MelTorefas

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Jan 3rd, 2022
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  1. [MyXcomTest1.X2CardFIX1]
  2. ;原版兵种
  3. ;Kish: Redid all values to correspond to the force levels these units actually appear at for the AI.
  4. ;Added many more units from ABA. Not all tested, USE AT OWN RISK.
  5.  
  6. ; --BOSSES--
  7.  
  8. ; Avatar
  9. ; +MagAgentCharacterTemplates=( TemplateName="AdvPsiWitchM3", MinForceLevel=17, MaxForceLevel=20 )
  10.  
  11. ; Gatekeeper (NO idea if this works. Probably spawns hostiles.)
  12. ; +MagAgentCharacterTemplates=( TemplateName="Gatekeeper", MinForceLevel=18, MaxForceLevel=20 )
  13.  
  14. ; Gatekeeper Prime (NO idea if this works. Probably spawns hostiles.)
  15. ; +MagAgentCharacterTemplates=( TemplateName="GatekeeperM4", MinForceLevel=20, MaxForceLevel=20 )
  16.  
  17. ; Sectopod
  18. ; +MagAgentCharacterTemplates=( TemplateName="Sectopod", MinForceLevel=16, MaxForceLevel=20 )
  19.  
  20. ; Stealth Sectopod
  21. ; +MagAgentCharacterTemplates=( TemplateName="Sectopod", MinForceLevel=19, MaxForceLevel=20 )
  22.  
  23.  
  24. ; --ALIENS--
  25.  
  26. ; Berserkers (Basic, Firestarter)
  27.  +MagAgentCharacterTemplates=( TemplateName="Berserker", MinForceLevel=7, MaxForceLevel=13 )
  28.  +MagAgentCharacterTemplates=( TemplateName="BerserkerFire", MinForceLevel=8, MaxForceLevel=13 )
  29.  
  30. ; Berserker Primes (Basic, Firestarter)
  31.  +MagAgentCharacterTemplates=( TemplateName="BerserkerM4", MinForceLevel=14, MaxForceLevel=20 )
  32.  +MagAgentCharacterTemplates=( TemplateName="BerserkerFireM4", MinForceLevel=14, MaxForceLevel=20 )
  33.  
  34. ; Sectoids (Basic, Soldier, Mindbender, Puppeteer)
  35.  +MagAgentCharacterTemplates=( TemplateName="Sectoid", MinForceLevel=1, MaxForceLevel=8 )
  36.  +MagAgentCharacterTemplates=( TemplateName="SectoidTrooper", MinForceLevel=2, MaxForceLevel=9 )
  37.  +MagAgentCharacterTemplates=( TemplateName="SectoidMindbender", MinForceLevel=5, MaxForceLevel=12 )
  38.  +MagAgentCharacterTemplates=( TemplateName="SectoidPuppeteer", MinForceLevel=9, MaxForceLevel=15 )
  39.  
  40. ; Sectiod Primes (Prime Soldier, Prime Mindbender, Prime Puppeteer)
  41.  +MagAgentCharacterTemplates=( TemplateName="SectoidTrooperM4", MinForceLevel=13, MaxForceLevel=20 )
  42.  +MagAgentCharacterTemplates=( TemplateName="SectoidMindbenderM4", MinForceLevel=13, MaxForceLevel=20 )
  43.  +MagAgentCharacterTemplates=( TemplateName="SectoidPuppeteerM4", MinForceLevel=13, MaxForceLevel=20 )
  44.  
  45. ; Vipers (Basic, Mamba, Boa, Wyvern)
  46.  +MagAgentCharacterTemplates=( TemplateName="Viper", MinForceLevel=4, MaxForceLevel=10 )
  47.  +MagAgentCharacterTemplates=( TemplateName="ViperMamba", MinForceLevel=11, MaxForceLevel=20 )
  48.  +MagAgentCharacterTemplates=( TemplateName="ViperBoa", MinForceLevel=15, MaxForceLevel=20 )
  49.  +MagAgentCharacterTemplates=( TemplateName="Wyvern", MinForceLevel=7, MaxForceLevel=20 )
  50.  
