bikerjedi

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Feb 15th, 2022
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  1. { "Speeder", "tracks,Endor.wav",
  2.  
  3. StylePtr<Layers<AudioFlicker<RotateColorsX<Variation,Green>,RotateColorsX<Variation,Rgb<0,128,0>>>,
  4. TransitionEffectL<TrConcat<TrFade<400>,AudioFlickerL<RotateColorsX<Variation,Rgb<150,255,150>>>,TrDelay<30000>,AudioFlickerL<RotateColorsX<Variation,Rgb<150,255,150>>>,TrFade<800>>,EFFECT_FORCE>,AlphaL<Stripes<2500,-3000,RotateColorsX<Variation,Green>,RotateColorsX<Variation,Rgb<0,60,0>>,Pulsing<RotateColorsX<Variation,Rgb<0,30,0>>,Black,800>>,SwingSpeed<600>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Green>,Stripes<1500,-2500,White,Green>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<Blue,AudioFlicker<Blue,White>,50,1>,TrConcat<TrInstant,AlphaL<Blue,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<Blue,Int<16000>>,30>,TrSmoothFade<600>>>,AlphaL<White,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,ResponsiveStabL<Red>,ResponsiveBlastL<OriginalBlastL<ResponsiveBlastWaveL<Red>>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrFade<1500>>,EFFECT_RETRACTION>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeInSparkTip<White,1000>>,TransitionEffectL<TrConcat<TrFade<2000>,AlphaL<HumpFlickerL<Red,10>,Bump<Int<0>,Int<4000>>>,TrFade<2950>,AlphaL<HumpFlickerL<Orange,15>,Bump<Int<0>,Int<5000>>>,TrFade<3000>,AlphaL<HumpFlickerL<White,20>,Bump<Int<0>,Int<6000>>>,TrBoing<1000,3>>,EFFECT_PREON>>>()},
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