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  1.  
  2. -- source
  3. accountSize = 2 -- limite de characters na conta.
  4.  
  5. -- Account manager
  6. accountManager = true
  7. namelockManager = true
  8. newPlayerChooseVoc = false
  9. newPlayerSpawnPosX = 320
  10. newPlayerSpawnPosY = 402
  11. newPlayerSpawnPosZ = 7
  12. newPlayerTownId = 1
  13. newPlayerLevel = 20
  14. newPlayerMagicLevel = 0
  15. generateAccountNumber = false
  16.  
  17. lightInterval = 7500
  18. -- a cada "lightInterval" ms vai passar 1 minuto
  19. lightChange = 1
  20. -- quanto de light ira alterar durante passagem de dia/noite
  21. startupTime = 351
  22. -- quantas horas serão ao ligar o server (360 = 6:00 a.m, 1080 = 6:00 p.m, varia de 0 a 1440)
  23. startupLight = 40
  24. -- quanto de light vai estar ao ligar o server
  25.  
  26. limitPokeballs = 6 -- deprecated
  27. happyDropTime = 12 -- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS
  28. minHappinessEffectDelay = 25 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
  29. maxHappinessEffectDelay = 40 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
  30. PokemonStageVeryHappy = 215 -- com quanto de happy o poke precisa pra estar muito feliz
  31. PokemonStageHappy = 160 -- ... pra estar feliz
  32. PokemonStageOK = 110 -- ... pra estar normal
  33. PokemonStageSad = 50 -- ... pra estar triste
  34. PokemonStageMad = 0 -- ... pra estar bravo
  35. maximumHunger = 120 -- maior fome possivel
  36. stateHunger = 100 -- 19estagio que precisa estar pra ficar com fome
  37. increaseHunger = 7 -- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger"
  38. decreaseHappy = 1 -- HAPPINESS que o pokemon vai perder a cada "happyDropTime"
  39. decreaseHungryHappy = 4 -- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome
  40. useTeleportWithFly = false
  41. dropHappyDuringBattles = true -- HAPPINESS vai cair enquanto estiver batalhando ? true / false
  42.  
  43. allowBlockSpawn = false
  44.  
  45. -- Unjustified kills
  46. -- NOTE: *Banishment and *BlackSkull variables are >summed up<
  47. -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
  48. -- *RedSkull equivalents.
  49. -- Auto banishing works only if useBlackSkull set to negative.
  50. -- advancedFragList is not advised if you use huge frags
  51. -- requirements.
  52. redSkullLength = 30 * 24 * 60 * 60
  53. blackSkullLength = 45 * 24 * 60 * 60
  54. dailyFragsToRedSkull = 3
  55. weeklyFragsToRedSkull = 5
  56. monthlyFragsToRedSkull = 10
  57. dailyFragsToBlackSkull = dailyFragsToRedSkull
  58. weeklyFragsToBlackSkull = weeklyFragsToRedSkull
  59. monthlyFragsToBlackSkull = monthlyFragsToRedSkull
  60. dailyFragsToBanishment = dailyFragsToRedSkull
  61. weeklyFragsToBanishment = weeklyFragsToRedSkull
  62. monthlyFragsToBanishment = monthlyFragsToRedSkull
  63. blackSkulledDeathHealth = 40
  64. blackSkulledDeathMana = 0
  65. useBlackSkull = true
  66. useFragHandler = true
  67. advancedFragList = false
  68.  
  69. -- Banishments
  70. -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
  71. -- killsBanLength works only if useBlackSkull option is disabled.
  72. notationsToBan = 3
  73. warningsToFinalBan = 4
  74. warningsToDeletion = 5
  75. banLength = 7 * 24 * 60 * 60
  76. killsBanLength = 7 * 24 * 60 * 60
  77. finalBanLength = 30 * 24 * 60 * 60
  78. ipBanishmentLength = 1 * 24 * 60 * 60
  79. broadcastBanishments = true
  80. maxViolationCommentSize = 200
  81. violationNameReportActionType = 2
  82. autoBanishUnknownBytes = false
  83.  
  84. -- Battle
  85. -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
  86. -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
  87. -- deathLostPercent set to nil enables manual mode.
  88. worldType = "no-pvp"
  89. protectionLevel = 1000
  90. pvpTileIgnoreLevelAndVocationProtection = true
  91. pzLocked = 18 * 1000
  92. huntingDuration = 60 * 1000
  93. criticalHitChance = 7
  94. criticalHitMultiplier = 1
  95. displayCriticalHitNotify = false
  96. removeWeaponAmmunition = true
  97. removeWeaponCharges = true
  98. removeRuneCharges = true
  99. whiteSkullTime = 15 * 60 * 1000
  100. noDamageToSameLookfeet = false
  101. showHealingDamage = false
  102. showHealingDamageForMonsters = false
  103. fieldOwnershipDuration = 5 * 1000
  104. stopAttackingAtExit = false
  105. oldConditionAccuracy = false
  106. loginProtectionPeriod = 10 * 1000
  107. deathLostPercent = 1
  108. stairhopDelay = 0 * 1000
  109. pushCreatureDelay = 1 * 1000
  110. deathContainerId = 0
  111. gainExperienceColor = 215
  112. addManaSpentInPvPZone = true
  113. squareColor = 0
  114. allowFightback = true
  115.  
