Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log uploaded on Saturday, March 23, 2019, 11:22:26 PM
- Loaded mods:
- Core: (no assemblies)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.16.756)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Export Agency: 0Harmony(1.2.0.2), ExportAgency(1.0.0.0)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Androids: Androids(1.0.0.0)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.13.0)
- [1.0] RePower: $HugsLibChecker(0.5.0.0), rePower(1.0.0.0)
- Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
- RePower RBSE Patch: (no assemblies)
- Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
- Giddy-up! Core[ov:1.1.4]: GiddyUpCore(0.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
- [sd] medicaddons: sd_medicaddons(1.0.6870.40283)
- Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
- My Little Planet: 0Harmony(1.2.0.1), MyLittlePlanet(1.0.0.0)
- [1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.3)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- Prepare Landing[ov:0.9.4]: PrepareLanding(0.9.4.0)
- Progress Renderer: 0Harmony(1.1.0.0), System.Drawing(2.0.0.0), FJ.CoreWin(0.8.0.0), ProgressRenderer(1.0.0.0)
- Rimfall: The Frontier (1.5) 1.0: (no assemblies)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Rimlaser: 0Harmony(1.2.0.1), Rimlaser(1.0.345.849)
- Rimsenal: (no assemblies)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Storyteller pack: (no assemblies)
- Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
- Sniper Turret: (no assemblies)
- Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6900.26278)
- Spidercamp's Dog Pack (1.0): (no assemblies)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- Range Finder: 0Harmony(1.2.0.1), RangeFinder(1.2.3.0)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
- Beast Man Tribes: (no assemblies)
- Anomlian Order Faction: (no assemblies)
- AnimalCollabProj: AnimalVariations(1.0.6991.8182)
- AnimalCollabProj ADS Patch: (no assemblies)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- ActiveResponseTraining: (no assemblies)
- A Dog Said... Animal Prosthetics: (no assemblies)
- DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
- Craftsmanship: Craftsmanship(1.0.0.0)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.6.435)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Giddy-up! Ride and Roll[ov:1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
- Industrial Age - Objects and Furniture: 0Harmony(1.0.9.1), IndustrialAgeObjects(1.1.0.7)
- MT - Everyone Hauls: (no assemblies)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- Shoo!: 0Harmony(1.1.0.0), Shoo!(1.0.0.0)
- Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
- Cheaper Components: (no assemblies)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- Follow Me: FollowMe!(av:3.0.0.0,fv:3.2.47)
- [KV] Force Do Job - 1.0: 0Harmony(1.2.0.1), ForceDoWork(1.0.0.0)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Call of Cthulhu - Factions: 0Harmony(1.0.9.0), CthulhuFactions(1.18.0.0), GraphicApparelDetour(1.19.0.0), _jecsToolsChecker(1.17.0.1)
- Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
- Storyteller hair 1.0: (no assemblies)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Storyteller Enhanced: 0Harmony(1.1.0.0), StorytellerEnhanced(1.0.0.0)
- Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Animal Variety Coats: AnimalVariations(1.0.6818.33624)
- RIMkea: (no assemblies)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Run and Hide: RunandHide(18.10.30.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Tools: VGTools(1.0.0.0)
- VGP More Veggies: ModFinder(1.0.0.0)
- VGP Garden Drinks: Drinks(1.0.0.0)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Hills_Regenerate_Patch.Transpiler
- <Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_SingleTile_Regenerate_Patch.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_Boredom.GetReport: PRE: Androids.HarmonyPatches.CompatPatch_Boredom_GetReport
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.GetUniqueLoadID: post: ExportAgency.ExportAgency.BillUniqueIdPostfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building_AndroidPrinter.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Shoo.PawnCanOpen.Postfix
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_DroidCrafter.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Grave.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
- Building_MassGrave.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_PawnCrafter.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Refrigerator.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Refrigerator.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_Storage.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Building_WorkTable.UsedThisTick: PRE: RePower.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix, MassGraves.Harmony_Designator_Build.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_ManageDrugPolicies.DoWindowContents: TRANS: ExportAgency.ExportAgency.DrugPolicyManageTranspiler
