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New Anime Fighting Simulator Script

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Jun 3rd, 2022
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  1. 1) USE THIS SCRIPT FIRST :
  2. repeat wait() until game:IsLoaded() and game.Players.LocalPlayer ~= nil and game.Players.LocalPlayer.Character ~= nil
  3. local plr = game.Players.LocalPlayer
  4. local dung = {7220975160,7220986579}
  5. getgenv().amount = 15 -- lower this if ur lagging
  6.  
  7. if not table.find(dung,game.PlaceId) then
  8. game:GetService("TeleportService"):Teleport(dung[math.random(1,#dung)])
  9. return
  10. end
  11. repeat wait() until plr.PlayerGui ~= nil and plr.PlayerGui.Main ~= nil and plr.PlayerGui.Main.Notifs ~= nil
  12. game.Players.LocalPlayer.PlayerGui.Main.Notifs:Destroy()
  13. repeat wait() until workspace.MouseIgnore ~= nil
  14. workspace.MouseIgnore:Destroy()
  15. while true do
  16. for i = 1,getgenv().amount do
  17. task.spawn(function()
  18. game:GetService("ReplicatedStorage").RSPackage.Events.GeneralFunction:InvokeServer("LotteryRandomDraw")
  19. end)
  20. task.spawn(function()
  21. game:GetService("ReplicatedStorage").RSPackage.Events.GeneralEvent:FireServer("SpinFinished")
  22. end)
  23. end
  24. task.wait()
  25. end
  26.  
  27.  
  28. 2) AND THEN USE THIS SCRIPT:
  29.  
  30. local replicated = game:GetService("ReplicatedStorage")
  31. local multiplier = 15
  32.  
  33. while true do task.wait()
  34. for i = 1, multiplier do
  35. task.spawn(function()
  36. replicated.RSPackage.Events.GeneralFunction:InvokeServer("LotteryRandomDraw")
  37. replicated.RSPackage.Events.GeneralEvent:FireServer("SpinFinished")
  38. end)
  39. end
  40. end
  41.  
  42. you can change the amount lower if it lag!
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