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  1. // Maxim's Config - Updated 2017-12-25
  2. // When you type "//" the game ignores whatever is written after
  3. // I also use the in-game font "DIN 1451"
  4. con_enable "1" //Enables Console
  5. cl_clanid 7238336 //Use Steam Group Tag "Go Bananas"
  6.  
  7. echo Config Loaded! (1/2) //This confirms that the config has been loaded
  8.  
  9. // Crosshair - Single Yellow Dot Instead of Crosshair (2017-05-04)
  10. // Made with Crashz Crosshair Generator
  11. cl_crosshair_drawoutline "1"
  12. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  13. cl_crosshair_dynamic_splitalpha_innermod "1"
  14. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  15. cl_crosshair_dynamic_splitdist "7"
  16. cl_crosshair_outlinethickness "1.000000"
  17. cl_crosshair_sniper_show_normal_inaccuracy "0"
  18. cl_crosshair_sniper_width "2"
  19. cl_crosshairalpha "100.000000"
  20. cl_crosshaircolor "5"
  21. cl_crosshaircolor_b "0"
  22. cl_crosshaircolor_g "255"
  23. cl_crosshaircolor_r "255"
  24. cl_crosshairdot "1"
  25. cl_crosshairgap "-4.000000"
  26. cl_crosshairgap_useweaponvalue "0"
  27. cl_crosshairscale "0"
  28. cl_crosshairsize "0.500000"
  29. cl_crosshairstyle "4"
  30. cl_crosshairthickness "1.000000"
  31. cl_crosshairusealpha "1"
  32. cl_fixedcrosshairgap "3"
  33.  
  34. // Viewmodels - Viewmodel Settings
  35. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  36. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  37. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  38. viewmodel_fov "68" //Highest viewmodel FOV
  39.  
  40. // Bob - How much you move around with weapons
  41. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  42. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  43. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  44. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  45. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  46. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  47.  
  48. // Bindings - These bindings
  49. bind "v" "+voicerecord" //You can communicate with the V key instead of K
  50. bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
  51. bind "f3" "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade" //Autobuy grenades
  52. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  53. bind "f" "+lookatweapon" //Inspect your weapon with F
  54. bind "k" "say !r" //Used together with CKSurf plugin for Bhop, Surf & Kz
  55. bind "leftarrow" "+left" //Turn left with arrow key
  56. bind "rightarrow" "+right" //Turn right with arrow key
  57. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  58.  
  59. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  60. gameinstructor_enable "0" //Removes in game lessons
  61. cl_showhelp "0" //Removes on-screen help
  62. cl_autohelp "0" //Removes automatic help
  63. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  64. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  65.  
  66. // Rates - These network settings are optimized for high speed internet
  67. rate "400000" // Your download rate to the server. Max rate: "786432".
  68. cl_cmdrate "128" //Max number of command packets sent to server per second
  69. cl_updaterate "128" //Number of packets per second you are requesting from the server
  70. cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
  71. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  72. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  73. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  74. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  75.  
  76. // Video - Brightness & Disabling TV Mode
  77. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  78. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  79.  
  80. // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
  81. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  82. snd_musicvolume "0" //Turns off all music, easier to focus
  83. snd_hwcompat 0 //Enables "Advanced 3D Audio Processing"
  84.  
  85. // Net - How much frames you have and solid graph
  86. fps_max "350" //Map loads fast and allows high frames
  87. net_graph "1" //Shows my network usage data
  88. net_graphheight "0" //Changes height
  89. net_graphmsecs "400" //The latency graph represents this many milliseconds
  90. net_graphpos "2" //Positioning of Net Graph
  91. net_graphproportionalfont "0" //Makes font smaller
  92. net_graphshowinterp "1" //Shows interpolation value
  93. net_graphshowlatency "1" //Shows latency value
  94. net_graphsolid "1" //Solid Net Graph
  95. net_graphtext "1" //Shows text fields
  96. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  97. net_scale "5" //Makes font smaller
  98.  
  99. // Other
  100. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  101. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  102. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  103. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  104. cl_autowepswitch 0 //Don't auto-pick weapons
  105. func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
  106.  
  107. // Make sure mouse is using "Raw Input" & "No Acceleration"
  108. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  109. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  110. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  111. m_customaccel "0" //Custom mouse acceleration disabled
  112. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  113. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1.
  114.  
  115. // Radar settings
  116. cl_teammate_colors_show 2 //Show letters in radar
  117. cl_hud_radar_scale "1" //Radar size, not too big and not too small
  118. cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
  119. cl_radar_always_centered "0" //Centers map instead of player
  120. cl_radar_icon_scale_min "1" //Minimum player icon scale
  121.  
