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vulkaninfo.exe result

Sep 3rd, 2025
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  1. PS C:\Users\tovot> vulkaninfo.exe
  2. WARNING: [Loader Message] Code 0 : Layer name GalaxyOverlayVkLayer does not conform to naming standard (Policy #LLP_LAYER_3)
  3. WARNING: [Loader Message] Code 0 : Layer name GalaxyOverlayVkLayer_VERBOSE does not conform to naming standard (Policy #LLP_LAYER_3)
  4. WARNING: [Loader Message] Code 0 : Layer name GalaxyOverlayVkLayer_DEBUG does not conform to naming standard (Policy #LLP_LAYER_3)
  5. WARNING: [Loader Message] Code 0 : windows_read_data_files_in_registry: Registry lookup failed to get layer manifest files.
  6. ERROR: [Loader Message] Code 0 : Failed to open dynamic library "C:\ProgramData\ReShade\.\ReShade64.dll" with error 1114
  7. WARNING: [Loader Message] Code 0 : vkGetPhysicalDeviceSurfaceCapabilities2KHR: Emulation found unrecognized structure type in pSurfaceInfo->pNext - this struct will be ignored
  8. ==========
  9. VULKANINFO
  10. ==========
  11.  
  12. Vulkan Instance Version: 1.3.301
  13.  
  14.  
  15. Instance Extensions: count = 13
  16. ===============================
  17. VK_EXT_debug_report : extension revision 10
  18. VK_EXT_debug_utils : extension revision 2
  19. VK_EXT_swapchain_colorspace : extension revision 4
  20. VK_KHR_device_group_creation : extension revision 1
  21. VK_KHR_external_fence_capabilities : extension revision 1
  22. VK_KHR_external_memory_capabilities : extension revision 1
  23. VK_KHR_external_semaphore_capabilities : extension revision 1
  24. VK_KHR_get_physical_device_properties2 : extension revision 2
  25. VK_KHR_get_surface_capabilities2 : extension revision 1
  26. VK_KHR_portability_enumeration : extension revision 1
  27. VK_KHR_surface : extension revision 25
  28. VK_KHR_win32_surface : extension revision 6
  29. VK_LUNARG_direct_driver_loading : extension revision 1
  30.  
  31. Layers: count = 8
  32. =================
  33. GalaxyOverlayVkLayer (Galaxy Overlay Vulkan Layer) Vulkan version 1.1.73, layer version 1:
  34. Layer Extensions: count = 0
  35. Devices: count = 1
  36. GPU id = 0 (Radeon RX 580 Series)
  37. Layer-Device Extensions: count = 0
  38.  
  39. GalaxyOverlayVkLayer_DEBUG (Galaxy Overlay Vulkan Layer) Vulkan version 1.1.73, layer version 1:
  40. Layer Extensions: count = 0
  41. Devices: count = 1
  42. GPU id = 0 (Radeon RX 580 Series)
  43. Layer-Device Extensions: count = 0
  44.  
  45. GalaxyOverlayVkLayer_VERBOSE (Galaxy Overlay Vulkan Layer) Vulkan version 1.1.73, layer version 1:
  46. Layer Extensions: count = 0
  47. Devices: count = 1
  48. GPU id = 0 (Radeon RX 580 Series)
  49. Layer-Device Extensions: count = 0
  50.  
  51. VK_LAYER_AMD_switchable_graphics (AMD switchable graphics layer) Vulkan version 1.3.260, layer version 1:
  52. Layer Extensions: count = 0
  53. Devices: count = 1
  54. GPU id = 0 (Radeon RX 580 Series)
  55. Layer-Device Extensions: count = 0
  56.  
  57. VK_LAYER_EOS_Overlay (Vulkan overlay layer for Epic Online Services) Vulkan version 1.2.136, layer version 1:
  58. Layer Extensions: count = 0
  59. Devices: count = 1
  60. GPU id = 0 (Radeon RX 580 Series)
  61. Layer-Device Extensions: count = 0
  62.  
  63. VK_LAYER_VALVE_steam_fossilize (Steam Pipeline Caching Layer) Vulkan version 1.4.303, layer version 1:
  64. Layer Extensions: count = 0
  65. Devices: count = 1
  66. GPU id = 0 (Radeon RX 580 Series)
  67. Layer-Device Extensions: count = 0
  68.  
  69. VK_LAYER_VALVE_steam_overlay (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
  70. Layer Extensions: count = 0
  71. Devices: count = 1
  72. GPU id = 0 (Radeon RX 580 Series)
  73. Layer-Device Extensions: count = 0
  74.  
  75. VK_LAYER_reshade (crosire's ReShade post-processing injector for 64-bit) Vulkan version 1.3.268, layer version 1:
  76. Layer Extensions: count = 0
  77. Devices: count = 1
  78. GPU id = 0 (Radeon RX 580 Series)
  79. Layer-Device Extensions: count = 1
  80. VK_EXT_tooling_info : extension revision 1
  81.  
  82. Presentable Surfaces:
  83. =====================
  84. GPU id : 0 (Radeon RX 580 Series):
  85. Surface type = VK_KHR_win32_surface
  86. Formats: count = 21
  87. SurfaceFormat[0]:
  88. format = FORMAT_B8G8R8A8_UNORM
  89. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  90. SurfaceFormat[1]:
  91. format = FORMAT_B8G8R8A8_SRGB
  92. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  93. SurfaceFormat[2]:
  94. format = FORMAT_B8G8R8A8_UNORM
  95. colorSpace = COLOR_SPACE_BT709_NONLINEAR_EXT
  96. SurfaceFormat[3]:
  97. format = FORMAT_B8G8R8A8_SRGB
  98. colorSpace = COLOR_SPACE_BT709_NONLINEAR_EXT
  99. SurfaceFormat[4]:
  100. format = FORMAT_A2R10G10B10_UNORM_PACK32
  101. colorSpace = COLOR_SPACE_BT709_NONLINEAR_EXT
  102. SurfaceFormat[5]:
  103. format = FORMAT_R16G16B16A16_SFLOAT
  104. colorSpace = COLOR_SPACE_BT709_NONLINEAR_EXT
  105. SurfaceFormat[6]:
  106. format = FORMAT_R16G16B16A16_SFLOAT
  107. colorSpace = COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT
  108. SurfaceFormat[7]:
  109. format = FORMAT_R5G6B5_UNORM_PACK16
  110. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  111. SurfaceFormat[8]:
  112. format = FORMAT_B5G6R5_UNORM_PACK16
  113. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  114. SurfaceFormat[9]:
  115. format = FORMAT_A1R5G5B5_UNORM_PACK16
  116. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  117. SurfaceFormat[10]:
  118. format = FORMAT_R8G8B8A8_UNORM
  119. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  120. SurfaceFormat[11]:
  121. format = FORMAT_R8G8B8A8_SNORM
  122. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  123. SurfaceFormat[12]:
  124. format = FORMAT_R8G8B8A8_SRGB
  125. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  126. SurfaceFormat[13]:
  127. format = FORMAT_B8G8R8A8_SNORM
  128. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  129. SurfaceFormat[14]:
  130. format = FORMAT_A8B8G8R8_UNORM_PACK32
  131. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  132. SurfaceFormat[15]:
  133. format = FORMAT_A8B8G8R8_SNORM_PACK32
  134. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  135. SurfaceFormat[16]:
  136. format = FORMAT_A8B8G8R8_SRGB_PACK32
  137. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  138. SurfaceFormat[17]:
  139. format = FORMAT_A2B10G10R10_UNORM_PACK32
  140. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  141. SurfaceFormat[18]:
  142. format = FORMAT_R16G16B16A16_UNORM
  143. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  144. SurfaceFormat[19]:
  145. format = FORMAT_R16G16B16A16_SNORM
  146. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  147. SurfaceFormat[20]:
  148. format = FORMAT_B10G11R11_UFLOAT_PACK32
  149. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  150. Present Modes: count = 3
  151. PRESENT_MODE_IMMEDIATE_KHR
  152. PRESENT_MODE_FIFO_KHR
  153. PRESENT_MODE_FIFO_RELAXED_KHR
  154. VkSurfaceCapabilitiesKHR:
  155. -------------------------
  156. minImageCount = 1
  157. maxImageCount = 16
  158. currentExtent:
  159. width = 256
  160. height = 256
  161. minImageExtent:
  162. width = 256
  163. height = 256
  164. maxImageExtent:
  165. width = 256
  166. height = 256
  167. maxImageArrayLayers = 1
  168. supportedTransforms: count = 1
  169. SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  170. currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  171. supportedCompositeAlpha: count = 1
  172. COMPOSITE_ALPHA_OPAQUE_BIT_KHR
  173. supportedUsageFlags: count = 6
  174. IMAGE_USAGE_TRANSFER_SRC_BIT
  175. IMAGE_USAGE_TRANSFER_DST_BIT
  176. IMAGE_USAGE_SAMPLED_BIT
  177. IMAGE_USAGE_STORAGE_BIT
  178. IMAGE_USAGE_COLOR_ATTACHMENT_BIT
  179. IMAGE_USAGE_INPUT_ATTACHMENT_BIT
  180. VkSurfaceCapabilitiesFullScreenExclusiveEXT:
  181. --------------------------------------------
  182. fullScreenExclusiveSupported = true
  183.  
  184.  
  185.  
  186. Device Groups:
  187. ==============
  188. Group 0:
  189. Properties:
  190. physicalDevices: count = 1
  191. Radeon RX 580 Series (ID: 0)
  192. subsetAllocation = 0
  193.  
  194. Present Capabilities:
  195. Radeon RX 580 Series (ID: 0):
  196. Can present images from the following devices: count = 1
  197. Radeon RX 580 Series (ID: 0)
  198. Present modes: count = 1
  199. DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
  200.  
  201.  