  51. ; Viper Prime
  52.  +MagAgentCharacterTemplates=( TemplateName="ViperM4", MinForceLevel=15, MaxForceLevel=20 )
  53.  
  54. ; Mutons (Basic, Pyro, Infector, Captain, Champion)
  55.  +MagAgentCharacterTemplates=( TemplateName="Muton", MinForceLevel=6, MaxForceLevel=12 )
  56.  +MagAgentCharacterTemplates=( TemplateName="MutonDragonrounds", MinForceLevel=1, MaxForceLevel=8 )
  57.  +MagAgentCharacterTemplates=( TemplateName="MutonVenomrounds", MinForceLevel=4, MaxForceLevel=10 )
  58.  +MagAgentCharacterTemplates=( TemplateName="MutonCaptain", MinForceLevel=6, MaxForceLevel=12 )
  59.  +MagAgentCharacterTemplates=( TemplateName="MutonChampion", MinForceLevel=7, MaxForceLevel=12 )
  60.  
  61. ; Special Mutons (Hunters, Harriers, Beleagers, and their Captains)
  62.  +MagAgentCharacterTemplates=( TemplateName="Muton_Harrier", MinForceLevel=8, MaxForceLevel=15 )
  63.  +MagAgentCharacterTemplates=( TemplateName="Muton_Beleaguer", MinForceLevel=8, MaxForceLevel=15 )
  64.  +MagAgentCharacterTemplates=( TemplateName="Muton_Hunter", MinForceLevel=6, MaxForceLevel=12 )
  65.  +MagAgentCharacterTemplates=( TemplateName="Muton_Prowler", MinForceLevel=12, MaxForceLevel=20 )
  66.  +MagAgentCharacterTemplates=( TemplateName="Muton_Harrier_Captain", MinForceLevel=12, MaxForceLevel=20 )
  67.  +MagAgentCharacterTemplates=( TemplateName="Muton_Beleaguer_Captain", MinForceLevel=12, MaxForceLevel=20 )
  68.  
  69. ; Muton Prime (Default AI Force Level, which seems low)
  70. ; +MagAgentCharacterTemplates=( TemplateName="MutonM4", MinForceLevel=7, MaxForceLevel=12 )
  71. ; Muton Prime (Adjusted Force Level, comparable to other primes) + Devestator (Prime Equivalent)
  72.  +MagAgentCharacterTemplates=( TemplateName="MutonM4", MinForceLevel=15, MaxForceLevel=20 )
  73.  +MagAgentCharacterTemplates=( TemplateName="Muton_Devastator", MinForceLevel=16, MaxForceLevel=20 )
  74.  
  75. ; Codices (Codex, "Codex ICE", "Codex Splitter", "Codex Bomber", "Codex Advent") [I don't know what these are called in-game.]
  76.  +MagAgentCharacterTemplates=( TemplateName="Cyberus", MinForceLevel=7, MaxForceLevel=12 )
  77.  +MagAgentCharacterTemplates=( TemplateName="CodexICE", MinForceLevel=9, MaxForceLevel=20 )
  78.  +MagAgentCharacterTemplates=( TemplateName="CodexSplitter", MinForceLevel=13, MaxForceLevel=20 )
  79.  +MagAgentCharacterTemplates=( TemplateName="CodexBomber", MinForceLevel=9, MaxForceLevel=20 )
  80.  +MagAgentCharacterTemplates=( TemplateName="CodexAdvent", MinForceLevel=9, MaxForceLevel=20)
  81.  
  82. ; Codex Prime (no force level listing, set equal to other primes)
  83.  +MagAgentCharacterTemplates=( TemplateName="CodexM4", MinForceLevel=15, MaxForceLevel=20 )
  84.  
  85. ; Spectres (Basic, Elite)
  86.  +MagAgentCharacterTemplates=( TemplateName="SpectreM1", MinForceLevel=8, MaxForceLevel=14 )
  87.  +MagAgentCharacterTemplates=( TemplateName="SpectreM2", MinForceLevel=15, MaxForceLevel=20 )
  88.  
