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- wait(.2)
- whitelist = {game.Players.LocalPlayer.Name,"Fren1","Fren2"} -- put admin names here
- sklist = {"noob","noob2"} -- put noob names here
- bl = {"wah8ufhaw8fuhawyf8uhawuf8ahguiwag","hgyuahwbagwufgawfuyawfwfawf"} -- put words you don't like here
- deletepath = game.Players.LocalPlayer.Character:FindFirstChild("Delete")
- deletepath2 = game.Players.LocalPlayer.Backpack:FindFirstChild("Delete")
- slock = false
- function newtag(plr)
- admintag = Instance.new("BoolValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "admin"
- print("created admin tag for " .. plr)
- end
- function SaySetup(plr)
- admintag = Instance.new("IntValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "num"
- end
- function newsuc(plr)
- admintag = Instance.new("BoolValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "suc"
- print("lking " .. plr)
- end
- local function lock(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("BasePart") then
- v.Locked = true
- end
- lock(v)
- end
- end
- local function ul(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("BasePart") then
- v.Locked = false
- end
- ul(v)
- end
- end
- newtag(game.Players.LocalPlayer.Name)
- SaySetup(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.ChildRemoved:connect(function(obj)
- if obj.Name == "admin" then
- newtag(game.Players.LocalPlayer.Name)
- end
- end)
- function adminexe(plr,msg)
- if game.Workspace:FindFirstChild("Delete") then
- if plr:FindFirstChild("admin") then
- local lower = string.lower(msg)
- local len = string.len(lower)
- if string.find(lower,":begone ") then
- local name = string.gsub(lower,":begone ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player)
- end
- end
- end
- end
- end
- if string.find(lower,"/e :begone ") then
- local name = string.gsub(lower,"/e :begone ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player)
- end
- end
- end
- end
- end
- if string.find(lower,"/e begone ") then
- local name = string.gsub(lower,"/e begone ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player)
- end
- end
- end
- end
- end
- if string.find(lower,":lk ") then
- local name = string.gsub(lower,":lk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("suc") then
- v.suc:Destroy()
- end
- newsuc(v.Name)
- game:GetService('RunService').Stepped:connect(function()
- if player:FindFirstChild("suc") and player ~= nil then
- wait(0.00000001)
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- end
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("suc") then
- player.suc:Destroy()
- end
- newsuc(player.Name)
- game:GetService('RunService').Stepped:connect(function()
- if player:FindFirstChild("suc") and player ~= nil then
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- end
- end)
- end
- end
- end
- end
- end
- if string.find(lower,"/e lk ") then
- local name = string.gsub(lower,"/e lk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("suc") then
- v.suc:Destroy()
- end
- newsuc(v.Name)
- game:GetService('RunService').Stepped:connect(function()
- if player:FindFirstChild("suc") and player ~= nil then
- wait(0.00000001)
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- end
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("suc") then
- player.suc:Destroy()
- end
- newsuc(player.Name)
- game:GetService('RunService').Stepped:connect(function()
- if player:FindFirstChild("suc") and player ~= nil then
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- end
- end)
- end
- end
- end
- end
- end
- if string.find(lower,"/e :lk ") then
- local name = string.gsub(lower,"/e :lk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("suc") then
- v.suc:Destroy()
- end
- newsuc(v.Name)
- game:GetService('RunService').Stepped:connect(function()
- if player:FindFirstChild("suc") and player ~= nil then
- wait(0.00000001)
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- end
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("suc") then
- player.suc:Destroy()
- end
- newsuc(player.Name)
- game:GetService('RunService').Stepped:connect(function()
- if player:FindFirstChild("suc") and player ~= nil then
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- end
- end)
- end
- end
- end
- end
- end
- if string.find(lower,":unlk ") then
- local name = string.gsub(lower,":unlk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("suc") then
