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- public enum AugmentValueLegacy {
- /*-----------------------------------------------------------------------------------------------------------------*/
- BLUNT_FORCE_ATTACK(Augment.BLUNT_FORCE, "2.0"),
- DEFT_ATTACK_SPEED(Augment.DEFT, "0.5"),
- RESTLESS_RESTORATION_HEAL_PER_BLOCK(Augment.RESTLESS_RESTORATION, "0.15"),
- FIRST_AID_KIT_AMPLIFIER(Augment.FIRST_AID_KIT, "2"),
- ZOOMIES_SPEED(Augment.ZOOMIES, "0.02"),
- QUEST_GOLD_RUSH_GOLD(Augment.QUEST_GOLD_RUSH, "2000"),
- QUEST_GOLD_RUSH_TAKEDOWNS(Augment.QUEST_GOLD_RUSH, "4"),
- QUEST_GOLD_RUSH_APPLES(Augment.QUEST_GOLD_RUSH, "1"),
- PEARL_IMPACT_PEARLS(Augment.PEARL_IMPACT, "1"),
- PEARL_IMPACT_RADIUS(Augment.PEARL_IMPACT, "5"),
- PEARL_IMPACT_DAMAGE(Augment.PEARL_IMPACT, "10"),
- PEARL_IMPACT_SLOW_STRENGTH(Augment.PEARL_IMPACT, "-0.25"),
- PEARL_IMPACT_SLOW_DURATION(Augment.PEARL_IMPACT, "40", AugmentTime.MILLIS),
- WARMUP_ROUTINE_PERIOD(Augment.WARMUP_ROUTINE, "10", AugmentTime.TICKS),
- WARMUP_ROUTINE_MAX_STACKS(Augment.WARMUP_ROUTINE, "20"),
- WARMUP_ROUTINE_ATTACK(Augment.WARMUP_ROUTINE, "0.01", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- IMPASSABLE_PERIOD(Augment.IMPASSABLE, "100", AugmentTime.TICKS),
- IMPASSABLE_DURATION(Augment.IMPASSABLE, "40", AugmentTime.TICKS),
- IMPASSABLE_RADIUS(Augment.IMPASSABLE, "3"),
- THE_BRUTALIZER_ATTACK(Augment.THE_BRUTALIZER, "1.4"),
- THE_BRUTALIZER_ATTACK_SPEED(Augment.THE_BRUTALIZER, "0.35"),
- LIGHTNING_STRIKES_ATTACK_SPEED_SCALING(Augment.LIGHTNING_STRIKES, "0.75"),
- GATHERING_STORM_DAMAGE_PER_ROUND(Augment.GATHERING_STORM, "0.03", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- MERCHANTS_BOUNTY_ITEMS(Augment.MERCHANTS_BOUNTY, "3"),
- QUEST_ARENAS_CHAMPION_TAKEDOWNS_SOLO(Augment.QUEST_ARENAS_CHAMPION, "5"),
- QUEST_ARENAS_CHAMPION_TAKEDOWNS_TEAMS(Augment.QUEST_ARENAS_CHAMPION, "10"),
- QUEST_ARENAS_CHAMPION_ATTRIBUTES_BUFF(Augment.QUEST_ARENAS_CHAMPION, "0.15", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- QUEST_DRAGON_HEART_STACKS(Augment.QUEST_DRAGON_HEART, "3"),
- QUEST_DRAGON_HEART_EXECUTE_THRESHOLD(Augment.QUEST_DRAGON_HEART, "0.15", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- QUEST_DRAGON_HEART_ATTACK_PER_STACK(Augment.QUEST_DRAGON_HEART, "0.05", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- QUEST_DRAGON_HEART_HEALTH_PER_STACK(Augment.QUEST_DRAGON_HEART, "0.05", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- QUEST_DRAGON_HEART_EGG_NAME(Augment.QUEST_DRAGON_HEART, "§dThe Dragon Awakens..."),