  89. ; Spectre Prime (no force level listing, set a bit higher than other primes, based on Archon Prime)
  90.  +MagAgentCharacterTemplates=( TemplateName="SpectreM4", MinForceLevel=17, MaxForceLevel=20 )
  91.  
  92. ; Archons (Basic, Valkyrie, Sentinel)
  93.  +MagAgentCharacterTemplates=( TemplateName="Archon", MinForceLevel=11, MaxForceLevel=20 )
  94.  +MagAgentCharacterTemplates=( TemplateName="ArchonMelee", MinForceLevel=16, MaxForceLevel=20 )
  95.  +MagAgentCharacterTemplates=( TemplateName="ArchonSentinel", MinForceLevel=12, MaxForceLevel=20 )
  96.  
  97. ; Archon Prime
  98.  +MagAgentCharacterTemplates=( TemplateName="ArchonM4", MinForceLevel=17, MaxForceLevel=20 )
  99.  
  100. ; Andromedon
  101.  +MagAgentCharacterTemplates=( TemplateName="Andromedon", MinForceLevel=14, MaxForceLevel=20 )
  102.  
  103. ; Andromedon Prime
  104.  +MagAgentCharacterTemplates=( TemplateName="AndromedonM4", MinForceLevel=18, MaxForceLevel=20 )
  105.  
  106. ; Special Chryssalids (Spitter, Drone?, Queen?, Abomination?) [I Don't know how cocoons and spawning work. Spawn are probably going to be hostile.]
  107. ; +MagAgentCharacterTemplates=( TemplateName="ChryssalidSpitter", MinForceLevel=4, MaxForceLevel=10 )
  108. ; +MagAgentCharacterTemplates=( TemplateName="ChryssalidDaddy", MinForceLevel=12, MaxForceLevel=20 )
  109. ; +MagAgentCharacterTemplates=( TemplateName="ChryssalidMommy", MinForceLevel=16, MaxForceLevel=20 )
  110. ; +MagAgentCharacterTemplates=( TemplateName="ChryssalidAbomination", MinForceLevel=17, MaxForceLevel=20 )
  111.  
  112. ; Basic Chryssalids [Don't know all the names. Disabled to keep list from being flooded, and they're not that interesting to play, being mostly just melee units.]
  113. ; +MagAgentCharacterTemplates=( TemplateName="ABAChryssalidM1", MinForceLevel=4, MaxForceLevel=4 )
  114. ; +MagAgentCharacterTemplates=( TemplateName="ABAChryssalidM2", MinForceLevel=5, MaxForceLevel=9 )
  115. ; +MagAgentCharacterTemplates=( TemplateName="ABAChryssalidM3", MinForceLevel=10, MaxForceLevel=14 )
  116. ; +MagAgentCharacterTemplates=( TemplateName="ABAChryssalidM4", MinForceLevel=15, MaxForceLevel=20 )
  117.  
  118.  
  119. ; --ADVENT and MECs--
  120.  
  121. ; Advent Priests (Basic, Advanced, Elite)
  122.  +MagAgentCharacterTemplates=( TemplateName="AdvPriestM1", MinForceLevel=3, MaxForceLevel=7 )
  123.  +MagAgentCharacterTemplates=( TemplateName="AdvPriestM2", MinForceLevel=8, MaxForceLevel=13 )
  124.  +MagAgentCharacterTemplates=( TemplateName="AdvPriestM3", MinForceLevel=14, MaxForceLevel=20 )
  125.  
  126. ; Advent Mecs (Basic, Heavy)
  127.  +MagAgentCharacterTemplates=( TemplateName="AdvMEC_M1", MinForceLevel=5, MaxForceLevel=11 )
  128.  +MagAgentCharacterTemplates=( TemplateName="AdvMEC_M2", MinForceLevel=12, MaxForceLevel=20 )
  129.  
