generates 105 Hongmoon Energy
- New effect: Does not generate Hongmoon Energy while cooldown is active
- Stage 3/Type 3 Flame (Blazing Beam) (Damage):
- Only available in Flame Build
- Deals [6.00] flame damage -> Deals [9.50] flame damage
- Deals [4.00] additional flame damage to enemies inflicted by burn -> Deals [4.50] additional flame damage to enemies inflicted by burn
- New effect: Generates 17 Hongmoon Energy
- Stage 4/Type 1 Frost (Ice Rain) (Damage):
- Only available in Frost Build
- Deals [3.00] frost damage -> Deals [9.25] frost damage
- Focus: 1 Cost -> 2 Cost
- Removed effect: Deals [4.00] additional frost damage to enemies within the area of Cold Snap
- Cast speed accelerates with consecutive use -> Cast speed increased on use to enemies within the area of Cold Snap
- New effect: Costs 1 less focus on use to enemies within the area of Cold Snap
- New effect: Generates 12 Hongmoon Energy
- Hongmoon:
- Removed effect: Recovers 1 focus on hit to enemies within the area of Cold Snap
- Costs 1 less focus on use to enemies within the area of Cold Snap -> Costs 2 less focus on use to enemies within the area of Cold Snap
- Dragonwhorl moved to 2 Skill under Type 2 Frost
- Only available in Frost Build
- Completely redesigned to be the "Frost" version of Daze Dragonchar
- Inflicts 1 stack of ember -> Inflicts 5 sec freeze
- Awakened Dragonchar/Ice Rain (2):
- Awakened Daze Dragonchar and Awakened Blazing Beam removed; now defaults to Awakened Dragonchar/Ice Rain regardless of specs.
- Awakened Dragonchar:
- Removed effect: Deals [1.00] additional flame damage to enemies inflicted by stun, daze, grab, phantom grip
- Removed effect: Deals [4.00] additional flame damage to enemies inflicted by burn
- Removed effect: User gains enhanced flame for 15 sec
- New effect: Increases flame damage gained from equips by 40% and then increases it by 100 for 15 sec
- New effect: Generates 7 Hongmoon Energy
- Awakened Ice Rain:
- Deals [7.20] frost damage -> Deals [11.50] frost damage
- Removed effect: Deals [4.00] additional frost damage to enemies within the area of Cold Snap
- Removed effect: Recovers 1 focus on hit to enemies within the area of Cold Snap
- New effect: Increases frost damage gained from equips by 40% and then increases it by 100 for 15 sec
- New effect: Generates 12 Hongmoon Energy
- Dragonwhorl (3):
- Stage 1 (Dragonwhorl) moved to 2 Skill (Ice Rain) under Type 2 Frost
- Stage 2 (Frost Nova) moved to V Skill (Frost Sheath) under Type 3
- Stage 3/Type 1 (Glacial Beam) (Stun):
- Renamed to Force Blast
- New effect: Generates 74 Hongmoon Energy
- Phantom Grip (4):
- Stage 4 (Shadow Grasp one-time pull) removed
- Stage 1/Type 1 (Basic):
- New effect: Generates 105 Hongmoon Energy
- Cooldown: 36 sec -> 24 sec
- Stage 3/Type 3 (Shadow Grasp):
- Hongmoon:
- Inflicts 1 sec 80% movement speed reduction per hit -> Inflicts 3 sec 80% movement speed reduction per hit
- Inflicts 1 sec charge skill disable per hit -> Inflicts 3 sec charge skill disable per hit
- Multiple Blaze/Chi Bomb (4):
- Multiple Blaze is only available in Flame Build; Chi Bomb is only avaiable in Frost Build
- No longer requires Hongmoon Phantom Grip to learn
- Ice Coil (Z):
- Stage 1/Type 1 Flame/Type 2 Frost (Ice Coil) (Slow):
- Cooldown: 30 sec -> 18 sec
- Stage 2/Type 1 Flame/Type 3 Frost (Frost Burst) (Frost Prison):