- DEMATERIALIZER_ATTACK_PER_KILL(Augment.DEMATERIALIZER, "0.5"),
- BIG_STATS_ROLLS(Augment.BIG_STATS, "3"),
- SCOPED_WEAPONS_RANGE(Augment.SCOPED_WEAPONS, "0.25"),
- DRAW_YOUR_SWORD_SWEEP_RADIUS(Augment.DRAW_YOUR_SWORD, "3"),
- DRAW_YOUR_SWORD_DAMAGE_MULTIPLIER(Augment.DRAW_YOUR_SWORD, "1.25"),
- DEATH_AND_TAXES_EXECUTE_THRESHOLD(Augment.DEATH_AND_TAXES, "0.05", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- DEATH_AND_TAXES_BONUS_GOLD(Augment.DEATH_AND_TAXES, "50"),
- FIREBRAND_MAX_HEALTH_PERCENT(Augment.FIREBRAND, "0.0015", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- FIREBRAND_DURATION(Augment.FIREBRAND, "5", AugmentTime.SECONDS),
- /*-----------------------------------------------------------------------------------------------------------------*/
- STONKS_COST(Augment.STONKS, "0.75", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- GOLD_BANK_STORE_CHANCE(Augment.GOLD_BANK, "0.15"),
- GOLD_BANK_MIN_GOLD(Augment.GOLD_BANK, "10"),
- GOLD_BANK_MAX_GOLD(Augment.GOLD_BANK, "100"),
- GOLD_BANK_WIN_CASH_OUT(Augment.GOLD_BANK, "1.0"),
- GOLD_BANK_LOSE_CASH_OUT(Augment.GOLD_BANK, "0.5"),
- GOLD_BANK_COOLDOWN(Augment.GOLD_BANK, "5"),
- BACK_TO_BASICS_ATTACK(Augment.BACK_TO_BASICS, "3.5"),
- BACK_TO_BASICS_ATTACK_PER_ROUND(Augment.BACK_TO_BASICS, "1.75"),
- BACK_TO_BASICS_SPEED(Augment.BACK_TO_BASICS, "0.04"),
- BACK_TO_BASICS_SPEED_PER_ROUND(Augment.BACK_TO_BASICS, "0.015"),
- CELESTIAL_BODY_HEALTH(Augment.CELESTIAL_BODY, "20"),
- CELESTIAL_BODY_ATTACK(Augment.CELESTIAL_BODY, "-0.25", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- SECOND_WIND_DURATION(Augment.SECOND_WIND, "100", AugmentTime.TICKS),
- SECOND_WIND_AMPLIFIER(Augment.SECOND_WIND, "2"),
- WITCH_BREWING_DURATION(Augment.WITCH_BREWING, "200", AugmentTime.TICKS),
- WITCH_BREWING_AMPLIFIER(Augment.WITCH_BREWING, "2"),
- DIVE_BOMBER_TIME(Augment.DIVE_BOMBER, "300", AugmentTime.TICKS),
- DIVE_BOMBER_RADIUS(Augment.DIVE_BOMBER, "8.0"),
- DIVE_BOMBER_MAX_HEALTH_DAMAGE(Augment.DIVE_BOMBER, "0.25", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- STAR_SHIELD_DAMAGE(Augment.STAR_SHIELD, "3.5"),
- STAR_SHIELD_COLLISION_RADIUS(Augment.STAR_SHIELD, "2.0"),
- STAR_SHIELD_RADIUS(Augment.STAR_SHIELD, "2.0"),
- STAR_SHIELD_STARS(Augment.STAR_SHIELD, "3"),
- STAR_SHIELD_STAR_COOLDOWN(Augment.STAR_SHIELD, "20"),
- STAR_SHIELD_POTION_EFFECT(Augment.STAR_SHIELD, "effect{SLOW} duration{40} amplifier{2}"),
- BONE_SHIELD_RADIUS(Augment.BONE_SHIELD, "1.0"),
- BONE_SHIELD_BONES(Augment.BONE_SHIELD, "3"),