  130. ; Advent Anti-Riot Mecs (Basic, Heavy)
  131.  +MagAgentCharacterTemplates=( TemplateName="AdvSupportMEC_M2", MinForceLevel=6, MaxForceLevel=12 )
  132.  +MagAgentCharacterTemplates=( TemplateName="AdvSupportMEC_M3", MinForceLevel=13, MaxForceLevel=20 )
  133.  
  134. ; Advent Acid Mec
  135.  +MagAgentCharacterTemplates=( TemplateName="AdvAcidMEC_M2", MinForceLevel=13, MaxForceLevel=20 )
  136.  
  137. ; ADVENT Assaults (Advanced, Elite)
  138.  +MagAgentCharacterTemplates=( TemplateName="AdvStunLancerShotgunM2", MinForceLevel=10, MaxForceLevel=15 )
  139.  +MagAgentCharacterTemplates=( TemplateName="AdvStunLancerShotgunM3", MinForceLevel=16, MaxForceLevel=20 )
  140.  
  141. ; ADVENT Sniper Sergeants [Don't know names.]
  142.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainSniperM1", MinForceLevel=4, MaxForceLevel=7 )
  143.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainSniperM2", MinForceLevel=8, MaxForceLevel=11 )
  144.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainSniperM3", MinForceLevel=12, MaxForceLevel=16 )
  145.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainSniperM4", MinForceLevel=17, MaxForceLevel=20 )
  146.  
  147. ; ADVENT Psi Sergeants [Don't know names.]
  148.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainPsiM1", MinForceLevel=4, MaxForceLevel=7 )
  149.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainPsiM2", MinForceLevel=8, MaxForceLevel=11 )
  150.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainPsiM3", MinForceLevel=12, MaxForceLevel=16 )
  151.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainPsiM4", MinForceLevel=17, MaxForceLevel=20 )
  152.  
  153. ; ADVENT Return Fire Sergeants [Don't know names.]
  154.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainReturnFireM1", MinForceLevel=4, MaxForceLevel=7 )
  155.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainReturnFireM2", MinForceLevel=8, MaxForceLevel=11 )
  156.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainReturnFireM3", MinForceLevel=12, MaxForceLevel=16 )
  157.  +MagAgentCharacterTemplates=( TemplateName="AdvCaptainReturnFireM4", MinForceLevel=17, MaxForceLevel=20 )
  158.  
  159. ; ADVENT Shield Bearers (Basic, Elite)
  160.  +MagAgentCharacterTemplates=( TemplateName="AdvShieldBearerM2", MinForceLevel=8, MaxForceLevel=13 )
  161.  +MagAgentCharacterTemplates=( TemplateName="AdvShieldBearerM3", MinForceLevel=14, MaxForceLevel=20 )
  162.  
  163. ; ADVENT Guardians (Basic, Elite)
  164.  +MagAgentCharacterTemplates=( TemplateName="AdvShieldbearerSniperM2", MinForceLevel=8, MaxForceLevel=14 )
  165.  +MagAgentCharacterTemplates=( TemplateName="AdvShieldbearerSniperM3", MinForceLevel=15, MaxForceLevel=20 )
  166.  
  167. ; ADVENT Tech Shield Bearers (Don't know names.)
  168.  +MagAgentCharacterTemplates=( TemplateName="AdvShieldbearerTechM2", MinForceLevel=10, MaxForceLevel=16 )
  169.  +MagAgentCharacterTemplates=( TemplateName="AdvShieldbearerTechM3", MinForceLevel=17, MaxForceLevel=20 )
  170.  
  171.  
  172. ; ADVENT Purifiers (Basic, Advanced, Elite) [Not that interesting.]
  173. ; +MagAgentCharacterTemplates=( TemplateName="AdvPurifierM1", MinForceLevel=4, MaxForceLevel=8 )
  174. ; +MagAgentCharacterTemplates=( TemplateName="AdvPurifierM2", MinForceLevel=9, MaxForceLevel=14 )
  175. ; +MagAgentCharacterTemplates=( TemplateName="AdvPurifierM3", MinForceLevel=15, MaxForceLevel=20 )
  176.  
  177. ; ADVENT Basic Captains (Basic, Advanced, Elite) [Not that interesting.]
