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- enum UpperBodyCharacterState
- {
- UpperCharState_Nothing,
- UpperCharState_EquipingWeap,
- UpperCharState_UnEquipingWeap,
- ....
- };
- bool CharacterController::updateWeaponState()
- {
- ....
- if((weaptype != WeapType_None ||
- UpperCharState_UnEquipingWeap) && animPlaying)
- ....
- }
- This suspicious code was found in OpenMW project by PVS-Studio static code analyzer.
- Warning message is:
- V560 A part of conditional expression is always true: UpperCharState_UnEquipingWeap. openmw character.cpp 949
- PVS-Studio is a static analyzer for detecting bugs in the source code of applications written in C, C++, C++11, C++/CX. Site: http://www.viva64.com/en/pvs-studio/
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