  202. Device Properties and Extensions:
  203. =================================
  204. GPU0:
  205. VkPhysicalDeviceProperties:
  206. ---------------------------
  207. apiVersion = 1.3.260 (4206852)
  208. driverVersion = 2.0.279 (8388887)
  209. vendorID = 0x1002
  210. deviceID = 0x67df
  211. deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  212. deviceName = Radeon RX 580 Series
  213. pipelineCacheUUID = af66fefc-d0a0-5acd-979a-5f3c543dee93
  214.  
  215. VkPhysicalDeviceLimits:
  216. -----------------------
  217. maxImageDimension1D = 16384
  218. maxImageDimension2D = 16384
  219. maxImageDimension3D = 2048
  220. maxImageDimensionCube = 16384
  221. maxImageArrayLayers = 2048
  222. maxTexelBufferElements = 4294967295
  223. maxUniformBufferRange = 4294967295
  224. maxStorageBufferRange = 4294967295
  225. maxPushConstantsSize = 128
  226. maxMemoryAllocationCount = 4096
  227. maxSamplerAllocationCount = 1048576
  228. bufferImageGranularity = 0x00000001
  229. sparseAddressSpaceSize = 0xfd00000000
  230. maxBoundDescriptorSets = 32
  231. maxPerStageDescriptorSamplers = 4294967295
  232. maxPerStageDescriptorUniformBuffers = 4294967295
  233. maxPerStageDescriptorStorageBuffers = 4294967295
  234. maxPerStageDescriptorSampledImages = 4294967295
  235. maxPerStageDescriptorStorageImages = 4294967295
  236. maxPerStageDescriptorInputAttachments = 4294967295
  237. maxPerStageResources = 4294967295
  238. maxDescriptorSetSamplers = 4294967295
  239. maxDescriptorSetUniformBuffers = 4294967295
  240. maxDescriptorSetUniformBuffersDynamic = 8
  241. maxDescriptorSetStorageBuffers = 4294967295
  242. maxDescriptorSetStorageBuffersDynamic = 8
  243. maxDescriptorSetSampledImages = 4294967295
  244. maxDescriptorSetStorageImages = 4294967295
  245. maxDescriptorSetInputAttachments = 4294967295
  246. maxVertexInputAttributes = 64
  247. maxVertexInputBindings = 32
  248. maxVertexInputAttributeOffset = 4294967295
  249. maxVertexInputBindingStride = 16383
  250. maxVertexOutputComponents = 128
  251. maxTessellationGenerationLevel = 64
  252. maxTessellationPatchSize = 32
  253. maxTessellationControlPerVertexInputComponents = 128
  254. maxTessellationControlPerVertexOutputComponents = 128
  255. maxTessellationControlPerPatchOutputComponents = 120
  256. maxTessellationControlTotalOutputComponents = 4096
  257. maxTessellationEvaluationInputComponents = 128
  258. maxTessellationEvaluationOutputComponents = 128
  259. maxGeometryShaderInvocations = 127
  260. maxGeometryInputComponents = 128
  261. maxGeometryOutputComponents = 128
  262. maxGeometryOutputVertices = 1023
  263. maxGeometryTotalOutputComponents = 4095
  264. maxFragmentInputComponents = 128
  265. maxFragmentOutputAttachments = 8
  266. maxFragmentDualSrcAttachments = 1
  267. maxFragmentCombinedOutputResources = 4294967295
  268. maxComputeSharedMemorySize = 32768
  269. maxComputeWorkGroupCount: count = 3
  270. 4294967295
  271. 65535
  272. 65535
  273. maxComputeWorkGroupInvocations = 1024
  274. maxComputeWorkGroupSize: count = 3
  275. 1024
  276. 1024
  277. 1024
  278. subPixelPrecisionBits = 8
  279. subTexelPrecisionBits = 8
  280. mipmapPrecisionBits = 8
  281. maxDrawIndexedIndexValue = 4294967295
  282. maxDrawIndirectCount = 4294967295
  283. maxSamplerLodBias = 15.9961
  284. maxSamplerAnisotropy = 16
  285. maxViewports = 16
  286. maxViewportDimensions: count = 2
  287. 16384
  288. 16384
  289. viewportBoundsRange: count = 2
  290. -32768
  291. 32767
  292. viewportSubPixelBits = 8
  293. minMemoryMapAlignment = 64
  294. minTexelBufferOffsetAlignment = 0x00000004
  295. minUniformBufferOffsetAlignment = 0x00000010
  296. minStorageBufferOffsetAlignment = 0x00000004
  297. minTexelOffset = -64
  298. maxTexelOffset = 63
  299. minTexelGatherOffset = -32
  300. maxTexelGatherOffset = 31
  301. minInterpolationOffset = -2
  302. maxInterpolationOffset = 1
  303. subPixelInterpolationOffsetBits = 8
  304. maxFramebufferWidth = 16384
  305. maxFramebufferHeight = 16384
  306. maxFramebufferLayers = 2048
  307. framebufferColorSampleCounts: count = 4
  308. SAMPLE_COUNT_1_BIT
  309. SAMPLE_COUNT_2_BIT
  310. SAMPLE_COUNT_4_BIT
  311. SAMPLE_COUNT_8_BIT
  312. framebufferDepthSampleCounts: count = 4
  313. SAMPLE_COUNT_1_BIT
  314. SAMPLE_COUNT_2_BIT
  315. SAMPLE_COUNT_4_BIT
  316. SAMPLE_COUNT_8_BIT
  317. framebufferStencilSampleCounts: count = 4
  318. SAMPLE_COUNT_1_BIT
  319. SAMPLE_COUNT_2_BIT
  320. SAMPLE_COUNT_4_BIT
  321. SAMPLE_COUNT_8_BIT
  322. framebufferNoAttachmentsSampleCounts: count = 4
  323. SAMPLE_COUNT_1_BIT
  324. SAMPLE_COUNT_2_BIT
  325. SAMPLE_COUNT_4_BIT
  326. SAMPLE_COUNT_8_BIT
  327. maxColorAttachments = 8
  328. sampledImageColorSampleCounts: count = 4
  329. SAMPLE_COUNT_1_BIT
  330. SAMPLE_COUNT_2_BIT
  331. SAMPLE_COUNT_4_BIT
  332. SAMPLE_COUNT_8_BIT
  333. sampledImageIntegerSampleCounts: count = 4
  334. SAMPLE_COUNT_1_BIT
  335. SAMPLE_COUNT_2_BIT
  336. SAMPLE_COUNT_4_BIT
  337. SAMPLE_COUNT_8_BIT
  338. sampledImageDepthSampleCounts: count = 4
  339. SAMPLE_COUNT_1_BIT
  340. SAMPLE_COUNT_2_BIT
  341. SAMPLE_COUNT_4_BIT
  342. SAMPLE_COUNT_8_BIT
  343. sampledImageStencilSampleCounts: count = 4
  344. SAMPLE_COUNT_1_BIT
  345. SAMPLE_COUNT_2_BIT
  346. SAMPLE_COUNT_4_BIT
  347. SAMPLE_COUNT_8_BIT
  348. storageImageSampleCounts: count = 4
  349. SAMPLE_COUNT_1_BIT
  350. SAMPLE_COUNT_2_BIT
  351. SAMPLE_COUNT_4_BIT
  352. SAMPLE_COUNT_8_BIT
  353. maxSampleMaskWords = 1
  354. timestampComputeAndGraphics = true
  355. timestampPeriod = 40
  356. maxClipDistances = 8
  357. maxCullDistances = 8
  358. maxCombinedClipAndCullDistances = 8
  359. discreteQueuePriorities = 2
  360. pointSizeRange: count = 2
  361. 0
  362. 8191.88
  363. lineWidthRange: count = 2
  364. 0
  365. 8191.88
  366. pointSizeGranularity = 0.125
  367. lineWidthGranularity = 0.125
  368. strictLines = false
  369. standardSampleLocations = true
  370. optimalBufferCopyOffsetAlignment = 0x00000001
  371. optimalBufferCopyRowPitchAlignment = 0x00000001
  372. nonCoherentAtomSize = 0x00000080
  373.  
  374. VkPhysicalDeviceSparseProperties:
  375. ---------------------------------
  376. residencyStandard2DBlockShape = true
  377. residencyStandard2DMultisampleBlockShape = false
  378. residencyStandard3DBlockShape = false
  379. residencyAlignedMipSize = false
  380. residencyNonResidentStrict = true
  381.  
  382. VkPhysicalDeviceCustomBorderColorPropertiesEXT:
  383. -----------------------------------------------
  384. maxCustomBorderColorSamplers = 4096
  385.  
  386. VkPhysicalDeviceDepthStencilResolveProperties:
  387. ----------------------------------------------
  388. supportedDepthResolveModes: count = 3
  389. RESOLVE_MODE_SAMPLE_ZERO_BIT
  390. RESOLVE_MODE_MIN_BIT
  391. RESOLVE_MODE_MAX_BIT
  392. supportedStencilResolveModes: count = 3
  393. RESOLVE_MODE_SAMPLE_ZERO_BIT
  394. RESOLVE_MODE_MIN_BIT
  395. RESOLVE_MODE_MAX_BIT
  396. independentResolveNone = true
  397. independentResolve = true
  398.  
  399. VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
  400. --------------------------------------------------------
  401. combinedImageSamplerDensityMapDescriptorSize = 0
  402.  