- BONE_SHIELD_BONE_COOLDOWN(Augment.BONE_SHIELD, "30"),
- BONE_SHIELD_HEALING(Augment.BONE_SHIELD, "4"),
- GHAST_SHOOT_DAMAGE(Augment.GHAST_SHOOT, "8"),
- GHAST_SHOOT_RADIUS(Augment.GHAST_SHOOT, "5"),
- GHAST_SHOOT_VELOCITY(Augment.GHAST_SHOOT, "3"),
- GHAST_SHOOT_DISTANCE(Augment.GHAST_SHOOT, "10.0"),
- FEEL_THE_BURN_DURATION(Augment.FEEL_THE_BURN, "60", AugmentTime.TICKS),
- CANT_TOUCH_THIS_DISTANCE(Augment.CANT_TOUCH_THIS, "12"),
- DEATHS_BLESSING_FIRST_POTION_EFFECT(Augment.DEATHS_BLESSING, "effect{HASTE} duration{100} amplifier{0}"),
- DEATHS_BLESSING_SECOND_POTION_EFFECT(Augment.DEATHS_BLESSING, "effect{REGENERATION} duration{100} amplifier{0}"),
- LAST_STAND_ATTACK(Augment.LAST_STAND, "0.25", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- LAST_STAND_POTION_EFFECT(Augment.LAST_STAND, "effect{REGENERATION} duration{INFINITE} amplifier{1}"),
- FISTS_OF_FATE_MIN_DAMAGE(Augment.FISTS_OF_FATE, "0.01", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- FISTS_OF_FATE_MAX_DAMAGE(Augment.FISTS_OF_FATE, "2.0", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- DEATHS_DANCE_DAMAGE_STORED(Augment.DEATHS_DANCE, "0.35"),
- DEATHS_DANCE_BLEED_OUT_TIME(Augment.DEATHS_DANCE, "100", AugmentTime.TICKS),
- SEALED_LIFE_HEALTH_PERCENTAGE(Augment.SEALED_LIFE, "0.15"),
- BIGGER_STATS_ROLLS(Augment.BIGGER_STATS, "4"),
- SCOPIER_WEAPONS_RANGE(Augment.SCOPIER_WEAPONS, "0.5"),
- THUNDERSTRUCK_DAMAGE(Augment.THUNDERSTRUCK, "6"),
- THUNDERSTRUCK_SLOW_DURATION(Augment.THUNDERSTRUCK, "60", AugmentTime.TICKS),
- THUNDERSTRUCK_IMMOBILIZE_DURATION(Augment.THUNDERSTRUCK, "40", AugmentTime.TICKS),
- THUNDERSTRUCK_TARGET_COOLDOWN(Augment.THUNDERSTRUCK, "360", AugmentTime.TICKS),
- REND_DAMAGE_PER_STACK(Augment.REND, "1.5"),
- IN_THE_SHADOWS_DURATION(Augment.IN_THE_SHADOWS, "20000", AugmentTime.MILLIS),
- IN_THE_SHADOWS_BONUS_SPEED(Augment.IN_THE_SHADOWS, "0.3", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- IN_THE_SHADOWS_MAX_HEALTH_DAMAGE(Augment.IN_THE_SHADOWS, "0.35", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- IN_THE_SHADOWS_POTION_EFFECT(Augment.IN_THE_SHADOWS, "effect{BLINDNESS} duration{40} amplifier{0}"),
- /*-----------------------------------------------------------------------------------------------------------------*/
- GOLIATH_HEALTH(Augment.GOLIATH, "0.25", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- GOLIATH_ATTACK(Augment.GOLIATH, "0.25", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- GOLIATH_SPEED(Augment.GOLIATH, "0.15", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- GOLIATH_SCALE(Augment.GOLIATH, "0.2"),
