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- Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195]
- Renderer: NVIDIA GeForce GTS 250
- Vendor: NVIDIA
- VRAM: 1390 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.094 seconds
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.713066 ms
- 2016-06-27T17:09:51 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-06-27T17:09:51 0.046 INF NET: InitCallbacks
- 2016-06-27T17:09:51 0.051 INF [EAC] Initializing ...
- 2016-06-27T17:09:51 0.061 INF Texture quality is set to 2
- 2016-06-27T17:09:51 0.061 INF Not precaching files, not enough RAM
- 2016-06-27T17:09:57 5.715 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.242800 ms
- 2016-06-27T17:09:57 6.033 INF Awake
- 2016-06-27T17:09:57 6.075 INF Version: Alpha 14.7 (b6) Compatibility Version: Alpha 14.7, Build: Windows 64 Bit
- 2016-06-27T17:09:57 6.076 INF System information:
- 2016-06-27T17:09:57 6.076 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-06-27T17:09:57 6.077 INF CPU: AMD Athlon(tm) II X4 635 Processor (cores: 4)
- 2016-06-27T17:09:57 6.078 INF RAM: 4096 MB
- 2016-06-27T17:09:57 6.078 INF GPU: NVIDIA GeForce GTS 250 (1390 MB)
- 2016-06-27T17:09:57 6.081 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195] (shader level 3.0)
- 2016-06-27T17:09:57 6.082 INF Last played version: Alpha 14.7
- 2016-06-27T17:09:57 6.082 INF Local UTC offset: 3 hours
- 2016-06-27T17:09:57 6.084 INF Command line arguments: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie.exe
- 2016-06-27T17:09:57 6.105 INF Texture quality is set to 2
- 2016-06-27T17:09:57 6.150 INF Load key config check
- 2016-06-27T17:09:57 6.152 INF Load key config
- 2016-06-27T17:09:57 6.169 INF [MODS] No mods folder found
- 2016-06-27T17:09:57 6.220 INF Loading permissions file at 'C:\Users\Лёлик\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-06-27T17:09:58 6.306 INF Loading permissions file done.
- 2016-06-27T17:09:58 6.307 INF Awake done
- 2016-06-27T17:09:58 6.639 INF Atlas reset took 225 ms
- 2016-06-27T17:09:58 6.639 INF Atlas load took 329 ms
- Platform assembly: G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library G:/Program Files/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library G:/Program Files/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library G:/Program Files/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13929.
- Total: 22.206802 ms (FindLiveObjects: 1.722844 ms CreateObjectMapping: 0.504533 ms MarkObjects: 19.904625 ms DeleteObjects: 0.069422 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1478 -> priority: 1
- UMA Overlay loading took 845 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-06-27T17:10:37 46.259 INF XUI loading took 6981ms
- 2016-06-27T17:10:37 46.262 INF WorldStaticData.Init() needed 34.426s
- 2016-06-27T17:10:37 46.273 INF [Steamworks.NET] Login ok.
- 2016-06-27T17:12:21 149.639 INF [Steamworks.NET] LobbyJoinRequested
- 2016-06-27T17:12:21 150.034 INF [Steamworks.NET] JoinLobby LobbyDataUpdate: 1
- 2016-06-27T17:12:21 150.040 INF Connecting to server Fluffy...
- 2016-06-27T17:12:21 150.044 INF NET: Unity NW trying to connect to: 87.117.13.92:26900
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, sendto failed with code -1 for char 9 and length 1464.
- ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, sendto failed with code -1 for char 9 and length 1464.
- ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, sendto failed with code -1 for char 9 and length 1464.
- ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- The connection request to 87.117.13.92:26900 failed. Are you sure the server can be connected to?
- (Filename: Line: 666)
- 2016-06-27T17:12:28 156.781 INF NET: Steam NW trying to connect to: 87.117.13.92:26900
- 2016-06-27T17:12:28 156.782 INF [Steamworks.NET] NET: Connecting to SteamID 90102058894628866
- 2016-06-27T17:12:33 162.200 INF [Steamworks.NET] NET: Connection established
- 2016-06-27T17:12:34 162.441 INF [Steamworks.NET] NET: Password accepted
- 2016-06-27T17:12:34 162.512 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2016-06-27T17:12:34 162.716 INF Player allowed
- 2016-06-27T17:12:34 162.719 INF StartGame
- 2016-06-27T17:12:35 164.107 INF Atlas reset took 1386 ms
- 2016-06-27T17:12:36 164.837 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 2
- GamePref.GameMode = SurvivalMP
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.7
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.3962345
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5025126
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.3680616
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198313484106
- GamePref.PlayerName = Alya
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Лёлик\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-06-27T17:12:36 164.938 INF StartAsClient
- 2016-06-27T17:12:36 164.938 INF Sending RequestToEnterGame...