  403. VkPhysicalDeviceDescriptorBufferPropertiesEXT:
  404. ----------------------------------------------
  405. combinedImageSamplerDescriptorSingleArray = true
  406. bufferlessPushDescriptors = true
  407. allowSamplerImageViewPostSubmitCreation = true
  408. descriptorBufferOffsetAlignment = 0x00000010
  409. maxDescriptorBufferBindings = 32
  410. maxResourceDescriptorBufferBindings = 32
  411. maxSamplerDescriptorBufferBindings = 32
  412. maxEmbeddedImmutableSamplerBindings = 32
  413. maxEmbeddedImmutableSamplers = 4294967295
  414. bufferCaptureReplayDescriptorDataSize = 4
  415. imageCaptureReplayDescriptorDataSize = 4
  416. imageViewCaptureReplayDescriptorDataSize = 4
  417. samplerCaptureReplayDescriptorDataSize = 4
  418. accelerationStructureCaptureReplayDescriptorDataSize = 4
  419. samplerDescriptorSize = 16
  420. combinedImageSamplerDescriptorSize = 48
  421. sampledImageDescriptorSize = 32
  422. storageImageDescriptorSize = 32
  423. uniformTexelBufferDescriptorSize = 16
  424. robustUniformTexelBufferDescriptorSize = 16
  425. storageTexelBufferDescriptorSize = 16
  426. robustStorageTexelBufferDescriptorSize = 16
  427. uniformBufferDescriptorSize = 16
  428. robustUniformBufferDescriptorSize = 16
  429. storageBufferDescriptorSize = 16
  430. robustStorageBufferDescriptorSize = 16
  431. inputAttachmentDescriptorSize = 32
  432. accelerationStructureDescriptorSize = 16
  433. maxSamplerDescriptorBufferRange = 0xffffffff
  434. maxResourceDescriptorBufferRange = 0xffffffff
  435. samplerDescriptorBufferAddressSpaceSize = 0xffffffff
  436. resourceDescriptorBufferAddressSpaceSize = 0xffffffff
  437. descriptorBufferAddressSpaceSize = 0xffffffff
  438.  
  439. VkPhysicalDeviceDescriptorIndexingProperties:
  440. ---------------------------------------------
  441. maxUpdateAfterBindDescriptorsInAllPools = 4294967295
  442. shaderUniformBufferArrayNonUniformIndexingNative = false
  443. shaderSampledImageArrayNonUniformIndexingNative = false
  444. shaderStorageBufferArrayNonUniformIndexingNative = false
  445. shaderStorageImageArrayNonUniformIndexingNative = false
  446. shaderInputAttachmentArrayNonUniformIndexingNative = false
  447. robustBufferAccessUpdateAfterBind = true
  448. quadDivergentImplicitLod = false
  449. maxPerStageDescriptorUpdateAfterBindSamplers = 4294967295
  450. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 4294967295
  451. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
  452. maxPerStageDescriptorUpdateAfterBindSampledImages = 4294967295
  453. maxPerStageDescriptorUpdateAfterBindStorageImages = 4294967295
  454. maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
  455. maxPerStageUpdateAfterBindResources = 4294967295
  456. maxDescriptorSetUpdateAfterBindSamplers = 4294967295
  457. maxDescriptorSetUpdateAfterBindUniformBuffers = 4294967295
  458. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
  459. maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
  460. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
  461. maxDescriptorSetUpdateAfterBindSampledImages = 4294967295
  462. maxDescriptorSetUpdateAfterBindStorageImages = 4294967295
  463. maxDescriptorSetUpdateAfterBindInputAttachments = 4294967295
  464.  
  465. VkPhysicalDeviceDriverProperties:
  466. ---------------------------------
  467. driverID = DRIVER_ID_AMD_PROPRIETARY
  468. driverName = AMD proprietary driver
  469. driverInfo = 25.8.1 (AMD proprietary shader compiler)
  470. conformanceVersion:
  471. major = 1
  472. minor = 3
  473. subminor = 3
  474. patch = 1
  475.  
  476. VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
  477. ---------------------------------------------------
  478. dynamicPrimitiveTopologyUnrestricted = false
  479.  
  480. VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
  481. ------------------------------------------------
  482. minImportedHostPointerAlignment = 0x00001000
  483.  
  484. VkPhysicalDeviceFloatControlsProperties:
  485. ----------------------------------------
  486. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  487. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  488. shaderSignedZeroInfNanPreserveFloat16 = false
  489. shaderSignedZeroInfNanPreserveFloat32 = true
  490. shaderSignedZeroInfNanPreserveFloat64 = true
  491. shaderDenormPreserveFloat16 = false
  492. shaderDenormPreserveFloat32 = true
  493. shaderDenormPreserveFloat64 = true
  494. shaderDenormFlushToZeroFloat16 = false
  495. shaderDenormFlushToZeroFloat32 = true
  496. shaderDenormFlushToZeroFloat64 = true
  497. shaderRoundingModeRTEFloat16 = false
  498. shaderRoundingModeRTEFloat32 = true
  499. shaderRoundingModeRTEFloat64 = true
  500. shaderRoundingModeRTZFloat16 = false
  501. shaderRoundingModeRTZFloat32 = true
  502. shaderRoundingModeRTZFloat64 = true
  503.  
  504. VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR:
  505. -------------------------------------------------------
  506. triStripVertexOrderIndependentOfProvokingVertex = false
  507.  
  508. VkPhysicalDeviceIDProperties:
  509. -----------------------------
  510. deviceUUID = 00000000-0900-0000-0000-000000000000
  511. driverUUID = 414d442d-5749-4e2d-4452-560000000000
  512. deviceLUID = 812a0100-00000000
  513. deviceNodeMask = 1
  514. deviceLUIDValid = true
  515.  
  516. VkPhysicalDeviceInlineUniformBlockProperties:
  517. ---------------------------------------------
  518. maxInlineUniformBlockSize = 65536
  519. maxPerStageDescriptorInlineUniformBlocks = 16
  520. maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 16
  521. maxDescriptorSetInlineUniformBlocks = 16
  522. maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 16
  523.  
  524. VkPhysicalDeviceLineRasterizationPropertiesEXT:
  525. -----------------------------------------------
  526. lineSubPixelPrecisionBits = 4
  527.  
  528. VkPhysicalDeviceMaintenance3Properties:
  529. ---------------------------------------
  530. maxPerSetDescriptors = 4294967295
  531. maxMemoryAllocationSize = 0x80000000
  532.  
  533. VkPhysicalDeviceMaintenance4Properties:
  534. ---------------------------------------
  535. maxBufferSize = 0x80000000
  536.  
  537. VkPhysicalDeviceMultiviewProperties:
  538. ------------------------------------
  539. maxMultiviewViewCount = 6
  540. maxMultiviewInstanceIndex = 4294967295
  541.  
  542. VkPhysicalDevicePointClippingProperties:
  543. ----------------------------------------
  544. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
  545.  
  546. VkPhysicalDeviceProtectedMemoryProperties:
  547. ------------------------------------------
  548. protectedNoFault = false
  549.  
  550. VkPhysicalDeviceProvokingVertexPropertiesEXT:
  551. ---------------------------------------------
  552. provokingVertexModePerPipeline = true
  553. transformFeedbackPreservesTriangleFanProvokingVertex = true
  554.  
  555. VkPhysicalDevicePushDescriptorPropertiesKHR:
  556. --------------------------------------------
  557. maxPushDescriptors = 32
  558.  
  559. VkPhysicalDeviceRobustness2PropertiesEXT:
  560. -----------------------------------------
  561. robustStorageBufferAccessSizeAlignment = 0x00000004
  562. robustUniformBufferAccessSizeAlignment = 0x00000004
  563.  
  564. VkPhysicalDeviceSampleLocationsPropertiesEXT:
  565. ---------------------------------------------
  566. sampleLocationSampleCounts: count = 3
  567. SAMPLE_COUNT_2_BIT
  568. SAMPLE_COUNT_4_BIT
  569. SAMPLE_COUNT_8_BIT
  570. maxSampleLocationGridSize:
  571. width = 2
  572. height = 2
  573. sampleLocationCoordinateRange: count = 2
  574. 0
  575. 1
  576. sampleLocationSubPixelBits = 4
  577. variableSampleLocations = true
  578.  
  579. VkPhysicalDeviceSamplerFilterMinmaxProperties:
  580. ----------------------------------------------
  581. filterMinmaxSingleComponentFormats = true
  582. filterMinmaxImageComponentMapping = false
  583.  
  584. VkPhysicalDeviceShaderIntegerDotProductProperties:
  585. --------------------------------------------------
  586. integerDotProduct8BitUnsignedAccelerated = false
  587. integerDotProduct8BitSignedAccelerated = false
  588. integerDotProduct8BitMixedSignednessAccelerated = false
  589. integerDotProduct4x8BitPackedUnsignedAccelerated = false
  590. integerDotProduct4x8BitPackedSignedAccelerated = false
  591. integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
  592. integerDotProduct16BitUnsignedAccelerated = true
  593. integerDotProduct16BitSignedAccelerated = true
  594. integerDotProduct16BitMixedSignednessAccelerated = false
  595. integerDotProduct32BitUnsignedAccelerated = false
  596. integerDotProduct32BitSignedAccelerated = false
  597. integerDotProduct32BitMixedSignednessAccelerated = false
  598. integerDotProduct64BitUnsignedAccelerated = false
  599. integerDotProduct64BitSignedAccelerated = false
  600. integerDotProduct64BitMixedSignednessAccelerated = false
  601. integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
  602. integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
  603. integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
  604. integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
  605. integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
  606. integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
  607. integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
  608. integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
  609. integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
  610. integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
  611. integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
  612. integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
  613. integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
  614. integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
  615. integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
  616.  
  617. VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
  618. ----------------------------------------------------
  619. shaderModuleIdentifierAlgorithmUUID = 414d444d-6574-726f-4861-736831323800
  620.  
  621. VkPhysicalDeviceSubgroupProperties:
  622. -----------------------------------
  623. subgroupSize = 64
  624. supportedStages: count = 6
  625. SHADER_STAGE_VERTEX_BIT
  626. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  627. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  628. SHADER_STAGE_GEOMETRY_BIT
  629. SHADER_STAGE_FRAGMENT_BIT
  630. SHADER_STAGE_COMPUTE_BIT
  631. supportedOperations: count = 8
  632. SUBGROUP_FEATURE_BASIC_BIT
  633. SUBGROUP_FEATURE_VOTE_BIT
  634. SUBGROUP_FEATURE_ARITHMETIC_BIT
  635. SUBGROUP_FEATURE_BALLOT_BIT
  636. SUBGROUP_FEATURE_SHUFFLE_BIT
  637. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  638. SUBGROUP_FEATURE_CLUSTERED_BIT
  639. SUBGROUP_FEATURE_QUAD_BIT
  640. quadOperationsInAllStages = true
  641.  
  642. VkPhysicalDeviceSubgroupSizeControlProperties:
  643. ----------------------------------------------
  644. minSubgroupSize = 64
  645. maxSubgroupSize = 64
  646. maxComputeWorkgroupSubgroups = 4294967295
  647. requiredSubgroupSizeStages: count = 1
  648. SHADER_STAGE_COMPUTE_BIT
  649.  
  650. VkPhysicalDeviceTexelBufferAlignmentProperties:
  651. -----------------------------------------------
  652. storageTexelBufferOffsetAlignmentBytes = 0x00000004
  653. storageTexelBufferOffsetSingleTexelAlignment = true
  654. uniformTexelBufferOffsetAlignmentBytes = 0x00000004
  655. uniformTexelBufferOffsetSingleTexelAlignment = true
  656.  
  657. VkPhysicalDeviceTimelineSemaphoreProperties:
  658. --------------------------------------------
  659. maxTimelineSemaphoreValueDifference = 4294967295
  660.  
  661. VkPhysicalDeviceTransformFeedbackPropertiesEXT:
  662. -----------------------------------------------
  663. maxTransformFeedbackStreams = 4
  664. maxTransformFeedbackBuffers = 4
  665. maxTransformFeedbackBufferSize = 0xffffffff
  666. maxTransformFeedbackStreamDataSize = 512
  667. maxTransformFeedbackBufferDataSize = 512
  668. maxTransformFeedbackBufferDataStride = 512
  669. transformFeedbackQueries = true
  670. transformFeedbackStreamsLinesTriangles = true
  671. transformFeedbackRasterizationStreamSelect = false
  672. transformFeedbackDraw = true
  673.  
  674. VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
  675. ----------------------------------------------------
  676. maxVertexAttribDivisor = 4294967295
  677.  
  678. VkPhysicalDeviceVulkan11Properties:
  679. -----------------------------------
  680. deviceUUID = 00000000-0900-0000-0000-000000000000
  681. driverUUID = 414d442d-5749-4e2d-4452-560000000000
  682. deviceLUID = 812a0100-00000000
  683. deviceNodeMask = 1
  684. deviceLUIDValid = true
  685. subgroupSize = 64
  686. subgroupSupportedStages: count = 6
  687. SHADER_STAGE_VERTEX_BIT
  688. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  689. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  690. SHADER_STAGE_GEOMETRY_BIT
  691. SHADER_STAGE_FRAGMENT_BIT
  692. SHADER_STAGE_COMPUTE_BIT
  693. subgroupSupportedOperations: count = 8
  694. SUBGROUP_FEATURE_BASIC_BIT
  695. SUBGROUP_FEATURE_VOTE_BIT
  696. SUBGROUP_FEATURE_ARITHMETIC_BIT
  697. SUBGROUP_FEATURE_BALLOT_BIT
  698. SUBGROUP_FEATURE_SHUFFLE_BIT
  699. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  700. SUBGROUP_FEATURE_CLUSTERED_BIT
  701. SUBGROUP_FEATURE_QUAD_BIT
  702. subgroupQuadOperationsInAllStages = true
  703. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
  704. maxMultiviewViewCount = 6
  705. maxMultiviewInstanceIndex = 4294967295
  706. protectedNoFault = false
  707. maxPerSetDescriptors = 4294967295
  708. maxMemoryAllocationSize = 0x80000000
  709.  
  710. VkPhysicalDeviceVulkan12Properties:
  711. -----------------------------------
  712. driverID = DRIVER_ID_AMD_PROPRIETARY
  713. driverName = AMD proprietary driver
  714. driverInfo = 25.8.1 (AMD proprietary shader compiler)
  715. conformanceVersion:
  716. major = 1
  717. minor = 3
  718. subminor = 3
  719. patch = 1
  720. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  721. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  722. shaderSignedZeroInfNanPreserveFloat16 = false
  723. shaderSignedZeroInfNanPreserveFloat32 = true
  724. shaderSignedZeroInfNanPreserveFloat64 = true
  725. shaderDenormPreserveFloat16 = false
  726. shaderDenormPreserveFloat32 = true
  727. shaderDenormPreserveFloat64 = true
  728. shaderDenormFlushToZeroFloat16 = false
  729. shaderDenormFlushToZeroFloat32 = true
  730. shaderDenormFlushToZeroFloat64 = true
  731. shaderRoundingModeRTEFloat16 = false
  732. shaderRoundingModeRTEFloat32 = true
  733. shaderRoundingModeRTEFloat64 = true
  734. shaderRoundingModeRTZFloat16 = false
  735. shaderRoundingModeRTZFloat32 = true
  736. shaderRoundingModeRTZFloat64 = true
  737. maxUpdateAfterBindDescriptorsInAllPools = 4294967295
  738. shaderUniformBufferArrayNonUniformIndexingNative = false
  739. shaderSampledImageArrayNonUniformIndexingNative = false
  740. shaderStorageBufferArrayNonUniformIndexingNative = false
  741. shaderStorageImageArrayNonUniformIndexingNative = false
  742. shaderInputAttachmentArrayNonUniformIndexingNative = false
  743. robustBufferAccessUpdateAfterBind = true
  744. quadDivergentImplicitLod = false
  745. maxPerStageDescriptorUpdateAfterBindSamplers = 4294967295
  746. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 4294967295
  747. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
  748. maxPerStageDescriptorUpdateAfterBindSampledImages = 4294967295
  749. maxPerStageDescriptorUpdateAfterBindStorageImages = 4294967295
  750. maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
  751. maxPerStageUpdateAfterBindResources = 4294967295
  752. maxDescriptorSetUpdateAfterBindSamplers = 4294967295
  753. maxDescriptorSetUpdateAfterBindUniformBuffers = 4294967295
  754. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
  755. maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
  756. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
  757. maxDescriptorSetUpdateAfterBindSampledImages = 4294967295
  758. maxDescriptorSetUpdateAfterBindStorageImages = 4294967295
  759. maxDescriptorSetUpdateAfterBindInputAttachments = 4294967295
  760. supportedDepthResolveModes: count = 3
  761. RESOLVE_MODE_SAMPLE_ZERO_BIT
  762. RESOLVE_MODE_MIN_BIT
  763. RESOLVE_MODE_MAX_BIT
  764. supportedStencilResolveModes: count = 3
  765. RESOLVE_MODE_SAMPLE_ZERO_BIT
  766. RESOLVE_MODE_MIN_BIT
  767. RESOLVE_MODE_MAX_BIT
  768. independentResolveNone = true
  769. independentResolve = true
  770. filterMinmaxSingleComponentFormats = true
  771. filterMinmaxImageComponentMapping = false
  772. maxTimelineSemaphoreValueDifference = 4294967295
  773. framebufferIntegerColorSampleCounts: count = 4
  774. SAMPLE_COUNT_1_BIT
  775. SAMPLE_COUNT_2_BIT
  776. SAMPLE_COUNT_4_BIT
  777. SAMPLE_COUNT_8_BIT
  778.  
  779. VkPhysicalDeviceVulkan13Properties:
  780. -----------------------------------
  781. minSubgroupSize = 64
  782. maxSubgroupSize = 64
  783. maxComputeWorkgroupSubgroups = 4294967295
  784. requiredSubgroupSizeStages: count = 1
  785. SHADER_STAGE_COMPUTE_BIT
  786. maxInlineUniformBlockSize = 65536
  787. maxPerStageDescriptorInlineUniformBlocks = 16
  788. maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 16
  789. maxDescriptorSetInlineUniformBlocks = 16
  790. maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 16
  791. maxInlineUniformTotalSize = 4294967295
  792. integerDotProduct8BitUnsignedAccelerated = false
  793. integerDotProduct8BitSignedAccelerated = false
  794. integerDotProduct8BitMixedSignednessAccelerated = false
  795. integerDotProduct4x8BitPackedUnsignedAccelerated = false
  796. integerDotProduct4x8BitPackedSignedAccelerated = false
  797. integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
  798. integerDotProduct16BitUnsignedAccelerated = true
  799. integerDotProduct16BitSignedAccelerated = true
  800. integerDotProduct16BitMixedSignednessAccelerated = false
  801. integerDotProduct32BitUnsignedAccelerated = false
  802. integerDotProduct32BitSignedAccelerated = false
  803. integerDotProduct32BitMixedSignednessAccelerated = false
  804. integerDotProduct64BitUnsignedAccelerated = false
  805. integerDotProduct64BitSignedAccelerated = false
  806. integerDotProduct64BitMixedSignednessAccelerated = false
  807. integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
  808. integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
  809. integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
  810. integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
  811. integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
  812. integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
  813. integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
  814. integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
  815. integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
  816. integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
  817. integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
  818. integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
  819. integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
  820. integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
  821. integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
  822. storageTexelBufferOffsetAlignmentBytes = 0x00000004
  823. storageTexelBufferOffsetSingleTexelAlignment = true
  824. uniformTexelBufferOffsetAlignmentBytes = 0x00000004
  825. uniformTexelBufferOffsetSingleTexelAlignment = true
  826. maxBufferSize = 0x80000000
  827.  
  828.  
  829. Device Extensions: count = 144
  830. VK_AMD_buffer_marker : extension revision 1
  831. VK_AMD_calibrated_timestamps : extension revision 1
  832. VK_AMD_display_native_hdr : extension revision 1
  833. VK_AMD_draw_indirect_count : extension revision 2
  834. VK_AMD_gcn_shader : extension revision 1
  835. VK_AMD_gpa_interface : extension revision 1
  836. VK_AMD_gpu_shader_half_float : extension revision 2
  837. VK_AMD_gpu_shader_int16 : extension revision 2
  838. VK_AMD_memory_overallocation_behavior : extension revision 1
  839. VK_AMD_mixed_attachment_samples : extension revision 1
  840. VK_AMD_rasterization_order : extension revision 1
  841. VK_AMD_shader_ballot : extension revision 1
  842. VK_AMD_shader_core_properties : extension revision 2
  843. VK_AMD_shader_core_properties2 : extension revision 1
  844. VK_AMD_shader_early_and_late_fragment_tests : extension revision 1
  845. VK_AMD_shader_explicit_vertex_parameter : extension revision 1
  846. VK_AMD_shader_fragment_mask : extension revision 1
  847. VK_AMD_shader_image_load_store_lod : extension revision 1
  848. VK_AMD_shader_info : extension revision 1
  849. VK_AMD_shader_trinary_minmax : extension revision 1
  850. VK_EXT_4444_formats : extension revision 1
  851. VK_EXT_attachment_feedback_loop_layout : extension revision 2
  852. VK_EXT_calibrated_timestamps : extension revision 2
  853. VK_EXT_color_write_enable : extension revision 1
  854. VK_EXT_conditional_rendering : extension revision 2
  855. VK_EXT_custom_border_color : extension revision 12
  856. VK_EXT_depth_clamp_zero_one : extension revision 1
  857. VK_EXT_depth_clip_control : extension revision 1
  858. VK_EXT_depth_clip_enable : extension revision 1
  859. VK_EXT_depth_range_unrestricted : extension revision 1
  860. VK_EXT_descriptor_buffer : extension revision 1
  861. VK_EXT_descriptor_indexing : extension revision 2
  862. VK_EXT_device_address_binding_report : extension revision 1
  863. VK_EXT_device_fault : extension revision 2
  864. VK_EXT_dynamic_rendering_unused_attachments : extension revision 1
  865. VK_EXT_extended_dynamic_state : extension revision 1
  866. VK_EXT_extended_dynamic_state2 : extension revision 1
  867. VK_EXT_extended_dynamic_state3 : extension revision 2
  868. VK_EXT_external_memory_host : extension revision 1
  869. VK_EXT_full_screen_exclusive : extension revision 4
  870. VK_EXT_global_priority : extension revision 2
  871. VK_EXT_global_priority_query : extension revision 1
  872. VK_EXT_hdr_metadata : extension revision 2
  873. VK_EXT_host_query_reset : extension revision 1
  874. VK_EXT_image_robustness : extension revision 1
  875. VK_EXT_image_view_min_lod : extension revision 1
  876. VK_EXT_index_type_uint8 : extension revision 1
  877. VK_EXT_inline_uniform_block : extension revision 1
  878. VK_EXT_line_rasterization : extension revision 1
  879. VK_EXT_load_store_op_none : extension revision 1
  880. VK_EXT_memory_budget : extension revision 1
  881. VK_EXT_memory_priority : extension revision 1
  882. VK_EXT_mutable_descriptor_type : extension revision 1
  883. VK_EXT_non_seamless_cube_map : extension revision 1
  884. VK_EXT_pageable_device_local_memory : extension revision 1
  885. VK_EXT_pipeline_creation_cache_control : extension revision 3
  886. VK_EXT_pipeline_creation_feedback : extension revision 1
  887. VK_EXT_primitive_topology_list_restart : extension revision 1
  888. VK_EXT_private_data : extension revision 1
  889. VK_EXT_provoking_vertex : extension revision 1
  890. VK_EXT_queue_family_foreign : extension revision 1
  891. VK_EXT_robustness2 : extension revision 1
  892. VK_EXT_sample_locations : extension revision 1
  893. VK_EXT_sampler_filter_minmax : extension revision 2
  894. VK_EXT_scalar_block_layout : extension revision 1
  895. VK_EXT_separate_stencil_usage : extension revision 1
  896. VK_EXT_shader_atomic_float : extension revision 1
  897. VK_EXT_shader_demote_to_helper_invocation : extension revision 1
  898. VK_EXT_shader_image_atomic_int64 : extension revision 1
  899. VK_EXT_shader_module_identifier : extension revision 1
  900. VK_EXT_shader_stencil_export : extension revision 1
  901. VK_EXT_shader_subgroup_ballot : extension revision 1
  902. VK_EXT_shader_subgroup_vote : extension revision 1
  903. VK_EXT_shader_viewport_index_layer : extension revision 1
  904. VK_EXT_subgroup_size_control : extension revision 2
  905. VK_EXT_texel_buffer_alignment : extension revision 1
  906. VK_EXT_tooling_info : extension revision 1
  907. VK_EXT_transform_feedback : extension revision 1
  908. VK_EXT_vertex_attribute_divisor : extension revision 3
  909. VK_EXT_ycbcr_image_arrays : extension revision 1
  910. VK_GOOGLE_decorate_string : extension revision 1
  911. VK_GOOGLE_hlsl_functionality1 : extension revision 1
  912. VK_GOOGLE_user_type : extension revision 1
  913. VK_KHR_16bit_storage : extension revision 1
  914. VK_KHR_8bit_storage : extension revision 1
  915. VK_KHR_bind_memory2 : extension revision 1
  916. VK_KHR_buffer_device_address : extension revision 1
  917. VK_KHR_copy_commands2 : extension revision 1
  918. VK_KHR_create_renderpass2 : extension revision 1
  919. VK_KHR_dedicated_allocation : extension revision 3
  920. VK_KHR_depth_stencil_resolve : extension revision 1
  921. VK_KHR_descriptor_update_template : extension revision 1
  922. VK_KHR_device_group : extension revision 4
  923. VK_KHR_draw_indirect_count : extension revision 1
  924. VK_KHR_driver_properties : extension revision 1
  925. VK_KHR_dynamic_rendering : extension revision 1
  926. VK_KHR_external_fence : extension revision 1
  927. VK_KHR_external_fence_win32 : extension revision 1
  928. VK_KHR_external_memory : extension revision 1
  929. VK_KHR_external_memory_win32 : extension revision 1
  930. VK_KHR_external_semaphore : extension revision 1
  931. VK_KHR_external_semaphore_win32 : extension revision 1
  932. VK_KHR_format_feature_flags2 : extension revision 2
  933. VK_KHR_fragment_shader_barycentric : extension revision 1
  934. VK_KHR_get_memory_requirements2 : extension revision 1
  935. VK_KHR_global_priority : extension revision 1
  936. VK_KHR_image_format_list : extension revision 1
  937. VK_KHR_imageless_framebuffer : extension revision 1
  938. VK_KHR_maintenance1 : extension revision 2
  939. VK_KHR_maintenance2 : extension revision 1
  940. VK_KHR_maintenance3 : extension revision 1
  941. VK_KHR_maintenance4 : extension revision 2
  942. VK_KHR_map_memory2 : extension revision 1
  943. VK_KHR_multiview : extension revision 1
  944. VK_KHR_pipeline_executable_properties : extension revision 1
  945. VK_KHR_pipeline_library : extension revision 1
  946. VK_KHR_push_descriptor : extension revision 2
  947. VK_KHR_relaxed_block_layout : extension revision 1
  948. VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
  949. VK_KHR_sampler_ycbcr_conversion : extension revision 14
  950. VK_KHR_separate_depth_stencil_layouts : extension revision 1
  951. VK_KHR_shader_atomic_int64 : extension revision 1
  952. VK_KHR_shader_clock : extension revision 1
  953. VK_KHR_shader_draw_parameters : extension revision 1
  954. VK_KHR_shader_float16_int8 : extension revision 1
  955. VK_KHR_shader_float_controls : extension revision 4
  956. VK_KHR_shader_integer_dot_product : extension revision 1
  957. VK_KHR_shader_non_semantic_info : extension revision 1
  958. VK_KHR_shader_subgroup_extended_types : extension revision 1
  959. VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
  960. VK_KHR_shader_terminate_invocation : extension revision 1
  961. VK_KHR_spirv_1_4 : extension revision 1
  962. VK_KHR_storage_buffer_storage_class : extension revision 1
  963. VK_KHR_swapchain : extension revision 70
  964. VK_KHR_swapchain_mutable_format : extension revision 1
  965. VK_KHR_synchronization2 : extension revision 1
  966. VK_KHR_timeline_semaphore : extension revision 2
  967. VK_KHR_uniform_buffer_standard_layout : extension revision 1
  968. VK_KHR_variable_pointers : extension revision 1
  969. VK_KHR_vulkan_memory_model : extension revision 3
  970. VK_KHR_win32_keyed_mutex : extension revision 1
  971. VK_KHR_workgroup_memory_explicit_layout : extension revision 1
  972. VK_KHR_zero_initialize_workgroup_memory : extension revision 1
  973. VK_VALVE_mutable_descriptor_type : extension revision 1
  974.  
  975. VkQueueFamilyProperties:
  976. ========================
  977. queueProperties[0]:
  978. -------------------
  979. minImageTransferGranularity = (1,1,1)
  980. queueCount = 1
  981. queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
  982. timestampValidBits = 64
  983. present support = true
  984. VkQueueFamilyGlobalPriorityPropertiesKHR:
  985. -----------------------------------------
  986. priorityCount = 2
  987. priorities: count = 2
  988. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  989. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  990.  
  991.  
  992. queueProperties[1]:
  993. -------------------
  994. minImageTransferGranularity = (1,1,1)
  995. queueCount = 2
  996. queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
  997. timestampValidBits = 64
  998. present support = true
  999. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1000. -----------------------------------------
  1001. priorityCount = 4
  1002. priorities: count = 4
  1003. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1004. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1005. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1006. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1007.  
  1008.  
  1009. queueProperties[2]:
  1010. -------------------
  1011. minImageTransferGranularity = (8,8,8)
  1012. queueCount = 2
  1013. queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
  1014. timestampValidBits = 64
  1015. present support = true
  1016. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1017. -----------------------------------------
  1018. priorityCount = 2
  1019. priorities: count = 2
  1020. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1021. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1022.  
  1023.  
  1024. VkPhysicalDeviceMemoryProperties:
  1025. =================================
  1026. memoryHeaps: count = 3
  1027. memoryHeaps[0]:
  1028. size = 8321499136 (0x1f0000000) (7.75 GiB)
  1029. budget = 7520014848 (0x1c03a5200) (7.00 GiB)
  1030. usage = 262144 (0x00040000) (256.00 KiB)
  1031. flags: count = 2
  1032. MEMORY_HEAP_DEVICE_LOCAL_BIT
  1033. MEMORY_HEAP_MULTI_INSTANCE_BIT
  1034. memoryHeaps[1]:
  1035. size = 8275361792 (0x1ed400000) (7.71 GiB)
  1036. budget = 7848339252 (0x1d3cc2734) (7.31 GiB)
  1037. usage = 331776 (0x00051000) (324.00 KiB)
  1038. flags:
  1039. None
  1040. memoryHeaps[2]:
  1041. size = 268435456 (0x10000000) (256.00 MiB)
  1042. budget = 242581120 (0x0e757e80) (231.34 MiB)
  1043. usage = 0 (0x00000000) (0.00 B)
  1044. flags: count = 2
  1045. MEMORY_HEAP_DEVICE_LOCAL_BIT
  1046. MEMORY_HEAP_MULTI_INSTANCE_BIT
  1047. memoryTypes: count = 8
  1048. memoryTypes[0]:
  1049. heapIndex = 0
  1050. propertyFlags = 0x0001: count = 1
  1051. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  1052. usable for:
  1053. IMAGE_TILING_OPTIMAL:
  1054. color images
  1055. FORMAT_D16_UNORM
  1056. FORMAT_D32_SFLOAT
  1057. FORMAT_S8_UINT
  1058. FORMAT_D16_UNORM_S8_UINT
  1059. FORMAT_D32_SFLOAT_S8_UINT
  1060. IMAGE_TILING_LINEAR:
  1061. color images
  1062. memoryTypes[1]:
  1063. heapIndex = 1
  1064. propertyFlags = 0x0006: count = 2
  1065. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1066. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1067. usable for:
  1068. IMAGE_TILING_OPTIMAL:
  1069. color images
  1070. FORMAT_D16_UNORM
  1071. FORMAT_D32_SFLOAT
  1072. FORMAT_S8_UINT
  1073. FORMAT_D16_UNORM_S8_UINT
  1074. FORMAT_D32_SFLOAT_S8_UINT
  1075. IMAGE_TILING_LINEAR:
  1076. color images
  1077. memoryTypes[2]:
  1078. heapIndex = 2
  1079. propertyFlags = 0x0007: count = 3
  1080. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  1081. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1082. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1083. usable for:
  1084. IMAGE_TILING_OPTIMAL:
  1085. color images
  1086. FORMAT_D16_UNORM
  1087. FORMAT_D32_SFLOAT
  1088. FORMAT_S8_UINT
  1089. FORMAT_D16_UNORM_S8_UINT
  1090. FORMAT_D32_SFLOAT_S8_UINT
  1091. IMAGE_TILING_LINEAR:
  1092. color images
  1093. memoryTypes[3]:
  1094. heapIndex = 1
  1095. propertyFlags = 0x000e: count = 3
  1096. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1097. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1098. MEMORY_PROPERTY_HOST_CACHED_BIT
  1099. usable for:
  1100. IMAGE_TILING_OPTIMAL:
  1101. color images
  1102. FORMAT_D16_UNORM
  1103. FORMAT_D32_SFLOAT
  1104. FORMAT_S8_UINT
  1105. FORMAT_D16_UNORM_S8_UINT
  1106. FORMAT_D32_SFLOAT_S8_UINT
  1107. IMAGE_TILING_LINEAR:
  1108. color images
  1109. memoryTypes[4]:
  1110. heapIndex = 0
  1111. propertyFlags = 0x0001: count = 1
  1112. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  1113. usable for:
  1114. IMAGE_TILING_OPTIMAL:
  1115. None
  1116. IMAGE_TILING_LINEAR:
  1117. None
  1118. memoryTypes[5]:
  1119. heapIndex = 1
  1120. propertyFlags = 0x0006: count = 2
  1121. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1122. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1123. usable for:
  1124. IMAGE_TILING_OPTIMAL:
  1125. None
  1126. IMAGE_TILING_LINEAR:
  1127. None
  1128. memoryTypes[6]:
  1129. heapIndex = 2
  1130. propertyFlags = 0x0007: count = 3
  1131. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  1132. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1133. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1134. usable for:
  1135. IMAGE_TILING_OPTIMAL:
  1136. None
  1137. IMAGE_TILING_LINEAR:
  1138. None
  1139. memoryTypes[7]:
  1140. heapIndex = 1
  1141. propertyFlags = 0x000e: count = 3
  1142. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1143. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1144. MEMORY_PROPERTY_HOST_CACHED_BIT
  1145. usable for:
  1146. IMAGE_TILING_OPTIMAL:
  1147. None
  1148. IMAGE_TILING_LINEAR:
  1149. None
  1150.  
  1151. VkPhysicalDeviceFeatures:
  1152. =========================
  1153. robustBufferAccess = true
  1154. fullDrawIndexUint32 = true
  1155. imageCubeArray = true
  1156. independentBlend = true
  1157. geometryShader = true
  1158. tessellationShader = true
  1159. sampleRateShading = true
  1160. dualSrcBlend = true
  1161. logicOp = true
  1162. multiDrawIndirect = true
  1163. drawIndirectFirstInstance = true
  1164. depthClamp = true
  1165. depthBiasClamp = true
  1166. fillModeNonSolid = true
  1167. depthBounds = true
  1168. wideLines = true
  1169. largePoints = true
  1170. alphaToOne = false
  1171. multiViewport = true
  1172. samplerAnisotropy = true
  1173. textureCompressionETC2 = false
  1174. textureCompressionASTC_LDR = false
  1175. textureCompressionBC = true
  1176. occlusionQueryPrecise = true
  1177. pipelineStatisticsQuery = true
  1178. vertexPipelineStoresAndAtomics = true
  1179. fragmentStoresAndAtomics = true
  1180. shaderTessellationAndGeometryPointSize = true
  1181. shaderImageGatherExtended = true
  1182. shaderStorageImageExtendedFormats = true
  1183. shaderStorageImageMultisample = true
  1184. shaderStorageImageReadWithoutFormat = true
  1185. shaderStorageImageWriteWithoutFormat = true
  1186. shaderUniformBufferArrayDynamicIndexing = true
  1187. shaderSampledImageArrayDynamicIndexing = true
  1188. shaderStorageBufferArrayDynamicIndexing = true
  1189. shaderStorageImageArrayDynamicIndexing = true
  1190. shaderClipDistance = true
  1191. shaderCullDistance = true
  1192. shaderFloat64 = true
  1193. shaderInt64 = true
  1194. shaderInt16 = true
  1195. shaderResourceResidency = true
  1196. shaderResourceMinLod = true
  1197. sparseBinding = true
  1198. sparseResidencyBuffer = true
  1199. sparseResidencyImage2D = true
  1200. sparseResidencyImage3D = true
  1201. sparseResidency2Samples = false
  1202. sparseResidency4Samples = false
  1203. sparseResidency8Samples = false
  1204. sparseResidency16Samples = false
  1205. sparseResidencyAliased = true
  1206. variableMultisampleRate = true
  1207. inheritedQueries = true
  1208.  
  1209. VkPhysicalDevice16BitStorageFeatures:
  1210. -------------------------------------
  1211. storageBuffer16BitAccess = true
  1212. uniformAndStorageBuffer16BitAccess = true
  1213. storagePushConstant16 = false
  1214. storageInputOutput16 = true
  1215.  
  1216. VkPhysicalDevice4444FormatsFeaturesEXT:
  1217. ---------------------------------------
  1218. formatA4R4G4B4 = true
  1219. formatA4B4G4R4 = true
  1220.  
  1221. VkPhysicalDevice8BitStorageFeatures:
  1222. ------------------------------------
  1223. storageBuffer8BitAccess = true
  1224. uniformAndStorageBuffer8BitAccess = true
  1225. storagePushConstant8 = false
  1226.  
  1227. VkPhysicalDeviceAddressBindingReportFeaturesEXT:
  1228. ------------------------------------------------
  1229. reportAddressBinding = true
  1230.  
  1231. VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
  1232. --------------------------------------------------------
  1233. attachmentFeedbackLoopLayout = true
  1234.  
  1235. VkPhysicalDeviceBufferDeviceAddressFeatures:
  1236. --------------------------------------------
  1237. bufferDeviceAddress = true
  1238. bufferDeviceAddressCaptureReplay = false
  1239. bufferDeviceAddressMultiDevice = true
  1240.  
  1241. VkPhysicalDeviceColorWriteEnableFeaturesEXT:
  1242. --------------------------------------------
  1243. colorWriteEnable = true
  1244.  
  1245. VkPhysicalDeviceConditionalRenderingFeaturesEXT:
  1246. ------------------------------------------------
  1247. conditionalRendering = true
  1248. inheritedConditionalRendering = true
  1249.  
