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- on level change:
- send player title "&b&l&nレベルアップ" with subtitle "&a%player's level%&fになりました。" for 3 seconds
- execute console command "execute %player% ~ ~ ~ /summon fireworks_rocket ~ ~ ~ {LifeTime:6,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:3,Trail:1,Colors:[I;4312372],FadeColors:[I;6719955]}],Flight:0}}}}"
- wait 1 second
- message "&eレベルアップのため、体力が回復しました。"
- heal player
- on damage:
- if victim is not player:
- send "&a%victim%&eの残りの体力: &c&l%victim's health%" to attacker
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