- v.suc:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("suc") then
- player.suc:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e unlk ") then
- local name = string.gsub(lower,"/e unlk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("suc") then
- v.suc:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("suc") then
- player.suc:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e :unlk ") then
- local name = string.gsub(lower,"/e :unlk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("suc") then
- v.suc:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("suc") then
- player.suc:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e :infkill ") then
- local name = string.gsub(lower,"/e :infkill ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- end
- end
- end
- if string.find(lower,"/e infkill ") then
- local name = string.gsub(lower,"/e infkill ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- end
- end
- end
- if string.find(lower,":infkill ") then
- local name = string.gsub(lower,":infkill ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- end
- end
- end
- if string.find(lower,":infheck ") then
- local name = string.gsub(lower,":infheck ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(v.Character)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(player.Character)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- end
- end
- end
- if string.find(lower,"/e infheck ") then
- local name = string.gsub(lower,"/e infheck ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(v.Character)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(player.Character)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- end
- end
- end
- if string.find(lower,"/e :infheck ") then
- local name = string.gsub(lower,"/e :infheck ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(v.Character)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 1000000000000000000000000000000000000 do
- game.Workspace.Delete.delete:FireServer(player.Character)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- end
- end
- end
- if string.find(lower,"heck ") then
- local name = string.gsub(lower,"heck ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v.Character)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player.Character)
- end
- end
- end
- end
- end
- if string.find(lower,":heck ") then
- local name = string.gsub(lower,":heck ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v.Character)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player.Character)
- end
- end
- end
- end
- end
- if string.find(lower,"/e heck ") then
- local name = string.gsub(lower,"/e heck ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v.Character)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player.Character)
- end
- end
- end
- end
- end
- if string.find(lower,"/e :heck ") then
- local name = string.gsub(lower,"/e :heck ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v.Character)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player.Character)
- end
- end
- end
- end
- end
- if string.find(lower,"frick ") then
- local name = string.gsub(lower,"frick ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
- end
- end
- end
- end
- end
- if string.find(lower,":frick ") then
- local name = string.gsub(lower,":frick ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
- end
- end
- end
- end
- end
- if string.find(lower,"/e frick ") then
- local name = string.gsub(lower,"/e frick ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
- end
- end
- end
- end
- end
- if string.find(lower,"/e :frick ") then
- local name = string.gsub(lower,"/e :frick ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
- game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
- game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
- end
- end
- end
- end
- end
- if string.find(lower,":sk ") then
- local name = string.gsub(lower,":sk ","")
- local player = nil
- local plrname = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- plrname = v.Name
- table.insert(sklist,(#sklist+1),plrname)
- game.Workspace.Delete.delete:FireServer(v)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- plrname = v.Name
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- table.insert(sklist,(#sklist+1),plrname)
- game.Workspace.Delete.delete:FireServer(player)
- end
- end
- end
- end
- end
- if string.find(lower,"/e sk ") then
