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- local Players = game:GetService("Players")
- local function leaderboardSetup(player)
- game.Workspace.Data.Player.Value = player
- local char = game.Workspace:WaitForChild(player.Name)
- local leaderstats = Instance.new("Folder")
- leaderstats.Name = "leaderstats"
- leaderstats.Parent = player
- local gold = Instance.new("IntValue")
- gold.Name = "Coins"
- gold.Value = 0
- gold.Parent = leaderstats
- local exp = Instance.new("IntValue")
- exp.Name = "Exp"
- exp.Value = 0
- exp.Parent = leaderstats
- end
- Players.PlayerAdded:Connect(leaderboardSetup)
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