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- local function SendNotification(Title,Text,Duration) -- Sends Notification in the bottom right of the screen
- game.StarterGui:SetCore("SendNotification", {
- Title = Title;
- Text = Text;
- Icon = nil;
- Duration = Duration
- })
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Credits"; -- the title (ofc)
- Text = "Johiro - Da best doe"; -- what the text says (ofc)
- Icon = "rbxassetid://57254792"; -- the image if u want.
- Duration = 5; -- how long the notification should in secounds
- })
- local mouse = game.Players.LocalPlayer:GetMouse()
- _G.AutoDrop = false
- local library = loadstring(game:HttpGet("https://pastebin.com/raw/CkyR8ePz", true))()
- local Axe = library:CreateWindow('Axinator 2000')
- Axe:Toggle('Drop Dupe', {flag = "toggle1"}, function(toggled)
- _G.AutoDrop = toggled
- end)
- Axe:Button("Dupe Axes", function()
- local lp = game.Players.LocalPlayer
- local bp = lp.Backpack
- local pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- for i,v in pairs(lp.Character:GetChildren()) do
- if v.ClassName == "Part" then
- v:Destroy()
- end
- end
- wait(.1)
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.Name == "Tool" and v.Name ~= "BlueprintTool" then
- v.Parent = game.Players.LocalPlayer
- end
- end
- lp.CharacterAdded:Connect(function()
- for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if v.Name == "Tool" and v.Name ~= "BlueprintTool" then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- wait(2)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- wait(.1)
- pos = nil
- if _G.AutoDrop == true then
- for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- game.ReplicatedStorage.Interaction.ClientInteracted:FireServer(b, "Drop tool", game.Players.LocalPlayer.Character.Head.CFrame + Vector3.new(0,5,0))
- end
- end
- end
- end)
- end)
- Axe:Button("Drop Axes", function()
- for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- game.ReplicatedStorage.Interaction.ClientInteracted:FireServer(b, "Drop tool", game.Players.LocalPlayer.Character.Head.CFrame + Vector3.new(0,5,0))
- end
- end
- end)
- Axe:Button("Count Axes", function()
- Amount = 0
- for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- Amount = Amount + 1
- end
- end
- SendNotification("Axe Amount", "You have "..Amount.." Axes in your Backpack",2)
- end)
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