  116. -- Connection config
  117. worldId = 0
  118. ip = "25.2.4.19"
  119. bindOnlyConfiguredIpAddress = false
  120. loginPort = 7171
  121. gamePort = 7172
  122. adminPort = 7171
  123. statusPort = 7171
  124. loginTries = 10
  125. retryTimeout = 5 * 1000
  126. loginTimeout = 60 * 1000
  127. maxPlayers = 1000
  128. motd = "Welcome to Pokemon Ultra Fire. Boa sorte em sua jornada!"
  129. displayOnOrOffAtCharlist = false
  130. onePlayerOnlinePerAccount = false
  131. allowClones = true
  132. serverName = "Pokemon Ultra Fire"
  133. loginMessage = "Welcome to Pokemon Ultra Fire. Boa sorte em sua jornada"
  134. statusTimeout = 5 * 60 * 1000
  135. replaceKickOnLogin = true
  136. forceSlowConnectionsToDisconnect = false
  137. loginOnlyWithLoginServer = false
  138. premiumPlayerSkipWaitList = true
  139.  
  140. -- Database
  141. -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
  142. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
  143. sqlType = "sqlite"
  144. sqlHost = "localhost"
  145. sqlPort = 3306
  146. sqlUser = "root"
  147. sqlPass = ""
  148. sqlDatabase = "forgottenserver"
  149. sqlFile = "forgottenserver.s3db"
  150. sqlKeepAlive = 0
  151. mysqlReadTimeout = 10
  152. mysqlWriteTimeout = 10
  153. encryptionType = "plain"
  154.  
  155. -- Deathlist
  156. deathListEnabled = true
  157. deathListRequiredTime = 1 * 60 * 1000
  158. deathAssistCount = 19
  159. maxDeathRecords = 10
  160.  
  161. -- Guilds
  162. ingameGuildManagement = true
  163. levelToFormGuild = 40
  164. premiumDaysToFormGuild = 0
  165. guildNameMinLength = 2
  166. guildNameMaxLength = 25
  167.  
  168. -- Highscores
  169. highscoreDisplayPlayers = 15
  170. updateHighscoresAfterMinutes = 60
  171.  
  172. -- Houses
  173. buyableAndSellableHouses = true
  174. houseNeedPremium = false
  175. bedsRequirePremium = false
  176. levelToBuyHouse = 50
  177. housesPerAccount = 0
  178. houseRentAsPrice = true
  179. housePriceAsRent = true
  180. housePriceEachSquare = 2975
  181. houseRentPeriod = "never"
  182. houseCleanOld = 0
  183. guildHalls = false
  184.  
  185. -- Item usage
  186. timeBetweenActions = 500
  187. timeBetweenExActions = 500
  188. hotkeyAimbotEnabled = true
  189.  
  190. -- Map
  191. -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
  192. mapName = "mastermap"
  193. mapAuthor = "Bolz"
  194. randomizeTiles = true
  195. storeTrash = false
  196. cleanProtectedZones = true
  197. mailboxDisabledTowns = "1"
  198.  
  199. -- Process
  200. -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
  201. -- coresUsed are seperated by comma cores ids used by server process,
  202. -- default is -1, so it stays untouched (automaticaly assigned by OS).
  203. defaultPriority = "high"
  204. niceLevel = 5
  205. coresUsed = "-1"
  206.  
  207. -- Startup
  208. optimizeDatabaseAtStartup = true
  209. removePremiumOnInit = true
  210. confirmOutdatedVersion = false
  211.  
  212. -- Spells
  213. formulaLevel = 5.0
  214. formulaMagic = 1.0
  215. bufferMutedOnSpellFailure = false
  216. spellNameInsteadOfWords = false
  217. emoteSpells = false
  218.  
  219. -- Outfits
  220. allowChangeOutfit = true
  221. allowChangeColors = true
  222. allowChangeAddons = true
  223. disableOutfitsForPrivilegedPlayers = false
  224. addonsOnlyPremium = false
  225.  
  226. -- Miscellaneous
  227. -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
  228. -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
  229. dataDirectory = "data/"
  230. bankSystem = true
  231. displaySkillLevelOnAdvance = true
  232. promptExceptionTracerErrorBox = true
  233. separateViplistPerCharacter = false
  234. maximumDoorLevel = 500
  235. maxMessageBuffer = 4
  236.  