- Dialog_ManageDrugPolicies.PreClose: post: ExportAgency.ExportAgency.DrugPolicyDialogClosePostfix
- Dialog_ManageOutfits.PreClose: post: ExportAgency.ExportAgency.OutfitDialogClosePostfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- DrugPolicyDatabase..ctor: post: ExportAgency.ExportAgency.DrugPolicyDatabasePostfix
- DrugPolicyDatabase.DefaultDrugPolicy: post: ExportAgency.ExportAgency.DefaultDrugPolicyPostfix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
- FloatMenuMakerMap.ChoicesAtFor: PRE: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix post: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine
- HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick
- InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix, GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_WatchBuilding.WatchTickAction: PRE: RePower.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabsRoot.HandleLowPriorityShortcuts: post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.FinalizeLoading: post: RangeFinder.Map_FinalizeLoading_Patch.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
- Need_Joy.get_FallPerInterval: post: StorytellerEnhanced.Harmony_Need_Joy_FallPerInterval.Postfix
- Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- Need_Rest.get_RestFallFactor: post: StorytellerEnhanced.Harmony_Need_Rest_RestFallFactor.Postfix
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- OutfitDatabase..ctor: post: ExportAgency.ExportAgency.OutfitDatabasePostfix
- OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
- OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix
- PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_CreateWorldParams.DoWindowContents: TRANS: WorldGenRules.RulesOverrider+Page_CreateWorldParams_DoWindowContents_Patch.Transpiler
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty
- PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.ButcherProducts: PRE: StorytellerEnhanced.Harmony_Pawn_ButcherProducts.Prefix post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
- PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, Rimlaser.PatchGunDrawing.Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUIOverlay.DrawPawnGUIOverlay: PRE: AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix
- PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth
- Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick
- Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
- Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick
- Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed
- Pawn_PathFollower.CostToMoveIntoCell: post: DoorsExpanded.HarmonyPatches.CostToMoveIntoCell_PostFix_ChangeDoorPathCost
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: [500]ForceDoJob.Patch_Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap.Prefix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix, ForceDoJob.Patch_Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlanetShapeGenerator.DoGenerate: PRE: WorldGenRules.RulesOverrider+PlanetShapeGenerator_DoGenerate_Patch.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Shoo.InitDesignators.Postfix
- RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
- ScreenshotModeHandler.ScreenshotModesOnGUI: post: ProgressRenderer.Harmony_ScreenshotModeHandler_ScreenshotModesOnGUI.Postfix
- SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix, ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: Androids.HarmonyPatches.Patch_SkillRecord_Interval
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, StorytellerEnhanced.Harmony_StatWorker_GetValueUnfinalized.Postfix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
- Thing.ButcherProducts: PRE: StorytellerEnhanced.Harmony_Thing_ButcherProducts.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, StorytellerEnhanced.Harmony_Thing_TakeDamage.Prefix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied
- Thought.MoodOffset: post: StorytellerEnhanced.Harmony_Thought_MoodOffset.Postfix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix, CthulhuFactions.HarmonyFactions.RandomSettlementTileFor_PreFix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend
- TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TurretTop.DrawTurret: PRE: Rimlaser.PatchTuretTopDrawTurret.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
- WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
- WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
- WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
- WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
- WorldLayer_Rivers.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Rivers_FinalizePoint_Patch.Transpiler