  178. ; +MagAgentCharacterTemplates=( TemplateName="AdvCaptainM1", MinForceLevel=1, MaxForceLevel=7 )
  179. ; +MagAgentCharacterTemplates=( TemplateName="AdvCaptainM2", MinForceLevel=8, MaxForceLevel=13 )
  180. ; +MagAgentCharacterTemplates=( TemplateName="AdvCaptainM3", MinForceLevel=14, MaxForceLevel=20 )
  181.  
  182. ; ADVENT Stun Lancers (Basic, Advanced, Elite) [Can get them through Double Agent]
  183. ; +MagAgentCharacterTemplates=( TemplateName="AdvStunLancerM1", MinForceLevel=3, MaxForceLevel=9 )
  184. ; +MagAgentCharacterTemplates=( TemplateName="AdvStunLancerM2", MinForceLevel=10, MaxForceLevel=15 )
  185. ; +MagAgentCharacterTemplates=( TemplateName="AdvStunLancerM3", MinForceLevel=16, MaxForceLevel=20 )
  186.  
  187. ; ADVENT Stun Lancers /w Tazers [Don't know specific name. Left disabled on assumption they are not particularly special.]
  188. ; +MagAgentCharacterTemplates=( TemplateName="AdvStunLancerTazerM1", MinForceLevel=5, MaxForceLevel=10 )
  189. ; +MagAgentCharacterTemplates=( TemplateName="AdvStunLancerTazerM2", MinForceLevel=11, MaxForceLevel=16 )
  190. ; +MagAgentCharacterTemplates=( TemplateName="AdvStunLancerTazerM3", MinForceLevel=17, MaxForceLevel=20 )
  191.  
  192. ; Standard ADVENT troopers not inluded here. You can get them through Double Agent anyways.
  193.  
  194. ; Nonstandard ADVENT troopers. Disabled because they're not especially interesting to play compared to your normal troopers or aliens/advent special units.
  195.  
  196. ; ADVENT Heavies (Basic, Advanced, Elite)
  197. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperHeavyM1", MinForceLevel=1, MaxForceLevel=6 )
  198. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperHeavyM2", MinForceLevel=7, MaxForceLevel=12 )
  199. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperHeavyM3", MinForceLevel=13, MaxForceLevel=20 )
  200.  
  201. ; ADVENT Gunslingers (Basic, Advanced, Elite)
  202. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperPistolM1", MinForceLevel=1, MaxForceLevel=6 )
  203. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperPistolM2", MinForceLevel=7, MaxForceLevel=12 )
  204. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperPistolM3", MinForceLevel=13, MaxForceLevel=20 )
  205.  
  206. ; ADVENT Grenadiers (Basic, Advanced, Elite)
  207. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperGrenadeM1", MinForceLevel=1, MaxForceLevel=6 )
  208. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperGrenadeM2", MinForceLevel=7, MaxForceLevel=12 )
  209. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperGrenadeM3", MinForceLevel=13, MaxForceLevel=20 )
  210.  
  211. ; ADVENT "Enviro" (Basic, Advanced, Elite) [I don't know what these are called in-game.]
  212. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperEnviroM1", MinForceLevel=2, MaxForceLevel=7 )
  213. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperEnviroM2", MinForceLevel=8, MaxForceLevel=13 )
  214. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperEnviroM3", MinForceLevel=14, MaxForceLevel=20 )
  215.  
  216. ; ADVENT Sentinel (Basic, Advanced, Elite)
  217. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperSentinelM1", MinForceLevel=2, MaxForceLevel=7 )
  218. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperSentinelM2", MinForceLevel=8, MaxForceLevel=13 )
  219. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperSentinelM3", MinForceLevel=14, MaxForceLevel=20 )
  220.  
  221. ; ADVENT "Cannon" (Basic, Advanced, Elite) [I don't know what these are called in-game.]
  222. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperCannonM1", MinForceLevel=3, MaxForceLevel=8 )
  223. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperCannonM2", MinForceLevel=9, MaxForceLevel=14 )
  224. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperCannonM3", MinForceLevel=15, MaxForceLevel=20 )
  225.  