- local name = string.gsub(lower,"/e sk ","")
- local player = nil
- local plrname = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- plrname = v.Name
- table.insert(sklist,(#sklist+1),plrname)
- game.Workspace.Delete.delete:FireServer(v)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- plrname = v.Name
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- table.insert(sklist,(#sklist+1),plrname)
- game.Workspace.Delete.delete:FireServer(player)
- end
- end
- end
- end
- end
- if string.find(lower,"/e :sk ") then
- local name = string.gsub(lower,"/e :sk ","")
- local player = nil
- local plrname = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- plrname = v.Name
- table.insert(sklist,(#sklist+1),plrname)
- game.Workspace.Delete.delete:FireServer(v)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- plrname = v.Name
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- table.insert(sklist,(#sklist+1),plrname)
- game.Workspace.Delete.delete:FireServer(player)
- end
- end
- end
- end
- end
- if string.find(lower,":unsk ") then
- local name = string.gsub(lower,":unsk ","")
- local player = nil
- local plrname = nil
- local index = nil
- if name == "all" then
- for i,v in pairs(sklist) do
- table.remove(sklist,i)
- end
- else
- names = sklist
- for i,v in pairs(names) do
- strlower = string.lower(v)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- table.remove(sklist,i)
- end
- end
- end
- end
- if lower == ":sks" then
- print("-------------------------")
- for i,v in pairs(sklist) do
- print("sk #" .. i .. " Player: " .. v)
- end
- print("-------------------------")
- end
- if lower == ":obby" then
- if game.Workspace.Terrain.GameFolder.Workspace.Obby then
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Obby)
- end
- end
- if lower == ":removeobby" then
- if game.Workspace.Terrain.GameFolder.Workspace.Obby then
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Obby)
- end
- end
- if lower == ":givers" then
- if game.Workspace.Terrain.GameFolder.Admin then
- local dividers = game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Admin Dividers")
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.Pads)
- game.Workspace.Delete.delete:FireServer(dividers)
- end
- end
- if lower == ":removegivers" then
- if game.Workspace.Terrain.GameFolder.Admin then
- local dividers2 = game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Admin Dividers")
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.Pads)
- game.Workspace.Delete.delete:FireServer(dividers2)
- end
- end
- if lower == ":removepads" then
- if game.Workspace.Terrain.GameFolder.Admin then
- local dividers2 = game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Admin Dividers")
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.Pads)
- game.Workspace.Delete.delete:FireServer(dividers2)
- end
- end
- if string.find(lower,":bl ") then
- local name = string.gsub(lower,":bl ","")
- local player = nil
- table.insert(bl,(#bl+1),name)
- end
- if string.find(lower,"/e bl ") then
- local name = string.gsub(lower,"/e bl ","")
- local player = nil
- table.insert(bl,(#bl+1),name)
- end
- if string.find(lower,"/e :bl ") then
- local name = string.gsub(lower,"/e :bl ","")
- local player = nil
- table.insert(bl,(#bl+1),name)
- end
- if string.find(lower,":unbl ") then
- local name = string.gsub(lower,":unbl ","")
- local player = nil
- for i=1,#bl do
- if string.find(name, bl[i]) then
- table.remove(bl,i)
- end
- end
- end
- if string.find(lower,"/e unbl ") then
- local name = string.gsub(lower,"/e unbl ","")
- local player = nil
- for i=1,#bl do
- if string.find(name, bl[i]) then
- table.remove(bl,i)
- end
- end
- end
- if string.find(lower,"/e :unbl ") then
- local name = string.gsub(lower,"/e :unbl ","")
- local player = nil
- for i=1,#bl do
- if string.find(name, bl[i]) then
- table.remove(bl,i)
- end
- end
- end
- if lower == ":pads" then
- if game.Workspace.Terrain.GameFolder.Admin then
- local dividers2 = game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Admin Dividers")
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.Pads)
- game.Workspace.Delete.delete:FireServer(dividers2)
- end
- end
- if lower == ":roof" then
- if game.Workspace.Terrain.GameFolder.Admin then
- epic = game.Players.localplayer.Backpack:FindFirstChild("Clone")
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- end
- end
- if lower == ":darkness" then