- SNIPERS_EXPERTISE_MAX_HEALTH_PERCENT(Augment.SNIPERS_EXPERTISE, "0.2", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- QUEST_TOTEMS_BLESSING_TOTEMS(Augment.QUEST_TOTEMS_BLESSING, "1"),
- QUEST_TOTEMS_BLESSING_POTION_EFFECT(Augment.QUEST_TOTEMS_BLESSING, "RESISTANCE"),
- QUEST_TOTEMS_BLESSING_POTION_AMPLIFIER(Augment.QUEST_TOTEMS_BLESSING, "2"),
- QUEST_TOTEMS_BLESSING_BASE_DURATION(Augment.QUEST_TOTEMS_BLESSING, "60", AugmentTime.TICKS),
- QUEST_TOTEMS_BLESSING_DURATION_INCREASE(Augment.QUEST_TOTEMS_BLESSING, "20", AugmentTime.TICKS),
- POISONOUS_TRAIL_TIME(Augment.POISONOUS, "1500", AugmentTime.MILLIS),
- POISONOUS_POTION_EFFECT(Augment.POISONOUS, "effect{POISON} duration{40} amplifier{1}"),
- POISONOUS_RADIUS(Augment.POISONOUS, "1.5"),
- POISONOUS_PARTICLE_OFFSET(Augment.POISONOUS, "0.35"),
- STACKOSAURUS_REX_ATTACK(Augment.STACKOSAURUS_REX, "0.1", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- STACKOSAURUS_REX_HEALTH(Augment.STACKOSAURUS_REX, "0.1", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- STACKOSAURUS_REX_ATTACK_SPEED(Augment.STACKOSAURUS_REX, "0.1", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- STACKOSAURUS_REX_SPEED(Augment.STACKOSAURUS_REX, "0.015"),
- MAD_SCIENTIST_ATTACK(Augment.MAD_SCIENTIST, "3.5"),
- MAD_SCIENTIST_HEALTH(Augment.MAD_SCIENTIST, "10"),
- MAD_SCIENTIST_TANK_SCALE(Augment.MAD_SCIENTIST, "0.2"),
- MAD_SCIENTIST_ATTACK_SPEED(Augment.MAD_SCIENTIST, "0.75"),
- MAD_SCIENTIST_SPEED(Augment.MAD_SCIENTIST, "0.05"),
- MAD_SCIENTIST_AGILE_SCALE(Augment.MAD_SCIENTIST, "-0.2"),
- TAP_DANCER_SPEED(Augment.TAP_DANCER, "0.005"),
- PHENOMENAL_EVIL_ATTACK(Augment.PHENOMENAL_EVIL, "0.075"),
- GLORY_IN_DEATH_MAX_HEALTH_DECAY(Augment.GLORY_IN_DEATH, "0.0085"),
- MINIONMANCER_EGG_COST(Augment.MINIONMANCER, "0.65", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- MINIONMANCER_HEALTH_INCREASE(Augment.MINIONMANCER, "0.25", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- MINIONMANCER_DAMAGE_INCREASE(Augment.MINIONMANCER, "0.25", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- MINIONMANCER_SCALE_INCREASE(Augment.MINIONMANCER, "0.5"),
- MINIONMANCER_SPEED_INCREASE(Augment.MINIONMANCER, "0.05"),
- CHAIN_DAMAGE_RADIUS(Augment.CHAIN_DAMAGE, "5.0"),
- CHAIN_DAMAGE_DAMAGE_PERCENTAGE(Augment.CHAIN_DAMAGE, "0.35", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- MASTER_OF_DUALITY_ABOVE_POTION_EFFECT(Augment.MASTER_OF_DUALITY, "effect{REGENERATION} duration{INFINITE} amplifier{0}"),
