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Jan 14th, 2021
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  1. [2021-01-14 12:09:39.947 +01:00] [STDOUT] OnApplicationQuit: stopped server
  2. [2021-01-14 12:09:39.950 +01:00] [STDOUT] ThreadAbortException
  3. [2021-01-14 12:09:39.950 +01:00] [STDOUT] at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool)
  4. [2021-01-14 12:09:39.950 +01:00] [STDOUT] at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0
  5. [2021-01-14 12:09:39.950 +01:00] [STDOUT] at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0
  6. [2021-01-14 12:09:39.950 +01:00] [STDOUT] at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0
  7. [2021-01-14 12:09:39.950 +01:00] [STDOUT] at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000c1] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0
  8. [2021-01-14 12:09:39.950 +01:00] [STDOUT] at ServerOutput.TcpConsole.Receive () [0x0000d] in <beb2be7759da4e50a7938a1f4b98d542>:0
  9. [2021-01-14 12:09:39.950 +01:00] [STDOUT] UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10. [2021-01-14 12:09:39.950 +01:00] [STDOUT] UnityEngine.DebugLogHandler:LogException(Exception, Object)
  11. [2021-01-14 12:09:39.950 +01:00] [STDOUT] UnityEngine.Logger:LogException(Exception, Object)
  12. [2021-01-14 12:09:39.950 +01:00] [STDOUT] UnityEngine.Debug:LogException(Exception)
  13. [2021-01-14 12:09:39.950 +01:00] [STDOUT] ServerOutput.TcpConsole:Receive()
  14. [2021-01-14 12:09:39.950 +01:00] [STDOUT] System.Threading.ThreadHelper:ThreadStart_Context(Object)
  15. [2021-01-14 12:09:39.950 +01:00] [STDOUT] System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  16. [2021-01-14 12:09:39.950 +01:00] [STDOUT] System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  17. [2021-01-14 12:09:39.950 +01:00] [STDOUT] System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  18. [2021-01-14 12:09:39.950 +01:00] [STDOUT] System.Threading.ThreadHelper:ThreadStart()
  19. [2021-01-14 12:09:39.950 +01:00] [STDOUT] (Filename: <ef151b6abb5d474cb2c1cb8906a8b5a4> Line: 0)
  20. [2021-01-14 12:09:39.950 +01:00] [STDOUT] * Assertion at mono-threads.c:568, condition `info' not met
  21. [2021-01-14 12:09:39.950 +01:00] [STDOUT] Caught fatal signal - signo:6 code:-6 errno:0 addr:0x3e900006a00
  22. [2021-01-14 12:09:39.959 +01:00] [STDOUT] Obtained 26 stack frames.
  23. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #0 0x007fb0b7f16730 in funlockfile
  24. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #1 0x007fb0b7d7a7bb in gsignal
  25. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #2 0x007fb0b7d65535 in abort
  26. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #3 0x007fb0b77cdf04 in mono_dl_fallback_unregister
  27. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #4 0x007fb0b77de2b0 in monoeg_g_logv
  28. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #5 0x007fb0b77de3e1 in monoeg_assertion_message
  29. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #6 0x007fb0b77d638b in mono_lls_remove
  30. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #7 0x007fb0b77d8a9c in mono_native_thread_join
  31. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #8 0x007fb0b7f16730 in funlockfile
  32. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #9 0x007fb0b7f35bd0 in _Unwind_GetTextRelBase
  33. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #10 0x007fb0b7f36426 in _Unwind_ForcedUnwind
  34. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #11 0x007fb0b7f150a0 in __pthread_unwind
  35. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #12 0x007fb0b7f0d1f5 in pthread_exit
  36. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #13 0x007fb0b77d88ab in mono_thread_info_detach
  37. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #14 0x007fb0b7687b0e in mono_print_thread_dump_from_ctx
  38. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #15 0x007fb0b76fbe12 in mono_breakpoint_clean_code
  39. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #16 0x00000041fe7aa7 in (Unknown)
  40. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #17 0x00000040db65d7 in (Unknown)
  41. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #18 0x00000040db5b24 in (Unknown)
  42. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #19 0x007fb0b760a695 in mono_print_method_from_ip
  43. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #20 0x007fb0b777a128 in mono_perfcounter_foreach
  44. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #21 0x007fb0b7793e74 in mono_threads_set_shutting_down
  45. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #22 0x007fb0b77f566f in GC_inner_start_routine
  46. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #23 0x007fb0b77ea3da in GC_call_with_stack_base
  47. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #24 0x007fb0b7f0bfa3 in start_thread
  48. [2021-01-14 12:09:39.959 +01:00] [STDOUT] #25 0x007fb0b7e3c4cf in clone
  49. [2021-01-14 12:09:39.981 +01:00] The game process has been terminated...
  50. [2021-01-14 12:09:39.981 +01:00] --- END OF LOG ---
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