- if game.Workspace.Terrain.GameFolder.Admin then
- epic = game.Players.localplayer.Backpack:FindFirstChild("Clone")
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- --EFFECIENCY AT IT'S FINEST
- end
- end
- if lower == ":clonebaseplate" then
- if game.Workspace.Terrain.GameFolder.Admin then
- epic = game.Players.localplayer.Backpack:FindFirstChild("Clone")
- epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
- end
- end
- if lower == ":regen" then
- if game.Workspace.Terrain.GameFolder.Admin then
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.Regen)
- end
- end
- if lower == ":removeregen" then
- if game.Workspace.Terrain.GameFolder.Admin then
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.Regen)
- end
- end
- if lower == "clear" then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA("Part") then
- game.Workspace.Delete.delete:FireServer(v)
- end
- end
- end
- if lower == ":slo" then
- slock = true
- end
- if lower == "/e :slo" then
- slock = true
- end
- if lower == "/e slo" then
- slock = true
- end
- if lower == ":slof" then
- slock = false
- end
- if lower == "/e :slof" then
- slock = false
- end
- if lower == "/e slof" then
- slock = false
- end
- if string.find(lower,":wl ") then
- local name = string.gsub(lower,":wl ","")
- local player = nil
- local plrname = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- table.insert(whitelist,(#whitelist+1),v.Name)
- newtag(v.Name)
- v.Chatted:connect(function(msg)
- adminexe(v,msg)
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- newtag(v.Name)
- table.insert(whitelist,(#whitelist+1),v.Name)
- v.Chatted:connect(function(msg)
- adminexe(v,msg)
- end)
- end
- end
- end
- end
- if string.find(lower,":unwl ") then
- local name = string.gsub(lower,":unwl ","")
- local player = nil
- local plrname = nil
- local index = nil
- if name == "others" then
- for i,v in pairs(whitelist) do
- for i,v in pairs(sklist) do
- if v ~= game.Players.LocalPlayer.Name then
- table.remove(whitelist,i)
- end
- end
- if game.Workspace:FindFirstChild(v) then
- if v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("admin") then
- v.admin:Destroy()
- end
- end
- end
- end
- else
- names = whitelist
- for i,v in pairs(names) do
- strlower = string.lower(v)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- table.remove(whitelist,i)
- end
- end
- end
- end
- if lower == ":wls" then
- for i,v in pairs(whitelist) do
- print("Player #" .. i .. " Player: " .. v)
- end
- end
- if string.find(lower,":setloop ") then
- local name = string.gsub(lower,":setloop ","")
- local player = nil
- game.Players.LocalPlayer.num.Value = name
- end
- if string.find(lower,"/e setloop ") then
- local name = string.gsub(lower,"/e setloop ","")
- local player = nil
- game.Players.LocalPlayer.num.Value = name
- end
- if string.find(lower,"/e :setloop ") then
- local name = string.gsub(lower,"/e :setloop ","")
- local player = nil
- game.Players.LocalPlayer.num.Value = name
- end
- if string.find(lower,":loop ") then
- local name = string.gsub(lower,":loop ","")
- local player = nil
- for i = 1, game.Players.LocalPlayer.num.Value do
- game.Players:Chat(name)
- wait(0.000000000001)
- end
- end
- if string.find(lower,"/e loop ") then
- local name = string.gsub(lower,"/e loop ","")
- local player = nil
- for i = 1, game.Players.LocalPlayer.num.Value do
- game.Players:Chat(name)
- wait(0.000000000001)
- end
- end
- if string.find(lower,"/e :loop ") then
- local name = string.gsub(lower,"/e :loop ","")
- local player = nil
- for i = 1, game.Players.LocalPlayer.num.Value do
- game.Players:Chat(name)
- wait(0.000000000001)
- end
- end
- if lower == ":ruin" then
- house2 = game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Simple House")
- house = house2:GetChildren()
- for i=1,#house,3 do
- game.Workspace.Delete.delete:FireServer(house[i])
- end
- end
- if lower == ":barriers" then
- if game.Workspace.Terrain.GameFolder.Workspace then
- epicheskiy = game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Obby Box")
- game.Workspace.Delete.delete:FireServer(epicheskiy)
- end
- end
- if lower == ":removebarriers" then
- if game.Workspace.Terrain.GameFolder.Workspace then
- epicheskiy = game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Obby Box")
- game.Workspace.Delete.delete:FireServer(epicheskiy)
- end
- end
- if lower == ":baseplate" then