  237. -- Saving-related
  238. -- useHouseDataStorage usage may be found at README.
  239. saveGlobalStorage = false
  240. useHouseDataStorage = false
  241. storePlayerDirection = false
  242.  
  243. -- Loot
  244. -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
  245. checkCorpseOwner = true
  246. monsterLootMessage = 3
  247. monsterLootMessageType = 22
  248.  
  249. -- Ghost mode
  250. ghostModeInvisibleEffect = true
  251. ghostModeSpellEffects = true
  252.  
  253. -- Limits
  254. idleWarningTime = 14 * 60 * 1000
  255. idleKickTime = 15 * 60 * 1000
  256. expireReportsAfterReads = 1
  257. playerQueryDeepness = 2
  258. maxItemsPerPZTile = 0
  259. maxItemsPerHouseTile = 0
  260.  
  261. -- Premium-related
  262. freePremium = false
  263. premiumForPromotion = true
  264.  
  265. -- Blessings
  266. -- NOTE: blessingReduction* regards items/containers loss.
  267. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
  268. blessingOnlyPremium = true
  269. blessingReductionBase = 30
  270. blessingReductionDecreament = 5
  271. eachBlessReduction = 8
  272.  
  273. -- Rates
  274. -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
  275. -- rateExperienceFromPlayers 0 to disable.
  276. experienceStages = true
  277. rateExperience = 0
  278. rateExperienceFromPlayers = 0
  279. rateSkill = 1
  280. rateMagic = 1.0
  281. rateLoot = 1
  282. rateSpawn = 1
  283.  
  284. -- Monster rates
  285. rateMonsterHealth = 1.0
  286. rateMonsterMana = 1.0
  287. rateMonsterAttack = 1.5
  288. rateMonsterDefense = 1.0
  289.  
  290. -- Experience from players
  291. -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
  292. -- player will gain experience from every lower leveled player.
  293. -- max~Threshold* set to 0 will disable the maximum threshold:
  294. -- player will gain experience from every higher leveled player.
  295. minLevelThresholdForKilledPlayer = 0.9
  296. maxLevelThresholdForKilledPlayer = 1.1
  297.  
  298. -- Stamina
  299. -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
  300. -- rateStaminaHits multiplies every hit done a creature, which are later
  301. -- multiplied by player attack speed.
  302. -- rateStaminaGain is divider of every logged out second, eg:
  303. -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
  304. -- rateStaminaThresholdGain is divider for the premium stamina.
  305. -- staminaRatingLimit* is in minutes.
  306. rateStaminaLoss = 1
  307. rateStaminaGain = 3
  308. rateStaminaThresholdGain = 12
  309. staminaRatingLimitTop = 41 * 60
  310. staminaRatingLimitBottom = 14 * 60
  311. rateStaminaAboveNormal = 1.0
  312. rateStaminaUnderNormal = 1.0
  313. staminaThresholdOnlyPremium = true
  314.  
  315. -- Party
  316. -- NOTE: experienceShareLevelDifference is float number.
  317. -- experienceShareLevelDifference is highestLevel * value
  318. experienceShareRadiusX = 30
  319. experienceShareRadiusY = 30
  320. experienceShareRadiusZ = 1
  321. experienceShareLevelDifference = 200 * 200
  322. extraPartyExperienceLimit = 20
  323. extraPartyExperiencePercent = 20
  324. experienceShareActivity = 2 * 60 * 1000
  325.  
  326. -- Global save
  327. -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
  328. -- if you want such a system please check out data/globalevents/globalevents.xml.
  329. globalSaveEnabled = false
  330. globalSaveHour = 8
  331. shutdownAtGlobalSave = true
  332. cleanMapAtGlobalSave = false
  333.  
  334. -- Spawns
  335. deSpawnRange = 2
  336. deSpawnRadius = 25
  337.  
  338. -- Summons
  339. maxPlayerSummons = 1
  340. teleportAllSummons = true
  341. teleportPlayerSummons = true
  342.  
  343. -- Status
  344. ownerName = "PDA OPEN SOURCE BY LUIZ MACHADO"
  345. ownerEmail = ""
  346. url = ""
  347. location = "Brazil"
  348. displayGamemastersWithOnlineCommand = false
  349.  
  350. -- Logs
  351. -- NOTE: This kind of logging does not work in GUI version.
  352. -- For such, please compile the software with __GUI_LOGS__ flag.
  353. adminLogsEnabled = false
  354. displayPlayersLogging = true
  355. prefixChannelLogs = ""
  356. runFile = ""
  357. outLogName = ""
  358. errorLogName = ""
  359. truncateLogsOnStartup = false
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