- WorldLayer_Roads.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Roads_FinalizePoint_Patch.Transpiler
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone_Stockpile.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
- Harmony versions present: 1.2.0.2: chjees.androids, rimworld.erdelf.alien_race.main, rimworld.erdelf.exportAgency; 1.2.0.1: fluffy.modmanager, brrainz-crosspromotion, UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, HugsLib.AvoidFriendlyFire, com.rimworld.mod.factioncontrol, Fluffy.AnimalTab, mehni.rimworld.numbers, fluffy.worktab, com.rimworld.modcheck, net.quicksilverfox.rimworld.mod.worldgenrules, fluffy.rimworld.pharmacist, com.forcedojob.rimworld.mod, net.pardeike.rimworld.mods.rangefinder, rimworld.ResearchPal, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, com.rimfridge.rimworld.mod, HugsLib.Hospitality, HugsLib.AllowTool, com.geneticrim, HugsLib.RunAndGun, HugsLib.SimpleSidearms, fluffy.colonymanager, Uuugggg.rimworld.Replace_Stuff.main, MassGraves.Harmony, Bubbles, mehni.rimworld.traderdismissal.main, com.github.automatic1111.rimlaser, HugsLib.GiddyUpCaravan, rimworld.psychology.prepare_carefully_patch, HugsLib.Psychology, HugsLib.Therapy, com.github.rimworld.mod.AnimalRangeAttack, multiversionmodfix, HugsLib.GiddyUpRideAndRoll, mehni.rimworld.FoodAlert.main, HugsLib.RePower, HugsLib.BattleMounts, HugsLib.PrepareLanding, HugsLib.RunandHide; 1.1.0.0: rimworld.lanilor.progressrenderer, rimworld.lanilor.storytellerenhanced, jamaicancastle.shoo, EdB.PrepareCarefully, de.hatti.rimworld.mod.deadmansclothing; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.doorsexpanded, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds; 1.0.9.0: rimworld.jecrell.cthulhu.factions
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 3046x1231 at 0,-463
- RimWorld 1.0.2150 rev801
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>H.P. Lovecraft Storyteller [Double Pop] V1.2</name><author>Jecrell</author><targetversion>0.16.1393</targetversion><description>In this mod, Lovecraft will be added to your list of storytellers. In Lovecraft's tales, protagonists often face their own mortality and insignificance in the universe. Threats to your colony and its sanity will be constant. Can your colony survive a cosmic horror tale?
- *Note: Storytellers in Rimworld decide how many colonists your colony can hold. In this edition of H.P. Lovecraft storyteller, you can have double the normal population.</description></ModMetaData>
- [HugsLib] version 6.1.1
- A Dog Said... has been detected, enjoy using it with Megafauna!
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- XML error: Could not find parent node named "OldWoundsAnimal" for node "RecipeDef". Full node: <RecipeDef ParentName="OldWoundsAnimal"><defName>CureInjuryAcidBurnAnimal</defName><label>cure acid burn</label><description>Cure acid burn.</description><jobString>Curing acid burn.</jobString><removesHediff>AcidBurn</removesHediff></RecipeDef>
- XML error: Could not find parent node named "OldWoundsAnimal" for node "RecipeDef". Full node: <RecipeDef ParentName="OldWoundsAnimal"><defName>CureInjuryStingAnimal</defName><label>cure sting</label><description>Cure sting.</description><jobString>Curing sting.</jobString><removesHediff>Sting</removesHediff></RecipeDef>
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_Smalldog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead)
- Translation data for language English has 17 errors. Generate translation report for more info.
- Alien race successfully completed 144 patches with harmony.
- Androids: Fixing surgery recipes for Droids.
- Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
- [PrepareLanding] MonoController Initialization
- [PrepareLanding] WorldLayerBehaviour Static Initialization
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Removed Log Error from Manhunter Job
- Dynamic patching Boolean <>m__0(Verse.Thing)
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- [Bubbles v1.5] Initialized
- [PrepareLanding] MonoController Start
- [PrepareLanding] WorldLayerBehaviour Start
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named Abomination. There are 29 defs of this type loaded.
- Failed to find RimWorld.FactionDef named AndroidRebellionAtlas. There are 29 defs of this type loaded.
- ResearchPal :: Preparing research nodes
- ResearchPal :: GR_GeneDuplication has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: TFPChargeRifle has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [PrepareLanding] In constructor.
- [HugsLib] initializing Psychology, Hospitality, RePower, GiddyUpCore, BattleMounts, GiddyUpCaravan, PrepareLanding, Therapy, RunAndGun, AvoidFriendlyFire, AllowTool, GiddyUpRideAndRoll, RunandHide, SimpleSidearms
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [RePower] Initializing
- [RePower] Initialized Components
- [PrepareLanding] Initializing.