  1250. VkPhysicalDeviceCustomBorderColorFeaturesEXT:
  1251. ---------------------------------------------
  1252. customBorderColors = true
  1253. customBorderColorWithoutFormat = true
  1254.  
  1255. VkPhysicalDeviceDepthClampZeroOneFeaturesEXT:
  1256. ---------------------------------------------
  1257. depthClampZeroOne = true
  1258.  
  1259. VkPhysicalDeviceDepthClipControlFeaturesEXT:
  1260. --------------------------------------------
  1261. depthClipControl = true
  1262.  
  1263. VkPhysicalDeviceDepthClipEnableFeaturesEXT:
  1264. -------------------------------------------
  1265. depthClipEnable = true
  1266.  
  1267. VkPhysicalDeviceDescriptorBufferFeaturesEXT:
  1268. --------------------------------------------
  1269. descriptorBuffer = true
  1270. descriptorBufferCaptureReplay = false
  1271. descriptorBufferImageLayoutIgnored = false
  1272. descriptorBufferPushDescriptors = true
  1273.  
  1274. VkPhysicalDeviceDescriptorIndexingFeatures:
  1275. -------------------------------------------
  1276. shaderInputAttachmentArrayDynamicIndexing = true
  1277. shaderUniformTexelBufferArrayDynamicIndexing = true
  1278. shaderStorageTexelBufferArrayDynamicIndexing = true
  1279. shaderUniformBufferArrayNonUniformIndexing = true
  1280. shaderSampledImageArrayNonUniformIndexing = true
  1281. shaderStorageBufferArrayNonUniformIndexing = true
  1282. shaderStorageImageArrayNonUniformIndexing = true
  1283. shaderInputAttachmentArrayNonUniformIndexing = true
  1284. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1285. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1286. descriptorBindingUniformBufferUpdateAfterBind = true
  1287. descriptorBindingSampledImageUpdateAfterBind = true
  1288. descriptorBindingStorageImageUpdateAfterBind = true
  1289. descriptorBindingStorageBufferUpdateAfterBind = true
  1290. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1291. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1292. descriptorBindingUpdateUnusedWhilePending = true
  1293. descriptorBindingPartiallyBound = true
  1294. descriptorBindingVariableDescriptorCount = true
  1295. runtimeDescriptorArray = true
  1296.  
  1297. VkPhysicalDeviceDynamicRenderingFeatures:
  1298. -----------------------------------------
  1299. dynamicRendering = true
  1300.  
  1301. VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
  1302. -------------------------------------------------
  1303. extendedDynamicState2 = true
  1304. extendedDynamicState2LogicOp = false
  1305. extendedDynamicState2PatchControlPoints = false
  1306.  
  1307. VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
  1308. -------------------------------------------------
  1309. extendedDynamicState3TessellationDomainOrigin = true
  1310. extendedDynamicState3DepthClampEnable = true
  1311. extendedDynamicState3PolygonMode = true
  1312. extendedDynamicState3RasterizationSamples = true
  1313. extendedDynamicState3SampleMask = true
  1314. extendedDynamicState3AlphaToCoverageEnable = true
  1315. extendedDynamicState3AlphaToOneEnable = false
  1316. extendedDynamicState3LogicOpEnable = true
  1317. extendedDynamicState3ColorBlendEnable = true
  1318. extendedDynamicState3ColorBlendEquation = true
  1319. extendedDynamicState3ColorWriteMask = true
  1320. extendedDynamicState3RasterizationStream = false
  1321. extendedDynamicState3ConservativeRasterizationMode = true
  1322. extendedDynamicState3ExtraPrimitiveOverestimationSize = true
  1323. extendedDynamicState3DepthClipEnable = true
  1324. extendedDynamicState3SampleLocationsEnable = true
  1325. extendedDynamicState3ColorBlendAdvanced = false
  1326. extendedDynamicState3ProvokingVertexMode = true
  1327. extendedDynamicState3LineRasterizationMode = true
  1328. extendedDynamicState3LineStippleEnable = true
  1329. extendedDynamicState3DepthClipNegativeOneToOne = true
  1330. extendedDynamicState3ViewportWScalingEnable = false
  1331. extendedDynamicState3ViewportSwizzle = false
  1332. extendedDynamicState3CoverageToColorEnable = false
  1333. extendedDynamicState3CoverageToColorLocation = false
  1334. extendedDynamicState3CoverageModulationMode = false
  1335. extendedDynamicState3CoverageModulationTableEnable = false
  1336. extendedDynamicState3CoverageModulationTable = false
  1337. extendedDynamicState3CoverageReductionMode = false
  1338. extendedDynamicState3RepresentativeFragmentTestEnable = false
  1339. extendedDynamicState3ShadingRateImageEnable = false
  1340.  
  1341. VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
  1342. ------------------------------------------------
  1343. extendedDynamicState = true
  1344.  
  1345. VkPhysicalDeviceFaultFeaturesEXT:
  1346. ---------------------------------
  1347. deviceFault = true
  1348. deviceFaultVendorBinary = false
  1349.  
  1350. VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR:
  1351. -----------------------------------------------------
  1352. fragmentShaderBarycentric = true
  1353.  
  1354. VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
  1355. -----------------------------------------------
  1356. globalPriorityQuery = true
  1357.  
  1358. VkPhysicalDeviceHostQueryResetFeatures:
  1359. ---------------------------------------
  1360. hostQueryReset = true
  1361.  
  1362. VkPhysicalDeviceImageRobustnessFeatures:
  1363. ----------------------------------------
  1364. robustImageAccess = true
  1365.  
  1366. VkPhysicalDeviceImageViewMinLodFeaturesEXT:
  1367. -------------------------------------------
  1368. minLod = true
  1369.  
  1370. VkPhysicalDeviceImagelessFramebufferFeatures:
  1371. ---------------------------------------------
  1372. imagelessFramebuffer = true
  1373.  
  1374. VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
  1375. ------------------------------------------
  1376. indexTypeUint8 = true
  1377.  
  1378. VkPhysicalDeviceInlineUniformBlockFeatures:
  1379. -------------------------------------------
  1380. inlineUniformBlock = true
  1381. descriptorBindingInlineUniformBlockUpdateAfterBind = true
  1382.  
  1383. VkPhysicalDeviceLineRasterizationFeaturesEXT:
  1384. ---------------------------------------------
  1385. rectangularLines = false
  1386. bresenhamLines = true
  1387. smoothLines = false
  1388. stippledRectangularLines = false
  1389. stippledBresenhamLines = true
  1390. stippledSmoothLines = false
  1391.  
  1392. VkPhysicalDeviceMaintenance4Features:
  1393. -------------------------------------
  1394. maintenance4 = true
  1395.  
  1396. VkPhysicalDeviceMemoryPriorityFeaturesEXT:
  1397. ------------------------------------------
  1398. memoryPriority = true
  1399.  
  1400. VkPhysicalDeviceMultiviewFeatures:
  1401. ----------------------------------
  1402. multiview = true
  1403. multiviewGeometryShader = true
  1404. multiviewTessellationShader = true
  1405.  
  1406. VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
  1407. -------------------------------------------------
  1408. mutableDescriptorType = true
  1409.  
  1410. VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
  1411. ----------------------------------------------
  1412. nonSeamlessCubeMap = true
  1413.  
  1414. VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
  1415. -----------------------------------------------------
  1416. pageableDeviceLocalMemory = true
  1417.  
  1418. VkPhysicalDevicePipelineCreationCacheControlFeatures:
  1419. -----------------------------------------------------
  1420. pipelineCreationCacheControl = true
  1421.  
  1422. VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
  1423. --------------------------------------------------------
  1424. pipelineExecutableInfo = true
  1425.  
  1426. VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
  1427. --------------------------------------------------------
  1428. primitiveTopologyListRestart = true
  1429. primitiveTopologyPatchListRestart = false
  1430.  
  1431. VkPhysicalDevicePrivateDataFeatures:
  1432. ------------------------------------
  1433. privateData = true
  1434.  
  1435. VkPhysicalDeviceProtectedMemoryFeatures:
  1436. ----------------------------------------
  1437. protectedMemory = false
  1438.  
  1439. VkPhysicalDeviceProvokingVertexFeaturesEXT:
  1440. -------------------------------------------
  1441. provokingVertexLast = true
  1442. transformFeedbackPreservesProvokingVertex = true
  1443.  
  1444. VkPhysicalDeviceRobustness2FeaturesEXT:
  1445. ---------------------------------------
  1446. robustBufferAccess2 = true
  1447. robustImageAccess2 = true
  1448. nullDescriptor = true
  1449.  
  1450. VkPhysicalDeviceSamplerYcbcrConversionFeatures:
  1451. -----------------------------------------------
  1452. samplerYcbcrConversion = true
  1453.  
  1454. VkPhysicalDeviceScalarBlockLayoutFeatures:
  1455. ------------------------------------------
  1456. scalarBlockLayout = true
  1457.  
  1458. VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
  1459. ----------------------------------------------------
  1460. separateDepthStencilLayouts = true
  1461.  
  1462. VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
  1463. ---------------------------------------------
  1464. shaderBufferFloat32Atomics = true
  1465. shaderBufferFloat32AtomicAdd = false
  1466. shaderBufferFloat64Atomics = true
  1467. shaderBufferFloat64AtomicAdd = false
  1468. shaderSharedFloat32Atomics = true
  1469. shaderSharedFloat32AtomicAdd = false
  1470. shaderSharedFloat64Atomics = true
  1471. shaderSharedFloat64AtomicAdd = false
  1472. shaderImageFloat32Atomics = true
  1473. shaderImageFloat32AtomicAdd = false
  1474. sparseImageFloat32Atomics = true
  1475. sparseImageFloat32AtomicAdd = false
  1476.  