- if game.Workspace.Terrain.GameFolder.Workspace.Baseplate then
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate)
- end
- end
- if lower == ":tohouse" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-33.2027435, 8.22999954, 82.6940842))
- end
- if lower == ":gotohouse" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-33.2027435, 8.22999954, 82.6940842))
- end
- if lower == ":removebaseplate" then
- if game.Workspace.Terrain.GameFolder.Workspace.Baseplate then
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate)
- end
- end
- if lower == ":removehouse" then
- if game.Workspace.Terrain.GameFolder.Workspace then
- epicheskiy2 = game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Basic House")
- game.Workspace.Delete.delete:FireServer(epicheskiy2)
- end
- end
- if lower == ":house" then
- if game.Workspace.Terrain.GameFolder.Workspace then
- epicheskiy2 = game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Basic House")
- game.Workspace.Delete.delete:FireServer(epicheskiy2)
- end
- end
- if lower == ":ul" then
- ul(workspace)
- end
- if lower == "/e ul" then
- ul(workspace)
- end
- if lower == "/e :ul" then
- ul(workspace)
- end
- if lower == ":lock" then
- lock(workspace)
- end
- if lower == "/e lock" then
- lock(workspace)
- end
- if lower == "/e :lock" then
- lock(workspace)
- end
- if lower == ":breakgame" then
- if game.Workspace.Terrain then
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Workspace)
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin)
- end
- end
- if lower == ":endme" then
- if game.Players.LocalPlayer then
- game.Workspace.Delete.delete:FireServer(game.Players.LocalPlayer)
- end
- end
- if lower == ":removegame" then
- if game.Workspace.Terrain then
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Workspace)
- game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin)
- end
- end
- if lower == ":clear" then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if not v:IsA("Model") or not v:IsA("Camera") or not v:IsA("Terrain") then
- game.Workspace.Delete.delete:FireServer(v)
- end
- end
- end
- if string.find(lower,":cmds") then
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Check the developer console for a list of additional commands. (F9 or Shift + F9)";
- Color = Color3.new(127, 0, 0);
- Font = Enum.Font.SourceSansBold;
- FontSize = Enum.FontSize.Size24;
- })
- print("----------------COMMANDS-------------------")
- print("Selection options: Full Player Name, Abrreviated, Others")
- print('Example: ":sk others"')
- print()
- print(":cmds - I wonder what this does.")
- print(":sk - Prevents user from rejoining the server. (/e :sk and /e sk work)")
- print(":unsk -can use :unsk all")
- print(":sks - Shows sks in console")
- print(":slo - Turns serverlock on")
- print(":slof - Turns server lock off")
- print(":begone - Removes player from the game (/e :begone and /e begone work)")
- print(":wl - Whitelists the player (Can use commands, not on you though.)")
- print(":unwl - Unwhitelists the player")
- print(":wls -outputs whitelisted players to console (F9)")
- print(":obby - Removes obby at the start. (removeobby also works.)")
- print(":givers - Removes admin givers. (:removegivers :removepads and :pads also all work.)")
- print(":clear --removes parts placed by players (Re-do the script after you run this. Also, use the respawn command to get unstuck.)")
- print(":removehouse - removes house")
- print(":baseplate - Removes baseplate. (:removebaseplate also works.)")
- print(":regen - Removes baseplate. (:removeregen also works.)")
- print(":barriers - Removes barriers around spawn (:removebarriers also works.)")
- print(":breakgame - Breaks everything. (:removegame also works incase you got used to the remove commands.)")
- print(":frick - Kills the player (Doing it without the : yields the same results)")
- print(":heck - Deletes the player's character (Doing it without the : yields the same results)")
- print(":roof - Clones the baseplate over the map")
- print(":darkness - Clones multiple baseplates over the map (Casting a shadow on the map)")
- print(":ul - Allows you to use your btools on any part in the game (/e ul and /e :ul work)")
- print(":gotohouse - Teleports you into the house")
- print(":lk - lks the player (Sometimes randomly stop)")
- print(":unlk - Unlks the player")
- print(":infkill - lks the player, but it doesn't stop. Like at all. Ever.")