- [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
- [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
- [RePower] Defs Loaded: System.Collections.Generic.List`1[RePower.RePowerDef]
- [RePower] No def named TableBionics to load, skipping.
- [RePower] No def named TableSimpleProsthetic to load, skipping.
- [RePower] No def named TableSurrogates to load, skipping.
- [RePower] No def named UpgradingStation to load, skipping.
- [RePower] Registering def named AdvancedMedicalStation
- [RePower] Registering def named BionicWorkbench
- [RePower] Loaded 2 of 6 mod support defs.
- [PrepareLanding] OnDefsLoaded
- [PrepareLanding] GameOptions.OnDefLoaded().
- Apparel Stuff Color detours loaded, hopefully correct
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 16361.
- Total: 152.529831 ms (FindLiveObjects: 1.318207 ms CreateObjectMapping: 2.242717 ms MarkObjects: 147.761139 ms DeleteObjects: 1.206543 ms)
- Loading game from file The Anarchists Transhumanist with mods Core, Mod Manager, HugsLib, JecsTools, Psychology, Humanoid Alien Races 2.0, Export Agency, [KV] Faction Control - 1.0, Animal Tab, EdB Prepare Carefully, Androids, Hospitality, [1.0] RePower, Rah's Bionics and Surgery Expansion, RePower RBSE Patch, Genetic Rim, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, [sd] medicaddons, Mass Graves, My Little Planet, [1.0] Wild Animal Sex V4.1, Numbers, Pharmacist, Prepare Landing, Progress Renderer, Rimfall: The Frontier (1.5) 1.0, [KV] RimFridge - 1.0, Rimlaser, Rimsenal, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Storyteller pack, Therapy, [KV] Trading Spot - 1.0, VGP Vegetable Garden, Work Tab, Sniper Turret, Sometimes Raids Go Wrong, Spidercamp's Dog Pack (1.0), RunAndGun, Range Finder, ResearchPal, Animals Logic, Avoid Friendly Fire, Beast Man Tribes, Anomlian Order Faction, AnimalCollabProj, AnimalCollabProj ADS Patch, Allow Tool, ActiveResponseTraining, A Dog Said... Animal Prosthetics, DeadMansClothing, Craftsmanship, Colony Manager, Doors Expanded, Giddy-up! Ride and Roll, Industrial Age - Objects and Furniture, MT - Everyone Hauls, Replace Stuff, Shoo!, Dismiss Trader, Cheaper Components, Camera+, Follow Me, [KV] Force Do Job - 1.0, Relations Tab, Call of Cthulhu - Factions, Food Alert, Storyteller hair 1.0, Interaction Bubbles, Storyteller Enhanced, Megafauna, Animal Variety Coats, RIMkea, Snap Out!, Run and Hide, VGP Garden Medicine, VGP Garden Tools, VGP More Veggies, VGP Garden Drinks, Simple sidearms
- Could not resolve reference to object with loadID Thing_Human1464698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human1473866 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human1473879 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human1478264 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Could not resolve reference to object with loadID Thing_Human1464698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human1473866 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human1473879 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human1478264 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_GazelleMan252560 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human1473879 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan129118 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan129284 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan129284 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan231141 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_GazelleMan252898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_GazelleMan252898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_GazelleMan1479881 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_GazelleMan252637 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan129254 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan1483420 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan129118 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan129284 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan129254 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan129118 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_GazelleMan252560 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_GazelleMan252637 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_GazelleMan1479920 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_GazelleMan252898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan1474547 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID Thing_LynxMan129254 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=297300) curPathRelToParent=
- Pawn Goxada has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Erika has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Camvas has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Treaban has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn mosquito has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn mosquito has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gray has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn armadillo has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Orange has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Toxo has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn viper has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Comareiro has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Braga has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Cervexa has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gray has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Biabe has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn crocodile has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn White has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Toxos has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Marulo has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Trying to get valid region at (44, 0, 232) but RegionAndRoomUpdater is disabled. The result may be incorrect.
