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  1. Severity    Code    Description Project File    Line    Suppression State
  2. Error       UnrealHeaderTool failed for target 'UnrealFrontend' (platform: Win64, module info: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealFrontend\Development\UnrealFrontend.uhtmanifest, exit code: OtherCompilationError (5)).    UnrealFrontend  G:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC   1  
  3. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealFrontend  C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  4. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealFrontend  C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  5. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  UnrealFrontend  G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  6. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat UnrealFrontend Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.   UnrealFrontend  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  7. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealHeaderTool    C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  8. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealHeaderTool    C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  9. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  UnrealHeaderTool    G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  10. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat UnrealHeaderTool Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command. UnrealHeaderTool    C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  11. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealCEFSubProcess C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  12. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealCEFSubProcess C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  13. Error       Failed to produce item: G:\UnrealEngine\Engine\Binaries\Win64\UnrealCEFSubProcess.pdb   UnrealCEFSubProcess G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  14. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat UnrealCEFSubProcess Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.  UnrealCEFSubProcess C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  15. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealLightmass C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  16. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealLightmass C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  17. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  UnrealLightmass G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  18. Error       UnrealHeaderTool failed for target 'UnrealLightmass' (platform: Win64, module info: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealLightmass\Development\UnrealLightmass.uhtmanifest, exit code: OtherCompilationError (5)). UnrealLightmass G:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC   1  
  19. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat UnrealLightmass Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.  UnrealLightmass C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  20. Error   C4768   __declspec attributes before linkage specification are ignored  ShaderCompileWorker C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  21. Error   C4768   __declspec attributes before linkage specification are ignored  ShaderCompileWorker C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  22. Error   C4768   __declspec attributes before linkage specification are ignored  ShaderCompileWorker C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  23. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker-Core.lib    ShaderCompileWorker G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  24. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat ShaderCompileWorker Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.  ShaderCompileWorker C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  25. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealPak   C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  26. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealPak   C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  27. Error       Failed to produce item: G:\UnrealEngine\Engine\Binaries\Win64\UnrealPak.pdb UnrealPak   G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  28. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat UnrealPak Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.    UnrealPak   C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  29. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealVersionSelector   C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  30. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealVersionSelector   C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  31. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealVersionSelector   C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  32. Error       Failed to produce item: G:\UnrealEngine\Engine\Binaries\Win64\UnrealVersionSelector.exe UnrealVersionSelector   G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  33. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat UnrealVersionSelector Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.    UnrealVersionSelector   C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  34. Error   C4768   __declspec attributes before linkage specification are ignored  CrashReportClient   C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  35. Error   C4768   __declspec attributes before linkage specification are ignored  CrashReportClient   C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  36. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  CrashReportClient   G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  37. Error       UnrealHeaderTool failed for target 'CrashReportClient' (platform: Win64, module info: G:\UnrealEngine\Engine\Intermediate\Build\Win64\CrashReportClient\Development\CrashReportClient.uhtmanifest, exit code: OtherCompilationError (5)).   CrashReportClient   G:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC   1  
  38. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat CrashReportClient Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.    CrashReportClient   C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  39. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealWatchdog  C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  40. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealWatchdog  C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  41. Error       Failed to produce item: G:\UnrealEngine\Engine\Binaries\Win64\UnrealWatchdog-Win64-Development.exe  UnrealWatchdog  G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  42. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat UnrealWatchdog Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.   UnrealWatchdog  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  43. Error   C4768   __declspec attributes before linkage specification are ignored  BlankProgram    C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  44. Error   C4768   __declspec attributes before linkage specification are ignored  BlankProgram    C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  45. Error       Failed to produce item: G:\UnrealEngine\Engine\Binaries\Win64\BlankProgram.exe  BlankProgram    G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  46. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat BlankProgram Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command. BlankProgram    C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  47. Error   C4768   __declspec attributes before linkage specification are ignored  UE4 C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  48. Error   C4768   __declspec attributes before linkage specification are ignored  UE4 C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  49. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  UE4 G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  50. Error       UnrealHeaderTool failed for target 'UE4Editor' (platform: Win64, module info: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmanifest, exit code: OtherCompilationError (5)).   UE4 G:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC   1  