- print(":infheck - Essentially a loop punish on steroids.")
- print()
- print('Executing "begone others/etc." wont begone those whitelisted, but if you single them out it will')
- print('If a user is whitelisted he/she will not be able to see commands on their screen with :cmds,')
- print('and the same goes for :sks and :wls, since the game is filtering enabled, however they will')
- print('be able to use commands if whitelisted')
- print('You can not be unwhitelisted or skned / begoneed')
- print("If someone uses the clear / clr command, you must re-apply the script.")
- print("Most commands that effect players can be used silently. (Example /e :begone and /e begone would both work)")
- print("-------------------------------------------")
- print("Made by Timeless. (Updated by Vortex)")
- print("-------------------------------------------")
- end
- end
- elseif string.find(lower,":") and (not game.Workspace:FindFirstChild("Delete")) then
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Please give yourself btools, then drop the hammer tool. (Hammer tool not found)";
- Color = Color3.new(0, 223, 90);
- Font = Enum.Font.SourceSansBold;
- FontSize = Enum.FontSize.Size24;
- })
- end
- end
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- adminexe(game.Players.LocalPlayer,msg)
- end)
- if deletepath then
- game.Players.LocalPlayer.Character.Delete.CanBeDropped = true
- drop = Instance.new("BillboardGui")
- drop.Parent = game.Players.LocalPlayer.PlayerGui
- droplbl = Instance.new("TextLabel")
- droplbl.Parent = drop
- droplbl.Text = "Drop the delete tool to initialize commands"
- droplbl.BackgroundTransparency = 1
- droplbl.TextColor3 = Color3.new(200,0,0)
- droplbl.TextScaled = true
- droplbl.Size = UDim2.new(0,150,0,30)
- droplbl.Position = UDim2.new(0,400,0,400)
- wait(2)
- drop:Destroy()
- end
- if deletepath2 then
- game.Players.LocalPlayer.Backpack.Delete.CanBeDropped = true
- drop = Instance.new("BillboardGui")
- drop.Parent = game.Players.LocalPlayer.PlayerGui
- droplbl = Instance.new("TextLabel")
- droplbl.Parent = drop
- droplbl.Text = "Drop the delete tool to initialize commands"
- droplbl.BackgroundTransparency = 1
- droplbl.TextColor3 = Color3.new(200,0,0)
- droplbl.TextScaled = true
- droplbl.Size = UDim2.new(0,150,0,30)
- droplbl.Position = UDim2.new(0,400,0,400)
- wait(2)
- drop:Destroy()
- end
- game.Players.LocalPlayer.Backpack.ChildAdded:connect(function(tool)
- if tool.Name == "Delete" then
- wait(.1)
- tool.CanBeDropped = true
- drop = Instance.new("BillboardGui")
- drop.Parent = game.Players.LocalPlayer.PlayerGui
- droplbl = Instance.new("TextLabel")
- droplbl.Text = "Drop the delete tool to initialize commands"
- droplbl.BackgroundTransparency = 1
- droplbl.Parent = drop
- droplbl.TextColor3 = Color3.new(200,0,0)
- droplbl.TextScaled = true
- droplbl.Size = UDim2.new(0,150,0,30)
- droplbl.Position = UDim2.new(0,400,0,400)
- wait(2)
- drop:Destroy()
- end
- end)
- function start(plr)
- local found = false
- local skned = false
- for i=1,#whitelist do
- if plr.Name == (whitelist[i]) then
- found = true
- end
- end
- for i=1,#sklist do
- if plr.Name == sklist[i] then
- skned = true
- end
- if skned == true then
- game.Workspace.Delete.delete:FireServer(plr)
- end
- end
- if found == false and slock == true then
- game.Workspace.Delete.delete:FireServer(plr)
- end
- if found == true then
- newtag(plr.Name)
- plr.Chatted:connect(function(msg)
- adminexe(plr,msg)
- end)
- end
- end
- function blcheck(plr,msg)
- local lower = string.lower(msg)
- local len = string.len(lower)
- if (not plr:FindFirstChild("admin")) and plr.Name ~= game.Players.LocalPlayer.Name then
- for i=1,#bl do
