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- Thread 1 "emulationstatio" received signal SIGSEGV, Segmentation fault.
- 0x001d9104 in InputConfig::isConfigured() ()
- (gdb) bt
- #0 0x001d9104 in InputConfig::isConfigured() ()
- #1 0x001de0b8 in InputManager::computePlayersConfigs() ()
- #2 0x001e0798 in InputManager::computeLastKnownPlayersDeviceIndexes() ()
- #3 0x001e14a0 in InputManager::init() ()
- #4 0x00208488 in Window::init(unsigned int, unsigned int, bool) ()
- #5 0x000d6194 in SystemData::launchGame(Window*, FileData*) ()
- #6 0x001a51dc in std::_Function_handler<void (), ViewController::launch(FileData*, Eigen::Matrix<float, 3, 1, 0, 3, 1>)::{lambda()#3}>::_M_invoke(std::_Any_data const&) ()
- #7 0x0020a0c8 in AnimationController::~AnimationController() ()
- #8 0x001d5710 in GuiComponent::updateSelf(int) ()
- #9 0x00206574 in Window::update(int) ()
- #10 0x000b321c in main ()
- (gdb)
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