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EmuLegs

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Apr 19th, 2021
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  1. ## Settings file was created by plugin WeaponManagementMod Mod v2.0.0.0
  2. ## Plugin GUID: com.unbridledgames.valheim.WeaponManagementMod
  3.  
  4. [Options]
  5.  
  6. ## While in a building or placing mode (using the hammer, cultivator, hoe, etc), if you are hovering over a usable object (a door, a chest, an item you can pick up) and press E (or whatever your configured Use key is), the item will unequip and the item will be used normally.
  7. # Setting type: Boolean
  8. # Default value: true
  9. AllowUseWhileBuilding = true
  10.  
  11. ## Normally if you have an item in your hotbar equipped, and press the hotkey again, the item will unequip. With this turned on, the hotbar will only use/equip items and will not unequip them. No more accidentally punching Greydwarves!
  12. # Setting type: Boolean
  13. # Default value: true
  14. HotbarEquipsOnly = false
  15.  
  16. ## Setting this to true will cause the 'only equip items do not unequip them' to only affect weapons, tools like the hammer and cultivator will still unequip when hitting their hotbar key a second time while it is equipped.
  17. # Setting type: Boolean
  18. # Default value: true
  19. HotbarWillToggleTools = false
  20.  
  21. ## Tools accidentally being stowed on your back is a potentially deadly problem. You hit 'R' to swap to your mace/shield and you didn't realize you accidently put your hoe on your back, and now you right click to block a 2* Dragur and nearly die as you pull up the craft window, like I did last night. Tools won't be stowed if this is 'true'. Highly recommended.
  22. # Setting type: Boolean
  23. # Default value: true
  24. ToolsAreNeverStowed = true
  25.  
  26. ## If your back is empty, and you equip a weapon which would unequip your current weapon, the currently wielded weapons will be stowed on your back instad of being unequipped.
  27. # Setting type: Boolean
  28. # Default value: true
  29. StowWeaponsIfBackIsEmpty = true
  30.  
  31. ## The keys used to trigger the mod's actions. The first is used with Shift to unlink items. The second is the key to put away your weapons (to your back if empty, otherwise just unequip. Useful for running)
  32. # Setting type: String
  33. # Default value: X:BackQuote
  34. KeyBindings = X:BackQuote
  35.  
  36. [xInternalData]
  37.  
  38. ## This is for internally storing equipment link data. If you edit this it could possibly break the mod. If you won't listen and HAVE to play with this, and shit breaks, delete this config file and restart the game, it will be recreated. Then, seriously, don't touch this line. You people never listen...
  39. # Setting type: String
  40. # Default value:
  41. EquipLinksDontEditThis = 2021811594,1,0,1
  42.  
  43.  
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