- 2016-06-27T17:12:36 164.938 INF StartGame done
- 2016-06-27T17:12:36 164.993 INF [Steamworks.NET] Lobby entered: 109775243225514031
- 2016-06-27T17:12:37 165.489 INF Received config file 'materials' from server. Len: 30875
- 2016-06-27T17:12:37 165.766 INF Received config file 'physicsbodies' from server. Len: 75825
- 2016-06-27T17:12:52 180.454 INF Received config file 'blocks' from server. Len: 522359
- 2016-06-27T17:12:52 180.928 INF Received config file 'buffs' from server. Len: 31680
- 2016-06-27T17:12:52 180.935 INF Received config file 'misc' from server. Len: 8730
- 2016-06-27T17:12:52 181.178 INF Received config file 'items' from server. Len: 311200
- 2016-06-27T17:12:53 181.369 INF Received config file 'entityclasses' from server. Len: 69030
- 2016-06-27T17:12:53 181.398 INF Received config file 'qualityinfo' from server. Len: 479
- 2016-06-27T17:12:53 181.626 INF Received config file 'sounds' from server. Len: 247872
- 2016-06-27T17:12:53 181.762 INF Received config file 'recipes' from server. Len: 68042
- 2016-06-27T17:12:53 181.819 INF Received config file 'loot' from server. Len: 49272
- 2016-06-27T17:12:53 181.833 INF Received config file 'entitygroups' from server. Len: 6021
- 2016-06-27T17:12:53 181.835 INF Received config file 'vehicles' from server. Len: 6893
- 2016-06-27T17:12:53 181.904 INF Received config file 'weathersurvival' from server. Len: 4762
- 2016-06-27T17:12:53 181.943 INF Received config file 'progression' from server. Len: 54969
- 2016-06-27T17:12:53 182.074 INF Received config file 'archetypes' from server. Len: 104057
- 2016-06-27T17:12:53 182.139 INF Received config file 'quests' from server. Len: 19054
- 2016-06-27T17:12:53 182.176 INF Received config file 'XUi/styles' from server. Len: 20024
- 2016-06-27T17:12:53 182.203 INF Received config file 'XUi/controls' from server. Len: 41023
- 2016-06-27T17:12:54 182.336 INF Received config file 'XUi/windows' from server. Len: 116880
- 2016-06-27T17:12:54 182.349 INF Received config file 'xui' from server. Len: 5303
- 2016-06-27T17:13:00 188.786 INF XUI loading took 6606ms
- 2016-06-27T17:13:00 188.790 INF PPS WorldInfo received player list with 2 player(s)
- 2016-06-27T17:13:00 188.790 INF 76561198133669135 -> 294
- 2016-06-27T17:13:00 188.791 INF 76561198313484106 -> -1
- 2016-06-27T17:13:00 188.793 INF createWorld: Navezgane, ubiiiiiiiiii, GameModeSurvivalMP
- 2016-06-27T17:13:00 188.974 INF Started thread thread_Regenerating
- 2016-06-27T17:13:00 188.975 INF Started thread CM
- 2016-06-27T17:13:01 189.442 INF World.Load: Navezgane
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-06-27T17:13:10 198.344 INF createWorld() done
- 2016-06-27T17:13:19 207.483 INF PlayerId(300, 0)
- 2016-06-27T17:13:19 207.836 INF Created player with id=300
- 2016-06-27T17:13:19 207.841 INF PPS: setLocalPlayerEntity -> 300
- 2016-06-27T17:13:19 207.844 INF Found own player entity with id 300
- 2016-06-27T17:13:19 207.860 INF Adding observed entity: 1, (508.0, 61.0, 947.0), 8
- 2016-06-27T17:13:20 208.381 INF Created player with id=294
- 2016-06-27T17:13:20 208.386 INF PPS player login received: 76561198313484106 -> 300
- 2016-06-27T17:13:20 208.388 INF GMSG: Player 'Alya' joined the game
- 2016-06-27T17:13:49 237.855 INF Time: 2.79m FPS: 64.59 Heap: 274.9MB Max: 274.9MB Chunks: 256 CGO: 196 Ply: 2 Zom: 0 Ent: 5 (6) Items: 0 CO: 1
- 2016-06-27T17:14:19 267.856 INF Time: 3.29m FPS: 63.15 Heap: 244.5MB Max: 274.9MB Chunks: 256 CGO: 196 Ply: 2 Zom: 0 Ent: 5 (5) Items: 0 CO: 1
- 2016-06-27T17:14:49 297.865 INF Time: 3.79m FPS: 63.24 Heap: 282.5MB Max: 282.5MB Chunks: 256 CGO: 196 Ply: 2 Zom: 0 Ent: 5 (5) Items: 0 CO: 1
- Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 4071 unused Assets to reduce memory usage. Loaded Objects now: 241540.
- Total: 366.389984 ms (FindLiveObjects: 38.790894 ms CreateObjectMapping: 13.512401 ms MarkObjects: 305.281830 ms DeleteObjects: 8.798534 ms)
- Crash!!!
- SymInit: Symbol-SearchPath: '.;G:\Program Files\steamapps\common\7 Days To Die;G:\Program Files\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Лёлик'
- OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
- G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie.exe:7DaysToDie.exe (000000013F050000), size: 21557248 (result: 0), SymType: '-exported-', PDB: 'G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie.exe', fileVersion: 5.3.5.8123
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000076F40000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23418
- C:\Windows\system32\kernel32.dll:kernel32.dll (0000000076D20000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.23418
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- G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Plugins\CSteamworks.dll:CSteamworks.dll (000007FEF2250000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'G:\Program Files\steamapps\common\7 Days To Die\7DaysToDie_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0
- G:\Program Files\steamapps\common\7 Days To Die\steam_api64.dll:steam_api64.dll (0000000068050000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'G:\Program Files\steamapps\common\7 Days To Die\steam_api64.dll', fileVersion: 2.89.45.4
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- C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEF7FF0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
- C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (000007FEFBE60000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF09C0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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