- Cooldown: 30 sec -> 45 sec
- Stage 3/Type 1 Frost (Cold Snap) (Additional Damage):
- Only available in Frost Build
- Deals [2.50] frost damage over 5 sec -> Deals [25.00] frost damage over 10 sec
- Focus: 0 Generation -> 3 Generation
- Recovers 1 focus per hit -> Recovers 3 focus per hit
- Removed effect: Frost skills deal 10% increased damage to enemies within the area
- Cooldown: 30 sec -> 36 sec
- Wildfire (Z):
- Wildfire/Ring of Fire replaced with Knockdown Heatwave
- Removed effect: Launches enemies inflicted by stun, daze into the air
- Range: From user -> 16 meters
- Type 2 (Launch Heatwave) added:
- Launches enemies inflicted by stun, daze, knockdown into the air
- Generates 116 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown
- Deals [3.00] flame damage
- Inflicts 1 stack of ember
- Detonated using Scorching Heat
- Pierces defense, deflect
- Snowball (X):
- Hongmoon Skill placeholder removed
- Stage 2 (Snowball) (Defense Break) merged into Stage 3/Type 2 (Frost Tornado) (Offense-Defense Disable):
- Deals [1.50] frost damage up to 3 enemies -> Deals 54 ~ 63 [4.50] frost damage over 3 hits up to 3 enemies
- New effect: Breaks defense skills
- New effect: Inflicts 5 sec freeze on breaking defense
- New effect: Inflicts 6 sec defense skill disable on breaking defense
- Inferno (X):
- Stage 3 Inferno (Ember Stacking) removed
- Stage 1/Type 1 (Increased Damage):
- Removed effect: Creates 3 Flame Orbits
- Stage 2/Type 1 (Additional Damage):
- New effect: Generates 105 Hongmoon Energy on hit to enemies inflicted by stun, daze
- Short Fuse (C):
- Stage 2 (Ember Detonate) removed
- Stage 1/Type 1 (Focus Regen):
- Deals [10.00] flame damage over 10 sec -> Deals [10.00] flame damage
- Removed effect: Ember detonated using Flame Reap
- Removed effect: Deals [0.30] damage per ember stack on detonation
- Removed effect: Deals 75% additional damage per ember stack on detonation
- Divine Veil (C):
- Stage 2 (Mobile Veil) removed
- Blazing Wall (V):
- Blazing Wall and Meteor Shower are now separate skills
- Blazing Wall:
- Deals [6.00] flame damage over 5 sec -> Deals [10.00] flame damage over 5 sec
- Removed effect: Deals [0.80] additional flame damage to enemies inflicted by phantom grip
- Frost Prison (V):
- Frost Sheath is a Type 1 skill; Frost Prison is a Type 2 skill
- Frost Nova moved to V skill under Type 3
- Backstep (S):
- Base/Type 1:
- Cooldown: 16 sec -> 12 sec
- Tier 2 (8 meter -> 14 meter) is now its own version under Type 2
- Tier 3 (Escape Stun/Daze/Knockdown/Unconscious) is now its own version under Type 3
- New Ultimate Skill: Drago Cannon (G)
- Deals flame damage in Flame Build; deals frost damage in Frost Build
- Deals [147.00] flame/frost damage over 4 hits
- Deals [35.00] additional flame/frost damage to enemies inflicted by airborne
- Pierces defense, deflect
- Range: 16 meter
- Area: 5 meter radius
- Cast Time: None
- Cooldown: None
- Preconditions:
- Flame Stance
- Max Hongmoon Energy
- New Ultimate Skill: Freezing Tundra (B)
- Creates a Freezing Tundra field that lasts for 10 sec
- Inflicts 6 sec chill per hit
- Creates Frost Orbit per hit
- Pierces defense, deflect
- Range: From User
- Area: 5 meter radius
- Cast Time: None
- Cooldown: None
- Preconditions:
- Frost Stance
- Max Hongmoon Energy
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