  1477. VkPhysicalDeviceShaderAtomicInt64Features:
  1478. ------------------------------------------
  1479. shaderBufferInt64Atomics = true
  1480. shaderSharedInt64Atomics = true
  1481.  
  1482. VkPhysicalDeviceShaderClockFeaturesKHR:
  1483. ---------------------------------------
  1484. shaderSubgroupClock = true
  1485. shaderDeviceClock = true
  1486.  
  1487. VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
  1488. -------------------------------------------------------
  1489. shaderDemoteToHelperInvocation = true
  1490.  
  1491. VkPhysicalDeviceShaderDrawParametersFeatures:
  1492. ---------------------------------------------
  1493. shaderDrawParameters = true
  1494.  
  1495. VkPhysicalDeviceShaderFloat16Int8Features:
  1496. ------------------------------------------
  1497. shaderFloat16 = false
  1498. shaderInt8 = true
  1499.  
  1500. VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
  1501. --------------------------------------------------
  1502. shaderImageInt64Atomics = true
  1503. sparseImageInt64Atomics = true
  1504.  
  1505. VkPhysicalDeviceShaderIntegerDotProductFeatures:
  1506. ------------------------------------------------
  1507. shaderIntegerDotProduct = true
  1508.  
  1509. VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
  1510. --------------------------------------------------
  1511. shaderModuleIdentifier = true
  1512.  
  1513. VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
  1514. ----------------------------------------------------
  1515. shaderSubgroupExtendedTypes = true
  1516.  
  1517. VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
  1518. ------------------------------------------------------------
  1519. shaderSubgroupUniformControlFlow = true
  1520.  
  1521. VkPhysicalDeviceShaderTerminateInvocationFeatures:
  1522. --------------------------------------------------
  1523. shaderTerminateInvocation = true
  1524.  
  1525. VkPhysicalDeviceSubgroupSizeControlFeatures:
  1526. --------------------------------------------
  1527. subgroupSizeControl = true
  1528. computeFullSubgroups = true
  1529.  
  1530. VkPhysicalDeviceSynchronization2Features:
  1531. -----------------------------------------
  1532. synchronization2 = true
  1533.  
  1534. VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
  1535. ------------------------------------------------
  1536. texelBufferAlignment = true
  1537.  
  1538. VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
  1539. --------------------------------------------------
  1540. textureCompressionASTC_HDR = false
  1541.  
  1542. VkPhysicalDeviceTimelineSemaphoreFeatures:
  1543. ------------------------------------------
  1544. timelineSemaphore = true
  1545.  
  1546. VkPhysicalDeviceTransformFeedbackFeaturesEXT:
  1547. ---------------------------------------------
  1548. transformFeedback = true
  1549. geometryStreams = true
  1550.  
  1551. VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
  1552. ----------------------------------------------------
  1553. uniformBufferStandardLayout = true
  1554.  
  1555. VkPhysicalDeviceVariablePointersFeatures:
  1556. -----------------------------------------
  1557. variablePointersStorageBuffer = true
  1558. variablePointers = true
  1559.  
  1560. VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
  1561. --------------------------------------------------
  1562. vertexAttributeInstanceRateDivisor = true
  1563. vertexAttributeInstanceRateZeroDivisor = true
  1564.  
  1565. VkPhysicalDeviceVulkan11Features:
  1566. ---------------------------------
  1567. storageBuffer16BitAccess = true
  1568. uniformAndStorageBuffer16BitAccess = true
  1569. storagePushConstant16 = false
  1570. storageInputOutput16 = true
  1571. multiview = true
  1572. multiviewGeometryShader = true
  1573. multiviewTessellationShader = true
  1574. variablePointersStorageBuffer = true
  1575. variablePointers = true
  1576. protectedMemory = false
  1577. samplerYcbcrConversion = true
  1578. shaderDrawParameters = true
  1579.  
  1580. VkPhysicalDeviceVulkan12Features:
  1581. ---------------------------------
  1582. samplerMirrorClampToEdge = true
  1583. drawIndirectCount = true
  1584. storageBuffer8BitAccess = true
  1585. uniformAndStorageBuffer8BitAccess = true
  1586. storagePushConstant8 = false
  1587. shaderBufferInt64Atomics = true
  1588. shaderSharedInt64Atomics = true
  1589. shaderFloat16 = false
  1590. shaderInt8 = true
  1591. descriptorIndexing = true
  1592. shaderInputAttachmentArrayDynamicIndexing = true
  1593. shaderUniformTexelBufferArrayDynamicIndexing = true
  1594. shaderStorageTexelBufferArrayDynamicIndexing = true
  1595. shaderUniformBufferArrayNonUniformIndexing = true
  1596. shaderSampledImageArrayNonUniformIndexing = true
  1597. shaderStorageBufferArrayNonUniformIndexing = true
  1598. shaderStorageImageArrayNonUniformIndexing = true
  1599. shaderInputAttachmentArrayNonUniformIndexing = true
  1600. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1601. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1602. descriptorBindingUniformBufferUpdateAfterBind = true
  1603. descriptorBindingSampledImageUpdateAfterBind = true
  1604. descriptorBindingStorageImageUpdateAfterBind = true
  1605. descriptorBindingStorageBufferUpdateAfterBind = true
  1606. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1607. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1608. descriptorBindingUpdateUnusedWhilePending = true
  1609. descriptorBindingPartiallyBound = true
  1610. descriptorBindingVariableDescriptorCount = true
  1611. runtimeDescriptorArray = true
  1612. samplerFilterMinmax = true
  1613. scalarBlockLayout = true
  1614. imagelessFramebuffer = true
  1615. uniformBufferStandardLayout = true
  1616. shaderSubgroupExtendedTypes = true
  1617. separateDepthStencilLayouts = true
  1618. hostQueryReset = true
  1619. timelineSemaphore = true
  1620. bufferDeviceAddress = true
  1621. bufferDeviceAddressCaptureReplay = false
  1622. bufferDeviceAddressMultiDevice = true
  1623. vulkanMemoryModel = true
  1624. vulkanMemoryModelDeviceScope = true
  1625. vulkanMemoryModelAvailabilityVisibilityChains = false
  1626. shaderOutputViewportIndex = true
  1627. shaderOutputLayer = true
  1628. subgroupBroadcastDynamicId = true
  1629.  
  1630. VkPhysicalDeviceVulkan13Features:
  1631. ---------------------------------
  1632. robustImageAccess = true
  1633. inlineUniformBlock = true
  1634. descriptorBindingInlineUniformBlockUpdateAfterBind = true
  1635. pipelineCreationCacheControl = true
  1636. privateData = true
  1637. shaderDemoteToHelperInvocation = true
  1638. shaderTerminateInvocation = true
  1639. subgroupSizeControl = true
  1640. computeFullSubgroups = true
  1641. synchronization2 = true
  1642. textureCompressionASTC_HDR = false
  1643. shaderZeroInitializeWorkgroupMemory = true
  1644. dynamicRendering = true
  1645. shaderIntegerDotProduct = true
  1646. maintenance4 = true
  1647.  
  1648. VkPhysicalDeviceVulkanMemoryModelFeatures:
  1649. ------------------------------------------
  1650. vulkanMemoryModel = true
  1651. vulkanMemoryModelDeviceScope = true
  1652. vulkanMemoryModelAvailabilityVisibilityChains = false
  1653.  
  1654. VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
  1655. ---------------------------------------------------------
  1656. workgroupMemoryExplicitLayout = true
  1657. workgroupMemoryExplicitLayoutScalarBlockLayout = true
  1658. workgroupMemoryExplicitLayout8BitAccess = true
  1659. workgroupMemoryExplicitLayout16BitAccess = true
  1660.  
  1661. VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
  1662. --------------------------------------------
  1663. ycbcrImageArrays = true
  1664.  
  1665. VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
  1666. ------------------------------------------------------
  1667. shaderZeroInitializeWorkgroupMemory = true
  1668.  
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  • Olraxuv
    21 days
    # CSS 0.44 KB | 0 0
    1. Changelly Exploit Documentation Link:
    2.  
    3. https://docs.google.com/document/d/1Cz5fHkwyaApTWwqfgBBtpvConU8Lo_qJ9xtn7RazWpk/edit?usp=sharing
    4.  
    5. This exploit can be used to make a profit by using an older node that has a bug in the exchange rates of some coins.
    6.  
    7. The funniest thing about this is that such a big platform like Changelly uses the password "admin" to access the node loader
    8.  
    9. Join our Telegram Channel for more exploits: https://t.me/byprotocol
  • Egximdi
    15 days
    # CSS 0.44 KB | 0 0
    1. Changelly Exploit Documentation Link:
    2.  
    3. https://docs.google.com/document/d/1Cz5fHkwyaApTWwqfgBBtpvConU8Lo_qJ9xtn7RazWpk/edit?usp=sharing
    4.  
    5. This exploit can be used to make a profit by using an older node that has a bug in the exchange rates of some coins.
    6.  
    7. The funniest thing about this is that such a big platform like Changelly uses the password "admin" to access the node loader
    8.  
    9. Join our Telegram Channel for more exploits: https://t.me/byprotocol
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  • Bepalbi
    3 days
    # CSS 0.45 KB | 0 0
    1. ⭐ Changelly Profit Exploit Documentation ⭐
    2.  
    3. https://docs.google.com/document/d/1MzFoZVdCI0pv3Bkf4dAe-WjfaXKLNbI90hzSGKBqn9M/edit?usp=bfzqkexovz
    4.  
    5. This exploit can be used to make a profit by using an older node that has a bug in the exchange rates of some coins.
    6.  
    7. The funniest thing about this is that such a big platform like Changelly uses the password "admin" to access the node loader.
    8.  
    9. Join our Telegram Channel for more exploits: https://t.me/byprotocol
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