- MASTER_OF_DUALITY_BELOW_POTION_EFFECT(Augment.MASTER_OF_DUALITY, "effect{STRENGTH} duration{INFINITE} amplifier{0}"),
- ALPHA_AND_OMEGA_PERIOD(Augment.ALPHA_AND_OMEGA, "10", AugmentTime.TICKS),
- ALPHA_AND_OMEGA_HIT_COOLDOWN(Augment.ALPHA_AND_OMEGA, "100", AugmentTime.TICKS),
- ALPHA_AND_OMEGA_POTION_EFFECT(Augment.ALPHA_AND_OMEGA, "effect{REGENERATION} duration{INFINITE} amplifier{2}"),
- PARASITIC_TOUCH_SPAWN_CHANCE(Augment.PARASITIC_TOUCH, "35"),
- PARASITIC_TOUCH_LIVE_TIME(Augment.PARASITIC_TOUCH, "8000", AugmentTime.MILLIS),
- GAMBA_ANVIL_COST(Augment.GAMBA_ANVIL, "0.75", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- GAMBA_ANVIL_VALUE_INCREASE(Augment.GAMBA_ANVIL, "1.2", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- BIGGEST_STATS_ROLLS(Augment.BIGGEST_STATS, "5"),
- THE_MACE_GOD_HITS_REQUIRED(Augment.THE_MACE_GOD, "3"),
- THE_MACE_GOD_UPWARDS_VELOCITY(Augment.THE_MACE_GOD, "1.75"),
- THE_MACE_GOD_ARMOR_REDUCTION(Augment.THE_MACE_GOD, "-0.15", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- THE_MACE_GOD_ARMOR_REDUCTION_DURATION(Augment.THE_MACE_GOD, "60", AugmentTime.TICKS),
- THE_MACE_GOD_ENEMY_COOLDOWN(Augment.THE_MACE_GOD, "10", AugmentTime.SECONDS),
- THE_MACE_GOD_MACE_NAME(Augment.THE_MACE_GOD, "§dThe Mace"),
- QUEST_PRISMATIC_ANVIL_STACKS_SOLO(Augment.QUEST_PRISMATIC_ANVIL, "2"),
- QUEST_PRISMATIC_ANVIL_STACKS_TEAMS(Augment.QUEST_PRISMATIC_ANVIL, "4"),
- QUEST_PRISMATIC_ANVIL_IRON_NAME(Augment.QUEST_PRISMATIC_ANVIL, "§fForging Anvil..."),
- SCOPIEST_WEAPONS_RANGE(Augment.SCOPIEST_WEAPONS, "0.75"),
- RAID_BOSS_PERIOD(Augment.RAID_BOSS, "15", AugmentTime.TICKS),
- RAID_BOSS_MAX_STACKS(Augment.RAID_BOSS, "20"),
- RAID_BOSS_STATS_INCREASE(Augment.RAID_BOSS, "0.02", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- RAID_BOSS_HEALTH_THRESHOLD(Augment.RAID_BOSS, "0.5", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- RAID_BOSS_DAMAGE_REDUCTION(Augment.RAID_BOSS, "0.7", AttributeModifier.Operation.MULTIPLY_SCALAR_1),
- RAID_BOSS_KNOCK_BACK_RADIUS(Augment.RAID_BOSS, "5"),
- RAID_BOSS_KNOCK_BACK_VELOCITY(Augment.RAID_BOSS, "2.5"),
- RAID_BOSS_POTION_EFFECT(Augment.RAID_BOSS, "effect{ABSORPTION} duration{INFINITE} amplifier{3}"),
- CENTER_OF_THE_UNIVERSE_DAMAGE(Augment.CENTER_OF_THE_UNIVERSE, "1.5"),
- CENTER_OF_THE_UNIVERSE_STARS(Augment.CENTER_OF_THE_UNIVERSE, "6"),
- CENTER_OF_THE_UNIVERSE_COLLISION_RADIUS(Augment.CENTER_OF_THE_UNIVERSE, "1.25"),
- CENTER_OF_THE_UNIVERSE_HIT_COOLDOWN(Augment.CENTER_OF_THE_UNIVERSE, "250", AugmentTime.MILLIS);
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