  226. ; ADVENT "Shotgun" (Basic, Advanced, Elite) [I don't know what these are called in-game; might be Titans?]
  227. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperShotgunM1", MinForceLevel=3, MaxForceLevel=8 )
  228. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperShotgunM1", MinForceLevel=9, MaxForceLevel=14 )
  229. ; +MagAgentCharacterTemplates=( TemplateName="AdvTrooperShotgunM1", MinForceLevel=15, MaxForceLevel=20 )
  230.  
  231. ; ADVENT Basic Generals [Disabled by default, not that interesting.]
  232. ;+MagAgentCharacterTemplates=( TemplateName="AdvGeneralM1", MinForceLevel=1, MaxForceLevel=6 )
  233. ;+MagAgentCharacterTemplates=( TemplateName="AdvGeneralM2", MinForceLevel=7, MaxForceLevel=12 )
  234. ;+MagAgentCharacterTemplates=( TemplateName="AdvGeneralM3", MinForceLevel=13, MaxForceLevel=20 )
  235.  
  236.  
  237. ; --CHOSEN--
  238.  
  239. ; Chosen Assassin (Disabled by default, probably doesnt work right.)
  240. ; +MagAgentCharacterTemplates=( TemplateName="ChosenAssassinM2", MinForceLevel=1, MaxForceLevel=6 )
  241. ; +MagAgentCharacterTemplates=( TemplateName="ChosenAssassinM3", MinForceLevel=7, MaxForceLevel=12 )
  242. ; +MagAgentCharacterTemplates=( TemplateName="ChosenAssassinM4", MinForceLevel=13, MaxForceLevel=20 )
  243.  
  244. ; Chosen Warlock (Disabled by default, probably doesnt work right.)
  245. ; +MagAgentCharacterTemplates=( TemplateName="ChosenWarlockM2", MinForceLevel=1, MaxForceLevel=6 )
  246. ; +MagAgentCharacterTemplates=( TemplateName="ChosenWarlockM3", MinForceLevel=7, MaxForceLevel=12 )
  247. ; +MagAgentCharacterTemplates=( TemplateName="ChosenWarlockM4", MinForceLevel=13, MaxForceLevel=20 )
  248.  
  249. ; Chosen Hunter (Disabled by default, probably doesnt work right.)
  250. ; +MagAgentCharacterTemplates=( TemplateName="ChosenSniperM2", MinForceLevel=1, MaxForceLevel=6 )
  251. ; +MagAgentCharacterTemplates=( TemplateName="ChosenSniperM3", MinForceLevel=7, MaxForceLevel=12 )
  252. ; +MagAgentCharacterTemplates=( TemplateName="ChosenSniperM4", MinForceLevel=13, MaxForceLevel=20 )
  253.  
  254.  
  255. ; --EXTRA PERKS--
  256. ; Perks here will be added to ANY unit spawned by this mod, even if they would already have them or cannot use them.
  257.  
  258. ;+MagAgentExtraAbilites=RunAndGun
  259. ;+MagAgentExtraAbilites=Shadowstep
  260. +MagAgentExtraAbilites=EverVigilant
  261. ;+MagAgentExtraAbilites=Sentinel
  262. ;+MagAgentExtraAbilites=CoveringFire
  263. ;+MagAgentExtraAbilites=HunterProtocol
  264. ;+MagAgentExtraAbilites=ForwardOperator
  265.  
  266.  
  267. ; --Chosen Perks. Very powerful obviously.
  268.  
  269. ;+MagAgentExtraAbilites=ChosenIncreaseMobility
  270. ;+MagAgentExtraAbilites=ChosenRegenerate
  271.  
  272.  
  273. ;Adds a battle-lord version of Ruler Reaction (free reaction at end of each alien turn)
  274. ;+MagAgentExtraAbilites=CtWarTest
  275.  
  276.  
  277. ;数量
  278. AgentAmount = 1
  279. ;概率
  280. AgentChance = 100
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