- if string.find(lower, bl[i]) then
- if game.Workspace:FindFirstChild("Delete") then
- game.Workspace.Delete.delete:FireServer(plr)
- end
- print(plr.Name.." was begoneed for saying a bled word")
- end
- end
- end
- end
- function start2(plr)
- plr.Chatted:connect(function(msg)
- blcheck(plr,msg)
- end)
- end
- game.Players.PlayerAdded:connect(function(plr)
- start(plr)
- start2(plr)
- end)
- table.insert(bl,(#bl+1),"swagify")
- table.insert(bl,(#bl+1),"clip all")
- for _,v in pairs(game.Players:GetChildren()) do
- start(v)
- start2(v)
- end
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.Minus and gameProcessedEvent == false then
- wait(0.1)
- game.Players:Chat(":btools me")
- wait(0.1)
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Delete") then
- game.Players.LocalPlayer.Backpack["Delete"].Parent = game.Players.LocalPlayer.Character
- end
- wait(0.1)
- game.Players.LocalPlayer.Character["Delete"].Parent = game.Workspace
- wait(0.1)
- game.Players:Chat(":removetools me")
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- local creditsdab = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local aidez = Instance.new("ImageLabel")
- local names = Instance.new("TextLabel")
- local scriptmadeby = Instance.new("TextLabel")
- local scriptmadeby_2 = Instance.new("TextLabel")
- local x = Instance.new("TextButton")
- creditsdab.Name = "creditsdab"
- creditsdab.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Frame.Parent = creditsdab
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0.399554282, 0, 0.241054624, 0)
- Frame.Size = UDim2.new(0, 274, 0, 274)
- aidez.Name = "aidez"
- aidez.Parent = Frame
- aidez.BackgroundColor3 = Color3.new(1, 1, 1)
- aidez.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- aidez.Position = UDim2.new(-0.000740621239, 0, 0.000178694725, 0)
- aidez.Size = UDim2.new(0, 274, 0, 274)
- aidez.Image = "rbxassetid://1790178022"
- names.Name = "names"
- names.Parent = Frame
- names.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- names.BackgroundTransparency = 0.30000001192093
- names.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- names.Position = UDim2.new(0, 0, 0.897810221, 0)
- names.Size = UDim2.new(0, 274, 0, 28)
- names.Font = Enum.Font.SourceSans
- names.Text = "Vortexturize | aidez moi | ObitoXDm8OI "
- names.TextColor3 = Color3.new(1, 1, 1)
- names.TextSize = 14
- scriptmadeby.Name = "scriptmadeby"
- scriptmadeby.Parent = Frame
- scriptmadeby.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby.BackgroundTransparency = 0.30000001192093
- scriptmadeby.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby.Position = UDim2.new(0, 0, -0.102189779, 0)
- scriptmadeby.Size = UDim2.new(0, 274, 0, 28)
- scriptmadeby.Font = Enum.Font.SourceSans
- scriptmadeby.Text = "Script updated by"
- scriptmadeby.TextColor3 = Color3.new(1, 1, 1)
- scriptmadeby.TextSize = 14
- scriptmadeby_2.Name = "scriptmadeby"
- scriptmadeby_2.Parent = Frame
- scriptmadeby_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby_2.BackgroundTransparency = 0.30000001192093
- scriptmadeby_2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby_2.Position = UDim2.new(0, 0, -0.164233565, 0)
- scriptmadeby_2.Size = UDim2.new(0, 274, 0, 17)
- scriptmadeby_2.Font = Enum.Font.SourceSans
- scriptmadeby_2.Text = "Check the dev console for a list of commands! (F9 or Shift + F9)"
- scriptmadeby_2.TextColor3 = Color3.new(1, 1, 1)
- scriptmadeby_2.TextScaled = true
- scriptmadeby_2.TextSize = 14
- scriptmadeby_2.TextWrapped = true
- x.Name = "x"
- x.Parent = creditsdab
- x.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- x.BackgroundTransparency = 0.30000001192093