  122. // Hud settings
  123. hud_scaling "0.95" //Scales hud elements to maximum value
  124. hud_showtargetid "1" //Enables display of target names, important
  125. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  126. cl_hud_color "7" //Makes the hud color yellow, for banana style
  127. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  128. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  129. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  130. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  131. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  132. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  133. cl_teamid_overhead_always 1 //Always show team behind walls
  134.  
  135. // I've changed these values since 2017-04-24 back to 1 instead of 0.85
  136. safezonex "1" //Default Value is 1.0
  137. safezoney "1" //Default Value is 1.0
  138.  
  139. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
  140. //
  141. //
  142. //
  143. //
  144. //
  145. // SCRIPTS BELOW - Not needed if you don't want them.
  146.  
  147. echo Scripts Loaded (1/2)
  148.  
  149. // Shortcut for disconnet
  150. alias "dc" "disconnect"
  151.  
  152. // Netgraph + Scoreboard
  153. alias "+scorenet" "+showscores; net_graphheight 0"
  154. alias "-scorenet" "-showscores; net_graphheight 9999"
  155. bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)
  156.  
  157. // Display Advanced Damage Details
  158. alias displaydamage "displaydamage_on"
  159. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  160. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  161. bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
  162.  
  163. // Jump Throw (For Smokes)
  164. alias "+jumpthrow" "+jump;-attack"
  165. alias "-jumpthrow" "-jump"
  166. bind "mouse5" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)
  167.  
  168. // Voice Toggle
  169. alias "togglevoice" "togglev"
  170. alias "togglev" "voice_1"
  171. alias "voice_1" "voice_scale 0.4; playvol buttons\blip1 0.5; alias togglev voice_0"
  172. alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"
  173.  
  174. // Toggle Info Target ID 2017-03-16
  175. alias "ToggleInfo" "info_on"
  176. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  177. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  178. info_on
  179.  
  180. /////////////////////////////////////////////////////////////////////
  181. // Advanced Bind Script - Fast grenade switch by Maxim aka BananaGaming
  182.  
  183. //Part 1
  184. //Make sure that what is inside the quotes is what you're currently using. You may also change the letters/numbers.
  185. //Note: "v" is the key I use to talk with, not "k" by default.
  186. alias defA "bind q lastinv"
  187. alias defB "bind e +use"
  188. alias defC "bind f +lookatweapon"
  189. alias defD "bind g drop"
  190. alias defE "bind v +voicerecord"
  191. alias defF "bind 1 slot1"
  192. alias defG "bind 2 slot2"
  193. alias defH "bind 3 slot3"
  194. alias defI "bind x radio2"
  195. alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3
  196.  
  197. //Part 2
  198. //If you changed any letters/numbers in part 1 make sure you make the same changes here.
  199. //Don't change the keyXX part.
  200. alias keyA "bind q keyAA"
  201. alias keyB "bind e keyBB"
  202. alias keyC "bind f keyCC"
  203. alias keyD "bind g keyDD"
  204. alias keyE "bind v keyEE"
  205. alias keyF "bind 1 keyFF"
  206. alias keyG "bind 2 keyGG"
  207. alias keyH "bind 3 keyHH"
  208. alias keyI "bind x keyII"
  209. alias keyJ "bind space keyJJ"
  210.  
  211. //Part 3
  212. //Here you can change what the bindings do when you hold down your key.
  213. //This is the fun part. :)
  214. alias keyAA "use weapon_flashbang"
  215. alias keyBB "use weapon_hegrenade"
  216. alias keyCC "use weapon_smokegrenade"
  217. alias keyDD "use weapon_decoy; use weapon_molotov; use weapon_incgrenade"
  218. alias keyEE "togglevoice"
  219. alias keyFF "autobuy"
  220. alias keyGG "buy flashbang; buy smokegrenade"
  221. alias keyHH "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade; buy defuser"
  222. alias keyII "ToggleInfo"
  223. alias keyJJ "+jump;-attack" //+commands need to be turned off with -commands in part 1 to work
  224.  
  225. //Part 4 - Don't touch!
  226. alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"
  227. alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"
  228.  
  229. //Part 5 - Bind whatever key you want, this will be your main key
  230. bind mouse4 +keybinds
  231.  
  232. /////////////////////////////////////////////////////////////////////
  233.  
  234. echo Scripts Loaded (2/2)
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