  51. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.    UE4 C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  52. Error   C4768   __declspec attributes before linkage specification are ignored  BuildPatchTool  C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  53. Error   C4768   __declspec attributes before linkage specification are ignored  BuildPatchTool  C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  54. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  BuildPatchTool  G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  55. Error       UnrealHeaderTool failed for target 'BuildPatchTool' (platform: Win64, module info: G:\UnrealEngine\Engine\Intermediate\Build\Win64\BuildPatchTool\Development\BuildPatchTool.uhtmanifest, exit code: OtherCompilationError (5)).    BuildPatchTool  G:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC   1  
  56. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat BuildPatchTool Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.   BuildPatchTool  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  57. Error   C4768   __declspec attributes before linkage specification are ignored  MinidumpDiagnostics C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  58. Error   C4768   __declspec attributes before linkage specification are ignored  MinidumpDiagnostics C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  59. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  MinidumpDiagnostics G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  60. Error       UnrealHeaderTool failed for target 'MinidumpDiagnostics' (platform: Win64, module info: G:\UnrealEngine\Engine\Intermediate\Build\Win64\MinidumpDiagnostics\Development\MinidumpDiagnostics.uhtmanifest, exit code: OtherCompilationError (5)). MinidumpDiagnostics G:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC   1  
  61. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat MinidumpDiagnostics Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.  MinidumpDiagnostics C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  62. Error   C4768   __declspec attributes before linkage specification are ignored  CrossCompilerTool   C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  63. Error   C4768   __declspec attributes before linkage specification are ignored  CrossCompilerTool   C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  64. Error       Failed to produce item: G:\UnrealEngine\Engine\Binaries\Win64\CrossCompilerTool.exe CrossCompilerTool   G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  65. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat CrossCompilerTool Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.    CrossCompilerTool   C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  66. Error   C4768   __declspec attributes before linkage specification are ignored  ShaderCacheTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  67. Error   C4768   __declspec attributes before linkage specification are ignored  ShaderCacheTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  68. Error       Failed to produce item: G:\UnrealEngine\Engine\Binaries\Win64\ShaderCacheTool.exe   ShaderCacheTool G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  69. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat ShaderCacheTool Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.  ShaderCacheTool C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  70. Error   C4768   __declspec attributes before linkage specification are ignored  SlateViewer C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  71. Error   C4768   __declspec attributes before linkage specification are ignored  SlateViewer C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  72. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  SlateViewer G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  73. Error       UnrealHeaderTool failed for target 'SlateViewer' (platform: Win64, module info: G:\UnrealEngine\Engine\Intermediate\Build\Win64\SlateViewer\Development\SlateViewer.uhtmanifest, exit code: OtherCompilationError (5)). SlateViewer G:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC   1  
  74. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat SlateViewer Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.  SlateViewer C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  75. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealFileServer    C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  76. Error   C4768   __declspec attributes before linkage specification are ignored  UnrealFileServer    C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  77. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  UnrealFileServer    G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  78. Error       UnrealHeaderTool failed for target 'UnrealFileServer' (platform: Win64, module info: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealFileServer\Development\UnrealFileServer.uhtmanifest, exit code: OtherCompilationError (5)).  UnrealFileServer    G:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC   1  
  79. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat UnrealFileServer Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command. UnrealFileServer    C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  80. Error   C4768   __declspec attributes before linkage specification are ignored  SymbolDebugger  C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  81. Error   C4768   __declspec attributes before linkage specification are ignored  SymbolDebugger  C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  82. Error       Failed to produce item: G:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib  SymbolDebugger  G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  83. Error       UnrealHeaderTool failed for target 'SymbolDebugger' (platform: Win64, module info: G:\UnrealEngine\Engine\Intermediate\Build\Win64\SymbolDebugger\Development\SymbolDebugger.uhtmanifest, exit code: OtherCompilationError (5)).    SymbolDebugger  G:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC   1  
  84. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat SymbolDebugger Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.   SymbolDebugger  C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44 
  85. Error   C4768   __declspec attributes before linkage specification are ignored  TestPAL C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  86. Error   C4768   __declspec attributes before linkage specification are ignored  TestPAL C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
  87. Error       Failed to produce item: G:\UnrealEngine\Engine\Binaries\Win64\TestPAL.exe   TestPAL G:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR  1  
  88. Error   MSB3075 The command "..\..\Build\BatchFiles\Build.bat TestPAL Win64 Development -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.  TestPAL C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets   44
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