- x.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- x.Position = UDim2.new(0.600445747, 0, 0.188323915, 0)
- x.Size = UDim2.new(0, 28, 0, 28)
- x.Font = Enum.Font.SourceSansSemibold
- x.Text = "X"
- x.TextColor3 = Color3.new(1, 1, 1)
- x.TextSize = 30
- x.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.PlayerGui.creditsdab:Destroy()
- end)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Delete") then
- game.Players.LocalPlayer.Backpack.Delete.CanBeDropped = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end)
- print("----------------COMMANDS-------------------")
- print("Selection options: Full Player Name, Abrreviated, Others")
- print('Example: ":sk others"')
- print()
- print(":cmds - I wonder what this does.")
- print(":sk - Prevents user from rejoining the server. (/e :sk and /e sk work)")
- print(":unsk -can use :unsk all")
- print(":sks - Shows sks in console")
- print(":slo - Turns serverlock on")
- print(":slof - Turns server lock off")
- print(":begone - Removes player from the game (/e :begone and /e begone work)")
- print(":wl - Whitelists the player (Can use commands, not on you though.)")
- print(":unwl - Unwhitelists the player")
- print(":wls -outputs whitelisted players to console (F9)")
- print(":obby - Removes obby at the start. (removeobby also works.)")
- print(":givers - Removes admin givers. (:removegivers :removepads and :pads also all work.)")
- print(":clear --removes parts placed by players (Re-do the script after you run this. Also, use the respawn command to get unstuck.)")
- print(":removehouse - removes house")
- print(":baseplate - Removes baseplate. (:removebaseplate also works.)")
- print(":regen - Removes baseplate. (:removeregen also works.)")
- print(":barriers - Removes barriers around spawn (:removebarriers also works.)")
- print(":breakgame - Breaks everything. (:removegame also works incase you got used to the remove commands.)")
- print(":frick - Kills the player (Doing it without the : yields the same results)")
- print(":heck - Deletes the player's character (Doing it without the : yields the same results)")
- print(":roof - Clones the baseplate over the map")
- print(":darkness - Clones multiple baseplates over the map (Casting a shadow on the map)")
- print(":ul - Allows you to use your btools on any part in the game (/e ul and /e :ul work)")
- print(":gotohouse - Teleports you into the house")
- print(":lk - lks the player (Sometimes randomly stop)")
- print(":unlk - Unlks the player")
- print(":bl WORD - begones people if they say the set word")
- print(":unbl WORD - removes the bl on the set word")
- print(":setloop NUMBER - Sets the ammount of time the loop command loops")
- print(":loop COMMAND - Loops the command as many times as you did with the :setloop command")
- print("redo - Gives you btools (assuming you have admin) then drops the hammer tool")
- print()
- print('Executing "begone others/etc." wont begone those whitelisted, but if you single them out it will')
- print('If a user is whitelisted he/she will not be able to see commands on their screen with :cmds,')
- print('and the same goes for :sks and :wls, since the game is filtering enabled, however they will')
- print('be able to use commands if whitelisted')
- print('You can not be unwhitelisted or skned / begoneed')
- print("If someone uses the clear / clr command, you must re-apply the script.")
- print("Most commands that effect players can be used silently. (Example /e :begone and /e begone would both work)")
- print("-------------------------------------------")
- print("Made by Timeless. (Updated by Vortex)")
- print("-------------------------------------------")
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