- Trying to get valid region at (75, 0, 161) but RegionAndRoomUpdater is disabled. The result may be incorrect.
- Trying to get valid region at (60, 0, 221) but RegionAndRoomUpdater is disabled. The result may be incorrect.
- Trying to get valid region at (21, 0, 172) but RegionAndRoomUpdater is disabled. The result may be incorrect.
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- [PrepareLanding] WorldLoaded (from save).
- [PrepareLanding] OnWorldLoaded
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27583.
- Total: 504.388580 ms (FindLiveObjects: 2.213570 ms CreateObjectMapping: 3.999779 ms MarkObjects: 498.102142 ms DeleteObjects: 0.071842 ms)
- [PrepareLanding] Prefilter: 79889 tiles in WorldGrid.tiles
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
- at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
- at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
- at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
- at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
- at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
- at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
- at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
- at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
- at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.14999, spawning:ACPHippopotamus
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.14999, spawning:WildBoar
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.14999, spawning:Procoptodon
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.14999, spawning:Dinornis
- Tried to get relation between faction The Anarchists Transhumanist and itself.
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.44999, spawning:Megasloth
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.44999, spawning:Uintatherium
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.44999, spawning:Elasmotherium
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.44999, spawning:Megasloth
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.44999, spawning:Tortoise
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:56.44999, spawning:ACPHippopotamus
- Called CanReach() while working. This should never happen. Suppressing further errors.
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Thrumbo/Thrumbo_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
- Object with load ID Thing_Human1524789 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1524789 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human892871 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130948 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526213 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526221 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526169 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526162 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130948 is referenced (xml node name: ownedBy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130928 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1524789 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1524789 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human892871 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130948 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526213 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526221 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526169 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526162 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130948 is referenced (xml node name: ownedBy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130928 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:52.24998, spawning:ACPMajoreraGoat
- Could not resolve symbol "1_labelShort" for string "Force wear {1_labelShort}".
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:52.99998, spawning:Boomrat
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
- Exception ticking Yuudai (at (153, 0, 141)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.AI.Pawn_PathFollower.PatherFailed () <0x00037>
- at Verse.AI.Pawn_PathFollower.TrySetNewPath () <0x0007c>
- at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () <0x00748>
- at Verse.AI.Pawn_PathFollower.PatherTick () <0x00646>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00136>
- at Verse.TickList.Tick () <0x00487>
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:50.83998, spawning:ACPLlama
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:50.83998, spawning:Alpaca
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:50.83998, spawning:ACPMajoreraGoat
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:50.83998, spawning:Paraceratherium
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:50.83998, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:50.83998, spawning:Zygolophodon
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:50.83998, spawning:Megasloth
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:50.83998, spawning:ACPGuineaPig
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- Object with load ID Thing_Human1543018 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1524789 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1543018 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1524789 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human240840 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536281 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human425014 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human259850 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536111 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human892871 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1535956 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1416902 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536105 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1541626 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human663753 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130948 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human762704 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1186092 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536153 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536299 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526213 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526221 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536180 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526169 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1526162 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_5290333 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_5290324 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_5298138 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130948 is referenced (xml node name: ownedBy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_5292199 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_5291723 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_5299908 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_5287932 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130928 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:1332, current:54.53999, spawning:ACPJackalope
- setting CountToTransfer to -1
- setting CountToTransfer to -1
- setting CountToTransfer to -1
- Exception ticking hediff (PlannedFuneral ticksSinceCreation=110941) for pawn Nino. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.GenLocalDate.DayOfYear (Verse.Map) <0x0000c>
- at Psychology.Hediff_Funeral.Tick () <0x004ca>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.HealthTick_Patch1 (object) <0x001d1>
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Not enough squares to get to radius 504. Max is 56.40036
- Shizuka on unwalkable cell (129, 0, 290). Teleporting to (130, 0, 290)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement